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Jorgen

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141 "Keep your friends close, but your enemies closer"

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    Europe

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    Ajax & Bayern München

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  1. I know you like to tackle it very thoroughly and extensively, but don't make it too difficult for yourself. There were always many problems with teams that ended up in other regions after promotion and relegation. I believe that's solved with dynamic division size, but still.
  2. What kind of local regions did you have in mind? Like within a new nations, i.e. Iberia del Sul and Iberia del Norte or more like Central-Europe and Kaukasus?
  3. Only if you also load France. Daveinced fixed the Coupe de France to let Overseas teams field the right players
  4. Do we need all the files at the same time being loaded?
  5. I would let the game load all of your files, but after that, I would only select the nations I plan to play in at my game setup. They others are not needed anymore for the entire world to work, unless you have some files that really depend on eachother like teams from Reunion and Guadeloupe can only play the French Cup if you load France. So then I would choose accoding to what I want in my game. Do I want to do a deep dive in one nation and go from subdivision 6A to CL glory? If so I would load less other leagues. If I don't want to play in those subdivs, I wouldn't load them at all to keep my game fast all the time. Two or three sublevels is not much of a problem, but in a lot of nations the grew almost exponentially and that makes everything sluggish.
  6. I think only the first loading times at game creation would be longer with many files and many changes, but as long as people can freely choose which competitions they choose after they've loaded your world, I think there wouldn't be any problems. I have a laptop that is 8 years old now, and I can load 150+ editor files without any problems. Even running 20 competitionsat the same time is not much of a problem. What makes my game slow is nations that have lots of subdivisions (like conferences and regional divisions) that are on the same level.
  7. Though I like to try the drafts sometime, I had trouble playing with all the salary rules when I previously tried to manage in MLS. (which made me decide to let every transfer be done by my staff) I am glad to hear your update has none 😊😊👍
  8. Will there still be drafts or all those complex salary rules?
  9. Thanks for fixing the French Overseas territories in the French Cup!
  10. OMG, not an addendum! 😂 If you like quirky rules, check out the play-ofss in Bulgaria. I did a few seasons there in FM18. Even the winner of the relegation play-offs could win a ticket for Europe.
  11. I was thinking about a MLS containing 32 teams. But that might be above my editor knowledge.
  12. To MLS yes That might already be more than I know how to do. (If only edited player transfers and team reputations before) So it might be easier to add them right away or at the same time as the already planned expansion team?
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