Dave80 Posted September 12, 2011 Share Posted September 12, 2011 After reading that FM12 would not be 64-bit I got thinking - would it be possible/plausible to create a user-made patch to make it 64-bit compatible? As I'm not a programmer/coder I have no idea how/if it would be possible, any thoughts? Link to post Share on other sites More sharing options...
Lord_Seifer Posted September 12, 2011 Share Posted September 12, 2011 Simply put? No. Link to post Share on other sites More sharing options...
Quacky Posted September 12, 2011 Share Posted September 12, 2011 Longer answer, that would mean totally rewriting some pretty fundamental stuff to the game which would require the source code and that will not be forthcoming. Link to post Share on other sites More sharing options...
themoffster Posted September 12, 2011 Share Posted September 12, 2011 You're talking man years of development to do something like this. It's pretty much the most difficult thing you can do and the end result will be hidden from the majority of users, so it'd need to be done in a version where there are lots of new gimmicky features so that it would make people fork out for the game. Link to post Share on other sites More sharing options...
Guest Posted September 12, 2011 Share Posted September 12, 2011 You're talking man years of development to do something like this.It's pretty much the most difficult thing you can do and the end result will be hidden from the majority of users, so it'd need to be done in a version where there are lots of new gimmicky features so that it would make people fork out for the game. Not sure this is the case, the main issue holding back a 64bit version is the number people still using a 32bit OS, until we start to see 64bit systems having somewhere close to a 75% market share I do not see SI moving on from 32bit. However the problem with assessing market share is that the majority will be business users who have no reason to move from XP 32 that most will be running, hopefully SI will be keeping a close eye on the data they get on what systems people are using when playing their game. Link to post Share on other sites More sharing options...
dafuge Posted September 12, 2011 Share Posted September 12, 2011 After reading that FM12 would not be 64-bit I got thinking - would it be possible/plausible to create a user-made patch to make it 64-bit compatible? Even if it was possible, it would be considered illegal by SI since it would involve altering the .exe file. Link to post Share on other sites More sharing options...
cynet Posted September 12, 2011 Share Posted September 12, 2011 Be nice to see a 64bit version one day as most pc's and laptops being sold are now having 6GB of ram, so 64bit is a must for future gaming and programming. Link to post Share on other sites More sharing options...
x42bn6 Posted September 13, 2011 Share Posted September 13, 2011 You're talking man years of development to do something like this.It's pretty much the most difficult thing you can do and the end result will be hidden from the majority of users, so it'd need to be done in a version where there are lots of new gimmicky features so that it would make people fork out for the game. It's actually not that difficult to do, unless it's been so badly designed that word sizes are hard-coded.The end-result wouldn't be hidden for 64-bit users, of which there are is a substantial population. Link to post Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.