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DamianJMcGrath

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DamianJMcGrath last won the day on April 11 2022

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  1. On my second point, will future FMs allow 8 year old contracts like Chelsea are doing? So we can avoid FFP? If not, how will the game handle the existing 8 year contracts for those players?
  2. But then they will bid low amounts. I've never ever had a bid that matches someone's asking price, let alone above it, let alone over 150m!
  3. Really? How do you do it? On my game, I've got the best striker in the world at 22, had him since 17 and no one has ever bid or even said they are interested. I'm Man United but even so, why are Real Madrid, Barcelona, Paris SG etc not at least interested?
  4. Few questions 1. Whenever the game is next updated or a new version, will there be some teams in the game that will just throw money at you, like Chelsea, Saudi etc? In previous versions, I'd have really struggled to buy a player for £4m and get him to £115m level in two seasons like Caicedo. Or even sell any player for £200m like Neymar. Or even an established player like Rice, I'd have never sold him for over 100 in FM. Will it now be easier selling players for huge fees if certain clubs are interested? 2. I'm sure in FM, I could only offer 4 year contracts. Will 8 and 9 be options now, as Chelsea are doing? Thanks
  5. What do people think of this one? Specs look good for the price, and the discount of £1200 seems too good to be true! https://www.amazon.co.uk/jumper-1920x1080-Ultrabook-Dual-WiFi-Bluetooth/dp/B0C49T96C1?pf_rd_r=25ZGPKCZ5F5JMJS0QM23&pf_rd_t=Events&pf_rd_i=deals&pf_rd_p=ab7121a8-e42f-417f-9fdd-f142843c63b8&pf_rd_s=slot-14&ref=dlx_deals_gd_dcl_tlt_1_bcf0076a_dt_sl14_b8&th=1
  6. I saw a post on here the other day about releasing all players and managers and staff via the editor, and then starting a new game with every single player as a free agent so there's basically one big draft right at the start. Can anyone help me find that post again? Seemed like a cool idea.
  7. But, would you expect a player to have a choice between a League 1 club managed by a world class manager and a Conference side, and for them to choose the lower side, at presumably lower wages?
  8. Do you not think some players might be attracted to Salford because of who owns them? And players all the time are saying they signed for a club because they wanted to play for a certain manager
  9. But a world class manager would give an immediate boost to a club. Not just part of a 5 year average.
  10. People don't seem to realise this point. It's been stated several times and people seem to be deliberately ignoring it. Adding women's football to the game costs money and takes up resources. These resources could have been used on other areas, so the fact they're not, means those other areas won't be as polished as they could be. This approach is fine if you're adding a new feature that everyone is demanding. I think it's questionable when you're adding something that isn't really much in demand, probably won't be used much long term (like your FIFA example) and is effectively not part of the main game (yes, it might be 1 world but there's not much crossover, and in reality, it's not likely that managers and staff will move between men and women's football. Manager achievements in women's football don't count for much when applying for men's football jobs). I don't think that people are recognising these flaws. They just call people sexist. And when people make clear jokes (in response to a jokey post), people jump on the sexist name calling very quickly. It's pretty toxic really. Oh well. I guess we'll all see what happens over the next few years and see what sort of comments this forum attracts.
  11. Your point was, and I quote, if you don't tap into new markets, you're dead in the water. I wonder what new markets the WWE and F1 game is tapping into. I stand by my view that I simply don't believe the demand for women's football is big enough to justify it, and especially justify not fixing other issues above doing it. And no one can say "but, it's a different team" because that different team could be fixing bugs as well. They're not. I'm looking forward to playing most matches in front of 8 people, having a £9 wage budget, and probably having half my squad leave suddenly when they realise Tesco are paying more. I have. Of course I have. No standalone game implies the demand isn't there. Having 1 game world is slightly odd as not many people move between men's and womens football. So, it is effectively two parallel worlds. I do hope that when I load my handful of leagues on my pretty old laptop, it doesn't force me to load the women as well.
  12. I think @Rashidiis saying what we've been saying. Focusing on broken or poor parts of the game is very important. Some people in here have the opinion that it's more important than new features, and the addition of any new feature will take development time away from other things. Some people have the opinion that new features and improving core things can be done in parallel. It obviously can, but it can't be 100% on both. Some people like new features at the expense of improving old things. Or they think old things are good enough now. That was kind of hermes point when he said new features is what drives new customers. That's a view. It's impossible to know which approach is right. I have my opinion, and others have theirs. More importantly, SI have theirs. As consumers of their product, people are allowed to express their opinion. Purely personally, if I feel there's some big bugs and instead of fixing them, they introduce women's leagues, I'll be dissatisfied. It feels like there's a few that agree, and a few that don't. And if people say "they can do both, they've hired new people" but then they don't do both, and pretty large bugs remain, then that'll be annoying.
  13. @herne79 your comment assumes that spending money to develop the product by adding women's football and other things will attract new customers. I think this discussion was about "will it?". Is the demand really that high? You didn't answer that in your essay. In my personal opinion, developing the game to improve gameplay and make the game more fun will attract new customers in a bigger way. The WWE games are a good example. They've been poor for years. This year, they haven't really added many new features but have significantly improved the fun and gameplay and sales are very high. I think your opinion of "spending money to improve the product isn't sensible compared to adding new features" is incorrect. Obviously, we will never know. But I genuinely believe improving the game without the new features we're talking about would attract more new customers than those new features. Lastly, your final paragraph seemed to say "your comments are solely driven by my own assumptions". Of course. My opinions are my opinions. Of course they're driven by my assumptions. I don't have facts such as how big the demand was, usage stats, etc. And I do also believe that adding functionality that there wasn't a big demand for (again, I have no facts, it's an assumption) is acceptable to question, and when it's on this sort of topic, it's understandable to think tokenism or bandwagon etc. I don't think it's right to criticise people for thinking that.
  14. I think it's clear, and it's even been said outright. They aren't really adding women's football because of the overwhelming demand for it. They are adding it so they can say they've added it. They can claim they've contributed to the growth. Got in there early, so when it's bigger, they can claim some credit. I'm not even saying that's not OK. It's probably a smart business decision. Get your brand associated with it. But it's probably more a political brand awareness thing than a responding to player demand thing. I get why they've done it, but personally, I don't really like that sort of thing. Just my own view. It's approaching the "looking for a cause" or tokenism thing. It's not quite that but there's just something I don't like about it. Anyway, as I've said, it's done. Decision has been made. I'm sure people will enjoy playing those leagues. Usage stats would be great though. Very interesting reading.
  15. Because let's say no one ever plays the Brazilian league. Well, Man City buy players directly from Brazilian clubs so it would make sense to have them represented. And even in smaller countries with smaller leagues, you have relatively large fan bases ready to assist with scouting for the game. Outside of a few countries, you don't really have that yet for the women's side. It'll be a relatively small world. It's just a matter of timing and I thought it was too soon. And I actually do think that if there was a conversation about adding a football league based in Greenland or Fiji, there would probably be a cost benefit analysis done. And when you say women's football is part of the overall world, what do you mean? Obviously there's no inter gender transfers. When I'm managing Man United in game, how do I know about women's football? It's basically two games in one, separate. There's a reason they very quickly dismissed the thought about releasing a standalone game.
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