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  • To high pass completion rate.


    DiasV
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    In every single game, in every single league, the average pass completion rate is to high for almost every team. 

    First problem is that within one league all teams are within a span of 2-5% of passing completion

    Second problem is that even the worst teams of the planet have got a pass completion rate in the 70-percentage rate (and that is all of them).

    Compared to real life statistics the span within a league is far to similar and the bad teams is far to good at passing. Seems like player stats dont impact on this. 

    To see examples I have posted game statistics from League one and Serie A together with real life statistics and you can see the difference yourself. I could have posted every league in the world with the same result. 

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    • SI Staff

    It's not to dismiss what you've presented, but one contributing factor to stats sometimes being a bit off is the detail level. We are aware sometimes things don't get as close to reality with the quick match engine used when a league isn't being fully simulated. So the first question, just to put this in context for the QA team, what detail level are you running these leagues on?

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