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New attributes polygon in base skin?


RBKalle

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Hi,

I know it's probably a stupid question with a really easy answer... How do I add a custom Attribute Polygon to the player profile in FM14 Base skin?

I've put the new png file in the graphics --> analyser_polygon folder, but it doesn't seem to work. I've also tried with the png from another skin, but the game still displays the default polygon.

Of course skin caching is disabled...

Am I missing a key step?

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In FM14 it's controlled by code rather than the png file (the png file is just used for the general shape), if you are wanting the colours from another skin copy over the 'player attribute analyser goalkeeper.xml' and 'player attribute analyser outfield.xml' files from the panels folder for the skin who's style you want to use.

If you want to adjust it yourself you'll need to copy over the above xml files and edit them, the files are commented so it should be easy enough to edit the colours to suit your needs.

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