Those companies also have greater resources than we do. I recently read that one of those games has a team of over 200 or more people working on it. At Sports Interactive, there's probably around 35 of us working on FM. It's a totally different scale and a totally different way of working (when I joined there were just 14 of us).
But we're happy with where we are at and we're committed to improving everything in FM, including the 3D. There's still very much that bedroom like atmosphere here as well and that's something we've worked hard on retaining as we've grown.