You Only Get One Reputation
Prologue
This save has been a long time coming. I've often considered starting something like this, but each time previously I'd lacked that combination of time, creativity and sustained enthusiasm needed to make it happen.
Like many long-time FM players I'm well past the stage where the vanilla game presents anything like a formidable challenge. These days I can waltz into any mid-table team in the league and turn them into the league's premier force in a couple of years. I can do this without a transfer budget, whilst cutting wages and with only a single pair of tactics.
Please don't mistake this boasting - I'm despairing. I don't believe for a second that I'm that good. The fact is that I'm tired of winning doubles every year. I'm tired of reaching the top half of the table with relegation candidates. I'm tired of almost never losing. It's Just. So. Boring.
The problem, I think, is attributes. Admittedly they're not 100% reliable indicators of a player's ability and I acknowledge that a high attribute in one place can be useless without appropriate supporting attributes (combined with tactical instructions that play to that player's strengths) but nonetheless the fact remains that the human player is light years ahead of the computer when it comes to finding good players... and by good players I mean players with high attributes. Any human player can quickly learn to accurately judge most player's attributes with a glance. Once you have that ability it merely becomes a matter of time. Eventually, unless you screw up in the tactics department something sensational, the momentum gained from simply acquiring more good players than the AI will create an insurmountable advantage. But how do we fix this?
My solution?
Going in blind
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Modifications
All Attributes Hidden
Not actually a mod. Nonetheless, through a mixture of skin tweaks and workarounds I've managed to:
* Hide all Player and Staff attributes (and the skills polygon) from view.
* Hide all star ratings for ability, potential and recommendation.
National Personalities Mod
* Personal mod based on data from Geert Hoftstede's 'Cultural Dimensions'. Affects the in-game personalities of Newgens to make national characteristics more tangible. I'm quite pleased with how this one turned out. For instance, without any gerrymandering Portugal got the lowest score for Sportsmanship and Netherlands got the lowest for Pressure.
Uberedit by Hand of God
* Removal of 4231 Denmark.
* Adjustments to managers using AML/R to improve defensive performance.
* Hundreds of changes to reflect real life manager's tactical preferences (particularly in non-British leagues).
* Adjustment of Attacking and Defensive formation preferences to better align with a manager's primary preferred formation.
* Adjustments to national tactical preferences (makes newgen managers more likely to have balanced tactical attributes.
* Adjustments to club tactical preferences.
* Increase the number of viable managerial candidates in major European divisions (this slightly tones down manager merry-go-round).
National Youth Rating Adjustments
*Another personal mod. I've played a few FM12 career games and in each one the number of High PA Newgens spawning in mid-large sized countries was stratospheric. Additionally I'm of the opinion that the original game is far too generous on the whole towards average players compared to the elite of the global game. This mod nerfs national team's youth ratings, so hopefully a little down the line exceptional players will stand out in the way they do in real life.
*On the other hand minnow nations have on the whole had their ratings enhanced to ensure that they actually produce players.
*A side effect I've noticed from prior testing of this mod is that the number of high profile signings actually goes up as the big clubs scramble to fill gaps in their teams, whereas in the vanilla version the big teams are mostly lethargic because the market is flooded with promising prospects and hordes of good-enough-if-not-spectacular players.
Susie Real Names for Clubs, Competitions and Awards
Nik33's FM12 Data Packs
* Increases the variety and alters the severity of injuries.
* New agents and media sources.
pr0's FM12 Update Packs
* New promising youth players.
* Updated injuries and transfers.
* Promotions, relegations and coefficients.
Additional Leagues Megapack
* 167 additional leagues.
FMUpdates England Levels 7 & 8
Spain down to Level 7
The Silence skin
Various graphics packs including stadiums, newgen hair, logos etc.
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Personal Rules
> I'm not allowed to use the Player Search function to look for attributes.
> I must make realistic career decisions:
a) My manager has to make a living, and so financial considerations will be very important when considering job opportunities.
b) I can't go off and live somewhere horrible if I wouldn't be prepared to do so in real life.
c) Equally I can't pack off from a job just because it's a bit of a drag. There's the mortgage to consider.
> I must properly prepare for games rather than just leaping in.
> I'm only allowed to set team/player instruction sliders in intervals of '4' (so for instance I'd have to set 'Attacking' to 0, 4, 8, 12, 16 or 20). This is in order to prevent finding sweet spots in the match engine and also to better represent the difficulty of conveying instructions accurately.
> I cannot take dual club/national jobs unless the job is a relatively small one AND it would realistically be feasible for both sides. If in doubt, I must choose between the two.
> At the start I will use FMRTE to give my manager rock-bottom reputation, a rating of '1' (out of 10,000) in all three categories. To put this into perspective, the Sunday League rep starts at around 4,000. As countless FMers have pointed out this functions as a de-facto difficulty rating because of the way it effects how likely players are to be inspired by your motivational talks.
> I can't give up just because it's not going well
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Nations Loaded
Algeria 1
Angola 1
Argentina 1,2
Armenia 1
Australia 1
Austria 1,2
Azerbaijan 1
Belarus 1
Belgium 1
Bolivia 1
Brazil 1,2
Bulgaria 1
Canada 1
Chile 1
China 1,2
Colombia 1
Croatia 1
Cyprus 1
Czech 1
Denmark 1
Ecuador 1
Egypt 1
El Salvador 1
England 1-8
Estonia 1
Finland 1
France 1-3
Germany 1-3
Greece 1,2
Honduras 1
Hong Kong 1
Hungary 1
Iceland 1
India 1
Indonesia 1
Iran 1
Ireland 1,2
Israel 1,2
Italy 1-4
Japan 1,2
Kazakhstan 1
Kenya 1
Latvia 1
Lithuania 1
Malaysia 1
Malta 1
Mexico 1,2
Moldova 1
Morocco 1
Netherlands 1,2
New Zealand 1
Northern Ireland 1-3
Norway 1
Panama 1
Paraguay 1
Peru 1
Poland 1,2
Portugal 1,2
Qatar 1
Romania 1
Russia 1,2
San Marino 1
Saudi Arabia 1
Scotland 1-4
Serbia 1,2
Singapore 1
Slovakia 1
Slovenia 1
South Africa 1
South Korea 1
Spain 1-4
Sweden 1,2
Switzerland 1,2
Thailand 1,2
Tunisia 1
Turkey 1,2
UAE 1
Ukraine 1
USA 1
Uruguay 1,2
Uzbekistan 1
Venezuela 1
Vietnam 1,2
Wales 1
Total: 125 Leagues, 84 Countries
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Format
I plan to release updates on a monthly basis in-game. There will likely be special updates:
a) After the close of transfer windows.
b) For international tournaments.
c) At the season's end.
d) At the season's start.
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Ready, Set, Go
So, without much further ado I think we're ready to get started. The dole beckons, although my agent reckons he's got something decent lined up for me.
Well, we'll just have to wait and see, won't we![]()


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