
Originally Posted by
Lyssien
Daley, no, that' not what I meant. At any point during the match, you can go to your team stats (eg home stats if you are playing at home) and there is a drop down menu somewhere on the top right corner. The second choice of that menu says "motivation". It will tell you the motivation of each player (e.g. playing with confidence, playing OK, having a poor game, having a storming game, looking motivated, looking fired up, complacent, bossing the midfield, playing nervously etc).
I find that you need to take this "motivation" into account (along with rating, scoreline, pregame talk, player's personality etc) in order to give a successful talk at half time. For example, you were winning and he was not playing that bad. If his motivation was "playing OK" or "looking motivated", maybe he needed words of encouragement as "you have faith" or simply nothing at all. I think you need to start keeping track of how motivation and rating combine and how they decide each player's reaction to a team talk.
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