Star Rating/ System Rating
As you are aware the system star rating is broken, numerous people have received half star ratings even though their systems are pretty good rigs, this feature could be a helpful and useful indicator for people and a great guideline for them on how many leagues they can actually run at any one time.
Training & Players
Has training ever actually changed? Enough said
Board & Fan Confidence
Board confidence doesnt seem to follow on from season to season, every year seems to start reset your confidence to 50%.
Fan Confidence needs alot of work, they never seem to understand your reasonings for selling or buying players, what happened in what matches and why, they are always against you when in real life they are against other influences. They dont understand when you field a youth side or when their is an injury crisis at the club. In real life if you lead a blue square team to the premier league your fans will hail you as a legend and worship the ground you walk on yet on the game once you get there they expect you to win the league year in year out. Nothing is ever good enough.
While it is great to have affiliated teams for parent and feeder clubs it is a shame that you cant choose which country the team is from, numerous times i have needed affiliations from belguim/spain etc and continue to get low league english teams. Its only a small improvement but one that i feel would help develop peoples team at a much quicker pace.
As you are aware, players histories keeps disappearing which lets be honest just isnt acceptable. This needs looking into ASAP for a permanent fix.
Is it just me or when you set your team settings for reserve and youth teams the computer just disreguards what you have set? Numerous times i have set for contract renewals to be handled by myself yet my youth coach offers new contracts to these players.
Teams only seem to go for the same players, time and time again, if you've played the game more than once you know how the transfers pan out for the first few years, what frustrates me is if you offer the club the same amount as the AI you will get rejected until after the AI's bid as been accept which i find odd.
Transfer fees are just plain daft, i have on numerous occasions offered clubs 50+ million only to be turned down asking for 100+ million for potential, not for a star player, for potential. One only has to look at real life situations when yes players are sold for stupid amounts of money but you rarely see a player sold for 10+ million when they are totally unproven.
Continuity seems to be an issue here also, years into the game the top teams seem to sell their best youth prospects and buy average prospects from other teams, this i simply cannot comprehend... can you?
Player & Team Stats
Having tested this area extensively i have come to the conclusion that you simply dont know what your doing, it doesnt actually matter what sort of player you have in your squad, they are all capable of the same thing no matter how poor or amazing they are. Its actually a waste of time spending 50+ million on that star striker because one for 50k will do the same job.
The ME seems to base itself off your teams tactic rather than a mixture of player stat and team tactic, yes i understand players can have off days but week after week after week? Against lower than low opposition? I dont think so. Time and time again your star studded team can be dominated by teams 2 divisions lower than you because they have a tactic that counters yours, its a shame really. The ME is suppose to be a place that this franchise excels in but its massive flaw in using player and team stats is more a hinderance that a bonus.
Do these actually do anything to players ingame? They just seem to run around doing their own thing, i set my Left winger to cut inside yet they continue running down the left and crossing in the middle, i set my defensive mid as an anchor man, not to run forward with a defensive mentality yet they still find themselves further up the feld than my forward, do these new features have a place in the ME or are they just for show?
The new tactics system is a massive improvement over recent years in my opinion and its great that you allowed others the option to use last years method. I do however have to ask what exactly is the point in having all these settings to pass shorter and close down often etc if the players arent actually going to follow it in game?
Time and time again i have set players to the shortest possible passing setting and watched ingame as they have 2 or more players open for a short pass yet hoof it up field to lose possesion because they simply didnt want to follow the match settings, can i ask why this is the case? why exactly do you allow us all these settings if they dont actually do anything?
This area is very robotic, it feels lifeless and tedious. Even as a world class manager your players still know best and quite often refuse to learn the PPM you want them to learn. And lets face it, after you've had an interaction with one player its exactly the same for them all, they all responed pretty much the same, this area of the game could be incredibly but is very dull.
All this feature seems to do is upset your players which in turn upsets your squad harmony which in turn affects the way your team plays... any use in this feature? Or just another area thats for show?
The single biggest waste of time, the only effect this seems to have on the game is to effect your players, 9 times out of 10 affecting them badly even when you get a good response. The questions are tedious, repetative and dull. Answers very rarely have their desired effect.
Assistant Manager Feedback
After years of playing, this appears to be a completely useless feature to me for the simple reason that it doesnt actually matter what you set your players to its all about your team tactic, if the AI has a tactic that counters yours or is "better" than yours no matter what you set your players to you always lose possesion, heavy touches etc.
The Match Engine;
Do keepers actually work in this game?
Constantly beaten by 40 yard screamers.
They cant seem to catch a corner ever.
Over/Under running crosses and allowing easy scoring opportunities.
Diving for shots that are 5-10 yards off target and giving away corners.
If only a goalkeeper would/could act like an actual goalkeeper.
The most painful area of the game, defending is poor at very best. When on an attacking corner that has been cleared to the half way line, defenders usually head the ball back up field straight to the opposition even when nobody is around them.
Defenders dont close down.
Defenders dont put in challenges.
Defenders whack the ball off field when their is no danger.
Defenders make numerous poor decisions throughout matches which result in you losing goals, numerous fouls = penalties, freekicks, cards or just generally passing the ball out for a corner or passing it straight to the opposition etc.
Defenders cant pass.
Defenders slow down when chasing the ball for no reason what so ever and 9 times out of 10 lose the ball to an attacker 40 yards away from them because they dont move to the ball quick enough.
Do i need to mention setpiece defending?
Whatever happened to closing down? My ball winning midfielders run around like headless chickens and dont even jump into a challenge to win the ball, positioning is poor for the midfield department which always seems to put your team on the back foot. Even when you over power the midfield with 5/6 midfielders the opposition still seem to find space to run in a straight line straight through the middle of the park.
Those with high passing ratings just pass straight to the opposition unless your tactic is "better" than the opposition, rarely do i see a player such as Fabregas give away every pass for 20 minutes of a game because as an individual he is better than that, yet players or equal quality ingame will miss 30/40 passes a game because of the ME.
Far to many long shots from this area of the field, you set long shots to rarely for a reason, so why dont these players hold up play and pass the ball to an open player? Why do they time and time again waste possesion and go for a long shot? (although at the moment it isnt such a bad thing when you have 4/5 long shots per game hitting the back of the net)
One on one situations need work, why do attackers run and keep running until they leave themselves no angle to score from? Why do they shoot straight at the goalkeeper time and time again? Why do they run straight into the goalkeeper when they are through?
Their are far too many long shots in this game by players with no rating in the long shot department. Not even in 500 games in real life will you see as many 30+ yard goals in one season of FM, the game needs some serious work.
Strikers are scoring 40+ goals per season, how many times have we actually seen this in real life? once in recent years, isnt this game suppose to be based on reality yet you believe these super seasons are acceptable?
So many handballs
So many penalties
So many offsides
So many fouls
So many cards
So many wrong decisions
So many sendings off
Crash Dumps, please, just fix them already.
Need i say any more?
If you are planning on flaming this post then please dont bother because i cant really be bothered with you. If you have something to add to the list then by all means post, this is my opinion and i do not need any silly little fanboys replying with SI do this that and the other because the simple fact of the matter is this game is quite broken.
I do like FM10 and think its alot better than 09 but the game wasnt ready for release and shouldnt of been released, this idea that its ok to release a game and get it working with patches that eventually end in may is ok isnt true and shouldnt be acceptable.
All i want is for this game to work properly.