Closed Thread
Page 14 of 80 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 64 ... LastLast
Results 1,301 to 1,400 of 7994

Thread: Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.

  1. #1301
    Moderator
    Join Date
    17th March 2005
    Location
    Newcastle United Researcher
    Posts
    20,980

    Default

    Copied this from a thread i did a while back.

    Manager Changes

    When a manager gets sacked there should be more of a turnover regarding coaching staff. When a manager gets sacked usually all staff that he signed will leave aswell.

    E.G

    Souness was appointed manager of Newcastle, he brought in Alan Murray as assistant, Dean Saunders as first team coach, Terry McDermott as coach and Roy Tunks as Goalkeeper coach.

    When he got sacked (thank god!) all of the staff left with him except Terry McDermott due to his previous ties with the club. This left the new manager the chance to bring in his own coaching staff. Now for my suggestion..

    AI Managers

    When AI managers get sacked the AI teams should sack the staff who were employed with him. These positions should remain empty until a manager is appointed. Sometimes the new coaching staff will be appointed the same time as the manager (eg Le Guen brought his merry men with him to rangers as soon as he was appointed)

    This can be mentioned in the news item when the manager is appointed.

    [enter club name here] have today confirmed the appointment of [enter manager here] as the clubs new manager. [enter club name here] have also confirmed that he will be joined by [person 2] as his assistant, [person 3] as first team coach.

    [enter club here] hope that the new management team will be able to take the club forward.

    OR

    [enter club name here] have today confirmed the appointment of [enter manager here] as the clubs new manager. [enter manager here] told the press that he is yet to decide on who he wants to bring in as his coaching staff but there is speculation that he could be tempted to bring in [enter ass manager] from his previous club [club name]

    This could appear as a media message at the club that the assistant manager is currently employed at and the current manager could have 3 responses....

    a) [ass manager name] has known [manager name] for a long time and if he wants to go then i dont want to stop him.
    b) I dont wish to comment on any of my staff
    c) He is a key member of the staff and wont be leaving

    AI managers should have more of a bias when recruiting staff to join them, managers from other countries should hire staff from that country (e.g Benitez bringing in spanish staff to Liverpool, Le Guen bringing in french staff to Rangers) They should also favour staff that are on their favorite personnel list.

    You the Manager

    This could be part of your contract at your current club or could be part of the contract you are offered if another club is trying to appoint you. Request Staff Appointment could be an additional clause under request stadium expansion etc.

    This could bring up the staff search screen. Then you can select a staff member from there (or search via the top left search bar) then select a member of staff and give them a staff role Ass Manager, 1st Team Coach, Coach, Goalkeeper Coach, Youth Team Coach, Physio, Scout. This could be done using the same drop down boxes we have when offering staff a job role.

    The board could then say we can only afford to bring in 2 of the 3 selected staff. Please choose which staff you wish to approach to join you etc

  2. #1302
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Michael Foster:
    Copied this from a thread i did a while back.

    Manager Changes

    When a manager gets sacked there should be more of a turnover regarding coaching staff. When a manager gets sacked usually all staff that he signed will leave aswell.

    E.G

    Souness was appointed manager of Newcastle, he brought in Alan Murray as assistant, Dean Saunders as first team coach, Terry McDermott as coach and Roy Tunks as Goalkeeper coach.

    When he got sacked (thank god!) all of the staff left with him except Terry McDermott due to his previous ties with the club. This left the new manager the chance to bring in his own coaching staff. Now for my suggestion..

    AI Managers

    When AI managers get sacked the AI teams should sack the staff who were employed with him. These positions should remain empty until a manager is appointed. Sometimes the new coaching staff will be appointed the same time as the manager (eg Le Guen brought his merry men with him to rangers as soon as he was appointed)

    This can be mentioned in the news item when the manager is appointed.

    [enter club name here] have today confirmed the appointment of [enter manager here] as the clubs new manager. [enter club name here] have also confirmed that he will be joined by [person 2] as his assistant, [person 3] as first team coach.

    [enter club here] hope that the new management team will be able to take the club forward.

    OR

    [enter club name here] have today confirmed the appointment of [enter manager here] as the clubs new manager. [enter manager here] told the press that he is yet to decide on who he wants to bring in as his coaching staff but there is speculation that he could be tempted to bring in [enter ass manager] from his previous club [club name]

    This could appear as a media message at the club that the assistant manager is currently employed at and the current manager could have 3 responses....

    a) [ass manager name] has known [manager name] for a long time and if he wants to go then i dont want to stop him.
    b) I dont wish to comment on any of my staff
    c) He is a key member of the staff and wont be leaving

    AI managers should have more of a bias when recruiting staff to join them, managers from other countries should hire staff from that country (e.g Benitez bringing in spanish staff to Liverpool, Le Guen bringing in french staff to Rangers) They should also favour staff that are on their favorite personnel list.

    You the Manager

    This could be part of your contract at your current club or could be part of the contract you are offered if another club is trying to appoint you. Request Staff Appointment could be an additional clause under request stadium expansion etc.

    This could bring up the staff search screen. Then you can select a staff member from there (or search via the top left search bar) then select a member of staff and give them a staff role Ass Manager, 1st Team Coach, Coach, Goalkeeper Coach, Youth Team Coach, Physio, Scout. This could be done using the same drop down boxes we have when offering staff a job role.

    The board could then say we can only afford to bring in 2 of the 3 selected staff. Please choose which staff you wish to approach to join you etc
    interesting idea, i like it.

    presumably, when you offer your previous staff jobs, most of them would take it---and if you are a new untried manager finding staff could (and should) be painful.

  3. #1303
    Amateur
    Join Date
    4th December 2006
    Posts
    17

    Default

    Better coaches.

    In FM 2007 there are really small number of good coaches.

    Please, in new FM TELL US what are meaning of certain coach attributes- det., motivating, level of dis; how do they impact on coaching

  4. #1304
    Amateur
    Join Date
    22nd October 2005
    Posts
    71

    Default

    I think one small thing that should be added to the game is the possibility to retire a shirt number. It might not be common in northern Europe, but in Italy it is not unheard of at all.
    For example, Brescia have retired the number 10 shirt in honor of Roberto Baggio, Milan have retired number 6 in honor of Franco Baresi, and will do the same with number 3 when Paolo Maldini retires, etc. It would be very cool to see this option in the game - a way to honor a legendary player when he hangs up his boots.

  5. #1305
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Zenstation:
    I think one small thing that should be added to the game is the possibility to retire a shirt number. It might not be common in northern Europe, but in Italy it is not unheard of at all.
    For example, Brescia have retired the number 10 shirt in honor of Roberto Baggio, Milan have retired number 6 in honor of Franco Baresi, and will do the same with number 3 when Paolo Maldini retires, etc. It would be very cool to see this option in the game - a way to honor a legendary player when he hangs up his boots.
    you can just choose to do that when you assign squad numbers though. just don't give anyone the number 10, for example.

  6. #1306
    Amateur
    Join Date
    17th January 2007
    Posts
    34

    Default

    I have a major issue with my FM game that I really think should be fixed for FM08, it's always been happening and it's unrealistic and nothing ever seems to be done about it: Getting the sack as an international boss after reaching the semi finals of an international tournament.
    Why! It's usually the big teams, which you might say is fair enough if they were expected to win the thing, but do you really think an England manager would be sacked after reaching the semi finals?
    And I'm not just talking about lucky results to get there - getting past Germany and Holland undefeated, to then lose on penalties to Italy, a game I would have won had Terry not given away a pen, and had 5 good penalty takers injured in the same game before the shootout.
    It just doesn't seem fair - if England these days got to a semi final, we would hailing the manager as a national hero and be eager to see how he would improve the team for the next tournament.
    Bosses don't get the sack if they don't get to the final.
    France didn't even qualify, losing out to Scotland, and their manager wasn't even sacked!
    So SI, if you're still reading this, please sort this out to give people a better chance at being an international success!

  7. #1307
    Semi Pro
    Join Date
    7th April 2003
    Location
    GW - Ramos
    Posts
    3,152

    Default

    Match stats and action zones to be added to the halftime screens so you can make decisions without having to come back out of team selection.

  8. #1308
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Parmie:
    Match stats and action zones to be added to the halftime screens so you can make decisions without having to come back out of team selection.
    agree. would like all the stats to be easily accesible from the team talk screen at half time. i base my team talk on how well the team's doing not just on individual performance ratings.

  9. #1309
    Amateur
    Join Date
    6th October 2005
    Location
    Lisbon
    Posts
    61

    Default

    Managing a club in England is the only way to experience all the efforts SI have made to give us a great game. Once you change to another country a lot of problems happen.
    1. Financial Situation of the clubs have to be tuned.
    2. Clubs should not sell their good young players almost for free. If you are a small club with a young player with potential, if a normal offer comes along, normally it is not rejected (e.g. Young players in Brazil, Argentina, Portugal, Holland, etc...)
    3. There should be more non-playing staff in the free transfer list~
    4. National teams' staff should not be considered like a free transfer. You should have to pay compensation fees as well.
    5. Finances should be tuned for all clubs when you are starting a new game because you will end up with two pre-seasons (United spent already 70 million so they should not have a lot of money available for transfers in july)
    6. AI Managers transfers should be tuned. If Chelsea needs one GK, the normal thing to happen is that they will end up buying two or three. The same happens with small clubs.
    If the manager's preferred formation is 352 the default first team should include more than 4 centre half. If it is 433 two or three FC are more than enough.

  10. #1310
    Amateur
    Join Date
    15th May 2007
    Posts
    190

    Default

    i think in the next game, teams should have a pre-set style of playing from the start for instance: Bolton play long ball football and Arsenal play free flowing football.
    If this happens another improvement could be when you go to player search and tick the box 'filter out unrealistic targets' your assistant only shows the players that fill fit in with your teams style of play

  11. #1311
    Amateur
    Join Date
    6th August 2006
    Location
    Samsun
    Posts
    68

    Default

    a good eye candy would be various goal celebrations in the 2d pitch such as running to the manager (bench), forming a circle around the goalscorer etc..
    Same applies to red-yellow card situations, if his teammates have to drag him away from the referee, let them do it.
    Running to the referee when he disallows a goal, re-arranging 9.15 during freekicks would be nice too.

  12. #1312
    Part-Timer
    Join Date
    29th July 2002
    Location
    Virginia, United States
    Posts
    1,618

    Default

    -Lower reputation clubs request you as a parent club, upon board approval. This does not affect the six month wait period for the manager's own request for feeder clubs

    -Give manager the opportunity to suggest a country for the board to look in for a feeder/parent club or even suggest specific clubs before the final recommendation is made

    -Have manager recommend type of link (commercial, WP, loan agreement, first option) for a new feeder club

    -More feedback on training, on the training overview in the player's profile, maybe have a place where the player or assistant manager thinks the player needs to focus in training (ei. XXX needs to focus on aerobic training to help his pace).

    -Be able to apply personal instructions to specific player, not the position he is playing. Maybe another tab in the player profile, similar to the training tab, but allows you to set his personal instructions.

  13. #1313

    Default

    I would LOVE to be have the ability to be a chairman or an assistant manager , i know the game is called Football MANAGER , but i think this could be an amazing feature to improve the game even further !!!!!

  14. #1314

    Default

    Also , this has been mentioned befor ebut the more people mention it , the more SI will consider it :P

    Being able to tel the board why you want more money or a feeder club or stadium expansion etc.

  15. #1315
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    Of course I haven´t read through all suggestions so don´t know if this has been mentioned, but, what I would like to see implemented into the game is, a player committing his future to your club for life. Not contracts-wise, but more off the contract, in the media, or to you personally, or within the club.

    His profile could then say something like "Feels he will never leave the club" or "Would never consider playing for another club."

    Think it could be a nice feature if implemented well.

  16. #1316
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by RANGERS_TIL_I_DIE:
    I would LOVE to be have the ability to be a chairman or an assistant manager , i know the game is called Football MANAGER , but i think this could be an amazing feature to improve the game even further !!!!!
    same old question: if you were ass man, what would you actually DO?

    and if you were chairman, don't think that makes you free of the board. quite the opposite. rather than imposing your will on the club, you'd haggle with board members in drawn out meetings trying to reach a consensus. if the communication options are as lacking in detail as team talks, that would be torture IMO.

  17. #1317
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by sheriffpatgarrett:
    Of course I haven´t read through all suggestions so don´t know if this has been mentioned, but, what I would like to see implemented into the game is, a player committing his future to your club for life. Not contracts-wise, but more off the contract, in the media, or to you personally, or within the club.

    His profile could then say something like "Feels he will never leave the club" or "Would never consider playing for another club."

    Think it could be a nice feature if implemented well.
    and if it's implemented realistically, the ***t will later sell you out and move to a bigger club.

  18. #1318
    Amateur
    Join Date
    26th December 2006
    Posts
    505

    Default

    I would like it if you could be able to instruct the players on the bench to warm up and give them instructions to pass on to the team when they go on for example tell a certain player to drop back.

    I would also like to be able to give players pre-game warm ups and then maybe you announce your line up and then a player picks up an injury in the warm up.

    Player could communicate to the bench in the match to let you know they are tired or have a tight muscle etc.

    Something which also bugs me is that after you win the league even if you play some players after to get them over the ten game mark they dont get winners medals. IRL they do and i think you should be able to select who the medals go to. For example a star player misses most of the season through injury. You should be able to give them a medal.

    One final point is that players should be booked for time wasting and relevant time added on

  19. #1319

    Default

    Don't know if this has been mentioned but ...

    I would love it if you could deal with sponsorship (or have the option to get your ass man to)

    You could decide on Shirt deals , stadium hoardings and best of all , GROUND NAMES , such as The Emirates Stadium , when their deal runs out , you could either keep them or make it something else such as The Carling stadium (or the kit-kat stadium) Or if you had your original ground name , you could sell it to someone , (if the board will let you) and obviously , this would effect the fans , they would probably be very unhappy , but your club may need the money.

    If SI could get enough lincenses for companies this would be esspecially good for shirt sponsors to make it look realistic .

    What do you think ?

  20. #1320
    Moderator
    Join Date
    28th June 2004
    Location
    Guess you only get one chance in life to play a song that goes like this.
    Posts
    35,396

    Default

    In most (if not all) cases the manager has zero input on any of that.

  21. #1321

    Default

    Would be nice feature though also this is a way that people could kind of get their wish of being different roles in a club ... without upsetting those who dont want to !

  22. #1322
    Guest

    Default

    Right, I have read through a few of the threads, but guess if some are repeated then am just backing up the case for having them as an addition to the game. So here's my 2 cents.

    Transfers:
    Definitely agree with posts claiming this needs an overhaul;
    1. Firstly, selling players. It is unrealistic that players in my squad who I class as "deadwood" cannot be sold for love nor money. Granted there are players who are frankly rubbish but if I have come up through the leagues and just found someone to no longer make the grade, there should be teams still interested in a player who can do a job, without me having to offer them to free just to get them off my wage book.
    2. Buying players, it would be nice to be able to buy a few more people without having to pay 2 to 3 times his value, unless you happen to be bidding for someone who is also wanted by an AI team (when the prices can be lower). Granted for some players this will be required, not for all.
    3. Clubs to "get the message" after rejecting their enquiries repeatedly. Easier to loan out youngsters (although this has improved) and greater settings on how often they should play if they move, ability to "reject all loan offers" when trying to sell a player.

    Cosmetics:
    4. Really not fussed with many suggestions on here (extra sounds, pictures of stadia etc), think these should be left as an optional download for those who want it as most computers will struggle with this.

    Tactics:
    5. Greater control over where players can be positioned, with extra control over roles with or without possesion (especially for runners from midfield).
    6. Greater variety on formation...again this has improved but still find myself sticking to 2-3 "effective" formations (this would be altered somewhat with the point above).

    Goalkeepers:
    7. Have seen people talking about "super goalkeepers". I tend to find the opposite is true for my 'keepers, who will have too many inconsistent performances even if they'd be considered amongst "world's best".

    Stats:
    8. Still find too many "great players" with poor stats. Granted potential comes into it, but if a player is doing consistently very well their stats should increase to reflect this.

    Game engine:
    9. For the most part I do find this enjoyable, and don't have as many complaints as other posters. More variety in commentary would be good (based on the players) and ability to organise set-piece moves.

    International football:
    10. Firstly getting I job can be too easy. I enjoy international management and will apply whenever jobs come up but getting the France job after a 3rd place finish in German div 2 and 3rd in German div 1 shouldn't be enough to get the job!
    11. Managers get sacked too harshly. Any side getting to the semi's should not sack their manager for reasons of underperformance without greater explanation (if they performed poorly en-route....lost to a much weaker side etc.)
    12. Player interaction would be a great idea (to whoever it was that posted this). Telling a player he needs to play more/at a higher level etc brings a new dimension, but that if the comment is unrealistic the player can reject it to stop from abuse (ie if i'm England/Arsenal manager and tell Rooney he needs to be playing for a bigger club despite playing for Man utd then he can reject playing for England rather than becoming unsettled).

    Future budgets/transfers:
    13.Should have greater communication with the board over plans for the new season. Is frustrating to miss out on free transfers over wage problems when you know you will be well under the budget come the new season.
    14. Would like to see opportunities to get bonus budgets subject to certain achievements ie. get us in Europe/gain promotion with this extra £x million or you're out (there could be an option as to whether you accept the challenge or take a more reasonable budget & have more reasonable expectations).

    Media:
    15. MORE VARIETY PLEASE!!!! Tired of having the same question before every game with the same choice of 5 answers and invariably having to give the same response so as not to upset the status quo. Would rather limit this question to the important games and have more media interaction elsewhere.
    16. More options! I don't understand why I get 8 options on one question and can end up with only 2 or 3 on another. To be fair though, the media does always improve after every game.

    Right, that's it. Have probably just repeated everything thats been said already but ho-hum.

  23. #1323
    Guest

    Default

    Originally posted by RANGERS_TIL_I_DIE:
    Don't know if this has been mentioned but ...

    I would love it if you could deal with sponsorship (or have the option to get your ass man to)

    You could decide on Shirt deals , stadium hoardings and best of all , GROUND NAMES , such as The Emirates Stadium , when their deal runs out , you could either keep them or make it something else such as The Carling stadium (or the kit-kat stadium) Or if you had your original ground name , you could sell it to someone , (if the board will let you) and obviously , this would effect the fans , they would probably be very unhappy , but your club may need the money.

    If SI could get enough lincenses for companies this would be esspecially good for shirt sponsors to make it look realistic .

    What do you think ?
    Really like this idea, even if you don't get any input it would be good if it just let you know of such dealings and got boosted funds as a result.
    From SIs point of view this could be a money-spinner, certainly know that Konami did very well selling space on the advertising hordings of Pro Evolution Soccer!

  24. #1324
    Guest

    Default

    i would like to see a number of things including:

    1 agents having some part in the game
    2 international football being done better
    3 i would also like to see more youngsters start at lower league level and build there way to the top leagues in all my time i have never seen a youth player come through the ranks of a league 2 or below club and make it in the prem.
    4 being able to offer different contract lengths to players like under 6months and the extra year options clubs negotiate or more clauses with activate a new contract 4 players like a new deal after he plays 30 games.

  25. #1325
    Guest

    Default

    couldn't find a saved game, where all my players are injured, i did manage to take this a few minutes ago from the recent game i'm playing:

    http://img.photobucket.com/albums/v2...-/****take.jpg

    The picture is taken of my stockport team just before i click goto match, if i can that is.

    romaric rules lol free transfer as well, ok i know wrong place but the question was asked in this post/topic.

    peace

    Ghost

  26. #1326
    Guest

    Default

    sorry use this link:

    http://img.photobucket.com/albums/v239/-Ghost-/take.jpg

    can't edit my own post hmmm strange

    Ghost

  27. #1327
    Amateur
    Join Date
    22nd October 2006
    Posts
    55

    Default

    how about a one where you could set ticket prices and number of seats available for away fans

  28. #1328
    Semi Pro
    Join Date
    29th October 2006
    Location
    Right Behind You
    Posts
    2,552

    Default

    More compettive longer games?

    By the 10th season, if you play as a big team, it's no longer challenging. Actaully, it's no longer challenging sicne the 2nd or 3rd season if you work really hard.

    The AIs just can't keep up.

  29. #1329
    Amateur
    Join Date
    4th October 2006
    Posts
    13

    Default

    I would like to see that every player has, visible or nonvisible, a stat called diveability. I'm sick and tired of seing Rooney dive when I know he's the last person to dive.

  30. #1330
    Amateur
    Join Date
    13th November 2006
    Location
    \"Er. Sh*t! Did you see that?! He must have a foot like a traction engine! Gooooooaaaaalll!!!\"
    Posts
    347

    Default

    Originally posted by Jules H.:
    I would like to see that every player has, visible or nonvisible, a stat called diveability. I'm sick and tired of seing Rooney dive when I know he's the last person to dive.
    Rooooney

  31. #1331
    Guest

    Default

    Hey. Like most people, not read all threads but I have come up with numerous ideas in my head, and now can remeber one or two to offer. Firstly, I think it would look smart if in the dugout next to the subs you had a circle there for the manager, with the current managers' initials in it. Maybe the manager could then get up and protest in the technical area for controversial goals etc.

    Secondly, maybe having a built-in mp3 player to the game could work. I know numerous people who like to have winamp or the like playing as fm is running, and as u would expect this has pretty adverse affects on performance. I appreciate that fm is always going to require high end hardware, but if there was a way to do this it could be useful - tracks could pause when a match is being played and resume once the game has finished. Gamers could stick their own mp3's into a folder and they could play randomly.

    Finally, with regards to sponsorship, stadium naming, advertising etc, i feel that this should not be integrated into future versions of fm as managers have very little control over these things. Decisions like these are made at board room and chairman level, just as they are in the game at the moment. Any further incorporation of these things would start to smell of FIFA, and we wouldn't want that...

  32. #1332
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Jules H.:
    I would like to see that every player has, visible or nonvisible, a stat called diveability. I'm sick and tired of seing Rooney dive when I know he's the last person to dive.
    i signed a 31 year old cristiano ronaldo on a free, and i'm sick and tired of seeing him NOT dive. its' SO unrealistic.

  33. #1333
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    ps i don't see where the built in mp3 player would tax the system less than running winamp or itunes in another window. i always have the sound off on my computer and play music through my stereo (that's what it's for, rumor has it). i have about a decade of music in my ipod i don't need music in FM.

  34. #1334
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    sorry one more:

    for media interaction around your shortlist, rather than just 'ooh so and so is gonna sign x' i'd like to see articles wherein a former player warns the team off a potential signing.

  35. #1335
    Amateur
    Join Date
    18th December 2006
    Location
    Perth, Western Australia
    Posts
    52

    Default

    transfers need an overhaul. selling a player for his market value is near on impossible unless you make it as payments over 24 months ans buying a player at his market value or possibly slightly more (as is what happens the majority of the time in reality) is impossible. when you get budgets of for example 10, 20, 30, 40 million most of it goes on one player as you are forced to pay at least double their value most of the time. eg i wanted vicente for me lw spot in my liverpool side, i paid 26mil for him (including add ons etc.) and there is no way in hell he would go for 26mil in reality

  36. #1336
    Amateur
    Join Date
    18th June 2007
    Posts
    41

    Default

    This has probably already been mentioned, but tabbed browsing, definitely.

  37. #1337
    Amateur
    Join Date
    3rd October 2005
    Posts
    10

    Default

    dunno if these have already been mentioned

    1- when creating a profile being able to select you favourite player like when you select your favourite team

    2- being able to publicly praise your team instead of just individual players like when your team play well and wins by a large margin.

  38. #1338
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by mongo:
    dunno if these have already been mentioned

    1- when creating a profile being able to select you favourite player like when you select your favourite team

    2- being able to publicly praise your team instead of just individual players like when your team play well and wins by a large margin.
    re: #1, i'd like to be able to do that when a game is in progress. most of my players are regens who didnt' exist when the game started.

    #2 has been mentioned numerous times on numerous threads but might as well mention it again, if SI read this stuff maybe they'll count'em like votes. just in case let me mention again that we should be able to talk to our players in private, not just htrough the press.

  39. #1339

    Default

    Hello! Sorry if my wishes has been writen before.

    I Think Preseason needs an improvement. I think it would be great to set the planning more accurately. With concentrations in an specific place (like Real Madrid in Switzerland), tours accross countries all over the world for wich our team could has been invited. Real Preseason Tournaments, with real dates and teams, Players coming from holydays in a very bad condition, More kilos, delays in the return to the club. Ass coach giving you a weekly opinion about the develop of the fitness in this period.

  40. #1340

    Default

    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.

  41. #1341
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Grosse Salinas:
    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.
    it would also be tantalizing from a scouting point of view. all those u20s, all fairly likely to get work permits... eeeexcellent.

  42. #1342

    Default

    Originally posted by zeusbheld:
    quote:
    Originally posted by Grosse Salinas:
    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.
    it would also be tantalizing from a scouting point of view. all those u20s, all fairly likely to get work permits... eeeexcellent.



    Yes, I think with the actual Data Base and the loads of youngsters in the game there would be no problem to see in the game Under-17 tournaments. As you said this is a great oportunity for you to capt youngsters for your team, in a very reallistic way.

  43. #1343
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by Grosse Salinas:
    quote:
    Originally posted by zeusbheld:
    quote:
    Originally posted by Grosse Salinas:
    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.
    yeah the players already exist. they wouldn't have to alter the database, just add the tournaments. should be do-able and would add a lot to the game, especially for those of us who sign 'em young and shape 'em.

    next ''wish list' feature is a bit sentimental so warning...

    but i'd like, if a key player is injured and will miss a cup final, the option to ask the team to win it for him. i mean the guy's gotta be miserable watching the match on crutches.

    it would also be tantalizing from a scouting point of view. all those u20s, all fairly likely to get work permits... eeeexcellent.



    Yes, I think with the actual Data Base and the loads of youngsters in the game there would be no problem to see in the game Under-17 tournaments. As you said this is a great oportunity for you to capt youngsters for your team, in a very reallistic way.

  • #1344
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by zeusbheld:
    quote:
    Originally posted by Grosse Salinas:
    quote:
    Originally posted by zeusbheld:
    quote:
    Originally posted by Grosse Salinas:
    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.

    it would also be tantalizing from a scouting point of view. all those u20s, all fairly likely to get work permits... eeeexcellent.



    Yes, I think with the actual Data Base and the loads of youngsters in the game there would be no problem to see in the game Under-17 tournaments. As you said this is a great oportunity for you to capt youngsters for your team, in a very reallistic way.



    yeah the players already exist. they wouldn't have to alter the database, just add the tournaments. should be do-able and would add a lot to the game, especially for those of us who sign 'em young and shape 'em.

    next ''wish list' feature is a bit sentimental so warning...

    but i'd like, if a key player is injured and will miss a cup final, the option to ask the team to win it for him. i mean the guy's gotta be miserable watching the match on crutches.

    <>

  • #1345
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    one more thing i'd like changed that irritates the snot out of me.

    why, oh why did SI see fit to make it so that whenever you offer a player to clubs, they respond "non-negotiable"????? barfbags are still gonna have to agree to a friendly to get the player; SI have just condemned me to a tediious process of offering and re-offering. i've never gotten even a single negotiable offer back. this makes no sense, i find it unrealistic as well as tedious.

  • #1346

    Default

    I hope these ideas can help to build a better game.

    There could be the possibility to create your "working group" You as a manager, taking your confidence assistants (fitness, goalie coach) and taking with you at new clubs where you were contracted. Also you could force the clubs to contract all the "working group" (not only you) in the negotiation of your contract.

  • #1347
    Amateur
    Join Date
    16th January 2006
    Location
    Berlin
    Posts
    72

    Default

    Originally posted by Grosse Salinas:
    I hope these ideas can help to build a better game.

    There could be the possibility to create your "working group" You as a manager, taking your confidence assistants (fitness, goalie coach) and taking with you at new clubs where you were contracted. Also you could force the clubs to contract all the "working group" (not only you) in the negotiation of your contract.
    Like it.

  • #1348

    Default

    In the player personal profile records. I think it would be more informative and more complete if there is included if the player has participated in some important competition with his national team, included "under" teams.

    For example: Played for the NT in the EURO 2002 "Under 19".

  • #1349
    Amateur
    Join Date
    21st November 2005
    Location
    Birmingham UK
    Posts
    26

    Default

    It would be cool if SI would bring back that feature when where you look at other clubs and there is a star next to certain players to signify them being star players.

    I remember it being on the old CM's

  • #1350

    Default

    I would like to see in the information club screen a space for a photo of the stadium . Like Faces in the game there wouldn't be necessary to include all the photos in the original game, only the possibility to insert them. It would be great to know What some team's stadium like

  • #1351
    Part-timer
    Join Date
    28th March 2003
    Location
    London
    Posts
    1,015

    Default

    Originally posted by RANGERS_TIL_I_DIE:
    Would be nice feature though also this is a way that people could kind of get their wish of being different roles in a club ... without upsetting those who dont want to !
    I've read all your posts....

    Don't you have any homework/revision to do?

    Scott M

  • #1352
    Part-timer
    Join Date
    28th March 2003
    Location
    London
    Posts
    1,015

    Default

    Originally posted by natkingcole611:
    how about a one where you could set ticket prices and number of seats available for away fans
    Please god no.....

    I have no idea why people aren't satisfied with being the Manager in the game, who the hell wants to sort out advertising revenue, ticket prices, the tea order?

    Those jobs are boring in real life, why would you want to sim them?

    Scott M

  • #1353
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by ScottM:
    quote:
    Originally posted by natkingcole611:
    how about a one where you could set ticket prices and number of seats available for away fans
    Please god no.....

    I have no idea why people aren't satisfied with being the Manager in the game, who the hell wants to sort out advertising revenue, ticket prices, the tea order?

    Those jobs are boring in real life, why would you want to sim them?

    Scott M


    dear SI:

    can you set it up so that the team accountant is playable? i wanna be TEAM ACCOUNTANT.

  • #1354

    Default

    One feature I would like to see is Undisclosed bids happens all the time in real life. So i can't see why it can't happen in FM.

  • #1355
    Youth Team
    Join Date
    25th September 2004
    Location
    Motherwell FC Researcher (living in Livingston)
    Posts
    4,294

    Default

    Youth world Cup I think this is the only great competition to be included for the game. I can realize that it's hard because it means to create Under-20 teams all over the world but I think this a really important competition and it would worth.
    5 Reasons why it should be in there...

    1) The 2007 World Cup will be the first of it's name. And starts on 1 July 2007
    2) According to FIFA
    With the world's premier competition in men's youth football due to begin in Canada in late June, FIFA is pleased to announce that it has signed up four National Supporters for the FIFA U-20 World Cup 2007. The four companies will play a key role in promoting the event throughout Canada and in engaging the local population in what will be the country's largest single-sport event to date.
    3. Scotland are in it
    4. Scotland are in it
    5. Did I mention the Scots are in it!

    Second only in size and scope to the FIFA World Cup™, the 52-game, 24-team FIFA U-20 World Cup Canada 2007

  • #1356
    Amateur
    Join Date
    16th January 2006
    Location
    Berlin
    Posts
    72

    Default

    Originally posted by Bradford Nut:
    One feature I would like to see is Undisclosed bids happens all the time in real life. So i can't see why it can't happen in FM.
    Because you would always be able to know how much the fee was from looking at the payer's value following the transfer

  • #1357
    Youth Team
    Join Date
    25th September 2004
    Location
    Motherwell FC Researcher (living in Livingston)
    Posts
    4,294

    Default

    Oh and sixth reason

    Second only in size and scope to the FIFA World Cup™, the 52-game, 24-team FIFA U-20 World Cup Canada 2007

  • #1358
    Amateur
    Join Date
    16th January 2006
    Location
    Berlin
    Posts
    72

    Default

    Originally posted by bignacboy:
    quote:
    Originally posted by Bradford Nut:
    One feature I would like to see is Undisclosed bids happens all the time in real life. So i can't see why it can't happen in FM.
    Because you would always be able to know how much the fee was from looking at the player's player's value following the transfer

  • #1359
    Amateur
    Join Date
    31st March 2006
    Location
    Ireland
    Posts
    200

    Default

    Something simple that would be nice is the ability to distinguish between your 2 cm's or 2 strikers.

    For instance, if on the tactics screen they were called cm1 and cm2 or something similar.

    The reason is just so co can tell which one is a CaM or CdM etc, its easy to get confused sometimes as to which instructions a player has. Also applicable to centre halves (who has your JT instructions and who's your Rio?) and which of your 2 strikers is a target man, and who's the lethal finisher?

    just my 2 cents anyway!

  • #1360
    Third Team
    Join Date
    28th April 2003
    Posts
    6,184

    Default

    Originally posted by micheal100:
    Something simple that would be nice is the ability to distinguish between your 2 cm's or 2 strikers.

    For instance, if on the tactics screen they were called cm1 and cm2 or something similar.

    The reason is just so co can tell which one is a CaM or CdM etc, its easy to get confused sometimes as to which instructions a player has. Also applicable to centre halves (who has your JT instructions and who's your Rio?) and which of your 2 strikers is a target man, and who's the lethal finisher?

    just my 2 cents anyway!
    Yeah I agree, I always thought it should be:

    MLC and MRC for 2 central MC's, and also strikers, SRC and SLC, and of course DRC and DLC

  • #1361
    Amateur
    Join Date
    14th July 2006
    Posts
    21

    Default

    All the talk of difficulty levels is nonsence. There are already things you can do to make the game very easy. If you're an amateur or just plain rubbish then pick a brilliant team (Chelsea, Barcelona etc). Next, spend 1/2 hour on the net or speak to a knowledgeable friend and get a few pointers on tactics and potential signings. Anyone can do this. As you improve just pick poorer teams and the tactics/finding players/training will become more obvious as you progress. The way people are talking in here is that the game is nigh on impossible when it is in reality a challenging game that (like many others) you grasp after playing it for a while. I've won numerous cups with Athletic Bilbao in Spain who have a Basque only signing policy. How..? worked on tactics, worked on training and invested in youth facilities. I now have numerous good young players who will be gods. Not rocket science you just think about what you're doing logically. Alot of games have difficulty levels because they are quick, hand eye co-ordination games that need practicing to get the required skills. If you lose a game on FM then there's no rush. Have a think and adjust things and go again. Its a learning curve that wont be correct from day 1. Yes it helps if you have experience of the game but genuinely if you haven't, there's loads of places to get tips... just stay clear of the nerds who take it too seriously and have nothing else in their lives.

  • #1362

    Default

    Originally posted by ScottM:
    quote:
    Originally posted by RANGERS_TIL_I_DIE:
    Would be nice feature though also this is a way that people could kind of get their wish of being different roles in a club ... without upsetting those who dont want to !
    I've read all your posts....

    Don't you have any homework/revision to do?

    Scott M


    Hey scott,

    No i dont have anything like that as im only in second year so i just spend all my time talking to fellow fm addicts

    p.s : are you stalking me or something lol

  • #1363
    Amateur
    Join Date
    5th January 2005
    Location
    Somewhere where the brimstone smells...
    Posts
    15

    Default

    p.s : are you stalking me or something lol
    I think he was just trying to be rude.

  • #1364
    Semi Pro
    Join Date
    22nd November 2002
    Location
    Cook Pass, Babtridge - Bringing balance to The Force, not leaving it in darkness.
    Posts
    3,961

    Default

    I'm not about to sit here and read 23 pages, so I'll p resume some has already made a point of suggesting an improvement that the game has needed for some time; realistic preparation before a major tournament.

    One friendly, 8 months before the start of the tournament, is just shambolic really.

  • #1365
    Amateur
    Join Date
    31st August 2005
    Posts
    242

    Default

    YOUTH ACCADAMIES

  • #1366
    Part-Timer
    Join Date
    24th March 2006
    Posts
    1,434

    Default

    Being able to continue our career games by importing them . . .

    I'd also like to be able to play past years . . .

    Why aren't previous version databases playable? I'd like to be able to start a career in '90 or something along those lines.

  • #1367
    Amateur
    Join Date
    4th February 2007
    Posts
    49

    Default

    Finally a fm 2006/7 (first team) level, a Fifa coaching badge, a masters degree in sports science and the time available to watch every minute of everygame for any chance of any success what so ever. Even then be prepared to have it all ripped away with a 45yrd screamer to the top corner in the last minute.

  • #1368
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    Maybe we could see some improvements on the Player Awards screens, in the player´s profile? A filter separating the "Named in Team of the Week" awardss from "African Player of the Year" etc.

    So, basically filter the important awards a player has received from the less important ones.

  • #1369
    Amateur
    Join Date
    4th January 2003
    Posts
    492

    Default

    Match engine
    1. More one-two's
    2. Shots and crosses are being deflected too much in my opinion.

    Scouting
    3. It's way too easy to know who's going to be a major star in the future. I just make sure I have 2 scouts with 19-20 for 'judging player potential'. If I encounter a youngster with decent stats I ask for his report card and if it says 'a definite purchase' or 'buy whatever the price', I know this player has a very high potential. Even great scouts should be more 'wrong'.

    Player development
    The easiest way to monitor who will become a star player is to watch their CA-progress. If it rockets up quickly, you know the player will be huge.
    Player are usually being generated with a CA of 90max. So I you see a player aged 17 with a CA of 130-140 you know his potential will be huge, because his CA rises quickly. But if player would be generated with a higher CA, let's say, of 130-140 it would be a lot harder to tell if they have a high potential, because their stats could just as well be maxed out. In FM2006 you often had regens with a high CA but an average PA, which made it a lot harder to spot the high PA players.
    Btw, I use Genie scout to monitor a players CA without looking at their PA.
    I anything else I think the game produces some great youngsters, but it only manages to do so because they develop way too fast. If a players hasn't reached a high CA by the age of 21 you know he probably never will (except for the players that are generated at the age of 20 maybe). Therefore player development should go slower in general (for most regens, not for all of them). In order to make sure we still see the same amount of wonderkids, more players should be generated with a high CA.

    Chairman selling players over your head
    This is a great addition to the game in my opinion, but it is flawed. If you play at a mediocre reputation club (6000 or so), it is impossible to keep the high PA youngsters. The chairman usually sells them for a pretty mediocre amount. This may be realistic, but there are some issues I have:
    - Even if you have 100M on your account the chairman still sells players that you value way higher.
    - If he would sell one player each transfer period, I would be able to cope with it, but not if he sells half your squad just before an important CL-qualification match, that is quite depressing. And he does so usually at the end of a transfer period, leaving you no time to buy replacements.
    - It's just not fun, therefore this issue should be editable. But if you put chairman interference to 1, it still happens as much as before. SI doesn't even seem to be able to edit its own game, because this 'chairman interaction issue' was on the fixlist for 7.0.3 and it hasn't changed anything in my game.

    Player names
    10% of all brazilians are names Silva, a british youngster will most likely be names 'David Smith', etc. The same names are appearing too often. And the regen names are usually names for people aged 50+. NO-ONE in Belgium gives 'Luc, Mark, Hubert, Roger, Patrick, etc' as a name to their kids, yet these are very commom names for regens. This takes away a lot of the immersion for me.
    It could be so easy imo to correct this problem. Many people have compiled huge lists of realistic and diverse regen names for each country in a future regens EDT-file. You can download them here. The only problem with it, is that less the 10% of the regens are given a name from these files. That is really not worth the effort it takes to create these files.
    Now the reason why only 10% of these names appear is too prevent the 'face-in-the-game future regens' from appearing all at once at an early stage in the game. But if SI implements many EDT files with future regens names, they could also up the percentage of regens from these files to appear. Let's say up to 75% I only I knew that SI would have the intention to do something about this aspect of the game, I would gladly lend my expertise on this subject and create more of these files.

  • #1370
    Banned
    Join Date
    19th March 2007
    Location
    NYC US and A
    Posts
    299

    Default

    I'd like a match engine that modeled football better.

  • #1371
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    Scouting
    3. It's way too easy to know who's going to be a major star in the future. I just make sure I have 2 scouts with 19-20 for 'judging player potential'. If I encounter a youngster with decent stats I ask for his report card and if it says 'a definite purchase' or 'buy whatever the price', I know this player has a very high potential. Even great scouts should be more 'wrong'.
    I think it should be a little bit harder perhaps. I don´t want the scouts to be wrong, but he more you scout a player the more info you should get. I think I´ve called for something like this before, that you should be able to scout a player for half-a-year or so. A long time, but it would be a nice addition.

    Also, the information provided from these reports could be more blossoming I reckon, with maybe more personality notes, what kind of tactical instructions and formations he would or could respond well to.

    The reports are very good at the moment but they could be a billion times better!

  • #1372
    Amateur
    Join Date
    16th November 2006
    Posts
    79

    Default

    I agree with the idea that was mentioned earlier on this page, that you should be able to give players instructions when you bring them on as a sub.
    Just like before, at half time, and after the game.
    You should be able to use the same options such as 'You can make the difference' etc, maybe with some new ones added in to instruct players to go all out attack or go more defensive.

  • #1373
    Amateur
    Join Date
    29th July 2005
    Posts
    110

    Default

    ~> Scouting: Scouts alwaysfind the same-old stars. It's not really realistic. Scouting thing should be made more diversified. Also scouts should watch more young players in age of 15 and smth like that.

    ~> Sponsors: I think there should be chance to sign a contract with sponsors after old ones end. There should be a list of sponsors with who You can sign a contract.

    ~> Real life: Maybe there should be some real life stuff included, like You can buy houses, cars and etc with Your wages. And also there should be some news about Your team players real life. Like someone got a child or someone got wedding or someone have smth to do with cops (drugs and etc) and stuff like that. I think it would make game more ineresting.

    ~> Match engine: It really sucks, should be made more realistic.

    ~> Injuries: There's way too much and long injuries, it should be fixed.

  • #1374
    Moderator
    Join Date
    17th March 2005
    Location
    Newcastle United Researcher
    Posts
    20,980

    Default

    Originally posted by riks12:
    ~> Sponsors: I think there should be chance to sign a contract with sponsors after old ones end. There should be a list of sponsors with who You can sign a contract. Managers dont really get to choose sponsors tbh so no

    ~> Real life: Maybe there should be some real life stuff included, like You can buy houses, cars and etc with Your wages. And also there should be some news about Your team players real life. Like someone got a child or someone got wedding or someone have smth to do with cops (drugs and etc) and stuff like that. I think it would make game more ineresting. No, No, No, No. Been discussed to death, if you want to buy stuff play the sims

    ~> Match engine: It really sucks, should be made more realistic. Explain

    ~> Injuries: There's way too much and long injuries, it should be fixed.
    Explain?

  • #1375
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    The coaches and assistnant managers could be more active, telling you whether you are over-training a player or if a player might need a heavier training regime.

  • #1376
    Semi Pro
    Join Date
    13th July 2006
    Location
    was Buzz Hazzelda in FML...
    Posts
    2,451

    Default

    Originally posted by micheal100:
    Something simple that would be nice is the ability to distinguish between your 2 cm's or 2 strikers.

    For instance, if on the tactics screen they were called cm1 and cm2 or something similar.

    The reason is just so co can tell which one is a CaM or CdM etc, its easy to get confused sometimes as to which instructions a player has. Also applicable to centre halves (who has your JT instructions and who's your Rio?) and which of your 2 strikers is a target man, and who's the lethal finisher?

    just my 2 cents anyway!
    it would be helpful also if yr ass man could recognize these distinctions. for example if you have your ass man suggest a starting lineup, he'd suggest a suitable TM for TM, a suitable MCA for mca, etc.

    it could even extend to DCs, as i usually have different setpiece assignments for each of them.

    good idea overall. oh and if they could go by number, old-school style, so that #11 = ML and not FC, that'd be a good way to distinguish. the ass man would 'look' at the instructions for the #5 position and recommend based on that, for example.

  • #1377
    Amateur
    Join Date
    14th May 2004
    Posts
    6

    Default

    I'm sorry If it isn't appropriate because i know it's 'not don' to discuss the competition but i just found this out and i had to share.

    http://www.championshipmanager.co.uk/prozone.php

    The ProZone analysis looks wicked and is the only thing , imo , that FM is lacking.
    I love FM and i followed them since cm4 i guess but when 'the other guys' implement a good idea you just have to acknowledge.
    It looks great and could be the answer to the tactical difficulties most of us are facing.

    I'm not saying that SI should blindly copy this feature but a good feedback-system on tactics is much needed.

    Anyway , now bash me if you want.

  • #1378

    Default

    This is a very minor thing but something that I think is worth addressing - the AI could do with tweaking with regards to injured players late on in games. I say this because I was 1-0 up with four minutes of injury time to play against Aston Villa, and John Carew picked up an injury. He spent two minutes off the pitch receiving treatment, when it would surely have made more sense to simply replace him with a striker for the final four minutes.

    I'd never noticed this before so perhaps it was a one-off, but if not I think it would be worth addressing - only a minor detail, but it makes sense.

  • #1379
    Part-Timer
    Join Date
    17th November 2004
    Posts
    1,407

    Default

    Staff Knowledge,

    this is a feature i like and feel has really improved the game but it could do with tweaking to reflect where countries are rather than which region SI have put them in. This is speaking about the base knowledge that comes with a nationality.
    Examples of this are Czech rep staff have knowledge of Serbia, Slovenia, Slovakia and Bosnia. They have more knowledge of Serbia than Slovakia (even though it was part of the same country until ca 15 years ago and borders the czech rep) Czech rep also has borders with Germany, Austria and Poland but staff have no knowledge of these countries!
    French staff have knowledge of 9 other countries, swiss staff have no knowledge of any other countries, why is this?

  • #1380
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    I think it could be a nice feature if we could talk to the national managers while we´re at clublevel.

    If I feel that my 16-year-old promising striker, who seems to be one of the best players of his generation and touted the next Raúl, is ready for some U-21 action, it would be very nice to be able to tell the U-21 coach of his country, Spain in this case, to hand him a call-up to get to know the surroundings of international football!

  • #1381
    Amateur
    Join Date
    16th January 2003
    Location
    REALITY!
    Posts
    958

    Default

    Also feel it would be nice to be able to have showdown talks with your players if they want to leave for a new challenge, a bigger club or any other reason. The chance to change someone´s mind about leaving.

  • #1382
    First Team Squad Member
    Join Date
    17th December 2005
    Location
    Free Hat!
    Posts
    17,506

    Default

    This may have been mentioned but the ability to be able to place players wherevever we like on the tactics sceeen and not just set positions as somtimes it really bugs me

  • #1383
    Amateur
    Join Date
    31st March 2006
    Location
    Ireland
    Posts
    200

    Default

    I'm not sure if this has been mentioned before, but how about the ability to include load players as part of a transfer?

    For example, lets say a small team in a lower division sell their brilliant goalie, how about getting their backup goalie on loan for the season as part of the original transfer deal?

    Also how about being able to offer (for example) one brilliant (but sulky) striker in exchange for a few players? I know you can offer several players for one, but you can't do it in reverse?

  • #1384
    Amateur
    Join Date
    24th February 2005
    Posts
    245

    Default

    when you select your champions league/uefa cup team. Can you lay out your choices in the same way as when you pick your squad as an international manager.

    I want to see how many goalkeepers I have, and so on.

  • #1385
    Amateur
    Join Date
    4th August 2006
    Location
    London
    Posts
    126

    Default

    Yeah, it can be really difficult to see who in your team is selected for Europe. And why can you only see who is homegrown when you are selecting your european squad?

  • #1386

    Default

    Only two things more:

    Improvement in the set peaces. More work with programed plays, functions for every player, ways or places to shot the corners,...set peaces are nowdays one of the most important and decisives aspects of the football.

    The possibility to add managers, physios, fitness coaches, from one country using the ddt's files.

    THanx!

  • #1387
    Amateur
    Join Date
    21st November 2005
    Location
    Birmingham UK
    Posts
    26

    Default

    More naked women backgrounds on FM there simply isnt enough

  • #1388
    Amateur
    Join Date
    29th June 2007
    Posts
    270

    Default

    This thread is too ridiculously long for me to even begin to have the time to search for what I would like to see, but simply put, i'd like to see players asking to learn off of a certain individual.

    Right now, we can force players to learn from each other, but, why shouldnt an Under 19 player come to me and ask to learn off of my international pro-striker.

    Just seems natural..

  • #1389
    Reserves
    Join Date
    27th October 2002
    Posts
    14,719

    Default

    This is Football Manager, not Player Manager or Chairman Manager or Real-Estate Manager. What's TCM? Haven't heard about that. Must suck arse

    Anyways.... I'd like to be able to compare staff too, not just players. I'm VERY satisfied with the new scouting system and constraints in it (can't travel to South America with AFC Crapville).

    Do NOT, I repeat NOT, introduce 3D match-engine to FM. It will take away a lot of joy about the game. Every game with 3D is fun for about 1 day, then things get very repetitive and boring. Same tricks over and over again. We know that's impossible in real-life football. Therefore better to keep the 2D so we can imagine our crappy forward with 3 in dribbling putting the defence on its ass while passing them.

    Another thing I want is a manager trophy cabinet. This is ridiculously easy to introduce so I hope it will be in FM08. Divide it by club in a drop-down box (as with history, for example).

    Other than that the game is pretty darn good
    Until the next time I lose of course, which is surely next game. Then I hate it

  • #1390
    Amateur
    Join Date
    26th January 2007
    Location
    Solna, Sweden
    Posts
    10

    Default

    Okey, I've got an idea which I think would be very useful.

    At the tactics screen, you should be able to select target man and playmaker by position, and not just by player. For example: If you use a 4-2-3-1 formation you of course want the one striker to act as the target man. Then you could simply select Target man: ST, instead of having to chose the stiker who happens to be picked for the game.

    This would also work excellent with playmaker and throw-ins.

    Here's a picture of how I've imagiend it to look:

    Simply enough, you would just right click on the position of your choice, and select the role from the menu. My photoshop skills are not the best, but I hope the message got across.

    Cheers!

  • #1391
    Amateur
    Join Date
    26th January 2007
    Location
    Solna, Sweden
    Posts
    10

    Default

    Oh, forgot you can't use the BBcodes here. Here's the link for all you lazy peole out there. http://i12.tinypic.com/6h8e3qt.jpg

    Anyone who likes this idea?

    Are the things that's posted here read by SI or sent to them in some way? I mean, is there acctually a chance that these things can be included in the upcoming game?

  • #1392
    Third Team
    Join Date
    4th April 2006
    Location
    Its hard to stay mad...when there\'s so much beauty in the world.
    Posts
    8,354

    Default

    Originally posted by Wienerschnitzel:
    Oh, forgot you can't use the BBcodes here. Here's the link for all you lazy peole out there. http://i12.tinypic.com/6h8e3qt.jpg

    Anyone who likes this idea?

    Are the things that's posted here read by SI or sent to them in some way? I mean, is there acctually a chance that these things can be included in the upcoming game?
    I quite like this idea! Marking down TM, throw-ins, etc ect through position can sometimes be much better way of going about than using actual playes.

  • #1393
    Amateur
    Join Date
    22nd November 2004
    Location
    Leicestershire
    Posts
    662

    Default

    In real life clubs will announce shortly after the end of the season which out of contract players they're going to release, and which they're going to offer new contracts to. Presently in FM when playing in England, players are only released after June 30th when their contracts actually expire. Because of that these players can only start looking for a new club after that date, as for a lot of them they'll only consider signing for the sort of teams that want them when they're free agents.

    Obviously in real life a player will know in early May when the season ends whether he's wanted or not and if he's not he'll be negotiating with other clubs as though he's a free agent then. While human managers have the ability to release players early, the AI does not, and I feel it'd be more realistic for the AI to pay up the remainder of a player's contract early once the season is over if they plan to get rid of him.

  • #1394

    Default

    In scouting, to have the possibility to specify your searches of players, inside one region of a country.

  • #1395
    Amateur
    Join Date
    29th October 2006
    Location
    The Netherlands
    Posts
    115

    Default

    I'm sure it has been said many times before but I'll do it again just because it is important for me!

    I'm a journeyman manager, I like to manage clubs all over the world. So when I'm done with one club I want to go to another club. However right now you join a new club immediatly if they pick you. I would love an option which says; Manager X will join club X on july 1 after the current season. Because when I have decided to leave a club, I could still have a final to play, and it's all about those Hall of Fame points for me!

    My apologies if my english isn't correct.

  • #1396
    Part-Timer
    Join Date
    24th March 2006
    Posts
    1,434

    Default

    Instead of just holidaying games . . .

    . . . it would be nice if we could hire managers. I realize the game is called "Football Manager" and not "Football General Manager" but . . .

    . . . who cares what the name of it is. There's a few of us that enjoy a "holiday game" every now and then.

  • #1397
    Amateur
    Join Date
    1st July 2007
    Location
    Dafuge's Challenge
    Posts
    570

    Default

    Would like the editor back as it was,not everything but would like the "create a new club" feature,want to create Feltham Under 15's-legends

  • #1398
    Amateur
    Join Date
    1st July 2007
    Location
    Arcozelo, Gaia, Portugal
    Posts
    5

    Default

    Were able to by the 3ª Portuguese Division in the game.

  • #1399
    Amateur
    Join Date
    18th May 2003
    Location
    Exeter
    Posts
    239

    Default

    The ability to tap up players

  • #1400
    Amateur
    Join Date
    28th June 2007
    Posts
    169

    Default

    to complain that a goal was ruled offside when it wasn't

  • Closed Thread
    Page 14 of 80 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 64 ... LastLast

    Tags for this Thread

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts