Originally posted by Amaroq:
As for age-of-players, obviously, if you can get a young player who is going to go on to Premier League quality, that's great .. but the game does a pretty good job of modeling a couple other factors:
- young players tend to be less Consistent than older players
. (That's a hidden attribute, e.g., one the game doesn't display to us.)
- older players tend to be more resistant to the effects of losses upon Morale
- proven veterans are less susceptible to intimidation / getting rattled during a match
- older players are more injury prone
So what you may find is that a young player with better visible attributes doesn't perform as well for you week-in, week-out, as a veteran with worse visible attributes. I'm a firm believer in trusting the "elder" guys, especially for intimidating encounters, must-win matches, and games following a loss.
Goalkeeper is, in my opinion, the key
position on the pitch. Maybe that's 'cause I used to play keeper.
Seriously, though, he's your last line of defense, he's got to be somebody that you trust. A youngster with great Reflexes and Handling is going to make some awesome saves... but if he doesn't have good Communication, Decisions, Positioning, Concentration, Command of Area, etc.. you're going to see him make some howlers, too.
(If you enjoy screaming at the screen saying "What the (*@#( does he think he's doing?!?", a goalkeeper with 20 Eccentricity will give you heart palpitations.)
Obviously, I'm recommending a veteran - and IRL goalkeepers tend to peak later than their outfield counterparts. A 36-year-old GK is perfectly reasonable; I'd be worried about his pace and stamina if he were a winger.
Defense, pretty important, too. The average game sees about 1.5 goals per team, as a ballpark, so as you've indicated, your attacking formation has pushed your personal average up to about 2.0 goals per team. Personally, my approach is so defense-minded that we come out with less than 1.5 goals per team
- your 3-2-5 is pretty heretical in my mind!