Moonshine Posted July 24, 2012 Share Posted July 24, 2012 Values for all three are in the game upon matchday, but I was wondering if and how they affect the way teams play in the engine? If anyone could find out for me, it would be a godsend Link to post Share on other sites More sharing options...
BenArsenal Posted July 24, 2012 Share Posted July 24, 2012 Wind means your ball goes flying all over the place Rain makes your players fall sick Temperature dictates whether players wear gloves or drink more water I'm just kidding, of course. Link to post Share on other sites More sharing options...
jimbobBRFC Posted July 24, 2012 Share Posted July 24, 2012 Values for all three are in the game upon matchday, but I was wondering if and how they affect the way teams play in the engine?If anyone could find out for me, it would be a godsend As far as I know it affects it very much as it would in real life. Rain and a muddy soggy pitch would adversely affect a passing game as the ball wouldnt run as well and would not be moved around as easily. A hot summers day on the other hand would probably help a passing game but players stamina would detriorate faster due to the conditions. I may be looking at that a bit to deeply but I suspect it mirrors real life pretty well. Link to post Share on other sites More sharing options...
Ryknow Posted July 24, 2012 Share Posted July 24, 2012 As far as I know it affects it very much as it would in real life. Rain and a muddy soggy pitch would adversely affect a passing game as the ball wouldnt run as well and would not be moved around as easily. A hot summers day on the other hand would probably help a passing game but players stamina would detriorate faster due to the conditions. I may be looking at that a bit to deeply but I suspect it mirrors real life pretty well. I can vouch for this. You will notice when playing on a really hot day players will end with low 70% or even 60% where playing at normal temperature they might finish the same game at high 70%condition. Helps to not over do it on these hot days,eg. Reduce the closing down and forward runs. I'm sure it's like this, although I don't make many changes besides near the end, so we don't get caught out due to exhaustion. Regarding rain, as you stated it affects the passing game. I think most people don't even notice what the weather is or make any changes for it as the results are not obvious to see. I would suspect that comparing the pass completion in winter and summer could show a difference, but there are too many variables that could conflict (home/away, form, opposition). Link to post Share on other sites More sharing options...
Forest Posted September 1, 2016 Share Posted September 1, 2016 someone can explain what these values in the editor are? I mean, for what is the numbers? For example, in spring there is wind -> calm 5 or wind -> gusty 16. what are these numbers? Are those days? an what is start day at the top? Link to post Share on other sites More sharing options...
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