talhak Posted February 7, 2016 Share Posted February 7, 2016 Hi everyone, We are all aware of the negative PA system of FM. I experienced that the negative PAs are not completely random; some players have another custom range. In short, I mean lets say player John has -95 PA. The probability of his PA to be 160 may not be equal to probabiltiy of 190. I tested some players with opening different careers - this is what I have seen. Some players who have negative PAs always have a PA in a narrow range. Am I right? Or are all of these samples coincidence? Waiting to hear your experiences & information. Have a nice weekend to all. Link to post Share on other sites More sharing options...
Optimistic Dave Posted February 7, 2016 Share Posted February 7, 2016 How big is your sample? Link to post Share on other sites More sharing options...
talhak Posted February 7, 2016 Author Share Posted February 7, 2016 more than 15 saves for 31 players Link to post Share on other sites More sharing options...
herne79 Posted February 7, 2016 Share Posted February 7, 2016 A player with a PA of -10 will get an actual PA in game between 180 to 200. The actual PA value he receives within that range is completely random. -95 PA = 170-190 -9 = 160-180 -85 = 150-170 -8 = 140-160 and so on. The PA range received only seems to have narrowed this year because the -x5 (-95, -85, -75 and so on) value has been introduced. Prior to FM16 there were only -10, -9, -8, -7 and so on, and thus negative PA values had broader value ranges (-10 used to give an actual PA value of between 170 - 200 for example). Link to post Share on other sites More sharing options...
craigd84 Posted February 7, 2016 Share Posted February 7, 2016 well Jerome Sinclair has a -potential but ALWAYS get 144... Link to post Share on other sites More sharing options...
Welshace Posted February 7, 2016 Share Posted February 7, 2016 well Jerome Sinclair has a -potential but ALWAYS get 144... Yeah... no he doesn't .. 3 saves I just checked, none with him on 144.... really wish people would check this sort of thing before claiming stuff like this, it's how people get confused or get the wrong end of the stick about this game. Link to post Share on other sites More sharing options...
talhak Posted February 7, 2016 Author Share Posted February 7, 2016 Yeah... no he doesn't .. 3 saves I just checked, none with him on 144.... really wish people would check this sort of thing before claiming stuff like this, it's how people get confused or get the wrong end of the stick about this game. I have checked many times as I wrote to be sure what I am saying about. Also me did not complain about anything; just wanted to learn what is going behind the scene from the real sources. Link to post Share on other sites More sharing options...
cris182 Posted February 7, 2016 Share Posted February 7, 2016 well Jerome Sinclair has a -potential but ALWAYS get 144... I have just tested this and he got 3 different PA's as did several other players who have minus potential. Have you any edited DB that could cause this? Link to post Share on other sites More sharing options...
SI Staff Seb Wassell Posted February 8, 2016 SI Staff Share Posted February 8, 2016 A player with a PA of -10 will get an actual PA in game between 180 to 200. The actual PA value he receives within that range is completely random.-95 PA = 170-190 -9 = 160-180 -85 = 150-170 -8 = 140-160 and so on. The PA range received only seems to have narrowed this year because the -x5 (-95, -85, -75 and so on) value has been introduced. Prior to FM16 there were only -10, -9, -8, -7 and so on, and thus negative PA values had broader value ranges (-10 used to give an actual PA value of between 170 - 200 for example). Hey herne79, Just to let you know, the ranges are 30 points wide not 20. So -10 is 170-200 (not 180-200), -95 is 160-190. Cheers, Seb. Link to post Share on other sites More sharing options...
macca72 Posted February 8, 2016 Share Posted February 8, 2016 Seb, whilst you're here. Is this affected by your database size / leagues loaded? Would it be feasible (if highly unlikely) to have all PA's top out at the max, or does the game moderate this dependant on the number of players loaded? Cheers Link to post Share on other sites More sharing options...
Welshace Posted February 8, 2016 Share Posted February 8, 2016 It's purely random macca... the size of database would have nothing to do with it.. Each player throughout the database on the same negative potentials would have an equal chance of having all the numbers in the range. Link to post Share on other sites More sharing options...
Optimistic Dave Posted February 8, 2016 Share Posted February 8, 2016 well Jerome Sinclair has a -potential but ALWAYS get 144... You might be falling prey to random number seeding. A computer can't come up with truly random numbers so if you save and reload then exactly the same thing can occur in the very early stage of the reload. Once you start clicking around doing stuff then the pattern will be broken and apparently random stuff happens again. Link to post Share on other sites More sharing options...
Welshace Posted February 8, 2016 Share Posted February 8, 2016 Save and reloading has no baring whatsoever on pa numbers? or am i missing something in your explanation there Dave? Link to post Share on other sites More sharing options...
Optimistic Dave Posted February 9, 2016 Share Posted February 9, 2016 I'm thinking of newgens - duh! Link to post Share on other sites More sharing options...
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