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themadsheep2001

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themadsheep2001 last won the day on October 3 2023

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15,133 "You've got two choices: go down the pit or work on an assembly line."

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  1. The other thing as well is that the number of through balls per game for a team isnt that high - having gone through the Premier League, Serie A, La Liga, Eredivsie, Bundesliga, Ligue 1 and Portugal Liga, the highest is 3 through balls per game, and majority of teams in each of those leagues (it varies slightly) are hitting 1 per game. Central play could do with a slight more focus but the number of threaded passes isnt all that high, so any tweak should be slight
  2. Agreed, with you on this that it should only receive tweaking around retention, and very slight tuning in aggression
  3. Haha i have something very similar except i havent used a libero, use two BPs. Interested to hear your Libero thoughts
  4. Yep, excellent post. A few of us have been trying to say this for a while, but ultimately some of those who it would benefit most often get the most annoyed. This is where I'm also going to come back to @Jack Joyce Going into FM25 i think we need a glossary of FM terms, because as mentioned some of ways FM measures some statistics (Like OPPDA) aren't the same as real life, which makes sense as its not exactly real life. But it does mean that context needs explaining more. Also think a few footballing concepts are definitely worth putting in there, like a chapter on Positional Play, and a chapter on Rest Defence, as the two go hand in hand, and as game evolves, understanding transitions will be more and more important. Almost like a bible. I dont think it should be play by play or hand holding, rather footballing concepts as delivered by FM. Maybe one to pick your brain on in another forum, but (and this is based on what i see in GD and the tactics forum only, so this might be a narrow collection of view points) i dont think enough players either grasp, or have enough footballing knowledge, or perhaps some do, but they cant easily translate what they know about football to FM. Updating the manual and adding more holistic insights might be a great way to bridge it
  5. See, posts like this are just fundamentally wrong in a lot of ways, saying non bug issues dont get listened to. Where do you think stuff like positional play came from? From concise posting about the need for more positional movement and creating better overload and work in the half spaces. From people posting that we needed a role that tucked in more in the full back position. From others wanting wingers to be really wide but still also cut. So SI took all of those various suggestions and tried to put them together because so much of it is interlinked - hence the position play we see. But these things take time, sometimes an iteration or two. Even with the F9 and rotating attackers, SI actually stated they would have liked to have added more rotations but then positional play would have missed FM24. Not only that everyone has different constructive thoughts and there are lots of them. And SI might not necessarily agree. But even if you have an constructive idea and SI agree and the devs want to go with it - taking that to a fully fledged action takes as long as a piece of string. Can be in the next patch, or might be a major thing that takes an interation or two, depending on whats being asked
  6. Ive said this for a few years, id like to see them to a more detailed road map with greater communication but I'm not convinced that it wouldn't be ruined by a sizable minority on there. And we've seen it the few times they have tried to map it ahead, the womens football thread in particular. Communication goes both ways, its not about SI simply telling people what they would like to hear
  7. There are way more customers on twitter than here. And hes quote tweeting the main tweet with extra context. Very much not random and has been the case for quite some time.
  8. All views are valid as long as they are constructive and respectful, and they should bear in mind that other views might differ. I think there are too many on there who struggle with the latter, and smaller but still too many who struggle with the former
  9. Just in case its not clear - do not write insulting posts. If other mods have already removed them, do not repost them again, because the alternative is an infraction/ban. Thats why they have removed them in the first place
  10. I think half turns is something they have been tweaking over the years, as players generally tend to try and play on the half-turn. But you dont want everyone doing it perfectly because that doesn't happen irl either. Hard one to balance.
  11. See I rarely ever immediately concede the next goal. More likely to get the second on the trot feels like one of those things some get more than others. If it was "morale tuning" it would go both ways, if it's only going one way, suggests its something else or combination of other issues
  12. Unity can do more than be part of graphics as its a game engine though so we'll have to wait and see. As I said, only SI will know exactly how they use it
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