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lloyd1990

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  1. Yeah this what I am struggling with. There is no differentiation of AI playing styles within the current FM24 ME - a manager who favours route one football (e.g Everton, Stoke) has more possession, completed passes, a higher pass completion rate than a manager who favours a more possession orientated playing style (Man City, Arsenal etc.). That for me kills any form of realism. Anyway: FM24 Feedback Positives Positional Play - Love seeing my IWB actually tuck into midfield to form a 3-2 with my DM to help create a box midfield. It doesn't seem complete as I would like my CM-A (Havertz) and F9 (Trossard) to rotate positions during play or IF (Martinelli) and PF-S (Jesus). I don't mean the swap positions option in player instructions. IFB-D - Really love this role to create a 3 at the back. Again it doesn't feel complete as there should be a IFB-S role where he can overlap with forward runs but a fantastic addition Negatives Pressing - The lack of pressing in the final third allows AI teams to rack up an unrealistic high pass completion and possession regardless of player ability, especially in a 3 or 5 at the back system. I think this is the biggest issue with this game as this creates issues with playing style and data. In FM24 all AI teams will have an insane press 4-6 OPPDA. Not all teams press high in real life. Free kicks and goal kicks players don't man mark (even with team/player/opposition instructions set to prevent this). In real life FBs/WBs back up the press by stepping forward to man mark. Something is missing. Strikers don't press high. Frustrating as it's not realistic. AI Playing styles - Regardless of a manager's playing style there are only 2 active AI playing styles in FM24 tiki taka at the back when they want to keep the ball (and they will keep it) and gegenpressing when you have the ball. Data - An offside shot should not count towards xG. No differentiation in OPPDA - in my current game the OPPDA is between 4.35-5.45. Real life: In Arsenal's recent match 5-0 win away at Burnley - Arsenal had OPPDA 8.3 and Burnley had 17.2. Pass completion was 88% Arsenal and 76% Burnley. Possession Arsenal 60% and Burnley 40%. The data in FM24 for OPPDA and pass completion is really not good enough to create a realistic football gaming experience. Set Piece Creator - I like the idea but I don't like the new design AI Decision Making - It's non-existent. Elite teams not playing their best players for a cup final or big league games The squad building is severely lacking after a couple of seasons. Press Conferences - This is beyond outdated and unrealistic. Would Arteta get asked about random players from different teams being transfer listed before a UCL final? No. Overall Pressing > Playing Style > Data Pressing is causing issues in the game in regards to playing style and data I want to play against low block teams who have a OPPDA of 15+. Positional play is a game changing addition for me but it's not complete. Despite the upcoming final update, I will probably go back to FM23 because the ME felt more realistic compared to this edition. In future FMs, I would love to see a new role for the goalkeeper (Ball Playing Goalkeeper) to really help with build up and to break a high press to act as a +1 (Raya, Ederson etc.). Finally, SI please understand less is more - before adding new data metrics check to see the current ones are working correctly and are realistic. Feels like 1 step forward (positional play) and 2 steps back (ME, AI). 2.5 out 5. Disappointing.
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