- tactics relying overly on corner (exploits) to score
- risky tactics relying on the boost that comes with superb morale across the board, e.g. boost of the dribbling success of a single inside forward/winger
- tactics that employ risky positioning play, such as the full backs pushing forward all the time regardless of opposition and scoreline, and the player never adapting to anything
etc. might not be as effective anymore, as corners, both extreme ends of the morale scale and a bug that caused the AI teams to not properly react to a scoreline are changed and fixed respectively. And that is it. The game has never been about babysitting your players at all times via talks if you didn't want it to, nor is the visual part of the engine merely an estimate representation of what is being calculated, no matter how often everything is being theorized by someone, and then picked up as fact by a dozen.