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Everything TOTAL Football (From Cruyff's 343 to Guardiola's Overloads) - UPDATED April 9, 2021

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19 minutes ago, Otabek said:

Does anyone have suggestion on more simple DNA training schedule? Seems like it can get complicated with all the workarounds, that I just let Ass.M to handle training.

Have you tried the one I posted on here? Its not complicated at all. Theres basically just two schedules; one for 1 or none matches during the week and one for two or more. 

As @aritra14 and few others mentioned above it has worked very well for them. Especially when combined with 3-4-3 tactic.

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27 minutes ago, endadc said:

oh I might try MC, any instructions?

Shoot less often. In home matches, I would try adding get further forward but I have 4 away games back to back as of now :seagull:

17 minutes ago, Otabek said:

Does anyone have suggestion on more simple DNA training schedule? Seems like it can get complicated with all the workarounds, that I just let Ass.M to handle training.

If you want to get the best out of schedules, you will have to adjust them manually. The AssM will handle it fine during 1 game weeks, but in weeks with 2+ games, he'll not schedule enough recovery sessions/match prep sessions and keep physical sessions. If not edited, your youth players will develop slower. I adjust the training schedules for all 3 teams (Main, B and u19) once a month and review them every week.

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1 minute ago, aritra14 said:

Shoot less often. In home matches, I would try adding get further forward but I have 4 away games back to back as of now :seagull:

If you want to get the best out of schedules, you will have to adjust them manually. The AssM will handle it fine during 1 game weeks, but in weeks with 2+ games, he'll not schedule enough recovery sessions/match prep sessions and keep physical sessions. If not edited, your youth players will develop slower. I adjust the training schedules for all 3 teams (Main, B and u19) once a month and review them every week.

Exactly, forgot to mention. But thought it was obvious. Some adjustments will still need to be made. Also once the tactic is fluent with your players (most of the little green boxes are full) then changing adding Teamwork training sessions instead of Match Tactic training is recommended. 

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Also, to mold complete footballers, try putting your attackers in the defensive unit and vice-versa for 6 months. Also another tip - when training youth players, make sure they are training in roles that emphasize on technical and mental attributes; physicals will come naturally (IRL, would you rather have a 16 year old practicing their technique and learning about football or would you send him to the gym to get buff?). Example - attacking midfielders with high flair are trained as CM-D or BWM-D, wingers with low teamwork are trained as WM-D/DM-D, strikers are trained to cover at wings and get trained as WTM-S etc.

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42 minutes ago, crusadertsar said:

Have you tried the one I posted on here? Its not complicated at all. Theres basically just two schedules; one for 1 or none matches during the week and one for two or more. 

As @aritra14 and few others mentioned above it has worked very well for them. Especially when combined with 3-4-3 tactic.

I saw it somewhere, where you mentioned it but have difficulties find it now. Do you know which thread page? Thanks

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  • 2 weeks later...

How do you deal with two striker formations? I am getting often situations like these when I am on the attack (my team is the light blue):


My wing backs are number 2 and 3. That will leave me exposed to easy counter attacks...

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  • 1 month later...

Decided to go back to writing about what I love most! Here is the newest entry in Total Football Journeyman. Hopefully it can generate more productive discussion about this topic and Total Football in general. As you can guess something I am always very passionate about. I was in a bit of a rush to copy this from my website so some of the images might not be working properly. I will try to fix that by tommorow. In the meantime you can always check out my original article to see all the pictures in their original formating: https://dictatethegame.com/total-football-journeyman-from-mighty-magyars-to-flying-dutchmen/


Total Football Journeyman: From Mighty Magyars to Flying Dutchmen

Guide on Half-Space Control in FM21

What is the one historical football style you always wanted to recreate in Football Manager? If you, my dear reader, were to ask me then you probably won't be surprised by my answer. Especially if you are familiar with my writing over the recent years. Mostly it's been about recreating Total Football in the simulated world of Football Manager. Ever since FM14, I have attempted this. If my past tactical musings interest you then you can find a handy list of all of them here. In this article (part one of two) I will try to summarize my latest tactical attempts in FM21. I also would like it to serve as a guide for anybody attempting to create beautiful football in the game.

But why Total Football of all football styles? To me the choice is simple. Total Football is the most universal of all playing styles. It contains elements of all other styles, such as defensive, counter-attacking, possession football and even gegenpressing. Provided the team has the right personnel and training, Total Football can be used in any context and against any opposition. It is timeless. It might have officially originated with the Dutch, but its roots can be traced to an even earlier time and another country.

First, Some Historical Background

The influence of Dutch football has been far-reaching. And not only because it became synonymous with Total Football. The Dutch have even defined the footballing culture of another nation with the proud heritage in the sport. The Spanish (or Catalan to be more exact) tradition of possession-focused Tiki-Taka took the ideal of beautiful football to new heights after it was passed to them from Johan Cruyff. And now Cruyff's disciple, Pep Guardiola, has kept this flame burning as strong as ever. Pep brought success to all the clubs he managed and converted to the Total Football philosophy. But more on that later. First let's go back in time to 1953. Because before the Flying Dutchmen, Johan Cruyff and Pep Guardiola, there were the Mighty Magyars. The Magical, the Magnificent, the Marvelous Magyars. The Golden Team that started the Total Football revolution.

And it all started with one special match. A game that proved to be both the nadir for one nation and the pinnacle for another.

hidegkuti55.jpg Nandor Hidegkuti scoring one of his 3 goals against England during the 6-3 Magyar victory

In what was labelled by the media as match of the century, the team that was number 1 in the world (Hungary) went up against 3rd ranked England. The English had hubris and the proud history of inventing the game on their side. Hungary - the advantage of the latest innovation in football tactics that taking the European continent by storm. Football was no longer a game of 11 individuals on the pitch, but rather a team game. And it was changing from the all-out attacking sport of its early days to one where every phase of play was important, especially possession build-up. In the end, England lost that much 6 to 3. And then they went ahead and lost the 1954 rematch 1954, 7-1. To this date England's heaviest defeat.


In a nutshell, the Hungarians victory was as much a victory of zonal marking over the older man-marking system. The victory of the new fluid style of defending over the old, rigid one. Yet zonal marking would not become common until the Dutch integrated it into Total Football. It's rather surprising that the innovative concepts introduced by the Magyars took almost two decades to infiltrate football world at large. But it was proof that there was not really a team capable of playing in such a demanding technical style, until Rinus Michels and his young Ajax of 1960-70s. The team that would introduce Johan Cruyff to the world and create the core for the greatest Dutch National Team ever.


So what did the Dutch learn from the Hungarians? In addition to zonal marking, there were other proto-Total Football concepts at play with Sebes' 1953 Hungary. Ideas like the use of a centre-forward (Hidegkuti) who dropped so deep that he would effectively operate as a midfielder. This worked in Hungary's favour as it really confused the English defenders, used to man-marking a traditional spearhead #9 striker and not one roaming into the midfield zone. With the defenders dragged after the False9, the two inside forwards, Puskas and Kocsis, took advantage of the space liberated. This worked much in the same way at Ajax where Johan Cruyff, Michels' own role-defying #9, opened up room for the two wide forwards Swart and Keizer.

In possession the Dutch 4-3-3 resembled the Hungarian formation. Except where in Sebes' tactic, the two hard-working wingers provided the width, the Dutch employed their wingbacks for the same task. In the Brazilian way, Dutch wingbacks (or withdrawn wingers really) covered the whole length of the pitch and provided much more support in attack than the traditional fullback of the time. For proactive, high-pressing possession football, the switch from the defensive fullback to the wingback was essential. Simply because dominating the ball in the opposition half is not possible with the fullbacks staying mostly in your own half.

The Magyars saw benefit in hardworking wingers/wingbacks at the time when most sides (1953 England included) used the ultra-attacking WM formation. In a traditional WM, the central striker spearheaded the attack line of 2 inside forwards and 2 wingers. Attack was the only concern for these 5 players. While Hungary also lined up in a WM on paper, in possession they quickly turned into a whole other beast. Once they gained possession, their WM would transform into a super-flexible MM (2-3-3-2) - the forerunner of Dutch 4-3-3. The Hungarian wingers had more similarities with wingbacks then WM's attacking wingers. Both Czibor and Budai worked very hard in both attack and defence,. They often dropped deep into midfield to provide cover for the more attack-minded inside forwards.

As an early Total Football team, Magyars all moved as one unit. Hungary's manager Gusztav Sebes encouraged his players to be versatile. That is to play in any position and to cover every inch of the pitch. His ideals were Technique, Hard-work and Teamwork.

sebes-1024x737.jpg Gusztav Sebes - the pioneering mind behind Hungary's Golden Team

When we attacked, everyone attacked, and in defence it was the same. We were the prototype for Total Football.

Ferenc Puskas, forward in 1953 Hungary squad.

Such movement was what really confused the English defenders who did not know who to mark. At one point Hungarian central forward would act like a midfielder and other times their wingers would act more like fullbacks. Rinus Michels took this to the next level with Ajax. Especially the ideas of playing with a False Nine quasi-striker and positional switching. Which both proved essential to Total Football style of play.

I already covered Ajax' classic 4-3-3 in some detail in my previous series of articles from last year. So you could go back for that to review some of the basics of the 4-3-3 formation.

I also covered Johan Cruyff's later variation on 4-3-3, the 3-4-3 Diamond. You can read about it here. In the 1990s it became a feared formation, especially against the popular at the time 4-4-2.

This time I will try to focus more on integrating the strengths of both Michel's 4-3-3 and Cruyff's 3-4-3, and even some elements of Sebes' 4-2-4, to create an ultimate Total Football tactic. A sort of "best of compilation" tactic capable of both dominating possession, scoring goals and creating beautiful plays in FM. Quite a lot to ask maybe? But let us see what can be done within the limits of the FM21 match engine.

In FM21, as in reality, you can be successful if you can both attack the half-spaces and maintain possession. Especially if you control the ball in the opponent's half. I think these are the main reasons behind the success of Pep Guardiola today. Being a natural successor of his Barcelona protégé, Johan Cruyff, Guardiola has been able to integrate a lot of the same Total Football ideas into his own tactics. In all the teams that Guardiola managed from Barcelona to Bayern and finally Man City, he excelled in creating tactics that take advantage of both overloading the opposition half-spaces and in aggressively defending (through possession and high press). But it was not something invented by Pep. Rather this style of play is build on the Total Football legacy that was passed on to Guardiola all the way back from Magical Magyars and later Cruyff's Diamond.

Overload The Half-Spaces


Before proceeding, I will let the wonderful Tifo do the honours of clearing up what exactly "half-space" means. Especially given how often I will be using this word in the rest of the article. So sit back and enjoy the show.


Half-space control is essential in modern football. Most successfuly managers like Pep Guardiola use some kind of strategy to control/play through the two half-spaces. It's a strategy that is both essential for creating overloads to draw the opponent out else-where and for crafting better attacking chances once in the final third.


The classic 4-3-3 with its spread of 5 players, winger/cm/striker/cm/winger is probably the easiest shape for controlling the half-spaces. It's just a matter of setting up the roles, and/or PIs to get your players into the right spaces. Lets start with the two wide central midfielders. In any Total Football formation, 4-3-3 or 3-4-3 Diamond, they are usually the most creative players in the squad.

And they are also the players that will need to regularly get into the half-spaces. Operating there allows them greater mobility and passing options. Simply because a half-space is the gap between the opposition central defence and their fullbacks and thus not fully covered. It is also important to have creative players there because it gives them easier access to your wide attackers. Instead of passing long, players in half-spaces can use more efficient diagonal passes to connect with your attackers. Furthermore shorter diagonal passes have better chance of going to the feet, thus improving ball control in the final third.

When choosing the best half-space operators it's important to look at two key player instructions (PI). The two are "move into channels" and "roam from position". Whether your player has them hard-coded into their role or you add them via PIs, it will make him more likely to move into the half-space. Also another consideration is to have varied roles in the half-spaces in order to make your attack more unpredictable. They will also need to outnumber any opponent players, centrebacks or fullbacks, that follow them there. So ideally, you will need four half-space operators in your tactic. Also some players (depending on their role and traits) could do multiple jobs, attacking the space out wide or moving into half-spaces. This depends on the phase of play. A good example is a winger if you play someone with a dominant foot opposite from his flank or with "cut inside" trait.


As you can see I outlined the roles that I expect to operate in the two half-spaces. On the right I used what is probably the best, and easiest to achieve, half-space combo. That is the simple winger/mezzala(attack) combo with a IWS supporting them. While the winger will stretch the opposition on his flank, opening up the half-space for the mezzala to exploit fully. The IWB tends to position himself deeper in the right half-space overloading the opponent there while still supporting the mezzala. The only important PIs on my winger are "get further", "hold position" and "close down more". As an alternative, you could use a Roaming Playmaer instead of a mezzala (with "move into channels" PI).

On the left flank things are a little more complicated. There are several ways that half-space control can be achieved here. So I will try to present the more common ones. The two half-space operators here are the W(A) and BBM(with the added PI of "move into channels"). Here I use a more cautious IWB(D). This is because the BBM does not get forward as much as my mezzala. So naturally the IWB can also stay back more. As I do not want him running into the space already occupied by BBM. The key to the flank is my Winger on Attack duty. He tends to be the most attacking player in the whole formation. So naturally you should slot in your most clinical forward here.

Diez-1.png My left flank half-space runner. The only PI here - "roam from position". And I would train him to "move into channels" to increase his tendency to occupy the half-space even further.

As you might guess, the choice of player here is very important. He must be either comfortable with both feet or have a preferred foot opposite from his flank. This is to make sure that he will only move into a half-space late in the attack. Otherwise a traditional winger playing on the same flank as his dominant foot, will hug the sideline until he can cross. Which is definitely not behaviour I want. You might ask why not simply use an IF or IW with instruction to "stay wider"? Well I tried those and they tend to cut into the half-space too early in the build-up. I really want this player providing width until we have more players forward. Or at least until an overload is created on the right. And most of the opposition moves away from the left half-space to deal with this overload.

There not only one way to control half-spaces. Even when using the same formation like 4-3-3. So depending on your players, you might prefer this alternate version.


Here I chose to use Raumdeuter because of the "move into channels" instruction hard-coded into the role making him an ideal half-space runner. This would be the version to use if you do not have a player with a "move into channel" trait. Also instead of a IWB on the left, it's better to use a Wingback to compensate for the width you lose with the Raumdeuter.

Tactical System Creation 101

When I talk about creating tactics in FM, I actually prefer to use the term "tactical systems". Indeed, a successful tactic in the game is not simply about the formation shape, or the collection of roles and team instructions. The pure tactical elements are definitely part of it. But only one of three important pillars in tactic creation. For an effective Total Football tactical system, or any tactic style for that matter, you'll need three key elements. The Tactical, Player Recruitment (getting the right players for the roles), and the Psychological (player morale). All three can contribute by varying degree to winning or losing a match. Here I can only touch upon the tactical aspect and the leave the other two as a topic for a future article.

So without further ado lets look at the tactical elements like the formation, roles and instructions that go into a successful Total Football system.

Formation Shape

First step in tactic building, as I already mentioned, is the tactical considerations. What formation (shape) will you use? What roles will you fit into that formation to make the whole mechanism really tick? And finally what team instructions, if any, do you absolutely need in order to create your desired playing style.

Formation Shape - Sometimes the choice of shape is obvious even before you begin looking at any other tactical element. Some formation due to their distribution of midfielders and defenders, are more suitable for one style over other. For instance a formation with a lot of midfielders will always be better at possession football than one that is bottom heavy. A bottom heavy formation with a few fast forwards can be a great counter-attacking formation though.

There is a reason why 4-3-3 (or 4-1-2-3 DM) became such a popular possession-control formation. It has an advantage over most other wide formations by utilizing 3 dedicated midfielders. At the same time it has an advantage on the wings with two wide players per side. There are players in each formation strata who are able to move freely between defence, support and attack. So at one time you could defend with 5 players when the wingbacks and DM stay back. Or attack with 2-3-5 shape when in possession in the opposition half. Although I could create a Total Football system with a more unusual shape like 4-4-2, it will require more tweaking to make it work. And since the purpose of this guide is to show the ease of creating simple possession-focused Total Football systems, I'll go with the obvious choice, 4-3-3.

Player Roles

Roles, roles, roles. Since Football Manager 2014, player roles became front and centre in how we create tactics. Assigning roles became an intuitive and simple way of instructing your players, without tweaking a dozen sliders. But sometimes it's not so simple or intuitive. Especially when faced with choosing which roles fit your system best or work well together. Here unfortunately there are no simple answers. But it helps to keep a few things in mind. Many roles do similar things and sometimes sticking with the most generic roles is the best choice. Total Football is about the optimal use of space, such as in the wide areas and the half-spaces. And this can be achieved with a variety of roles. So essentially the choice of the roles is not as important as the distribution on these roles in your formation.

A good starting point is looking at your formation and visualizing where you want your attackers/runners, defenders/tacklers and playmakers/supporters. Those are usually the three broadest player archetypes in any football squad. Things get a little complicated when you get special players (Total Footballers if you will) who can fit into more than one category. Yet at the most basic level you'll need to decide what task the players needs to perform within your tactic. And if he can do several then it's a bonus as it gives you more depth once inevitable injuries happen. Ideally, any well-balanced squad should have a good mix of all three archetypes.

Because our style is centered around ball possession, the spread of 5 supporters, 3 defenders and 2 attackers/runners is almost a given. As you can see above, I put all the runners is close proximity to at least two supporting roles. In some cases, like IWB on the right, the supporters are there to cover the area liberated by the runners. Also keep in mind that some of these roles are flexible which will change depending on the players available. Some of your players are bound to possess attributes and traits especially suitable to a specific role. So if you have a perfect False9 candidate then I would use him in that role (rather than the DLF). For instance if you have a very good creative dribbler. He would still act as a supporter but would do it far better in role that utilizes his attributes to their fullest.

Final-2.png I use split block with "close down more" PI on 4 of my 5 front players.

So that is my very basic 4-3-3. A classic formation inspired by Dutch Total Football style from the 1970s. Of course it is not meant to be a complete recreation of any specific historic team but more as a set-up that I think would fit my current Real Sociedad squad. So things would need to change to accommodate other teams. Also some of the role selections are flexible and might still change after more testing. Especially the left advanced half-space runner which I foresee being pretty flexible depending on the player. I would consider using a Raumdeuter there, but only if you have a very good player perfectly suitable for it.

Team Instructions

Rinus Michels' Total Football innovation was more tactical than formational. Essentially Michels' Ajax and Dutch National team played with a pretty basic 4-3-3. The formation itself was an innovation from the 4-2-4, first introduced by an earlier "Total Football" side, 1953 Hungary. But the Dutch 4-3-3 shape was not very innovative. Ajax' midfield was rather conventional, containing a tackler (Haan), a runner (Neeskens) and passer (Muhren). Then there were the wide attackers and fullbacks who regularly supported team's attacks. While all of Michels' players were very comfortable on the ball with top technique, they still mostly stuck to their primary tasks within the formation.


The real difference-maker were the actual players and how they played together. Johan Neeskens was not just simply a runner but a veritable human dynamo, able to cover a ton of space and contribute to both midfield and attack. Then there was Johan Cruyff, the False9, who was simply everywhere. Cruyff's roaming was one of the reasons for the formation's fluidity. His ability to dribble at speed dragged opposition defenders out of place and created space for his teammates to run into. Together, the two Johans formed a formidable partnership at the heart of Ajax' 4-3-3.

It's actually interesting that it turned out so similar to the game's Gegenpress Preset. But on second thought it makes a lot of sense. The Dutch Total Football was an early predecessor of modern Gegenpressing tactics in both style and player recruitment.

Its signature fluidity and seamless interchanging of positions defined the Total Football style. But it was the relentless pressing and high offside line that made the Dutch version an improvement from the 1953 Magyars own attempt at Total Football. But there was more. While Magyars introduced the fluid movement and zonal marking to stump their English opposition, the Dutch took Total Football to the next level by focusing on recruitment and training. Ajax' youth academy was just not able to churn out a few standout players like Cruyff and Neeskens. Like a veritable talent factory, it was able to fill the First Team with exceptional players, year after year. It still does. And all of these youngsters were steeped in the Total Football philosophy from day one. Something that Barcelona was able to emulate very well with its own academy, La Cantera. Indeed, a quarry for Total Footballers.

Defend Through Possession

"If you have possession, you don't need to defend. After all, there is only one ball."

-Johan Cruyff

And now a little peak at Part Two article.

Johan Cruyff's had a peculiar view of defending and it had a massive impact on how modern managers approach this aspect of football. To the point that since Cruyff's Barcelona no one sees ball possession and defence in isolation. And Cruyff showed just how inexorably linked the two were when he started using his 3-4-3 Diamond formation with Barca in the late 1980s.

Another great formation for Total Football, the 3-4-3 Diamond played very similar to a modern 4-2-3-1. Originally it was used to combat the 4-4-2 that was very popular during Cruyff's time as a manager. As you saw above, the 4-3-3 can offer greater defensive balance. What I really like about Cruyff's 3-4-3 (and 4-2-3-1 too) is the central striker and AMC pairing in the middle. By occupying the opposition defence centrally, the two free up the half-spaces even better than a single striker dropping deep would. Also having a diamond in both defence and midfield provides unrivaled ball control. And that will be the topic for the next part of my guide to Total Football tactic creation, titled "Playing on The Edge".

Edited by crusadertsar
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1 hour ago, crusadertsar said:

En çok sevdiğim şey hakkında yazmaya geri dönmeye karar verdim! İşte Total Football Journeyman'deki en yeni giriş. Umarım bu konu ve genel olarak Toplam Futbol hakkında daha verimli bir tartışma yaratabilir. Tahmin edebileceğiniz gibi, her zaman tutkulu olduğum bir şey var. Bunu web sitemden kopyalamak için biraz acelem vardı, bu yüzden bazı resimler düzgün çalışmayabilir. Yarın bunu düzeltmeye çalışacağım. Bu arada, tüm resimleri orijinal biçiminde görmek için her zaman orijinal makaleme göz atabilirsiniz:  https://dictatethegame.com/total-football-journeyman-from-mighty-magyars-to-flying-dutchmen/


Total Football Journeyman: Mighty Magyar'lardan Flying Dutchmenlere

FM21'de Yarı Alan Kontrolü Kılavuzu

Football Manager'da her zaman yeniden yaratmak istediğiniz tarihi futbol stili nedir? Sevgili okuyucum, bana sorarsanız, muhtemelen cevabıma şaşırmazsınız. Özellikle son yıllarda yazdıklarıma aşina iseniz. Çoğunlukla, Football Manager'ın simüle edilmiş dünyasında Total Football'u yeniden yaratmakla ilgiliydi. FM14'ten beri bunu denedim. Geçmişteki taktik düşüncelerim ilginizi çekerse, burada hepsinin kullanışlı bir listesini bulabilirsiniz . Bu makalede (ikisinin birinci bölümünde) FM21'deki son taktik girişimlerimi özetlemeye çalışacağım. Ayrıca oyunda güzel bir futbol yaratmaya çalışan herkese rehberlik etmesini istiyorum.

Ama neden tüm futbol stillerinin Toplam Futbolu? Bana göre seçim basit. Toplam Futbol, tüm oyun stillerinin en evrenselidir. Savunma, kontra atak, topa sahip olma futbolu ve hatta gegenpressing gibi diğer tüm stillerin unsurlarını içerir. Takımın doğru personele ve eğitime sahip olması koşuluyla, Total Football her bağlamda ve herhangi bir muhalefete karşı kullanılabilir. Zamansızdır. Resmi olarak Hollandalılardan kaynaklanmış olabilir, ancak kökleri daha da erken bir zamana ve başka bir ülkeye kadar izlenebilir.

Birincisi, Biraz Tarihsel Arka Plan

Hollanda futbolunun etkisi geniş kapsamlı. Ve sadece Total Football ile eşanlamlı hale geldiği için değil. Hollandalılar başka bir ulusun futbol kültürünü bile tanımladıspordaki gururlu mirasla. İspanyol (veya daha doğrusu Katalanca) sahiplik odaklı Tiki-Taka geleneği, Johan Cruyff'tan kendilerine geçtikten sonra güzel futbol idealini yeni zirvelere taşıdı. Ve şimdi Cruyff'un öğrencisi Pep Guardiola bu alevi her zamanki kadar güçlü tuttu. Pep, yönettiği tüm kulüplere başarı getirdi ve Total Football felsefesine dönüştü. Ama daha sonra daha fazlası. Önce 1953'e geri dönelim. Çünkü Uçan Hollandalılar, Johan Cruyff ve Pep Guardiola'dan önce Mighty Magyar'lar vardı. Büyülü, Muhteşem, Harikulade Macarlar. Toplam Futbol devrimini başlatan Altın Takım.

Ve hepsi özel bir maçla başladı. Hem bir ülke için en düşük seviye hem de bir başka ülke için zirve olduğunu kanıtlayan bir oyun.

hidegkuti55.jpg Nandor Hidegkuti, 6-3 Magyar zaferi sırasında İngiltere'ye karşı 3 golünden birini attı.

Medya tarafından yüzyılın maçı olarak nitelendirilen maçta, dünyada 1 numara olan takım (Macaristan) 3. sırada İngiltere'ye karşı çıktı. İngiliz vardı kibir ve kendi taraflarında oyun icat gurur tarihini. Macaristan - Avrupa kıtasını kasıp kavuran futbol taktiklerindeki en son yeniliğin avantajı. Futbol artık sahada 11 kişinin oynadığı bir oyun değil, bir takım oyunuydu. Ve ilk günlerinin topyekun atak sporundan, oyunun her aşamasının, özellikle topa sahip olma birikiminin önemli olduğu bir spor haline dönüşüyordu. Sonunda İngiltere 6'ya 3 kaybetti. Sonra öne geçtiler ve 1954'teki 1954, 7-1 rövanşını kaybettiler. Bu tarihe kadar İngiltere'nin en ağır yenilgisi.

1954_Hungary_7% E2% 80% 931_İngiltere_assokya

Özetle, Macarların zaferi, eski insan işaretleme sistemine karşı bölgesel işaretlemenin bir zaferiydi. Yeni akışkan savunma tarzının eski, katı olana karşı zaferi. Yine de bölgesel işaretleme, Hollandalılar onu Total Football'a entegre edene kadar yaygın olmayacaktı. Macarlar tarafından sunulan yenilikçi konseptlerin, futbol dünyasına genel olarak sızmasının neredeyse yirmi yıl sürmesi oldukça şaşırtıcı. Ancak Rinus Michels ve 1960-70'lerdeki genç Ajax'ına kadar bu kadar zorlu bir teknik tarzda oynayabilecek bir takım olmadığının kanıtıydı bu. Johan Cruyff'u dünyaya tanıtacak ve gelmiş geçmiş en büyük Hollanda Milli Takımı'nın çekirdeğini oluşturacak ekip.


Peki Hollandalılar Macarlardan ne öğrendi? Bölgesel işaretlemeye ek olarak, Sebes'in 1953 Macaristan'ıyla oyunda başka proto-Toplam Futbol konseptleri de vardı. Bir orta saha oyuncusu olarak etkili bir şekilde çalışacak kadar derine inen bir merkez forvet (Hidegkuti) kullanımı gibi fikirler. Bu, İngiliz savunucularının kafasını gerçekten karıştırdığı için Macaristan'ın lehine çalıştı, geleneksel bir 9 numaralı forvet oyuncusu orta saha bölgesinde dolaşan değil. Defans oyuncuları False9'un peşinden sürüklenirken, içerideki iki forvet, Puskas ve Kocsis, serbest bırakılan alandan yararlandı. Bu, Michels'in kendi rolüne meydan okuyan 9 numara Johan Cruyff'un iki geniş forvet Swart ve Keizer için yer açtığı Ajax'ta da aynı şekilde çalıştı.

Sahip olduğu Hollanda 4-3-3, Macar formasyonuna benziyordu. Sebes'in taktiğinde, iki çalışkan kanadın genişliği sağladığı yerler dışında, Hollandalılar kanatlarını aynı görev için kullandılar. Brezilya tarzında, Hollandalı kanat bekleri (veya gerçekten geri çekilen kanat oyuncuları) sahanın tamamını kapladı ve hücumda zamanın geleneksel beklemeye göre çok daha fazla destek sağladı. Proaktif, yüksek baskı yapan topa sahip futbol için, savunma bekinden kanat beklemeye geçiş çok önemliydi. Basitçe, rakip yarıda topa hakim olmak, beklerin çoğunlukla kendi yarı alanında kalmasıyla mümkün olmadığı için.

Macarlar, çoğu tarafın (1953 İngiltere dahil) ultra saldırgan WM formasyonunu kullandığı sırada çalışkan kanat / kanat beklemelerinde fayda gördüler. Geleneksel bir WM'de, merkezi forvet, içerideki 2 forvet ve 2 kanat oyuncusu hücum hattına öncülük etti. Saldırı, bu 5 oyuncu için tek endişeydi. Macaristan da kağıt üzerinde bir WM'de sıraya girerken, ellerinde hızla başka bir canavara dönüştüler. Sahip olduklarında, WM'leri, Hollanda 4-3-3'ün öncüsü olan süper esnek bir MM'ye (2-3-3-2) dönüşecekti. Macar kanat oyuncuları, WM'nin hücum kanatlarından daha çok kanat bekçilerine benzerlik gösteriyordu. Hem Czibor hem de Budai hem hücumda hem de savunmada çok çalıştı. İç forvetlerin daha hücum meraklılarını korumak için genellikle orta sahanın derinliklerine düştüler.

Erken bir Total Football takımı olarak, Magyars tek bir birim olarak hareket etti. Macaristan'ın menajeri Gusztav Sebes, oyuncularını çok yönlü olmaya teşvik etti. Yani herhangi bir pozisyonda oynamak ve sahanın her santimini kapsamaktır. İdealleri Teknik, Çalışkanlık ve Takım Çalışmasıydı .

sebes-1024x737.jpg Gusztav Sebes - Macaristan'ın Altın Takımının arkasındaki öncü akıl

Saldırdığımızda herkes saldırdı ve savunmada aynıydı. Total Football'un prototipiydik.

Ferenc Puskas, 1953 Macaristan kadrosunda forvet.

Kimi işaretleyeceğini bilmeyen İngiliz savunucularının kafasını gerçekten karıştıran şey buydu. Bir noktada Macar forvet orta saha oyuncusu gibi davranırken, diğer zamanlarda kanat oyuncuları daha çok bek gibi davranırdı. Rinus Michels bunu Ajax ile bir sonraki seviyeye taşıdı. Özellikle False Nine yarı forvet ve pozisyon değiştirme ile oynama fikirleri. Her ikisi de Total Football oyun tarzı için çok önemli olduğunu kanıtladı.

Geçen yılki makalelerimde Ajax'ın klasik 4-3-3'ü biraz detaylı olarak ele almıştım. Böylece 4-3-3 dizilişinin bazı temellerini gözden geçirmek için geri dönebilirsiniz.

Ayrıca Johan Cruyff'un 4-3-3'teki sonraki varyasyonu olan 3-4-3 Diamond'ı da ele aldım. Buradan okuyabilirsiniz. 1990'larda, özellikle 4-4-2 döneminde popüler olana karşı korkulan bir oluşum haline geldi.

Bu sefer, nihai bir Toplam Futbol taktiği oluşturmak için, hem Michel'in 4-3-3'ü hem de Cruyff'un 3-4-3'ünün güçlü yönlerini ve hatta Sebes'in 4-2-4'ün bazı unsurlarını bütünleştirmeye odaklanmaya çalışacağım. FM'de hem topa hakim olabilen, gol atabilen hem de güzel oyunlar yaratabilen bir tür "en iyi derleme" taktiği. Belki soracak çok şey var mı? Ama FM21 maç motoru sınırları dahilinde neler yapılabileceğini görelim.

FM21'de, gerçekte olduğu gibi, hem yarı boşluklara saldırabilir hem de topa sahip olmayı sürdürebilirseniz başarılı olabilirsiniz. Özellikle rakibin sahasında topu kontrol ediyorsanız. Bence Pep Guardiola'nın bugünkü başarısının arkasındaki ana nedenler bunlar. Guardiola, Barcelona'nın koruyucusu Johan Cruyff'un doğal halefi olan Guardiola, aynı Total Football fikirlerinin çoğunu kendi taktiklerine entegre edebildi. Guardiola, Barcelona'dan Bayern'e ve son olarak Man City'ye kadar yönettiği tüm takımlarda, hem rakip yarı alanlara aşırı yükleme yapmaktan hem de agresif savunmada (topa sahip olma ve yüksek baskı yoluyla) avantaj sağlayan taktikler yaratmada mükemmeldi. Ama Pep tarafından icat edilen bir şey değildi.

Yarım Boşlukları Aşırı Yüklemek

SciSports-of-SciSports-yarım-boşluk-a görselleştirme

Devam etmeden önce, harika Tifo'nun "yarı uzay" ın tam olarak ne anlama geldiğini açıklamaktan onur duymasına izin vereceğim. Özellikle makalenin geri kalanında bu kelimeyi ne sıklıkla kullanacağım göz önüne alındığında. Öyleyse arkanıza yaslanın ve gösterinin tadını çıkarın.


Modern futbolda yarım alan kontrolü çok önemlidir. Pep Guardiola gibi başarılı yöneticilerin çoğu, iki yarı alanı kontrol etmek / oynamak için bir tür strateji kullanır. Bu hem rakibi başka yerlere çekmek için aşırı yükler oluşturmak hem de son üçte birde daha iyi saldırı şansı yaratmak için gerekli bir stratejidir.

Yarım boşluk-1.png

Klasik 4-3-3, 5 oyuncu, kanat / cm / forvet / cm / kanat oyuncusu, yarı boşlukları kontrol etmek için muhtemelen en kolay şekildir. Oyuncularınızı doğru alanlara yerleştirmek için rolleri ve / veya PI'leri ayarlamak sadece bir mesele. İki geniş orta saha oyuncusu ile başlayalım. Herhangi bir Toplam Futbol dizilişinde, 4-3-3 veya 3-4-3 Elmas, genellikle kadrodaki en yaratıcı oyunculardır.

Ve aynı zamanda düzenli olarak yarı boşluklara girmesi gereken oyunculardır. Orada çalışmak, onlara daha fazla hareketlilik ve geçiş seçenekleri sağlar. Basitçe, yarı boşluk muhalefetin merkez savunması ile onların bekleri arasındaki boşluk olduğu ve bu nedenle tam olarak örtülmediği için. Orada yaratıcı oyunculara sahip olmak da önemlidir çünkü geniş saldırganlarınıza daha kolay erişim sağlar. Uzun süre geçmek yerine, yarı alanlardaki oyuncular saldırganlarınızla bağlantı kurmak için daha verimli çapraz geçişler kullanabilir. Dahası, daha kısa çapraz pasların ayaklara gitme şansı daha yüksektir, böylece son üçte birde top kontrolünü iyileştirir.

En iyi yarı uzay operatörlerini seçerken iki önemli oyuncu talimatına (PI) bakmak önemlidir. İkisi "kanallara git" ve "konumdan dolaş". Oyuncunuz onları rolüne sabit kodlamış veya onları PI'lar aracılığıyla ekleseniz, bu onun yarı boşluğa gitme olasılığını artıracaktır. Ayrıca, saldırınızı daha öngörülemez hale getirmek için yarı boşluklarda çeşitli rollere sahip olmak da başka bir husustur. Ayrıca, onları orada takip eden tüm rakip oyuncuları, santraları veya bekleri geride bırakmaları gerekecektir. Bu yüzden ideal olarak, taktiğinizde dört yarım uzay operatörüne ihtiyacınız olacak. Ayrıca bazı oyuncular (rollerine ve özelliklerine bağlı olarak), uzaya saldırarak veya yarı boşluklara girerek birden fazla iş yapabilir. Bu, oyunun aşamasına bağlıdır. İyi bir örnek, bir kanat oyuncusudur; baskın ayağı kanadının karşısında veya "içeriden kesilmiş" özelliğiyle oynarsanız.


Gördüğünüz gibi, iki yarı alanda işlemeyi beklediğim rolleri özetledim. Sağda, muhtemelen en iyi ve elde etmesi en kolay olanı, yarım alan kombinasyonunu kullandım. Bu, onları destekleyen bir IWS ile basit kanatçı / mezzala (saldırı) kombinasyonudur. Kanatçı, rakibini kanadına uzatırken, mezzala'nın tam anlamıyla istismar etmesi için yarı alanı açar. IWB, mezzalayı desteklemeye devam ederken rakibini aşırı yükleyerek sağ yarı alanda kendini daha derin konumlandırma eğilimindedir. Kanat oyuncumdaki tek önemli PI'ler "ileriye git", "pozisyonu koru" ve "daha fazla kapat" . Alternatif olarak, mezzala yerine bir Roaming Playmaer kullanabilirsiniz ( "kanallara geçiş" PI ile).

Sol tarafta işler biraz daha karmaşık. Burada yarım alan kontrolüne ulaşmanın birkaç yolu vardır. Bu yüzden daha yaygın olanları sunmaya çalışacağım. Buradaki iki yarım uzay operatörü W (A) ve BBM'dir ( "kanallara taşıma" PI'si eklenmiştir ). Burada daha temkinli bir etkileşimli tahta (D) kullanıyorum. Çünkü BBM mezzalam kadar ileri gitmiyor. Dolayısıyla doğal olarak etkileşimli tahta da daha fazla geride kalabilir. Zaten BBM tarafından işgal edilen alana girmesini istemiyorum. Kanadın anahtarı, Saldırıda Kanat görevimdir. Tüm dizilişte en çok saldıran oyuncu olma eğilimindedir. Bu yüzden doğal olarak en çok klinik çalışmalarınızı buraya yerleştirmelisiniz.

Ten-1.png Sol kanat yarı uzay koşucum. Buradaki tek PI - "konumdan dolaş". Ve yarı alanı daha da işgal etme eğilimini artırmak için onu "kanallara geçmesi" için eğitirdim.

Tahmin edebileceğiniz gibi, burada oyuncu seçimi çok önemli. Ya iki ayağıyla rahat olmalı ya da tercih ettiği bir ayağı kanadının karşısında olmalıdır. Bu, saldırının ilerleyen zamanlarında yalnızca yarı boşluğa hareket edeceğinden emin olmak içindir . Aksi takdirde, baskın ayağıyla aynı kanatta oynayan geleneksel bir kanat oyuncusu, yan çizgiyi geçene kadar kucaklayacaktır. Bu kesinlikle istediğim davranış değil. Neden sadece "daha geniş kalmak" talimatıyla bir IF veya IW kullanmadığınızı sorabilirsiniz. Bunları denedim ve birikim sırasında yarı boşluğu çok erken kesme eğilimindeler. Daha fazla oyuncumuz olana kadar bu oyuncunun genişlik sağlamasını gerçekten istiyorum. Ya da en azından sağda bir aşırı yük oluşturulana kadar. Ve muhalefetin çoğu bu aşırı yük ile başa çıkmak için sol yarı alandan uzaklaşıyor.

Yarı boşlukları kontrol etmenin tek bir yolu yoktur. 4-3-3 gibi aynı dizilişi kullanırken bile. Dolayısıyla, oyuncularınıza bağlı olarak, bu alternatif sürümü tercih edebilirsiniz.


Burada Raumdeuter'ı , role kodlanmış "kanallara geç" talimatı onu ideal bir yarı uzay koşucusu haline getirdiği için kullanmayı seçtim . Bu, "kanala geç" özelliğine sahip bir oyuncunuz yoksa kullanacağınız sürüm olacaktır. Ayrıca soldaki interaktif beyaz tahta yerine Raumdeuter ile kaybettiğiniz genişliği telafi etmek için Wingback kullanmak daha iyidir.

Taktik Sistem Oluşturma 101

FM'de taktik oluşturmaktan bahsettiğimde, aslında "taktik sistemler" terimini kullanmayı tercih ediyorum. Aslında, oyundaki başarılı bir taktik sadece diziliş şekli veya rollerin ve takım talimatlarının toplanmasıyla ilgili değildir. Saf taktik unsurlar kesinlikle bunun bir parçası. Ancak taktik yaratmanın üç önemli sütunundan yalnızca biri. Etkili bir Total Football taktik sistemi veya bu konudaki herhangi bir taktik stili için üç temel öğeye ihtiyacınız olacak. Taktik, Oyuncu Alımı (roller için doğru oyuncuları alma) ve Psikolojik (oyuncu morali). Üçü de bir maçı kazanmaya veya kaybetmeye değişen derecelerde katkıda bulunabilir. Burada sadece taktik yönüne ve diğer ikisine de gelecekteki bir makale konusu olarak değinebilirim.

Bu yüzden daha fazla uzatmadan başarılı bir Total Football sistemine giren diziliş, roller ve talimatlar gibi taktiksel unsurlara bakalım .

Formasyon Şekli

Taktik oluşturmanın ilk adımı, daha önce de bahsettiğim gibi, taktiksel düşüncelerdir. Hangi oluşumu (şekli) kullanacaksınız? Tüm mekanizmayı gerçekten çalışır hale getirmek için bu oluşuma hangi rolleri sığdıracaksınız? Ve son olarak , istediğiniz oyun tarzını yaratmak için, varsa, kesinlikle hangi takım talimatlarına ihtiyacınız var?

Formasyon Şekli - Bazen, başka herhangi bir taktiksel unsura bakmaya başlamadan önce bile şekil seçimi açıktır. Orta saha ve savunma oyuncularının dağılımından dolayı bazı dizilişler bir stile diğerine göre daha uygundur. Örneğin, çok sayıda orta saha oyuncusu olan bir diziliş, topa sahip olma futbolunda her zaman alttan ağır olandan daha iyi olacaktır. Birkaç hızlı forvet ile dipte ağır bir diziliş olsa da, harika bir karşı atak dizilişi olabilir.

4-3-3'ün (veya 4-1-2-3 DM) bu kadar popüler bir topa sahip olma kontrol formasyonu haline gelmesinin bir nedeni var. 3 adanmış orta saha oyuncusu kullanarak diğer geniş dizilişlerin çoğuna göre bir avantaja sahiptir. Aynı zamanda kanatlarda iki geniş oyuncuyla bir avantaja sahiptir. Her diziliş katmanında savunma, destek ve saldırı arasında serbestçe hareket edebilen oyuncular var. Yani bir seferde kanat bekleri ve DM geride kaldığında 5 oyuncuyla savunabilirsiniz. Veya rakip yarıya sahipken 2-3-5 şeklinde hücum yapın. 4-4-2 gibi daha sıra dışı bir şekle sahip bir Total Football sistemi oluşturabilsem de, çalışması için daha fazla ince ayar yapılması gerekecek. Ve bu kılavuzun amacı, basit topa sahip olma odaklı Toplam Futbol sistemleri yaratmanın kolaylığını göstermek olduğundan, açık bir seçim olan 4-3-3 ile devam edeceğim.

Oyuncu Rolleri

Roller , roller, roller. Football Manager 2014'ten bu yana, oyuncu rolleri taktikleri oluşturma şeklimizde ön ve merkez oldu. Rol atamak, bir düzine kaydırıcıyı değiştirmeden oyuncularınıza talimat vermenin sezgisel ve basit bir yolu haline geldi. Ancak bazen o kadar basit veya sezgisel değildir. Özellikle hangi rollerin sisteminize en uygun olduğunu veya birlikte iyi çalıştığını seçmekle karşı karşıya kaldığınızda. Burada maalesef basit cevaplar yok. Ancak birkaç şeyi akılda tutmaya yardımcı olur. Birçok rol benzer şeyler yapar ve bazen en genel rollere bağlı kalmak en iyi seçimdir. Total Football, geniş alanlar ve yarı alanlar gibi alanın optimum kullanımı ile ilgilidir. Ve bu, çeşitli roller ile başarılabilir. Yani esasen rollerin seçimi, oluşumunuzdaki bu rollerin dağılımı kadar önemli değildir.

İyi bir başlangıç noktası, dizilişinize bakmak ve saldırganların / koşucuların , savunucuların / topçuların ve oyun kurucuların / destekçilerinizin nerede olmasını istediğinizi görselleştirmektir . Bunlar genellikle herhangi bir futbol takımındaki en geniş üç oyuncu arketipidir. Birden fazla kategoriye girebilecek özel oyuncular (Toplam Futbolcular) edindiğinizde işler biraz karmaşıklaşır. Yine de, en temel düzeyde, oyuncuların taktiğin dahilinde hangi görevi yerine getirmesi gerektiğine karar vermen gerekecek. Ve eğer birkaç tane yapabilirse, o zaman kaçınılmaz yaralanmalar meydana geldiğinde size daha fazla derinlik kazandırdığı için bu bir bonus. İdeal olarak, iyi dengelenmiş herhangi bir takım, üç arketipin hepsinin iyi bir karışımına sahip olmalıdır.

Tarzımız topa sahip olma etrafında odaklandığı için, 5 taraftar, 3 savunucu ve 2 hücum oyuncusu / koşucunun dağılımı neredeyse belli. Yukarıda gördüğünüz gibi, tüm koşucuların en az iki yardımcı role yakın olduğunu söylüyorum. Sağdaki etkileşimli tahta gibi bazı durumlarda, taraftarlar koşucular tarafından serbest bırakılan alanı kaplamak için oradalar. Ayrıca, bu rollerden bazılarının esnek olduğunu ve mevcut oyunculara bağlı olarak değişeceğini unutmayın. Oyuncularınızdan bazıları, özellikle belirli bir role uygun niteliklere ve özelliklere sahip olmak zorundadır. Dolayısıyla, mükemmel bir False9 adayınız varsa, onu bu rolde (DLF yerine) kullanırım. Örneğin, çok iyi bir yaratıcı top sürme oyuncunuz varsa. Yine de bir destekçi olarak hareket edecekti, ancak niteliklerini sonuna kadar kullanan bir rolde bunu çok daha iyi yapacaktı.

Final-2.png 5 ön oyuncumdan 4'ünde "daha fazla kapat" PI ile bölünmüş blok kullanıyorum.

İşte bu benim temel 4-3-3'üm. 1970'lerden Hollanda Total Football stilinden ilham alan klasik bir diziliş. Tabii ki, herhangi bir tarihi takımın tam bir yeniden yaratılması değil, daha çok mevcut Real Sociedad takımıma uyacağını düşündüğüm bir kurulum olarak tasarlandı. Yani diğer takımlara uyum sağlamak için bazı şeylerin değişmesi gerekir. Ayrıca bazı rol seçimleri esnektir ve daha fazla testten sonra yine de değişebilir. Özellikle, oyuncuya bağlı olarak oldukça esnek olduğunu öngördüğüm sol gelişmiş yarı uzay koşucusu. Orada bir Raumdeuter kullanmayı düşünürdüm, ancak bunun için çok iyi bir oyuncunuz varsa.

Takım Talimatları

Rinus Michels'in Total Football yeniliği, biçimsel olmaktan çok taktikti. Esasen Michels'in Ajax ve Hollanda Milli takımı oldukça basit bir 4-3-3 ile oynadı. Dizilişin kendisi 4-2-4'ten bir yenilikti ve ilk kez daha eski bir "Toplam Futbol" tarafı olan 1953 Macaristan tarafından tanıtıldı. Ancak Hollanda 4-3-3 şekli pek yenilikçi değildi. Ajax'ın orta sahası oldukça gelenekseldi, bir golcü (Haan), bir koşucu (Neeskens) ve pasör (Muhren) içeriyordu. Daha sonra takımın saldırılarını düzenli olarak destekleyen geniş saldırganlar ve bekçiler vardı. Michels'in tüm oyuncuları en iyi teknikte topta çok rahat olsalar da, çoğunlukla diziliş içindeki birincil görevlerine bağlı kaldılar.


Gerçek fark yaratan gerçek oyuncular ve birlikte nasıl oynadıklarıydı. Johan Neeskens sadece bir koşucu değil aynı zamanda gerçek bir insan dinamosuydu, tonlarca alanı kaplayıp hem orta sahaya hem de hücuma katkıda bulunabiliyordu. Sonra her yerde olan False9 Johan Cruyff vardı. Cruyff'un dolaşması, oluşumun akışkanlığının nedenlerinden biriydi. Hızla top sürme yeteneği, rakip savunucularını yerlerinden çıkardı ve takım arkadaşlarının karşılaşabileceği alan yarattı. İki Johans birlikte, Ajax '4-3-3'ün kalbinde müthiş bir ortaklık kurdu.

Oyunun Gegenpress Ön Ayarına çok benzemesi aslında ilginç. Ama ikinci kez düşündüğümüzde çok mantıklı geliyor. Hollandalı Total Football, hem stil hem de oyuncu alımında modern Gegenpressing taktiklerinin ilk öncülüydü.

İmzalı akışkanlığı ve kusursuz pozisyon değişimi , Total Football stilini tanımladı. Ancak Hollanda versiyonunu 1953 Magyar'ın Total Football'daki kendi girişiminden bir gelişme haline getiren amansız baskı ve yüksek ofsayt çizgisiydi . Ama dahası vardı. Macarlar akışkan hareketi ve bölgesel işaretlemeyi sunarkenHollandalılar İngiliz rakiplerini alt etmek için işe alım ve eğitime odaklanarak Total Football'u bir sonraki seviyeye taşıdı. Ajax'ın gençlik akademisi, Cruyff ve Neeskens gibi birkaç göze çarpan oyuncuyu oyalayamadı. Gerçek bir yetenek fabrikası gibi, İlk Takımı her yıl olağanüstü oyuncularla doldurmayı başardı. Hâlâ öyle. Ve bu gençlerin tümü, ilk günden itibaren Total Football felsefesiyle iç içe geçmişlerdi. Barselona'nın kendi akademisi La Cantera ile çok iyi taklit edebildiği bir şey . Nitekim Total Futbolcular için bir taş ocağı.

Topa Sahip Olarak Savun

"Eğer sahipseniz, savunmanıza gerek yok. Sonuçta, sadece bir top var."

-Johan Cruyff

Ve şimdi Bölüm İki makalesinde biraz zirve yapın.

Johan Cruyff'un kendine özgü bir savunma görüşü vardı ve modern yöneticilerin futbolun bu yönüne nasıl yaklaştığı üzerinde büyük bir etkisi oldu. Cruyff'un Barcelona'sından beri kimse topa sahip olmayı ve savunmayı tecrit altında görmüyor. Ve Cruyff, 1980'lerin sonunda Barca ile 3-4-3 Diamond formasyonunu kullanmaya başladığında ikisinin ne kadar amansız bir şekilde bağlantılı olduğunu gösterdi.

Total Football için bir başka harika diziliş olan 3-4-3 Diamond, modern bir 4-2-3-1'e çok benziyordu. Başlangıçta, Cruyff'un menajerlik döneminde çok popüler olan 4-4-2 ile savaşmak için kullanılıyordu. Yukarıda gördüğünüz gibi, 4-3-3 daha fazla savunma dengesi sunabilir. Cruyff'un 3-4-3 (ve 4-2-3-1) ile ilgili gerçekten sevdiğim şey, orta forvet ve ortadaki AMC eşleşmesidir. İkili, muhalefet savunmasını merkezi olarak işgal ederek, yarı boşlukları tek bir forvetin derine inmesinden bile daha iyi bir şekilde serbest bırakır. Ayrıca hem savunmada hem de orta sahada bir elmas olması rakipsiz top kontrolü sağlar. Ve bu, Total Football taktik oluşturma rehberimin "Edge'de Oynamak" başlıklı sonraki bölümünün konusu olacak.

ı have been confused about the PIs about wingers.İs it  possible to share PIs more simply?

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2 minutes ago, gokalpcakir1 said:

ı have been confused about the PIs about wingers.İs it  possible to share PIs more simply?

Right Winger PIs - Get Further Forward, Hold Position and Close Down More 

Left Winger PIs - Roam From Position

I have Close down More on my wingers, striker and mezzala as part of the split block. 

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6 minutes ago, crusadertsar said:

Right Winger PIs - Get Further Forward, Hold Position and Close Down More 

Left Winger PIs - Roam From Position

I have Close down More on my wingers, striker and mezzala as part of the split block. 

 Get Further Forward, Hold Position I am faced with the contradiction that these two PIs cannot be used at the same time.

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8 minutes ago, gokalpcakir1 said:

 Get Further Forward, Hold Position I am faced with the contradiction that these two PIs cannot be used at the same time.

You are right. Just Hold Position then. More importantly, you need to make sure that your winger on the right stays wide to leave the half-space open for the mezzala and IWB. 

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4 hours ago, Sarriball14 said:

Would having the PPM ‘gets into opposition box’ be a good trait for both the wingers to have?

I was actually considering it for the left winger but was worried that it would drag him more centrally. It would be interesting to see how such a player would behave though. Especially in combination with "move into channels" PPM.

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19 minutes ago, gokalpcakir1 said:

Which type of players should be used in this system? I am having problems with productivity as offensive

Total footballers. Very technical and intelligent enough to read space well (anticipation and off the ball). Able to hold on to the ball for long periods (composure and balance). And basically all the attributes needed for high pressing, like bravery, determination, Workrate and stamina.

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  • 1 month later...

Thinking about jumping back on this, since it was a lot of fun last time I did it, so I'll pick up from where I last left of I guess



Hopefully this translates well to fm21

Edited by witticism
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On 03/04/2021 at 21:14, Nick_CB said:

I was never interested in the idea of creating overloads, but this topic motivates me to try something similar



I would switch your fullback and wingback around. And make the fullback into the IWB (S) on the right to help with the overload there. Also maybe Mez (A) is a bit too adventurous with the IF(A) also on the same side. Just a few suggestions but you don't have to use them if the tactic is already working well.

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7 horas atrás, crusadertsar disse:

I would switch your fullback and wingback around. And make the fullback into the IWB (S) on the right to help with the overload there. Also maybe Mez (A) is a bit too adventurous with the IF(A) also on the same side. Just a few suggestions but you don't have to use them if the tactic is already working well.

I love tactical suggestions, even though they're temporarily working. I'm not familiar with IWB, does this role work even if the player doesn't have a good reverse foot?

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1 minute ago, Nick_CB said:

I love tactical suggestions, even though they're temporarily working. I'm not familiar with IWB, does this role work even if the player doesn't have a good reverse foot?

Yes. The foot doesn't matter. It's more his other attributes. You need a player that looks more like a midfielder than a typical fullback.

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2 minutes ago, crusadertsar said:

Nice tactic. I wouldn't change too much except the right fullback. You will need a Wingback on support duty there in order to better support your inside forward.

Dont you also think that the left fullback should be a WB(s) instead of a IWB(s), to give more width to that side?

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11 minutes ago, Keyzer Soze said:

Dont you also think that the left fullback should be a WB(s) instead of a IWB(s), to give more width to that side

Missed that part. Your suggestion is a sound one. It's one option. But since he has Mezzala there i think i would instead stick with IWB. And then switch IF on that side into IW(S) with individual instruction to stay wider.


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Posted (edited)

The following is also available at my blog: https://dictatethegame.com/total-football-journeyman-le-carre-magique/ 

So you can check that link if you want to see the images in their original format.

Total Football Journeyman: Le Carré Magique

Total Football - Narrow Diamond Version


When the Dutch Total Football first appeared on the international football scene in the early 1970s, it seemed to be destined for greatness. With the way Ajax was playing, football enthusiasts wondered if anyone could ever stop the Totaalvoetbal juggernaut. The expectations were set when Amsterdam club took home every European Cup between 1970 and 1973. A total of 3 European Cups! Then came the two consecutive World Cup Finals in 1974 and 1978. But in both Finals, the Flying Dutchmen failed to win. Twice they fell short of winning the greatest trophy of all and the final proof of the power of free-flowing attacking football. That proof didn’t come until 1984 and the tournament that was ignored by the English-speaking world. Hopefully this article can shed some light on Total Football’s first international triumph and the winning team that has been forgotten by most born after 1970s.

Total Football’s Forgotten Triumph


The 1984 Euros had all the makings of a memorable tournament. Hosted by France and with a major advantage to the hosting nation. The French squad, built around the generational talent of Michel Platini, almost won the 1982 World Cup. So in 1984 they were a team to beat. To this day they are remembered, by those lucky enough to see them play, as one of the greatest teams to play the beautiful game. And along with the Dutch and Brazilians (and Magyars before), Les Bleus were one of the teams that tried to play in a fluid, attacking style that was at odds with the rigid defensiveness that dominated most football of the time.

The decision by the British TV networks, BBC and ITV, not to broadcast most of the matches of the tournament will always be an odd one. But it is understandable. After all none of the United Kingdom’s four home nations were able to qualify for the final stages of the tournament. So naturally the British, (and other Commonwealth) broadcasters decided that if there was no Home Nations representation then the British people would not be interested in watching it. And in United States at the time, most football coverage was through the British networks via satellite. ITV showed only two live matches – West Germany versus Spain and the Final. An oversight that deprived the English-speaking world of a truly historic football spectacle. Flowing, dynamic attacking Total Football played by a team fully confident in its abilities. Truly, a sport transcended into an art-form. And then there were Platini’s goals!


Michel Platini – The Man, The Foot, The Myth


Nicknamed “Le Roi” (The King), Michel Platini was a larger-than-life figure for most of his illustrious career. For both good and bad reasons. Often criticised for his lack of stamina, fitness and poor work-rate. Michel famous response to this was simple:

We’re not going to compete in the 5,000 metres at the Olympics, we have to play with our feet.

And the recent financial indiscretions aside, nobody can deny that he was anything but an exceptional player. As the few fortunate enough to have seen him weave his magic live, can attest to. He was both the attacking and creative force in that 1984 French team. He scored 9 goals (in only 5 matches!) on the way to France’s victory in the Final against Spain.


Despite his noted weakness in athletic department, Platini was still a quick and elegant offensive midfielder. As a stereotypical #10 playmaker he possessed an exceptional passing ability, vision and intelligence both on and off the ball. As well as unmatched in his technique in both ball control and dribbling at the time. While by mid-1980s young Maradona would take the crown of the best attacking midfielder in the world, in 1984, the 28 year old Platini was still #1 and in his prime.

Primarily a creative midfielder who operated in the withdrawn role behind the two strikers, Platini was both an orchestrator of attacking plays and a prolific goalscorer. He did this with the help of his exceptional footballing intelligence, movement and composure in front of the goal. As well as his ability to finish with either foot. Indeed Platini won several scoring awards throughout his long career, both at club and international level. According to football historians he still remains one of the best finishers of all time. Long live the King!


Stacking The Odds


There are a number of advantages to playing with a narrow 4-2-2-2. The main one being its two defensive midfielders. They are there to protect the back-four, but also to allow more freedom to the wingbacks to bomb up the flanks, practically acting as quasi-wingers in attack. The double pivot in defensive midfield also frees up the front four attackers, with the support of the wingbacks, to focus most of their energy on attack. The two attacking midfielders play wider but also cut inside to support the two strikers. At the same the aforementioned wingbacks on either flank can overlap the AMCs, adding another dimension to attack.

The main aim is to overload the opposition defence with a total of six players. The only disadvantage is the vulnerability on the wings. But this is compensated by the fact the opponent still needs to move centrally in order to score. And in the centre of the field, the 4-2-2-2 definitely has a numerical advantage in its stacked midfield.

If anything the two forwards need to be more in the mould of midfielders than traditional strikers. So you will need them to have attributes that could allow them to play deeper in midfield. That is better passing ability and mental attributes than most strikers. I look at acceleration, pace, dribbling and off the ball as most important, closely followed by finishing, vision, passing. As an example, Wayne Rooney or Dennis Bergkamp at their prime would be a perfect fit in my system. You will want one of the two forwards to drop back in order to support the other striker and allow the midfielders to overlap him. So I set up their roles accordingly.


The two attacking midfielders are you typical “Total Footballers”. Very well-rounded players adept at both attack, defence and everything in between. They will need to be very hard-working and tireless, possessing excellent technical attributes (passing and first touch foremost). During attack they have to move wider to the flanks and into their respective half-spaces. From there they can support the strikers or provide goal threat by arriving late into the penalty area. One of my attacking midfielders is not even an AMC position role, but actually a role that starts in deeper central midfield and then moves progressively into the half-space. In tactic creaton, it’s not so much the case of where the player starts but where he ends up during attack. As you will see with my final (surprising) choice of tactical shape.

While defending the two attacking midfielders need to track back to the wings (system’s ultimate weakness). Or drop further back into the midfield in order to help the two more conservative midfielders with maintaining the system’s advantage in central possession.


The two defensive midfielders are really the only specialists in the system. Thus you need them to focus on two specific tasks. Providing defensive cover for the more offensive midfielders (and wingbacks) and launching long accurate passes towards your attackers. Their passing ability is actually rather essential. It will make a big difference between the system working well, helping you get points, and being just mediocre with close one-goal wins and ties. Especially against dedicated defensive sides parking the bus. So try to put at least one of your best midfield passers here. Also, they will be acting as your shield between the attack and defence. So at the least more than average defensive ability (positioning, tackling, marking) will be required. If they are very hard-working, team players then it will compensate for less than ideal defensive ability. For example this is my current substitute for the carrilero.


Arne De Block may not possess the best positioning, but his extreme bravery and willingness to work hard make him into an exceptional team player.

Then as you can see this is my top passer on the team who plays as De Block’s partner in my midfield double pivot.


Traits like “tries killer balls”, “tries long passes” or “switch flanks” are preferable in one or both your defensive midfielders.

The two wingbacks are probably the most important roles in the whole system. Naturally they should be your other two examples of “Total Footballers” and among your best players. Since it is a narrow formation, the wingbacks will be the only ones providing width. Not to mention acting as both attackig support for the forwards as well as defensive cover for when the opposition is launching its own attack down your flanks. Thus they will be constantly shuffling up and down the flanks. And then required to track back quickly in order to provide wide cover for the midfielders. Essentially, acting in both attack and defence. The reason why you will need well-rounded players. But if that is not possible, then at the least they should have more than average crossing, off the ball, work rate, acceleration and stamina.

So someone like Moscow Spartak’s Ayrton Lucas would not be too out of sorts in this position. He is not very well-rounded, but at least he has all the necessary wingback attributes. A veritable energizer bunny on the left flank.


In-game Recreation

Actually I want to use the example of Spartak to show that this tactic can work with a variety of teams. Not only clubs from the top 5 leagues. And not only the elite clubs filled with newgen wonderkids like my current Real Sociedad. In fact from the very start of the game, Spartak’s squad is very suitable to play this style of narrow vertical Total Football.


The tactic itself might not look like 4-2-2-2 in its defensive phase. But in its heat map, it actually resembles France’s “Carré Magique” formation (which was essentially a narrow 4-3-3). So this was France’s formation in the 1984 Euro Final:


And then our formation in my latest Real Sociedad match against Celta de Vigo:


The sort of football it produces at times is very faithful with the ultimate goal of any Total Football tactic. Beautiful game above all else. In this case I will let the following video clip do the talking.


It is also a very flexible formation, that can be adapted on the go. Such as with current Sociedad side where an injury to our 1st choice wingback forced me to play a more defensive player in the leftback slot. This in turn allowed one of our midfielders to take on a more attacking duty within the formation. Without really breaking the balance of the tactic.


Or if your most creative player happens to be one of your Attacking Midfielders, similarly to 1984 France’s Platini, then this might be the variation for you. Note the subtle shift in the playmaker role from the deeper DLP to the more advanced Trequartista role in the 2nd version of the tactic.

I will continue testing this FM21 adaptation of the famous Carré Magique formation with Real Sociedad, my go-to club to try out all kinds of weird tactics this year. Simply because they possess the well-rounded hard-working players that I require for a lot of my Total Football experiments. But a trip to Moscow, the city of 4 derbies, might not be out of the question.


After-all this is my Total Football Journeyman series. So I hope you enjoyed this voyage of discovering beautiful football in both history and the virtual FM world.

Edited by crusadertsar
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  • crusadertsar changed the title to Everything TOTAL Football (From Cruyff's 343 to Guardiola's Overloads) - UPDATED April 9, 2021

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