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The Ultimate Personality/Media Handling Guide


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Hey guys. I know you already have Lyssien's Personality Guide, but I don't believe it's perfectly accurate. I also found it slightly hard to understand given his explanation of what personality takes precedence is a bit hazy. So when I made mine, I made sure the numerical ranges for each attribute took the precedence into account, and where they couldn't be, I added in what I've called cases, which are a set of rules as to why the personality is what it is and not one further up on the list. I made this some time ago, but it takes some understanding (and also reveals how much of a geek I am), so I was reluctant to share it. But I figure, what the heck, so here it is:

Firstly though, I better give a thorough explanation of what it is and how to use it.

You can use this guide to find out information about the hidden personality attributes of your players. What you do is identify a player's Personality and Media-Handling Style (shown in the information tab for a player), and also what his Determination is. You can use these three pieces of information, and by using the guides below find out various numerical ranges for the players hidden personality attributes (such as Professionalism, Ambition, etc.). This will help you identify players who'd make good tutors, and players who might need tutoring to improve.

So as you will be able to see below, for each personality, there are ranges for attributes that are certain (eg. For a Perfectionist personality, the professionalism attribute will guaranteed be either 18 or 19). There are also other ranges that depend on other factors (eg. For a Resilient player, if his Determination is 19, then his Ambition will be between 1 and 9; however if his Determination is 14, then his Ambition will be between 10 and 20). This is why noting the player's Determination will often give you even more information about a player's personality. I've put these uncertain ranges on as an aside listed as cases. I know the cases part looks confusing, but I'll do an example of how to use them properly below. And finally, I've used a lot of short-hand here, but it's not that complicated, so you should be able to figure it out yourself.

Personality Guide

For Newgens:

Personalities:		Definites:					Cases(det):		Cases(other):

Model Citizen		Pro 18-20, Det 18-20, Pre 18-20, Amb 18-20, Loy 18-20, Spo 18-20, Tem 18-20
Model Professional	Pro 20, Tem 10-20							
Professional		Pro 18-19, Tem 10-20							
Perfectionist		Pro 18-20, Det 18-20, Amb 18-20, Tem 1-9			
Temperamental		Tem 1-4, Pro 1-10						
Driven			Det 20, Amb 10-20							*16
Determined		Det 18-19, Amb 10-20							*16
Slack			Pro 1, Det 1-9, Tem 5-20					
Casual			Pro 2-4, Det 1-9, Tem 5-20				
Very Ambitious		Amb 20, Loy 1-9, Det 1-17			2			*1
Amibitous		Amb 16-19, Loy 1-9, Det 1-17			2			*1
Unambitious		Amb 1-5, Loy 11-20				2			*1
Honest			Spo 20, Det 1-9, Pro 5-20						*123
Sporting		Spo 18-19, Det 1-9, Pro 5-20						*123
Easily Discouraged	Det 1, Amb 1-9, Spo 1-17, Pro 5-20					*13
Low Determination	Det 2-5, Amb 1-9, Spo 1-17, Pro 5-20					*13
Unsporting		Spo 1, Det 11-20				7			*123
Realist			Spo 2-4, Det 11-20				7			*123
Very Loyal		Loy 20, Amb 6-7, Det 6-20			25			*1
Loyal			Loy 18-19, Amb 6-7, Det 6-20			25			*1
Iron Willed		Pre 20, Det 15-20, Spo 5-20			7			*1234
Resilient		Pre 17-19, Det 15-20, Spo 5-20			7			*1234
Spineless		Pre 1, Det 1-9, Pro 5-20, Spo 1-17		1			*1234
Low Self-Belief		Pre 2-3, Det 1-9, Pro 5-20, Spo 1-17		1			*1234
Light-Hearted		Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17	12467			234
Spirited		Pre 15-20, Tem 10-20, Pro 11-17, Spo 1-14	14567			234
Jovial			Pre 15-20, Tem 10-20, Pro 1-10, Spo 1-14	124567			234
Resolute		Pro 15-20, Det 15-20, Spo 5-20, Pre 1-16	7			12345
Fairly Professional	Pro 15-20, Det 1-14				1345			12345
Fairly Determined	Det 15-20, Pro 1-14, Spo 5-20, Pre 1-16		7			*2345
Fairly Amibitous	Amb 15-20, Pro 1-14, Det 1-14			2345			*25
Fairly Loyal		Loy 15-20, Pro 1-14, Det 1-14, Amb 6-14		12345			*45
Fairly Sporting		Spo 15-20, Pro & Det & Amb & Loy all 1-14	1234			*5
Balanced		Pro 1-14, Det 1-14, Amb 1-14, Loy & Spo 1-14	1235			*35

If Det 1-5 then Amb 10-20 is (1)
If Det 1-9 then Pro 5-20 is (2)
If Det 1-9 then Pre 4-20 is (3)
If Det 1-9 then Spo 1-17 is (4)
If Det 11-20 then Spo 5-20 is (5)
If Det 15-20 then Pre 15-16 (6)
If Det 18-20 then Amb 1-9 is (7)

Not Temperamental (*)	Tem 5-20 and/or Pro 11-20
Not Professional (1)	Pro 1-17 and/or Tem 1-9
Not Ambitious (2)	Amb 1-15 and/or Loy 10-20
Not Unambitious (3)	Amb 6-20 and/or Loy 1-10
Not Loyal (4)		Loy 1-17 and/or Amb 8-20
Not Spirit/Jovial (5)	Tem 1-9 and/or Pre 1-14
Not Perfectionist (6)	Pro 1-17 and/or Amb 10-17
---------------------------------------------------------------------------------------------------------
For Non-Newgens:

Personalities:		Definites:					Cases(det):		Cases(other):

Model Citizen		Pro 18-20, Det 18-20, Pre 18-20, Amb 18-20, Loy 18-20, Spo 18-20, Tem 18-20
Model Professional	Pro 20, Tem 10-20							
Professional		Pro 18-19, Tem 10-20							
Perfectionist		Pro 18-20, Det 18-20, Amb 18-20, Tem 1-9
Driven			Det 20, Amb 10-20							15
Determined		Det 18-19, Amb 10-20							15
Very Ambitious		Amb 20, Loy 1-9, Det 1-17						1
Amibitous		Amb 16-19, Loy 1-9, Det 1-17						1
Honest			Spo 20, Det 1-9								12
Sporting		Spo 18-19, Det 1-9							12
Very Loyal		Loy 20, Amb 6-7								1
Loyal			Loy 18-19, Amb 6-7							1
Iron Willed		Pre 20, Det 15-20				3			123
Resilient		Pre 17-19, Det 15-20				3			123
Light-Hearted		Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17	123			23
Spirited		Pre 15-20, Tem 10-20, Pro 11-17, Spo 1-14	123			23
Jovial			Pre 15-20, Tem 10-20, Pro 1-10, Spo 1-14	123			23
Resolute		Pro 15-20, Det 15-20, Pre 1-16			3			1234
Fairly Professional	Pro 15-20, Det 1-14				1			1234
Fairly Determined	Det 15-20, Pro 1-14, Pre 1-16			3			234
Fairly Amibitous	Amb 15-20, Pro 1-14, Det 1-14			1			24
Fairly Loyal		Loy 15-20, Pro 1-14, Det 1-14, Amb 1-14		1			34
Fairly Sporting		Spo 15-20, Pro & Det & Amb & Loy all 1-14	1			4
Balanced		Pro 1-14, Det 1-14, Amb 1-14, Loy & Spo 1-14				4

Det Cases:

If Det 1-9 then Spo 1-17 is (1)
If Det 15-20 then Pre 15-16 (2)
If Det 18-20 then Amb 1-9 is (3)

Other Cases:

Not Professional (1)	Pro 1-17 and/or Tem 1-9 
Not Ambitious (2)	Amb 1-15 and/or Loy 10-20
Not Loyal (3)		Loy 1-17 and/or Amb 8-20
Not Spirit/Jovial (4)	Tem 1-9 and/or Pre 1-14
Not Perfectionist (5)	Pro 1-17 and/or Amb 10-17

Media Handling Guide:

MH Styles:	Definites:									Cases:

Out, Unf	Con 15-20, Tem 15-20, Pre 15-20							0
Out, ST, Con	Con 15-20, Tem 1-2, Spo 1-7							0
Out, ST		Con 15-20, Tem 1-2, Spo 8-20							0
Out, Vol, Con	Con 15-20, Tem 3-6, Spo 1-7							0
Out, Vol	Con 15-20, Tem 3-6, Spo 8-20							0
Out, Con	Con 15-20, Tem 7, Spo 1-7							34
Out		Con 15-20, Tem 7-20								34

Eva, Unf	Con 1-14, Tem 15, Pre 15-20, Pro 15-20					        0
Eva, ST, Con 	Con 1-14, Tem 1-2, Pre 15-20, Pro 15-20, Spo 1-7				0
Eva, ST		Con 1-14, Tem 1-2, Pre 15-20, Pro 15-20, Spo 8-20				0
Eva, Vol, Con	Con 1-14, Tem 3-6, Pre 15-20, Pro 15-20, Spo 1-7				0
Eva, Vol	Con 1-14, Tem 3-6, Pre 15-20, Pro 15-20, Spo 8-20				0
Eva, Con	Con 1-14, Tem 7, Pre 15-20, Pro 15-20, Spo 1-7					0
Eva, Res	Con 1-5, Tem 7-14, Pre 15-20, Pro 15-20						34
Eva		Con 6-14, Tem 7-14, Pre 15-20, Pro 15-20					34

Unf		Con 1-14, Tem 15-20, Loy 11-20, Pre 15-20, (Spo 12-20 or Pro 13-14)	        0
ST, Con		Con 1-14, Tem 1-2, Loy 11-20,  Pro 13-20, Spo 1-7				1
ST		Con 1-14, Tem 1-2, Loy 11-20, Spo 8-20, (Spo 12-20 or Pro 13-20)		1
Vol, Con	Con 1-14, Tem 3-6, Loy 11-20, Pro 13-20, Spo 1-7				1
Vol		Con 1-14, Tem 3-6, Loy 11-20, Spo 8-20, (Spo 12-20 or Pro 13-20)		1
Con		Con 1-14, Tem 7, Loy 11-20, Pro 13-20						1
Res		Con 1-5, Tem 7-20, Loy 11-20, Pro 15-20, Pre 1-14				13
LH		Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)				1345

MF, Unf		Con 1-14, Tem 15-20, Pre 15-20					                2
MF, ST, Con	Con 1-14, Tem 1-2, Spo 1-7							12
MF, ST		Con 1-14, Tem 1-2, Spo 8-20							12
MF, Vol, Con	Con 1-14, Tem 3-6, Spo 1-7							12
MF, Vol		Con 1-14, Tem 3-6, Spo 8-20							12
MF, Con		Con 1-14, Tem 7, Spo 1-7							12
MF, Res		Con 1-5, Tem 7-20, Pro 15-20, Loy 1-10, Pre 1-14				34
MF		Con 1-14, Tem 7-20								12345

Not Evasive (1)		Pre 1-14 and/or Pro 1-14
Not Level-Headed (2)	Loy 1-10 and/or (both Spo 1-11 & Pro 1-12)
Not Confrontational (3)	Tem 8-20 and/or Spo 8-20
Not Unflappable (4)	Tem 1-14 and/or Pre 1-14
Not Reserved (5)	Con 6-14 and/or Pro 1-14

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Okay, here's an example of how you use this guide well. I'll use the example of a player I had in FM 10. He was a regen whose Personality was Light-Hearted, his Media-Handling Style was Level-Headed, and his Determination was 12.

So using the definite value ranges from the Personality Guide, we have:

Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17

And the definite value ranges from the Media-Handling Guide gives us:

Con 1-14, Tem 7-20, Loy 11-20

So combining these together (like a Venn Diagram) will give us:

Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17, Con 1-14, Loy 11-20

The Determination Cases from the Light-Hearted Personality are listed as 12467, and these five numbers correspond to:

If Det 1-5 then Amb 10-20 is (1)

If Det 1-9 then Pro 5-20 is (2)

If Det 1-9 then Spo 1-17 is (4)

If Det 15-20 then Pre 15-16 (6)

If Det 18-20 then Amb 1-9 is (7)

Recalling that his Determination was 12, that means none of the following cases apply.

The cases for the Level-Headed Media Handling Style are 1345, and are as follows:

Not Evasive (1)............Pre 1-14 or/& Pro 1-14

Not Confrontational (3) Tem 8-20 or/& Spo 8-20

Not Unflappable (4)......Tem 1-14 or/& Pre 1-14

Not Reserved (5)..........Con 6-14 or/& Pro 1-14

What these refer to is that given the Evasive Media-Handling Style takes precendence over Level-Headed, we can be sure that the player isn't Evasive. Similarly he isn't Confrontational, Unflappable, nor Reserved.

Now with regard to him not being Evasive. Given that being Evasive requires both Pressure and Professionalism to be 15 or more, we can be sure that at least one of Pressure or Professionalism for this player is below 15. And because from the personality guide, we already know that his pressure is indeed 15 or more, that means we can definitely say that his Professionalism is infact in the range 1-14.

His already established Sportsmanship range confirms that he cannot be Confrontational, so no new information is gains with (3).

(4) however gives us more information, as to not be Unflappable, at least one of Temperament being below 15, or Pressure being below 15 must be true. And given we know his pressure is at least 15, that means that to qualify as Not Unflappable, his Temperament must be less than 15.

Not being Reserved again gives us nothing, as we have already established that Professionalism is less than 15, so this sheds no further light on the Controversy range.

So adding the information gained from the Media Handling cases gives us the following overall outlook:

Pre 15-20, Spo 15-20, Tem 10-14, Pro 1-14, Con 1-14, Loy 11-20

So now we're starting to get some narrow ranges, and a greater insight into the overall personality of this player.

But we still have a final source of further data. Which comes from the Other Cases section of the Personality Guide. For Light-Hearted these are:

Not Ambitious (2)....Amb 1-15 or/& Loy 10-20

Not Unambitious (3) Amb 6-20 or/& Loy 1-10

Not Loyal (4)..........Loy 1-17 or/& Amb 8-20

This part is very similar to working through the Media Handling Style Cases. Just use what ranges you've got, and compare them to the cases and see if you can get additional ranges from it.

From (2) you get nothing, as the Loyalty ranges already fits. For (3), as the player's loyalty range doesn't fit, we can confirm Ambition is indeed 6-20, lest his personality be listed as Unambitious. And for (4), given the Loyalty ranges overlap, we can't be certain his Ambition is 8 or more, so we can't add that range.

So after all this, we have attained the maximum possible information given by the Personality type, the Media Handling Style, and Determination, and it has given us the final ranges as follows:

Ambition 6-20

Controversy 1-14

Determination 12

Loyalty 11-20

Pressure 15-20

Professionalism 1-14

Sportsmanship 15-20

Temperament 10-14

If you're still a bit confused by it, you can give me the Personalty, Media-Handling Style and Determination, and I'll work it out for you. Then you can try and maybe work backwards from the results and see if you can figure it out yourself.

Also, if someone is a bit of a whiz with computers, it might be possible to make a spreadsheet where you can just plug in the variables and it'll do all the calculating and just give you the ranges. I was hoping to maybe do that myself, but I don't really know much about excel, and can't be arsed learning.

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Wow, this is freaking brilliant!! Nice job Nocuous.

On a side note to SI, why is it so unnecessarily complicated? Does it really add anything to the game by including vague personality descriptions like Jovial and Fairly Sporting?

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  • 2 weeks later...

Just wanted to (belatedly) make a post saying how awesome this is.

Really SI just needs to change things up and have a better indication of your team players "hidden stats".

I've just had a young player leave my club who was never happy with us, to now find out the fans are glad to see the back of him. Looking him up on your guide I see he has very low temperament.

Player Profiles should list them all:

Temperament: Very Low

Sporting: Low

Consistency: Good

Etc.

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I wouldn't like all the hidden attributes listed. I feel coach reports should simply have much more information. Once a coach has full knowledge of the playing staff and maybe high man management, thn he starts giving some feedback in his report.

You wouldn't be able to see everything no matter how good he is, but a coach telling you that one of your players is quite tempremental and cannot handle pressure, would be good. They all ready do it for consistency so why not.

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Wow, I am impressed. And you sir, are a geek :D

Thanks, that will come in handy when buying my next players!

Just to get some hidden attributes right:

Temperamental: The lower the attribute, the more temperamental a player is? So you would want players with high temperamental attribute?

Pressure: A high pressure attribute means, they handle pressure well, right? I think I heard someone saying that a very high pressure attribute can result in a player becoming too careless on the pitch because he doesn't feel any pressure. Is there any truth to this?

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Wow, I am impressed. And you sir, are a geek :D

Thanks, that will come in handy when buying my next players!

Just to get some hidden attributes right:

Temperamental: The lower the attribute, the more temperamental a player is? So you would want players with high temperamental attribute?

Pressure: A high pressure attribute means, they handle pressure well, right? I think I heard someone saying that a very high pressure attribute can result in a player becoming too careless on the pitch because he doesn't feel any pressure. Is there any truth to this?

No, the lower the Temperament, the better. Higher Pressure means better at handling pressure, so high = good.

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I don't see Devoted or Born Leader on there. Are those personality types taken out in FM12?

If not, this is how they worked in FM10 and 11:

Born Leader: Influence = 20 & Determination = 20. Age needs to be 23+ (if age requirement not met, he would be Driven).

Devoted: Loyalty = 20 & Ambition = 6-7 & 'Likes team' rating 100+

Edit: Ups, Leader is missing too.

Leader: (Influence = 19) or (Influence = 20 & Determination < 20).

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No, the lower the Temperament, the better. Higher Pressure means better at handling pressure, so high = good.

Huh? But the bad personalities like Temperamental and Media Handling Styles like Volatile, Confrontational all have very low scores for Temperament, so you'd assume that low Temperament is bad.

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Huh? But the bad personalities like Temperamental and Media Handling Styles like Volatile, Confrontational all have very low scores for Temperament, so you'd assume that low Temperament is bad.

You are absolutely right :) ... my bad. I mistook it for Controversy, where the lower is better.

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You are absolutely right :) ... my bad. I mistook it for Controversy, where the lower is better.

I think they changed things up so that ALL attributes are better when high now. So Injury Proneness 20 means he is very unlikely to become injured. I have not had this confirmed, though. I think this happened either in FM11 or 12.

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I think they changed things up so that ALL attributes are better when high now. So Injury Proneness 20 means he is very unlikely to become injured. I have not had this confirmed, though. I think this happened either in FM11 or 12.

Spoiler here - I'm going to reveal the injury proneness level of a player who has a reputation to be very prone to injuries in real life.

Ledley King has an injury proneness attribute of 20 in the editor

, therefore I think it's safe to assume a high injury proneness attribute is still very bad.

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Spoiler here - I'm going to reveal the injury proneness level of a player who has a reputation to be very prone to injuries in real life.

Ledley King has an injury proneness attribute of 20 in the editor

, therefore I think it's safe to assume a high injury proneness attribute is still very bad.

Ok then we can assume that high numbers in an attribute is MUCH of something. So why is low numbers in Temperament bad? It would be nice if SI told us about their reasoning behind high/lows vs good/bad in the editor, since many of us like to edit data.

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Just wanted to (belatedly) make a post saying how awesome this is.

Really SI just needs to change things up and have a better indication of your team players "hidden stats".

I've just had a young player leave my club who was never happy with us, to now find out the fans are glad to see the back of him. Looking him up on your guide I see he has very low temperament.

Player Profiles should list them all:

Temperament: Very Low

Sporting: Low

Consistency: Good

Etc.

Would be nice to be told which players your fans didnt like, why cant this be done?

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Ok then we can assume that high numbers in an attribute is MUCH of something. So why is low numbers in Temperament bad? It would be nice if SI told us about their reasoning behind high/lows vs good/bad in the editor, since many of us like to edit data.

It's his ability to handle his temperament.

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  • 4 months later...

Also, if someone is a bit of a whiz with computers, it might be possible to make a spreadsheet where you can just plug in the variables and it'll do all the calculating and just give you the ranges. I was hoping to maybe do that myself, but I don't really know much about excel, and can't be arsed learning.

Making a spreadsheet of it isn't that difficult but it does take a lot of time. After the release of the next FM, I'll have a go at it. In case personalities differ, I'll be waiting for the release of your adapted guide too. I'll only be able to relaese an open office spreedsheet though. ;-)

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I don't see Devoted or Born Leader on there. Are those personality types taken out in FM12?

If not, this is how they worked in FM10 and 11:

Born Leader: Influence = 20 & Determination = 20. Age needs to be 23+ (if age requirement not met, he would be Driven).

Devoted: Loyalty = 20 & Ambition = 6-7 & 'Likes team' rating 100+

Edit: Ups, Leader is missing too.

Leader: (Influence = 19) or (Influence = 20 & Determination < 20).

Personally, i think thats hilarious - how is a born leader by attributes not a born leader because of his age? He's a born leader whatever his age! He was born a leader! lol

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So, I'm signing Anthony Gutierrez:

Personality: Fairly Professional

Media Handling: Level-Headed.

Determination: 10

Fairly Professional : Pro 15-20, Det 1-14

LH: Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)

Pro 15-20, Det 1-14, Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)

Determination 10. None apply of the 12467.

Not Evasive either. Given that being Evasive requires both Pressure and Professionalism to be 15 or more, we can be sure that at least one of Pressure or Professionalism for this player is below 15

From the Personality we know that Professionalism is 15-20 so it'll be Pressure that's 1-14.

Now I get lost. Where do I go from there?

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Fairly Professional: (Professionalism = 15-17) or (Professionalism = 18-20 & Temperament < 10).

Level-Headed: Controversy < 15 & Loyalty > 10 & Temperament > 6 & (Sportmanship > 11 or Professionalism > 12)

I would say

if PRO = 18-20, then TEM = 7-9

if PRO = 15-17, then TEM = 7-20

then the rest is:

CON = 1-14

LOY = 11-20

SPO = 1-10 (as PRO > 12)

DET = 10

I have not seen DET being relevant for FP or LH in my tests.

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  • 2 months later...

I really think SI should add a option to show hidden attributes or a choice to show particular hidden attributes when you create a game. People will 'cheat' either way but it's pretty ludicrous that people are buying 3rd party pieces of software to view stats. I really know what the big deal is, just add a option when you create a game, those who want to use the feature can, those who don't wont have to.

Let's be honest there are so many websites out there listing players and attributes, it's hardly a secret.

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  • 1 month later...

I'm trying to figure out what to look for when searching for a tutor to take on a youngster I believe in. I want a tutor with

15+ det

15+ pro

15+ pre

So, I set up a search filter like this:

position can play {tutees position}

age is at least 23

reputation is {at least as high as tutee}

determination is at least 15

I then look for the following personality/media-handling combinations:

Personality - Media Handling

Model Citizen - whatever

Model Professional - Evasive, (whatever) OR Unflappable, (whatever)

Perfectionist - Evasive, (whatever)

Driven - Evasive, (whatever)

Determined - Evasive, (whatever)

Very Ambitious - Evasive, (whatever)

Ambitous - Evasive, (whatever)

Very Loyal - Evasive, (whatever)

Loyal - Evasive, (whatever)

Iron Willed - Evasive, (whatever)

Resilient - Evasive, (whatever)

Light-hearted - Evasive, (whatever)

Spirited - Evasive, (whatever)

Resolute - Evasive, (whatever) OR Unflappable, (whatever)

Is this correct, or am I missing something?

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I wouldn't want someone loyal as their ambition and determination would be really low.

You are mistaken, although I have found some players with "Loyal" personality can be difficult to tutor.

A player with 17 Determination, 17 Professionalism and 18 Loyalty can have a "Loyal" personality when Ambition is 7 or less. A higher level of ambition would be much more preferable.

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I don't think there are any model citizens in the game, there are a few model professionals (like Scholes or Lampard).

Players hidden personality attributes can be changed, they can change with age, tutoring and events.

I'm trying to figure out what to look for when searching for a tutor to take on a youngster I believe in. I want a tutor with

15+ det

15+ pro

15+ pre

So, I set up a search filter like this:

position can play {tutees position}

age is at least 23

reputation is {at least as high as tutee}

determination is at least 15

I then look for the following personality/media-handling combinations:

Personality - Media Handling

Model Citizen - whatever

Model Professional - Evasive, (whatever) OR Unflappable, (whatever)

Perfectionist - Evasive, (whatever)

Driven - Evasive, (whatever)

Determined - Evasive, (whatever)

Very Ambitious - Evasive, (whatever)

Ambitous - Evasive, (whatever)

Very Loyal - Evasive, (whatever)

Loyal - Evasive, (whatever)

Iron Willed - Evasive, (whatever)

Resilient - Evasive, (whatever)

Light-hearted - Evasive, (whatever)

Spirited - Evasive, (whatever)

Resolute - Evasive, (whatever) OR Unflappable, (whatever)

Is this correct, or am I missing something?

You need good professionalism to develop young players so they train better, so tutors who have -

Model Citizen, Model Professional, Professional, Fairly Professional, Pefectionist and Resolute.

Will all guarantee a professionalism stat of at least 15.

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You need good professionalism to develop young players so they train better, so tutors who have -

Model Citizen, Model Professional, Professional, Fairly Professional, Pefectionist and Resolute.

Will all guarantee a professionalism stat of at least 15.

Yes, I know what the hidden attributes do. And as I want my youngster to deal well with pressure as well as beeing professional (and retain the determination he's already got), I wanted to find out what to look for when searching for a tutor with determination AND professionalism AND pressure at 15+.

Thus, what I wanted was for someone to verify that I'd interpreted the tables in the OP correctly.

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You are mistaken, although I have found some players with "Loyal" personality can be difficult to tutor.

A player with 17 Determination, 17 Professionalism and 18 Loyalty can have a "Loyal" personality when Ambition is 7 or less. A higher level of ambition would be much more preferable.

Sorry, you're right I misread the numbers. Their ambition would still be low which is not good. The three key ingredients for increasing CA are determination, ambition and professionalism.

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Sorry, you're right I misread the numbers. Their ambition would still be low which is not good. The three key ingredients for increasing CA are determination, ambition and professionalism.

Sorry OneU, it's two key attributes. See posts #12 and #16 here http://community.sigames.com/showthread.php/349418-Coaching-youngsters

The notion that Determination is a key development attribute has been picking up pace again recently.

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Sorry OneU, it's two key attributes. See posts #12 and #16 here http://community.sigames.com/showthread.php/349418-Coaching-youngsters

The notion that Determination is a key development attribute has been picking up pace again recently.

Yep determination isn't revelant to player development, professionalism and ambition are.

Determination is good to have though and can be raised through tutoring if the tutor has a high determination.

You can get very determined players that aren't that professional or ambitious.

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Yes he can.

Then I stand corrected. I didn't realise a player that wasn't determined could become 200CA. I've always been fixated on getting determination as high as possible for development in youth, but I guess that can come last when they're 21/22. Thanks for clearing it up.

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Then I stand corrected. I didn't realise a player that wasn't determined could become 200CA. I've always been fixated on getting determination as high as possible for development in youth, but I guess that can come last when they're 21/22. Thanks for clearing it up.

Some of this should help clear it up further: http://www.thedugout.net/community/showthread.php?t=67502

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  • 2 weeks later...
  • 5 weeks later...
Eva, Res Con 1-5, Tem 7-14, Pre 15-20, Pro 15-20

Hi! Thanks for your research and write-up! Really interesting, but...

Are you sure about this? In my search for the perfect tutors I found a player: Model Professional and Reserved/Evasive.

This tells me he's Con(sistency) 1-5. Yet in his scouting report, it says his "Specific Strength" is Consistency.

How does this work?

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Hi! Thanks for your research and write-up! Really interesting, but...

Are you sure about this? In my search for the perfect tutors I found a player: Model Professional and Reserved/Evasive.

This tells me he's Con(sistency) 1-5. Yet in his scouting report, it says his "Specific Strength" is Consistency.

How does this work?

Controversy.

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  • 6 months later...

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