mhaffy Posted October 19, 2018 Share Posted October 19, 2018 In training, defending and attacking are now split tactical, technical. What are the key attributes that a coach needs for tactical and technical as presumably they are different. Determination, discipline and motivation presumably still important for all areas but the further key attributes for the various categories would be worth knowing rather than trial and error. Link to post Share on other sites More sharing options...
herne79 Posted October 19, 2018 Share Posted October 19, 2018 Go with what your gut instinct tells you, see how you get on . That may seem like a non-answer but the game (and advice) is moving away from painting by numbers to something more natural and organic. Sure there will still be ways to min/max things and I'm sure those strategies will develop in due course, but the design intention is to let us simply play the game rather than trying to connect the "best" dots. Link to post Share on other sites More sharing options...
SI Staff Seb Wassell Posted October 19, 2018 SI Staff Share Posted October 19, 2018 Training > Coaches > Edit Coach Assignments This page should show you the attributes a coach requires for each category. Herne is correct, but I think this is one bit of info we can provide Link to post Share on other sites More sharing options...
enigmatic Posted October 19, 2018 Share Posted October 19, 2018 tbh I've always thought the weakness of the coach assignment system in recent versions has been that it was entirely paint-by-numbers with the lead coach but pretending not to be by hiding it behind a calculation. would much rather one obvious coaching attribute governed actual coaching ability in the relevant area and other attributes just had subtle background effects on morale, chance of misbehaviour and personalities which acted differently on different players. Link to post Share on other sites More sharing options...
SI Staff Seb Wassell Posted October 19, 2018 SI Staff Share Posted October 19, 2018 53 minutes ago, enigmatic said: tbh I've always thought the weakness of the coach assignment system in recent versions has been that it was entirely paint-by-numbers with the lead coach but pretending not to be by hiding it behind a calculation. would much rather one obvious coaching attribute governed actual coaching ability in the relevant area and other attributes just had subtle background effects on morale, chance of misbehaviour and personalities which acted differently on different players. Get it posted in the feature request section Link to post Share on other sites More sharing options...
enigmatic Posted October 19, 2018 Share Posted October 19, 2018 1 minute ago, Seb Wassell said: Get it posted in the feature request section I'll probably see how the current one plays out first. Link to post Share on other sites More sharing options...
alanschu14 Posted October 19, 2018 Share Posted October 19, 2018 There's always been a part of me that an attacking coach would probably still benefit (especially tactically) by not being a complete schlub when it comes to understanding the defensive aspect of the game :P Link to post Share on other sites More sharing options...
RodentofDoom Posted October 19, 2018 Share Posted October 19, 2018 10 hours ago, enigmatic said: I'll probably see how the current one plays out first. It's not a bad thought, and chances are as time passes you will forget that you had it Which means that you wont post it feature requests Even if at the end of the day SI decide they dont like it/cant use it It was there for them TO decide on Link to post Share on other sites More sharing options...
mhaffy Posted October 20, 2018 Author Share Posted October 20, 2018 So far so good with new training, coaching category changes etc. Seems like a good base to build on.... Link to post Share on other sites More sharing options...
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