
Originally Posted by
IzzetLeicester
Potential ability needs to go soon I think. Let players personality, age, form, injuries and competition level alter the way they can progress. The sky should be the limit for any player.
I made a squad of 22 players, all aged 18, for a BSS team. Each of the players had 200 potential ability and CA varying between 70 and 90. I then holidayed. 7 years later, only 1 guy has became an international (198 CA). This is because he is very professional (19). The second highest player is 158 CA playing for mid table prem side. The lowest player is 92 CA rotting away in some lower leagues reserve team.
Ditch the artificial cap, make players attitudes and all the other factors the reasoning for players developing.
However, in order for this to happen, players personalities will have to change more frequently, making you as a manager make sure your young players keep there head screwed on in order for them to improve.
Maybe adding a hidden desire attribute could be cool. Young youth player, burning desire = 20. 5 years later, still not getting 1st team action, desire falls to 10. Gets a decent move and plays 1st team action, desire goes back up to 15. Ambitious player hits 30 and big team decides not to renew his contract and he can only sign for a lower league club, desire falls, he loses interest because not playing at high level anymore and decides to retire early. (Just realised the happiness rating could/does do this)
Sorry for going off on one. I just think this area of the game can be expanded so much more as, in real life, there's factors into why some players develop and others fizzle away.
Also, decimal ratings neeeeeed to go. Can't stand them.
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