Proccy Posted August 5, 2008 Share Posted August 5, 2008 See title. Link to post Share on other sites More sharing options...
Neji Posted August 5, 2008 Share Posted August 5, 2008 No. It comes down to a combination of his other stats. Link to post Share on other sites More sharing options...
Millsy111 Posted August 5, 2008 Share Posted August 5, 2008 As Neji said. Attributes that contribute will be the likes of Reflexes, Concentration, Composure (?) etc. Link to post Share on other sites More sharing options...
PeterYJM! Posted August 5, 2008 Share Posted August 5, 2008 Dida is amazing at penalty saving. Link to post Share on other sites More sharing options...
AB-forever Posted August 5, 2008 Share Posted August 5, 2008 Does the "One On Ones" attribute have a bearing on his abilities to save a penalty or is that only used in a "regular" one on one situation in a match? Link to post Share on other sites More sharing options...
rinso Posted August 5, 2008 Share Posted August 5, 2008 i wouldnt have said "one-on-ones" would affect it... reflexes, concentration, possibly composure and anticipation, and maybe decisions... hidden ones like pressure Link to post Share on other sites More sharing options...
TSmith1991 Posted August 5, 2008 Share Posted August 5, 2008 Doesn't eccentricity have something to do with it too? Remember Dudek in the CL final in 2005? Link to post Share on other sites More sharing options...
Neji Posted August 5, 2008 Share Posted August 5, 2008 Doesn't eccentricity have something to do with it too? Remember Dudek in the CL final in 2005? No. I'm pretty certain that sort of stuff isn't coded into the game. Link to post Share on other sites More sharing options...
Ched Posted August 5, 2008 Share Posted August 5, 2008 I go on anticipation reflexes and agility. Specifically the GKs ability to predict where the ball will go, his ability to react if it doesn't go there, and his ability to get to where the ball does go. Maybe composure is also important, but remember, the pressure is on the kicker. Similarly i can't see concentration being that important - no GK is going to have a problem concentrating during a shoot out surely? Link to post Share on other sites More sharing options...
Matthew Le God Posted August 6, 2008 Share Posted August 6, 2008 Yes There is a penalty saving attribute for goalkeepers Link to post Share on other sites More sharing options...
phnompenhandy Posted August 6, 2008 Share Posted August 6, 2008 YesThere is a penalty saving attribute for goalkeepers No there isn't. Go on, prove otherwise! Link to post Share on other sites More sharing options...
Ched Posted August 6, 2008 Share Posted August 6, 2008 YesThere is a penalty saving attribute for goalkeepers Can you show it to us then? Link to post Share on other sites More sharing options...
Matthew Le God Posted August 6, 2008 Share Posted August 6, 2008 No there isn't. Go on, prove otherwise! It is a hidden stat that isn't shown on the game or in game editor Link to post Share on other sites More sharing options...
Neji Posted August 6, 2008 Share Posted August 6, 2008 It is a hidden stat that isn't shown on the game or in game editor So, how do you know it's there? Link to post Share on other sites More sharing options...
Matthew Le God Posted August 6, 2008 Share Posted August 6, 2008 So, how do you know it's there? look at my location Link to post Share on other sites More sharing options...
Ched Posted August 6, 2008 Share Posted August 6, 2008 It is a hidden stat that isn't shown on the game or in game editor That's awfuly convenient! It's like the old "god is everywhere...but you can't see him/hear him/speak to him" argument. If such a stat existed then please provide one logical reason why it isn't visible in the editor? Link to post Share on other sites More sharing options...
Matthew Le God Posted August 6, 2008 Share Posted August 6, 2008 That's awfuly convenient!It's like the old "god is everywhere...but you can't see him/hear him/speak to him" argument. If such a stat existed then please provide one logical reason why it isn't visible in the editor? why would i make it up? im a researcher. i enter this information for southampton goalkeepers. i know which stats i enter. take my word for it Link to post Share on other sites More sharing options...
Ched Posted August 6, 2008 Share Posted August 6, 2008 why would i make it up? im a researcher. I'd replied before i read your location :o Considering it is something a manager can observe in training etc it seems very daft that we are given no indication in game of how good a GK is at saving pens. Link to post Share on other sites More sharing options...
tarbanrael Posted August 6, 2008 Share Posted August 6, 2008 it would make sense though, this stat used to be visible in the game editors in past fms Link to post Share on other sites More sharing options...
philly_flyer10 Posted August 6, 2008 Share Posted August 6, 2008 why would i make it up? im a researcher. i enter this information for southampton goalkeepers. i know which stats i enter. take my word for it I remember for EHM, we used a program to help with the stats, its possible FM uses a similar program and indeed it may have a penalty saving stat. Link to post Share on other sites More sharing options...
Neji Posted August 6, 2008 Share Posted August 6, 2008 So the question is, why isn't it visible in the game or even an editor? For me, this should be a visible stat in the game. Link to post Share on other sites More sharing options...
chopper99 Posted August 6, 2008 Share Posted August 6, 2008 Irl some keepers are simply better at saving penalties than others, or at least they ar more successful. So for that reason I think this perhaps should be a visible attribute in the game. Link to post Share on other sites More sharing options...
afterware Posted August 6, 2008 Share Posted August 6, 2008 Well, I cannot say if there is a hidden attribute, but once I had Fabian Carini who saved many penalties. In his attributes the one I found at the maximum of 20 was "Penalty Taking" (??? or something like that. In Italian was Rigori). So he should be supposed to be a great penalty taker, not a penalty saver, but he was. You can look at the penalty ability of a goalkeeper, during a match, going in the tactic screen and select quality->penalty and it is shown for GK too. So for me, the attribute is shown (more or less clearly) and it is Penalty. Link to post Share on other sites More sharing options...
SI Staff EdL Posted August 6, 2008 SI Staff Share Posted August 6, 2008 The attribute is researched as Matt said, but it is not used in the game. Link to post Share on other sites More sharing options...
Neji Posted August 6, 2008 Share Posted August 6, 2008 The attribute is researched as Matt said, but it is not used in the game. Thanks for that. Can I ask whats the point of researching it if it's not used, is it taken into account for other stats? Link to post Share on other sites More sharing options...
Proccy Posted August 6, 2008 Author Share Posted August 6, 2008 Thanks for all the replies guys Just been wondering for a while now. Link to post Share on other sites More sharing options...
Ched Posted August 6, 2008 Share Posted August 6, 2008 Thanks for that. Can I ask whats the point of researching it if it's not used, is it taken into account for other stats? Maybe it is going to be used when they find a way of incorporating it into the game. At least that answers our question, i was wondering if i'd been selecting my GKs wrongly lol Link to post Share on other sites More sharing options...
Scotty Walds Posted August 6, 2008 Share Posted August 6, 2008 Well, I cannot say if there is a hidden attribute, but once I had Fabian Carini who saved many penalties. In his attributes the one I found at the maximum of 20 was "Penalty Taking" (??? or something like that. In Italian was Rigori). So he should be supposed to be a great penalty taker, not a penalty saver, but he was.You can look at the penalty ability of a goalkeeper, during a match, going in the tactic screen and select quality->penalty and it is shown for GK too. So for me, the attribute is shown (more or less clearly) and it is Penalty. That is still his penalty-taking attribute, despite him being a goalkeeper. Keepers can take penalties you know Link to post Share on other sites More sharing options...
Griffeee Posted August 6, 2008 Share Posted August 6, 2008 even if there is a stat, i dont recon it should be viewable in the game. coz then all we will see in the forums is 'my goalie is 20 at saving penaltys there player is 9 at taking penaltys and he scored the game cheats...'. plus penaltys are to unpredictable Link to post Share on other sites More sharing options...
DeathSpawn Posted August 6, 2008 Share Posted August 6, 2008 does this even matter??? the only time i see GK saving penalties is when the other player has horrible penalty taking stat, i am yet to see a good GK saving a penalty from a good penalty taker in FM08. in fact GKs hardly move in penalties, they only save them when penalty taker has low penalty stat and shoots the ball near the GK... so imo it's all down to the penalty taker in FM08 Link to post Share on other sites More sharing options...
Äktsjon Männ Posted August 6, 2008 Share Posted August 6, 2008 does this even matter??? the only time i see GK saving penalties is when the other player has horrible penalty taking stat, i am yet to see a good GK saving a penalty from a good penalty taker in FM08. in fact GKs hardly move in penalties, they only save them when penalty taker has low penalty stat and shoots the ball near the GK... so imo it's all down to the penalty taker in FM08 That's pretty much what I was thinking. The GK never tries to guess the shot in FM, never moves before the shot and only saves if the ball is hit towards the middle of the goal or a tiny bit to either side. But then that's just how the 2D interprets things, the amount of saves the GK's make might actually be more reliant on GK stats than the 2D suggests. Link to post Share on other sites More sharing options...
DeathSpawn Posted August 6, 2008 Share Posted August 6, 2008 @ Äktsjon Männ - i doubt that, in FM07 the GKs wouls move and try to get the side and as usual my opinion is still the same: overall the match engine from 07 clearly better and more realistic then 08 Link to post Share on other sites More sharing options...
Matthew Le God Posted August 6, 2008 Share Posted August 6, 2008 overall the match engine from 07 clearly better and more realistic then 08 That clearly isn't true. The match engine is improving significantly in each version. Link to post Share on other sites More sharing options...
DeathSpawn Posted August 6, 2008 Share Posted August 6, 2008 @ Matthew Le God fm07 defenders would close down players and tackle much better then in fm08, you can this is still bugged with 8.0.2 fm07 GKs much better then in fm08, penalties and 1vs1 are clear examples where GKs fail in fm08. fm07 wingers would run like hell and then make a cross, fm08 wingers will think for 1 second then run then they slow down and then cross, sometimes they even stop when they are already running... fm08 hundreds of tackles from behind and many inside penalty area and are sucesseful, unless you are suicidal i doubt many players will tackle from behind inside penalty area in real life fm08 game is mathematical, i mean most of time 2 or 3 shots and you'll see a goal, i know if i make 2 or 3 shots i will see a goal no matter how stupd it will be, same goes for AI. players making 1 sec tackle and at same time an amazing pass to strikers, even if the defender is near his GK these are just some of the situations which were better in fm07. i could keep going on but this is not the place to discuss the whole match engine, but i also respect your opinion. Link to post Share on other sites More sharing options...
Andy20 Posted August 7, 2008 Share Posted August 7, 2008 @ Matthew Le Godfm07 defenders would close down players and tackle much better then in fm08, you can this is still bugged with 8.0.2 fm07 GKs much better then in fm08, penalties and 1vs1 are clear examples where GKs fail in fm08. fm07 wingers would run like hell and then make a cross, fm08 wingers will think for 1 second then run then they slow down and then cross, sometimes they even stop when they are already running... fm08 hundreds of tackles from behind and many inside penalty area and are sucesseful, unless you are suicidal i doubt many players will tackle from behind inside penalty area in real life fm08 game is mathematical, i mean most of time 2 or 3 shots and you'll see a goal, i know if i make 2 or 3 shots i will see a goal no matter how stupd it will be, same goes for AI. players making 1 sec tackle and at same time an amazing pass to strikers, even if the defender is near his GK these are just some of the situations which were better in fm07. i could keep going on but this is not the place to discuss the whole match engine, but i also respect your opinion. Totally agree, currently loving my FM 2007 career at the moment. Link to post Share on other sites More sharing options...
Gentleman Posted August 7, 2008 Share Posted August 7, 2008 That's pretty much what I was thinking. The GK never tries to guess the shot in FM, never moves before the shot and only saves if the ball is hit towards the middle of the goal or a tiny bit to either side. But then that's just how the 2D interprets things, the amount of saves the GK's make might actually be more reliant on GK stats than the 2D suggests. Actually, they do move sometimes before the shot. I've seen it a few times that a keeper was already diving even before the penalty kicker kicked the ball. Seeing how the keeper was then fumbled in a corner, the penalty kicker was surprised for a few seconds, then simply shot it through the middle, before the keeper could get up again. I also had a keeper who manages to stop penalties every now and then, even ones which should be placed at the far end of the goal, right next to the pole. Which doesn't mean the game engine is actually better, btw ;-) For the obvious mentioned reasons. Link to post Share on other sites More sharing options...
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