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Thread: Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.

  1. #5601
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1) I would really like to be able to get more involved in the financial part of he club. I imagine it could be done by implementing a new "Chairman-Manager Mode" or something like this. I know that's a difficult thing to implement, but it will add a great amount of depth to the game. Just think about investing yourself into stadium/training facilities etc.

    2) I would also like a view from above of the stadium area. This, in connection with the possibility to expand the stadium add bars and pubs, ticket shops and so on would be great (like in Ultimate Soccer Manager series).

    3) SI should really think of something to do with the money earned as manager.

    4) I would like to be able to create yourself some setplays. It's really something when you see your players scoring from setplay routines created by you.

  2. #5602
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1) Fans reaction to cup ties.
    You get a message before the cup draw of who the fans would love to get drawn against (rivals, easy ties etc) and one after saying what they think of the draw.

    2) Watch the players line up before a game.
    I would love to see the players lining up and shaking hands as they do before a game IRL. Instead of just walking onto the pitchand standing in formation. Also for the players to spend a bit more time on the pitch afterwards. Shaking hands, applauding the fans etc.

    3) Flair and technique shown in the ME
    Players doing stepovers (at least) and other skills to get past players. Not just running past them as though they aren't there.

    4) Some better ball boys? Or a multiball system for higher leagues.

  3. #5603
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Have RPG like coaching stats for the user been noted? We seem to start at a disadvantage compared to other managers as it seems we're one coach down. They could change over time depending on various things such as how we implement our training, we could create the stats at the beginning chosen in a point buy way.

  4. #5604
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Couple of things:

    1 - Could SI include an option of "would listen to offers" for players - a sort of transfer list half way house. I am sure IRL scouts know who manager's would listen to offers for but aren't officially transfer listed. In my game I have a couple of players who will eventually get offloaded but for now I don't want to list them and potentially ruin their morale. Would seem indicating a willingness to listen privately could tempt teams into bidding?

    2 - Press-Conferences. There are a million view on these on here and I am sure SI are all over this. I don't subscribe the the "remove them" views as all managers have to interact with the media. My views are just that they are way too limited, predictable and repetitive. I feel that they need to grow with the manager but above all can SI do something about the following questions:

    > You've had a 2 week break how do you think it will affect your team - err we haven't it was internationals so as a big club my players are coming back tired/injured etc

    > Your players have a real eye for a goal (when you've just lost) - just seems totally irrelivent (yes we do but we couldn't defend for toffee!)

    > You've managed to keep your unbeaten record going [with the answer of yes each win...] (when you've just drawn) - this at least needs to be split so that you can talk about remaining unbeaten of talk about continually winning

    > Title Rivals (being based on pre-season predictions when the team are in 7th etc) - surely this should be dynamic to change to your actual rivals?

    3 - Fan's Reactions. Some of these are just unrealistic i.e. playing as lower league clubs punching above their weight and fans being "disappointed" with an away draw against Man Utd.

    Personally I am not sure how often these should be displayed - might sit better in the backroom meeting/chairman meeting (new option)? i.e. A coach advising that over the past X weeks fans were happy with A results, satisfied with B results but unhappy with C results.

    I also think the reaction needs context. I.e fans unhappy at losing to a team when you've played Kids (Carling Cup etc) - fair enough to express a wish of more senior players being involved however I have never seen negative comments when Arsenal drop out of the Carling Cup early IRL

    On a more fundemental aspect can the players they'd like to see be made accurate. I have a CM who is also a CB and when he has a bad game playing at CB the fans suggest that one of my CM's should have played rather than another of my CB's

  5. #5605
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I've got a few for this, some pedantic, some not so, lets hope those SI developers are reading

    In no particular order;

    1. Dugouts: The dugouts should be at the bottom of the in-match screen so the way that you are facing is the way the dugout is facing. As a manager I would like to think I would spend most of my time in the dugout but for some reason FM puts us in the stand opposite the dugout. Very strange.

    2. Training rest: I am sure it used to be an option to rest players on the day after a match. Now after each match I have to click the player, click training, click rest for one day, move to next player, tedious. I don't even want to rest the whole squad, just the outfield players involved in the match.

    3. Opposition instructions: I use this quite a lot so instead of drop-down menus which again is tedious how about a list of the players with the options presented as tick boxes across the screen. Hard-tackling on Rooney, tick; Closing down on Lampard, tick; etc. Much less time consuming.

    4. Traditional team ends: Home teams shoot into their own fans in the second-half in about 95% of games. In FM its as random as butterfly jelly.

    5. Additional languages for managers: If I want to be like Mourinho (at least in language skills) why can't I be?

    6. The European Home-grown rule: According to the UEFA website the home grown rule is 8 players trained in nation and not 4 at club, 4 at nation http://en.archive.uefa.com/uefa/keyt...536/index.html please, please, please can this be corrected?

    OK, so maybe they are all a bit pedantic but as players of MLB The Show will testify, its the culmination of all the little things that makes the big thing all the more beautiful
    Last edited by Cochese; 01-04-2010 at 14:44.

  6. #5606
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Just building on the above post

    Quote Originally Posted by Crystale View Post
    3) SI should really think of something to do with the money earned as manager.
    One thing I thought about while playing my Barcelona save is how long it takes to learn a foreign language. I reckon this should be tweaked a little.

    You should be given the option of using your earnings to learn a foreign language at any stage of the game. Obviously if you are managing in Spain you'd want to learn Spanish. Depending on how much you've got saved up will determine how expensive and professional you can afford, and thus how quickly you can learn the language. For example if you are managing Barcelona on £50,000 a week you can afford professional language coaches (and possibly a translator to help you in the short-term in the dressing room) and so you can grasp Spanish quicker. If however you are in charge of a lower league Spanish club and you haven't got that much saved then it'll take you longer to learn Spanish and thus make conveying your tactics to your players harder.

    You can also use this to learn a foreign language prior to moving abroad so you at least have a basic grasp of the language before you take over at a club. In addition to this if you sign a player who doesn't speak the same language as any of the players, but would be a star for you then you can learn to speak their language in order to help them settle in to their new club.

  7. #5607
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Some wishlist items for National Team management...

    Training camps... Even for a short few days between selecting the squad and the game... This would allow the players to get accustomed to the tactics the National Team runs. Right now, it seems as though a coaching staff for a NT is useless... Perhaps the assistant coaches can 'rate' the players based on the few days of training to help with match squad selection.

    Watch Games... I like being able to attend games, but having to 'watch' them is annoying. It'd be nice to be able to virtually attend a match, and send assistants to other matches and get scouting reports.

    Scouting Reports... It sucks that we can't see them easily as with club.

    Better Interaction... To be able to ask a player to learn a new position (i.e. ask a CB to learn SW for National Team would be useful). Also, being able to answer why you left a player out of the squad for a friendly with something like 'I'm just giving someone else a run out, he's still in my first team plans'.

    National Pool... This is the big one... I'd love to revamp this thing completely. Basically, I'd like to see some Depth Charts by position (i.e. like in the manager home screen with the multiple windows, you can use each as a list of players and each window is customizable. So I could label one 'Centerbacks', another 'Box2Box Mids' etc. and import players into them accordingly... Also, the ability to 'label' a player would be nice... so when looking at the main squad list or in the national pool list, you could see a label like 'auto' as in automatic selection to the squad, 'rotation' as in they will rotate with a few others to find out who will win the final spot come the 'big matches'... and 'future' as in someone who isn't there yet, but might rush their development a bit by giving them senior team playing time... basically like in club management with 'squad status'...

    Development Impact... I'd like to have more of an impact on things. I know some National managers are responsible for getting younger players noticed by larger clubs, which helps the growth of the player. It'd be nice to know that you can 'showcase' a young star and get them moved to a bigger club and even just having given them playing time on the National Team should boost their development.

    Anyhow. I love National Team management in the game, but it would make it much more playable with some add-ins... especially the national pool and labels- it seems as though utilizing the squad status and scouting reports from club management would be transitioned easily enough. Same with upping the player interactions.
    Last edited by pleming; 02-04-2010 at 04:29.

  8. #5608
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to select a "preferred teams list" of clubs whose job I would apply for if I go on holiday. That way I don't keep having to come back from holiday every time Barnet, Rotherham or some other god forsaken team want me.

  9. #5609
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    The match engine needs to be more realistic, even small things like the ball bouncing of the ad boards through back of the net is annoying.

  10. #5610
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Teamtalking subs - The one thing that ****es me off immensely is not being able to give oncoming subs a teamtalk through the main tactics screen! You can only do it through the quick sub option, which I barely use as I tweak as I sub.

  11. #5611
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Striker475 View Post
    Teamtalking subs - The one thing that ****es me off immensely is not being able to give oncoming subs a teamtalk through the main tactics screen! You can only do it through the quick sub option, which I barely use as I tweak as I sub.
    I believe you can do this. Go into the main tactics screen, make the change, and the 'Team Talk' sub menu should light up. Click on it, and give the team talk.

  12. #5612
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    i would like the big clubs like man u/arsenal/chelsea not to become rubbish in the first couple of seasons and remain quite dominant

    in the last few fms i've found that the top 3/4 always become pretty poor too quickly

    i know it's possible that they might slip up, but not in the manour it happens in-game

  13. #5613

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I want to hear Viva La Vida everytime my Hamburger SV scores a goal at the HSH Nordbank Arena..

    I would like to see the top clubs be at the top in the 1 season at least. I've seen Frankfurt in the 1st place with 6 games to go.

    Also, prevent top clubs - Inter, Milan, Madrid, Barça, ManU, Arsenal, etc from buying so many rubbish players. That's why the user always ends up dominating the game (with a much smaller club) after a few years.

  14. #5614
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Rename FREDs/Newgens/Whatever their bloody name is 'Neps'

  15. #5615

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Press conference.

    I can say one thing to the press, but have a completely different speech to the team..

    i can say "there's no way we're going to win this one" or something like that in public, but say to the lads that we can take them down. It makes mind games impossible at a press conference.

  16. #5616
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would like to see in FM2011, when you join a club you get to meet the chairman or board and put together a plan etc ie set objectives or could be a 5 year plan or 2 year plan dependent on which club you joined

  17. #5617
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Inviting team/player/president to an elegant restaurant for dinner. Why? Christmas with team. Individual problem of player. Discusing team status with president. Simple but quite cute.

  18. #5618
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Is it possible to implement the ability to offer other interested clubs a player on the same terms as you have agreed with 1 club? For example:

    I have a player who is not transfer listed but I am prepared to listen to offers for. A club comes in an I negotiate the acceptable fee/add-ons etc and accept a bid. Now because he is not listed the other interested clubs do not come in so can it either:

    Increase the likelihood of other clubs coming in for him

    OR

    allow me to offer the same terms to the other clubs without necessarily listing and annoying him

  19. #5619
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Something I'd love to see for next year's game is the ability to design your own stadiums, and modelling of the stadiums that already exist in the game. It would add to the match day feeling to actually get the feeling of playing in eg. San Siro instead of the generic stands we have now. Also, I'd like to have the option of more camera angles where you could see more of the stadia. All doable I'm aure.

  20. #5620
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by trigz76 View Post
    Something I'd love to see for next year's game is the ability to design your own stadiums, and modelling of the stadiums that already exist in the game. It would add to the match day feeling to actually get the feeling of playing in eg. San Siro instead of the generic stands we have now. Also,

    Is this "Architect Manager"?

    Quote Originally Posted by trigz76 View Post
    Also, I'd like to have the option of more camera angles where you could see more of the stadia. All doable I'm aure.
    I've wanted more camera angles too - I had a poll about it.


    360 control of view with zoom was a winner I think.

  21. #5621
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like the remote possibility of physical violence among players, or a nude spectator invading the field (less than 0.01% chance).

    I'd like to see additional graphics and videos, such as the country map of where the club is located. Celebratory videos (with fireworks and party, interviews) when my club is champion. More fancy visual stuff (as long as it doesn't affect computer performance).

    Better shields for South American clubs. I wonder why Flamengo or Sao Paulo don't have their real shields displayed..

    These are minor tweaks really. The game is great!

  22. #5622
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Rupal View Post
    Before you decide on which club to manage it would be useful if you could have some basic financial information. For example, it would help to avoid choosing a club where the only thing you can do is to get rid of players at the start of the season in order to reduce the wages to within the budget laid down by the Board. While some people may enjoy such a challenge, not everybody does and it can be an irritating waste of time having to start all over again.
    One solution for this is to save your game at the 'choose a club screen'. This is what i do so i can start a new game quickly without having to load the whole database...
    Last edited by dezeman; 06-04-2010 at 15:14.

  23. #5623
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Would it be possible to get more options when accepting loan offers for your players. Currently if you offer a player out on loan and 20 or more clubs come back with offers you only have the option to accept all loan offers for a player. Now I have to go through each offer seperately as otherwise I am accepting loans with future fees attached which I don't want. It would also be nice to able to automatically accept additional loan offers based on the squad status, so I can accept all the valuable member offers easier.

  24. #5624
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    U18/19 and Reserve players should be able to become each other's favoured personnel. I had a AML and AMC who were together solely responsible for winning the U19 league with the AML giving most assists to the goals the AMC scored. That sort of cooperation should result in them favouring each other.
    Also staff should be able to build relationships with players and other staff members. I can imagine a physio becoming a favoured personnel of a player he helped return to his game. Also a player would favour a scout who helped him get signed by the club of his dreams, for example.

  25. #5625
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to see stats for leagues and other competitions like a top 50 list with players who played the most matches in the particular league, and the same for goals scored. This would also be cool for clubs, now we only get to see the player with the most league appearances, a top 20 list would be a good feature.

  26. #5626
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Here's an article by jonathan wilson, and what he mentions is what I want improved in the game.

    http://www.guardian.co.uk/sport/blog...al-modern-game

    Next, Id like to see more positions in the game, instead of the rigid positioning we currently have.

    Id also like to see me having two options :

    1. Roam from position. It's already in the game, and it tells the player to move around from his position looking for space.
    2. Free Role: This is completely different from the above, as by giving a player this instruction you tell him hes free to roam ALL the pitch.

    Then id like to see the option of being able to tell my players the specific space to run into, for example i can start in a 4-3-3 line-up and then tell one of my MC's to go to the space on the left flank, like iniesta and keita at barcelona.

    Also, I'd like to see the CBs involved more in the build up play, at barcelona the 2 CBs are very important for building up the attacks.

    Here are the passing statistics from the match against arsenal at the camp nou.

    http://www.zonalmarking.net/wp-conte...tats-xavi1.jpg

  27. #5627
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Academies and Centres of Excellences need to be introduced, filtering through the amount of money which should be invested eg smaller clubs can devote larger amounts to bring through better players.

    Construct a philosophyto determine the type of players which come through ie the rating maybe general but stronger in say Arsenal - technical players, West Ham - passing etc

    Employer director to administer the academy or coe and employs coaches, no need to have matches playing as these games are irrelevant and results are realistically not published anyway. Have all ages u9s to u16 (scholars or old school YTS after 16) all players greyed out but you have the option to sign the better players after ages 12 for example and offer contracts to more talented individuals.

    Thoughts?

  28. #5628
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    Thumbs up Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    It would be nice if these suggestions reach SI team - any way to confirm this?...

    My suggestions (as long as commercial and technical constrains allow them):

    - add real pictures of maps, cities, stadiums, fans... (The game visuals is just too cold)

    - add short videos: for ex., a pirotecnic show with crowd party, prompted when you win the national league (as it is now, the game is limited to a few telegrams sent by the board, and that's too poor).

    - improve: off-side (urgent!)

    - include more options of marketing, advertising, business features.

    include some SIM-like elements onto the managers biography history.

    As I said, as long as these suggestion do not hamper playability... Thanks.

  29. #5629
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to see positional oppositional instructions.

    Example: I'm marking the right-winger in my own custom way. He gets substituted and another player is brought on. I reset the same instructions for this player, yet before they can take effect, that player has scored. However, if I had positional instructions, I could say 'Anyone who comes into that role, deal with them this way' so that I wouldn't have to re-do my instructions every substitution.

  30. #5630
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    And as I've said before

    When you take over a new job, you should be able to negotiate various clauses, such as upgrade facilites, bonuses for promotion, unsackable for first year etc etc.

    Also when applying for a job, perhaps an interview with the chairman. How are you going to play? Will you follow the club's ideals? What's your long term goal?

  31. #5631
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    us as the manager should have more effect on a players stats, especially the mental stats, for example if the player has a good relationship with the manager his work rate is increased by +3 , if bad relations -3 or something along them lines, that way smaller teams with a g8 team spirit can punch above there weight as Fulham have been doing and as we have seen with Zamora.

    also i know it could be viewd as going down a RPG route, but i feel there needs to be some benefit to getting a contract, maby being able to select an upgrade to the club, or something, as the money offered has no relevance or help to us

    finally the news and media side has been pretty much the same since i can remember, except for a few pointless additions such as press conferences which after a while get annoying and the assistant takes them, and the transfer system needs allot of improvement , there should be more room to negotiate and more options
    Last edited by TurkzZ; 09-04-2010 at 13:03.

  32. #5632
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Deisler26 View Post
    What's your long term goal?
    Score as many as possible?

  33. #5633
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by phd_angel View Post
    It would be nice if these suggestions reach SI team - any way to confirm this?...

    My suggestions (as long as commercial and technical constrains allow them):

    - add real pictures of maps, cities, stadiums, fans... (The game visuals is just too cold)

    - add short videos: for ex., a pirotecnic show with crowd party, prompted when you win the national league (as it is now, the game is limited to a few telegrams sent by the board, and that's too poor).

    - improve: off-side (urgent!)

    - include more options of marketing, advertising, business features.

    include some SIM-like elements onto the managers biography history.

    As I said, as long as these suggestion do not hamper playability... Thanks.
    yh i agree, while some of these can be viewed as window dressing etc, your right, fm does have a slightly cold empty feeling to it sometimes lol

  34. #5634
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'm just curious if longer-term contracts are going to be brought in. I noticed today that Reina has signed up until 2016, and six years is more than you can do on FM (it's here: http://news.bbc.co.uk/sport1/hi/foot...ol/8338536.stm). Obviously it would be difficult to tie players down for so long and they'd have to love the club in order to want to commit.

    Anyone know why five years is currently the longest you can tie someone down for? Just curious if there's previously been any rules around it.

  35. #5635
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Deisler26 View Post
    I'd like to see positional oppositional instructions.

    Example: I'm marking the right-winger in my own custom way. He gets substituted and another player is brought on. I reset the same instructions for this player, yet before they can take effect, that player has scored. However, if I had positional instructions, I could say 'Anyone who comes into that role, deal with them this way' so that I wouldn't have to re-do my instructions every substitution.
    I agree. closing down always a DMC who is later moved to MC or DC is v annoying if you dont spot it.

  36. #5636
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Deisler26 View Post
    I'd like to see positional oppositional instructions.

    Example: I'm marking the right-winger in my own custom way. He gets substituted and another player is brought on. I reset the same instructions for this player, yet before they can take effect, that player has scored. However, if I had positional instructions, I could say 'Anyone who comes into that role, deal with them this way' so that I wouldn't have to re-do my instructions every substitution.
    I said that earlier in another thread
    (not those exact words but same idea)

  37. #5637
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by saintric_21 View Post
    some great ideas on here! more interaction is definatley needed with players and staff.

    One thing I would like to see is MANAGERS PLAYER OF THE YEAR where you can pick out a player that you believe preformed outstanding in that season/year.
    This could involve the player thanking you and maybe other players having a PR saying 'Thinks the Manager has favorites among the players' ect ect
    That is a good idea, I actually added a player of the year with a manager vote to one of my network games a few years ago.

    I believe that a few years ago, Football manager was beginning to attempt some pre-empting of real world events and situations (I mean bigger than adding world cup to the 2010 season lol). FM featured compensation for developing young players a full two seasons before the real world football media were reporting on these events.

    Another example is the home-grown players rule, or set of rules which govern the FM world where such rules in the real world won't apply until at least 2 seasons time, or the player registrations rules.

    it wasn't just pre-empting a FIFA ruling or two but also some interactions with players, referees or between clubs. Have you ever noticed how the real world of football will clamp down on things, or try to encourage other things every few years? I'm thinking of this season's "respect" campaign for referees and what i feel will be next seasons clamp down on diving (take it from me this is coming). Next season should also see a lot of attention being paid to ever younger players being stolen by international teams (Teen Brazilians being taken to Portuguese clubs and then selected by Portugal in internationals for instance)...


    here is the thing, FM hasn't really being innovating in and anticipating things like this for the last couple of games. Fair enough they had all their time taken up with a work in progress 3d match engine but they need to keep the pace and keep things interesting with some more of that mythical intuition so lets put those features in, or at least make the in game media savvy about those issues.

    One last thing, I don't fully agree with what most people say about player-manager-boardroom interactions. Some of these ideas are just too far out there, for example the manager has nearly no say at all in stadium expansions and quite often a manager will just confer with the chairman about a player, who will then go out and do the negotiating. That brings me nicely to agents, who live to inflate the wage bill for any player willing to pay 25%, who talk only to the chairman of a club or the man holding the purse-strings anyway! I'm all for realism but i still want to handle the transfers... get rid of that and i'll be walking like Keegan did!


    Game difficulty should be addressed by having some sort of mass information sharing network that can provide support and feedback, competition and rivalry so that newer players can find out for themselves how to manage a side into the champions league from obscurity... oh wait, i think there is one. I am firmly in favour of support networks for these kind of games, whether that is using an internet forum or an enhanced Assistant manager AI who can handle as many aspects of the game as the manager wants, based on a tick box being checked... and there isn't much point in asking for that because it gets more in depth every year anyway.

  38. #5638
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by saintric_21 View Post
    some great ideas on here! more interaction is definatley needed with players and staff.

    One thing I would like to see is MANAGERS PLAYER OF THE YEAR where you can pick out a player that you believe preformed outstanding in that season/year.
    This could involve the player thanking you and maybe other players having a PR saying 'Thinks the Manager has favorites among the players' ect ect

    Maybe a rating for how much the media rate you as a manager or like you,which could result in them constantly houding you in the press on your decisions in the tranfer market and other things and if the like you them constantly putting your name forward for other job vacancies
    Quote Originally Posted by Beardeye View Post
    I agree. closing down always a DMC who is later moved to MC or DC is v annoying if you dont spot it.
    I see that as bad management when i don't spot those things, or when i set instructions without having done some research into the type of player who is playing (like hard tackling a dirty diver)

  39. #5639
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    My Wishes for FM11 our all to do with the RPG (Role Playing Game) aspect of the Game

    Better User Profile- I think that the user's managers profile should be 'improved'. By using the word 'improve', I feel it should be more like the AI's profiles. Being able to have favourite Personal and Clubs I think would be a huge bonus. Yes, I know that you can pick a Favourite Club at the start, but I feel you should be able to add Favourite Clubs as you progress through the game. (ie If you become a Favourite Personal at a Club, then you should have the option to add that club to your Favourite Clubs list). Same should go for People.

    Also I think that our (The User) profile should have the same attributes as the AI managers. (ie. Having the Attributes - 'Tactical Knowledge', 'Attacking', 'Working with Youngsters', etc.) These Attributes should be rated upon our performance, whether that be up or down.


    Real Life Football 'Talking Points'
    This is something that would be hard to introduce, but If it were to make an appearance in FM11 it would be great. What I mean by 'Talking Points' are things like the introductions of new rules. Do any of you remember last year when everyone was talking about the possibility of introducing the 'Five Officials' to a football match. (ie. 2 more officials behind the goal, being able to assist the referee's on any Penalty Claims). Well I think that there should be the rare Press Conference where the journalists question us on our views towards these topics. Whether or not we think it is a bad or good idea and if we think that they should be introduce or not. The most recent 'Talking Point' was the Play-Off system to be installed in the Premier League. All the managers were asked upon their views upon it and whether it should or shouldn't be introduced. Anyway, I thought it could be a nice Feature


    Keep the Same ME!
    I feel SI should keep the current Match Engine and just make improvements towards it. This would save us from having lots and lots of bugs within the ME when the game is realised, and will not have to wait until Patch 11.3!


    User's Past Experience
    When we begin a FM Career we choose our Past Experience. When you choose International Footballer you have your International Stats. This is a great feature of the game. Yet I feel we should be able to have had a Playing Career. Of Course you shouldn't be able to choose your Stats. Yet maybe we should have the Option of what Teams we played for? Of Course we shouldn't be anything like 30 Goals a season and Moving from Real Madrid to AC Milan to Man Utd to Man City within 4 seasons! Yet maybe have a maximum of maybe 4 clubs? I feel this would be fun





    Just a Quick Question, do SI check this thread for Ideas for the Next Game or not?

  40. #5640
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Notebook
    Currently there's a bug when you set a yearly reminder. It increments the day by 1 when the note occurs. That should be fixed.
    I'd like the ability to export/import notes. It's a pain creating the same notes for every save I start.

    Set Piece Testing
    When you're trying to set up a good corner routine, you have to play matches to see if it works. Ideally, you'd be able to pick some players and test out your set piece tactics on the training ground, without having to wait until your next game and waste opportunities while you're experimenting.

  41. #5641
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    How about Attacking shape and Defending shape out of the same formation/tactic... meaning, in the same tactic (i.e. MY TACTIC), I have an attacking shape of what is now seen when you use a 4-3-3 formation, but when we switch to the defensive half, a 2 forwards drops down and out wide and one mids goes to the hole so that we defend in what looks like 4-1-4-1 now.

    So rather than seeing one single formation in the right of the tactics box, we see two. Then we can move the players around as we see fit- maybe it's better for one of the forwards to drop straight back rather than wide, and a midfielder kicks out wide instead... options like that...

    so it'd look like this-

    OFF DEF

    --11--09--07-- = -------09-------
    --------------- = ---------------
    --10--04--08-- = 11--10--08--07
    --------------- = -------04------
    06--05--03--02 = 06--05--03--02
    --------------- = ---------------
    ------01------- = ------01-------

    And with such a thing, you could set two different roles- i.e. attacking and defensive roles... or more probably 'responsibilities'... Like your #4 would have defensive responsibilities of an anchor man, with attacking responsibilities of a deep lying playmaker... and obviously that's gonna be hard to find in one guy, so it would make sense to give a defensive anchorman more simple offensive responsibilities, like that of the current central midfielder defend role...

    My point for this is that a lot of guys are great in some attacking roles that absolutely make no sense tactically for me... I can't have 3 AMC's on the pitch... For example- Kaka is obviously great in an attacking role in the AMC playmaker... but that means you have to give up something in the midfield to put him there. To allow him to roam up into that spot on attack, but drop back into a more sensible defensive spot in the middle of a flat four would be awesome.

    This also applies to Liverpool, where clearly Gerrard is being used in defense as the MC with two DM's slightly withdrawn from him, but there is no denying that on attack, he slides WAY up, maybe even into a FC role.... being able to build a tactic around that would be great.

    Thanks! I love FM 10!!!

  42. #5642
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    pleming,

    Why don't you create 2 tactics? One attacking and one defensive.

  43. #5643
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Wonky View Post
    Notebook

    I'd like the ability to export/import notes. It's a pain creating the same notes for every save I start.
    Hope SI spot and implement that

    I'd like the following:

    Say the board give you 10 mil to spend. You spot a player that you know will improve the side, the scouts rate him, he's a future world beater. But his club wont accept lower than 11 million. I think you should be able to appeal to the board for the extra money to spend. The board would take into account his stats, age, rep, but also scout and staff reports, and if the position he plays in is one your club needs to improve on.

  44. #5644
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Wonky View Post
    pleming,

    Why don't you create 2 tactics? One attacking and one defensive.
    Because I don't want to change tactics every time possession changes... I'm talking about when my team has possession, we are looking like a 433, and players have certain responsibilities (defend, support or attack) and when we are defending, they take a 4141 shape, and their responsibilities change... from support to defend, from attack to support, etc.

  45. #5645
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    TRAINING...

    I'd like to be able to train one specific skill... i.e. John Obi Mikel needs to work on long shots- if he did, he'd be my CM Playmaker in a support role, and I'd be happy as a fiddle. Basically, it's one stinking skill, and I'd rather not take him out of my training group for CM's and create a special training group just for him.

    Plus, there is no guarantee that by pumping up that one area of training that this particular skill gets the benefit. I guess it'd be similar to asking a player to add or remove a 'special move' but not limited to just those extra traits... I gotta think that if a coaching staff put their effort into it, a guy with bad crossing could improve it, or bad marking could improve it.

  46. #5646
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1-Improvement on the training, like training moves of the team in 3d
    2-Before making a substitution, put players warming up
    3-A 3d view of the game from the bench
    4-More variety of 3d stadiums
    And please do not follow the line of TCM, i do prefer the more realistic management style of FM than the arcade management of TCM!
    Thanks and keep up the good work!

  47. #5647
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by pleming View Post
    Because I don't want to change tactics every time possession changes... I'm talking about when my team has possession, we are looking like a 433, and players have certain responsibilities (defend, support or attack) and when we are defending, they take a 4141 shape, and their responsibilities change... from support to defend, from attack to support, etc.
    I understand now. It wasn't obvious from your first post.

  48. #5648
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    On the Reserves and U18 pages - please can we have their league details at the top of the page NOT the main teams position.

  49. #5649
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Full backs to track back and not suddenly run away leaving the winger to cross would be good too.

  50. #5650
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Home and Away team player stats? (not just combined) all competitions.

    So you can see how your players are doing away from home.

  51. #5651
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Da Most I View Post
    Home and Away team player stats? (not just combined) all competitions.

    So you can see how your players are doing away from home.
    Very good suggestion. I'd like that too. Also, on the player history page, it would be nice if we could have a drop-down menu to choose which stats we want to see. League only, all competitions, etc.

  52. #5652
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by pleming View Post
    How about Attacking shape and Defending shape out of the same formation/tactic... meaning, in the same tactic (i.e. MY TACTIC), I have an attacking shape of what is now seen when you use a 4-3-3 formation, but when we switch to the defensive half, a 2 forwards drops down and out wide and one mids goes to the hole so that we defend in what looks like 4-1-4-1 now.

    So rather than seeing one single formation in the right of the tactics box, we see two. Then we can move the players around as we see fit- maybe it's better for one of the forwards to drop straight back rather than wide, and a midfielder kicks out wide instead... options like that...

    so it'd look like this-

    OFF DEF

    --11--09--07-- = -------09-------
    --------------- = ---------------
    --10--04--08-- = 11--10--08--07
    --------------- = -------04------
    06--05--03--02 = 06--05--03--02
    --------------- = ---------------
    ------01------- = ------01-------

    And with such a thing, you could set two different roles- i.e. attacking and defensive roles... or more probably 'responsibilities'... Like your #4 would have defensive responsibilities of an anchor man, with attacking responsibilities of a deep lying playmaker... and obviously that's gonna be hard to find in one guy, so it would make sense to give a defensive anchorman more simple offensive responsibilities, like that of the current central midfielder defend role...

    Players can't play in two positions, they have one position and then then different orders.

    What you have described can already be achieved you just need to understand and work on the orders.

    Where you place them in the tactics screen are their defensive positions, so you would line them up in a 4-1-4-1 formation then give them the relevant instructions.

  53. #5653
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like the game to recognise you've been promoted as soon as it hapens with regard to attracting players to the club.

  54. #5654
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Also to be told when your club will allow more staff.

  55. #5655
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I want to be in FM11.

    In the 3D match engine, that is. I want to see myself, the manager, waving my arms, yell at the referee, and talk to the players on the bench.

  56. #5656
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Yid Army View Post
    I think difficulty levels should be in.

    This could be implemented in many areas of the game, from choosing your club, to making your tactics, signing staff, picking your team, transfer negotiations, and many others. On very easy, you will be practiclly told what to do, good for those who know little about football and need lots of help at the start. On very hard, you will get no advice at all - it is all down to your judgement. One other key point - on the easier difficulties, the game should help you get a very good assman (maybe even a perfect one on v.easy) so that he won't give you nonsence advice, even if you are in the BSS/N.

    Thoughts?
    I thought this was partly reflected on past experience. Take for example, you manage in League 1 with no past experience - no-one will listen to you, and you'll have to prove yourself. Past intenational footballer, players are queueing up to sign for you, and your current squad is hanging on to every work you say.

    Weaker lineups in the cup

    I know you can sometimes get away with playing weakened teams in the league cup, and the board won't mind, but I'd rather the fans don't slate me if my "Wenger-ism" team of kids is narrowly knocked out by another Premiership side in the league cup quarters.

    And I want the press to pick up on the fact that I played a weakened team, not ask me the next match if theres a risk my team will be tired from the midweek game that none of them played in.

  57. #5657
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by pleming View Post
    How about Attacking shape and Defending shape out of the same formation/tactic... meaning, in the same tactic (i.e. MY TACTIC), I have an attacking shape of what is now seen when you use a 4-3-3 formation, but when we switch to the defensive half, a 2 forwards drops down and out wide and one mids goes to the hole so that we defend in what looks like 4-1-4-1 now.

    So rather than seeing one single formation in the right of the tactics box, we see two. Then we can move the players around as we see fit- maybe it's better for one of the forwards to drop straight back rather than wide, and a midfielder kicks out wide instead... options like that...

    so it'd look like this-

    OFF DEF

    --11--09--07-- = -------09-------
    --------------- = ---------------
    --10--04--08-- = 11--10--08--07
    --------------- = -------04------
    06--05--03--02 = 06--05--03--02
    --------------- = ---------------
    ------01------- = ------01-------

    And with such a thing, you could set two different roles- i.e. attacking and defensive roles... or more probably 'responsibilities'... Like your #4 would have defensive responsibilities of an anchor man, with attacking responsibilities of a deep lying playmaker... and obviously that's gonna be hard to find in one guy, so it would make sense to give a defensive anchorman more simple offensive responsibilities, like that of the current central midfielder defend role...

    My point for this is that a lot of guys are great in some attacking roles that absolutely make no sense tactically for me... I can't have 3 AMC's on the pitch... For example- Kaka is obviously great in an attacking role in the AMC playmaker... but that means you have to give up something in the midfield to put him there. To allow him to roam up into that spot on attack, but drop back into a more sensible defensive spot in the middle of a flat four would be awesome.

    This also applies to Liverpool, where clearly Gerrard is being used in defense as the MC with two DM's slightly withdrawn from him, but there is no denying that on attack, he slides WAY up, maybe even into a FC role.... being able to build a tactic around that would be great.

    Thanks! I love FM 10!!!
    That is pretty much what wibble/wobble is. Would love that to come back.

    I know it's said to be "impossible" and that you can do it with orders but it's too hard for a lot of people to do. A decent GUI designer for tactics to show where you want them to run and how you want them positioned is actually far more realistic, and how it's done in real life. Good old chalkboard.

    However that's not my suggestion.

    I'd love to be able to set my player instructions to actual players rather than positions on the pitch or at least be able to save a certain set of instructions as a template.

    So for example, in my Barcelona team, I have Di Maria and Henry as my left wingers. Currently it's set to winger with a few tweaks for Di Maria. However, when I change to Henry I don't want the same set of instructions, and I'd really like some Henry specific tweaked instructions too. That way when I switch them over, Henry is played how I've set him too previously. It would mean that I could tailor my instructions to players quickly, as is again more more realistic than bringing on a sub to play exactly the same way as the last guy. It just doesn't happen.

    Or, as I said, at least the ability to save a position's instructions as a template. Would make life a lot easier. As an added bonus, ability to import and export these instructions would be really good from a sharing side. Say someone has some brilliant instructions for Rooney, being able to share these with people.

    As I say, the original would be much more realistic when implemented with shouts. A manager would tell his team how he wants them to play (team instructions) and then the players would play the way the normally would (player instructions) going on how the team instructions are set.

    Anyone else like this? Obviously there are 5000+ replies on here and SI aren't going to read them all, so getting an idea of what the most wanted features are would be good for them and for us.

  58. #5658
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I've probably put this in here before but if I have I can't find it. Didn't do really thorough in my search but meh.

    I'm hoping for really in depth interaction with players -

    Talk to potential signings, maybe offer to show them around the training facilities, or send your assistent or one of your most senior and well-known players to go if it is a low rep youngster. Explain to a young signing that they are for the future and will be used sparingly for his first couple of seasons, and that he is a big part of future plans rather than a single 'squad status' in the contract. Convince players to join rather than offer a higher squad status and pay packet. Tell your £25 million striker target that he's going to be the focal point of the team and that you need him to complete the squad, instead of the generic 'Key Player' role.

    Also be able to develop real working relationships with your individual players. For example, a trouble maker with attitude problems at one club moves to your team and you curb his attitude and get him playing to his best (Anelka and Hiddink at Chelsea or Cantona with Sir Alex at United). Or a striker who is woefully out of form, you should be able to put your arm around and tell them you have faith in them, and discuss why he may be out of form e.g. concerned about pressure of a high price tag. Rather than at a team talk stage where it hardly has an effect. Forge much, much more than just it saying each others' name in the favoured personnel list. Being a great motivator of players, and inspiring players to consistently out perform their CA and PA. Maybe pick up a central midfielder who has been getting career averages of 6 and inspiring them to up their game so they get 7/8s every game, then it drops again if the manager moves on, or the player does.

    Seige mentality. Get a squad that plays to it's best because of a loyalty and tight-knitted-ness created for/by the manager, think of Clough, Ferguson and Mourinho. Bringing through an entire team who perform as much for the manager than as for the quite cold and distant tactics or CA/PA numbers. Again, make it mean something far more than a line on the squad information screen.

    Be able to consult senior players on tactics even of they aren't a coach, especially at lower league when an old-pro drops down a few leagues and you only have a couple of coaches to work with.

    It's been mentioned before, but speaking to a player who is upset or unsettled, and trying to get it sorted quickly.

    You look at real life, and you see the likes of Terry and Lampard who love Mourinho, Cantona's relationship with Ferguson, Gazza and Sir Bobby Robson, Brian Clough and many of his players, Martin O'Neill and Roy Keane for example. I wish FM could recognise this side of the game a lot more. Currently, we have generic comments that are force fitted onto every player with few exceptions.
    Last edited by KnightedManager; 12-04-2010 at 17:53.

  59. #5659
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by DanTheMan999 View Post

    I'd love to be able to set my player instructions to actual players rather than positions on the pitch or at least be able to save a certain set of instructions as a template.

    Or, as I said, at least the ability to save a position's instructions as a template. Would make life a lot easier. As an added bonus, ability to import and export these instructions would be really good from a sharing side. Say someone has some brilliant instructions for Rooney, being able to share these with people.
    In a previous version of FM, you could edit and add new 'templates' for player instructions... I wonder if there is a similar option now? It may require opting to go back to 'older tactics' screen and disabling the new roles system... but I totally agree with this.

    I play a game with Chelsea, and when Joe Cole is at RW, I want a Winger setup with a few ticks here and there... but when Kalou is out there, he's also preset to Winger, but with completely different ticks... It'd be nice to not have to re-tick the ticks every time I sub or move a player on the pitch.

    So it'd be nice to be able to select "Joe Cole RW" from a preset list when subbing Cole in... Basically, to not have to go and tick down 'long shots', movement to 'cut inside' every time would be nice.

  60. #5660
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    Gbr Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    i would like to see the leagues more real. for instance in the prem, teams such as aston villa,everton and totenham always get relegated when they are on the top end of the table in real life.

  61. #5661
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to see the stats on our profiles have more of a bearing in game. For example, if you have a poor 'Hands on approach' stat then the players might complain that you don't spend enough time on the training pitch and become unhappy. Or if you don't sign many players of the same nationality as the league you are playing in, players of that nationality would be more reluctant to sign for your team.

  62. #5662
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    There are two things that I would love to see in future versions
    1) the option to discuss a contract with a player before you agree a fee. This could work both ways, im sure it happens all the time in real life, it would signal to a club that you are willing to let a player go, you just arent happy with the fee and you want to negotiate properly
    2) have an option to have a 1st team captain and a club captain. For example, i was manchester united. i wanted to keep Neville as 'captain' but as he wouldnt play much i put ferdinand as the captain, which angered most of the senior players. having this option would allow Nev to keep his position and still give me an option to choose my captain for my team

  63. #5663
    Reserves
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    21st November 2007
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    Winter is coming
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    10,447

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    when u win the league on the final match day the players to celebrate, maybe even a little ceremony :3

  64. #5664
    First Team Squad Member
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    22nd November 2009
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    15,687

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    ∙ The ability to play in more African leagues as it's clear to see that the influence of Africa on football is large. Countries such as Ivory Coast are bringing amazing players to the game and I would like to be able to manage in these countries without having to create/download a custom database.

    ∙ Improved regen faces because the current ones just look odd.

    ∙ The ability to have my scouts roam countries rather than continously restarting searches.

    ∙ I would like scout reports not just to be based on CA/PA when they are evaluated on their stars I would also like the factor of their attributes related to their position. If genie scout can determine a CA/PA of a players position out of 100% then surely out scouts/assistant managers etc can determine this aswell.

    ∙ Somehow more interaction with fans.

    ∙ I would like it if my players didn't forget a position they had accomplished and been training to learn for 2 years in a week if at all possible.

    ∙ I would love the ability to have a new kits each year as I feel having the same kit for many years is completely unrealistic.

    ∙ The ability to give a player a bonus if he manages to reach a certain milestone such as "Delfouneso has reached 100 League Goals". I would like to be able to reward him and give him a morale boost for achieving this.

    ∙ More interaction for important tournaments such as the World Cup... I'm finding myself just pressing continue... Seeing a few results and then eventually seeing the winner and that's it. I need it to mean more as the World Cup is hugely influential to players, fans etc in real life... I'm sure SI could think of somethings to make it feel greater.

    ∙ The ability to report a fellow manager if he is unsettling my player or whatever it is they report them for in real life, I forget.

    ∙ It has been said before but I want things such as celebrations for winning awards, competitions etc. If my player wins 'World Footballer Of The Year' I don't just want a message... I want to feel more.

    ∙ Although people may hate this I want a more social aspect to the game such as players partying before games etc

    ∙ I want to be able to see the fans and stands in the 2D classic camera...

  65. #5665
    Amateur
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    13th April 2010
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    Wellington NZ
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    3

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Is it possible to see the overview of stadium in 3D. I know this idea has been introduced by another similar type of game developed by EA ages ago. You can view the stadium from external perspective and will be offered various options to expand it and this will depends on your budget.

  66. #5666
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    16th November 2009
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I have two idea. But may be seem not too important... but still wish it to be there..
    1. Is it possible any player that will come out for a certain year we played? for example we create a player that we know have potential in the future. and he is 12 years old... this is not a playable player in the game right? so may be there is some kind of button that we can choose this player to be shown in the game on certain year.. may after he is 16/17 year old later... would it be fun? cause you can make the young player in your country be at your game at a certain year...
    2. I wish that a regen face can be change in certain year. What i mean is, for a certain year... his face will become older... i dont know if this too obvious, but for me... when you play for a certain year maybe 30 years played game... you will see that all player in the game have babyface... LOL...
    Sorry for my english... :-)

  67. #5667
    Amateur
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    7th November 2009
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Being able to do something with your wages like buy out the club and invest money. Also, build a ground the way you like it

  68. #5668
    Banned
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    24th March 2010
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    1,597

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    An automatic Emirates Cup and Amerstaderm Cup

  69. #5669
    Amateur
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    15th February 2010
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    189

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    How about an "ignore this person" option? Every few weeks I get a news item that someone I have no intention of hiring wants to work for me.

  70. #5670
    First Team
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    5th June 2007
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    Wishing Brendan Rodgers had been this good in 2010
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    http://community.sigames.com/showthread.php?t=200921

    Some good ideas re: further TC improvements in that thread.

  71. #5671
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    what i think would be pretty cool would be if u had the option to go out for a meeting with the chairman/owner of the club every month or so, and by doing this you develop a relationship with him and during the meeting he ask's you questions, and if he likes ur answers, your relationship improves.
    Then by having a good relationship, when you ask him for extra funds in the board room requests section there is a better possibility of him agreeing, but if you dont see eye to eye with him he will reject your request. Thoughts???

  72. #5672
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by DanTheMan999 View Post
    That is pretty much what wibble/wobble is. Would love that to come back.

    I know it's said to be "impossible" and that you can do it with orders but it's too hard for a lot of people to do. A decent GUI designer for tactics to show where you want them to run and how you want them positioned is actually far more realistic, and how it's done in real life. Good old chalkboard.
    Wibble wobble was brilliant.

    If it isn't going to be brought back (removed because it was abused to 'break' the match engine??) - then at least bring back a version wibble wobble that isn't editable, just to show what affect your instructions are having. A visual representation of what impact your changes are making.


    I'd like the hidden stats attributes to be 'fuzzy'. You scout a bloke once, and - depending on the quality of your scout - the visible attributes may come up coloured red, meaning they are something like +/- 5 of reality. After a bit more scouting or time on trial for example, they might go amber, and be within say +/- 3. Green would be the ultimate, probably players at your club for some time. they might be something like +/- 1 of accurate.

    Physical ones may become apparent quicker than skill based ones too.

    Would certainly be more accurate of the fact that it takes quite some time to get to really know players abilities.



    And there are inbuilt difficulty levels. Don't take rich sides, and don't trawl forums for players, tactics, etc, and import other peoples 'super tactics'.

    I know not everyone does that, but plenty do and then complain the game's too easy.

  73. #5673
    First Team Squad Member
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    3rd November 2009
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    Maidenhead
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    A suggestion for International Management in general.

    There should be a search function which allows you to see players who will soon become eligible for your nation, so for example, you can see how many days before you can call up Almunia or N'Zogbia for England.

  74. #5674
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    4th January 2010
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    601

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    How about in your Team Settings you could have a 'Assistant takes control of opposition instructions' tickbox and he will automatically do them and automatically change for subs for those that can't be bothered to do them

  75. #5675
    Amateur
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    21st October 2008
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    Sankt-Petersburg (Rossija)
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I think that beside new features there are some aspects that should be improved:

    - the market of managers and staff, that it is not too realistic, often there are unknown managers that join top team, furthermore when the manager is joining a new club it should be followed by his favourite staff, as it happens IRL in 90% of the cases;

    - the career of the manager should be more realistic: if I bring a team from fourth division to the premier league, I should receive more attention from other clubs than if I keep a team like Arsenal in 7th position in Premier League, but now it seems that the career of the manager in the game is more related to the reputation of the team that he trains than to the results achieved;

    - the co-ownership for italian tournaments should be improved and it should be possible to switch off this feature using the editor of competitions.

  76. #5676
    Amateur
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    24th September 2008
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    East London Geezer
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - the career of the manager should be more realistic: if I bring a team from fourth division to the premier league, I should receive more attention from other clubs than if I keep a team like Arsenal in 7th position in Premier League, but now it seems that the career of the manager in the game is more related to the reputation of the team that he trains than to the results achieved;
    I would like to see more loyalty amoungst fans espsecially as you say when you achieve promotion with lesser teams. I can under stand if you get sacked after getting relegated with Newcastle but if you got a team like Thurrock to the top flight and then got relegated I think the fans/ board should be more grateful.

    I would like to see a feature within press confrences to make "Statements" something like "I believe the club needs to invest in order to improve" which should either make the board invest more money in transfers or become angry with you. Aslo you should be able to say thing like "One day I would love to manage in Germany." or "To manage a team in the World Cup would be a great honour, I hope I am given the chance one day."

    This i feel would give you a way of shaping a move away from your club and alerting other clubs of your ambitions.

  77. #5677
    Amateur
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    11th February 2010
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    219

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    You should be able to criticise your owners every now and then, especially when they intervene and sell a player against your will.
    Hes just done that to me

  78. #5678
    Amateur
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    21st October 2008
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    Sankt-Petersburg (Rossija)
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    90

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - The height and weight of the players should be relevant in the game, they should interact with other parametes: height with heading and jumping, weight with strenght

    - There should be introduced new parameters to define the skills of the players: ability in defending the ball (important for strikers that are target men) and ability in special movements (hat-tricks, overhead kicks...)

    - it should be included the ATTITUDE of the player, if we consider for example two central defenders like Cannavaro and Nesta we should have that Cannavaro is the kind of central defender who likes to anticipate the forward, while Nesta is more attending the forward; the same for defensive midfielders like Mamadou Sissoko and Vieira, the first is always pressing, the second is waiting for the opponent; this natural attitude of the players should be seriously taken in account by the manager when he/she designs new tactics and give instructions to the players

    - It could be introduced the experience of the player: at the moment this parameter is connected merely to the age of the player and this I think it's not right, it should refer to the history of the player (i.e. the amount of matches that a certain player has played in a certain league). If we have 25 years old player that played already 300 matches in Premier League, he should be more "experienced" than a player who's 33 but has sitted on the bench all his life... It is important also to notice the importance of having played several years in a certain category: in Italy fot instance many players of Serie A have big problems playing in Serie B, where usually are more efficient players less skilled but that played in that division many years.

    - When I start a new career as manager, I would like to indicate not only my name, nationality, date of birth and favourite team, but also other things as: place of birth, favourite and disliked staff/players, disliked teams.

    - The possilbility to insert as legends of teams also people that are already died.

    - In the parameters of stadiums it could be added the name of the sector where are present the fans of the team (like Curva Sud for AC Milan or Curva Nord for Inter Milan) and the name of the fans groups (Delije, Brigate Rossonere etc.)

    - more tactics available in the editor to be assigned to the managers and coaches; for instance in Italy many coaches play with 4-3-1-2 (3 CM and 1 OM) but in the game is possible only to assign to coaches 4-3-1-2 (RW-CM-LW and 1 OM) or 4-1-2-1-2 (DM, 2 CM and 1 OM)

    - change the concept of playmaker that now is in the game, now is the typical offensive midfielder that receive the ball and tries killer balls, but in reality there can be 1-2 players for each team that were real playmakers of their teams, starting the action from the defense or the midfield and often they played in different positions (Sammer was a sweeper, Baresi a central defender, Redondo a defensive midfielder...)

    - a more deep control of tactics, with every aspect under control, the definition of particular
    schemes and movements of players

    - a total control of trainings, with the possibility to define the assignments for every day of the week, to practice some particular scheme or special situations such as corners, free kicks...

  79. #5679
    Amateur
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    19th February 2009
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    Carlow, Ireland
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    103

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by thegaffer91 View Post
    2) have an option to have a 1st team captain and a club captain. For example, i was manchester united. i wanted to keep Neville as 'captain' but as he wouldnt play much i put ferdinand as the captain, which angered most of the senior players. having this option would allow Nev to keep his position and still give me an option to choose my captain for my team
    i like this idea too...as it stands at man u, gary neville IS clb captain but over the last fw games ferdinand, fletcher, rooney and scholes have all been captain on match day.

  80. #5680
    Part-Timer
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    8th December 2008
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    Near Wellingborough, Northants
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    1,280

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    If this little point has been mentioned earlier, apologies for the repetition but there are 57 pages on the thread.

    I wish that the transfer centre screen had your available wages and transfer budgets displayed on it, together with the total amounts that your current targets would take out of these budgets so that you could see how much money you had left before trying to sign another player. As things stand, you have to keep diving into different screens and it's a pain.
    Last edited by Rupal; 23-04-2010 at 12:17.

  81. #5681
    Part-Timer
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    8th December 2008
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    Near Wellingborough, Northants
    Posts
    1,280

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would also like to see a shout like 'Run it to the corner flag' or the equivalent in order to be able keep the ball when you're trying to hold onto a slender lead.

  82. #5682
    Amateur
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    29th August 2006
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    6

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    To be able to add new nationalities to your manager, in the same way that players can gain new nationalities.

  83. #5683
    Amateur
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    4th February 2010
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    Wrexham
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    76

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    On 2D Classic, if your at home and you've clinched survival/promotion etc, there should be lots and lots of circles with the letter 'F' on to indicate Fan, to make a pitch invasion.

  84. #5684
    Amateur
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    21st October 2009
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    11

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Individual & Team training

    In FM2010 assistants, in their team reports, tell us about how players play as a team. We can notice that more games we play the more well team play as a unit.

    We could divide this teamwork for (example):

    Attack
    Counter Attack
    Defence
    Pressure
    Corners
    Free Kicks
    Throw Ins (or Corners, Free Kicks, Throw Ins as Set Pieces)
    (and maybe) Overall

    Rated from 1 to 10 (for example).

    Additional if we have editor to set pieces or prefferd team play they could appear as a separate team play (as Attack, etc.) to train.

    We could divide training time by sliders or by blocks (1h of training) and for example we could set from 0h to 8h time for team traing or individual.

    So for example our training schedule could look like this (for whole team and idividual player traing - 'counter 001' and 'winger 001' in this case:

    Team 'counter 001'
    [running]
    [defence]
    [Counter Attack]
    [Training Match]
    -----------
    Individual 'winger 001'
    [sprint]
    [running]
    [crossing]
    [dribbling]

    To make it less complicated and complex we could use sliders.

    So now we could develope teamwork not only by plaing matches but also by team traing.

    Additionaly we could "tweak" our team to specific way of play not only by buying specific players and using specific tactics but additionaly by sacrificing some aspect of our teamplay for other. So for example our team could be trained like this:

    Attack 4/10
    Counter Attack 7/10
    Defence 6/10
    Pressure 3/10
    Corners 5/10
    Free Kicks 5/10
    Throw Ins 5/10
    Overall 5/10

    and Custom preffered play we builded and developed in set pieces/prefferd play editor.

    for example

    'wing attack 001' 4/10
    'dummy attack 001' 6/10

    Editor could provide a tools to set a place/sector of the pitch where the pref. play could be used, which players takes which roles in it, where they move, pass or shot. The similar way we could develope our own set pieces.

  85. #5685
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    3rd March 2009
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    366

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Chairman(looking for a manager):
    1.you could look for a manager who has not got a job
    2.be in negotiations with manager and club to discuss compensation,wages etc
    3.you could get sporting legends to be your manager e.g, Gary Lineker,Alan Hansen, Charlie Nicholas and some people from Gillette SS.

    you could also sack your manager after a poor run of form e.g, Brian Laws 2 wins from 17 games for burnley surely you'd sack him.

    As Chairman, You could also give a yearly transfer budget to the manager for the season.

  86. #5686
    Youth Team
    Join Date
    22nd November 2007
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    4,764

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Decent manager AI so we can play serious long term games. Forget trying to play a long term game at a high level as some of the AI big club signings are an absolute joke.

  87. #5687
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    22nd January 2009
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    Matlock
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    970

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Id love to see some of the english non leagues added as if it wasn't for Super Bladesman non league update then i would not have brought the game.

  88. #5688
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    3rd March 2009
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    366

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Frosty09 View Post
    Chairman(looking for a manager):
    1.you could look for a manager who has not got a job
    2.be in negotiations with manager and club to discuss compensation,wages etc
    3.you could get sporting legends to be your manager e.g, Gary Lineker,Alan Hansen, Charlie Nicholas and some people from Gillette SS.

    you could also sack your manager after a poor run of form e.g, Brian Laws 2 wins from 17 games for burnley surely you'd sack him.

    As Chairman, You could also give a yearly transfer budget to the manager for the season.
    I would love to get Tim Lovejoy or Jamie Redknapp as Manager of my club.
    Gazza Maybe

  89. #5689
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    26th November 2007
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    182

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1 lower league players with 20 attributes i came across a shef utd mid who had maybe 4 including stamina and workrate scottish i think.
    2 transfer list is always the same on every save at start of game gago etc could do with variation
    3 top valuation been 35mil for e.g messi i know you have to spend 100mil for him so why the 35mil value.
    4 midfielders finishing needs to be improved some midfielders better goals per shots ratio then strikers.
    5 ai managers bid realisticly will you ever get a 80mil ronaldo bid ,no summit like 40 at most.
    6 i noticed you will nearly always get drawn a team in the cup if your playing them in league game before or after cup match
    7 loan top youngsters a bit easier

  90. #5690
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    22nd January 2008
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    433

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'm sure this has probably been mentioned before, but does anyone think an option to loan back a player upon signing them should be included. Say for example you're a Premiership team and come across a good young talent in the Championship...so you bid, but under additional clauses there is an option to loan them back. This would also work in reverse so when you sell a player you can include the clause to keep them for that season.

  91. #5691
    First Team Squad Member
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    3rd November 2009
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    Maidenhead
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    When on the team tactics screen, and you're deciding what to do with FK's from the left and right, they should be split up into direct/indirect or something similar. So that you can choose how your team take free kicks that are not in shooting range or are indirect, and how your team take direct free kicks.

    Also, don't know if this already exists, but the back pass - indirect FK in area situation would be nice. It's never happened with me, but if it isn't in game would be cool.

  92. #5692
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    25th October 2000
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    Manchester
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    596

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - I want the long-term part of the game to be mint. Still too many big teams not snapping up young talent and playing 35 yr olds
    - Better inernational part of the game
    - More character to managers - make them play a certain way and use certain formations, buy certain players etc.
    - Media - Improve this so that things like the above (manager/team character) are taken into account. Also, after a while, unless you spend vast amounts of time looking at other squads, you don't really know the stars etc - I think the media could help this with more rumouirs during the summer about players going to clubs etc.
    - More team/player communication - still doesn't quite feel right
    - Loan back a player after signing as M.O.S. mentioned above.
    - More clarity on why tactics are not working. I can use a tactic and have 100 shots at goal yet lose a lot of games and not knowing why because when I get a tactic that works, things look no different yet I am finishing the chances I was previously missing (same kind of chances).

  93. #5693
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    8th June 2007
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    337

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Two that come to mind at the moment:
    -Football has become such a globalized game these days that often talent comes out of nowhere. Its hard to track new players, and development of existing ones. Think of my team Valencia, who would think when they signed David Villa that he would become the player he is today. Similarly there will be many players who might be in the knowledge of wider audience but may turn out to be star players with exposure, training and development. Thus the Potential Ability should be flexible. I am not saying it can increase from -6 to -9 or 160 to 180. But it should be able to increase based on a players development.
    -There is so much more to Football these days than the game itself. Players misbehaving, missing trainings, having affairs and what not. All these affect their game to some extent. If twists such as these are introduced Football Manager will become a lot more realistic. Because Football is a lot more than the game itself these days

  94. #5694
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    24th October 2005
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    27

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Here are some ideas

    Physios

    When your player gets a knock during a match, or your physio goes on to treat the player. He must must must must give the manager a report on the injury. The accuracy of the report could depend on the physios judgement.

    So he says "Jimmy Bullard has a bruised knee. He's Ok to continue"

    And occasionally his judgement is wrong and the injury is more serious. IRL, the Physio is in contact all the time with the manager.

    The physio should have different attributes to other members of staff also. I don't care how good he is a judging player potential. I want to know about his treatment skills, fitness work, diagnosis ability, reliability, rehabilitation work, whether he is a risk taker or not etc.

    He should be an integral part of the staff team, at the moment he has no impact on the game at all. Physios could be specialists for different types of things, so together you could build a physio team with joint specialists, rehab specialists, massage specialists or whatever.

  95. #5695
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    24th October 2005
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    27

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Chairmen

    I think chairmen should have much more personality.

    I want hands-on, interfering chairmen telling me to sign new players, telling me to cut the wage bill, telling me that I should be putting his favorite player in the team.

    And I want distant billionaire chairmen who sign players without telling me, who have secret meetings with other managers behind my back.

    Chairmen should make statements to the press about the club. 'Happy with progress', 'disappointed by manager' etc etc.

  96. #5696
    Amateur
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    24th October 2005
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    27

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Links between leagues

    For example. The Scottish League signs a lot of players from:

    Ireland
    England
    Northern Ireland
    Iceland
    Faroe Islands

    The Mexican League signs a lot of players from:

    Argentinia
    Brazil
    Columbia
    maybe America? I don't know, but you get the idea

    So when you run the Scottish league, it should trigger in the game that more players will be generated from those leagues. The manager shouldnt have to choose 'include all players from Iceland', or choose to run the league, it should be automatic.

  97. #5697
    Amateur
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    21st March 2007
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    Bruxelles
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    139

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I've seen a number of people here asking for difficulty levels and I can't agree more with that!! People will never be satisfied with the difficulty of the game, some will always complain that it's too easy others that it's too hard! Making difficulty a simple issue of choosing a team does not solve the problems that have come up! Personally I find the game way too easy in the long run, because AI managers still treat their teams as how they started - even though many of them are far poorer than they were! So I think it should go something like this:

    1. Easy - at this difficulty level AI is only reactionary (it will do things to impede the player but with no other purpose), advice is high, negotiations are easier, the board is more forgiving, etc.
    2. Normal - the AI has a clearly set goal in mind (i.e. win the league) and will do its utmost to achieve this, both when dealing with the players and the other AI users, advice is at a medium level and may sometimes be incorrect, negotiations need patience and time - using tricks to get player's attention helps, the board expects that you accomplish its goals by the end of your contract, etc.
    3. Hard - the AI is ferociously persuasive of its goals - will play dirty, will come up with tactics to overtake you, will aggressively invest in making his squad better, will sport a huge backroom staff that will scout/consult all the time, advice varies by attributes (i.e. a bad assman will give you bad advice), negotiations are hard as nails - it takes 2-3 transfer windows to sway a player, prices are huge for top level stars, clubs hold on to their players, etc. - the board expects you to win if you fail to even remotely qualify for what they're asking you'll get sacked without much thought, etc.

    Anyway this would imply fixing the AI which also desperately needs improvment. Long term games are pretty much non-feasible: the AI looses so much track by holding on to 30+ year olds, or by not buying players that a team managed by the AI stands no chance against almost ANY team manged by humans. The AI has no purpose other than blocking players from achieving the goals imposed by the board - the latter of which is WAAAAY too forgiving with AI managers- and so on.

    Variable reputations for leagues - this has been a long term discussion and I know it's been mentioned here again and again, but I just want to throw my 2 cents in

    IMO putting in difficulty levels and improving the AI will fix just about EVERYTHING that's wrong with this game! It's pretty much a perfect package as it is but if these two could just be fixed I could live without variable reputations

  98. #5698
    Amateur
    Join Date
    4th February 2010
    Location
    Wrexham
    Posts
    76

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    When you've just scored there should be an option box, to do a long celebration, or if you need to win by a certain amount of goals, don't celebrate.

  99. #5699
    Banned
    Join Date
    31st May 2009
    Posts
    470

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    presidential elections every four years at certain clubs which changes EVERYTHING, including having the president make good on election promises and give you a new player/players etc, new approach to tranfers. everything really.

    clubs not signing managers who dont play in the style they expect. Plus even If you won the league, say at Madrid but didnt do it with enough style they'd probably sack you. Ask Capello.

    also if you are a top top manager who wins everything and you go to a lesser club, players should be willing, or more so, to go there who wouldnt otherwise. e.g If Mourinho went to Portsmouth for example, I'd imagine a lot more top players would be prepared to go.

    make more of the manager generally and dont remove from favourite list just because you leave-especially if you've already got a stadium named after you!

    please add more variety and make each club noticeably different, at the moment they are all the same, give or take rep and finances.


    please also make more of the role of the president of a club, they can say quite a lot in the media and make demands, complaints etc. the game doesnt reflect this imo.

    also should you have control over transfers at european clubs? maybe you could negotiate the amount of say you have depending on your reputation and how much they want you

    again, make the game world richer and much much more varied.

  100. #5700
    Amateur
    Join Date
    31st March 2007
    Posts
    524

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by grasu View Post
    I've seen a number of people here asking for difficulty levels and I can't agree more with that!! People will never be satisfied with the difficulty of the game, some will always complain that it's too easy others that it's too hard! Making difficulty a simple issue of choosing a team does not solve the problems that have come up! Personally I find the game way too easy in the long run, because AI managers still treat their teams as how they started - even though many of them are far poorer than they were! So I think it should go something like this:

    1. Easy - at this difficulty level AI is only reactionary (it will do things to impede the player but with no other purpose), advice is high, negotiations are easier, the board is more forgiving, etc.
    2. Normal - the AI has a clearly set goal in mind (i.e. win the league) and will do its utmost to achieve this, both when dealing with the players and the other AI users, advice is at a medium level and may sometimes be incorrect, negotiations need patience and time - using tricks to get player's attention helps, the board expects that you accomplish its goals by the end of your contract, etc.
    3. Hard - the AI is ferociously persuasive of its goals - will play dirty, will come up with tactics to overtake you, will aggressively invest in making his squad better, will sport a huge backroom staff that will scout/consult all the time, advice varies by attributes (i.e. a bad assman will give you bad advice), negotiations are hard as nails - it takes 2-3 transfer windows to sway a player, prices are huge for top level stars, clubs hold on to their players, etc. - the board expects you to win if you fail to even remotely qualify for what they're asking you'll get sacked without much thought, etc.

    Anyway this would imply fixing the AI which also desperately needs improvment. Long term games are pretty much non-feasible: the AI looses so much track by holding on to 30+ year olds, or by not buying players that a team managed by the AI stands no chance against almost ANY team manged by humans. The AI has no purpose other than blocking players from achieving the goals imposed by the board - the latter of which is WAAAAY too forgiving with AI managers- and so on.

    Variable reputations for leagues - this has been a long term discussion and I know it's been mentioned here again and again, but I just want to throw my 2 cents in

    IMO putting in difficulty levels and improving the AI will fix just about EVERYTHING that's wrong with this game! It's pretty much a perfect package as it is but if these two could just be fixed I could live without variable reputations


    That in bold is a terrible idea. I'd be unbelievably p1ssed off if it took me 3 transfer windows (over an entire YEAR) to sign any player.

    I do like the idea about having difficulty levels though.




    Here are some of my ideas from another thread:

    think the prices of some players can be utterly ridiculous just because they are "important first team players", this needs to be addressed.

    I'd like to see more details in the tactical aspect of the game. For instance, I'd to be able to tell my deep-lying playmaker specifically to spread the ball to the flanks, or to feed it to the striker.

    I'd also like to be able to give players instructions, as well as being able to give positions instructions. Say I have Milner and Young in my Villa team on either flank. I'd set Young's instructions to beat the full back at every opportunity and get the cross in, whereas Milner would have a more defensive setting. I'd like to be able to tell them to switch flanks regularly throughout the game without Young taking on Milner's instructions and vice-versa (i.e. Young becoming more defensive minded and Milner trying to beat the full back).

    Say I had a midfield of Scholes and Fletcher, I'd like for them to take it in turns getting forward rather without them having to "Switch positions" with each other, as it were. Fletcher would see Scholes has gone to support the attack, so he'd stay back, and vice-versa. Because I'd give Fletcher tactics to close down far more often than I would Scholes. Maybe have a "stay back when needed" sort of thing implemented for open play.




    I'd also like to be able to challenge players. To be able to say to Wayne Rooney "If you score 30 league goals this season, you'll get a 10% contract increase".

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