s3nn3n Posted June 11, 2012 Share Posted June 11, 2012 Does any documentation exist describing the data structure of the save game file? Specifically, a break down of new player records? thanks. Link to post Share on other sites More sharing options...
Bababui Posted June 11, 2012 Share Posted June 11, 2012 Does any documentation exist describing the data structure of the save game file? Specifically, a break down of new player records? thanks. There are saved game editors like FMRTE that allow you to see all player data. Is this what you mean? Link to post Share on other sites More sharing options...
s3nn3n Posted June 11, 2012 Author Share Posted June 11, 2012 FMRTE or something similar reads in game data. I would like to know how to interpret the raw data for myself. For example, when a new player is created a section/record is added to the save game file such as this: 50 4D E8 7A 50 4D E8 7A 02 BC 02 4C 04 32 00 21 00 42 00 85 0B 00 00 00 00 00 00 0A 00 00 6C 07 10 27 06 FF 10 27 00 00 00 00 00 00 00 AF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EA EF 9C 9C E8 E7 EC EA EA 00 00 00 00 00 FF 00 00 FF FF FF FF 00 00 FF 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 92 00 00 00 80 00 00 6C 07 00 00 6C 07 00 00 6C 07 00 00 6C 07 00 A7 03 00 00 00 00 00 00 00 00 00 00 FF FF FF FF 00 00 6C 07 FF FF FF FF 00 00 00 00 00 01 00 00 00 00 00 00 FF FF FF FF FF FF FF FF 42 00 DE 07 42 00 DE 07 FF FF FF FF 00 FF FF FF FF 00 FF FF FF FF 00 00 00 00 5A 00 00 00 7D 02 00 00 00 00 00 00 FF FF FF FF 00 00 00 6C 07 AA 24 01 00 01 00 01 DA 07 0A 00 00 00 00 00 86 0A 00 00 01 06 49 5C 01 00 00 7D 02 00 00 00 00 00 00 00 00 00 00 6C 00 DE 07 00 00 6C 07 FF FF 00 00 00 00 00 00 42 00 DE 07 64 00 FF 00 00 00 00 00 00 00 01 12 00 00 00 04 00 00 00 00 00 00 00 00 00 00 01 DA 07 00 00 00 6C 07 FF FF FF FF FF FF FF FF 00 00 6C 07 F4 5B 00 00 27 28 01 00 FF FF FF FF 00 00 00 00 E3 00 CF 07 01 05 FF 91 00 00 00 A7 0E 00 00 67 4F 00 00 01 02 02 09 64 50 A2 00 00 00 00 02 46 02 FF 91 00 00 00 00 00 00 00 00 FF 01 FF 02 00 F7 04 2E 03 00 00 00 F7 04 A5 02 00 00 00 42 00 DE 07 01 08 00 40 00 49 5C 01 00 The first 4 (LONG) 50 4D E8 7A is the player's unique ID. Further down A7 03 is his team unique ID. Basically 90% of the content I don't know. Just wondering if this is documented anywhere? Link to post Share on other sites More sharing options...
Ackter Posted June 11, 2012 Share Posted June 11, 2012 Have a search through here : http://community.sigames.com/forumdisplay.php/11-Programmers-Oracle (youll have to change the "Show threads from" bit at the bottom left of the page to see threads) as I'm sure there used to be a lot of discussion in there about it. Link to post Share on other sites More sharing options...
s3nn3n Posted June 11, 2012 Author Share Posted June 11, 2012 That's what I'm looking for. Thanks. Link to post Share on other sites More sharing options...
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