peter-evo Posted December 19, 2008 Share Posted December 19, 2008 If you are playing windowed, try clicking the task bar but not on a program (so Football Manager is not focussed on) and that made it really smooth for me, atleast for 3D. I found this while my taskbar froze, hope it works for you. Link to post Share on other sites More sharing options...
arsenal_2111 Posted December 19, 2008 Share Posted December 19, 2008 I'll try it now, thanks for the suggestion:thup: EDIT: Seemed to work, seems smoother. Link to post Share on other sites More sharing options...
peter-evo Posted December 19, 2008 Author Share Posted December 19, 2008 I'll try it now, thanks for the suggestion:thup:EDIT: Seemed to work, seems smoother. Well it worked for me so I believe it could work for others. Link to post Share on other sites More sharing options...
CrashOverride Posted December 19, 2008 Share Posted December 19, 2008 Yeah me too, seems smother and taking less time set up the me Good fine Peter! Link to post Share on other sites More sharing options...
Maidel Posted December 19, 2008 Share Posted December 19, 2008 As I said in another thread - this works greatfor me too. Link to post Share on other sites More sharing options...
GBP Posted December 19, 2008 Share Posted December 19, 2008 I'll try it now, thanks for the suggestion:thup:EDIT: Seemed to work, seems smoother. It really worked!!!!!!Oh my god, this is absurd. Link to post Share on other sites More sharing options...
peter-evo Posted December 19, 2008 Author Share Posted December 19, 2008 Great, first helpful thing I've done in a while, hope it works for others aswell. Seems very strange. Link to post Share on other sites More sharing options...
arsenal_2111 Posted December 19, 2008 Share Posted December 19, 2008 It really worked!!!!!!Oh my god, this is absurd. Exactly what I thought, I never would have thought this would make a difference TBH! Peter:thup: Link to post Share on other sites More sharing options...
wonderblue Posted December 19, 2008 Share Posted December 19, 2008 I reckon it's not the 3D engine causing the stuttering, it's FM In the background doing all of it's processing causing the 3D to stutter. Hence when it's not focused on, it's treated as idle and doing less processing. Just a thought Link to post Share on other sites More sharing options...
peter-evo Posted December 19, 2008 Author Share Posted December 19, 2008 I reckon it's not the 3D engine causing the stuttering, it's FM In the background doing all of it's processing causing the 3D to stutter. Hence when it's not focused on, it's treated as idle and doing less processing. Just a thought Probably, there must be a logical explenation. Link to post Share on other sites More sharing options...
Steve Cox Posted December 19, 2008 Share Posted December 19, 2008 Probably, there must be a logical explenation. Forwarded to the coders to try and find out. Sounds mad to me too but there may be something in it. Link to post Share on other sites More sharing options...
peter-evo Posted December 19, 2008 Author Share Posted December 19, 2008 Forwarded to the coders to try and find out.Sounds mad to me too but there may be something in it. Cheers mate, maybe it could be possible to make it smooth without having to do this? Link to post Share on other sites More sharing options...
wonderblue Posted December 19, 2008 Share Posted December 19, 2008 This to me seems that it could be related to the "processing fixtures" option in preferences, whilst I've never really known what this feature does, and how it affects performance, I do remember in earlier versions of FM that you couldn't get live scores on one of the settings during your games. Also, you may notice on match day when you try to do your tactics, it ends up being quite clunky and hard to click for a bit, my guess is FM is processing stuff in the background causing the interface to become laggy, the same concept probably applies to the 3D engine. Link to post Share on other sites More sharing options...
Amaroq Posted December 20, 2008 Share Posted December 20, 2008 If this doesn't work for you, please see JiTtErY jItTeRiNeSs for the forum's advice on addressing 3-D match engine jitteriness through Windows and FM settings. Link to post Share on other sites More sharing options...
Murchadh Posted December 20, 2008 Share Posted December 20, 2008 I reckon it's not the 3D engine causing the stuttering, it's FM In the background doing all of it's processing causing the 3D to stutter. Hence when it's not focused on, it's treated as idle and doing less processing. Just a thought Interesting. Not that I am a technical guru of any sort and neither do I know anything about how this game actually works but logic tells me (if the above is true) that if you run the matches on one core (as dual core seems to be the standard nowadays) and the background processing on another then that ought to take care of the stuttering. I also seem to remember a setting with Vista (which I have but rarely use) where you could set program affinity (or something like that). Maybe changing that for FM would make a difference? XP has a setting under "Performance Options" to do with "Processor Scheduling" which I need to change to "Background services" whenever I want to accurately record sound. Maybe in windowed mode that means something. Nvidia drivers have a "use threading option"...something there? All just guesses. Link to post Share on other sites More sharing options...
jod123 Posted December 20, 2008 Share Posted December 20, 2008 That is brilliant. Well discovered peter-evo. Link to post Share on other sites More sharing options...
SiN8 Posted December 20, 2008 Share Posted December 20, 2008 It doesn't play sound when not in focus right? Perhaps it's related. Link to post Share on other sites More sharing options...
jod123 Posted December 20, 2008 Share Posted December 20, 2008 It doesn't play sound when not in focus right? Perhaps it's related. No, it doesn't. Well I tried quickening up the 3d by disabling sound and that did not work but doing what this thread says did so I don't think it is sound that is affecting it. Link to post Share on other sites More sharing options...
jsirichoke Posted December 20, 2008 Share Posted December 20, 2008 Only thought on why this works is that when the window is not focused, the UI thread and system doesn't have to keep up with the user input events (mouse clicks, keyboard). By having it non-focused, it allows for Football Manager to run the actual core game simulation/match engine uinterrupted without having to worry about handling user input. Similar logic can also be applied to sound. Link to post Share on other sites More sharing options...
peter-evo Posted December 20, 2008 Author Share Posted December 20, 2008 That is brilliant. Well discovered peter-evo. Well hopefully SI can find a way so you do not have to do this to get the 3D smoother. Link to post Share on other sites More sharing options...
phnompenhandy Posted December 20, 2008 Share Posted December 20, 2008 Forwarded to the coders to try and find out.Sounds mad to me too but there may be something in it. Bizarre in extremis - well dome P-E. Of course, I take this kind of lateral thinking in my stride. Here in Cambodia we're on the verge of war with Thailand over a few square metres of dirt. There's the Thais with their 21st C military hardware and Cambodia with soldiers in flip-flops - and protective magical tattoos. FM and Life: same same Link to post Share on other sites More sharing options...
peter-evo Posted December 20, 2008 Author Share Posted December 20, 2008 Bizarre in extremis - well dome P-E. Of course, I take this kind of lateral thinking in my stride. Here in Cambodia we're on the verge of war with Thailand over a few square metres of dirt. There's the Thais with their 21st C military hardware and Cambodia with soldiers in flip-flops - and protective magical tattoos. FM and Life: same same , well good to see it working for people, I doubt I could enjoy FM if that didn't work. Link to post Share on other sites More sharing options...
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