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Cleon

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Cleon last won the day on January 16

Cleon had the most liked content!

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3,312 "Here's looking at you, kid"

Biography

  • Biography
    https://www.viewfromthetouchline.com/
    https://discord.com/invite/ugsskYPFw6

About Me

  • About Me
    Came out of retirement to write some FM books

Favourite Team

  • Favourite Team
    Sheffield United

Currently Managing

  • Currently Managing
    Santos

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  1. Hi, yeah when I get time as I haven't had much recently. But I discuss all those things linked in the topic above if you need something more immediate. There's a dedicated chapter in it for this.
  2. I go into detail here about how to adapt etc and I started off with the worst team on the entire game.
  3. Why would they step on each other when positioned like this? Do fullbacks and wingers step on each others toes when you're doing over/underlaps? Do attacking CM's like B2B, Mez or CMa step on the striker? It's how you create overloads/combination play football. As for why 2 playmakers, its explained in the articles the benefits and why I did it, due to wanting to create something specific.
  4. You would just move one of the AM's to the striker position. So you'd likely use a AF and a DLF combo for attack.
  5. A DLP is more static compared to the RPM, and this becomes an issue when everyone else in the side is mobile, allowing gaps to appear. That's why a RPM is needed, so the team can move as a unit and take away space from the opposition by all being in close proximity to each other. As dor the IF being isolated, this was created for a specific thing and I didn't really like that version much hence the SS. But the whole system is set up to play, as I set out in the posts above. But if you wanted to play the IF version, you could set it up however you wanted to play. If you changed the AP or WB, then that would likely have a knock-on effect everywhere on the pitch, as the AP is really the heartbeat of the side. So you'd have to adapt and make other changes to reflect how the system would now function. But like always, any combo can work. It's how you build around them to take advanatge of it.
  6. I did an updated version last year. It was part of a much bigger thread. It can be found here;
  7. Haha glad I could help 1) Yeah, he can do these types of passes at times. It depends on the player you use for the role, though, as to how frequently they happen. He should get some progressive passes but if it's high, it's an issue and means the team aren't playing out from the back like I should be doing. So it's all about knowing what is right and wrong for the system and settings you use. 2) I don't think the roles are that aggressive on a support duty. The Shadow Striker is really aggressive, though. But the two roles are based on the striker's role. If you have a striker who drops deep then the two other players need to go beyond and past him into the box. Or it makes it a bit pointless. You'd be a bit toothless if the other two roles didn't provide a direct goal-threat. If you want to use a wide AP, then you need to build around him and likely need a striker who stays high to make use of the through balls etc. Likely need a MC on the same side busting a gut to get into the box too, to create nice triangular passes and a moveing target for the AP to aim for too.
  8. I like it, but I prefer central AP, WB, and IWs on the wing. I love how the IW and WB link up; it's much better combination play compared to the WB and IF imo. Even though the AP isn't on the same side, he still is at times, as he just drifts around constantly.
  9. As an attacking trio? I think it's good but I prefer the dynamic of them with the IF being a SS instead. I love an AP support though when they have players running beyond them and they're behind dictating play.
  10. I'm doing somewhat of a recreation and wanting to cause numbers advantage in certain areas. Having the AP on the left when playing narrow, wouldn't allow the IW to come as narrow as I like. He would also attract the ball more than those two roles, which kind of goes what I want to happen down the left side. I want the IW and WR to be the natural creators on that side. I actually have more attacking options this way, as the AP can drift out left at times but doesn't do it all the time. So we have unpredictability in the team too. We want to create as much space as we can, not cover it up. We want to encourage the opposition to come into these areas and then we can force turnovers and swarm the area with aggressive pressing. This then causes the AI to be out of shape and we can use this new space that has opened up.
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