See attached, I was a second too late on my print screen, but the pass map visual at the start of a game, presumably after only a couple of touches, has enormous circles.
The screenshot one is bad, but if I had got the one a few frames earlier, it was on huge circle overflowing the borders of the vis. Looks like the base value for 1 pass needs to be smaller, or something like that.
There should certainly be an upper limit to the circle size, and then all the others scale based on that.
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