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Thread: Football Manager 2011 official announcement

  1. #201
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    Another thing; the footage from the match engine looked pretty cool, and it was good to spot a few new things, either new things (the keeper with his head in his hands) or things that should have been better simulated in the FM10 match engine but were problematically absent (someone above mentioned the jumping wall and a free-kick on target that went over the wall and back down, something with a 0% chance of occurrence in 10.3). But for the most part what we saw in the new footage was stuff that already happens in the current engine.

    What would be really interesting for me would be for the next batch of Match footage to show that the new engine has rectified a few more of those problematic absences. I'll put in a couple of requests for things to show, which for me would really demonstrate that the match engine is evolving. If it's not currently possible to find footage of them in the Engine, they might provide a nice little list of details to work on. Their total absence from the 10.3 match engine is a problem, it would be great to see them in FM11.

    - A player through one on one rounding the keeper with a dummy.
    - A player through one on one waiting for the keeper to go to ground and dinking it over him.
    - some more solid player physics for collisions etc (players in 10.3 don't often seem to bump into each other, and they go through each other like ghosts to often)
    - A player making a mazy run based on dribbling and dummying rather than pace
    - a static player making space for a shot or a cross by dropping his shoulder to send the player guarding him the wrong way.
    - a defender shepherding the ball out of play with his upper-body strength blocking another player from getting in behind him
    - a player sticking out a leg to block a shot
    - a player making a sliding interception

    that's just a list of things I'd like to see the engine capable of, since they're a routine part of every single football match. Anyone else have any suggestions of normal football situations that they'd like to see FM11 footage of?

    Anyhow, I'm really excited for FM11, keep up the good work.

  2. #202
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    Speech bubble on contract negotiations looks pretty naff.

  3. #203
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    JOE TURNER! Manager of Wimbledon on the screenshot .. thats me!

  4. #204
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    Quick one Miles, with all these new features does it mean that the game will run slower then last years ??

  5. #205
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    Quote Originally Posted by Swindon69 View Post
    Speech bubble on contract negotiations looks pretty naff.
    Well when the game comes out you will be able to edit the skin and do something with it wont you!

  6. #206
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    Love the DLR - it'll be interesting to see how it pans out, roll on Feb.

  7. #207
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    The screen shots are so small that you cant even see whats written in them, any chance we get some bigger than 800x470 so its readable?

  8. #208
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    Quote Originally Posted by Miles Jacobson View Post
    Thz Miles. And btw regarding the Dynamic-Rep-and-Lawyer problem...

    Quote Originally Posted by Miles Jacobson View Post
    OK - have just had some, although it's less than conclusive! In some leagues, it will go up (or down). In others, legal reasons mean it has to be fixed, so those won't move. Bloody lawyers.... Can't even say which leagues it applies to either for the same lawyery reason.
    ... would it be able for those leagues to be written in an .lnc file (as Fake.lnc containing all those countries where fake name players are to be used in the national team), so that we can... um, increase the league which will not be affect by the Dynamic Rep system?

  9. #209
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    Quote Originally Posted by Swindon69 View Post
    Love the DLR - it'll be interesting to see how it pans out, roll on Feb.
    Yeah me too, better than the tube

    Is 2D classic still in?

  10. #210
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    Great news! Can't wait for the demo
    FMSCOUT.com is the official home of ...
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  11. #211
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    Quote Originally Posted by philly_flyer10 View Post
    The screen shots are so small that you cant even see whats written in them, any chance we get some bigger than 800x470 so its readable?
    I totally agree. Screen shots are impossible to read and see. Would be great if we could get bigger and better quality screen shots to look at.
    With whats been announced so far, I think FM2011 is looking good.

  12. #212
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    Love the dynamic leagues and the ability to ask for a new stadium, having every game ruined by the board keeping me in an 18k stadium in the PL and CL was really annoying.

    I cant believe my 2 biggest pet hates are being fixed.

    Edit - and the crowd actually wearing the clubs shirt instead of 1 of 8 plain colours.
    Last edited by philly_flyer10; 11-08-2010 at 18:56.

  13. #213
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    Sounds good, i like the look/sound of the new match engine graphics.

    I don't like the sound of the new agents thing though, when offering a player a contract. Sounds complicated, i know it's more realistic but i liked how simple and easy it is/was on FM.

    Other than that, i like the sound of everything else! Good that we actually get an option to communicate with a player who's unahppy, and we can request a new stadium etc.
    And the dynamic League system should be a great feature.
    Last edited by Barkermush; 11-08-2010 at 19:06.

  14. #214
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    some of the new features look good and will probably make the game more complex which isnt a bad thing if you want a challenge..

    My only question really is every year we have new features but i still think regens and the way clubs try and build for the futre still needs work for long term games.. has there been any improvment to this area..?

  15. #215
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    Is there dynamic rivarly aswell?

  16. #216
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    can't believe people still are trying to get miles to unveil more new features

    he clearly said they will be unveiled on twitter or facebook at a later date

  17. #217
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    I'm very excited with the new features and I’m looking forward to the podcast, it's always nice to listen them on my road to work.

  18. #218
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    Miles,

    Would it be possible to have tv money work like club sponsors do now? The league signs a tv deal that lasts for x amount of years, obviously the money available is based on league rep. Surely this would be a way around legal issues as the leagues could start with their tv deal they have in real life expiring at the time it expires in real life? Perhaps the deal could be affected by the collective business ability of that leagues chairmen.

    Probably all too late for FM11.

    The game looks awesome! I was always going to buy it on release but i am now very excited about the new game.

  19. #219
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    I think you need to look at some players stats and give them a total revamp, as certain players in fm2010 were way way far short of what they actually are like in real life

  20. #220
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    Very very big and exciting news! Does dynamic league reputation include tv rights going up then?

  21. #221
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    Quote Originally Posted by philly_flyer10 View Post
    The screen shots are so small that you cant even see whats written in them, any chance we get some bigger than 800x470 so its readable?
    check here for larger ones:
    http://www.fmscout.com/i-906-Footbal...reenshots.html
    FMSCOUT.com is the official home of ...
    ▪ exclusive free FM tools in Genie Scout, FMEL and MacAssistantRT
    ▪ world-renowned player lists and exclusive social scouting area
    ▪ a massive index of daily updated Football Manager stories
    ▪ popular megapacks of Scope style faces and SPS style logos
    ▪ feature-rich free membership (live chat, Steam integration, etc)
    ... and so much more!

  22. #222
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    Quote Originally Posted by Miles Jacobson View Post
    They do - from the position that they want everything to be accurate at the time of the license which, in their eyes, is accurate.
    Seems to me that the leagues that refuse this feature be used on, are big leagues, that don't want to see their league become minor leagues in games.

  23. #223

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    Quote Originally Posted by oggie26 View Post
    Quick one Miles, with all these new features does it mean that the game will run slower then last years ??
    We haven't done any speed tests as yet, so I can't answer that one yet.

  24. #224
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    Really really fantastic news about dynamic league reputation, am definitely going to buy again (wasn't really in doubt). Plus its great to have Miles on here answering questions, thank you. A good day

  25. #225
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    What about defending in match engine? Any improvements?

  26. #226
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    Fingers crossed on regen attribute spread being good, in combo with a well working dynamic league rep, i could well jizz my pants.

  27. #227
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    So, that leak from a while back was pretty spot on, then.

  28. #228
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    Quote Originally Posted by CaptainPlanet View Post
    Fingers crossed on regen attribute spread being good, in combo with a well working dynamic league rep, i could well jizz my pants.
    My thoughts exactly

  29. #229
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    play.com says that the game will be released on 10th December, i hope isn't the real date. The other online shops say 29 october.

    anyway, i dont understand a thing: this year, there will be digital download, Steam or not Steam???

  30. #230
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    I wonder with the new training, will we able to train players to use both of their feet, according to their ability of course?

    You can't do that now unless you retrain them in a new position, which is pretty stupid.

  31. #231

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    Quote Originally Posted by Rincewind View Post
    So, that leak from a while back was pretty spot on, then.
    See post 182 - it wasn't at all.

    Quote Originally Posted by Ely-matty View Post
    play.com says that the game will be released on 10th December, i hope isn't the real date. The other online shops say 29 october.

    anyway, i dont understand a thing: this year, there will be digital download, Steam or not Steam???
    No date has been set.

    The game will be on Steam.

    I presume it will be available via other digital download platforms too, but it isn't confirmed yet which ones.

  32. #232
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    Quote Originally Posted by DivineOne View Post
    Seems to me that the leagues that refuse this feature be used on, are big leagues, that don't want to see their league become minor leagues in games.
    Why does SI even license leagues? All this can be downloaded fom the community. Now this means we will never see the Portuguese, Scottish or Dutch league go down in rep.

    But I'm very excited about the dynamic league reputation. This game is worth buying just for this feature. Even if the game was the same as 2010, I would still buy it for the dynamic rep. Great job SI.

  33. #233
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    Im so looking forward to this.. Thank You. I guess I can still buy mine from a normal shop like Asda or Game and not just download it from Steam. Although once I have brought the game I do upload/register it on Steam. But thanks anyway.

  34. #234
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    Will there be hot dancing women in this version? I'm sure it's been ont he suggestion list for many years now.

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    Quote Originally Posted by Salzburg18 View Post
    Why does SI even license leagues? All this can be downloaded fom the community. Now this means we will never see the Portuguese, Scottish or Dutch league go down in rep.

    But I'm very excited about the dynamic league reputation. This game is worth buying just for this feature. Even if the game was the same as 2010, I would still buy it for the dynamic rep. Great job SI.
    You will see them go up and down in rep. You won't see TV/prize money change in those leagues though.

  36. #236
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    Absolutely brilliant SI! This edition is SURELY gonna change management games forever. Can't wait to play the demo, hopefully my crappy pc will run at least one league

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    How come the 45 year old agent look like he's 20-30? FaceGen you're using support aging between 15-65 and it would be a really nice touch if people actually looked their age. That your regen doesn't look the same way when he's 15 as when he's a 50 year old manager etc etc.

    http://www.facegen.com/
    Last edited by Dusse; 11-08-2010 at 21:27.

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    but u have to pay to much for one player they are making it realistic m8 [ like the real world ]

  39. #239
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    Now now miles you will get into trouble for saying bloody lawyers...lol. the details of what you have released so far sound good, have bought and played every version of footy manager/champ managersince the first one was released on the amiga, way back when,,,, so am looking forward to the new season and hope it still has me wanting to get that.... i need just to play this one more match feeling..... and not forgeting " are you going to come to bed tonight or are you just going to play that bloody game all night".....Well time will see, cant wait!!!!

  40. #240
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    Miles,

    First of all ... Great news !

    I am Frank16 the moderator of the Gameworld.gr forum [football manager section]

    You promised us last year that if FM10 sales, here in Greece increased by 2,000 in comparison with those of FM09 then u will add the Greek language in the game.

    have we any new about this ?

    Thanx and sorry for my english

  41. #241
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    Quote Originally Posted by Miles Jacobson View Post
    You will see them go up and down in rep. You won't see TV/prize money change in those leagues though.
    Not sure if you can answer this, but will it be possible to change that through the editor or by editing a file in the game directory? Basically making every leagues TV/Prize money go up and down with rep?

  42. #242
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    Miles there is something id love you to do with this years edition, can you make it possible for us thats if we want to that is be able to edit someones stats and make him 20s wherever we see fit, i know its usually hard coded to make the game more realistic but after all if were paying good money for the game in which i do every year surely you can make it possible for this to be added, people who dont want to do this obviously dont have to but i know for a fact there is plenty of gamers who would love this added , so please im really hoping you can make this possible as i believe it would be great being able to make some players more or less super human..........ie PELE......wow think of the fantasy databases us guys could create if able to make a player what we see fit for a certain stat, please let me know if you can make this possible, thanks

  43. #243
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    Quote Originally Posted by Dusse View Post
    How come the 45 year old agent look like he's 20-30? FaceGen you're using support aging between 15-65 and it would be a really nice touch if people actually looked their age. That your regen doesn't look the same way when he's 15 as when he's a 50 year old manager etc etc.

    http://www.facegen.com/
    It's not even a BETA version of the game. Nothings going to look spot when it's still W.I.P.

  44. #244
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    Quote Originally Posted by scotty1974 View Post
    Miles there is something id love you to do with this years edition, can you make it possible for us thats if we want to that is be able to edit someones stats and make him 20s wherever we see fit, i know its usually hard coded to make the game more realistic but after all if were paying good money for the game in which i do every year surely you can make it possible for this to be added, people who dont want to do this obviously dont have to but i know for a fact there is plenty of gamers who would love this added , so please im really hoping you can make this possible as i believe it would be great being able to make some players more or less super human..........ie PELE......wow think of the fantasy databases us guys could create if able to make a player what we see fit for a certain stat, please let me know if you can make this possible, thanks
    You can already do this. Its called the EDITOR which they provide with the game. Or you can use FMRTE

  45. #245
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    Great to see dynamic league reputation in and can't wait for FM11 to be released!!! Anyway I have a question regarding the dynamic reputation: If I was to create leagues for an un-playable country through the Competition Editor would those leagues have dynamic reputation as well (or could it be enabled in the "Nation Rules" for example)?

  46. #246

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    Quote Originally Posted by Frank16 View Post
    Miles,

    First of all ... Great news !

    I am Frank16 the moderator of the Gameworld.gr forum [football manager section]

    You promised us last year that if FM10 sales, here in Greece increased by 2,000 in comparison with those of FM09 then u will add the Greek language in the game.

    have we any new about this ?

    Thanx and sorry for my english
    It didn't get anywhere close to selling what it needed to in Greece for us to look at adding the Greek language.

    Quote Originally Posted by skullage View Post
    Great to see dynamic league reputation in and can't wait for FM11 to be released!!! Anyway I have a question regarding the dynamic reputation: If I was to create leagues for an un-playable country through the Competition Editor would those leagues have dynamic reputation as well (or could it be enabled in the "Nation Rules" for example)?
    I don't see why not - it's not database driven.

  47. #247
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    Quote Originally Posted by Miles Jacobson View Post
    You will see them go up and down in rep. You won't see TV/prize money change in those leagues though.
    That can be your next goal. Cause that would make that feature perfect IMO.
    Last edited by rodey76; 11-08-2010 at 22:27.

  48. #248
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    It looks great! Dynamic League Reputation at last! And loving the training part especially the formation training. Thank you SI. Thank you Miles. Cannot wait!

  49. #249
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    Quote Originally Posted by Miles Jacobson View Post
    Quote Originally Posted by skullage View Post
    Great to see dynamic league reputation in and can't wait for FM11 to be released!!! Anyway I have a question regarding the dynamic reputation: If I was to create leagues for an un-playable country through the Competition Editor would those leagues have dynamic reputation as well (or could it be enabled in the "Nation Rules" for example)?
    I don't see why not - it's not database driven.
    Awesome, can't wait to make San Marino the top country in the world!

  50. #250
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    Quote Originally Posted by StevoRobbo View Post
    You can already do this. Its called the EDITOR which they provide with the game. Or you can use FMRTE
    Yes i tried this with both many times with the editor and with FMRTE and if you set someone to almost all 20s with it after a while his stats drop back to as they should be and yes when i edited stats i changed his CA aswell, i tried putting ROONEY 200 CA and 200 PA with almost all 20s but not them all but his stats dropped to mostly 17s i want it to stay 20s that is why im asking Miles if they can make this possible

  51. #251
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    Quote Originally Posted by scotty1974 View Post
    Yes i tried this with both many times with the editor and with FMRTE and if you set someone to almost all 20s with it after a while his stats drop back to as they should be and yes when i edited stats i changed his CA aswell, i tried putting ROONEY 200 CA and 200 PA with almost all 20s but not them all but his stats dropped to mostly 17s i want it to stay 20s that is why im asking Miles if they can make this possible
    I did it with FMRTE using the preset buttons on the right hand side. I think the highest you can choose it Legend. That put all the players stats on 20 and they stayed that was for the 3 seasons I was playing.

  52. #252
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    Quote Originally Posted by StevoRobbo View Post
    I did it with FMRTE using the preset buttons on the right hand side. I think the highest you can choose it Legend. That put all the players stats on 20 and they stayed that was for the 3 seasons I was playing.
    Thats very strange StevoRobbo because i done exactly the same as that aswell and my stats dropped after a few months, tell me what CA you had and what stats you had for this to work as i done it with clicking Legend button , but stats dropped after about 2 months and the i tried it again by doing stats manually and making him 200 CA but stats still dropped so how did you get this to work

  53. #253
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    Quote Originally Posted by scotty1974 View Post
    Thats very strange StevoRobbo because i done exactly the same as that aswell and my stats dropped after a few months, tell me what CA you had and what stats you had for this to work as i done it with clicking Legend button , but stats dropped after about 2 months and the i tried it again by doing stats manually and making him 200 CA but stats still dropped so how did you get this to work
    I made a player in the Official Editor with a -10 PA then used FMRTE legend button when the game was loaded to give all stats 20.

  54. #254
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    Quote Originally Posted by StevoRobbo View Post
    I made a player in the Official Editor with a -10 PA then used FMRTE legend button when the game was loaded to give all stats 20.
    Just done what you said mate, then ive went on holiday for 3 months then come back checked stats and theve all dropped down to 15s when they started as 20s, how can i make sure they all stay 20s?

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    Quote Originally Posted by scotty1974 View Post
    Just done what you said mate, then ive went on holiday for 3 months then come back checked stats and theve all dropped down to 15s when they started as 20s, how can i make sure they all stay 20s?
    By constantly changing them again. The adjustment will happen every 4 weeks or so if I remember correctly.

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    Quote Originally Posted by isuckatfm View Post
    By constantly changing them again. The adjustment will happen every 4 weeks or so if I remember correctly.
    Oh so you cant keep him all 20s for 3 whole seasons like StevoRobbo said then? .................. your saying we have to change it every 4 weeks

  57. #257
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    Quote Originally Posted by scotty1974 View Post
    Oh so you cant keep him all 20s for 3 whole seasons like StevoRobbo said then? .................. your saying we have to change it every 4 weeks
    Well I was playing as Man Utd. Obviously with all top coaches, tutoring and so on so I dont really know what happened there.

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    You're lying out of your arse is what's happening.

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    Not to break away from the editing abilities and stat limits but...

    Will agents offer their players to clubs (ie, Agent A represents Player B, who plays for Club C. Agent A offers Player B to Clubs with a higher reputation than Club C, to get their player and themselves more money) or will we find out more about agents and their roles later down the road?

  60. #260
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    So far, good news for new manager
    The only thing is missing is an explanation to the online mode at FM.
    So many versions, and an important thing is still to say is the match engine / tactics diferences between offline and online. Playing a full season with friends, etc etc, a fantabulastic offline tactic twists to trash using in online mode. And it was never explained why !!

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    Quote Originally Posted by scotty1974 View Post
    Just done what you said mate, then ive went on holiday for 3 months then come back checked stats and theve all dropped down to 15s when they started as 20s, how can i make sure they all stay 20s?
    Its because Rooney is good with both feet, its impossible to have all 20's if a player can use both feet. Make him right or left only and you'll see 20's across the board like you want

  62. #262
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    Is the 'Show The Real Career Stats' in? Or was it rejected?

    Quote Originally Posted by Miles Jacobson View Post
    It's not a case of whether it's an insurmountable problem or not - it's one of the way that it is displayed on the vast majority of websites, stats books, and even the clubs own websites. They split the stats up. So do we.

    Tell you what though, I'll ask for it to be brought up as a question in our next round of usability studies and see what people think the stat is there (it's a good breadth of people, some FM fans, some football fans).
    http://community.sigames.com/showthr...l-career-stats.

  63. #263
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    Looks amazing, can't wait to place my pre-order! One question: now steam is on the mac and the pc, if I buy the game on steam can I play on either? If I can then I will be eternally grateful!

  64. #264
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    I see the away fans are behind the goal at the right side of the stadium on one of the video highlights, and on another highlight they are in the corner behind the left side of the goal.

    Does this mean that on FM11 the away fans will be in different stands at different stadiums like real life? As on FM10 they are always to the left in the stand behind the goal.

  65. #265
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    Yeahh thanks a lot Miles and all the people from sigames!!

    hope we can find this game in Mexico this year!!

  66. #266
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    Thank you SI for this 1080p video, which not only finally put a face and voice to the ever present Miles, but also showed some ingame glimpses that far exceeded the small screenshots on the official website.

    While I still enjoy playing FM2010 right now, this announcement has really lit the fire for the upcoming game! Dynamic league reputation, a re-vamped contract system, a much more in-depth board meeting, more interaction with your players and more features like training and match preparation ... guys, you've outdone yourselves if you can release the game without too many bugs. Speaking for myself, the game is a definite buy!

    I do have a few questions about the agents though: do they work like their real life counterparts where they're in most cases part of a larger agency company and thus part of a network and a whole pool of professional atlethes that have signed with them? Or are they singular persons whose only connection to the game is the player they represent? Furthermore, can the player interact with agents beyond the current contract talks? Will the agents profile be viewable or is he like the chairman and other board members merely an unclickable name in the game? And one last question: will agents, representing their clients, take initiative and contact the club first or will they only react to the player's actions?

    On the topic of dynamic league reputations: are there upper and lower limits in the game and how will a nation's top league on the way down influence it's lower leagues? From what I remember, there was a huge disparity between the European top league in England and the lowest one in Wales. While I'm sure that Wales will never reach England, the difference between Austria/Switzerland and France was only 4 rep points on a scale of 1-20. Can that much be done?

    I'm looking forward to more announcements further down the line. Thanks again Miles for this great first impression!

  67. #267
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    Dunno if this has already been said or not but on the Zavvi website it says the release date is 29/10/10.

    http://www.zavvi.com/games/platforms.../10207440.html

  68. #268

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    Can we get confirmation on whether or not we'll get a light skin and a dark skin bundled in by default? I love FM but I have to play with a dark skin or I get really bad headaches

  69. #269
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    am i the only one who does not understand what "real-time" contracts are? i get the feeling that i should know but i just cant figure it out!

  70. #270
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    Wow, I'm pretty impressed. I may have to already reconsider my every-other-version strategy.

  71. #271

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    So some countries TV and prize money won't move up or down. Can we use the editor so other country leagues will not be affected by money changes, ie. will this feature be available to turn on and off in the editor?

    SPONSORSHIP $ and GATE REVENUES should go up as these leagues get better also, not just the TV and prize money.

  72. #272
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    All these news are excellent Miles, the footage looks brilliant with new 3D animations. But regardless of the Dynamic reputation I can already see that prize money will unbalance the saves on the long run.

    Just to think that in say 2020 I just won the first league with players like Messi, Fabregas, Rooney (equivalent talent by that time) and get a 50,000 euros check for doing so.

    Now I refer to Romania where I will enjoy finally making the league better then all Europe's finest.

    I know that in England there is 20 million or so, and every team gets a huge amount of money from there final league position, but just think about it you finally build a club to Man Utd, Chelsea, Liverpool stature with a wage bill of 70+ million and you get the same prize money within your league. Only European cup prize money will get you out from trouble?

  73. #273
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    I play FM series 6 years. And have been amateur football player many years. I suggest that in new FM 2011 you improve tactic mode. Real football trainers define their tactics with ball and without... Example I want that my players without ball are all behind ball in formation 4-5-1. And When i have the ball i want tactic 2-1-3-4... in manager 2010 that isn't possible...and in fm 2010 they are lots of bugs. Please correct that in new game. If you don't have test players i volunteer for free. Because i think that this game will be the best game in world with real coach experience. I hate in game that My player Torres misses lots of chances and opponent player with very low rating scores very easy. And opponent goalkeeper are excellent and my which is very very good is not... i aware that sometimes is that possible but not in that measure... AND FIND REAL TRAINERS OR FOOTBALL PLAYERS AND TEST THE GAME BEFORE YOU RELEASED HER....PLAY COUPLE OF YEARS(in manager) TO SEE IF THERE ANY BUGS. They are many things that you can add to new fm...like pick a sponsor, pricing tickets and so on. And why I cant do something with money i earned as manager (buy a house, car, give money to club, buy player)

  74. #274
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    To clarify an earlier Post, the match engine action looks wonderful as do the new "features" but I seriously have to ask a few questions (hopefully for consideration in the coming weeks):

    *There is no mention of the competitions editor (a feature which as I predicted drew mass acclaim pre-game realease but has hardly had a mention since). Was this a 5 min wonder or is it retained or in anyway modified for FM2011?
    *The nature of the highlights shown are a bit samey (one on ones very frequent). I hope that is an editorial imbalance rather than truely representative.
    *Floodlit games WITH weather effects eg rain - has that been possible this year?
    *The awful out of memory issues & 3d action freezeframing: This spoiled FM2010 for me. I have a decent spec PC (up to the min spec for the product) but patched up to 10.02 it still made 3d unwatchable/crash vulnerable. There is no point SI adding more Polish to the highlights if it still doesnt work properly so I hope SI have really taken that on board this year. Telling us to update our drivers was not good enough - it was sound advice but in my case it didnt solve the problem. If 10.3 was the magic fix-all patch I apologise but I had learnt to live with 10.2 in 2d classic mode and did not want to patch yet again & inbalance the save game I was playing ("save game compatible" is not always a total trueism!) - so 10.3 effects are still a mystery to me. Many may say that the first 2 patches should have been sufficient to sort the problem anyway!!!!

    The new stadia + goal netting look awesome.Am really hoping FM2011 delivers all its promises.

  75. #275
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    screenshots are useless, text is unreadable ...

  76. #276
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    love it looking forward!!!!

    always advocated/asked for training to be on the lines of what has been done.....SUPER WORK!!

    thats all I need now is for the Ozil (showing up in the first team squad on the official Utd website to be true) and what agreat day

  77. #277
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    Great news on the info, and the game looks great.

    Although the 3d looks great, i mainly play on a low-spec laptop. FM 2010 worked fine except the 3d.

    I'm not sure if its been asked, but is the 2d classic going to still be in FM2011 ?!

  78. #278
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    Quote Originally Posted by matt_neil41 View Post
    It's not even a BETA version of the game. Nothings going to look spot when it's still W.I.P.
    Of course I know that, but the same thing was true for previous FMs too.

  79. #279
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    Hi everyone.

    What I saw in 3D mood there's no shout out instruction available. Is the instruction have move out? I hope it still available for FM2011 because I love play in 3D mood.

    I'm from Malaysia (south east asia ) and all my friends are excited with the latest news about FM2011. Anyway all of you guys from SI have done a very good job.

  80. #280
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    Default Editor

    I am really happy to see that in FM2011 there will be an improvement of trainings and tactics and that these two aspects are somehow linked between each other, it is something that I proposed in the wishlist and I am really happy to find it in the game.

    I think that also the presence of football agents is a feature that will bring the game more close to realism, in particular it will be cool that everyone of these agents has his own personality and to have the possibility to create new agents with the editor.

    My question to SI Games is: which will be the new features present in the editor? There will be the possibility to edit existing competitions and to create international competitions?

  81. #281
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    If the reputation of a league goes up, attracting the best players, but the tv/prize money doesn't will it result in clubs eventually going broke because of lacking the revenue streams to pay for the high wages/transfer fees etc?

    Maybe something else could be done in the game for top league clubs to compensate i.e you could have pre season tours to the far east/middle east/america etc paying much much more for the most renowned clubs, money from commercial sales (shirt sales) advertising etc?

  82. #282
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    Quote Originally Posted by Miles Jacobson View Post
    Please note - discussions that aren't about what was announced today, or questions about things that haven't been announced today, will be completely ignored, so it's pointless posting them. Thank you for your understanding.
    I can keep a secret
    Or, I can also wait to see what other surprises you have for us.





    One question though, that I hope can be answered allready. Will FM11 be more compatible to Windows 7 64 bit, as it was with FM10?
    Anyways, thanks Miles and the rest of SI for the great game you give us each year.
    Last edited by Jorgen; 12-08-2010 at 08:43.

  83. #283
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    [QUOTE=Jorgen;5745769]I can keep a secret
    Or, I can also wait to see what other surprises you have for us.


    I'm sure it will be Jorgen....................hope the editor is more user friendly this time(how did you get on with the pre season tournament mine went very well for about 6 seasons then for some reason a fixture was showing up during the season,,,strange??)

    looking forward to fm11

  84. #284
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    Quote Originally Posted by Jason24 View Post
    If the reputation of a league goes up, attracting the best players, but the tv/prize money doesn't will it result in clubs eventually going broke because of lacking the revenue streams to pay for the high wages/transfer fees etc?
    I'm wondering if re-creating leagues with this problem may be possible in the editor? I have very little experience with the editor so I have no idea and it would probably be a big-ish job.

  85. #285
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    Quote Originally Posted by Zariu View Post
    Hi everyone.

    What I saw in 3D mood there's no shout out instruction available. Is the instruction have move out? I hope it still available for FM2011 because I love play in 3D mood.

    I'm from Malaysia (south east asia ) and all my friends are excited with the latest news about FM2011. Anyway all of you guys from SI have done a very good job.
    maybe it's because are highlights

  86. #286
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    Miles Jacobson is my god.

  87. #287
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    Quote Originally Posted by Ely-matty View Post
    maybe it's because are highlights
    I think this is right. I can't believe SI would get rid of shouts after one year, a lot of people like them.

  88. #288
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    Of course you realise that this has ruined FM 2010.

    Not sure about the negotiations thing. It's not something that interests me in the game so it could a) make it interesting or b) emphasise something I don't like.

    I would love player/board interactions to be more complicated.

    Training more intuitive? Woo hoo!

  89. #289
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    Sounds promising. DLR alone is enough if done properly to convince me!

    I wonder if there will be any real-world managers who often happen to be relatives of the players. Or if they will actually be the players' parents if they are U18

  90. #290
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    I take it there is still no set-piece creator integrated into the training. If not its a bit disappointing that the training module has been upgraded without it.

    On a positive note though I think the real time negotiations will be fantastic.

  91. #291
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    Ha 3d mode looks so good now, however......

    With there being a certain Evertonian in the dev team, if Cahills punching flag celebration isn't in the game, we very well may riot

  92. #292
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    Really happy to see the training module has been changed and I hope it adds a more depth to the game.

    Having played since cm 96, I stopped playing after fm 2009 as I didn't like the training aspect of the game as personally it was far to linear, restricting and didn't offer the depth to the game it should do.

    So, really hope the new training module is a drastic change and look forward to trying the demo.

  93. #293
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    Great new features. I like that agent stuff and dynamic league reputation, as in past, winning Champions League with team from small country dont help that league gets bigger reputation and bigger names signed by other clubs.

    And also, want to ask something:

    IS THERE ANY NEW FEATURE IN COMPETITION EDITOR, LIKE INTERNATIONAL COMPETITIONS, CREATING INTERNATIONAL COMPETITIONS FROM SCRATCH, RE-ARRANGING CURRENT ONES, or there wont be any new feature?

  94. #294
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    Quote Originally Posted by Miles Jacobson View Post
    OK - have just had some, although it's less than conclusive! In some leagues, it will go up (or down). In others, legal reasons mean it has to be fixed, so those won't move. Bloody lawyers.... Can't even say which leagues it applies to either for the same lawyery reason.
    Awesome news, like other ppl has already read dynamic league rep without prize money/tv money going up/down is sort of pointless (not completely but almost).

    Anyways some leagues will have locked levels when it comes to the money parts. If i were to recreate my own league-system (like you introduced in fm10) would the prize/tv money go up down in that new league i created ?

  95. #295
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    I'd like to ask a very important question since it's the basis of the game:
    The offside rule must be as in real life.In today's game,when the ball is getting forward and my player is in an offside position but never touches the ball,the refferre calls for an offside and it's wrong.
    The new offside rule says that only when the offside player actually touches the ball,then the reffere will call for an offside,and right now when this rule isn't implement well in the game,it has a sort of an unrealistic aspect of the game.
    My question is:Has there been any work on the offside rules ? will there be some new tweaks to the offside rule ?
    Thanks.

  96. #296
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    Great news...I will be purchasing it again

  97. #297
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    Dynamic league rep adds a whole new dimension to the game, especially for those who play the game for the long-term challenges.

    I am really looking forward to making Wales the international hub of world football.

    More to the point, it would be interesting to see if that could happen on the game, and if it were possible to do so (in some way to crack the logic of game so to speak.)

    Surely the TV/Prize money issue actually fail safes against this type of thing happening. I can see this more having a beneficial effect in emerging countries like say the BRIC community for example. It would be more interesting to see how well one could make India into a global football power given its vast resources and population. Wales, despite being able to have the dynamic league rep cannot exponentially expand its population overnight therefore it won't really have much an effect on the rest of the league, seeing as most of the other clubs may be able to attract better players but probably can't afford them. The same goes for producing quality regens. You may have the best facilities and team in the land, but utterly pointless if your population is only 320,000 or so.

    Either way its all exciting stuff.

  98. #298
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    Just wondering how the dynamic league reputation will affect leagues created in the editor.

    If I create a World League structure, I want the lower leagues to still have a high rep to attract good players, but will it go down because it's classed as a low league?

    Or can we turn this off for these sort of things?

  99. #299
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    whens the demo out....................................joking hopefully testimonials will be added aswell. s a reward to my long serving playerz

  100. #300
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    Very impressed with the new features announced so far. Dynamic league reputation is something I've wanted to see for a while, and I've been asking for this sort of board interaction for the last 5 years.

    The contract negotiations and training improvements are also areas I felt needed strengthening, so I'm glad they've been revamped.

    Sounds very impressive.

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