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Keyzer Soze

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330 "Greed, for lack of a better word, is good"

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    Barreiro, Portugal

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    FM

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  • Favourite Team
    Benfica

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    Benfica

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  1. i apreciate your comment, altough i dont agree. @Zachary Whyte, regarding the "further platform information" any possibility for a android version?
  2. I dont get the argument that for android the game must be tested for thousand of different devices. That could be true for FMM, but for FMT, since day one, there were a list, a very small list, of compatible devices, so in truth it's a similar situation in compare with IOS. Very few devices with very few OS versions. So, the main reason should be a simple profit/loss situation. Perhaps with such a small amount of compatible devices, the number of users that have those devices and actually buy the game aren't enough to make the android version sustainable. I dont know the numbers of games boughts, but i'm sure the IOS numbers must be much higher than the Android numbers, and in the end of the day this is a business that need to make a profit. I was hoping, with the increase of Android deviced (tablets) beeing released in the past two years, and with the investment that some companies were making in the tablet market, the number of compatible devices could increase to a point that the global number of users buying the game for android could justify the release of FMT23 for android. Unfortunately that didn't happen. Perhaps next year....
  3. I'm still playing FMT21 in my android tablet and having fun. Of course it would be nice to have a save game with the transfers up to date, but in any save after 4 or 5 seasons, that point doesn't matter anymore. I have no intentions of buying FM23 because i dont have the time to play the full fat version. I agree with the others users that doubt that FMT will return to Android/IOS tablets. It's not usual for companies to go back in these kind of decisions. But, by looking at the FMT foruns, it seems that the path they choose didn't bring more players for the touch version.... but i could be wrong.
  4. Yeah I've notice this too. IWB won't cut inside I this formation. Something that I think should work For example, playing with a VOL(a), when he goes forward, the IWB should cut inside to occupied that space.
  5. @Johnny Ace Thank you for the time and detail explanation. I understand your point regarding the two forwards, AF+IF, both with attack dutie, but if I change the IF to a support dutie I'll get all players in the AM strata with a support dutie, leaving just the AF to actually attack the box. I also appreciate the point about the HB, when is playing ahead of the CD. So, I've change a bit my formation. I want to keep two guys with attack dutie upfront, so I end up with this: DLF(a) W(s) AP(s) IW(a) DM(d) VOL(s) WB(a) CD(d) CD(d) FB(s) SK(s) I think the VOL+IW combo can work well in the right side, with a more conservative FB(s) providing the cover. About the player instructions to the VOL, atm I don't have a player that gives me 100% to that role. Playing with Samaris, from Benfica. He has the right mental and physical attributes, but lack the right technical ones. So for now I'll leave with the default instructions. So far, this tactic, is working well. 8 games, 8 wins, 18 goals for, 5 against. Good win against Marseille win the champions league. I'm playing with Benfica. Curious to know how this will work against the top sides in the Portuguese league (Porto and Sporting).
  6. Hi, Just a little introduction to the reason of the this thread. I've been playing the game since the old CM times, and i think, from what i can recall, i've always play with some kind of formation: 4123 DM Wide. Some years i could go with the variation with the flat 3 in the midfield, or with the wingbacks playing in the DM strata, but it was always around that idea of 4 in the back, 3 in the middle and 3 guys in front. With the years passing by, and with me skipping FM22, things got a little boring so, why not trying a different formation. Endend up messing around the 4231 DM Wide. Saw threads from @Cleon and @crusadertsar, a lot of videos from @Rashidi, saw the descriptions from players roles that i never used, like the Segundo Volante, the Engache, even go to the rate my tactic site to see how my ideas would work on paper (not very well by the way), and.... end up with a tactic and so many doubts... The basic idea behind the players roles and duties is, in attack, having a main creator (AP) to make trough passes for the AF and the IF, with the Volante arriving late. The attacking width is provided by the Winger+Wingback on the life and by the wingback on the right, while the HB provided the defensive cover. In defense, i want to take advantage of having 4 guys in front, so i think it makes sense to press high, with instructions to counter-press and to counter attack. To obtain these, i've went with these team instructions: Mentality: Balance/Positive (depending on the opponent) In Possession: Play Out Of Defense, Whipped Crosses In Transition: Distribute Quickly, Counter, Counter-Press Out of Possession: Higher D-Line, Higher LOE, Press More I also added some instructions to the AP(s): More direct passes, dribble more, roam from position. Like i said i what him to drift around the pitch and make some killer passes to the AF and IF. I don't have many skills, and knowledge, in terms of analysing the game and what i see in the pitch, so some doubts come to my mind: 1) Does it make sence to push the AP more to the left? The idea was for him to make more space for the forwards runs from the right IF. 2) Does these players roles/duties go well with the team instructions? According with the rate my tactic site, this tactic has a low support and solidity score on the right side. Why? 3) Is the Segundo Volante also a kind of a playmaker, and if so, should a choose another role for the AP? Perhaps a AMC(s)? 4) Should i give the instruction to dribble more and take more risks to the Segundo Volante? Thank you in advanced.
  7. While we're at it, also bring back FMT to android 😊
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