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thegr8anand

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8 "What we've got here is a failure to communicate"

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    OTF2.com

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    Chelsea

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  1. Should be easier this time. First 3 games with first 2 against Liverpool. Team hasn't settled yet as well with all new players.
  2. I made 2 purchases in Jan that were needed to help the starter team. A DC and a AMR/ST; both contributed nicely in the second half of the season. Sold Sarr, Barkley and some youngsters for about 20m. S1 turned out to be a massive success. EPL went to the final day with us only a point ahead of Man Utd and need a win to guarantee it. Super Cup and Carabao cup were won but lost to Liverpool in SF of FA cup as they came back from 2-0 down to win 3-2 after my team was knackered from the fixtures and couldn't compete in extra time. But we had our revenge in UCL as we beat them to become the winners. With the massive budget provided by new Roman, lets just say i did a complete overhaul Haaland will have to wait another year though as can't offload Lukaku and only play with 1 striker. These happened end of S1. Start of S2. First choice XI (Havertz the super 12th man that can help in middle or upfront when needed)
  3. I did loads new saves to test and these were the only options. Usually the single investor always commits to some big amount of investment 70-100m when takeover is completed and i checked in editor and hes front end sugar daddy. The above was the first time in new patch i actually played till end of season for new budgets and got that.
  4. Already have Mbappe coming in on free transfer. Time to get in Haaland too.
  5. When the game starts you get one of 3 options: single owner who promises huge transfer budget, a consortium, or multiple consortium. If you get the first you get a front end owner who will invest loads in the team. The takeover completes around 14-16 Oct.
  6. You should chose a tactic mainly that fits your players and aim for natural positions first. Hub tests run for 3 times but according to FMarena you need to test for at-least 10000 matches to get close to true performance. So RNG could possibly have done badly for only 3 runs (less than 100 matches).
  7. Yes. Completing previous tests so new ones not yet started, after they are done.
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