Arda is in da house Posted January 22, 2009 Share Posted January 22, 2009 Resolving a conflict between 2 players - I realize sometimes computer teams, resolve conflict without sending any of the involving players to loan or selling to another team, both of my players who 'is in conflict' now are very good players one is Def Right, the other is Mid Right, I need to resolve their difference before its too late. whats the best approach without sending them away? Link to post Share on other sites More sharing options...
baker.simon Posted January 22, 2009 Share Posted January 22, 2009 Unfortunately, not much you can do other than bide your time or sell one. Link to post Share on other sites More sharing options...
ftg87 Posted January 22, 2009 Share Posted January 22, 2009 Unfortunately, not much you can do other than bide your time or sell one. True dat You can try dumping the least important one or one you have most adequate cover for into your reserves for a bit, but selling is still the best option IMO Link to post Share on other sites More sharing options...
RobinGoodey Posted January 22, 2009 Share Posted January 22, 2009 Just wait - they can get over their dislike in time - so be patient. Link to post Share on other sites More sharing options...
mimland Posted January 22, 2009 Share Posted January 22, 2009 That side of the game could really use some work. They implemented that player can get angry and start hating eachother but no options to try and sort it. As said either sit tight and hope they solve it on their own or get rid of one of them. Link to post Share on other sites More sharing options...
santy001 Posted January 23, 2009 Share Posted January 23, 2009 You used to be able to sort it by giving a fine to the one who came out and complained. Usually a few weeks later they'd make up, or just use a fine each time he complained. They soon stopped complaining lol. Link to post Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.