IbaltaxGrape Posted November 4, 2009 Share Posted November 4, 2009 I don't know if this is just me, but I find whenever a new version of fm is released with new skins or I download user-made skins, I am usually not happy with the attribute colours and I find myself having to go and manually create combinations that work. So as I've been trying to find some decent combinations I figured some other might find these colours useful too. There are two main things that I want the attribute colours to do... 1. Make it easy to quickly identify what a players strengths and weaknesses are without having to scan their page for too long. 2. Be easy enough on the eyes that it doesn't feel like my eyes are getting a workout trying to read the numbers. Whether or not the colours work with the palette of the skin is important but only secondary to those two main concerns. To use these colours go to \My Documents\Sports Interactive\Football Manager 2010\skins\*Skin Name*\settings and open the "(skin name) settings.xml" in a word editor and replace the first four lines of <colour name=...etc> with the ones I've provided. If you want to just edit the colours on the default skin I am pretty sure that the only way to do it is to use the resource archiver utility included with FM to extract the default skins from skins.fmf in the \Program Files\Sports Interactive\Football Manager 2010\data directory and edit that skin as if it was a custom one. Blue-Yellow Palette -using a modified default dark skin posted on this forum Settings: <colour name="low attribute" blue="31" red="7" green="3" alpha="200"/> <colour name="normal attribute" green="18" red="0" blue="255" /> <colour name="good attribute" blue="255" green="216" red="60" /> <colour name="excellent attribute" red="255" green="255" blue="0" /> Orangey Palette -using modified dark skin Settings: <colour name="low attribute" blue="0" red="102" green="0" alpha="230"/> <colour name="normal attribute" green="102" red="255" blue="0" alpha="230" /> <colour name="good attribute" blue="51" green="204" red="255" /> <colour name="excellent attribute" red="255" green="255" blue="204" /> Link to post Share on other sites More sharing options...
IbaltaxGrape Posted November 4, 2009 Author Share Posted November 4, 2009 Bright Yellow -using Vitreous2 Skin <colour name="low attribute" red="100" green="0" blue="0" alpha="190"/> <colour name="normal attribute" red="255" green="175" blue="0" alpha="150"/> <colour name="good attribute" red="255" green="255" blue="0" alpha="230"/> <colour name="excellent attribute" red="255" green="255" blue="255"/> Red and Blue on white -using Default skin <colour name="low attribute" red="62" green="70" blue="44" /> <colour name="normal attribute" red="28" green="92" blue="220" /> <colour name="good attribute" red="0" green="0" blue="255" /> <colour name="excellent attribute" red="255" green="0" blue="0" /> Link to post Share on other sites More sharing options...
IbaltaxGrape Posted November 4, 2009 Author Share Posted November 4, 2009 And Grayscale (this one is not easy to distinguish different attribute ranges but it might work for some who like simplicity) -default skin <colour name="low attribute" red="153" green="153" blue="153" /> <colour name="normal attribute" red="102" green="102" blue="102" /> <colour name="good attribute" red="51" green="51" blue="51" /> <colour name="excellent attribute" red="0" green="0" blue="0" /> Link to post Share on other sites More sharing options...
Ty Posted November 4, 2009 Share Posted November 4, 2009 If you like, I can add my to the list? I find it so easy to look at, and really does make the attributes look good IMO. <colour name="low attribute" red="159" green="182" blue="205" /> <colour name="normal attribute" red="159" green="182" blue="205" /> <colour name="good attribute" red="144" green="238" blue="144" /> <colour name="excellent attribute" red="255" green="140" blue="0" /> Link to post Share on other sites More sharing options...
IbaltaxGrape Posted November 4, 2009 Author Share Posted November 4, 2009 For sure, more colour options are always better Link to post Share on other sites More sharing options...
dave byrd Posted November 4, 2009 Share Posted November 4, 2009 Mine from my dark skin: <colour name="low attribute" blue="150" red="150" green="150"/> <colour name="normal attribute" green="255" red="255" blue="255" /> <colour name="good attribute" blue="0" green="255" red="255" /> <colour name="excellent attribute" red="255" yellow="255" blue="0" /> <colour name="special attribute" red="255" green="160" blue="0" /> <colour name="special attribute" red="255" green="255" blue="255" /> <colour name="attribute label" red="255" green="255" blue="255" /> <colour name="special attribute label" red="255" green="255" blue="255" /> <colour name="low condition" red="169" green="23" blue="23" /> <colour name="mid condition" red="139" green="139" blue="139" /> <colour name="high condition" red="255" green="255" blue="255" /> <colour name="profile extra text" red="251" green="220" blue="47" /> Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 5, 2009 Share Posted November 5, 2009 The old FM07 default colours: <colour name="low attribute" red="180" green="180" blue="0"/> <colour name="normal attribute" red="220" green="220" blue="0" /> <colour name="good attribute" red="255" green="204" blue="0" /> <colour name="excellent attribute" red="255" green="160" blue="0" /> <colour name="special attribute" red="255" green="160" blue="0" /> Link to post Share on other sites More sharing options...
Swell86 Posted November 14, 2009 Share Posted November 14, 2009 does anyone know where to find the numerical values for the player attributes? i want to change 15 to the excellent category. i can't find the list in any of the skin xml files. i thought it was located in the global panels or the settings file with the attribute colors. either way i can't find it this year. by the way, here is my attribute scheme if anyone wants it: <colour name="low attribute" red="255" green="0" blue="0" /> <colour name="normal attribute" red="255" green="0" blue="0" /> <colour name="good attribute" red="255" green="255" blue="255" /> <colour name="excellent attribute" red="34" green="139" blue="34" /> <colour name="special attribute" red="55" green="64" blue="71" /> <colour name="attribute label" red="55" green="64" blue="71" /> <colour name="special attribute label" red="55" green="64" blue="71" /> <colour name="low condition" red="169" green="23" blue="23" /> <colour name="mid condition" red="139" green="139" blue="139" /> <colour name="high condition" red="47" green="49" blue="40" /> Link to post Share on other sites More sharing options...
Silent Alarm Posted November 14, 2009 Share Posted November 14, 2009 I've found how to change the attribute colouring ranges now. It's in player attributes panel.xml not player profile.xml - just thought I'd update this in case anyone else was wondering. Just open up player attributes panel.xml (you will need to extract the panels.fmf file with the resource archiver) and change <integer id="exca" value="16" /> to <integer id="exca" value="15" /> Link to post Share on other sites More sharing options...
Swell86 Posted November 14, 2009 Share Posted November 14, 2009 did the trick...thanks a lot. Link to post Share on other sites More sharing options...
Silent Alarm Posted November 15, 2009 Share Posted November 15, 2009 No problem. Link to post Share on other sites More sharing options...
Romanista. Posted November 15, 2009 Share Posted November 15, 2009 If you want to just edit the colours on the default skin I am pretty sure that the only way to do it is to use the resource archiver utility included with FM to extract the default skins from skins.fmf in the \Program Files\Sports Interactive\Football Manager 2010\data directory and edit that skin as if it was a custom one. i have installed with steam and when i go to the sports interactive folder there is only uninstall FM folder in it and nothing else.so what i got to do? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted November 15, 2009 Share Posted November 15, 2009 If you just want to change the colours it is easier to download and edit the Base skins: [FM2010: TEMPLATE] BASE SKINS (for changing colours adding 2D pitch graphics) Link to post Share on other sites More sharing options...
shanks Posted November 17, 2009 Share Posted November 17, 2009 I'm completely new to this so apologies if this is a stupid question but if i want to change the attribute colours, I have to change the 'code' as described above. But where is the 'code' located on my computer? I'm using the default dark skin at the moment. Thanks Link to post Share on other sites More sharing options...
redmark Posted November 17, 2009 Share Posted November 17, 2009 And Grayscale (this one is not easy to distinguish different attribute ranges but it might work for some who like simplicity) -default skin<colour name="low attribute" red="153" green="153" blue="153" /> <colour name="normal attribute" red="102" green="102" blue="102" /> <colour name="good attribute" red="51" green="51" blue="51" /> <colour name="excellent attribute" red="0" green="0" blue="0" /> For a grayscale - or with any colour if you want a gradual 'bold' effect for higher values - it can be easier to use alpha values, to tinker with the values quickly to get just the effect you want: <colour name="low attribute" red="0" green="0" blue="0" alpha="50"/> <colour name="normal attribute" red="0" green="0" blue="0" alpha="90"/> <colour name="good attribute" red="0" green="0" blue="0" alpha="140"/> <colour name="excellent attribute" red="0" green="0" blue="0" alpha="200"/> or for red <colour name="low attribute" red="200" green="0" blue="0" alpha="50"/> <colour name="normal attribute" red="200" green="0" blue="0" alpha="90"/> <colour name="good attribute" red="200" green="0" blue="0" alpha="140"/> <colour name="excellent attribute" red="200" green="0" blue="0" alpha="200"/> etc. This can work quite well to give an instant 'feel' with how 'bold' a player's attribute page is, or where the bolder/lighter numbers are concentrated (technical, physical, mental etc), without even having to think 'blue is good', etc. (Alpha 100 is normal font weight, 200 is bold). Link to post Share on other sites More sharing options...
Sky_Blue_God Posted November 29, 2009 Share Posted November 29, 2009 Im trying to change to attribute colours for the Vitreuos 2 skin, i've followed the instructions you've given. The attributes, instead of the colours i wanted, have reverted back to the colours from the default fm skins. I've used several of the palettes given but no joy. Any ideas? Link to post Share on other sites More sharing options...
Sky_Blue_God Posted December 1, 2009 Share Posted December 1, 2009 anyone got any ideas? or has anyone had this problem? Link to post Share on other sites More sharing options...
IbaltaxGrape Posted December 1, 2009 Author Share Posted December 1, 2009 I can't say I've experienced that problem before, my guess is it might be an issue with how you've typed in the code for the attribute colours, make sure its all as it supposed to be. If the game doesn't read it correctly it may just use the default. Link to post Share on other sites More sharing options...
Bababui Posted December 3, 2009 Share Posted December 3, 2009 <colour name="low attribute" red="255" green="255" blue="255" alpha="170"/> <colour name="normal attribute" red="255" green="102" blue="179" alpha="250"/> <colour name="good attribute" red="255" green="255" blue="0" /> <colour name="excellent attribute" red="0" green="255" blue="255" /> Link to post Share on other sites More sharing options...
pilonv1 Posted December 7, 2009 Share Posted December 7, 2009 anyone got any ideas? or has anyone had this problem? Same thing happened for me, make sure you don't have "skin cache" ticked on the Display settings. Link to post Share on other sites More sharing options...
Hicksey Posted December 7, 2009 Share Posted December 7, 2009 Thought I'd share mine <colour name="low attribute" red="255" green="255" blue="255" alpha="140"/> <colour name="normal attribute" red="240" green="240" blue="40" alpha="200"/> <colour name="good attribute" red="255" green="190" blue="00" /> <colour name="excellent attribute" red="255" green="0" blue="0" /> Link to post Share on other sites More sharing options...
tyroon Posted December 9, 2009 Share Posted December 9, 2009 Ok i'm more lost than anyone... i go to \My Documents\Sports Interactive\Football Manager 2010\skins and all thats in there is "config" ? uh i dont know what else to do from there? please help, i really dont like the default attribute colours Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted December 9, 2009 Share Posted December 9, 2009 Ok i'm more lost than anyone... i go to \My Documents\Sports Interactive\Football Manager 2010\skins and all thats in there is "config" ? uh i dont know what else to do from there? please help, i really dont like the default attribute colours If you are using one of the default skins you'll need to download the base skins first and follow the instructions on how to install the skin and then how to edit the colours: [FM2010: TEMPLATE] BASE SKINS (for changing colours adding 2D pitch graphics) Link to post Share on other sites More sharing options...
Thandui Posted July 10, 2010 Share Posted July 10, 2010 I know I'm bumping an old topic, but I was recently linked to this page by someone, it could just be the thread I'm looking for. Now Davebyrd has re-created the old Flex Skin, and its exactly as it used to be except from the attribute colours, which used to look like this, does anyone have the the colours of the attributes so I can change the new Flex for it to look like the old one? If someone can do this I'll really appreciate it Link to post Share on other sites More sharing options...
Straightenout Posted December 24, 2010 Share Posted December 24, 2010 Here's mine. Based on traffic light colours with Green for excellent, through Yellow then Orange to Red for poor attributes. I find this far clearer than using shades of a single colour. <colour name="low attribute" red="255" green="0" blue="0" alpha="140"/> <colour name="normal attribute" red="255" green="127" blue="0" alpha="200"/> <colour name="good attribute" red="255" green="255" blue="127" /> <colour name="excellent attribute" red="127" green="255" blue="127" /> Traffic Lights Link to post Share on other sites More sharing options...
b101 Posted December 24, 2010 Share Posted December 24, 2010 16 year old Bruce Forsyth? Link to post Share on other sites More sharing options...
Straightenout Posted December 24, 2010 Share Posted December 24, 2010 16 year old Bruce Forsyth? Nice spot. It's a FaceGen image I made of Bruce for a staff pic. The player is actually meant to be a mate of mine (I edit a few of us in each year as 16 year old regens). He's been given that as his stock pic until he gives me a proper one to use. Link to post Share on other sites More sharing options...
Smudger77 Posted December 24, 2010 Share Posted December 24, 2010 Nice spot. It's a FaceGen image I made of Bruce for a staff pic.The player is actually meant to be a mate of mine (I edit a few of us in each year as 16 year old regens). He's been given that as his stock pic until he gives me a proper one to use. I like the colours you use for the attributes, tried to get it working with the neue2 skin but doesn't seem to work? Any advice? Also the Bruce Forsyth pic made me laugh! Link to post Share on other sites More sharing options...
Smudger77 Posted December 24, 2010 Share Posted December 24, 2010 I like the colours you use for the attributes, tried to get it working with the neue2 skin but doesn't seem to work? Any advice?Also the Bruce Forsyth pic made me laugh! Sorted it! Schoolboy error - I had Use Skin Cache ticked! Link to post Share on other sites More sharing options...
Straightenout Posted December 24, 2010 Share Posted December 24, 2010 Sorted it! Schoolboy error - I had Use Skin Cache ticked! Glad you got it sussed. If you fancy Bruce in your own game as a coach, scout, etc. my .png file is in [thread=148218]this thread[/thread] along with a few others. Link to post Share on other sites More sharing options...
cragswfc Posted April 6, 2011 Share Posted April 6, 2011 so i want to change the colour's but is there a colour chart as i dont under stand how to make colour's Link to post Share on other sites More sharing options...
Barkermush Posted April 8, 2011 Share Posted April 8, 2011 so i want to change the colour's but is there a colour chart as i dont under stand how to make colour's Here's the RGB colour chart that i use: http://www.help4web.net/webmaster/Color/RGB-Values.html Link to post Share on other sites More sharing options...
scholes=legend Posted April 9, 2011 Share Posted April 9, 2011 Here's the one's I use if anyone else wants to use these - http://s843.photobucket.com/albums/zz354/cutty_02/?action=view¤t=AttributeColours.png <!-- profile attribute colours --> <colour name="low attribute" red="150" green="150" blue="150" alpha="140"/> <colour name="normal attribute" red="253" green="253" blue="253" alpha="200"/> <colour name="good attribute" red="0" green="160" blue="238" /> <colour name="excellent attribute" red="0" green="90" blue="255" /> <colour name="special attribute" red="60" green="135" blue="238" /> <colour name="attribute label" red="253" green="253" blue="253" /> <colour name="special attribute label" red="253" green="253" blue="253" /> <colour name="profile extra text" red="60" green="135" blue="238" /> Link to post Share on other sites More sharing options...
PLF Posted April 29, 2011 Share Posted April 29, 2011 Any file I can download so the attribute range of 'excellent' INCLUDES 15!? And preferable the color is red... I don't want to do the extract FMF stuff myself.. as I'm newbie and don't know exactly how to go about that stuff. Or do I have to do it manually myself? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted April 29, 2011 Share Posted April 29, 2011 Any file I can download so the attribute range of 'excellent' INCLUDES 15!? And preferable the color is red... I don't want to do the extract FMF stuff myself.. as I'm newbie and don't know exactly how to go about that stuff. Or do I have to do it manually myself? Download and use the Base Skins they already have the fmf files you need extracted, though you'll need to adjust the xml files as explained above yourself. Link to post Share on other sites More sharing options...
PLF Posted April 30, 2011 Share Posted April 30, 2011 Thank you, sound simple enough. Just downloaded default FM base skin and edited the attribute thresholds in the player and non-player attribute panel. And my user data folder didn't have a 'skins' folder by the way, had to create it. Gonna go try in game now, load that base skin and see if everything's as I want it. Thanks. Link to post Share on other sites More sharing options...
Gee_Simpson Posted October 24, 2011 Share Posted October 24, 2011 Yay! This thread isn't needed anymore if you have FM 12 Link to post Share on other sites More sharing options...
radestock Posted October 24, 2011 Share Posted October 24, 2011 No need for the bump :thdn:When we're busy the last thing we need is pointless threads near the top of the forum. Link to post Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.