Ballpump Posted October 30, 2009 Share Posted October 30, 2009 http://www.playgm.cn/hidden_attrib_new.rar 1. put panels.fmf & sections.fmf to "X:\Football Manager 2010\data\updates\update-1010\data",and restart game. 2. team squad -> Views -> Hidden Attributes enjoy it the new files now support Versatility,Dirtiness,Consistency,Injury Proneness & Important Matches Link to post Share on other sites More sharing options...
neevesc Posted October 30, 2009 Share Posted October 30, 2009 Nice one.. Link to post Share on other sites More sharing options...
Super Bladesman Posted October 30, 2009 Share Posted October 30, 2009 Moving this to the Skinning hideout, as I think it is more their cup of tea... Link to post Share on other sites More sharing options...
sefko1 Posted October 30, 2009 Share Posted October 30, 2009 Is it possible to implement accurate sales value to this panel? Link to post Share on other sites More sharing options...
Yenzor_DK Posted October 30, 2009 Share Posted October 30, 2009 I can't quite make this work. Should it be any problems that i installed via Steam? I put the files in the correct path, although it's through the steam library.... Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 Great work pal, love it. Is it possible to implement accurate sales value to this panel? I second this, any news? Link to post Share on other sites More sharing options...
Kazza Posted October 30, 2009 Share Posted October 30, 2009 Same for me re Steam..followed instruction but they only appear in Views>Custom>Customise? Any suggestions please. thanks for the work though - looks good. K.. Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 Sorry for a second post, wouldnt let me edit for some reason :S Does this work for the Dark Skin? Link to post Share on other sites More sharing options...
radestock Posted October 30, 2009 Share Posted October 30, 2009 I'd recommend not installing this where the OP states; It's a really, really bad idea to mess with the game files. A far better idea would be to add these files to one of our 'base skins' available in the sticky thread at the top of the forum. You might need to use the archive extractor tool to open the .fmf files and extract their contents, then copy over the files to one of the base skins. Link to post Share on other sites More sharing options...
Kazza Posted October 30, 2009 Share Posted October 30, 2009 "I'd recommend not installing this where the OP states; It's a really, really bad idea to mess with the game files. A far better idea would be to add these files to one of our 'base skins' available in the sticky thread at the top of the forum. You might need to use the archive extractor tool to open the .fmf files and extract their contents, then copy over the files to one of the base skins." To be honest if you mean the first sticky then I got totally confused. It is not exactly simple to follow imo. I know there is a lot of work there but it needs to be set out in a easier to follow format? or of course it could just be me being baffled>> K... Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 Is it possible to get this to show up on the 'player search' list? Link to post Share on other sites More sharing options...
JW390898 Posted October 30, 2009 Share Posted October 30, 2009 Anybody know of an FM09 version? Ideally with link :-) Link to post Share on other sites More sharing options...
Ballpump Posted October 30, 2009 Author Share Posted October 30, 2009 Anybody know of an FM09 version?Ideally with link :-) it dosent work for fm09 ... Link to post Share on other sites More sharing options...
Ballpump Posted October 30, 2009 Author Share Posted October 30, 2009 I can't quite make this work.Should it be any problems that i installed via Steam? I put the files in the correct path, although it's through the steam library.... the package file is for 10.1.0 user, the core is "person properties.xml" & "team squad.xml" , you can use "Resource Archiver.exe" to extract these files and put it to "My Documents\Sports Interactive\Football Manager 2010" ############## person properties.xml My Documents\Sports Interactive\Football Manager 2010\sections\ team squad.xml My Documents\Sports Interactive\Football Manager 2010\panels\ enjoy it Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 Ballpump Is there a way to get the 'CA' and 'PA' to show on the player search list? Link to post Share on other sites More sharing options...
Ballpump Posted October 30, 2009 Author Share Posted October 30, 2009 BallpumpIs there a way to get the 'CA' and 'PA' to show on the player search list? right click the middle-top menu “Insert column” -> "Hidden Attributes" ............ Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 right click the middle-top menu “Insert column” -> "Hidden Attributes" ............ Great stuff mate, thanks for the help! Link to post Share on other sites More sharing options...
TomDixon77 Posted October 30, 2009 Share Posted October 30, 2009 I'm surprised these are visible in game, they've always been unavailable before now. Link to post Share on other sites More sharing options...
Kazza Posted October 30, 2009 Share Posted October 30, 2009 ############## person properties.xml My Documents\Sports Interactive\Football Manager 2010\sections\ team squad.xml My Documents\Sports Interactive\Football Manager 2010\panels\ Thanks for this but can you explain where these are in docs\si\fm10 etc, they do not appear there. In your op you highligthed the c:\Football Manager 2010\data\u\update-1010\data. I am confused as to where they actually go now to show hidden attributes in the squad section. I put them in the c:\Football Manager 2010\data\u\update-1010\data. etc and they did not show. Where is this second instruction re the folders you mention? Do you have to create them in docs\si etc? Sorry to be a pain but it is slighty bamboozling. ps I have got the right click the middle-top menu “Insert column” -> "Hidden Attributes" ............working thanks just not the other. K.. Link to post Share on other sites More sharing options...
TheUsualSuspect9 Posted October 30, 2009 Share Posted October 30, 2009 Ballpump Also, sorry to be a hassle, is it possible to see 'Sale Value' in-game? Link to post Share on other sites More sharing options...
JW390898 Posted October 30, 2009 Share Posted October 30, 2009 it dosent work for fm09 ... do you mean it cant be done for fm09, i appreciate these files will not work...? Link to post Share on other sites More sharing options...
celebritykiller Posted October 30, 2009 Share Posted October 30, 2009 Awesome work mate, all that seems missing is the elusive sale value now (not that it matters with my budget at 0!) Link to post Share on other sites More sharing options...
Escumalha Posted October 31, 2009 Share Posted October 31, 2009 awesome work! however, i have a doubt: it seems that its still impossible to see the real sale value (asking price), but is there a way to add columns with the player hidden attributes: consistency, injury proneness and important matches? thanks in advance Link to post Share on other sites More sharing options...
Ballpump Posted November 1, 2009 Author Share Posted November 1, 2009 consistency,injury proneness , important matches & "real" asking price can not work rightnow Link to post Share on other sites More sharing options...
JW390898 Posted November 2, 2009 Share Posted November 2, 2009 I have downloaded a panel somebody designed for 2009 which shows sale price alongside value on both squad and player searching screens which works well. I wanted to take each of these and combine them with both games. I have looked into the way the 2010 c/a and p/a were put together and attempted to edit the downloaded buy price panel for 2009 to include these fields, which I have achieved but I can only get the scouts star system c/a and p/a displayed not there true rating. Likewise for 2010 attempting to get the buy price has not worked but I have no experience of this. If anyone else has and thinks they can make it work for each game…………? The buy price panel can be downloaded on fm-base and is under 2009 tools. Link to post Share on other sites More sharing options...
UF91 Posted November 2, 2009 Share Posted November 2, 2009 where do you put these files Link to post Share on other sites More sharing options...
JW390898 Posted November 2, 2009 Share Posted November 2, 2009 where do you put these files I put mine c://programme files/sports interactive/football manager 2010/data/updates/update-1010 Then when you start the game go to preferences and display and sound setting unclick skin cache and tick always reload on confirm - confirm this then once in the game on squad and player search screens go to views tab and customize then from the left hand selection list add current and potential ability in, you may need/want to remoev a couple in the already selected list to make space Link to post Share on other sites More sharing options...
UF91 Posted November 2, 2009 Share Posted November 2, 2009 kk thanks.. Link to post Share on other sites More sharing options...
mitz9O Posted November 2, 2009 Share Posted November 2, 2009 I'd recommend not installing this where the OP states; It's a really, really bad idea to mess with the game files. A far better idea would be to add these files to one of our 'base skins' available in the sticky thread at the top of the forum.You might need to use the archive extractor tool to open the .fmf files and extract their contents, then copy over the files to one of the base skins. That by far is the easiest way of doing it. http://www.mediafire.com/?9wu0at0mmln Unzip that into your Documents/Sports Interactive/Football Manager 2010/Skins folder (you may have to create the skins folder) then selct the base skin in the games preferences. Link to post Share on other sites More sharing options...
mitz9O Posted November 2, 2009 Share Posted November 2, 2009 Is there anyway to get this to work on the staff search screen? Link to post Share on other sites More sharing options...
The Laughing Man Posted November 2, 2009 Share Posted November 2, 2009 thanks mitz90 that is awesome Link to post Share on other sites More sharing options...
mdornukgi Posted November 2, 2009 Share Posted November 2, 2009 consistency,injury proneness , important matches & "real" asking price can not work rightnow Could you explain? I'm new to coding so take it easy. Link to post Share on other sites More sharing options...
The Laughing Man Posted November 2, 2009 Share Posted November 2, 2009 That by far is the easiest way of doing it.http://www.mediafire.com/?9wu0at0mmln Unzip that into your Documents/Sports Interactive/Football Manager 2010/Skins folder (you may have to create the skins folder) then selct the base skin in the games preferences. is it possible for someone to produce this in the standard light skin? i prefer it to the dark one. Link to post Share on other sites More sharing options...
mitz9O Posted November 3, 2009 Share Posted November 3, 2009 is it possible for someone to produce this in the standard light skin? i prefer it to the dark one. Both the light/dark skins Unzip that into your Documents/Sports Interactive/Football Manager 2010/Skins folder (you may have to create the skins folder) then selct the base skin in the games preferences. Link to post Share on other sites More sharing options...
dazbowski Posted November 3, 2009 Share Posted November 3, 2009 is it possible to add other hidden attributes such as consistency and injury proneness? cheers great addition. Link to post Share on other sites More sharing options...
soundboyy Posted November 5, 2009 Share Posted November 5, 2009 cheers, this is a quality addition! couple of questions -what do c.r, h.r and w.r stand for (dont get the info text when hover over these ones) and what are the min/max ranges? and what are the min/max ranges for jadedness? thanks Link to post Share on other sites More sharing options...
Ballpump Posted November 6, 2009 Author Share Posted November 6, 2009 Versatility,Dirtiness,Consistency,Injury Proneness & Important Matches Now Worked!! i will release later Link to post Share on other sites More sharing options...
Smurf Posted November 6, 2009 Share Posted November 6, 2009 Hey pretty cool hack there. Must give it a whirl. It will make the game far to easy though Here's my idea You scout a player, 3 of your scouts watch him over 3 games they report back with CA and PA attributes, they're averaged off and you're stats as a manager lets you see how accurate the Scouts reports are So you never see their true PA, but rather an average of what the scouts think and what you think 3 Scouts report back that his PA is 170, 180 and the 3rd scout doesn't rate him and gives him a PA of 140 You're a new manager and not good at judging PA, so you give him a rating of 80 So you see his PA as 142.5 But as you get better as a manager and judging PA, you're vote goes up. So a good manager would give him a PA of 175 for example And you now see his PA as being 166.5 What you need now is to hire a better scout So that you can judge the PA of a player better CA and PA should never be a hidden attribute. Good and Bad managers can evaluate the ability of a player. Link to post Share on other sites More sharing options...
mitz9O Posted November 7, 2009 Share Posted November 7, 2009 Hey pretty cool hack there. Must give it a whirl. It will make the game far to easy thoughHere's my idea You scout a player, 3 of your scouts watch him over 3 games they report back with CA and PA attributes, they're averaged off and you're stats as a manager lets you see how accurate the Scouts reports are So you never see their true PA, but rather an average of what the scouts think and what you think 3 Scouts report back that his PA is 170, 180 and the 3rd scout doesn't rate him and gives him a PA of 140 You're a new manager and not good at judging PA, so you give him a rating of 80 So you see his PA as 142.5 But as you get better as a manager and judging PA, you're vote goes up. So a good manager would give him a PA of 175 for example And you now see his PA as being 166.5 What you need now is to hire a better scout So that you can judge the PA of a player better CA and PA should never be a hidden attribute. Good and Bad managers can evaluate the ability of a player. You mean the star rating and coach/scout reports that are already in the game? Link to post Share on other sites More sharing options...
soundboyy Posted November 8, 2009 Share Posted November 8, 2009 what do c.r, h.r and w.r stand for (dont get the info text when hover over these ones) and what are the min/max ranges? and what are the min/max ranges for jadedness? Link to post Share on other sites More sharing options...
alfynandrew1 Posted November 8, 2009 Share Posted November 8, 2009 what do c.r, h.r and w.r stand for (dont get the info text when hover over these ones) and what are the min/max ranges?and what are the min/max ranges for jadedness? Current, home + world reputation Link to post Share on other sites More sharing options...
mufcchampmanfan Posted November 8, 2009 Share Posted November 8, 2009 How do you find the -9 & -10 rated potential people. When putting the hidden attributes on I notice it doesn't display negative values. Link to post Share on other sites More sharing options...
Hicksey Posted November 9, 2009 Share Posted November 9, 2009 Sounds awesome. Anyone fancy posting a screenshot up of what it looks like? at work all day so really want to see it, thanks! Link to post Share on other sites More sharing options...
soundboyy Posted November 9, 2009 Share Posted November 9, 2009 Current, home + world reputation thanks any idea about the min/max values? also, what are the chances of getting these to show in the search results? Link to post Share on other sites More sharing options...
bore Posted November 9, 2009 Share Posted November 9, 2009 i cant get it to work i've put the files where it says i don't know what i'm doing wrong. can anyone help? Link to post Share on other sites More sharing options...
dazbowski Posted November 9, 2009 Share Posted November 9, 2009 i've got the base skin and the original hidden atts working but how do i get the new ones to show? i can't seem to get consistency, injury prone etc. to work. cheers Daz Link to post Share on other sites More sharing options...
smgran Posted November 9, 2009 Share Posted November 9, 2009 How do you find the -9 & -10 rated potential people. When putting the hidden attributes on I notice it doesn't display negative values. You can't. Once a game starts the negative potential players are randomly given a PA within the range of their "negative" potential. For example, (if I remember my ranges correctly) a -10 player will get between 170 and 200. So one game he might end up with 185 and the next he's at 175. And that number is what you see from the hidden attributes. But just to second the concept that his hack should NOT be placed in the game folder and instead within your own skins folder. Messing with the game folder is asking for trouble. Link to post Share on other sites More sharing options...
Escumalha Posted November 9, 2009 Share Posted November 9, 2009 the package file is for 10.1.0 user, the core is "person properties.xml" & "team squad.xml" , you can use "Resource Archiver.exe" to extract these files and put it to "My Documents\Sports Interactive\Football Manager 2010"############## person properties.xml My Documents\Sports Interactive\Football Manager 2010\sections\ team squad.xml My Documents\Sports Interactive\Football Manager 2010\panels\ enjoy it thanks Ballpump. I did like you said and worked terrific job! Link to post Share on other sites More sharing options...
Ballpump Posted November 10, 2009 Author Share Posted November 10, 2009 i've got the base skin and the original hidden atts working but how do i get the new ones to show? i can't seem to get consistency, injury prone etc. to work.cheers Daz uncheck "Use Skin Cache" and use "Always Reload skin on confirm" Link to post Share on other sites More sharing options...
headshotbg Posted November 10, 2009 Share Posted November 10, 2009 Works great, but I hope Sale Value will be available as well Link to post Share on other sites More sharing options...
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