FC WWE Posted January 26, 2015 Share Posted January 26, 2015 I'm new here thought you guys could help me with a tactic? So first of let me say I'm not really good at tactics creating so I will start off with just the formation and then with help from you guys it can develop from their. 442 2DM GK-Defend LB Wing Back Attack - CB Defend CB Defend - Right Back Wing Back Attack LDM Defensive Midfielder Support - RDM Roaming Playmaker Support LM Wide Midfielder Automatic - RM Wide Midfielder Automatic LST Advanced Forward Attack - RST Deep Lying Forward Support Here is the tactic http://s5.postimg.org/bgqoh37sn/Tactics_Overview.png I was thinking counter attacking 442? or more of attacking 442. Any help would be nice! Link to post Share on other sites More sharing options...
peleJunior Posted January 26, 2015 Share Posted January 26, 2015 What kind of goals are you trying to create? What would be your patterns of attacking play? Where will you be creating space and exploiting it? You were thinking counter attack or attacking well there pretty polar opposites, which one are you going for and why? Link to post Share on other sites More sharing options...
blackdevil Posted January 26, 2015 Share Posted January 26, 2015 Have you had a look at the other recent 4-4-2 threads? They have some interesting ideas and pointers that may be of some help. http://community.sigames.com/showthread.php/418651-Community-Project-Recreating-Arsenal-Invincibles http://community.sigames.com/showthread.php/416638-The-Quest-for-the-Flat-442 http://community.sigames.com/showthread.php/416747-A-Sacchi-Inspired-Flat-4-4-2 Link to post Share on other sites More sharing options...
Cleon Posted January 26, 2015 Share Posted January 26, 2015 This thread will help you understand 4-4-2's better and should give you all the info you need; http://community.sigames.com/showthread.php/403153-Building-A-Tactic-From-The-Beginning-And-Maintaining-It-Long-Term Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 well I would like to score more goals from crosses from wing backs and wide midfielders, I would go with counter because I think a lot of teams will try to attack and with theteam I have picked, I think it would work well counter attacking so the opposition will attack and throw people forward and then my team will win the ball back and counter with pace, I think that would be a weakness of some teams, possibly exploiting the middle, but I think exploit the flanks would bet better if I wanna score more from crosses? Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 Have you had a look at the other recent 4-4-2 threads? They have some interesting ideas and pointers that may be of some help.http://community.sigames.com/showthread.php/418651-Community-Project-Recreating-Arsenal-Invincibles http://community.sigames.com/showthread.php/416638-The-Quest-for-the-Flat-442 http://community.sigames.com/showthread.php/416747-A-Sacchi-Inspired-Flat-4-4-2 OK Thanks! I will look at that. Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 This thread will help you understand 4-4-2's better and should give you all the info you need;http://community.sigames.com/showthread.php/403153-Building-A-Tactic-From-The-Beginning-And-Maintaining-It-Long-Term OK Thanks, I will look at that. Link to post Share on other sites More sharing options...
mrw072 Posted January 26, 2015 Share Posted January 26, 2015 I tend to play a standard 442 in FM. And usually I find the best way to score goals is to have a couple of good wingers pumping crosses into a Target Man (on support duty), who is playing alongside an Advanced Forward (attack). I guess it depends on the players you have though as to how effective it is for you though. And also the quality of the opposition. But I do tend to get (relative) success with that tactic. Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 I tend to play a standard 442 in FM. And usually I find the best way to score goals is to have a couple of good wingers pumping crosses into a Target Man (on support duty), who is playing alongside an Advanced Forward (attack). I guess it depends on the players you have though as to how effective it is for you though. And also the quality of the opposition. But I do tend to get (relative) success with that tactic. OK, I will bare that in mind, I just a bit struggle with team instructions, how many team instructions should you have or is their no limit? Link to post Share on other sites More sharing options...
RTHerringbone Posted January 26, 2015 Share Posted January 26, 2015 OK, I will bare that in mind, I just a bit struggle with team instructions, how many team instructions should you have or is their no limit? You should use as many as you need to recreate the style of play you want. There is no "right" answer other than this: If you don't know what they do, don't use them. Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 You should use as many as you need to recreate the style of play you want. There is no "right" answer other than this: If you don't know what they do, don't use them. Right thanks for this I guess for now I will add as I go along. Link to post Share on other sites More sharing options...
peleJunior Posted January 26, 2015 Share Posted January 26, 2015 OK, I will bare that in mind, I just a bit struggle with team instructions, how many team instructions should you have or is their no limit? Try not to think in formulaic terms like this. Try to think more in football terms, if you need 10 shouts to create your style then have at it, if not then it's just as useful. The key is understanding what you are trying to create. Link to post Share on other sites More sharing options...
FC WWE Posted January 26, 2015 Author Share Posted January 26, 2015 Try not to think in formulaic terms like this. Try to think more in football terms, if you need 10 shouts to create your style then have at it, if not then it's just as useful. The key is understanding what you are trying to create. Right got ya. Link to post Share on other sites More sharing options...
mrw072 Posted January 26, 2015 Share Posted January 26, 2015 If i'm using a 442, I like to have a target man because he can bring other players into play (flick ons, using his strength etc), and also contribute to attack as well as defence. So I always look for a player with strength/determination etc. I'm not too bothered about pace because i'm hoping my players will be aiming passes/crosses towards him. And finishing isn't really that important to me (as I have him in a support role). But jumping and heading are. For me, the key players are the wingers, so I like to exploit the flanks and (hopefully) be able to field a couple of wingers who can hug the line and really attack the full backs. That's not always possible, so I find it good to tweak roles a bit if they're not working. The way I play, the other roles I always look for are an advanced forward with decent pace and finishing because i'm hoping that he'll be my main threat for goals, and also anticipation because im hoping he'll get onto the flick ons my target man hopefully should make. Then I look for a couple of central midfielders, ideally one to win the ball to give to the other one who'll spread the play out to the wingers. As other people have said i'd just try and keep it simple to start with. Tweak things where necessary, and don't worry about one or two bad results early on. Just watch the games and if you see that something isn't working make a few subtle changes to see if that improves anything. And just keep in mind what strengths/weaknesses your players have got! Link to post Share on other sites More sharing options...
FC WWE Posted January 27, 2015 Author Share Posted January 27, 2015 If i'm using a 442, I like to have a target man because he can bring other players into play (flick ons, using his strength etc), and also contribute to attack as well as defence. So I always look for a player with strength/determination etc. I'm not too bothered about pace because i'm hoping my players will be aiming passes/crosses towards him. And finishing isn't really that important to me (as I have him in a support role). But jumping and heading are. For me, the key players are the wingers, so I like to exploit the flanks and (hopefully) be able to field a couple of wingers who can hug the line and really attack the full backs. That's not always possible, so I find it good to tweak roles a bit if they're not working. The way I play, the other roles I always look for are an advanced forward with decent pace and finishing because i'm hoping that he'll be my main threat for goals, and also anticipation because im hoping he'll get onto the flick ons my target man hopefully should make. Then I look for a couple of central midfielders, ideally one to win the ball to give to the other one who'll spread the play out to the wingers.As other people have said i'd just try and keep it simple to start with. Tweak things where necessary, and don't worry about one or two bad results early on. Just watch the games and if you see that something isn't working make a few subtle changes to see if that improves anything. And just keep in mind what strengths/weaknesses your players have got! At the min I am just going to tweak, I have so far 4 team instructions, Let me see how it goes. Link to post Share on other sites More sharing options...
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