Coming from FM 21 and after finishing a season on 24 I must say I really like the match engine. Major downside is that it's too easy unfortunately. The other thing that bothers me is that passing is too good in general. Improving directness and tempo attributes for AI in editor helps but still.
In my opinion most commonly used inverted role is missing currently. Inverted Fullback with support duty. For example if you look at City's 4231 morphing into 3241 wide defenders will provide width and overlap or underlap. Inverted Wingback on support operates too far up in midfield and Inverted Fullback is too conservative. Having four defend duties is would turn out toothless if trying to replicate City's positional play. Actually Wide Centreback on support seems perfect role/duty combination. I don't see any reason why it shouldn't be added to fullback role selection.
Another thing I don't think I've ever seen anyone playing as Inverted Wingbacks with attack duty play in FM. A fullback who becomes attacking midfielder, I don't know.
What do you guys think?
There were problems with AI role selection where attacking players like KDB, Pogba, Odegaard etc would play as holding midfielders - DLPs. Usually such players don't have positional ability in DM and won't be selected as holding midfielders there.
Really cool strategy when you are alone on market. I really doubt they listen to anybody. These forums are crying to fix current features for as long as I remember for example.