Luke Cro Posted December 9, 2017 Share Posted December 9, 2017 ok in this topic i need help from @KUBI and @krlenjushka.. they are much better editors than me... i was trying to find easy way that lower league clubs has stadium without stands, only pitch... so i opened file stadium.xml somewhere in football manager 2017 editor directory and there are some interesting stuff (below) <!-- Has Top Stand --> <record> <flags id="field" value="Shts" /> <translation id="name" translation_id="293501" type="use" value="Has Top Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Top Right Stand --> <record> <flags id="field" value="Shtr" /> <translation id="name" translation_id="293502" type="use" value="Has Top Right Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Right Stand --> <record> <flags id="field" value="Shrs" /> <translation id="name" translation_id="293503" type="use" value="Has Right Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Bottom Right Stand --> <record> <flags id="field" value="Shbr" /> <translation id="name" translation_id="293504" type="use" value="Has Bottom Right Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Bottom Stand --> <record> <flags id="field" value="Shbs" /> <translation id="name" translation_id="293505" type="use" value="Has Bottom Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Bottom Left Stand --> <record> <flags id="field" value="Shbl" /> <translation id="name" translation_id="293506" type="use" value="Has Bottom Left Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Left Stand --> <record> <flags id="field" value="Shls" /> <translation id="name" translation_id="293507" type="use" value="Has Left Stand" /> <flags id="type" value="boolean" /> </record> <!-- Has Top Left Stand --> <record> <flags id="field" value="Shtl" /> <translation id="name" translation_id="293508" type="use" value="Has Top Left Stand" /> <flags id="type" value="boolean" /> </record> and there has to be way to unlock this in editor in stadium editing options... see picture below, specified place... i tried something but i got error... problem is value, e.g. "Shtr"... so how to make it work? 1 Link to post Share on other sites More sharing options...
KUBI Posted December 9, 2017 Share Posted December 9, 2017 I made this the other way around by editing the stadiums: Link to post Share on other sites More sharing options...
Luke Cro Posted December 9, 2017 Author Share Posted December 9, 2017 i'm looking for a way to enable this stuff in editor which can be ticked and unticked... however, i don't know why i get error when i open editor... Link to post Share on other sites More sharing options...
krlenjushka Posted December 9, 2017 Share Posted December 9, 2017 This options are broken i think. I tried to enable but nothing happened when i add that things to stadiums Link to post Share on other sites More sharing options...
Smiteras Posted December 9, 2017 Share Posted December 9, 2017 I just had a go at editing "format\database\stadium.xml" in comp editor.fmf file for FM18 <!-- Stadium Sides --> <record> <flags id="field" value="Ssds" /> <translation id="name" translation_id="435709" type="use" value="Stadium Sides[COMMENT: editor; section showing details of sides of a stadium]" /> <flags id="type" value="list" /> <boolean id="allow_add" value="true" /> <boolean id="allow_remove" value="true" /> <boolean id="allow_move" value="true" /> <boolean id="debug_only" value="false" /> <record id="list_item"> <list id="fields"> ... In the editor I can now see a "Stadium Sides" section: How ever if I save and load a change it says Success: No in the Database Changes. So it might not be possible to alter these values unless there is a setting in an editable files to allow "stadium sides" changes to be saved. Link to post Share on other sites More sharing options...
krlenjushka Posted December 9, 2017 Share Posted December 9, 2017 I tried that on previous versions and nothing happened. Its some old feature in editor and its probably not in game anymore. Game uses special stadium folder to handle this. Probably stadium capacity is only "rule" here and game randomize stadium graphics. Problem is this - on fm17 smallest stadium possible was 2500. No matter what (you can set 500 or 1500 capacity) game will generate stands for 2500 people. Different but 2500. Link to post Share on other sites More sharing options...
Luke Cro Posted December 9, 2017 Author Share Posted December 9, 2017 i "played" with that, mentioned, stadium.xml file (2017 editor) and set capacity and seating capacity can be between -1 to 200000 and both underlined "variables" i set to -1 and guess what - there weren't any stands... only pitch and around a pitch concrete wall... however in game stadium capacity is random, but seating capacity is -1... so, maybe we can work on that... Link to post Share on other sites More sharing options...
Luke Cro Posted December 9, 2017 Author Share Posted December 9, 2017 Link to post Share on other sites More sharing options...
krlenjushka Posted December 9, 2017 Share Posted December 9, 2017 until SI add folders 0-500; 500-1000, 1000-2500 we cant to anything. I can make that folders by myself using graphics from other folders - problem is i cant link them to stadiums with right capacity. Config file doesnt have "empty slots" for adding new folders. Or i dont know how to set that. Link to post Share on other sites More sharing options...
krlenjushka Posted December 9, 2017 Share Posted December 9, 2017 1 minute ago, Luke Cro said: I managed to make this but problems are stadiums with low capacity. for example 1 want one small stand for all stadiums under 1000 Link to post Share on other sites More sharing options...
psychedelica514 Posted December 28, 2019 Share Posted December 28, 2019 On 09/12/2017 at 16:17, Smiteras said: I just had a go at editing "format\database\stadium.xml" in comp editor.fmf file for FM18 <!-- Stadium Sides --> <record> <flags id="field" value="Ssds" /> <translation id="name" translation_id="435709" type="use" value="Stadium Sides[COMMENT: editor; section showing details of sides of a stadium]" /> <flags id="type" value="list" /> <boolean id="allow_add" value="true" /> <boolean id="allow_remove" value="true" /> <boolean id="allow_move" value="true" /> <boolean id="debug_only" value="false" /> <record id="list_item"> <list id="fields"> ... In the editor I can now see a "Stadium Sides" section: How ever if I save and load a change it says Success: No in the Database Changes. So it might not be possible to alter these values unless there is a setting in an editable files to allow "stadium sides" changes to be saved. Link to post Share on other sites More sharing options...
psychedelica514 Posted December 28, 2019 Share Posted December 28, 2019 (edited) 49 minutes ago, psychedelica514 said: can confirm working even in fm2020 editor and game.minimum capacity is 750 seats in stands at fm18 version and above.Stadium capacity should be more than 9999 in order to work because template rules in game also. <boolean id="debug_only" value="false" /> (this line do all the work,in fm20 it is true so you must put in false.if false already exist put true,open editor once,then close editor put false in true again and it will unlock stands in editor.you have to put a valid number of capacity to work,if it is 0 nothing will happen.) Edited December 28, 2019 by psychedelica514 Link to post Share on other sites More sharing options...
alian62 Posted December 29, 2019 Share Posted December 29, 2019 16 hours ago, psychedelica514 said: can confirm working even in fm2020 editor and game.minimum capacity is 750 seats in stands at fm18 version and above.Stadium capacity should be more than 9999 in order to work because template rules in game also. <boolean id="debug_only" value="false" /> (this line do all the work,in fm20 it is true so you must put in false.if false already exist put true,open editor once,then close editor put false in true again and it will unlock stands in editor.you have to put a valid number of capacity to work,if it is 0 nothing will happen.) Looked at this and tried a few things but it seems to be more about crowd dispersion than anything Link to post Share on other sites More sharing options...
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