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Dominion for 1440x900 widesreen


winther

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Hi everybody. been working with nickj73's dominion skin to suit my 1440x900 widescreen. it's a nice skin that's a play on the default dark skin.

so after a lot of work (many hours of trial and error, since i'm not that much of a skinner) i'm releasing my altered version to help out those with a similar monitor.

what has been done to it?

resizing some of the panels, recoloured some of the buttens and icons, new background image, played around with fonts to better suit my resolution, put in a background logo, added motivation on player ratings screen, added background logo to menu, resized profile picture, recoulered some texts, removed stripes.

this skin is for 1440x900 I have no idea how it will look on other resolutions. so... anyway it's nice to have options right? again a big thanks to nickj73 for making the original, all credits and so forth goes to him.

edit: I've found some cool blue icons in the neue2 skin by matt1697. matt iv'e tried contacting you to ask if i could use your icons. i sincerely hope you don't mind. if for any reason you rather i didn't, i will ofcourse delete the link asap. ive credited you on the text file in the skin and i just wanted to say that i love you work. hope you don't mind sharing.

screenshots:

p><p><img src=[/img]

version 2

fix list:

news screen picture enlarged

news screen dates fixed

weather icon icon enlarged

news icons coloured

tactics screen fits better (tick box issue) (took me many hours to figure out that the issue had nothing to do with

the size of the rows but the size of the checkbox)

control font enlarged

full palyer status for all team information screens

footer enlarged slightly + coulour

split screen paper fixed

link:

http://www.megaupload.com/?d=1SRRDYI0

(i've deleted the link for version1)

-----

version 3

fix list

added icons from neue2 skin.thanks and credits to matt1697

added team talk xml

added o.i. xml

rearranged & enlarged picture on player and team stats screen.

enlarged kits on match day screen

th_78967_kightly_122_336lo.jpg

link:

http://www.megaupload.com/?d=V0M4JDF8

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Hey,

Nice work, just a question.

What did you do to this skin size wise? As i am messing with the default dark skin too for my own use... I changed the font size and it worked. But i want to look into the possibility of making it even larger :p

So did you just make the font size different or did u change the font itself too? And did u adjust any of the column and row widths to fit in the bigger font? would be cool to find out. If not then i'll stick with what i have as otherwise bigger font just ends up being too big for everything e.g. buttons, widgets etc.

Hope you read this! :thup:

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well it's still a work in process. you're right that increasing the font size makes some buttons look weird and some screens just don't fit. what i did was play around with the fonts first, found what wouldn't mess up everything. I stayed with the Vera font, but made some things bold, and some things semi-bold. then went through the various screens and tried to make them fit better, in particular iv'e altered the player information screen, the attributes containers and the picture thing. yeah i had to make some adjustments to the rows in that screen. I have also done the same to the tactics screen, but that xml is not in the skin (maybe in v.2.0). the news screen, i got the xml from some other nice poster on this forum so that helped :-).

the search bar is also made larger.

i'm currently working on making it better. there is still some screens that are not optimal. but i'm not a skinner so it's hard work to figure out. if you find another widescreen skin out there, please give me a heads up, maybe i can steal some of the xml's.

actually i only uploaded it because i know a lot of people have widescreen monitors and don't know how to edit these things themselves.

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Yeah i know.. i am kinda in the same boat... just trying to get hints and tips here and there :p

there are a few threads where i've decided it would be good to have... i've increased my search bar, increased the player and team stats panel in the league to shwo more players... eg top 9 instead of top 5. I increased the font by 1 but any further and it don't fit. i've put my own background in. Made it go to the tactics screen quicker by stopping the pitch from being angled. theres a few things lol.

Thanks anyway! Hopefully we get what we want :p

Basically i'm not very good at finding where the changes i want are... once i find out which files need to be changed to increase the size of all the containers of fonts etc i'm fine... i'm capable of editing xmls just don't know which ones :p

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i will, but i guess you have to be a bit patient. my computer crashed and i've bought a new one. so there is a lot stuff that needs doing. however it's only on a few screens i've managed it. the ones that worked the best is on the player profile. the three attributes rows are mad larger so they fit bold fonts. can't remember what they are called right now. but i'm also working on some other stuff, i'll post soon when i get to it :-)

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player profile mental/physical/technical attributes.xml - to increase rows and increase tables

player profile personal details.xml - for larger picture and bigger text

tactic person list.xml - i think i used this one as well... to increase the table on the right side of the tactics screen.

man i wish a could remember more. it's all a big mess now. it's hard to go back and figure out what was done.

will work on a version2 that fits things better and try and write down what was edited.

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open "global panels.xml" in the skin's panel folder with notepad. find the following code and delete it. save it, and that should be it.

<!-- centered logo in BG -->

<container height="440" width="440">

<layout class="stick_to_sides_attachment" alignment="top" inset="250"/>

<layout class="stick_to_sides_attachment" alignment="left" inset="500"/>

<widget class="picture" id="rgtF" scale_picture="true" keep_aspect_ratio="true" height="430" width="430" transparency="0.4" image_alignment="all">

<attachment class="test_global_attachment" get_property="bgdn" value="22" mode="0" set_property="hidn" skip_if_null="false" skip_if_resetting="false"/>

<layout class="centre_in_parent_attachment" alignment="horizontal" inset="0"/>

<layout class="stick_to_sides_attachment" alignment="vertical" inset="0"/>

<!-- tells the picture to listen to the 'main picture' global property being set, and set its own file property from it -->

<attachment class="get_global_attachment" get_property="mnpc" set_property="file" skip_if_null="false"/>

<!-- tells the picture to listen for the 'main picture needs recolouring' property and sets its own 'should recolour' property from it -->

<attachment class="get_global_attachment" get_property="mprc" set_property="srec" skip_if_null="false"/>

<!-- the background, foreground and outline colours of the object we use for recolouring the default main picture if there is one, and it should be recoloured -->

<attachment class="get_global_attachment" get_property="bkcl" set_property="rrep"/>

<attachment class="get_global_attachment" get_property="fcol" set_property="grep"/>

<attachment class="get_global_attachment" get_property="ocol" set_property="brep"/>

</widget>

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whoopsies (my bad)!

there is also the

</container>

right below...

to clarify

delete this big chunk in global panels.xml :

---------------------------------

<!-- centered logo in BG -->

<container height="440" width="440">

<layout class="stick_to_sides_attachment" alignment="top" inset="250"/>

<layout class="stick_to_sides_attachment" alignment="left" inset="500"/>

<widget class="picture" id="rgtF" scale_picture="true" keep_aspect_ratio="true" height="430" width="430" transparency="0.4" image_alignment="all">

<attachment class="test_global_attachment" get_property="bgdn" value="22" mode="0" set_property="hidn" skip_if_null="false" skip_if_resetting="false"/>

<layout class="centre_in_parent_attachment" alignment="horizontal" inset="0"/>

<layout class="stick_to_sides_attachment" alignment="vertical" inset="0"/>

<!-- tells the picture to listen to the 'main picture' global property being set, and set its own file property from it -->

<attachment class="get_global_attachment" get_property="mnpc" set_property="file" skip_if_null="false"/>

<!-- tells the picture to listen for the 'main picture needs recolouring' property and sets its own 'should recolour' property from it -->

<attachment class="get_global_attachment" get_property="mprc" set_property="srec" skip_if_null="false"/>

<!-- the background, foreground and outline colours of the object we use for recolouring the default main picture if there is one, and it should be recoloured -->

<attachment class="get_global_attachment" get_property="bkcl" set_property="rrep"/>

<attachment class="get_global_attachment" get_property="fcol" set_property="grep"/>

<attachment class="get_global_attachment" get_property="ocol" set_property="brep"/>

</widget>

</container>

----------------

sorry.

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Hi Winther,

is it normal that the colours of the shirts are the same for both teams during a match?

For example, Millwall and Nottingham Forest are all white with your skin.

When i use another (steklo for example) the colours of each team are good.

Another point, is about the competition logo. It doesn't appear in my game (it works with others..)

Is there a new version to load?

Thanks

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hi. sorry for the wait for reply. been away.

---

zarkov:

is it normal that the colours of the shirts are the same for both teams during a match?

Another point, is about the competition logo. It doesn't appear in my game (it works with others..)

---

no it is not. i just don't know what's up with that. maybe there is clash with the other skin you have downloaded. perhaps try and clear the fm cache. reload the skin and see if it helps. other than that i'm not much help.

also you can try deleting (make a backup first) "match overview.xml" in panels folder thats where i've been doing some stuff that might clash with the logos that you are using.

----

pgb spurs:

in global panels.xml there is a bit of code right after it says:

<!-- centered logo in BG -->

that is what you need.

also you can adjust where ( and size) on the screen the logo should appear by altering the numbers.

hope that helps.

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  • 4 weeks later...
huh? don't know how thats possible. didn't mess with the player profile at all. could you post a screenie?

Here is a screenshot, could you please tell me what to change to get rid of the scroll bars, apart from that your skin is perfect!

t7c02o.png

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right. i changed that screen so it fits better on widescreen... i can see i dosn't quite fit with your resolution.

try deleting (or removing) the following files in the skins panel folder:

player profile mental attributes.xml

player profile physical attributes.xml

player profile technical attributes.xml

then reload the skin, and see if that works.

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That got rid of the bars on the attributes but there was still one on the personal profile, so I deleted player profile personal details and that fixed it.

There is just one more thing wrong now, the bottom of the numbers are cut off(look at the 6's & 0's), is it possible to make these a bit smaller?

mrb66r.png

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go into skins folder. then the settings folder. there you will find a file called dominion settings.xml.

open that in notepad.

find this code near the top:

<integer id="txsn" value="10" comment="text size normal"/>

change the value from 10 to 9 (or what seems to work for you)

hopefully that will do it. good luck.

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  • 4 weeks later...

God i'm an idiot, ignore what i wrote below! I turned off logos and badges when i was messing with something half hour before and forgot to put it back on :p

I copied that code for the Badge to appear in the middle of the screen but it didn't change anything, still no logo in the middle. :(

Copied the bit in post 15 and put it in the global panels.xml for my skin. Do i need to download anything? Or would it just use the team colour ones that come with the unlicenced teams anyway?

Thanks if you still see this thread :thup:

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it should work. and it will use the standard plain logos if you haven't downloaded any.

perhaps the trouble is where in the xml you copied the code to (just a guess).

anyway. just for clarity; find the skins global panels.xml. open it with notepad. insert the code (provided at the bottem of this post). look at my global panels.xml to find where it should go specifically (or go with a trial and error method). save the file (rember that it should be saved as a .xml and not a .txt file). untick skin cache in preferences in fm. tick always reload skin in preferences in fm.

if this dosn't work, i'm sorry mate, but then i don't think i can help you. however i'm pretty confident that it is doable, just keep trying different things or ask some of the better skinners out there.

good luck!

<!-- centered logo in BG -->

<container height="440" width="440">

<layout class="stick_to_sides_attachment" alignment="top" inset="250"/>

<layout class="stick_to_sides_attachment" alignment="left" inset="500"/>

<widget class="picture" id="rgtF" scale_picture="true" keep_aspect_ratio="true" height="430" width="430" transparency="0.4" image_alignment="all">

<attachment class="test_global_attachment" get_property="bgdn" value="22" mode="0" set_property="hidn" skip_if_null="false" skip_if_resetting="false"/>

<layout class="centre_in_parent_attachment" alignment="horizontal" inset="0"/>

<layout class="stick_to_sides_attachment" alignment="vertical" inset="0"/>

<!-- tells the picture to listen to the 'main picture' global property being set, and set its own file property from it -->

<attachment class="get_global_attachment" get_property="mnpc" set_property="file" skip_if_null="false"/>

<!-- tells the picture to listen for the 'main picture needs recolouring' property and sets its own 'should recolour' property from it -->

<attachment class="get_global_attachment" get_property="mprc" set_property="srec" skip_if_null="false"/>

<!-- the background, foreground and outline colours of the object we use for recolouring the default main picture if there is one, and it should be recoloured -->

<attachment class="get_global_attachment" get_property="bkcl" set_property="rrep"/>

<attachment class="get_global_attachment" get_property="fcol" set_property="grep"/>

<attachment class="get_global_attachment" get_property="ocol" set_property="brep"/>

</widget>

</container>

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