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Thread: Football Manager - Piracy - Consoles - The Future?

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    I just saw an interview talking about the PC Gaming Slump and I was wondering how it could affect FM on the PC in the future?

    The number of sales for Call of Duty 4 were pretty astounding to me. It's sold less than 100,000 on the PC, yet it's sold 1.5 million on the Xbox 360 alone.....WTF?

    Is there any chance that FM could move more towards consoles (I HOPE NOT) in the future because of the amount of piracy/lost $$$$'s on the PC?

    I must admit that I'm a little surprised that there hasn't been a bigger push by now. I know SI have released games on the Xbox (I've bought them), but at times it's felt to me as if that format has been a little neglected and I wonder if that's about to change in the next few years?

    Thoughts? Opinions? Miles?

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    I just saw an interview talking about the PC Gaming Slump and I was wondering how it could affect FM on the PC in the future?

    The number of sales for Call of Duty 4 were pretty astounding to me. It's sold less than 100,000 on the PC, yet it's sold 1.5 million on the Xbox 360 alone.....WTF?

    Is there any chance that FM could move more towards consoles (I HOPE NOT) in the future because of the amount of piracy/lost $$$$'s on the PC?

    I must admit that I'm a little surprised that there hasn't been a bigger push by now. I know SI have released games on the Xbox (I've bought them), but at times it's felt to me as if that format has been a little neglected and I wonder if that's about to change in the next few years?

    Thoughts? Opinions? Miles?

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    i dont beleive there is a slump in pc sales.

    how many top class games are there for the 360 compared to the pc? i'd say there are more on the pc.
    its like saying that tv viewing is down now because there were more viewing one show 30 years ago than there are now. only reason is that there are more channels now than then.

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    2 years ago on another forum we discussed about the "big PC game crash".
    To make a long story short, a person claimed that by the year 2010 games for PC's will become rare to maybe even non existent.
    At first we laughed about this but he explained the reasons why.
    Piracy, OS-systems that become to bugged and might collide with the game code causing to many crashes, Drivers that needs to constantly upgrade and many many more reasons that made sense.
    In the end it came down to that PC's wouldn't be commercially interesting enough to create games for and developers would focus towards game consoles.
    I think he might be right after all.

    I do hope SI will keep producing FM for PC's but if at one point they cannot earn enough from it they might drop it also and focus on consoles.

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    I hope this does not happen as i tried one of the version on the xbox but to be honest it was s*** compared to the pc one.

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    Every platform has piracy even those that claim there isn't, everything gets cracked eventually.

    I don't think FM would move away from the PC/MAC platform.

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    I have no problem with a console version, provided a mouse & keyboard are created for the console.

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    as far as i'm concerned the pc will always be at the front in terms of great games and great graphics/technology.

    consoles will allways lag behind. you only have to look at poor console ports that get put on the pc to see how bad they are compared to pc specific games.
    or how games for the pc aren't as good when there's a cross platform release (deus ex2)

    pc gamers accept the fact that we have to upgrade drivers. that has not dampened my love of pc games and i doubt it would dampened alot of the other die hard fans.

    another factor brought out is the cost of a pc compared to console. the console being cheaper. they claim that to keep up with pc technology you have to keep spending money and upgrading.
    well if you want to keep up with console technology you have to keep buying a new console.
    over all i believe that if you buy a computer you will get many more years of fun and quality games without upgrading than you would with a console.

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    Piracy has nothing to do with it at all. All games on all console are pirated.

    However, there is a downturn for PC Gamers which is a shame. The biggest thing is that you have to upgrade your PC all the time, maybe not for FM but for other games. It alot more exspensive. With Xbox, you spend 200 quid and have loads of games out already and loads more going to be released. Pc games are becoming rarer and it's a shame because I love gaming on my PC.

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    quote:
    Originally posted by MajicM:
    Every platform has piracy even those that claim there isn't, everything gets cracked eventually.

    I don't think FM would move away from the PC/MAC platform.


    I don't think the main reason is piracy.
    Many small reasons can make one big issue.
    For example consoles don't need updates on drivers, software and hardware to play games.
    Kids like consoles more then PC's (me not).
    PC game sales are dropping spectacular last years and to take the example of Call of duty 4 that only had 100,000 sold on PC so far, against 1,5 million for the X-box 360 does make me worry for the future of PC gaming.

    I'm now 36 of age but hooked on gaming and internet for life i'm sure.
    In the past i had a C-64 (considered the most sold computer of all time and countless games came out for it, now gone.
    I had a Amiga500 and 1000 also on that system countless games came out and now gone.
    PC = still there but sales from games drop so quickly.
    If something doesn't make money anymore you can be sure it gets dropped.
    I still believe developers will keep creating for PC's, but the main titles might be in future only available on consoles I'm afraid.

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    Reasons why we will only play games on console in the near future
    1) Consoles are cheaper then PCs because the makers sell them at no profit or even at loss jsut to get people to have there console because they will make that money back through game sales.

    2) Much lower level of piracy.

    3) XNA

    4) Dont need to worry about specifications.

    5) No updates, drivers etc.

    6) Different ways of playing games. Look at the Wii and also in the past the camera on the ps2.

    7) Great online play system. This is where consoles have improved a lot recently.

    8) Consoles are made for gaming while PCs arent.

    Thats about all I can think of for now.

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    I really, really, really don't want to play Football Manager on a console. Unless, someday, there's a console that can be used in just the same way as a PC. But then it would probably cease to be a console.

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    Mike If football manager was to be made on ps3 it could be exactly as the game is now for pc.

    It has hdd to store data on.
    Cell processor.
    Keyboard and mouse support.

    I'm not totally sure on the 360 but the release of 08 doesn't use a hdd and doesn't have keyboard and mouse support i believe.

    I like the others hope FM continues on pcs but i do realize thats if need be consoles can be a viable option for the game.

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    quote:
    Originally posted by dudester:
    Mike If football manager was to be made on ps3 it could be exactly as the game is now for pc.

    It has hdd to store data on.
    Cell processor.
    Keyboard and mouse support.

    I'm not totally sure on the 360 but the release of 08 doesn't use a hdd and doesn't have keyboard and mouse support i believe.

    I like the others hope FM continues on pcs but i do realize thats if need be consoles can be a viable option for the game.


    Could I take a PS3 on the train like my laptop?

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    quote:
    Originally posted by Mike7077:
    quote:
    Originally posted by dudester:
    Mike If football manager was to be made on ps3 it could be exactly as the game is now for pc.

    It has hdd to store data on.
    Cell processor.
    Keyboard and mouse support.

    I'm not totally sure on the 360 but the release of 08 doesn't use a hdd and doesn't have keyboard and mouse support i believe.

    I like the others hope FM continues on pcs but i do realize thats if need be consoles can be a viable option for the game.


    Could I take a PS3 on the train like my laptop?


    no you cant, i meen think of all the cableing and ud need a display etc, impossible pal





    hehe


    well the effort SI put into the console games are poor, obviously not many of you played or bought the game on 360 the past two years, or you would be telling SI to keep away from consoles

    they just never supported the console version mainly because it hardly sold, its more of a afterthought for them to make money (hence the release near the end of the season ?!)

    trust me, Fm on Pc wont change for a long, very long time

    its audience is a Pc audience, the hardcore console gamers, and young kids who play consoles most of the time dont have the attention span and dont spend lots of time on PCs such as FM, fiddling with each specific slider bar etc

    i play alot on the console aswell, and FM on pc, but the majority (and this doesnt meen everyone) prefer the pick up and play of a console

    hence why FM 360 doesnt sell well

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    quote:
    Originally posted by Mike7077:
    quote:
    Originally posted by dudester:
    Mike If football manager was to be made on ps3 it could be exactly as the game is now for pc.

    It has hdd to store data on.
    Cell processor.
    Keyboard and mouse support.

    I'm not totally sure on the 360 but the release of 08 doesn't use a hdd and doesn't have keyboard and mouse support i believe.

    I like the others hope FM continues on pcs but i do realize thats if need be consoles can be a viable option for the game.


    Could I take a PS3 on the train like my laptop?


    Forget the cabling who wants to lug that beast round to and from work you may as well just take a set of weights to work as well.

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    FM has too many dedicated players that will buy the game no matter what so no, no effect on FM at all.

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    i personally find it pointless playing management games on a console (cm 01/02 on xbox, i think, was my only attempt).

    i've not played fm on the 360, so i don't really know how much depth it has in comparason to the pc version. personally, playing fm with a joypad is gay.

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    I'm sure if more games try to do what Crytek have, which no console is even half as good for graphics as crysis. Then im sure PC games would be fine

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    If FM did convert to console-only, I don't see it surviving.

    There's just something about the game's text-based nature that doesn't fit at all with the action/adventure nature of typical console games.

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    Would it be possible to update the patches with a console?

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    Piracy won't kill FM's sales, but bug-ridden releases probably will.

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    quote:
    Originally posted by idafc:
    Piracy won't kill FM's sales, but bug-ridden releases probably will.


    It did for me at least.

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    quote:
    Originally posted by The Gaffovski:
    Would it be possible to update the patches with a console?


    Most console games ones with online modes especially get patches even some offline games if issues are there get patches.

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    quote:
    Originally posted by iglesia:

    The number of sales for Call of Duty 4 were pretty astounding to me. It's sold less than 100,000 on the PC, yet it's sold 1.5 million on the Xbox 360 alone.....WTF?


    Thoughts? Opinions? Miles?


    That's BS tbh, CoD4 is already the most played FPS game on PC, and the second most played PC game in the world. So i really do find that difficult to believe

    and It won't go console. console management games are lame

    PC's will always have the ability to be uprgraded and make b*tches of consoles.

    You have to remember the kids and/or chavs who are unable to use a computer, They have to buy consoles because of the 'difficulties' with PC's.

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    I don't think we're going to see a complete move away from PC games to console games. But if revenue is down, how are developers and games manufacturers going to make their money? Simple: we are going to see much, much more in-game advertising.

    Think this is a new thing? Wrong. Commodore 64/Amiga game Robocod (James Pond II) had in-game advertising for penguins, and I'm pretty sure that wasn't the first game.

    London Hellgate has got quite an interesting advertising model in it, so we'll see it more and more. Personally, and as long as it doesn't interfere with playing, I don't this is a bad thing if it ensures that there is enough money to keep producing quality games of the likes of FM, Crysis, World of Conflict, BioShock, etc.

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    quote:
    I just saw an interview talking about the PC Gaming Slump and I was wondering how it could affect FM on the PC in the future?

    The number of sales for Call of Duty 4 were pretty astounding to me. It's sold less than 100,000 on the PC, yet it's sold 1.5 million on the Xbox 360 alone.....WTF?


    I don't think the PC market is anything to worry about at the moment. If anything it's being pushed more with the whole Games For Windows thing.

    Also don't think you can really compare FM with Call Of Duty. FM is only likely to appeal to sports fans and more specifically football fans. Call Of Duty will get a lot of more casual players who just want to shoot stuff as well as fans of the series / genre.

    quote:
    For example consoles don't need updates on drivers, software and hardware to play games.


    There are quite a few system updates released for Xbox and PlayStation 3 as well as updates for the games themselves.

    quote:
    I really, really, really don't want to play Football Manager on a console. Unless, someday, there's a console that can be used in just the same way as a PC. But then it would probably cease to be a console.


    Have you seen the PlayStation 3? I got Unreal Tournament 3 yesterday, which I was quite looking forward to as I enjoyed the last version but couldn't play the new one on my laptop. I loaded up the game and plugged a wireless keyboard and mouse into my PlayStation 3 and it just worked like it used to with no problems. I was quite surprised and happy with this and it was just like the good old days, only in HD! Later on I was lying in my bed surfing the net on my PS3 in relative comfort as there wasn't a laptop lying on top of me

    quote:
    well the effort SI put into the console games are poor, obviously not many of you played or bought the game on 360 the past two years, or you would be telling SI to keep away from consoles

    they just never supported the console version mainly because it hardly sold, its more of a afterthought for them to make money (hence the release near the end of the season ?!)


    Bit sad to see comments like that as I know how hard the guys have worked on the Xbox 360 version and all the problems that have to be overcome

    It's certainly not an afterthought

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    my main issus with consoles is that in FPS's, using a joypad is not really all that fun. In fact on any game the sensitivity of the joypads is generally too low.

    Im pleased that the PS3 has KB and mouse support as I trully believe that you have more control over a game when you use a mouse and/or kb. Sod the vibrating motion sensing crap....

    The only way FM would ever trully work on a console in place of the PC is if we coudl have the same level of control over the game, such as data editting, picture and logo additions, customizeable skins and of course, patches.

    Now if only I could afford a PS3...

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    quote:
    Originally posted by Ter:


    Have you seen the PlayStation 3? I got Unreal Tournament 3 yesterday, which I was quite looking forward to as I enjoyed the last version but couldn't play the new one on my laptop. I loaded up the game and plugged a wireless keyboard and mouse into my PlayStation 3 and it just worked like it used to with no problems. I was quite surprised and happy with this and it was just like the good old days, only in HD! Later on I was lying in my bed surfing the net on my PS3 in relative comfort as there wasn't a laptop lying on top of me



    Bit off topic, but i thought this wasn't out until March 31st?

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    Already released in North America in December and Ter imported a copy. Tempting me to do the same grrr.

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    It's well worth it. I am declaring this weekend an Unreal-fest

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    quote:
    Originally posted by Ter:
    It's well worth it. I am declaring this weekend an Unreal-fest


    Stop it Ter your just mean I saw you playing it last night on psn list that was bad enough.

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    This is getting Unreal!

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    quote:
    Originally posted by Chilliconcarnie:
    my main issus with consoles is that in FPS's, using a joypad is not really all that fun. In fact on any game the sensitivity of the joypads is generally too low.

    Im pleased that the PS3 has KB and mouse support as I trully believe that you have more control over a game when you use a mouse and/or kb. Sod the vibrating motion sensing crap....

    The only way FM would ever trully work on a console in place of the PC is if we coudl have the same level of control over the game, such as data editting, picture and logo additions, customizeable skins and of course, patches.

    Now if only I could afford a PS3...


    My right arm is paralused following a otorbike accident so I hate FPS on the consoles as I cant carry the joypads properly.

    I have a PS3, I have the keyboard and mouse, I have FPS' on it!

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    Console games can be pirated just as PC games can.

    When the games industry bitch about piracy on the PC format I can't help but look at those console game price tags that are invariably £10 more than their PC counterpart release, which kind of implies that the games industry complaining about piracy is merely an excuse to move their product lines to more lucrative hardware formats.

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    quote:
    Originally posted by TheFuzzyOne:
    This is getting Unreal!


    *tumbleweed rolls across the screen*

    Consoles used to have two major downsides for me: very little multiplayer support compared to the PC and the fact that you couldn't watch tv while playing something on your PS or whatever.(weird, I know) The next-gen consoles are quite capable of solving the first problem and picture-in-picture handles the second. I don't know about any other gripes people have about consoles but I'm sure they are being solved one by one. PCs are just getting more expensive everyday. Also comparing "just a PC" to a "very cool game station console" does the trick for kids. So consoles are the thing of the future but I'm not sure if FM will be affected by that.

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    PC:

    - Highly customizable
    - High end graphic, constantly and easy upgarded
    - Almost unlimited Modding capabilities + free mods
    - Multi usage (gaming , business, education, watching TV , creating CD/DVD)
    - Better CPU and Graphics, more memory
    - Improved gaming AI, you don't have to sacrifice AI for graphics (unlike with limited Consoles)
    - You can use PC and console games on it
    - Continuous performance improvement on almost week to week basis
    - Costumer buildable
    - still pain to move from one spot to another
    - Unlimited multiplayer capabilities

    Console:
    - Limited usage
    - Usually you need specific Console to play specific game
    - Modding almost nonexistent , and if there is mod you pay for service to download one= no free mods
    - No Educational purpose whatsoever
    - You buy one , you are stuck with one for couple of years, by that time performances are archaic.
    - Higher game prices
    - Good only for action type games without any serious AI
    - Graphics were already subpar in comparison to PC only after month from release.
    - By the time you get all Consoles and upgrades that you want you are paying more then for good PC with same or better performances(eg. keyboard, bigger HD, improved gamepads, etc..)
    - For making Console mods you still need PC.
    - Easier movable.
    - Limited multiplayer and patching
    - In order for Console to evolve in anything better they have to turn in low cost PC's


    Needless to say ,consoles are overpriced under performing PC with extremely limited usage.

    If anyone is "losing" battle, it's consoles , not PC's .They already have keyboards , extra/better HD's , etc.PS3 already lost one.

    And all that for higher price then that you pay for same stuff with better performances on PC.

    Kids , seriously, Consoles are waste of your money.

    My kid has no interest in Consoles(for all reasons from above), and i have no intention to buy one ever.And tell me why would I.

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    Consoles are good for high graphics games. Think how much it costs to build a top end spec PC, compared to around £200 for a 360. In fact i am thinking of getting a 360 soon, probably just stick to the PC and PSP for FM though.

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    I've had consoles before and just did'nt like them.

    It's the total flexibility of the PC that's always ticked all the boxes for me. I doubt it's a market that will ever die.

    I do think that at some point in the future though, the two markets will converge more, with consoles offering increasingly PC "like" features.

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    quote:
    Originally posted by DS:
    Reasons why we will only play games on console in the near future


    2) Much lower level of piracy.



    you've obviouskly never been to asia.
    going donw a street market you will find twice as many playstation 3 games as you will pc games.
    pirated gameboy advance games, pirated 360 games.

  41. #41
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    quote:
    1) Consoles are cheaper then PCs because the makers sell them at no profit or even at loss jsut to get people to have there console because they will make that money back through game sales.

    2) Much lower level of piracy.

    3) XNA

    4) Dont need to worry about specifications.

    5) No updates, drivers etc.

    6) Different ways of playing games. Look at the Wii and also in the past the camera on the ps2.

    7) Great online play system. This is where consoles have improved a lot recently.

    8) Consoles are made for gaming while PCs arent.

    Most of those are actually reasons to prefer PCs to consoles. Believe it or not, updated drivers are not created to be annoying but to offer incremental improvements to gameplay not possible on consoles.
    Consoles are considerably less useful and have considerably shorter lifespans than the average PC, and thus represent considerably poorer value for money despite their greater purchase price.
    XNA? Isn't that an initiative to make developing XBox (and Vista PC) games nearly as straightforward and collaborative as developing multiplatform PC games?
    The Wii is clever, but Wii style input devices are feasible for the PC, which has a far greater range of peripherals and input devices than any console could ever dream of
    And PCs are considerably better for internet-centred gaming, since the rapidly-evolving internet is designed for and developed on PCs, not for the fixed, proprietary and limited computational powers of consoles

    -
    quote:
    To make a long story short, a person claimed that by the year 2010 games for PC's will become rare to maybe even non existent.
    At first we laughed about this but he explained the reasons why.
    Piracy, OS-systems that become to bugged and might collide with the game code causing to many crashes, Drivers that needs to constantly upgrade and many many more reasons that made sense.
    In the end it came down to that PC's wouldn't be commercially interesting enough to create games for and developers would focus towards game consoles.
    I think he might be right after all.

    I do hope SI will keep producing FM for PC's but if at one point they cannot earn enough from it they might drop it also and focus on consoles.

    PC games dead by 2010? Didn't FM2008 PC outsell all previous versions? Hands up who would prefer to play an FM without an early release and freely available access to SI and third party modifications and editing utilities...

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    quote:
    Originally posted by arrogantio:
    Consoles are considerably less useful and have considerably shorter lifespans than the average PC, and thus represent considerably poorer value for money despite their greater purchase price.


    The Playstation 2 was released in 2000 and they are still putting out games for it today. I have a feeling you aren't using the same PC from 7 years ago.

    If we are talking about a 'decent' gaming PC there is no way you aren't paying at least 2-3 times more than a console when you factor in a decent video card like an 8800GTX, minimum 2GB ram, HD, mobo, Case etc...etc... and that machine will still struggle to play some of the latest games (Crysis) at the highest settings.

  43. #43
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    quote:
    Originally posted by iglesia:
    quote:
    Originally posted by arrogantio:
    Consoles are considerably less useful and have considerably shorter lifespans than the average PC, and thus represent considerably poorer value for money despite their greater purchase price.


    The Playstation 2 was released in 2000 and they are still putting out games for it today. I have a feeling you aren't using the same PC from 7 years ago.

    If we are talking about a 'decent' gaming PC there is no way you aren't paying at least 2-3 times more than a console when you factor in a decent video card like an 8800GTX, minimum 2GB ram, HD, mobo, Case etc...etc... and that machine will still struggle to play some of the latest games (Crysis) at the highest settings.


    doesn't mean he can't use the same pc from 7 years ago.
    and that pc from 7 years ago could probably play better quality (graphics/more indepth) games than the playstation 2.

    a 'decent' gaming pc i would say is better than the latest consoles? so it would cost more but then your factoring in the cost of a monitor etc.
    and while you could argue that for us to play the most uptodate games on PC we have to spend money upgrading, but equally for console players to play the most uptodate games they have to purchase the next best console.
    or play the new games, on their old consoles, coming out that would have looked good 5 years ago but aren't now.

    you can't really say that the pc's ability to be able to be upgraded is a bad thing

  44. #44
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    quote:
    Originally posted by arrogantio:

    quote:
    To make a long story short, a person claimed that by the year 2010 games for PC's will become rare to maybe even non existent.
    At first we laughed about this but he explained the reasons why.
    Piracy, OS-systems that become to bugged and might collide with the game code causing to many crashes, Drivers that needs to constantly upgrade and many many more reasons that made sense.
    In the end it came down to that PC's wouldn't be commercially interesting enough to create games for and developers would focus towards game consoles.
    I think he might be right after all.

    I do hope SI will keep producing FM for PC's but if at one point they cannot earn enough from it they might drop it also and focus on consoles.

    PC games dead by 2010? Didn't FM2008 PC outsell all previous versions? Hands up who would prefer to play an FM without an early release and freely available access to SI and third party modifications and editing utilities...


    I was never a believer of that statement myself, but reading the OP made me think again about that thread, so i wrote it down.

    I'm for PC's and i simply don't like consoles, i consider them a step back still.
    But i do realize that consoles are making a big progress in the last years and that some major titles like the coming "Grand Theft Auto" for example will not be available on PC.
    That many people are getting tired of updating drivers every 3 months.
    That many people have trouble knowing what to do to make games work on their system when it crashes.
    Like for example "updating Nvidia drivers", most don't know you need to uninstall the former ones first and disable your firewall software before installing, otherwise it might not be installed correctly.
    And then when a game crashes they claim they updated them, but don't know they didn't do it correct.
    Some turn to consoles because of these issues.

    I saw Ter his reply and knowing that the PC market isn't to worry about at the moment gives me hope.
    Because to be honest the worse thing that can happen to PC is that developers start to create only for consoles imo.

    So to answer your questions no not 2010, but maybe there will be a day that PC's get replaced by other systems and die like C64 and Amiga did in the past.
    Dunno if FM08 is best selling version, SI will know that better me thinks.

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    The much lower level of piracy in console games is true, at least in North America, and probably also Europe.

    Most consoles require hardware modification in order to allow pirated games to work properly, and most people either don't know how, or are not willing to make the modification.

    Yes there is piracy, but it is far more difficult to pirate a console game than a PC game, which only requires a software crack, and no hardware adjustments.

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    quote:
    Originally posted by Chas (Psyatika):
    The much lower level of piracy in console games is true, at least in North America, and probably also Europe.

    Most consoles require hardware modification in order to allow pirated games to work properly, and most people either don't know how, or are not willing to make the modification.

    Yes there is piracy, but it is far more difficult to pirate a console game than a PC game, which only requires a software crack, and no hardware adjustments.


    http://digital.asiaone.com/Digital/N...107-44004.html

    this says not.
    also from what i've heard it's not difficult to by a mod-chipped console or get one chipped

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    quote:
    Originally posted by postal postie:
    quote:
    Originally posted by Chas (Psyatika):
    The much lower level of piracy in console games is true, at least in North America, and probably also Europe.

    Most consoles require hardware modification in order to allow pirated games to work properly, and most people either don't know how, or are not willing to make the modification.

    Yes there is piracy, but it is far more difficult to pirate a console game than a PC game, which only requires a software crack, and no hardware adjustments.


    http://digital.asiaone.com/Digital/N...107-44004.html

    this says not.
    also from what i've heard it's not difficult to by a mod-chipped console or get one chipped


    think that article is from the straits times.

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    quote:
    Could I take a PS3 on the train like my laptop?


    Of course you could!

    quote:
    Would it be possible to update the patches with a console?


    Yep. Almost every console game out now has a patch available.

    quote:
    The much lower level of piracy in console games is true, at least in North America, and probably also Europe.

    Most consoles require hardware modification in order to allow pirated games to work properly, and most people either don't know how, or are not willing to make the modification.

    Yes there is piracy, but it is far more difficult to pirate a console game than a PC game, which only requires a software crack, and no hardware adjustments.


    You are sadly mistaken. The XBOX 360, for example, nothing todo with hardware is needed to play copied games. Copied games are very easy to come by too.

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    The future of PC gaming is in game advert driven games.

    There's already a free version of FIFA available in South Korea that rakes in over $1m per month through ad revenue. Now EA are going to try it in the UK with a version of Battlefield. It'll take off over here within two years.

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    Geh?

    You can crack/copy console games too…

    So I don’t see the problem.

    The future is online.

    Cheating the whole thing is more difficult (sure you can share your account…)

    And as a company you continuously receive money EVERY month/day instead one big sale after the release…

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    quote:
    Originally posted by charliemfc:
    The future of PC gaming is in game advert driven games.

    There's already a free version of FIFA available in South Korea that rakes in over $1m per month through ad revenue. Now EA are going to try it in the UK with a version of Battlefield. It'll take off over here within two years.


    i personally wouldn't mind having adverts in my games if it meant they were cheaper.

    only problem is when you play a game like. lord of the rings or a total war game. what are the adverts going to be like?

  52. #52
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    quote:
    Originally posted by postal postie:
    quote:
    Originally posted by charliemfc:
    The future of PC gaming is in game advert driven games.

    There's already a free version of FIFA available in South Korea that rakes in over $1m per month through ad revenue. Now EA are going to try it in the UK with a version of Battlefield. It'll take off over here within two years.


    i personally wouldn't mind having adverts in my games if it meant they were cheaper.

    only problem is when you play a game like. lord of the rings or a total war game. what are the adverts going to be like?


    I don't have a problem with adverts in games eiher as long as, like you say, it doesn't distract from the game. I'd be a bit peed off if I was playing Lord of The Rings and they stopped of at McDonalds for a bite to eat.

  53. #53
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    quote:
    problem is when you play a game like. lord of the rings or a total war game. what are the adverts going to be like?


    Online games are subscription based, so they get their money that way, like FM Live.

    Then for 'offline' games, there will be ads on loading screens and maybe a little ad in the corner of the screen during gameplay.

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    quote:
    Originally posted by charliemfc:
    quote:
    problem is when you play a game like. lord of the rings or a total war game. what are the adverts going to be like?


    Online games are subscription based, so they get their money that way, like FM Live.

    Then for 'offline' games, there will be ads on loading screens and maybe a little ad in the corner of the screen during gameplay.


    Actually it will become more common in these online games. They can be updated all the time, so they can get more money.

    Ads are not a problem as long as they fit into the game world. Such as Fifa or Pro Evo having adverts for console games around the sponsor boards etc, thats fine but it when it become unrealistic that it becomes a problem.

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    I've always been a console person when it comes to video games.

    I hear about so many people buying upgraded PC's, shelling out thousands of dollars just to play new games, and I think to myself "Do these people have a life?"

    I couldn't imagine myself getting completely upgraded just to play games on a PC, but then again, the only game I do play on PC is FM.

    I use my PS2 to play anything else. I prefer playing Fifa 08 on my PS2.

    But I certainly ain't going to shell out $800 - $1000 on a next gen console either. I think anyone who pays that much money for a console are being raped in the ass by the companies who make these consoles. And therefor anyone who buys consoles at that price doesn't deserve to have that kind of money to spend anyway.

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    The PC games market is in a right old state. A few AAA titles at the end of the year doesn't disguise a pretty poor year, while the consoles had a decent stream of releases.

    On the PC piracy is a problem because frankly it's bloody easy. Sorry but securom etc don't make a blind bit of difference. However console games aren't any different in that regard, you can still buy any console game from the pirate shops here.

    The difference I feel is that PC owners have the equipment to download and burn their pirated software, wheras a console just plays games and has a limited feature set defined by the manufacturer. A PC is a tool where a console is an entertainment device.

    Add to that a culture of freebies on the PC and you have a tendency to pirate on the PC. Personally I don't get it. Games cost about £25-30 in the latter Atari ST days (early 90s). And now? They're still £25-30 or less mail-order. So prices have gone down relative to inflation.

    However people ARE getting turned off PC gaming. I think this is for a number of reasons. One is "Will the game run on my rig?". Casual gamers don't want the hassle. Two is that games are all a bit hardcore on the PC. Crysis and COD4 aren't very 'noob'-friendly. FM is also VERY guilty of this one. Third, bugs and patches. On consoles the tendency of MS and sony to be right ******** about letting you patch your games means that games need to be right on release day, or at least reasonable. There is no such imperative on the PC. This leads to shoddy product (see FM08 8.0.0) and ****ed-off gamers.

    Will the PC go the way of the Amiga? Probably not, but it won't be quite the games machine we've loved so long in the future.

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    I think its worth mentioning that the article in question is american based - over here PC titles get next to no floor space or promotion and that is imho one of the reasons why they sell poorly.

    The largest PC game section I know of in my area in Florida is sadly in Walmart and thats full of 'junk' casual games (Big Game Hunter anyone?) rather than anything interesting.

    If you go to 'Game Stop' (equivalent of 'Game' in the UK) then you'll find a very small PC section with around 30 titles in it, also generally the staff know nothing about PC's so they're never pushed at all.

    (I do however also agree with the people saying that the high specs required by a lot of PC games puts people off purchasing them ... one of the reasons FM does fairly well is that people generally are confident it'll work ok on their setups)

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    My girlfriend bought a new notebook in November 2007, an average one.

    She never buys or plays games, but I convinced her to try it once.

    So last week she bought The Da Vinci code. It doesn’t run on her computer because it is not matching the minimum specifications.

    Her reaction: “I will never buy a game again

    And she is right.

    Why can’t a game (which is not the newest and clearly not demanding the heaviest resources around) run on a pretty new average PC?

    Also I'm in IT business. I can make it happen that almost any game runs on any computer (except due hardware restrictions).

    But when my friends, who are not in the IT business, buy a new game, they often have to call me because their game doesn't want to install.

    When they buy a common movie DVD they never expect to 'fix' settings and stuff to watch their movie.

    Maybe these above things are partly the reasons why the PC gaming business is declining?

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    I dont own console and this laptop I own is like 4-5 years old. FM is the only game I have bought in years. Because of the minimun requirements, constant need of patches (FM Too), constant need to update drivers (I hardly know what this means, I dont know how its done).

    I haven't tried lots of consoles but the games that I have played - Wow! I really have enjoyed Final Fantasy VII&VIII on PS and PES series in PS2. So I think I will someday buy some kind of console...

    But right now all I need is a laptop that can run some programs like Firefox, Word etc. and Football Manager of course!

    btw. Football Manager 2008 runs more smoothly than 06or07 thanks for that to SI!

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    quote:
    Originally posted by davidbowie:
    An "average laptop" is hardly the stuff games are made for.

    It probably had intergrated graphics on the motherboard, and shared it with the ram.

    PC Gaming goes in cycles.

    Right now, all the new consoles have been released, and the companies making games for them are going hardcore into it.

    Wait another 4 years and compare the 360 and ps3 with the current PC Gaming tech.

    Crysis, the latest and greatest pc, is probably never going to come out on PS3 or 360, and if it does it will be graphically cut down.

    Just think of what's going to happen as the life cycle of current gen consoles elongates.


    That's your perception.

    For non-IT people there's no difference between a notebook and a desktop computer.

    For these people it are just computers.

    It took me (and I'm a kind of geek) 30 minutes to figure out why it will not install and why it will never install.

    I didn't found the information in the manual and the website of the creators was very silent as well.

    Non-IT people will almost never find this kind of information.

    And this is not a rare situation. It's rather common.

    My girlfriend and zillion people like her are not eating this.

    If they buy “The Da Vinci Code” DVD movie and insert it in their DVD player they expect to watch the movie.

    They do not want to see cryptic error messages. And if something goes wrong they want to find step-by-step solutions on the screen or in their manual.
    If that’s not available then the smarter people think they can find solutions and workarounds on the website of the creators or publishers.

    And if all these things fail, then they will never buy a DVD movie anymore.

  61. #61
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    quote:
    new average PC?


    quote:
    a new notebook


    Two totally different things.

  62. #62
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    quote:
    Originally posted by Neji:
    quote:
    new average PC?


    quote:
    a new notebook


    Two totally different things.


    Yep, for you and me. But not for girlfriends

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    quote:
    Originally posted by Neji:
    quote:
    new average PC?


    quote:
    a new notebook


    Two totally different things.


    Yep, for you and me. But not for girlfriends

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    Not sure if this has been said or not but if I've already paid £40 for xbox live, I would not then pay monthly for FM live, but would be willing to pay a one off fee, just like buying the games in store.

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    quote:
    Yep, for you and me. But not for girlfriends


    Agreed

    quote:
    Not sure if this has been said or not but if I've already paid £40 for xbox live, I would not then pay monthly for FM live, but would be willing to pay a one off fee, just like buying the games in store.


    Agreed also I hate the thought of buying a game, and then having to carry on paying to keep playing. Thats the reason I wont be buying FM Live.

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    On the box nothing special was written.

    In the manual of The Da Vinci Code I found that "graphics card with hardware transform and lighting" was needed.

    The notebook of my girlfriend isn't supporting that setting...

    Why didn't they create the game in such a way that it can run on PC's that are not having that feature?

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    quote:
    Originally posted by davidbowie:
    An "average laptop" is hardly the stuff games are made for.

    It probably had intergrated graphics on the motherboard, and shared it with the ram.

    PC Gaming goes in cycles.

    Right now, all the new consoles have been released, and the companies making games for them are going hardcore into it.

    Wait another 4 years and compare the 360 and ps3 with the current PC Gaming tech.

    Crysis, the latest and greatest pc, is probably never going to come out on PS3 or 360, and if it does it will be graphically cut down.

    Just think of what's going to happen as the life cycle of current gen consoles elongates.


    I agree with what your saying but one thing is will the average user have upgraded their hardware enough in that time to play the latest and greatest games?

    Also crysis is rumoured at this point for ps3.

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    quote:
    Why didn't they create the game in such a way that it can run on PC's that are not having that feature?


    Probably they thought it would be better to do it so the graphics weren't too bad. Even thought they were rubbish The thing is with Pc games, they are written for PC's not for laptops. The thing with laptops are that they aren't made for gaming. The two things don't go well. Most GPUs in a PC would have that feature, so thats why they probably included it. Obviously, I'm speculating here.

  69. #69
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    quote:
    Originally posted by Neji:
    quote:
    Why didn't they create the game in such a way that it can run on PC's that are not having that feature?


    Probably they thought it would be better to do it so the graphics weren't too bad. Even thought they were rubbish The thing is with Pc games, they are written for PC's not for laptops. The thing with laptops are that they aren't made for gaming. The two things don't go well. Most GPUs in a PC would have that feature, so thats why they probably included it. Obviously, I'm speculating here.


    No, you're probably right.

    But go to the stores, what's sold the most present times? Desktop or notebook computers?

    Notebooks!

    And most people are not IT specialist, they are just common people. They really really are not aware that a notebook is not a desktop computer.

    Why is the gaming industry not taking note of this one?

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    I know I sound like a broken record but it's simply because laptops are not powerful enough. Well, not for your average user. The average user will look to spend £400-500 on a laptop and that doesn't buy you a good enough laptop to play any sort of game really. The gaming industry are not going to totally dumb down graphics of a game just so that the average user can play it on a desktop. It wouldn't be worth it. They would probably lose alot of hardcore fans if they make games with bad graphics and gain a few casual gamers.

    I think what is needed is for game coders to develop for their target audience. Obviously, no one in their right mind is going to try to run Crysis on a £500 laptop. However, for The Da Vince Code, perhaps you are right that it should run on minimum specs because the fans for that game won't get too excited over the graphics.

  71. #71
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    quote:
    Originally posted by Neji:
    I know I sound like a broken record but it's simply because laptops are not powerful enough. Well, not for your average user. The average user will look to spend £400-500 on a laptop and that doesn't buy you a good enough laptop to play any sort of game really. The gaming industry are not going to totally dumb down graphics of a game just so that the average user can play it on a desktop. It wouldn't be worth it. They would probably lose alot of hardcore fans if they make games with bad graphics and gain a few casual gamers.

    I think what is needed is for game coders to develop for their target audience. Obviously, no one in their right mind is going to try to run Crysis on a £500 laptop. However, for The Da Vince Code, perhaps you are right that it should run on minimum specs because the fans for that game won't get too excited over the graphics.


    The Da Vince Code IS running on my notebook! My girlfriend is hating me now.

    Yes the software business should think about the average machine of their users. And they don't.

  72. #72
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    quote:
    Originally posted by Patrick.Bateman:

    No, you're probably right.

    But go to the stores, what's sold the most present times? Desktop or notebook computers?

    Notebooks!

    And most people are not IT specialist, they are just common people. They really really are not aware that a notebook is not a desktop computer.

    Why is the gaming industry not taking note of this one?


    If the gaming industry made games only for rubbish notebooks, there would be no need for high-end graphics cards and it would severely inhibit the growth of that industry as well as having knock-on effects in many other areas of the industry.

    I personally think that it isn't the gaming industry that needs to take note, it is the average person on the street/PC retailers.

    I sell PC's for a living and the first question I ask is what the computer is going to be used for. If the relevant party suggests that playing high-end games is the top priority, I won't sell them a laptop. I think other retailers should also do this instead of thinking solely about the pound notes.

    By the same token, the home user needs to have a reality check and stop thinking that a £300 laptop is a good thing. As with all industries, buying the cheapest piece of equipment available is not the best way of going about things.

    As for the gaming industry dumbing down the required specifications by making the games usuable on all PC's/Notebooks, I think it would be a very bad thing. Not only would it mean a backward step for the quality of gaming (gamers would be forced to go onto the console platform to get their fix), it would also impact heavily upon the PC retail market. Why would anyone want to buy a quality PC when they can buy any old piece of garbage that will run everything?

    To use a non-car analogy, it would be like suggesting that manufacturers of movies should only release them on reel-to-reel as someone who doesn't have Blu-ray equipment can't play the film on their old equipment.

    Whilst in theory it would be nice to have everything work on everything, in practice it is impossible in both a technical and economical sense.

  73. #73
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    My girl paid about 1200€ for her notebook.

    It's not a rubbish thing.

    In my opinion games should adapt themselves on the target computer (automatically).

    ‘Bad’ videocard? Ok, you can play, but don’t expect the nicest graphics…

    No surround? Ok, you’ll hear some beep-beep…

    Slow CPU? Ok, we’ll drop some consuming features, but you’ll be able to run the show.

    And sure, no one is expecting that a Da Vinci Code is running on a 486 pc with 4 Mb internal memory and a videocard of 64Kb

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    quote:
    Originally posted by Patrick.Bateman:
    My girl paid about 1200€ for her notebook.

    It's not a rubbish thing.

    Sorry, I was ranting in general as this is something I hear several times a week (the bit about buying a cheap laptop and expecting them to work like a desktop, not your girl's in particular).

    In my opinion games should adapt themselves on the target computer (automatically).

    ‘Bad’ videocard? Ok, you can play, but don’t expect the nicest graphics…

    No surround? Ok, you’ll hear some beep-beep…

    Slow CPU? Ok, we’ll drop some consuming features, but you’ll be able to run the show.

    And sure, no one is expecting that a Da Vinci Code is running on a 486 pc with 4 Mb internal memory and a videocard of 64Kb



    Whilst I agree to a point that they should think about it, how much time should they put into essentially retarding their work?

    About the 486 thing, you would be surprised. I recently had someone bring their PC to me complaining that they had just bought Lego Star Wars (for their Grandchild) from another shop and have been trying for several hours but couldn't get it to work. My task would have been to make this game run on a Pentium 100mhz CPU running Windows 98.

    Naturally I declined the challenge and advised the customer that, in future, he should check the minimum specifications before buying software as his PC was essentially thrown off the Ark because it was deemed archaic by Noah. I did this in the politest way possible of course.

    As the only other thing he uses his PC for is writing letters (and the fact that the parents of the child in question had a PC that the game would work with), I suggested that he still gives the game to the child and that it could be used at his parents' house.

    Question is, how far should the games industry think about this and what impact would it have on both cost of end product and length of time required in order to produce, test and release a game?

    In order for them to put this kind of versatility into the software, it would require massive re-writes to the graphical side of the game for each scenario/level of PC.

    This could triple the time needed for writing, testing and releasing the game for the different architectures. This would lead to massively inflated overheads due to the staff having to be paid for all of the extra production work which, in some cases, would financially cripple them meaning no game would be released at all.

    In my opinion, laptops were designed for office work on the go, for which they are very capable. They were never intended to be used as a gaming technology and therefore were never designed in that way. In future, I would expect to see higher-end graphics cards in laptops anyway as a natural progression. The problem is they will always be behind the desktop due to the complexities of fitting a large amount of heat-producing components into a very small box.

    Should the gaming industry be slowed down (or possibly ruined) because home users have suddenly decided that it is "cool" to have a laptop?

    I personally would say no.

  75. #75
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    quote:
    Originally posted by DJdeMarco:
    ...
    I personally would say no.



    It depends, if those 'some' are becoming a significant share, I would say YES

    Soon notebooks will be the standard computers, I'm not sure, maybe they are already at that level.

    I bought my last Desktop 6 years ago, but I bought 3 notebooks in that period of time...
    My girlfriend really needs a notebook, she is in college and needs her pc in school. And so are all her fellow class mates...

    And all those people want to play games sometimes on their notebook, which are not computers for some game factories....

    Try to explain to common people that a brand new notebook of 1200€ is not a 'real' computer

    And uhm good for SI, that FM runs on old bikes

  76. #76
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    Im with DJdeMarco- PC gaming is all about bleeding edge gaming.

    But saying that I cant see why people complain about this- after all most PC games are very scalable and will run at reduced settings on relatively modest specs, even Crysis is playable on 3 yr old specs.

    You dont see PS2 owners wondering why thy cant play PS3 games on their consoles so why should the same apply to a platform that is not only emmeniently scalable and backwards compatible, but allows you to upgrade piecemeal rather than buy an entire new system.

  77. #77
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    quote:
    Originally posted by Patrick.Bateman:
    quote:
    Originally posted by DJdeMarco:
    ...
    I personally would say no.



    It depends, if those 'some' are becoming a significant share, I would say YES

    Soon notebooks will be the standard computers, I'm not sure, maybe they are already at that level.

    I bought my last Desktop 6 years ago, but I bought 3 notebooks in that period of time...
    My girlfriend really needs a notebook, she is in college and needs her pc in school. And so are all her fellow class mates...

    And all those people want to play games sometimes on their notebook, which are not computers for some game factories....

    Try to explain to common people that a brand new notebook of 1200€ is not a 'real' computer

    And uhm good for SI, that FM runs on old bikes


    Then the common people should do some research before spending such a large amount of money.

    Im not a mechanic but Id know enough through research not to blindly buy an unsuitable car- if I didnt bother and bought a stinker then Id only have myself to blame and not the car manufacturer or the dealership.

    So why do the uninitiated feel they can blame game or hardware manufacturers because they didnt do their research?

    People take some responsibility for your own buying decisions.

  78. #78
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    quote:
    Originally posted by Patrick.Bateman:

    It depends, if those 'some' are becoming a significant share, I would say YES

    But economically it wouldn't work. The only way it would work financially is if they started writing games which only worked on older hardware thus reducing production and staff costs. This in turn would lead to the slowdown/demise of PC graphics technology and hardcore gamers would need to go to the console for their thrills. Basically, it would increase the speed at which the very concerns that started this thread would happen.

    Soon notebooks will be the standard computers, I'm not sure, maybe they are already at that level.

    You said it perfectly. They are standard computers, nothing special. You will never be able to buy only the cream and get a complete chocolate eclair.

    I bought my last Desktop 6 years ago, but I bought 3 notebooks in that period of time...
    My girlfriend really needs a notebook, she is in college and needs her pc in school. And so are all her fellow class mates...

    I have both a laptop (for mobile diagnostics) and a desktop (for Music production and gaming). Never the twain shall meet.

    The fact that you have bought 3 notebooks in 6 years says everything I need to know about them. You keep having to upgrade the entire computer in order to get to a slightly better level costing a fair whack each time and still not being able to use the latest software each time you do.

    I am using a PC case that is about 10 years old, I spend a small amount on the internal bits each year and get a far superior machine for it. My laptop is only about 6 months old and although the systems are relatively similar in spec (CPU and RAM-wise) my Desktop far outperforms my laptop in every way. My laptop cost around £900, I have spent about that amount in the last six years on my desktop.

    I am not a cutting-edge gamer (to be honest I rarely play modern games at all) but if I was, I wouldn't use a laptop. Your girlfriend has a very legitimate use for a laptop as she needs to use it for her college work. That is the very purpose of them.



    And all those people want to play games sometimes on their notebook, which are not computers for some game factories....

    Try to explain to common people that a brand new notebook of 1200€ is not a 'real' computer

    I do, daily. I offer advice in a John Smiths-esque no-nonsense fashion. If the item isn't good enough for their use, they should have bought a better one. Simple.

    I am quite often thanked for giving it to people straight rather than pussyfooting around and wasting their time and mine. If a job comes in where the person is asking me to help them do something that their PC isn't capable of, I get straight to the point and explain why they can't get it to work and offer solutions. If what they are asking is completely impossible, I refuse the job on that basis and take no payment.


    And uhm good for SI, that FM runs on old bikes

    Abso-blooming-lutely.


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    I'm no computer geek and I don't know much about even my own computer.

    For me, if I had the choice, I'd go console for nearly every game apart from FM, which of course wouldnt be the same at all on a console.

    When you look at all the PC Games on the shelf, such as Call Of Duty for PC, you don't just go and pick it up. You look at all the stuff on the back and for most people like me you just buy it and hope it'll work. And as for the argument that with PC's you can 'mod' your game, to be fair, most of my FM Playing friends don't have a clue about modding it, or patches, or facepacks or anything like that. You just play FM on PC because on PS3/Xbox it is not the same.

  80. #80
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    quote:
    Originally posted by mlp071:
    PC:

    - Highly customizable
    - High end graphic, constantly and easy upgarded - it's expensive, and not 'easy' to the average man
    - Almost unlimited Modding capabilities + free mods - for certain games
    - Multi usage (gaming , business, education, watching TV , creating CD/DVD) - ok, but not exactly relevant if we're talking exclusively about gaming. Also, I don't need to watch TV on a PC because I have a TV for that.
    - Better CPU and Graphics, more memory - Depends on your specs.
    - Improved gaming AI, you don't have to sacrifice AI for graphics (unlike with limited Consoles) - huh? Developers are perfectly capable of combining graphics and good AI on a console.
    - You can use PC and console games on it - eh?
    - Continuous performance improvement on almost week to week basis - how so?
    - Costumer buildable
    - still pain to move from one spot to another
    - Unlimited multiplayer capabilities

    Console:
    - Limited usage - It's a games console. I want it to play games.
    - Usually you need specific Console to play specific game - A lot of the big games are multi platform, with only a few exceptions (MGS, Halo, GT?)
    - Modding almost nonexistent , and if there is mod you pay for service to download one= no free mods - there are *some* free mods, limited though. Not sure, but think PS3 is better for modding than Xbox.
    - No Educational purpose whatsoever - It's a games console. It's entertainment, not education.
    - You buy one , you are stuck with one for couple of years, by that time performances are archaic - or looking at it another way, you're paying £300 or so for a console you use for 7 years.
    - Higher game prices - yep
    - Good only for action type games without any serious AI - what a load of rubbish
    - Graphics were already subpar in comparison to PC only after month from release - that assumes you have a top of the range PC, which most people don't have or can't afford
    - By the time you get all Consoles and upgrades that you want you are paying more then for good PC with same or better performances(eg. keyboard, bigger HD, improved gamepads, etc..) - improved gamepads? No real need to buy bigger HDs unless you're a hardcore gamer. The 360 can use a USB keyboard/mouse anyway.
    - For making Console mods you still need PC - and I have a PC. As does probably most households anyway. What's your point?
    - Easier movable.
    - Limited multiplayer and patching - Patching is possible, and multiplayer is great on consoles (on 360 at least, can't speak for PS3).
    - In order for Console to evolve in anything better they have to turn in low cost PC's - huh


    Needless to say ,consoles are overpriced under performing PC with extremely limited usage.

    If anyone is "losing" battle, it's consoles , not PC's .They already have keyboards , extra/better HD's , etc.PS3 already lost one.

    And all that for higher price then that you pay for same stuff with better performances on PC.

    Kids , seriously, Consoles are waste of your money.


    Your argument seems to be PCs are more advanced, have more uses etc. But to have an advanced PC you need to spend money, and have the know-how. Not sure why I would care that a PC can burn a DVD when I have a PC anyway - certainly doesn't mean I don't want a console.

  81. #81
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    quote:
    Originally posted by Silverx:
    quote:
    Originally posted by mlp071:
    PC:

    - Highly customizable
    - High end graphic, constantly and easy upgarded - it's expensive, and not 'easy' to the average man
    - Almost unlimited Modding capabilities + free mods - for certain games
    - Multi usage (gaming , business, education, watching TV , creating CD/DVD) - ok, but not exactly relevant if we're talking exclusively about gaming. Also, I don't need to watch TV on a PC because I have a TV for that.
    - Better CPU and Graphics, more memory - Depends on your specs.
    - Improved gaming AI, you don't have to sacrifice AI for graphics (unlike with limited Consoles) - huh? Developers are perfectly capable of combining graphics and good AI on a console.
    - You can use PC and console games on it - eh?
    - Continuous performance improvement on almost week to week basis - how so?
    - Costumer buildable
    - still pain to move from one spot to another
    - Unlimited multiplayer capabilities

    Console:
    - Limited usage - It's a games console. I want it to play games.
    - Usually you need specific Console to play specific game - A lot of the big games are multi platform, with only a few exceptions (MGS, Halo, GT?)
    - Modding almost nonexistent , and if there is mod you pay for service to download one= no free mods - there are *some* free mods, limited though. Not sure, but think PS3 is better for modding than Xbox.
    - No Educational purpose whatsoever - It's a games console. It's entertainment, not education.
    - You buy one , you are stuck with one for couple of years, by that time performances are archaic - or looking at it another way, you're paying £300 or so for a console you use for 7 years.
    - Higher game prices - yep
    - Good only for action type games without any serious AI - what a load of rubbish
    - Graphics were already subpar in comparison to PC only after month from release - that assumes you have a top of the range PC, which most people don't have or can't afford
    - By the time you get all Consoles and upgrades that you want you are paying more then for good PC with same or better performances(eg. keyboard, bigger HD, improved gamepads, etc..) - improved gamepads? No real need to buy bigger HDs unless you're a hardcore gamer. The 360 can use a USB keyboard/mouse anyway.
    - For making Console mods you still need PC - and I have a PC. As does probably most households anyway. What's your point?
    - Easier movable.
    - Limited multiplayer and patching - Patching is possible, and multiplayer is great on consoles (on 360 at least, can't speak for PS3).
    - In order for Console to evolve in anything better they have to turn in low cost PC's - huh


    Needless to say ,consoles are overpriced under performing PC with extremely limited usage.

    If anyone is "losing" battle, it's consoles , not PC's .They already have keyboards , extra/better HD's , etc.PS3 already lost one.

    And all that for higher price then that you pay for same stuff with better performances on PC.

    Kids , seriously, Consoles are waste of your money.


    Your argument seems to be PCs are more advanced, have more uses etc. But to have an advanced PC you need to spend money, and have the know-how. Not sure why I would care that a PC can burn a DVD when I have a PC anyway - certainly doesn't mean I don't want a console.


    if you dont want to spend money on an advanced pc then you dont have to.
    there are many cheaper less advanced pc's that will still play new games at a fair old rate which will no doubt still be better than the console equivalent game.

  82. #82
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    Cod4 has actually sold 3.7 million on 360 and 1.7 million on ps3, PC games simply cant compete with mainstream consoles.

    But it doesnt have to, rts games will always have a home on the pc, rpgs are usually better on pc, MMO's belong on a pc and games like fm belong on a pc.

    The fps may have moved home from the pc to the consoles, but some genres will always just be better on the PC.

  83. #83
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    quote:
    Originally posted by treble_yell_:-):
    Cod4 has actually sold 3.7 million on 360 and 1.7 million on ps3, PC games simply cant compete with mainstream consoles.

    But it doesnt have to, rts games will always have a home on the pc, rpgs are usually better on pc, MMO's belong on a pc and games like fm belong on a pc.

    The fps may have moved home from the pc to the consoles, but some genres will always just be better on the PC.


    the other thing to remember is that the pc has more diverse products.
    so cod4 sold more. games on pc are just part of a larger product what with all the other software for sale.
    consoles only have games.

  84. #84
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    quote:
    Originally posted by treble_yell_:-):
    Cod4 has actually sold 3.7 million on 360 and 1.7 million on ps3, PC games simply cant compete with mainstream consoles.

    But it doesnt have to, rts games will always have a home on the pc, rpgs are usually better on pc, MMO's belong on a pc and games like fm belong on a pc.

    The fps may have moved home from the pc to the consoles, but some genres will always just be better on the PC.


    The FPS is still better on PC, CoD4 is wonderful, but Crysis is just sublime- CoD4 is the epitomy of console FPS' but Crysis is on a totally different level both technically and in terms of gameplay- particularly in the first two thirds.

    Crysis may one day appear on consoles but not in the form that even only top end PCs can give you- much the same way Far Cry appeared on console but in a diluted form.

  85. #85
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    quote:
    Originally posted by postal postie:
    quote:
    Originally posted by Silverx:
    quote:
    Originally posted by mlp071:
    PC:

    - Highly customizable
    - High end graphic, constantly and easy upgarded - it's expensive, and not 'easy' to the average man
    - Almost unlimited Modding capabilities + free mods - for certain games
    - Multi usage (gaming , business, education, watching TV , creating CD/DVD) - ok, but not exactly relevant if we're talking exclusively about gaming. Also, I don't need to watch TV on a PC because I have a TV for that.
    - Better CPU and Graphics, more memory - Depends on your specs.
    - Improved gaming AI, you don't have to sacrifice AI for graphics (unlike with limited Consoles) - huh? Developers are perfectly capable of combining graphics and good AI on a console.
    - You can use PC and console games on it - eh?
    - Continuous performance improvement on almost week to week basis - how so?
    - Costumer buildable
    - still pain to move from one spot to another
    - Unlimited multiplayer capabilities

    Console:
    - Limited usage - It's a games console. I want it to play games.
    - Usually you need specific Console to play specific game - A lot of the big games are multi platform, with only a few exceptions (MGS, Halo, GT?)
    - Modding almost nonexistent , and if there is mod you pay for service to download one= no free mods - there are *some* free mods, limited though. Not sure, but think PS3 is better for modding than Xbox.
    - No Educational purpose whatsoever - It's a games console. It's entertainment, not education.
    - You buy one , you are stuck with one for couple of years, by that time performances are archaic - or looking at it another way, you're paying £300 or so for a console you use for 7 years.
    - Higher game prices - yep
    - Good only for action type games without any serious AI - what a load of rubbish
    - Graphics were already subpar in comparison to PC only after month from release - that assumes you have a top of the range PC, which most people don't have or can't afford
    - By the time you get all Consoles and upgrades that you want you are paying more then for good PC with same or better performances(eg. keyboard, bigger HD, improved gamepads, etc..) - improved gamepads? No real need to buy bigger HDs unless you're a hardcore gamer. The 360 can use a USB keyboard/mouse anyway.
    - For making Console mods you still need PC - and I have a PC. As does probably most households anyway. What's your point?
    - Easier movable.
    - Limited multiplayer and patching - Patching is possible, and multiplayer is great on consoles (on 360 at least, can't speak for PS3).
    - In order for Console to evolve in anything better they have to turn in low cost PC's - huh


    Needless to say ,consoles are overpriced under performing PC with extremely limited usage.

    If anyone is "losing" battle, it's consoles , not PC's .They already have keyboards , extra/better HD's , etc.PS3 already lost one.

    And all that for higher price then that you pay for same stuff with better performances on PC.

    Kids , seriously, Consoles are waste of your money.


    Your argument seems to be PCs are more advanced, have more uses etc. But to have an advanced PC you need to spend money, and have the know-how. Not sure why I would care that a PC can burn a DVD when I have a PC anyway - certainly doesn't mean I don't want a console.


    if you dont want to spend money on an advanced pc then you dont have to.
    there are many cheaper less advanced pc's that will still play new games at a fair old rate which will no doubt still be better than the console equivalent game.


    Agree- as I said earlier PC gaming is emeniently scalable.

    After all this wonderful "new thing the consoles have called "HD" has been used in PC games in better than 720p form for almost 5 years and 1080p form for the last 3 years.

    So even the lowliest PC gamer will be able to play games at resolutions that at least equal what the amazing new 360 and PS3 can produce.

    PC gaming can be whatever your budget chooses- which got me into it in the first place especially as software is cheaper, now I can afford bleeding edge but I would still be a PC gamer regardless of the hardware I could afford.

    For me its similar to my home cinema- I used to buy cheap from Richer Sounds, now I can afford THX gear, but its not about being able to afford the best its about being able to enter into it at a level that is affordable, and giving you the path to upgrade without necessarily throwing my old kit out.

  86. #86
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    quote:
    Originally posted by DJdeMarco:
    quote:
    Originally posted by Patrick.Bateman:

    No, you're probably right.

    But go to the stores, what's sold the most present times? Desktop or notebook computers?

    Notebooks!

    And most people are not IT specialist, they are just common people. They really really are not aware that a notebook is not a desktop computer.

    Why is the gaming industry not taking note of this one?


    If the gaming industry made games only for rubbish notebooks, there would be no need for high-end graphics cards and it would severely inhibit the growth of that industry as well as having knock-on effects in many other areas of the industry.

    I personally think that it isn't the gaming industry that needs to take note, it is the average person on the street/PC retailers.

    I sell PC's for a living and the first question I ask is what the computer is going to be used for. If the relevant party suggests that playing high-end games is the top priority, I won't sell them a laptop. I think other retailers should also do this instead of thinking solely about the pound notes.

    By the same token, the home user needs to have a reality check and stop thinking that a £300 laptop is a good thing. As with all industries, buying the cheapest piece of equipment available is not the best way of going about things.

    As for the gaming industry dumbing down the required specifications by making the games usuable on all PC's/Notebooks, I think it would be a very bad thing. Not only would it mean a backward step for the quality of gaming (gamers would be forced to go onto the console platform to get their fix), it would also impact heavily upon the PC retail market. Why would anyone want to buy a quality PC when they can buy any old piece of garbage that will run everything?

    To use a non-car analogy, it would be like suggesting that manufacturers of movies should only release them on reel-to-reel as someone who doesn't have Blu-ray equipment can't play the film on their old equipment.

    Whilst in theory it would be nice to have everything work on everything, in practice it is impossible in both a technical and economical sense.


    To be honest you sound like comic store guy from the simpsons. Sorry but the customer is the centre of the universe. A business lives and dies by its customers. If customers are leaving PC gaming in their droves (as suggested by poor sales figures leading to games not being made) then that means that the customer is ****ed off and the INDUSTRY needs to fix that, not the customer. Your attitude sums up most of what is wrong with the industry at the moment.

  87. #87
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    I notice some arguments about it being economically unviable to produce games for lower specs. However, has anyone noticed EA starting to make 'laptop-friendly' games like Sims Life Stories and Sims Carnival Snapcity? I'm not saying these are great games but they have clearly decided there's a market in games that will work on lower-end machines, and are investing in output that will work on them. They're a business and not a charity so they must feel there's money there, and given the size of EA (love them or hate them) you have to suggest they probably know what they're doing.

    Quit the elitism guys, it's not pretty.

  88. #88
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    quote:
    Originally posted by Seagulls Forever:
    To be honest you sound like comic store guy from the simpsons. Sorry but the customer is the centre of the universe. A business lives and dies by its customers. If customers are leaving PC gaming in their droves (as suggested by poor sales figures leading to games not being made) then that means that the customer is ****ed off and the INDUSTRY needs to fix that, not the customer. Your attitude sums up most of what is wrong with the industry at the moment.


    I'm a realist. The truth is by doing what has been suggested it would severely inhibit the future of the PC gaming industry, not improve it. A lot more customers would leave if the path suggested was followed. It's not rocket science. It's simple economics.

    As for the customer is the centre of the universe. Absolute tosh. If we take the two scenarios. One customer wants to play the latest and greatest games and are willing to pay for it - that makes both my business and the PC industry money to keep it going. The other customer wants to play them but doesn't want to spend any money and generally wants to spend a lot of time wittering about rubbish as they don't know what they are doing, essentially losing me money. Which should I, and the industry, invest time on?

  89. #89
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    quote:
    Originally posted by Seagulls Forever:
    I notice some arguments about it being economically unviable to produce games for lower specs. However, has anyone noticed EA starting to make 'laptop-friendly' games like Sims Life Stories and Sims Carnival Snapcity? I'm not saying these are great games but they have clearly decided there's a market in games that will work on lower-end machines, and are investing in output that will work on them. They're a business and not a charity so they must feel there's money there, and given the size of EA (love them or hate them) you have to suggest they probably know what they're doing.

    Quit the elitism guys, it's not pretty.


    I agree that there is a market for games that work on lower spec machines and there always will be. What I am suggesting is that the games that are made for higher spec machines shouldn't be dumbed down to please those who put no money into the industry, essentially costing developers a lot of extra time and money.

    It's not elitism on my part as I don't play the latest high end games, I am just pointing out the economic flaws in the argument that games made to work with the latest graphics hardware should be made to work on lower end machines also.

  90. #90
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    quote:
    Originally posted by DJdeMarco:
    I'm a realist. The truth is by doing what has been suggested it would severely inhibit the future of the PC gaming industry, not improve it. A lot more customers would leave if the path suggested was followed. It's not rocket science. It's simple economics.

    As for the customer is the centre of the universe. Absolute tosh. If we take the two scenarios. One customer wants to play the latest and greatest games and are willing to pay for it - that makes both my business and the PC industry money to keep it going. The other customer wants to play them but doesn't want to spend any money and generally wants to spend a lot of time wittering about rubbish as they don't know what they are doing, essentially losing me money. Which should I, and the industry, invest time on?


    DjdeMarco,

    The common people do not really study what they want. They want to do some internet stuff, use Office, do their bank-accounting and play occasionally a game.

    These people think about comfort, using their notebook where they want. In my country most internet connections are wireless. So lots of people are using their notebook in their gardens. In schools you don’t need any physical network anymore, you don’t special designed computer rooms.

    The hardcore gamers are NOT common people, these people know what they want and few will buy a notebook.

    Common people really think that notebooks are equal to any other computer. That’s their perception. It really is.

    If they buy a game and it is not working then odds are high that they will never buy a game again. And here’s the industry failing.

    On the box of the Da Vinci Code even geeks couldn’t see that it would NOT run on my girl her notebook.

    I also accuse the software game industry for being lazy. Friends ‘hired’ me a couple of dozen times to install their games. They are not able to do that by their selves. And sometimes it’s even for me a difficult or time-consuming task. I’m a programmer on my own, so till a certain height I know what’s possible and what’s not.

    I’ll give an easy example…

    Assume that it was needed that the software should run on a screen resolution of minimum 1024x768.

    Now, in the game industry, a game that needs that minimum resolution, would fail to run and show a message like: “ERROR FOUND in DB8XAEEEEF – Fault register xxx732A”.

    If you go to the website of the creators, you can be sure that you’ll not find a translation of this message, interpretable by humans.

    A few years ago, I had to write a piece of software that was also demanding a minimum resolution.

    When the software detected that the screen resolution didn’t match the minimum specifications a friendly window appeared informing the user what’s going on, including a solution where the user had the option to fix the screen resolution automatically for him. When the user left the software and when the screen resolution was changed when starting up, then it asked politely again if it should restore to the ‘old’ resolution.

    This is very user-friendly, even my dog can handle this one. It took me 4 hours to program & test everything.

    But the game industry which is containing much better programmers, analysts & engineers than me, is still ignoring how the user is intercepting a computer & software…

  91. #91
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    If you keep on supporting Devs that release decent games PC gaming will prevail.
    Torrenting games is not bad or anything , i always torrent games and play testing them , last one was The Witcher , got it , play it for a night and next morning went to store and bought a legal copy, why? because i want Witcher's Devs to release something as good as this in the future.Torrenting good games and not buying them is like shooting yourself in the foot. Bad games will get deleted after a couple of days so it is not really a theft , more like borrowing .
    Of course there are Devs that i always buy their games because i trust that they they will release a good piece of software and also make patches if anything is wrong (like Paradox , Egosoft etc)
    Console games are mostly crap , i only play Pro Evo .
    Consoles are cheap you can say , sure they are but buying smart to upgrade your PC can be even cheaper ...and i know of what i am talking about.
    On performance issues :
    "NPC appears on screen holding a gun"
    "NPC got a bullet between the eyes after 2''"
    "NPC is no more"
    Does the number of pixels in NPC's head matter?
    I think no. Gameplay make games great not anything else.

  92. #92
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    quote:
    Originally posted by Seagulls Forever:
    I notice some arguments about it being economically unviable to produce games for lower specs. However, has anyone noticed EA starting to make 'laptop-friendly' games like Sims Life Stories and Sims Carnival Snapcity? I'm not saying these are great games but they have clearly decided there's a market in games that will work on lower-end machines, and are investing in output that will work on them. They're a business and not a charity so they must feel there's money there, and given the size of EA (love them or hate them) you have to suggest they probably know what they're doing.

    Quit the elitism guys, it's not pretty.


    that's more about a franchise than them making 'laptop friendly' games. in my opinion anyway.
    they wouldn't make games 'laptop firnedly' if it wasn't a gaming franchise that is raking in millions already.

  93. #93
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    Can I first of all say that it is wonderfully refreshing to be able to have a decent debate with someone such as your good self without any need for childish behaviour. This is the second intelligent conversation I've had on here in the last two weeks. Sort it out SI.


    quote:
    Originally posted by Patrick.Bateman:

    DjdeMarco,

    The common people do not really study what they want. They want to do some internet stuff, use Office, do their bank-accounting and play occasionally a game.

    These people think about comfort, using their notebook where they want. In my country most internet connections are wireless. So lots of people are using their notebook in their gardens. In schools you don’t need any physical network anymore, you don’t special designed computer rooms.

    The hardcore gamers are NOT common people, these people know what they want and few will buy a notebook.

    Common people really think that notebooks are equal to any other computer. That’s their perception. It really is.

    I agree entirely with your reasoning, what I disagree with is the manner in which you believe it should be solved.

    There is always going to be a market for high-end games (however uncommon) and these are always going to need superior hardware to run them. Your statement about home users perception of laptop technology is spot on. But surely, the games industry is not to blame for this, retailers are.

    In my opinion, it is the retailers who should be doing the research and relaying that to their customers, not the games industry having to slow down to cater for the laptop user. If more retailers were to explain the good/bad points and limitations of both types of system and empowered the customer with this knowledge, there would be a lot less problems like this.


    If they buy a game and it is not working then odds are high that they will never buy a game again. And here’s the industry failing.

    Again I would say it is a lack of education on behalf of the retailers to their customers. Rather than attempting to discover the needs of user, retailers tend to try and make as much money as quick as possible regardless of the future needs of their customer.

    On the box of the Da Vinci Code even geeks couldn’t see that it would NOT run on my girl her notebook.

    I also accuse the software game industry for being lazy. Friends ‘hired’ me a couple of dozen times to install their games. They are not able to do that by their selves. And sometimes it’s even for me a difficult or time-consuming task. I’m a programmer on my own, so till a certain height I know what’s possible and what’s not.

    I agree that installation of any software should be as simple as possible for the novice user. I would still like to see advanced options available for advanced users though.

    By qualification I am a Programmer and Systems Analyst. Originally educated in COBOL and C. I have since learned other languages for one-off jobs. I would say that installation and uninstallation routines should be the simplest part of any software and to make a mess of these and confuse the average user is beyond redemption. and should definitely be made foolproof.



    I’ll give an easy example…

    Assume that it was needed that the software should run on a screen resolution of minimum 1024x768.

    Now, in the game industry, a game that needs that minimum resolution, would fail to run and show a message like: “ERROR FOUND in DB8XAEEEEF – Fault register xxx732A”.

    If you go to the website of the creators, you can be sure that you’ll not find a translation of this message, interpretable by humans.

    A few years ago, I had to write a piece of software that was also demanding a minimum resolution.

    When the software detected that the screen resolution didn’t match the minimum specifications a friendly window appeared informing the user what’s going on, including a solution where the user had the option to fix the screen resolution automatically for him. When the user left the software and when the screen resolution was changed when starting up, then it asked politely again if it should restore to the ‘old’ resolution.

    This is very user-friendly, even my dog can handle this one. It took me 4 hours to program & test everything.

    Again, I agree 100%. Any error messages should be simple to undestand and empower the user with the knowledge as to why the installation failed/software wouldn't run. This should be to a standard that any person (geek or not) can understand.

    But the game industry which is containing much better programmers, analysts & engineers than me, is still ignoring how the user is intercepting a computer & software…

    Problem is, it is not only the games industry that does this. The biggest culprit for major problems and lack of sense would be Windows (in particular the recent debacle with Vista).

    Whilst I agree that things should be made as simple as possible for the end user, I don't believe that the games industry is to blame for the problems at hand and I certainly don't believe that the games industry should be regressed in order to make up for issues that are widespread throughout software in general.

    To me, there will always be a divide between those that use PC's and those that create the software for them and the retailer is the middle-man who should be giving good advice, not thinking of their next holiday.


  94. #94
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    quote:
    Originally posted by Kees04:
    I have no problem with a console version, provided a mouse & keyboard are created for the console.


    Totally agree, I cant play FPS games with a controller, but I'm pretty good with a mouse and keyboard.

    I own a Xbox360 btw.

  95. #95
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    quote:
    Originally posted by DJdeMarco:
    Can I first of all say that it is wonderfully refreshing to be able to have a decent debate with someone such as your good self without any need for childish behaviour. This is the second intelligent conversation I've had on here in the last two weeks. Sort it out SI.


    I don’t shout at people because they do not share my opinion, partly or in its whole.

    I understand that some games can’t run on a notebook. But a title likes ‘The Da Vinci Code” isn’t that fancy at all. Btw, it’s working on my notebook, not on hers

    From such games even I expect that it should work on a fresh, new, average notebook of 1200€

    I was a retailer in a former life but after 10 years I didn’t like the 14-hours shifts, the 6,5 days a week with almost no holidays rhythm

    In those times I was a guy who gave always good advice. I have sold software and games as well and every title was installed by me before it received a location on the shelves.
    I tracked problems and workarounds in a database. Don’t forget internet wasn’t used at those times.

    Some software titles (games & other applications) were real problem children. I refused to sell them, even if they were popular. I preferred to lose a few gold pieces in the short term, to gain happy customers and a treasure in the long term.

    Sure that way I could avoid problems, but still I think the industry (and software business in general, not only game manufactories) should make the transition that the users of games and software are changed.

    In the past, only nerds played with computers. Now it are common people which are not having the technical mindset of a geek. And such the interaction between software and people should change as well. While it is improving, there’s room for more, even with the current state of technology and knowledge.

  96. #96
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    quote:
    Originally posted by Patrick.Bateman:

    I don’t shout at people because they do not share my opinion, partly or in its whole.

    I understand that some games can’t run on a notebook. But a title likes ‘The Da Vinci Code” isn’t that fancy at all. Btw, it’s working on my notebook, not on hers

    From such games even I expect that it should work on a fresh, new, average notebook of 1200€

    I was a retailer in a former life but after 10 years I didn’t like the 14-hours shifts, the 6,5 days a week with almost no holidays rhythm

    In those times I was a guy who gave always good advice. I have sold software and games as well and every title was installed by me before it received a location on the shelves.
    I tracked problems and workarounds in a database. Don’t forget internet wasn’t used at those times.

    Some software titles (games & other applications) were real problem children. I refused to sell them, even if they were popular. I preferred to lose a few gold pieces in the short term, to gain happy customers and a treasure in the long term.

    Sure that way I could avoid problems, but still I think the industry (and software business in general, not only game manufactories) should make the transition that the users of games and software are changed.

    In the past, only nerds played with computers. Now it are common people which are not having the technical mindset of a geek. And such the interaction between software and people should change as well. While it is improving, there’s room for more, even with the current state of technology and knowledge.


    I don't know the Da Vinci Code game myself but if it isn't that fancy then I would certainly agree that it should work.

    About the retail thing, you are right that it is damn hard work. Been at it ten years myself and the longest I have taken off in that time is 10 days (we decided to shut over christmas this year \o/ ). Other than that it has been the odd day or two here and there when we haven't been busy, which thankfully/unfortunately (delete as applicable) is very rare.

    I think we both have a similar way of working (despite the gap in our respective tenures). I won't sell software that I haven't tested first. The main problem software for me (I won't mention names as it could get me into trouble ) are certain "Internet Security Suites". They are usually pre-installed on the lowest-end laptops running Celeron processors (usually 256mb RAM with 32mb used for Graphics) and make the laptop run from new as though it was already infected with malware. Even when they are on a machine with enough grunt to run them (which should never be the case with security software in my eyes) the slightest issue on the PC tends to cause more issues than any malware attack I've witnessed due to the fact that they have embedded themselves into Windows in, what I feel, is an unacceptablely deep manner.

    Needless to say, not only will I not sell them, on low end machines I suggest that when there subscription is up that they install a lighter, more reliable product that does a better job at protecting them without making their PC's run like Bella Emberg (if anyone remembers her) carrying a car under each arm. I even give them the website should they choose to do it themselves. To paraphrase you, "lose a few sheckles short term, gain higher respect long term".

    I agree that all parties should be partly responsible for education (or keeping customers better informed) when it comes to things that will or won't work. I suppose the part that the gaming industry could play in that would be to make minimum specifications easier to understand rather than a lot of techno-babble or, as part of any new OS (or even an upgrade to current OS's (hint for any MS people reading this)), have a small utility that will print out the important specifications of the PC (CPU, RAM, GPU capabilities etc) that the user can take with them to a retailer.

    This kind of utility could also print simple guidance to the end user as to why the specifications are important and that by taking a copy of them to their retailer, they can avoid any issues such as we have been discussing.

    It would take a little while to implement as the average home user would need to be made aware of its' existence but would reduce dramatically the number of occasions where this would happen. I am not sure on the law exactly, but I'm sure that if you were to use this tactic and a retailer sold you an item that wasn't compatible, you would be due a full refund for their incompetence therefore adding another level of consumer protection.

  97. #97
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    Few comments just for information:

    I'd guess (and it is a guess) that EA haven't made any money at all on Crysis - very expensive development that hasn't seen a return as yet and probably hasn't performed as they'd hope. And just so as I don't appear to be bashing EA, I'd agree with the later comments from Seagulls forever about making games on PC for lower spec machines - good call on their behalf and a nice idea - they know that most Sims fans are probably not "bleeding edge" gamers with ninja PC's.

    I don't think that COD4 is the second most played PC game in the world. I'd be surprised if it was close. It's a console game tbh.

    N^G - PC is the most profitable format to develop on because you don't pay any first party royalties. Console games are expensive for publishers...

    In-game advertising was much hyped as "the future" for games but as yet it's not quite working out. It can be difficult to guarantee an accurate return (in terms of the number of views of adverts) to advertisers so they're not flooding in in the way that was initially predicted.

    Neji - I wonder how many of the 9 million WoW players thought the same thing until they decided that actually, a monthly payment was good value and acceptable. The only reason for rejecting monthly payments at this point is an assumption of benefits versus costs - never say never...

    And lastly - Unreal is class...

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    I don’t know. I remember that Ultima Online had about 250000 paid and active users. (I heard that UO is again attracting users?)

    I do not know the user population for the current internet games, but I can imagine it’s a lot more.

    I will not say that a internet based football manager can attract more people (or at least have the same amounts) due its niche nature. If you don’t like football then odds are low that you’ll start with any football management game.

    I can’t speak for other countries, but here, just a few people have no (fast) internet connection. These people aren’t game customers either (old people, homeless ones, …)

    Internet games have so many advantages for the publisher and customers:

    • Distribution is much cheaper and thus the need for a real distributor is declining.
    • Instant updates
    • Better communication with ALL customers (on this board, most of us are hardcore)
    • Monthly stable revenue for the publisher
    • Less suffering from piracy
    • …

    DVD rental stores are having a hard time here, since all kind of companies offer real video on demand via the TV screen.

    You don’t have to leave your house, you’re not locked to office hours and the potential offer on DVD tittles is bigger (currently it is still not). On the long term a DVD rental never can’t compete with the video on demand online companies.

    The same will happen with games. I don’t think that in 2018 we’ll buy and play games like we do current times. IMHO, it will happen online or it will not happen.

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