Jump to content

Player Contracts..


Recommended Posts

Does anyone here work out player conracts based mainly on lower wages, higher bonuses? or, the opposite, obviously, higher wages...lower bonuses.

I've read that George Graham's philosophy was to offer a player a salary based around higher bonuses, and lower initial salary. That's something I've tried to implement in my game, I'm not sure if it is significantly better that offering higher wages with no add ons though.

Link to post
Share on other sites

I've noticed that a player will most of the times accept a contract with lower salary but higher bonuses than what he initialy asked. The opposite (higher wage but lower bonuses) most of the times leads to further negotiations or contract rejection.

Of course the difference between the demand and the offer should be within some limmits.

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...