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Sir_Liam

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    Leicester City

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  • Currently Managing
    Universitario & Sindjelic Nis

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  1. Congratulations on staying up. As a long time reader but first time poster on this thread I've enjoyed the journey and the progress your team has made. I enjoy the posts showing the progress of your players at the end of each season too.
  2. Currently in game we can set a reminder on notes to occur on a certain date. I think this feature could be improved by adding in the ability to set reminders for when certain events occur. I'm specifically thinking about notes relating to an AI manager. I might note down that a particular tactic worked against this manager in the past and want a reminder of that note to appear before I next face that manager's team. This could also be used for notes about opposition players, and I'm sure there'd be other circumstances it'd be useful.
  3. This has been an issue in the game for years and has affected a number of my save games. Last year I started in the Swedish 4th tier, with a non modded database and had the same difficulties hiring staff. This issue doesn't seem to affect staff who are already employed by other clubs though with them happily taking a lot less money in wages than free agent staff. I will often eventually find someone whose wages I can get just within the budget after a bit of negotiating but I have found it impossible to fill a role before.
  4. Currently Football Manager doesn't even acknowledge when you're playing a game at high altitude in countries like Peru, even though the effects of high altitude are simulated in the game. I'd like to see this mentioned in pre-game new articles, and coaching staff provide advice about training and tactics to deal with it.
  5. I went back to FM2023 a few weeks ago and I won't be returning to FM2024 as I don't think the match engine is very good. Primarily there's too many set piece goals, particularly from short throw ins with goals from crosses after a throw in being particularly frustrating. There's also too many goals from corners, and it's fair to say that I benefitted at times from that too with my centre back having a very prolific season on one of the 3 brief save games I attempted. I also found that stronger teams were particularly dependent on set pieces with me conceding 4 goals from corners in 2 games against a Brazilian team in the Copa Libertadores. I also feel far too many highlights start from set pieces, and it means that it's harder to pick up patterns of play when watching on extended highlights. Ultimately a match where I lost 3-0 conceding 2 from indirect free kicks and 1 from a direct free kick was the final straw. I do though like the set piece creator, it's a great idea and works well in terms of setting up my set pieces. It was probably a key reason I stuck with FM24 as long as I did. The other main frustration is how overpowered Gegenpress styles are, and how weak a lower block counter attacking style is. On FM2023 I played 3 quite different systems that I was able to get working effectively in a realistic way. On FM2024 after struggles without using Gegenpress on my first save game I started again at River Plate in Argentina and whilst I know they're a good side I played Gegenpress and won my first 20 league games, with my team only ending the run once I had to rotate the squad when the Libertadores started. It felt easy. In my 3rd save game I started in Peru where regular games at high altitude mean aggressive pressing isn't possible all the time, and my squad wasn't suited to it either. It was such a struggle trying to put together even a semi-effective tactic that didn't involve Gegenpressing though and I feel like the game forces you down the Gegenpressing path, whereas I've always liked to play a variety of styles. I also feel like the "positional play" feature is incomplete. For example these positional rotations seem to only involve roles whose base position is deeper such as an inverted wing back or segundo volante. Other roles such as inside forward or deep lying forward should surely have these rotations where appropriate. I also feel like I have a lack of control over my players as they sometimes move into unexpected positions even when there's no obvious teammate to rotate with. For example my AMC in a diamond midfield kept positioning himself to the right no matter what role I gave him when I wanted him to be central and float to both side where appropriate. I also saw an inverted wing back with a defend duty go charging forward when my team had a cautious mentality for no obvious reason. I think in future games you need to be much clearer about the positions players will take up in your selected tactic as you can no longer rely on the description of the role being enough. Finally the match engine feels too unpredictable, which ties in with the lack of control I feel at times. I played one team and battered them in the first meeting, only to get battered myself in the 2nd meeting just a few weeks later. No 2 games are the same but the complete change in the way the match played out didn't feel realistic. The final game of that save game saw me 3-0 down after 6 minutes and 4-0 down after 20 minutes against the best team in the league. I made some changes to my tactic at half time which involved opposition instructions of tight marking, always closing down and hard tackling all wide players, never tight marking or closing down all central players and setting my pressing trap to trap inside whilst playing a 4-4-2. It ended 4-3 and I was very close to getting an equaliser. I should never have been able to get back into the game doing that and stopped playing that save game afterwards. I'm not one to complain too much about FM games. There's always things that annoy me of course but they tend to be minor. Only once before have I returned to a previous version and that version was FM2008, and although I did later return to it I felt the match engine was never good enough in that game. I'm getting similar vibes with FM2024, although this time I won't be returning.
  6. You're probably right as that suited my team at the time as we were often getting 50,000 in the stadium.
  7. A similar thing happened to me on FM23 where I was allowed to use 50,000 of the 53,000 capacity and then at the start of one season it changed without warning and we could use the entire 53,000. You're making good progress, the finances are better and the team is getting better. I think a lack of fans is holding you back though meaning you'll have to sell players more regularly then your rivals.
  8. It's good to see you in Sweden which is from my FM23 experience is competitive and unpredictable and ultimately a fun country to manage in. You've made a good start too and I think if you can stay up this season then you can push for promotion next season.
  9. Even if it's only the Sudamericana qualifying for continental qualifying seems to give you enough money to stay in the black, along with some player sales of course. I think you're at a stage where finances aren't so much of a worry because of that and hopefully you can keep some of your better players a bit longer.
  10. It's good to see you doing a South American save as that's where I'm planning on playing on FM24 (albeit in Uruguay rather than Colombia). I think it's a situation where it might take a few years to stabilise the finances but a combination of your academy and hopefully more continental matches will be a big help. And Colombia's league structure looks a bit crazy even by South American standards.
  11. Jimbo, regarding what influences youth intakes you might want to check out a Youtube channel called Evidence Based Football Manager as this has a few videos on youth intakes that covers facilities, the HOYD and the intake preview. I did some much smaller tests myself late last year on facilities and it matched what was on these videos. Anyway this has been a great thread, I'm sure you can get 200 league goals in a season and hopefully that bit of luck you'll need to win the Champions League.
  12. The promotion was a great achievement but the step up to the Superettan is huge for a semi-pro team. I think you get good prize money in the Superettan though and hopefully you can use that to improve junior coaching or youth recruitment again.
  13. That's a solid first season up. From experience I think you'll need to be patient when it comes to getting promoted though as there's always 3-5 professional clubs in that league who dominate.
  14. Great stuff so far, I think your team is getting closer now following that last intake. Having spent about 10 years of my current save game managing Kiruna I know how tough the Swedish lower leagues are with there being no money, no fans and hardly any decent players actually willing to sign. I found the gap between the 4th and 3rd tiers not too bad as there's still a quite a few bad teams in the 3rd tier even if the strong teams at the top meant it took me a while to get promoted out of it. The gap between the 3rd and 2nd tier was huge though and I went straight back down and then gave up on Kiruna and managed to get the AIK job. I think the Swedish lower leagues is one of the toughest challenges on FM, I've always found it difficult no matter which version I'm playing.
  15. South Africa always seem to produce good young players on FM who don't cost that much, so I'm not surprised you've found plenty of decent players there.
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