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Lotem
14-10-2007, 22:53
There is something I wrote in another topic. (Didn't see this one)

Well I have few suggestion that I think will improve the game. I know that FM2008 jusr got out but still I have to write this before I forget.

The first one is that for a manager who want to quit is job will have the option to talk with the chairman and have a conversation with him.
And with that the chairman could change somethings that the manager want if the chairman want him to stay.
The same thing will be if a chairman wants to fire the manager, and sometimes the chairman will decide to take him to a conversation.

The second suggestion I have is that the manager will have a press conference in the starting of the season, and he can arange one to announce something.
There he will be asked some questions by the media about the start of a new season or his announcement.

And another thing is to have a brightening conversation with a player for things he did or something you want to tell him.

I think this three suggestions will make the game more realistic and will improve it a little.

And another thing, maybe make a version for the Nintendo Wii or the DS? Im sure I will buy it. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

Thanks, Lotem. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

uclazy31
15-10-2007, 00:31
as a national team manager i should be able to have player interactions and manager interactions. Also i would like to be able to respond to the comments of managers made about players who i have a good relationship with. ie i leave a team as a favourite and my successor trashes some of my former players. i want to be able to call him rubish and stand up for my players. also sort out the mls designated player system so i can trade dp slots. maybe a board of who the dps are for the league? the dps are the new focus of the mls game and this should be reflected in the game. and a youth academy system for american teams.

somebloke
15-10-2007, 01:46
Originally posted by uclazy31:
as a national team manager i should be able to have player interactions and manager interactions. Also i would like to be able to respond to the comments of managers made about players who i have a good relationship with. ie i leave a team as a favourite and my successor trashes some of my former players. i want to be able to call him rubish and stand up for my players. also sort out the mls designated player system so i can trade dp slots. maybe a board of who the dps are for the league? the dps are the new focus of the mls game and this should be reflected in the game. and a youth academy system for american teams.

SI Please Listen!!!

Can you not make the match engine look just a bit better. Its been about 3-4 years now and the look really has not changed.
I'm not sayin 3d, keep the arial wiew but just make it look like we're looking down on players and not a circle.
IT CAN BE DONE AND YOU KNOW IT!!!!!!!
also please, a few more tactics;
1) instruct player to pass to specific player
2) instruct player to play give and goes
3) more instruction for passing moves maybe
ETC ETC

More interaction with palyers, staff, media.
You still can't even praise a player privietly
Its still that same old tell the media you're please, THE MEDIA??!!!, sure, good option but i want to talk to just the player now and again.
lets be honest you have'nt really added anymore interaction since fm 07
I realise how much effort you guys give this game, and how much you are limited, but the above could be done.
Why have'nt you taken note. ITS ABOUT THE MATCH.
MATCHDAY, MATCHDAY, MATCHDAY!!!!!
I'll keep posting this until its done .

somebloke
15-10-2007, 01:49
Originally posted by Absent FM:
I'm not sure whether this has been mentioned or is embedded in the game but:

A Simple Retro Version.

An option which allows you to play the game like Championship Manager 2 or 97/98.

I liked it when you could fly through a season in two days or so. There's to much going on in the new one and it's just not as vindictive as it used to be (imo).

It takes far too long to play one match then another, too much time between matches. I mean surely you could release the game as it is and have the option to play a no-frills variant.

Seriously??!!
this is what some people want from FM. How is that fun?, How?, what enjoyment do you get out of that.
this is the problem, people posting crap ideas!
SI, don't waste your time with these type of ideas and listen to mine!!!

munich 1860
15-10-2007, 02:00
Originally posted by Absent FM:
I'm not sure whether this has been mentioned or is embedded in the game but:

A Simple Retro Version.

An option which allows you to play the game like Championship Manager 2 or 97/98.

I liked it when you could fly through a season in two days or so. There's to much going on in the new one and it's just not as vindictive as it used to be (imo).

It takes far too long to play one match then another, too much time between matches. I mean surely you could release the game as it is and have the option to play a no-frills variant.
Wouldn't it be easier for you to just buy those verions of the game? http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif

DavsClaus
15-10-2007, 02:04
Physio reports should not be mail based. It should be like the new coach reports as a sub menu on the player.

DavsClaus
15-10-2007, 02:05
Compare players.

The list of your own players in the dropdown menu should be divided into:
- first team
- reserve team
- u18 team

And the position of the player should be listed as well (now it is only the name).

And the list should be sorted by position, just as the default squad view.

DavsClaus
15-10-2007, 02:07
After a match we have post match report. (reporting how the key man performed).

I would like it to also have a report on the MOM (Man Of the Match) as well.

DavsClaus
15-10-2007, 02:08
We should have a filter for the calendar, to filter witch teams you want in the list

- [x] first team
- [ ] reserve team
- [ ] u18 team
- [ ] national team
- [ ] other important dates, etc. (CL final, etc)

As it is now I dont ****ing care about a U18 game. I want only a view of my first team - I am the first team manager!

DavsClaus
15-10-2007, 02:09
And your ass manager should take the above filter in account when he announces a mail with the forthcoming months important dates.

I do not want this mail to be cluttered with U18 games, etc.

somebloke
15-10-2007, 02:13
a pro zone type analysis feature is a must.
you even used to get that in pro evo after a match
that would be quality and actually useful.

somebloke
15-10-2007, 02:59
quote:
Originally posted by Ter:
Like has been pointed out in your various other topics (that ended up closed) you need to go into more detail.


a basic tactic in football is to instruct players to pass to other players
eg; a fall back with good passing ability to hit diagnal lomg balls to a winger to get in behing the opponents fall back!
this, for example cannot be done on fm it cannot be done i've tried I UNDERSTAND HOW TO USE THE TACTICS AND THE SLIDERS ETC, ITS VERY SIMPLE but this above cannot be done!
its all very well having the "use target man option" but it is'nt enough ang that instructs the whole team anyway.
just an option to say
"feed at every oppotunitie

gazatim83
15-10-2007, 03:42
I am interested in seeing more interaction with the players without announcing it to the media. telling a player to the whole country how he is not performing well would make his moral worse than if you were able to have a quiet word in his ear saying you believe he can do better and you have my full backing you can get out of this rut (or words to this effect)

secondly it would be quite good (in my opinion) if you could opt to start at reserve team level or even asst manager for a season or so you can accuire managerial techniques you may not already know.... Just a thought what does anyone else think?

Humber
15-10-2007, 05:09
Player cloning.
Let's ge real people the technology is already here, and paying 250 M£ for a striker whos not really intersted in Playing for you is too much.

When it would be cheaper to clone a better player instead. This way you dont have to bother about paying him wages since he would be your own property and have the characteristcics you want.

15-10-2007, 08:09
I would love to see an element of discussion worked into team-talks. I think there's scope to have an immediate response from a player -- if I tell him I'm angry at him, and he turns round and says 'but you're playing me out of position, gaff', that's going to shut me up bigstyle.

The more volatile players could tell managers to shove it, and the more professional ones could say 'yes boss'. This would bring out personalities and I think make for a much more combative, involved experience.

yankee_ram
15-10-2007, 08:31
Media interaction needs an upgrade. I would like to see the manager talk to the board, or the players w/out having to go through the media all the time. Surely its not that hard to code into the game.

Match day interaction, I get 5 diferent options and 4 of them are the the same, come on a little more originality then that surely.

Marshdweller
16-10-2007, 10:40
Originally posted by yankee_ram:
Media interaction needs an upgrade. I would like to see the manager talk to the board, or the players w/out having to go through the media all the time. Surely its not that hard to code into the game.

Match day interaction, I get 5 diferent options and 4 of them are the the same, come on a little more originality then that surely.

I was just about to come on here and say the same thing!

I think the pre-match media questions need a bit more variety. It doesn't seem to matter whether I'm playing Real Madrid or Doncaster, all I ge is the same five options: unbeatable/we should win/ we might win/ we ain't gonna win, I just want my lads to play well.

I would like to see more options, for example:
"Three years ago we were struggling in the Championship, so it's just great to be playing Madrid"
"It's just an experience for the guys"
"The league is more important"
"We're focusing on the cup competitions this year, so I really want my boys to win this one!"
.. and so on.

The last one has just made me think of a different idea - season aims for you to announce to the squad. In FM08, you can tell the board what you're planning to do in order to squeeze more money out of them, but it would be great to be able to tell the players before the season starts that you're focusing on the league, or really want to win a cup this season (for pride, or if you're a lower league side, a cup run would be a financial bonus), and so on.

Mr.Bojangles
16-10-2007, 10:56
Very small thing, and is purely cosmetic. It came to me last year when I was reading thread after thread where people were comparing their teams/careers and wondering who had done better.

I'd like there to be a running counter for the amount of money you have 'made' in the game. Would be a good way to encourage people to have a more realistic career. ie. if you were really offered £70,000 a week to manage a huge club, you'd take it and forget Ipswich or whatever team you were at.

Maybe tie it to both the History->Achievements screen. Have 'signed new five year £x contract' on date in the other section.

Have the overall money you've made in the personal section somewhere.

LorneC
16-10-2007, 11:01
Evening. http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

I'd like to see more attention to detail regarding training.

For instance, I'd like to set one of my players to concentrate more on a specific attribute.

Perhaps it could be something like 'Concentrate On" then have a drop down box with each attribute, or each attribute relating to that players position, and the player sets his priorities.

I think it would be a great little addition. http://community.sigames.com/customicons/icon14.gif

PS: My main reason for this is because there's nothing more annoying that having a brilliant striker with a low 'Finishing' attribute who gets countless chances but rarely puts them away.

henryzz
16-10-2007, 11:05
what about being able to have an agreement with a club that u will loan them a player for more than 1 season

itdoesntmatterwhatthissays
16-10-2007, 11:18
Some brlliant ideas on here,
youth camp is interesting, maybe a more integrated scouting system for tournaments where you can watch just one players touches/influences

Adding leagues would be amazing, maybe it could be part of a multi threading background option, I dont know, I am no programmer.

Quick season updates changing small features for example if a player improves drastically in his performances in real life. Don't know how accessible this sort of update is.

Set piece designer would be good.

Most of Phil1987's ideas! Taken from some.
Criticise board, team, head scout, recommend feeder clubs (could be your old club)

Tabbed browsing

Probably a few more, but I want the same speed from the game and lower loading times....
hmmm...good luck!

I know you can do it!!!!!!!! http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

lloydy_cardiff
17-10-2007, 05:35
One thing that has slighlty annoyed me about FM is at the contract negotiation stage.

The board offers you a transfer budget regardless of how your budget stands now.

For example, If i have £5mill in the transfer kitty and the board offer my a contract with a £7mill budget that will use my £5mill.

However if i delay the offer for a week and spend that £5mill they will still come back with an offer of £7mill.

Its annoying and means i often delay the contract siiging for as long as possible to squeeze the last out of my transfer budget!

Anyone know if thiss will be fixed for FM08

gavt1976
17-10-2007, 13:36
i think for next FM8 there should kits logos facepacks and comp logos for all the team in the prem league because it would be much better that download them.

adamc81
17-10-2007, 13:49
Originally posted by LorneC:
Evening. http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

I'd like to see more attention to detail regarding training.

For instance, I'd like to set one of my players to concentrate more on a specific attribute.

Perhaps it could be something like 'Concentrate On" then have a drop down box with each attribute, or each attribute relating to that players position, and the player sets his priorities.

I think it would be a great little addition. http://community.sigames.com/customicons/icon14.gif

PS: My main reason for this is because there's nothing more annoying that having a brilliant striker with a low 'Finishing' attribute who gets countless chances but rarely puts them away.

I completely agree, and dare i say it, Championship manager i feel has an excellant training set up, just do something like that.

CymruAmBythWXM
17-10-2007, 14:10
I dont know if it could ever be implemaented or not but I'd like to be able to add leagues to a saved game. For example just say I start a game with just English and Welsh leagues then win everything a few times rather than starting a new game I'd like to be able to add the German league to my saved game.

adamc81
17-10-2007, 14:20
It feels like i've played the same Management game for the last 2 years in terms of 2006,2007 and 2008 with just little enhancements.

I want a complete revamp of the training set up where you can set up drills like CM. like maybe counter attacking, 5 a side etc, you know have a real feel like your actually doing something worthwhile on the training pitch to suit your tactics.

Far more media interaction, with press conferences regarding new signings, where you expect the club to go, maybe spats with former players who have left disgruntled. Maybe criticism from fans about your style of play or leaving there favourite players out, or played out of position etc.

More interaction from the chairman, depending on how powerful they are they could suggest how they want the team to play etc. Personal discussions regarding the teams signings, maybe he thinks you wasted his money and won;t give you anymore until you can get a player to perform etc.

The ability to design your set peices, i loved this aspect in the old CM days.

A revamp of the whole youth set up, whats the point in having an academy in the game at the moment? Let your staff recruit unknown 15yrds and you assign them there natural positions during there stay. I hate having a defender with all 5's and 20 for shooting! The better youth staff you have, the better they are at recruiting a gem without you having to do it and pay a transfer fee?

Far more pressure on big games, greater build up, tell the players at the beginning of the week to impress you in training to play in the big game with stats temporarely going up and down according to ther big match temperaments etc.

Far more interaction with rival managers, i want to know who can get the best out of there players going into a big match. Comment on there past achievements etc, maybe he cant do it without money, maybe he has no history, maybe he cant sell his teams stadium out.

Greater tactical depth, i want to tell my full back to overlap but when he does my centre mid has to stay back and provide cover, or that i dont want both midfielders going forward at the same time, tell them to give away a needless freekick if im being countered etc.

I'd like a feature whereby a settled team gets more rewards. For instance a lower league side that plays its first team week in week out has a greater chance of causing an upset if Man Utd have changed 8 players for the game no matter who the players are. You could have players developing partnerships with eachother or the back 4 playing as a unit getting better understanding the more they play, and when you get an injury to one of them its not just a case of putting a new player in and playing the same, it has an impact until your new unit develops its partnership. Could be the same with midfield and upfront etc. A good case in point was Reading, no outstanding players but play well as a unit and trouble the big sides without needing an ingenious tactic. This would add an awful lot.

Improve the AI when it comes to buying players. They dont need to buy Owen if they have 6 class stikers, why are they interested? Why pay £25mil for players who dont improve there team?

If you have loads of money in the bank why not have the fans demand season ticket prices reduced etc.

And finally, more interaction when signing a player. Forget the figures, i want to sell my club to the player so that he picks me over my rival. I want to outlay my plan for the future, the way i want to play football, his role in it and how highly i rate him etc rather than "Hot Prospect". I want to tell him i think he is the ideal partner for a Rooney etc, and that Scholes can bring the best out of his game and that the fans will love his flair.

Well theres my ramblings.

RJH10
17-10-2007, 14:59
I would like to be able to hotkey certain tactical changes.

For example say i was Man Utd away to Arsenal. Arsenal are on home soil so i'm gonna start with a defensive 4-5-1 formation and just counter attack to see how it goes.
I'm also thinking this mightn't work so what i could do is how my standard 4-4-2 tactic hotkeyed to number 1 for example.
This would be a quicker way of switching between tactics

DavsClaus
17-10-2007, 23:02
Some minor and easy to does:

- Club information, past managers (club manager history). Nice to know who has been managing the team before you. From the start of the game.

- Manager of the year awards: possible to set the team as national team (U/21, U/19) etc.
- Player of the year awards: possible to set the B-team as team, currently it will display no teams.

- Keyboard shortcuts for those small arrows in the top of the skin to go to next/prev player etc.

DFO
17-10-2007, 23:54
Originally posted by RJH10:
I would like to be able to hotkey certain tactical changes.

For example say i was Man Utd away to Arsenal. Arsenal are on home soil so i'm gonna start with a defensive 4-5-1 formation and just counter attack to see how it goes.
I'm also thinking this mightn't work so what i could do is how my standard 4-4-2 tactic hotkeyed to number 1 for example.
This would be a quicker way of switching between tactics

This is one of the best ideas I've read on this thread. Great, great idea.

Absent FM
18-10-2007, 08:29
Originally posted by somebloke:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Absent FM:
I'm not sure whether this has been mentioned or is embedded in the game but:

A Simple Retro Version.

An option which allows you to play the game like Championship Manager 2 or 97/98.

I liked it when you could fly through a season in two days or so. There's to much going on in the new one and it's just not as vindictive as it used to be (imo).

It takes far too long to play one match then another, too much time between matches. I mean surely you could release the game as it is and have the option to play a no-frills variant.

Seriously??!!
this is what some people want from FM. How is that fun?, How?, what enjoyment do you get out of that.
this is the problem, people posting crap ideas!
SI, don't waste your time with these type of ideas and listen to mine!!! </div></BLOCKQUOTE>

Easy there ninja, you're not the only person buying it. The problem is bigotted people like you crapping on peoples idea's, get over yourself...

You're asking how this is fun? Well it is, it sold the game to many people in an easy format. Football Manager wasn't always this detailed yet it still sold.

My idea takes nothing away from the game, it'd be a preference you can add or take from the game as an option.

I know far too many people who have stopped buying FM due it having too many frills now. Some people like to fly through the game with the simple settings, simplicity can be great fun...

See a lot of people who buy FM don't come on the net or this forum and don't buy games for the PC.
The thing with Football Manager is it attracts people who aren't gamers but will buy FM. So the simplicity of the earlier games was attractive in that anyone could play it.

Kasper_the_Skipper
19-10-2007, 07:16
How 'bout re-implementing the "match" option in the player search?

In previous versions, when you've selected some attributes in the "Player Search" you could choose how many of the skills should match the results you would get..
Eg. if you've chosen both tackling, heading, marking and finishing, you could choose to get only players where 3 of the attributes matched..

Anyone remember this?

I really miss this feature.. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

19-10-2007, 12:21
I think that since the game main focus is on text, it should support a higher degree of audio involvement:
1. Fans recorded songs during games
2. Fans booing when the result is bad/loved player comes off/yellow or red cards etc.
3. Football media analysis and news(could use the technology used by websites that reads text in real time) This feature could help the player know in advance emerging positions or other potentially important developments
4. Phone calls from the management instead of text
I'm sure there could be many other ideas implemented by using smart audio that would make the game more fun.

As an FM2006 player, I may have missed a few new features so disregard if already exist:

Young players attitude should be more pronounced - I just read about a Real-Madrid player who had a big party. Maybe there should be levels of attitude, going down to having severe problems with drugs/alchohol etc. The game could allow us to hire a psychologist/shrink to help player/s. This feature could help with strikers having a long dry season.

For very young players (no older than 18) a feature could allow us to bring the family to live with the player, especially if they live in another country. Ofcourse the expenses should show that but the player's mental ability should be much better.

Last and probably most important feature - support multiple cores cpu. This feature will allow efficient parallel processing so we could play and follow several leagues.

bterz
19-10-2007, 15:49
Originally posted by Kasper_the_Skipper:
How 'bout re-implementing the "match" option in the player search?

In previous versions, when you've selected some attributes in the "Player Search" you could choose how many of the skills should match the results you would get..
Eg. if you've chosen both tackling, heading, marking and finishing, you could choose to get only players where 3 of the attributes matched..

Anyone remember this?

I really miss this feature.. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

I really miss it too.Some of my best ever players were discovered that way.Please bring this back guys.It may not be very 'realistic' but it's great fun playing around with all the numbers.I miss the fun of the old versions.I'm getting old and sentimental http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

Antonin
19-10-2007, 16:48
1) More African leagues.

2) A "never get fired" option, for those of us who just want to manage players without all the "I've got to please the board or they'll fire me and the 5 years I spent rebuilding this team will be wasted" drama.

3) The ability to create fictional leagues wherein I choose the cities and use fictional players.

4) The ability to add African leagues myself if SI won't include more of them, which they probably never will.

20-10-2007, 13:58
Originally posted by munich 1860:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Absent FM:
I'm not sure whether this has been mentioned or is embedded in the game but:

A Simple Retro Version.

An option which allows you to play the game like Championship Manager 2 or 97/98.

I liked it when you could fly through a season in two days or so. There's to much going on in the new one and it's just not as vindictive as it used to be (imo).

It takes far too long to play one match then another, too much time between matches. I mean surely you could release the game as it is and have the option to play a no-frills variant.
Wouldn't it be easier for you to just buy those verions of the game? http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif </div></BLOCKQUOTE>

What the guy is simply saying is speed up the loading of the engine even with a quad this game will chug slowly

chadnw
21-10-2007, 06:13
Please let us make our own "Set to" base instructions

We have the generic positions available which is great. I would love to make and save my own base "set to" instructions. I would make a "set to" base for each player according their abilities.

Advantages would be:
- simply plugging a sub into a game without tweaking the sliders each time.
- trying new formations with much more ease.
- once I have instructions set perfectly for a players abilities I don't have to spend time remembering how many ticks to this or that side of a slider and can focus more time on the big picture. Less tedium = more joy.

Would it really be that tough for SI to implement?

Drunk Beware
21-10-2007, 06:38
Originally posted by bobirinis66:
i (as everybody) buy fm every year and i ll continue to do this.But i suggest for the next year the fm 08 saved games to be used in 09,because when you play 3 or 4 seasons,then its hard to begin again the new season.Not everyone have the time to play 2-3 hours a day to play 20 seasons.

Not going to happen because of the differences in the games.

the_muffinman
21-10-2007, 06:46
Proper finance system, please. I have been fiddling with the editor and it currently really lacks options and has strange variables that can be modified. Currently the bank balance needs to be at least as high as the seasons transferbudget. IRL clubs and companies have most of their money alreasy invested. Cash at hand is mainly there for safety measures, as a buffer. IRL the transfer budget does not have a direct relation to the bank balance. Perhaps club revenue which roughly equals budget should be added. Certain percentages of this budget are mostly reserved for transfers. Same for stadium rental and wage budget.

Saintjonny
21-10-2007, 07:00
When arranging friendlies either for pre-season or reserves I would like there to be a section for 'teams previously played' and a section for 'local teams' and if not local teams then for each team they should include the region the team is within the country so we could play local teams from lower leagues or whatever.

ie if i was Man United but dont live there I wouldnt know the local teams within the Manchester area to play friendlies against, this would mean less expenses.

22-10-2007, 07:23
I want a little change:

I would like to see the last 5 years of every nation at the nation coefficients in the same way as the club coefficients.

arsenal_2111
22-10-2007, 08:01
The first option clause, so you dont have to buy a player straight away, but know you can get him evually for the same price.

'B' international teams, for obvious reasons.

player exchanges which include loan deals

When theres a controversial moment in match, we should be able to say 'it didnt affect the match so im not to worried'

offer different amounts of money over different amounts of time eg. 500k over 24 months, 250k over 12 months, and 250k over 6 months, like Portsmouth did to take Lauren from Arsenal

yababo
22-10-2007, 08:32
I like the 'make available for reserves' option that has been introduced but is it possible for this to work in reverse as it is frustrating. There are players that I keep in my first team squad that don't play unless it is league cup or due to injury. I would like these players to always be available for the reserves unless I say so.

I am sure someone is gonna say put them in the reserves but these are the sort of players that would be angry if I did.

sturrockisourking
22-10-2007, 09:39
I would like to see alot of new features in the next FM game, there has not been enough new features added to FM 2008.

I would like there to be board meetings every week and for there to be alot more interaction with the board over several matters to make it more realistic.

Agents should definitely be involved in the game as they are a big part of football.

There should also be some kind of sponsorship in the game where you can choose your own sponsorship etc and choose sponsors for advertising boards etc.

Something that would be very good is if after each season you could design next seasons kit or get given designs of new kits and new kit sponsors like you do in real life to make it more realistic.

Also i think there should be options to change season ticket prices and ticket prices and offer kids cheap tickets and offer discounts etc to improve attendances, this would be good especially for lower league clubs.

arsenal_2111
22-10-2007, 09:41
sturrockisourking, SI wont be able to change shirt sponcerers, kits, due to licensing issues.

feedthegoat
22-10-2007, 09:42
I know there are some research problems with them but I would like to see the Ryman, Unibond and Southern Leagues added, unlikely it'll ever happen though.

But some new leagues would be nice.

Seagull_Tim
22-10-2007, 11:16
I think someone mentioned this before -

Creating tactics for set pieces. For example getting a pitch with a corner taker and getting players and moving them about. Maybe right clicking on them will have them make runs, and you could choose which area to aim at, meaning you could make some players have decoy runs and some running from the edge of the area etc ... You would be able to right click on the run and say "decoy run" or "challenge for ball" or something. You could then also right click the player and say "aim for ..." or something. *

This could also be done with free kicks and defending set pieces. Would make the tactical side deeper and quite a fun addition. Also would add to the realism and would be good seeing your own set pieces in action.

* You would be able to custom make the runs so they could have to be a certain length and you could curve them and everything.

Constructive criticisms?

a guy
23-10-2007, 03:42
Originally posted by Seagull_Tim:
I think someone mentioned this before -

Creating tactics for set pieces. For example getting a pitch with a corner taker and getting players and moving them about. Maybe right clicking on them will have them make runs, and you could choose which area to aim at, meaning you could make some players have decoy runs and some running from the edge of the area etc ... You would be able to right click on the run and say "decoy run" or "challenge for ball" or something. You could then also right click the player and say "aim for ..." or something. *

This could also be done with free kicks and defending set pieces. Would make the tactical side deeper and quite a fun addition. Also would add to the realism and would be good seeing your own set pieces in action.

* You would be able to custom make the runs so they could have to be a certain length and you could curve them and everything.

Constructive criticisms?

this would be great and surely achieveable. they had this on alex ferguson manager on the playsation 1 AND IT WORKED!!!!, REALLY WELL!
and that was 7 years ago

a guy
23-10-2007, 03:43
anybody agree that we nedd more tactics and they should work better?

RJH10
23-10-2007, 15:15
Originally posted by a guy:
anybody agree that we nedd more tactics and they should work better?

Yep. It would be great. At least then if you were up against a team with a decent aerial threat (Liverpool-Crouch or Valencia-Zigic) you could design a set piece to deal with this. Or yo could design your set plays so that you could counter attack easier etc. from certain positions.

a guy
24-10-2007, 02:37
Originally posted by RJH10:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by a guy:
anybody agree that we nedd more tactics and they should work better?

Yep. It would be great. At least then if you were up against a team with a decent aerial threat (Liverpool-Crouch or Valencia-Zigic) you could design a set piece to deal with this. Or yo could design your set plays so that you could counter attack easier etc. from certain positions. </div></BLOCKQUOTE>

we need to keep drumming this in to si that new and better tactics are of paramount importance for the next game!!!!

24-10-2007, 08:50
Bring back the ukraine league and they should add leagues from the middle east like from Quatar, UAE and Saudi Arabia...

And a "Chief Scout" should be introduced into the Football Manager 2009!!!

BFC1981
24-10-2007, 08:56
what about "the job interview"?

Every time you apply for a job (based on reputation and success) you go through a process of answering questions put to you by the board about what you plan to do with the squad, budget, the clubs' ambitions etc...

that way if you apply for a job you wont neccessarily get it based on reputation alone and it's more realistic if your likely to be a fish out of water in a higher league? (we've seen it before... Lee @ Bolton & Allen @ Leicester)

Cookie Boy
24-10-2007, 09:39
This has probably been posted but they need to get the AI to understand what a negotiation is. Example:

I want Richards.

Man City want £28 million

I offer £25 million, and leave it as 'negotiable'

Man City come back asking for £39 million + clauses?!?

and repeat...

This is very annoying!

Cookie Boy
24-10-2007, 09:44
Also, since I'm on a roll, Player Instructions.

Why can't the instructions be specific to a PLAYER and not a POSITION

Example: Gerrard and Sissoko are quite different players, but they could play the same position whether due to a substitution or injury, but you obviously don't want Sissoko playing anything like Gerrard!

If the instruction was attributed to 'Gerrard' rather than 'Centre Midfield' then that would easily solve the problem. If the player is sold or retires, you could use it as a template for anyone new or just delete it.

PS - Does anyone from SI read these or am I just talking to myself? http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

henry123
24-10-2007, 12:23
the ability to manage almost everything in the finance, from the price of pies to the cost of a season ticket

mrging
26-10-2007, 06:56
Add the womens football into the game. Its about time that football manager spread its wings and showed its support to all the game. Womens football can be more entertaining then its male counterpart and they even have good players.

Marshdweller
26-10-2007, 08:26
There definitely needs to be some help for human managers to do with controversial incidents in games. For example:

During a game, my team has a goal disallowed. The commentary says "The players can't believe it, they think the goal should stand". I think "hmmm, maybe that should have been a goal".

After the game, I get a news item: "Controversy in match". Player A thinks goal should have stood, player B agrees. So, I think that there must have been something to their claims, and I select the "The decision changed the match. Terrible!" option.

I then get another news item, "FA warn Marshdweller about comments". It turns out replays support the referee, and my players were wrong. I'm now one step closer to a touchline ban and the board aren't pleased, all because I couldn't review the incident. Whilst the 2D engine is great for the matches, it leaves a lot to be desired if you're trying to see if someone was shoving/handballing/late/threw a punch etc (obviously, it's pretty good for offside).

I think that perhaps there should be more feedback from the Assistant Manager (perhaps telling you that he thinks the goal was offside despite what players A and B say), or something similar to stop you annoying the FA and board unnecessarily.

Or possibly an option along the lines of "It looked like a goal from where I was standing", with the implication that you think the referee is wrong but you aren't going to say so explicitly (I haven't noticed any of the current options have this effect).

Obviously, this is just an example, and can apply to ALL controversial decisions.

DFO
26-10-2007, 08:58
Originally posted by mrging:
Womens football can be more entertaining then its male counterpart and they even have good players.

Although I don't disagree with adding women into the game, this sentence really made me chuckle.
They EVEN have good players!

So has Colchester United.

zander4
26-10-2007, 09:07
I would like to see county cups e.g. Derbyshire Senior Cup and Notts Senior Cup and youth/reserve leagues for clubs in CN/S.

woody2goody
26-10-2007, 10:09
You should definitely be able to say more things to your players at half-time, such as:

(General Team-talks)
try to keep it tight (winning 1-0, 2-1, etc.)
keep the pressure on (most situations)

(Individual)
get your shots on target! (one that most FM fans probably want to see lol)

or even some different variations on lines already in the game.

Also, at full time, you should be able to praise teams for coming from behind, or hanging onto a lead, or getting an away goal in a two-legged tie.

It would also be good if there were more media questions and different responses.

A good idea could be if you could be invited onto TV shows for interviews, or even to dabble in punditry lol. Watch a game and then give your verdicts live on TV.

I like the ideas of job interviews and also womens football, even if it's just the english or american league.

spoonguardreturns
26-10-2007, 10:24
get your shots on target! (one that most FM fans probably want to see lol)


Is that not what most strikers would try to do anyway? Are you likely to want them to miss? http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif

davidoff21
26-10-2007, 10:35
I was thinking it would be really cool to unlock legendary players from down the years for network games? Or unlocking legendary goals on the match engine eg. Maradona's against England.Not sure what your achievements would have to be to unlock these but I would love this addition.

woody2goody
26-10-2007, 10:50
Originally posted by spoonguardreturns:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">
get your shots on target! (one that most FM fans probably want to see lol)


Is that not what most strikers would try to do anyway? Are you likely to want them to miss? http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif </div></BLOCKQUOTE>

True a good point lol, asnd you would think they would try to get their shots on target more, but telling them it at half-time could get them to think about it a bit more and who knows maybe create a goal for their team.

Blue Lou
26-10-2007, 14:04
I'd like to see:

*ELO rankings aswell as FIFA rankings
*Spoken Languages on Nation Information screen
*More national team information such as year national team was founded, what year it join its confederation.
*National team nicknames to be used during news items.

abdulqadir
27-10-2007, 01:22
In the player search facility, the ability to see which players are cup-tied for European competition that season.

gavt1976
27-10-2007, 05:57
Can someone tell me how i can send my ideas to the staff of SI or Sega, instead of doing it on here.

Crouch12
27-10-2007, 10:53
The ability to run a club when the chairman leaves or buy one

Frame
27-10-2007, 12:57
I'd like to be able to give team talks to players when i sub them on.

Takamaru
27-10-2007, 13:37
There are some fantastic big ideas in this thread, and I personally think that is whats needed for FM.

SI has gotten a lot of tiny little things good and implemented a lot of cool things in the last 2 or 3 years but after this period maybe it is time for something more than "ohh look at this cool little nifty thing here" after you buy the new version.

Like I said, there were some fantastic ideas in this thread on revamping the interactivity, exploiting some of the information we get already , rebuilding the whole tactics and training section etcetera.

I can only speak for myself but I would rather pay 30 for finally a version with some really big changes (of match engine magnitude) than 15 or 20 again for a game with even more "oohhh, thats a nifty little thingy" sensations.

Crouch12
28-10-2007, 10:00
Testimonials?
Match instructions (Able to shout to players during match)

FrazT
29-10-2007, 11:29
Please, please give us some indication of the severity of an in-game injury and not leave it to chance as to whether you substitute or not- it doesnt have to be an in-depth physio report but at least some guidance from the physio as to his opinion of the severity.

The in game hints advise of the attibutes that are important for each position. When you look at a players attributes, can those important ones be highlighted in a different colour to make judgemnet of their ability graphically easier to ascertain.

The Enforcer
29-10-2007, 11:41
This user has the right idea, just in the wrong place, so I've retrieved it from the bugs forum:

http://community.sigames.com/eve/forums/a/tpc/f/9482076...192046353#4192046353 (http://community.sigames.com/eve/forums/a/tpc/f/9482076743/m/4192046353?r=4192046353#4192046353)

I've waffled on about this before, both when FM07 came out and in the run-up to FM08. I was not expecting it to be incorporated in this version, but I do consider it to be a very reasonable request for FM09. If you were a manager IRL, when your assistant tells you player X is a good right-back, it is perfectly reasonable for you to ask the question, "Thanks, but what is he like as a centre-back?" and to be given an answer (setting aside the issue of how accurate the answer is).

I continue to bang the drum, just a little louder!

Marshdweller
29-10-2007, 14:46
Two more suggestions:

1. In the Player Interaction screen, being able to suggest that a player resolve his differences with a team-mate he dislikes.

2. The option to suggest that an older player takes his coaching badges. The current "I think you'd make a great coach/manager/scout" option doesn't seem to get any response other than "Thanks, but I'd rather keep playing", even from the players who plan to retire at the end of the season, and want to become a coach/manager/scout!! I would like to see something where maybe you could send the player away, or give him time off to go and do his coaching badges. The example I have in mind is in my current Forest game. I have Neil Lennon playing for me, and he is a great leader, but his attributes have declined to the point where he's not first team material. I would love him on my coaching staff, but even though he's interested in becoming a coach, all he's doing is sitting in my reserves, pocketing £12k in a Championship side.

30-10-2007, 13:44
This is a great thread - a really interesting read and some great suggestions (as well as some not-so-great ones). Imho, the game doesn't need radical changes, many argue that the training and match engine need to be totally revamped; in my opinion, they need tweaking rather than revamping. However, I'd like to set our a few of my own suggestions if I may, some of which will already have been suggested.

<LI> I would like to see the business/financial model revamped. In my opinion, it is far too simplified in the game, although this is no doubt due to the fact that most of us don't know the precise ins and outs of the game. FM08 rightly has Man Utd in a lot of debt as appears to be the case. However, they do appear to be quite healthy IRL, and many Spanish clubs have or do run with a huge debt. IIRC, a few years ago Real Madrid were some £350m in debt yet were still able to splash the cash on new signings. Also, Chelsea have a lot of money to spend, but a lot of that money appears to be Abramovich's rather than the club's - so whilst there is a lot of money to spend, things could change dramatically if RA left and the new owner wasn't prepared to spend his own money. I suppose the answer is to recruit someone who has worked in the business side of football to advise SI?

<LI> The boardroom/backroom set-up - more minor, but it would be nice to be able to distinguish between owners and chairmen (e.g. RA is not the chairman of Chelsea - he's the owner). Many clubs have a Director of Football who's role is to recruit new players - the manager is merely a "head coach". Perhaps this could be implemented? Basically, as manager, it would be exactly the same as now, but it would be like with more chairman interference as the DoF buys players without your say-so (perhaps not so many instances of players being sold though). I liked FM07's introduction of different types of coach (1st team, youth team, etc), and I think this just needs to be expanded on.

<LI> Also, can we please click on the profile of boardroom members? I know what the problems were last time, but if we could just see basic information such as age, nationality, and a profile picture, I can't see the harm in that (and it would be very easy to implement).

<LI> Squad numbers - I know what a totally minor point this is, but I', a squad number nut for some strange reason (I need a life). Firstly, I hate the default shirt numbers for friendlies - the 1-11 is all wrong for British teams. The number 6 should be a centre back or a centre mid, not a right winger, the number 9 should be a striker etc. Also, I'd like to see players have a preferred number - so Nicolas Anelka always requests number 39 - Beckham could request number 7. Also, I'd like to see retired numbers in the game. This Wikipedia article on retired squad numbers (http://en.wikipedia.org/wiki/Retired_numbers_in_football_%28soccer%29) makes for interesting reading. Can we have it so the listed clubs have the squad number retired? I don't think it needs to be something that a manager can change during the game, because these numbers are usually only retired when a player has tragically died (some exceptions like Maradona and Maldini aside) and this doesn't happen in the game. But if these could be set in the editor it would be a nice little touch.

<LI> Carling Opta / Prozone style stats. The information is already contained within the game - and we're getting more and more information, but I'd really like to be able to see this presented in a nice format.

<LI> A media EDT file. Every year I spend hours adding new media items to the new FM's database. Why? I guess it's nice to see "Player X told the Medway News that he was unhappy at being left out of the Gills squad" rather than "Player X told a local newspaper..." It's only a small thing, but it's annoying having to do this every year. With an EDT file, users can collaborate and create a comprehensive list of media items from across the world. I don't know how tricky this would be to implement, I should imagine it would take quite a bit of coding, but I'd be surprised if I was alone in wanting this inclusion.


As I said, I'm sure many will deride my suggestions as "not necessary", and I will admit these are not revolutionary changes I'm suggesting. But I don't think FM needs revolution (it's evolution, isn't it?) and these would just add a bit more depth IMO.

Thanks.

DavsClaus
30-10-2007, 13:48
News item about MoM (man of match).

The news item should contain text how often the player in question have got a MoM.

Either in the news text and/or in the player bio box.

greenday2005
31-10-2007, 01:16
i was thinking on my way home from work this morning, wouldnt it be great if say you had a player coming back from injury and you had a big game coming up, to give him a fitness test, and your assistant can give you feedback with say, how long player x would last, the risk of getting re-injured etc.
Also i would like to see a facility where you can "tap" up players at the risk of getting caught.
One last thought, more interaction with players agents, ie promises to the agent instead of the playes because lets face it, thats the way the real game is going now isnt it

keane_16
31-10-2007, 03:48
I keep forgetting about this one but much in the same way you list your favoured club in FM2007 (and I'd like to be able to list more than one, maybe top five?), I'd like the following:

1 - Able to nominate your own favoured personnel. In real life, that's clearly possible and it should be possible in FM, you might only be able to review it at the start of every season but ideally, it could be something you could constantly alter... To reflect fall outs with other coachs, players and coaching staff. It could help for future approaches for old coaches you worked with previously at a different club.

2 - Hotlist for jobs. When unemployed and even employed there is a chance that the game will speed by without you say noticing a major vacancy you might be interested in. Certainly this still can happen in FM2007, despite my bookmarking the jobs vacant section as my homepage. I'd like the facility that the game would alert me to say the Man U job becoming available when I'm managing in Argentina. The ability to hotlist 5 or so jobs that the game would automatically stop and tell you about would be great.

Oh and I haven't checked out FM2008 yet but... If this isn't it (and I mentioned it before) I'd love for my physio to give me an initial assessment on injuries picked up on the pitch, indeed depending on the quality of the physio and a certain amount of human error, this could be an incorrect assessment. However, I don't find looking at the % reduction in fitness is accurate enough, I've had guys come off under 50% and been perfect whilst others are out for significant periods with only a 5% reduction or such like...

Thanks for your time...

Jimmyt
31-10-2007, 03:53
I like the 'fitness test' idea.

I'd like to see some simple instructions.

Take Ball Into Corner:

As well as the timewasting slider (delaying taking goal kicks etc) you should be able to just tick a box or make a selection that says 'take the ball into the corner' so you can kill time like that rather than risking a booking.

You could have others like getting players to feign injury to break up play etc. Not ethical, but certainly happens in real life.

Get Yourself Booked:

And how about an option to tell a player to get himself booked? If you have a big game coming up and a player on four yellows, he can get himself booked to serve his ban in a less important match. This definatley happens in real life!

Ballboy options?

Managers often decide on how the ballboys will work. they decide if they want multiball and even get them to call the ballboys in if they are defending a one goal lead.

Marshdweller
31-10-2007, 11:00
Another minor suggestion:

As well as being able to see a player's favoured staff and clubs, it would be great to see a player's hated staff and clubs. That way you could see whether or not you are wasting your time trying to buy a guy who hates your club because he's a massive fan of their local rivals, or because he has never managed to get on with your captain etc.

Plastic_Road
31-10-2007, 14:36
How about after match interview?

It'd be a good idea to have a few more options for the team talk.

On tactics, being able to have one forward play just behind another forward, bit like Rooney does.

rinso
31-10-2007, 18:04
the ability to give your subs individual instructions would be great.

"get on there and sort that shower out!"

"go stop that central midfielder slicing us open every two minutes, any way you can!"

these oughta be in, imho

pointon27
01-11-2007, 07:55
After playing Gran Turismo on the PS2 i got thinking of an idea they should implement on FM. On Gran Turismo to race the top races you need to get your race licences this should be implemented on FM, for two reasons.

1/ It would add realism having to gain your pro licence so you could manage top clubs like IRL.

2/ As it wasn't us that created the game their are alot of conflicting stories on how to create tactics having to go through a tutorial and possibly sitting a quiz or something similar to show that you understand how the sliders work and how to counteract certain tactics and formations would then help people grasp tactics and allow people to get more enjoyment.

Now i know some might say, "but i dont have to sit through tutorials and quizzes to play a game" Well for one you could still manage in the lower leagues without your licence, and like in Gran Turismo the licences dont have to be completed in one go, you can return every now and then to do a little bit more so you complete it over time. However if you want to start the game at a Premiership club or other top flight European side then you would need to complete your licences first.

I dont think this would be to hard to implement as their is already a tutorial game, and then it would be just about putting something like a quiz or similar at the end of each tutorial to eventually gain your licence.

gavt1976
01-11-2007, 08:23
I have got a lot of ideas for this game for next year but it will be down to SI & SEGA and what they have to say about it. My Ideas are

1) A good idea could be if you could be invited onto TV shows for interviews, or even to dabble in punditry lol. Watch a game and then give your verdicts live on TV.

2) Every time you apply for a job (based on reputation and success) you go through a process of answering questions put to you by the board about what you plan to do with the squad, budget, the clubs' ambitions etc...

3) That way if you apply for a job you wont necessarily get it based on reputation alone and it's more realistic if your likely to be a fish out of water in a higher league? (we've seen it before... Lee @ Bolton & Allen @ Leicester)

4) Also i think there should be options to change season ticket prices and ticket prices and offer kids cheap tickets and offer discounts etc to improve attendances, this would be good especially for lower league clubs.

5) I would like there to be board meetings every week and for there to be alot more interaction with the board over several matters to make it more realistic.

6) Organsise Open Days Yourself and take your players to a training Camp.

7) Internal MP-3 player, you import music in the game and it plays whenever you're not playing a match. Easier to switch songs without having to switch to winamp and would automatically stop during a match.

8) Build Your Own Stadium & Pick your sponsors , kit colours etc

9) Option to buy a team , I know it's a little unrealistic but heck come one if your a manager for 20 years and you want to buy a non-league side you have the option to build their stadium , Pick their Kit so basically you become the chairman.

That is want i would like in the game.

rs448
01-11-2007, 09:47
First post. This may have been brought up before

I'd like to see information about where a player is living come into the game, if possible - based partly on place of birth and partly at the club they are at at the start of the game. This could achieve two things:

1. (More importantly for me as a player of lower league games) It would be possible to declare you're looking for unattached players at the beginning of the season and unattached/released players living within a reasonable distance of the club would be able to approach you asking to come along. From my limited experience of working with a Conference North side and speaking to some of the players, a lot of the time players find out about opportunities at clubs through contacts/friends and approach clubs themselves. Would be far more realistic than the laborious process of offering lots and lots of trials to, at times, frankly ridiculous people. A player's adaptability stat could be factored in to how far they are willing to uproot etc.

2. For bigger clubs it would add a new angle to the 'Fail to settle in the area' type of event c.f. Robbie Savage, for example (although a bad one cos he is a dick). Players are more likely to sign for clubs in their area which I believe is fairly realistic.

Ray Mears\' swiss knife
01-11-2007, 09:50
i've often wondereed why we can't be shown the amount of saves a goalkeeper makes during a game? saves don't seem to be mentioned anywhere?

also, i think a "player confidence bar" would be a good addition, or if it's already in there maybe a bit more visible.

it could be added in the "form" section, all i'm suggesting is a bar a bit like the "confidence" section..

for example, fabregas at the moment would have his bar completely full, as he is playing excellently and is full of confidence at the moment.

stevie gerrard was going through a bad patch a few weeks ago, so his would have been low, but after his recent goals this have shot up quite a bit

so it could be linked to form, and it just gives you an idea of the player's state of mind, something else to consider when picking your best team, as confidence is a HUGE factor in football

Wight91
01-11-2007, 09:58
Originally posted by monsterhyde2:
Just a thought but for future versions of the game maybe si wants to put a difficulty level on the game. That way they will not alienate their consumers and my stress levels will come down.

You could have an easy (youth team) level, a back to the old days when you did'nt really need to know a great deal about trg or tactics and still have a little success.

Then a moderate (reserve team) level, a basic knowledge of both required to be able to enjoy some glory.

Finally a fm 2006/7 (first team) level, a Fifa coaching badge, a masters degree in sports science and the time available to watch every minute of everygame for any chance of any success what so ever. Even then be prepared to have it all ripped away with a 45yrd screamer to the top corner in the last minute.

Maybe then i might feel like playing the game i love at the level that's pitched for me. No one could complain because they would just be told to go and play it on the easier level that's more appropriate to their management abilities.

The newbies can get a foot hold in the game without having to spent a life time searching forums for scraps of advice on how not to get thrashed.

The moderate user that's played the game for a while but has not the time or maybe the effort can still enjoy the game.

Finally the tactical genius's and die hard fans of the game will have a level that will drive their cogs into overdrive.

In all one game that is for everyone


This is an abominable comment from a man who belived he knows all the answers. I pose this to you friend, are you or are you not a true fan of Football Manager. Are you a fool?

Difficulties levels in fm would be impossible you dog. Just don;t post again you dell using gypsy

sturrockisourking
01-11-2007, 12:35
I have been reading alot of these ideas and the ones i agree with and would like to see in the game are:-

1.I would like to be interviewed for a managerial position at a club if you apply for it.

2.I really like the idea about fitness tests.

3.I have thought for a long time that it would be a good idea to be able to set season/ticket prices yourself.

4.I like the fan day thing in FM08 but i believe it would be better if you could arrange things yourself such as fan days, open days, taking the players to training camps etc, but not to have the board arranging this.

5.I would really like it if at some point in the game if you could become chairman or buy a club and run it and make decisions it would make the game even more interesting.

6.It would definitley be a good idea to be able to be a TV pundit and comment on games.

7.It would be good to have new features to make money for the club such as setting the price of football shirts and maybe having a sale and doing fund raising events to make more money for the club.

rinso
01-11-2007, 19:28
i may be nit-picking here, as its a new feature, but here goes...

when you look on a player's profile, you always get options for how to interact with them. seeing as there's an upgraded "confidence" feature in fm 2008, would it be possible to see the fan's rating for that player on their profile. i know with new signings, outstanding or under- achieving players its available on the main confidence screen, but this, i feel, would be a nice, quick way of finding out how they rate the player...

Pangaea
01-11-2007, 21:59
There are a lot of ideas here, but most are outside the area of the manager. Remember the game is called Football Manager http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

There is really only one thing I want in the game. A "trophy cabinet" from the various clubs you've been to. Something similar to the one for clubs, only that is for managers. It's sort of there in the Hall of Fame, but it would be nice to have this before we get to the HoF as many don't get there.

02-11-2007, 08:44
i havent has time to read through all threads,
But in fm08, what really annoys me is the post match comment, this needs to be developed more in the future.
Case in point, Andy reid with charlton, was getting a 6 rating 50 mins into the game, I sub him and the post match comment says in the player notes 'Andy reid showed some good passes...etc'.
Also the 'i predicted a close win for ..., or maybe nick a draw...but i didnt see... winning this'. That comes up way too many times. though I suppose im northwich victoria in which any win is a surprise.
just a point.

chelsea_pumas
03-11-2007, 00:14
You should be able to praise/criticise loan players form just like permanent players.

jbrowes
03-11-2007, 03:06
Perhaps in FM 09 SI should consider TWO tick boxes to accept terms & aconditions; one for the player and one for his missus to agree not to interupt the game in any shape or form. If she agrees she would automatically be entered into a competition for a prize of ???

Powermonger
03-11-2007, 04:01
I'd also like to see player-based tactical settings as another layer of controlling our tactics. I'd also like to see the return of Wibble/Wobble but without the editing part. Something that would allow us to see what effects mentality would have on our team shape, defensive line, width etc without having to need to go into a match everytime we want to tweak.

el peps
03-11-2007, 14:40
Buying out the last two years of the players contract? would be great for the big teams add a lot more realism anybody agree?

No i\'m not moaning! Its sucks
04-11-2007, 05:07
1. More flexability when talking to your players during matches. For example when you are say, Arsenal, and your in the FA Cup playing in the 3rd round against a league two opponent. You come in at half time drawing. Your options of what you can say to your team are poor. If i wanted to give them a roasting i cant because they arent behind! I cant show encouragement because they arent behind. All i can do is say i am angry, but about what? Or i can say we can win this! More like what the hell are you doing here you morons this team is well below you and we should be thrashing them. I cant say to individual players that they are performing badly or i want more from them cos its only a draw. Basically the team talks are just too rigid. Not enough options.

2. Media interaction is poor. In 07 i was playing with stockport. I had a 33 yr old peruvian attacking midfielder who was playing great and his stats were very good for the league and his age. He had ten goals in 25 appearances, average rating of about 7.4 . Then the media attack him saying he is past his best. Can i come out and say no he isnt? Can i defend him at all? NO. Is his morale massively affected by this and do his performances drop? YES. This is very frustrating. The overall way you can talk to the media is very limited, as is the way you can talk to your players. If a youngster who is a wonderkid isnt getting in the team and he becomes annoyed at this, you cant really convince him that he is very much in your plans for the future. Again you have too few options of what to say to him. You cant say for instance, "look i know your unhappy but your very much in my plans and i can see you as a big player in years to come" or even "your not good enough yet, would you like a loan move or do you understand that you have to be patient?" then get the player to tell you what he wants. Its not like i want total interaction just a few more options.

3. Pre and post match conferences. Maybe get the chance to criticse refs for the appalling decisions they have made? Get to say look we were poor but i have a good group of players. Get the press to ask you questions etc. And maybe even get the chance to build a relationship with the press by deciding if you wanna do a press conference....?

4. I have never ever had an appeal for a sending off successful! Never! Surely just once it would happen, i mean the game even says the ref gets it wrong sometimes but can you get them to overturn a ban? NO. This needs looking at big time as you can have big players missing for big games.

5. Whenever you issue an ultimatum to the board you get sacked. I was with newcastle for ten years and won everything. I said i wanted a bigger stadium, they said no. Ultimatum issued, sacked. Yea right, cos its as simple as that in real life.

6. When you look at a players history it only records league appearances and goals, unless you click on that season and it shows you exactly what they have scored. Why not have the overview of their history to include all their goals from cups, international, and league? I love stats and seeing more would be great.

I have to agree with someone who said fi it aint broke dont fix it. Personally i think navigating the game in 07 was as good as it gets. There certainly werent any problems so why concentrate on changing this? Maybe if you concentrate on the in game things more it would improve the experience, as for having to get used to a new way to navigate through the game, i think its just annoying and unnecessary.

The match engine is fine in my opinion 2D is great, when it works as it should .

tomsmith1989
04-11-2007, 06:15
I dont know if anyone has mentioned this as i have not read the previous 30 pages, but I think it would be good to be able to place players exactly where you would like them for corners and free kicks.

So at the tactics screen a picture of the box should appear and you place the players in the box (or outside) to reflect where you want them to be. Also it would be good to be able to add runs to the positioning too, to cover movement in the box.

tomsmith1989
04-11-2007, 06:16
I've just read up this page and someone has already mentioned this. sorry.

orion318
04-11-2007, 06:26
unsure if this has been said.

I would like to see more interaction with player over transfer.

For example some one comes bid for your start player in december, i would like to be able to refuse but tell him i'll sell him at the end of the year (this would then go into his "was promised"

i don't think this is in the game now.

DavsClaus
04-11-2007, 08:02
On the fixture list page a row with a number indicate what match number that is of the year.

eg. when managing Man Utd you play nearly 70 games and it's kinda nice to know what game number current you are on. To help distribute the number of games for fringe players or help rest key players.

ArseneFM
04-11-2007, 08:38
I hope FM 2009 is compatible with FM 2008's save games, thats all.

Bububu
04-11-2007, 10:30
Originally posted by Cookie Boy:
Also, since I'm on a roll, Player Instructions.

Why can't the instructions be specific to a PLAYER and not a POSITION

Example: Gerrard and Sissoko are quite different players, but they could play the same position whether due to a substitution or injury, but you obviously don't want Sissoko playing anything like Gerrard!

If the instruction was attributed to 'Gerrard' rather than 'Centre Midfield' then that would easily solve the problem. If the player is sold or retires, you could use it as a template for anyone new or just delete it.

We have been asking for this for year (I kid you not!), but SI are not listening for some reason.

Richardav
04-11-2007, 16:27
Well me i would like contract option like a club can add a year on cause its in the contract, be good for old players or young you don't know how good they are so you offer 1 year with an option of a year.they would have same wage but another year added on and where players can have a one year option aswell.(basically a 'one year option' should be included for good purposes)other manager games have it and it be great to have it to yout addition.

International youth camps would be great idea aswell because you could claim free young talents around the country for your youth camp which your camps scout's have spotted, i think this would be a great addition because it would work really well for your affilate clubs in near future for work permit reasons.

it be nice to bring back the chairman stats where you can see what sort of person he is.(it could be like player masking wher unkown chairmens you cant see the stats)

be nice for managers,players etc going on your fav personal list.

04-11-2007, 16:28
I think theres a lot of good ideas

i think the idea of training set peices is a good idea as it happens in football all the time.

also giving your subs a teamtalk is another good idea and something that happens in football all the time.

Cookie Boy
Amateur

Registered: 18 October 2007

Posted 24 October 2007 19:39 Hide PostReply With QuoteEdit or Delete MessageReport This Post
This has probably been posted but they need to get the AI to understand what a negotiation is. Example:

I want Richards.

Man City want £28 million

I offer £25 million, and leave it as 'negotiable'

Man City come back asking for £39 million + clauses?!?

and repeat...

This is very annoying!

i think this needs to be sorted out cause it annoys me to

another thing that really annoys me in the game is the value of players. i think so many players are over priced in the game and you have to pay ridiculus amount of money to buy them

and selling average players for a reasonable price is also very difficult. for example if i wanted to sell pennant for like 6-7 milloion i dont think it should be that difficlut as most good teams in the premiership would want to buy him for that price but if i was to put him on the transfer list clubs would mostly bid half his value or less and i dont think this happens in football one way i think this you can overcome this is to be able to tell players to look for a new club. the players can then say to the manager that these clubs are willing to pay this for teh player and then you can negotiate with these teams. i hope this makes sense

blythgeordie
05-11-2007, 05:51
there should be more interaction with the fans of your club.for instance just before a really important game issue a rallying call to the fans to really get behind the team. if attendances are dropping off,question the fans commitment as to whether they want a successful team,and if they do then theyre going to have to support the team in greater numbers,you could also approach the board to reduce ticket prices to make this happen.

Cookie Boy
05-11-2007, 10:18
I'd like to see some really basic stuff

1) Overhaul of the transfer system to reality. Negotiation means 'try and meet me half way' not up your price!
2) Set player instructions for players, not positions. For example Player Instructions for 'Gerrard, Steven' not AMC or RM.
Also Player Instructions for players not starting or in the match day squad so when they are used, they're used to their strengths. For example, the player instructions for Xabi Alonso are very different to the instructions for Momo Sissoko but they play the same position.
3) Hot keys to switch between formations during the game
4) More options when talking with your player.
5) When a player requests a transfer and you grant it, he then comes back and pesters you every 20 seconds saying he wants to stay.
6) Telling your player who you want him to mark from the opposition (what happened to that?).
7) When a team keeps asking how much you want for a player and you have an asking price set!
8) Players request a transfer. You oblige. They then don't want one but you want them to go because you're used to them not playing. This may be a bug, but the players keep asking and asking and asking etc to come off the transfer list. This happens every time I reject them and press continue

Jeztah
06-11-2007, 01:59
I didn't take the time to read through all the 32 pages, so many (maybe even all) of these have probably already said.

1) Like Cookie Boy said in the previous post, it would be important for us to save our own pre-set player instructions. Now when you sub Beckham type of player to Robinho who is more of a dribbler, you have to change so many sliders every time. By letting us save our own pre-sets (and "unlimited" number of those!) all this would be eliminated.
2) More options in to tactics screen. For example you could instruct your wingbacks not overlap, to overlap all the time or overlap some times. (Just like with TTB.)
3) Instructing your strikers to
a) come down to meet the ball
b) go forward and try to find space behind the opposition defenders.
This could be done with a tick-box.
4) Instruct your (wide)players to cut in / stay near the sideline / mixed. This way you could instruct your wingers to go to the box while your fullbacks would provide width. This can be done to some extent now, but it is a hazzle and not clear for many players how to do that.
5) Players would learn PPMs while playing. For example if you have MC in your team and you set him to shoot from distance and he plays in your team for example 3-4 years, I would guess that the player would naturally try more long shots even if the would swap teams. This could also mean that by setting your MR to cut-in regurarily, with time he would adopt the Cuts inside - PPM. Of course this would depend on players potential and the fact that does he like you or not.
6) Shooting charts. Plain and simple, add a view to match stats where you can see where your team has shoot and where the ball has went. Simply an 2D pitch with red X (and the number of the player who shot) marks shot wide/over the goal and green O marks a shot that resulted to a goal. This way you could analyze that you concede a lot of goals from outside of the box and you have to do something about the issue. Even better if you could see "still image" or a screenie type of picture of the situation so you would see where your players were on the current moment. (By hovering your mouse over the X's and O's the image would change.)
7) Passing charts. By selecting a player you could see where he has tried to pass and with what success. This would help you to analyze for example your playmaking.
8) Training revamp. Divide the training to more spesific sections like passing, shooting, one-on-one situations, set-pieces, off the ball movement, defensive movement and so on. Of cource training eg one-on-one situations would improve the dribbling skills and technique and a little bit of first touch too while defensive movement would improve the tactical discipline and positioning of players and so on. Of course this would mean the tactics section would be more complex than it is now, but hardcore fans would appreciate an approach of this kind. The newbies could just use the default settings for different positions.
9) Improved mentoring: players would not always "copy" the mentors PPMs because really, isn't that a little bit stupid? If Guti argues with the referee, would the player being tutored really start bashing them too? In some cases of course, but every time? I don't think so. Also while selecting a tutor for a player it would be good if you could see the personalities of players available in the drop-down menu because currently you either have to remember who would be suitable or always check it and then make a decision.
10) Improved player interaction: you could point to player what he has done right and where he needs to improve. For example you could say to Gilardino that you are pleased with his efforts but you hope that he would be more consistant and improve his teamplay.
11) More options in team talks. Maybe it's not necessary to add the options, but increase the AVAILABLE options. For example if you are winning by 2 goals you could still encourage players, now you just have to settle for being pleased.
12) Talks to sub players: when taking a substitution you could say something to the player coming on, eg no pressure, I expect you to deliver etc.

I do realise that many of these would make the game more complex (of course it would be great to be able to delegate some of the things to assman), but I think that SI has to decide whether they are the egg or the chicken. They can't fully please the casual player and the hardcore fans with the same product, because for one of those groups the game is too simple/complex. If SI tries to be in the middle, then both groups are unhappy.

dylanismyjesus
06-11-2007, 02:25
I would like to see more 'events' on the pitch. Things such as;

1) When you win a very important match, the subs and staff run onto the pitch to embrace the triumphant players. Only major finals obviously. This isn't likely to happen away to Barnsley.
2) Players NOT celebrating after scoring against one of their favoured clubs. I had Paul Wotton for Norwich City, and despite being born in Plymouth and playing for his entire career, and having them as his favoured club, after he scored a free-kick against them for Norwich he 'kissed his (Norwich City) badge and thumped the air'. Unlikely.
3) When scoring away, players running over to the away fans (I don't actually want to SEE the fans, just have them run over one point of the pitch._
4) Flair players doing over the top celebrations, such as messing with the corner flag or even jumping into the crowd.

I don't want these every game or anything, but once in a while would be neat.

xouman
07-11-2007, 06:02
One of the things I would like to find in fm2009 is about "locations". In real life, players from lower leagues play at home clubs, don't go abroad to earn 50£ p/w. So they can go to a club in their home city or maybe 10-20 kms away, not too far. A system of UTM coordinates for each club and players location / birthplace will tell if a player is interested to go to a club for little money. Also mature players will be more likely to play in a club near their birth place.

So, a player would be likely to play in a club if:

-It's located at his birthplace or quite near.
-It's located near his current team's place.



What happens if you want to hire a non-local player? If he is playing for youngsters, you may have a place to grow up all these boys (hall of residence?), and pay for it as a whole. If he is not really young, or maybe more ambitious, or you have offered him a contract with first team, you will have 3 options:

1- Offer nothing to him. He will demand more money, specially if going abroad.
2- Locate a home for gun and pay each week for this.
3- Buy a home for him (bad, normal or good). he will be happiest, but could be quite expensive. Only for players to stay years at club and/or very big teams.

maybe this option is not needed; if a player is non-local, he just could demand more wages (minimum 100£ p/w, best plyers maybe 20,000£ p/w), and don't trouble with homes.



This will make the game more accurate, and clubs will make more inteligent and coherent with their hirings. What do you think?

Pangaea
07-11-2007, 23:09
1) I'd like the ability to have trial days where local players get a run-out. Then you can sign those you deem good enough. As there isn't really a lot of scouting going on in RL LL clubs, this could be an alternative to scouting at the lower levels. If that is hard to implement (where to draw the line?) it could be an addition to regular scouting as it works today. This would be a great addition for proper LLM gaming.

2) Different scout reports. All attributes should be hidden for players that are not famous. You shouldn't be able to see attributes unless you have heavily scouted the guy. Scout reports would be more along the lines of "X is quick. X has good shooting. X has good movement in the box. X is not a good header. X is physically weak" etc. This would be more in line with actual RL scout reports. The attributes will naturally stay in the game, it will just demand more heavy scouting to reveal them all. After eg 3-5 scout reports on the same player, you will know all the attributes. This will depend on how good the scout is.

3) More statistics in the game, and career-long statistics. Eg pass completion ratio for the entire career.

4) Trophy cabinet for the manager! Divided up by each club (s)he's managed. This has been wanted for many versions and is easy to implement. Please do so http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

5) Let the AssMan deal with the press. After a while I get very tired of the whole procedure, and just hit random answers or do the Wenger routine "I didn't zee it" or "no comment".

6) Individual comments to players that doesn't get leaked to the press. "Hey poof, you were utter **** today! Improve or lose the spot". "Well done lad, but you can do better". "Awesome match! KUTGW". "You're in my long-term plans so work well in training and you'll get to play a few". And many others.

7) Actual transfer and wage negotiations. If you meet the requirements the guy shouldn't demand more.

That's what I came up with now, off the top of my head (and some inspired by recent debate).

xouman
08-11-2007, 00:53
Originally posted by Pangaea:
1) I'd like the ability to have trial days where local players get a run-out. Then you can sign those you deem good enough. As there isn't really a lot of scouting going on in RL LL clubs, this could be an alternative to scouting at the lower levels. If that is hard to implement (where to draw the line?) it could be an addition to regular scouting as it works today. This would be a great addition for proper LLM gaming.

2) Different scout reports. All attributes should be hidden for players that are not famous. You shouldn't be able to see attributes unless you have heavily scouted the guy. Scout reports would be more along the lines of "X is quick. X has good shooting. X has good movement in the box. X is not a good header. X is physically weak" etc. This would be more in line with actual RL scout reports. The attributes will naturally stay in the game, it will just demand more heavy scouting to reveal them all. After eg 3-5 scout reports on the same player, you will know all the attributes. This will depend on how good the scout is.


Agree with these 2.

Tubzinho
08-11-2007, 02:40
I would like a feature when you first take over a club the news thing come up with a box much like the captaincy and budget item's to assign the person who will look after your reserve and youth teams and whether they renew contracts so you can sort it there rather than it being self set and almost hiding it in the Manager options section. Of course keep that so if it needs to be changed so be it. You could also have reaction from that e.g. coach a is really pleased you have given him such responsibility or coach b hopes this is a stepping stone to future management etc.

NinjaDeathHamster
08-11-2007, 10:25
Support for goal scoring goalkeepers - they do exist, and it's impossible to track them.

An end to the punishment for not picking the 'grail' tactics - 03/04 was the best release in all the interations of this series, because so many approaches could work - this version (and 07 tbh) were a joke in this department.

surf12
08-11-2007, 10:39
Firstly and most inportantly, get the match engine working from the off, without need for continuous patching. FM2008 is already a great game, enough options, but the match engine needs more reliability.

What i'd like to see additionally is to set a squad status for players in the first team that's "allow player to play in reserve games".
I have about 20 players in my first team, between 2 and 6 rarely play (depending on injuries). I'd like them to take part in reserve games to keep match fitness, but can't be arsed to micromanage moving them to the reserves on weekly basis.

Harper
08-11-2007, 12:00
With the new board confidence, your goals for each competition should be taken into account. As the manager, I should be able to tell the board that I expect to win the Premiership, make it to the quarterfinals of Champions League. I'd also expect to be able to tell the board that I plan on giving fringe and youth player's first team experience in cup games.

When we are first starting the game or starting a new job, instead of the board asking for just our goal in the league, they ask for all the competitions.

Neyles
09-11-2007, 02:09
Net transfer spend: an aesthetically displeasing term in the financial presentation.

OK, some may consider this a trifle matter but I think it deserves mentioning: the net transfer spend item. The current model has been used for years: Net transfer spend is an expense account, hence expenses will show up as a positive figure and income as a negative one.

Why not relabel the account "Net transfer income"? That way expenses would show up as negative figures.

I know, I know! It's a minor thing but it would be extremely easy to remedy, pleasing even the most nitpicky individuals...

black 'n amber tiger
09-11-2007, 07:59
3 things I would like to see:

1-managers able to take training sessions, espically important for smaller clubs where you quite often only have an Assist M and 1 coach.

2-Manager stats either random gen or allow so many points for distribution by gamer

3-Allow gamer to be player/manager again stats as above, ob. would have no control of proformance on pitch but would be fun having to drop yourself when you play rubbish

James.Clench
10-11-2007, 08:42
my ideas (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/5252027953)

Czert
10-11-2007, 15:47
one simple addition - manager for managin national teams recieve money and ability to spend earned money in some way (like buiyng/co-ownership of (low div) club , pumping money back to current club...etc.
And more advanced atraining - ability to choice in new screen new position to learn for players, currently it is painfuly and time consuming to give everY player "request" to learn new position.
and third - please, please send mesage to yoz when player finishes leqrning new position (acomplished level).
and latest - for forum - make please seperate forum for suggestions, leve general discusion alone. This will realy help for looking/comenting new ideas.

Czert
10-11-2007, 16:04
and forget - any info of money requred for expansion of stadium/training/building academy will be nice - only to know if is right time to come with this type of request - answer "not enough money" isnt not tu much explaining.

AIK
10-11-2007, 17:22
Updated youth-system!
Instead of just giving us 6-8 youngster each season on random, give us a list with 20-25 names and then let me as manager choose which ones i want.

The assistant manager would give a report on each player (of course not accurate).

Youth-schools in other countries would be nice too!
Similar to the feeder clubs. And that will add 2-3 more players to the list of FREDs every season from that country.

Spur
12-11-2007, 14:35
I find it tedious having to spend time changing every single players asking price in my squad.

Why not have an squad overview with the option of changing asking prices for your players. Preferably in the Transfer overview, it make the most sense afterall!

Radon
13-11-2007, 02:11
I have a few wishes, and I apologise if any of these are already present, I just couldn't be bothered to trawl through 32 pages!!!

<UL TYPE=SQUARE>I would like to see the option of more clauses for players... I often hear about clubs who have an "option for an extra year". IMO it should be possible to insert this into a player's contract. Also, offering a player first team football, say "you will play in >80% of matches or you will be able to leave for £x", or, if you aren't in Europe (as a European club, obviously!), "you will be able to leave for a club in European competition for £x". I'm not sure how people feel about this, but I'm pretty bored of the bog-standard clauses now...

<LI> I would like an option to delete scout reports after a certain time period. If I'm correct, they expire after one year... but if I look on my scout's reports and see Joe Bloggs Min. A.P. as £1m, then bid only to find that he's already moved, it gets on my wick. I would like to be able to make scout reports disappear after two or three months, say. (set it on a sliding scale?)

<LI> The option of setting you, the manager's, favoured staff. I know it's a little thing, but you should be able to pick who your favourite players and staff are, even if it has minimal effect in-game. Same with clubs.

<LI> The option to send a player to a work permit regulations feeder club (or whatever they're called) "until he qualifies for nationality" Obviously, after then, it's his choice as to whether he takes the nationality, but it saves the manager having to resend a player each year.

<LI> Negotiations for players. Once a club sets a price, it's a pain when it suddenly increases because you aren't willing to match every single part of the offer. e.g. If I try and sign a player for £2m, they negotiate to £3m + 40% next transfer, and I offer £3m + 20%, all of a sudden they now want £3.8m + 45%. Very annoying![/list]

I think that's all for now. If I think of any more I'll add them.

Radon
13-11-2007, 02:13
I knew there was another one! If a club's in financial trouble, having the option to ask the club's staff (both playing and non-playing) to take a wage cut (again, sliding-scale thing) to help ease the financial worries. Obv. not all would do it, but people whose favourite club it is might, as well as others. Of course, there should be ramifications, such as upset towards those who don't take the pay cut.....

Kriss
13-11-2007, 02:16
I would like an option to delete scout reports after a certain time period. If I'm correct, they expire after one year... but if I look on my scout's reports and see Joe Bloggs Min. A.P. as £1m, then bid only to find that he's already moved, it gets on my wick. I would like to be able to make scout reports disappear after two or three months, say. (set it on a sliding scale?)


R click on the players name in the scouting reports and you can choose to delete all his scouting records.

Kriss
13-11-2007, 02:28
What i'd like to see additionally is to set a squad status for players in the first team that's "allow player to play in reserve games".
I have about 20 players in my first team, between 2 and 6 rarely play (depending on injuries). I'd like them to take part in reserve games to keep match fitness, but can't be arsed to micromanage moving them to the reserves on weekly basis.

FML has a nice feature which allows you to "include" players in any squad. e.g. You have First team, Reserves and Youth team in their respective squads and you R click on a player to include him in a different squad.
He then shows and can be selected for both squads.

A bit more difficult for FM as you don't actually select the Reserves and Youth normally.
I believe you should be able to without managing their matches, as a manager in real life would of course have a big say in selection for the other squads, especially if he wanted first team subs kept fit or injured players to be returned to match fitness.

Radon
13-11-2007, 02:29
Originally posted by Kriss:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I would like an option to delete scout reports after a certain time period. If I'm correct, they expire after one year... but if I look on my scout's reports and see Joe Bloggs Min. A.P. as £1m, then bid only to find that he's already moved, it gets on my wick. I would like to be able to make scout reports disappear after two or three months, say. (set it on a sliding scale?)


R click on the players name in the scouting reports and you can choose to delete all his scouting records. </div></BLOCKQUOTE>

I understand that, but doing that for every player gets tedious very quickly! And I know I can delete one scout's reports, but some of them may be only a few days old, and therefore worth keeping, if you follow me? It's basically just that I'm lazy!

Kriss
13-11-2007, 02:34
One of the things I would like to find in fm2009 is about "locations". In real life, players from lower leagues play at home clubs, don't go abroad to earn 50£ p/w. So they can go to a club in their home city or maybe 10-20 kms away, not too far. A system of UTM coordinates for each club and players location / birthplace will tell if a player is interested to go to a club for little money. Also mature players will be more likely to play in a club near their birth place.


When you transfer lower league players they will now sometimes choose the club bidding for them which is closest to home, giving the reason that the other club although bigger is further away.

Kriss
13-11-2007, 02:37
I understand that, but doing that for every player gets tedious very quickly! And I know I can delete one scout's reports, but some of them may be only a few days old, and therefore worth keeping, if you follow me? It's basically just that I'm lazy!

Create a new shortlist and add the players to it that you want to keep listed then delete the report.

Alternatively hire a secretary you lazy sod http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif

Kriss
13-11-2007, 02:40
1) When you win a very important match, the subs and staff run onto the pitch to embrace the triumphant players. Only major finals obviously. This isn't likely to happen away to Barnsley.

Occurred to me only a couple of days ago that the subs don't even twitch when you score, they should react of course.

Bjaart
13-11-2007, 03:05
It's basically just that I'm lazy!

Yeah, change a game that thousands of people buy, because YOU are lazy....

Jeztah
13-11-2007, 03:10
Came up with couple ones:

How about the ability to SEE the defensive line in the tactics screen? I mean that a concrete line would show up in the tactics screen to represent where on the pitch this is. This would help the manager to better analyze how the team is responding. Of course it could (/should) not be "the one and only truth" but should give an impression where it stands. This would also help the newbies so that they should not have to guess what which slider does. Because this is still a bit of grey area for experienced players too!

Also, could it be possible to see "closing down zones" in the tactics screen? Like for example if you play 4-4-2 the players dots would be in the center of the zone and then there would be a radius which would show the area where that particular player closes down opponents. Of course, the further the slider is in the right (eg more closing down) the bigger the radius would be. This would be just to show when players will begin closing down and make it in a visual way. Again, this would help the people playing the game understand it better. The radiuses shown would be "default" and then the players individual attributes would determine if he would really close down in that area (eg. difference between Gattuso and Ronaldinho who is more likely not to close down while Gattuso will charge the opponent).

Kriss
13-11-2007, 03:19
Originally posted by Jeztah:
Came up with couple ones:

How about the ability to SEE the defensive line in the tactics screen? I mean that a concrete line would show up in the tactics screen to represent where on the pitch this is. This would help the manager to better analyze how the team is responding. Of course it could (/should) not be "the one and only truth" but should give an impression where it stands. This would also help the newbies so that they should not have to guess what which slider does. Because this is still a bit of grey area for experienced players too!

Also, could it be possible to see "closing down zones" in the tactics screen? Like for example if you play 4-4-2 the players dots would be in the center of the zone and then there would be a radius which would show the area where that particular player closes down opponents. Of course, the further the slider is in the right (eg more closing down) the bigger the radius would be. This would be just to show when players will begin closing down and make it in a visual way. Again, this would help the people playing the game understand it better. The radiuses shown would be "default" and then the players individual attributes would determine if he would really close down in that area (eg. difference between Gattuso and Ronaldinho who is more likely not to close down while Gattuso will charge the opponent).

I really like both suggestions, they could be shown on the positions screen.

The closing down one obviously much harder to implement.

Aiscalp
13-11-2007, 03:38
Football Manager Tycoon 2009
Regarding the finance part of the game here is my 2,4 cents with an example.
Burghausen club starts the season in Germany’s 3rd Division South with a +400k balance, adequate facilities + youth academy and a 12000 (4000 seated) really old stadium.
The player is then asked about the players/wage budget to choose from. Good, lets keep that.
However when he clicks on the Board to ask for either an upgrade of facilities or to expand the stadium, the choices will be accompanied by values. These values would give an estimation so that the player gets a bearing of the impact to the club’s financials before he proceeds. So an upgrade of the said stadium would read that the stadium would be ready in 2 yrs and that payment options are as follows :
a) around 30mil. payable in 8yrs (312K/month) [I guess this option would exist for filthy rich clubs http://community.sigames.com/groupee_common/emoticons/icon_wink.gif]
b) around 40 mil. payable in 15yrs (220K/month)
c) around 55 mil. payable in 30yrs (150K/month)

Similar options will be present for the upgrade of the facilities.

Clicking on one of the options the Board would then have to decide whether to accept, deny or counter-propose.
The Board should be obliged to deny if the club is debt ridden or if the avg. attendances of the past 2 yrs are less than 70% the existing capacity. So I guess that no one will be able to ask for it before he is tested as a manager for some time.
As a second thought I would love to see a 4th choice to renovate the stadium. That would cost considerably less, with a minimal effect on capacity but with a much larger effect on match day income and increased price of tickets.

Back on our choices, I guess that if the Burghausen Board went for the first option they should first request the manager (me) to change the 5yr plan to something like “expect the Championship and the EURO Cup and may be the CL…”. http://community.sigames.com/groupee_common/emoticons/icon_eek.gif Yet if they went for my proposed 3rd option the game should have (internally) calculated the following:
- how much the Board loves the Club to funnel extra money of its own for the plans
- how much the Board would consider healthy to borrow
- how much the Board would expect to receive from state grants for the expansion. (After all a team that plays in the European Cups should have an appropriate stadium. I believe there are FIFA rules that don’t allow my derelict 2nd WW stadium to play any such games).
To answer the issues above lets have the following:
- The Club’s president loves the Club and is not even dreaming of leaving. (Which means that we get 1 vote of approval).
- His, internal to the game, financial statement reads that he is valued at 8 million. I guess that this is rich for a 3rd division German team president. Good but not enough for large scale development. (Which means that we get another 0,5 vote).
- A random factor decides how much the state is willing to support any development plan this year (from 0-50% with priorities to poorer clubs and smaller scale investments)

So make the Board ask for a State grant to cover part of the investment. Let’s say that we receive a news flash that we are allowed to build a 55 mil. stadium, 50% covered by 30yrs bank loan, 30% by state grants and 20% own participation paid in X yrs (where X is the no of years of the game plan agreed initially with the Board) and are given a deadline to respond to the finance ministry.
Calculate… calculate….calculate…11mil own money in 5yrs+150K/month for the next 30yrs. Sounds feasible.
In game, the Board would tell me that they are ready to cash in lets say 5mil to start up the project, as long as I manage to get the other 6mil from the 5yr plan. Given that at the moment the whole team is valued around 400k it is certainly not a small feat to achieve. However I pop open a Champaign and say YES. http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif
From then on, at the end of each season if there is a profit it will be redirected to the investment piggybank reducing my promised contribution. I know that if I don’t pull this one through after 5 yrs I shall be unemployed with a negative financial trait to follow my fledgling career. And that follows even if I quit early the club’s bandwagon.

On another front, I would love to see a greater integration between the team and the local community that comes as implemented by the SimCity 4 cartoon advisors.
Have my PR advisor give me options to participate in city events, select the fun days, visit orphanages, fund the mayor’s election campaign, give interviews to local/regional/national press, go on a world tour, etc. From these the Club would gain “fame points” equalled to higher ticket sales, higher state grants, better players appearing in the youth academy, increased loyalty for existing players etc.
The “fame meter” could of course point down if the in game results don’t justify the expectations.
My Finance manager would come forward with opportunities to earn FM$$ through concerts held at the stadium, shops build on the Club’s property, rent of parking lot space etc.
The Board’s secretary would hold the options to purchase property (for future expansion, new stadium, additional facilities etc.), to improve facilities (under soil heating, better lighting/sound installation, better turf, VIPs facilities, journalists facilities, etc.)

As a side note I shouldn’t be able to build a 100.000 capacity stadium in a village/town/city http://community.sigames.com/groupee_common/emoticons/icon_confused.gif, but I should be able to always build a 15.000 capacity one, just to be eligible for the European competitions.
Similarly, a team that has to play for a competition where such rules apply, should play these games in the closer alternative – and pay a rent- if its own stadium doesn’t meet the standards.

Please show some pictures. It would be nice to have a picture from the Board room where a mini image of the stadium and its facilities rests upon a table and you can pan around and zoom in. There will be a trophy shelf and portraits of the favored personnel/best players.
Sorry for the long post...they came altogether http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif

black 'n amber tiger
13-11-2007, 03:51
1st time Sub Keeper should always be atomatically picked for reserves lrl

Guanyuzhizi
13-11-2007, 04:01
I would like to see a more complete data of the youth systems. Especially in Spain, currently a lot of prospects are missing from the game.

It'll be nice if more younger players could be included in the game. Also with the proper youth system ranks.(Instead of just "B Team", "C Team"......)

sunn03
13-11-2007, 05:48
First of all: I haven't read all 32 pages and don't intend to do neither - so pardon me if this idea already has been forwarded:

A nice and useful feature would be to make it possible to ask your board for an youth academy aboard - e.g. in Africa, Asia or X, you get the idea...

rush78
13-11-2007, 10:22
I would like to see more african leagues in the game. You have stong domestic leagues out there like Morocco, Tunisia, Egypt & Nigeria.

I dont think it is fair that you only have 1 playable league from such a big continent like africa.

bertsquall1
14-11-2007, 12:32
Anybody Thinking implementing a Dubious goal panel, like in real life. Or is this to realistic to add.

sheff
15-11-2007, 14:12
Please feel free to shoot me down in flames if people think this is a bad idea or if it can't be done.

I would like to see an option whereby you can tell a player/coach that you would like them to revert to playing duties only without having to offer them a new contract to do so. On top of this, maybe random events whereby the player decides he does not want to be a coach and would prefer to 'concentrate on his playing duties' would be a nice feature.

A prime example of this in the real world that I can think of that is fairly recent is Gary Speed reverting from his player/coach role at Bolton to purely a player.

It just seems a bit silly that you have to go through the whole contract process to do this at the moment. Does anyone agree? Sorry if this idea has been repeated before but I am fairly new to these forums.

MattJasina
16-11-2007, 05:10
the best things to add to the game in the future would actually be:
-Improving lisencing rights, there are so many leagues in the world so what is wrong about that?
-Choosing what needs to be upgraded.I work at a club and I think that instead of just saying upgrade facilities you should be able to say you want new goals for the training ground.
-improve the Youth System, very important

msadler04
16-11-2007, 05:24
Not really had time to read all 32 pages so heer's my thoughts (mainly graphical to add to the realism):

- Benches on bottom of screen instead of top so you see the game from the managers perspective. In addition actually have you there on the bench with say 'M' where you usually have the number. Obviously if you click mouse on it your name comes up just like the players. You could even go one step futher by clicking yourself on the bench to bring up a range of options, tactics? Encourage/critise players during the game? Substitutions? Instead of it being from a seperate menu.

- Pitch wear, maybe a budget from the groundman? At the moment the pitches look unrealistic with mud baths in August if it rains and perfect pitches during January and February. It would be a nice touch to start with a perfect pitch each season and it degenerate during the course of the season dependant on weather and how much money you allocate your groundsman. Footballing sides will want a good suface so a manager in real life would request that, vise versa for teams who maybe expect to struggle and want to make conditions difficult.

- Like to see a bit of crowd around the pitch, prodominently (sp?) the home colours with a small section for away support (the players could run there if the away side scores). Not sure how easy or hard that would be to impliment but an idea.

MattJasina
16-11-2007, 05:50
Make International matches being played to be at a different stadium depending on the type of match, as Poland would play big matches at Stadion Slaski and smaller matches at GKS Belchatow's stadium or at other stadiums like Wisla Krakow or Lech Poznan

ArseneFM
16-11-2007, 13:50
The new FM should have a new "chairman" mode, where you are the chairman and take control of mainly finances instead of tactics http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif

shrekiejai
16-11-2007, 14:57
Wow, so many posts already.

My 2 cents:

1) No obvious game breaking bugs.

2) More realistic transfer.

- When negotiating for their player, they should either stay at the pre-set price or actually come down. It makes no sense to increase their price!
- When bidding for my player, AI should not just throw the towel in if I increase my price. AI should know what is the market price of a similar player and be willing to pay that. When Market price >>>> Player valuation and the AI requires market prices but will only bid player valuation, we have a massive problem.

3) Mentioned above, but per player instructions would be a massive improvement. When I have Beckham and C.Ronaldo, both used as RM, there is no way they should have the same player instruction. It is just not realistic to have player instruction confined to the position rather than the player.

4) AI should stop cheating?

- Reduce the number of games you draw/lose when you outshoot the AI 30 - 1.
- Don't let the AI know the CA/PA of players. Make them scout, and make them use the same information we receive from the scout.
- Make AI follow the same transfer budget. I've noticed that teams with tiny transfer budget (when you control them) will suddenly make mega-buck signing when controlled by the AI. I could be mistaken but that impression did appear for me.

5) More media interactions. Having media interaction is a great idea, but only if I have more than 5 choices for team talk, manager interactions, etc.

- Add more options
- Add more occasions for commenting

6) Do not ask me if an event is a foul or not. I cannot tell if a circle fouled another circle. Unless the game provides me with enough information to make a decision, do not ask me. This "feature" is only highlighting the shortcomings of the 2D pitch engine (my only complaint of the 2D engine).

7) More sounds - team specific chants would be nice

8) Mentioned above which I also think is a great idea:

- Shooting charts
- Passing charts

9) Seasonal statistics. After a match, these is considerable amount of information. If there is a way we can track those information over the course of a season, and over the course of a player's career would be cool. I guess it will increase the size of a save file, so perhaps make it optional to turn it on/off?

10) Keep a record of the year-end table for every year? I am unable to find where I can view the full table from last year / year before. If you play a dynasty, it would be interesting to have a record of how each of the seasons went for yourself and other teams.

11) Winning World Cups/EURO/Player of the Year/Champions League/League should all increase the player's valuation.

- Eg. If C.Ronaldo is worth 30M prior to awards night, if he wins, his worth should shoots up.

In this series, I often think the players themselves are not rewarded for winning/recognition.

12) Have players understand the relative importance of the various tournaments. I rested a my starting XI for the Carlington Cup and they get upset - well morale went down. That won't happen IRL.

Have a player interaction option of "Next game's not important, take a rest"? Resting in this game requires the players to be fatigued before he is happy to be rested. I just want him to rest for unimportant games.

Michael F
16-11-2007, 15:34
Originally posted by shrekiejai:
Wow, so many posts already.

My 2 cents:

1) No obvious game breaking bugs. every game has bugs anyway i dont think SI put bugs in deliberatly

2) More realistic transfer.

- When negotiating for their player, they should either stay at the pre-set price or actually come down. It makes no sense to increase their price!
- When bidding for my player, AI should not just throw the towel in if I increase my price. AI should know what is the market price of a similar player and be willing to pay that. When Market price >>>> Player valuation and the AI requires market prices but will only bid player valuation, we have a massive problem. maybe they dont want to sell the player so keep the value high to put you off

3) Mentioned above, but per player instructions would be a massive improvement. When I have Beckham and C.Ronaldo, both used as RM, there is no way they should have the same player instruction. It is just not realistic to have player instruction confined to the position rather than the player. yes

4) AI should stop cheating? AI doesnt cheat so stopped reading there, it would make no sense for SI to make the AI cheat

- Reduce the number of games you draw/lose when you outshoot the AI 30 - 1.
- Don't let the AI know the CA/PA of players. Make them scout, and make them use the same information we receive from the scout.
- Make AI follow the same transfer budget. I've noticed that teams with tiny transfer budget (when you control them) will suddenly make mega-buck signing when controlled by the AI. I could be mistaken but that impression did appear for me.

5) More media interactions. Having media interaction is a great idea, but only if I have more than 5 choices for team talk, manager interactions, etc. big fat yes

- Add more options
- Add more occasions for commenting

6) Do not ask me if an event is a foul or not. I cannot tell if a circle fouled another circle. Unless the game provides me with enough information to make a decision, do not ask me. This "feature" is only highlighting the shortcomings of the 2D pitch engine (my only complaint of the 2D engine). betetr commentary text, yes

7) More sounds - team specific chants would be nice yes for more sounds, team chants will cause licence problems

8) Mentioned above which I also think is a great idea: more stats, yes

- Shooting charts
- Passing charts

9) Seasonal statistics. After a match, these is considerable amount of information. If there is a way we can track those information over the course of a season, and over the course of a player's career would be cool. I guess it will increase the size of a save file, so perhaps make it optional to turn it on/off? yes

10) Keep a record of the year-end table for every year? I am unable to find where I can view the full table from last year / year before. If you play a dynasty, it would be interesting to have a record of how each of the seasons went for yourself and other teams. you click on the league then on the right corner theres a drop down of the year

11) Winning World Cups/EURO/Player of the Year/Champions League/League should all increase the player's valuation.

- Eg. If C.Ronaldo is worth 30M prior to awards night, if he wins, his worth should shoots up.

In this series, I often think the players themselves are not rewarded for winning/recognition.

12) Have players understand the relative importance of the various tournaments. I rested a my starting XI for the Carlington Cup and they get upset - well morale went down. That won't happen IRL.

Have a player interaction option of "Next game's not important, take a rest"? Resting in this game requires the players to be fatigued before he is happy to be rested. I just want him to rest for unimportant games.

Powermonger
17-11-2007, 15:19
I'd like to see some additions to the squad views, such as a squad general happiness view to see what all my squad are thinking at a glance.

I'd also like to see some colour coding option introduced so players on certain team status have there names coloured to identify what they are set to. Would be helpful when viewing different views that are not contract related.

Oh and some more tactical analysis tools such tactical overlay graphics to indicate runs, defensive line, dribbles etc.

Czert
17-11-2007, 23:32
reworked editor.
Simply - split databese of leagues/players/teams to seperate files for each country instead of all-in-one. because this make adding on new leagues(doesnt matter if 3rd or lower or completly new) realy painfull, especialy with modified database, or if you want add more leagues from more databases.

talaat71
18-11-2007, 06:04
My Wish:

My wish is to have an option in the start of the game that would make it impossible to repeat a game. In other words that when I lose a match I dont want to have the option of not saving and reloading and repeating the match.

I think this will **** of some people that is why it should be an option at the start of the game.

I am 22 years old but I started playing this game 7 years ago.

Thanks

Jonnie
18-11-2007, 06:44
When making subs I would like the option of telling them what I expect.. like you do with the team talks

darioswansea
18-11-2007, 06:44
whatever happened to the search option that enabled you to mmatch 5 out of 10 (for example) attribute fields?

shamule
18-11-2007, 08:28
When computer teams get promoted to higher league they up the training and grounds, if money available.

darioswansea
18-11-2007, 09:08
a one year extention option when offering players contracts.

you hear about this all the time in the real football world and it is an option on other football manager sims

also regarding contracts, why cant you offer month to month rolling contacts anymore? this feature seemed to be removed after CM02/03 and is again something that happens regularly in football

CHINNERY
18-11-2007, 11:01
I would like to see a return to the old system of having all the news in the one inbox rather than the 3-4 sections it is scattered across a the moment in the current version.

mdewals
18-11-2007, 12:30
we can already pick 1 favorite team

how about being able to pick a team we hate as well?

also, there are several teams I like so adding a few more options would be nice too.

Pilgrim UK
19-11-2007, 05:52
I'd like to be able to set a filter for a players attributes so that I can use a drop down box so that I can only attributes above a certain level (say all attributes above 15 or something, as you can when using the player search tool). It would make it easier to see where a player's real strengths are. Alternatively have the ability to show a player's attributes ranked from highest to lowest.

Orange2000
19-11-2007, 06:31
i want a button (like it was in cm series) in left upper corner with ability to see "today" played matches over the world!

Tobian
19-11-2007, 08:32
For the long term playing it would be nice to pimp the history stats.

For example i want to see who make the most assists in my club for several years, not just year for year (regular it must be very easy to make this like the goals stats- league per year, overall per year, and overall in team), and u should including the highest scoring player from every year (assists+goals).

Crayons
19-11-2007, 08:52
A manager icon who sits on the bench and reacts to different situations such as sending-offs and goals.

Also being able to pick your kick off takers and what happens, I have a QPR season ticket and our two midfielders usualy take the kick off now. You could choose your two players with best passing/dribbling and tell them to go on a run or to pass it back.

Pangaea
20-11-2007, 14:34
I just have a small suggestion.

It would be great if we could get some more info on the assistant report about the club. Now we get to know who the assman recommends as the best players. But it would be nice if thee also was some overview of the skills in that 11. For example physical strength, speed, technique in the three parts of the team (def, midfield, attack). Then it would be easier to design your tactics to fit the team, instead of trying to make the players fit the tactic.

There could be more info also of course, but that's a start.

DarkJeste
20-11-2007, 18:19
I wouldn't mind the toss of a coin at the match day start, being able to choose to kick off and what end of the pitch to play towards. It probably wouldn't affect tactics too much, I'm thinking, but it would give a little extra realism to the new Match Day build-up in 08.
Also, how about the odd out-of-contract lower reputation player trying to get a trial at a lower-league club, it does happen. I don't know how that could be worked though, maybe a balance between club/player reputation?

evadedskery
21-11-2007, 19:51
I know that it doesnt happen in real life very often but I would like to see a feature where, depending on your success you or other managers are picked to manage a team in a special one off match ie. for charity, euro XI .v. world XI or a team of premiership players against a team of spanish players. would be fun

Wege
22-11-2007, 09:53
i think we managers should be able to know whats wrong with our players when they get minor injuries. like once rooney had a slight injury against arsenal on my game, wasn't sure if to withdraw him cause i had chelsea next. if i had known it was a wrist injury i would have left him on as the risk of losing him will be less.

Ched
23-11-2007, 02:51
Any chance of a new wishlist thread for FM09?
I seriously doubt anybody has the free time (including SI) to read through the first 32 pages before posting something?

Powermonger
23-11-2007, 03:02
Back before CM4 was released there use to be a separate forum purely for new ideas for the next version. I think this forum should be re-created for FM2009.

Czert
23-11-2007, 06:58
Yes, this is very needed - seperate forum for ideas foe new versions of fm09 (and others).
And here comey my ideas - option to show how much money will be cost expanding/bulding new stadium and improving of training/youth facilities and youth academy (and possible new reguest to build YA) - and finaly cost/and request of improving stadium - undersoil heating/roof.

munich 1860
23-11-2007, 13:01
Originally posted by Ched:
Any chance of a new wishlist thread for FM09?
I seriously doubt anybody has the free time (including SI) to read through the first 32 pages before posting something?
What would be the difference in having a thread with 40 pages to read or 4 threads with 10 pages each?

The_Ultimate_Red_Devil
23-11-2007, 13:54
Would it be possible in FM09 to (when you're choosing a team at the Create a Manager screen)

have a arrow pointing up (maybe green?) next to teams that were promoted the previous season and an arrow pointing down (maybe red?) next to teams that were relegated the previous season?

I like to go on holidays for a season and take over a new team and it would save me some time looking to see which teams went up or down http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

LutonNil
23-11-2007, 16:00
I would like to be able to send a scout to search for just youth players like we used to be able to 3 or 4 years ago

Search could depend on club rep - a team playing in the Blue Square leagues for example would only be able to scout a 50 mile radius from their town.

League 1 and 2 could search all England.

Championship sides scout UK and Ireland for youth and Premier sides could scout Europe and Scandinavia.

Top 4 sides would be able to scout worldwide.

These example are for English teams - obviously teams from other countries would have their own restrictions depending on reputation.

I think this would be a great addition

ljdzsgffk
23-11-2007, 16:05
I have an idea - change the match engine so it can at least look something like a real football match http://community.sigames.com/groupee_common/emoticons/icon_rolleyes.gif

munich 1860
23-11-2007, 23:45
Originally posted by LutonNil:
I would like to be able to send a scout to search for just youth players like we used to be able to 3 or 4 years ago

Search could depend on club rep - a team playing in the Blue Square leagues for example would only be able to scout a 50 mile radius from their town.

League 1 and 2 could search all England.

Championship sides scout UK and Ireland for youth and Premier sides could scout Europe and Scandinavia.

Top 4 sides would be able to scout worldwide.

These example are for English teams - obviously teams from other countries would have their own restrictions depending on reputation.

I think this would be a great addition It is already in the game..me as I am in a 2nd division danish team I can only make research in denmark.

QuickFeetRonnie
25-11-2007, 04:14
Create your own team.. eg. FC United started off nowhere and they're trying to work there way up as high as possible. Also somehow be able to say what you think at half time/full time instead of the same team talk over and over again.

Easier ways to interact with your players.

I also noticed that my scout advises me to get a certain player to tutor another player but when I go to do it,there's always a different player there d he wouldn't like to be tutored by them.

spoonguardreturns
25-11-2007, 06:57
A couple of things I can think of to improve:
- Ability to request expansion of scouting network - if you're a lower league club, with a bit of money, but are limited to scouting your region, if you could request to be able to scout a different region as well. You would also be able to issue ultimatums over this as well
- Expansion of the confidence section, to include how the board feels about you as a manager - e.g. 'The board is disappointed with the playing style used by the team at the moment', or 'The board is pleased that you rejected the manager offer from X', or other general statements. I would also like to see a part about how the fans feel about player departures, along the lines of 'Spokesperson feels that the sale of X was a good piece of business', or 'Spokesperson thinks that Y had great potential and should not have been allowed to leave'.

blythgeordie
25-11-2007, 07:45
Don't know if it's been mentioned before,but here goes. If attendances start dwindling,ask the fans for more commitment,or question if they really want a successful team then they're going to have to show more support. Or offer congratulations to winning team managers,or deride your rivals in relegation etc.

25-11-2007, 22:15
please make the u-21 and u-19 jobs available. it would make the game jus too good.

prakimus88
25-11-2007, 22:18
My thoughts on what to do about news and media info (with regards to the inbox and news screens)

News and Inbox (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/4832096363)

jeryount38
27-11-2007, 12:24
Not sure if this has been mentioned - just dont have time to read all the posts for this topic and didn't see it in my search - but would like more options for the team talks...like being able to throw the water cooler at a player, encouraging by yelling and punching locker, good job - but then it was expected, etc. Just overall more choices for it.

Would like to have a team report overview screen that summarizes the coaches reports. Along these lines would also be able to get a report from the AssMan as to which players he feels would benefit from tutoring.

More detailed control of the training, such as aspects within the overall categories to adjust the training on. Also - the ability to set a player to train to learn to play a particular way - such as running into channels, etc.

Off the field incidents.

I know agents have been brought up and I agree they should play a bigger role.

The ability to request weekly reports from different coaches based on what they have seen during the training they are in charge of.

More ability to call team meetings or the ability to direct what the team should work on for the next game.

In game pep-talks or instruction for subs.

Request advice from the asst. man. in-game.

I know I have thought of more, but right now can not remember them...

zidane10
27-11-2007, 12:39
when you get a job offer and delay it till the end of the season it should be delayed according to when your league finishes for example i was real madrid and top of the table and had a couple of games till i won the league but i had delayed a job offer from liverpool. when the english season was over i was moved over as liverpool manager and didnt get to win the league with real madrid.

secondly i play alot of my games in the spanish league and want to see some presidential elections, with the different candidates promising to apoint person X as manager(could be human or AI) and signing X, Y, Z players etc

Chasing Lamely
27-11-2007, 13:07
Originally posted by rush78:
I would like to see more african leagues in the game. You have stong domestic leagues out there like Morocco, Tunisia, Egypt & Nigeria.

I dont think it is fair that you only have 1 playable league from such a big continent like africa.

I agree. Would like to see the above leagues, plus playable Cameroon, Saudi Arabian, New Zealand and Honduran leagues. Would also be all for implementing the lower US & Canadian leagues. I know they have no promotion to the MLS, but they could be implemented seperately somehow, surely?

And... any news on the licence situation for Japan?

Dylan Thomas
28-11-2007, 05:31
I wish that SI could in some way acknowledge which players are happy at their clubs and loyal, every time I start a game with United loads of teams bid for Vidic and Evra and they become unhappy and want to leave.

In reality those 2 players would not want to leave United for anyone and would not become unsettled, sorry if this has been talked about elsewhere already.

jeryount38
28-11-2007, 06:25
Just thought of another one. Would like the ability to tell a scout to give me a report card for every player I put on a particular shortlist.

jeryount38
28-11-2007, 06:30
And a more detailed assistant report with the ability to view his suggestions, comments, etc. for each position...

28-11-2007, 06:32
My suggestion is for something quite minor, but which would save time for those of us who are picky with the game. In the game setup page, it would be good to have a function that allowed you to select all countries in the "add players from..." drop-down menu. There is a function that lets you de-select all of the countries, so surely one that selects them all would be possible?

jeryount38
28-11-2007, 11:40
Another for SI's review (hopefully they do read these...have seen a lot of posts asking if anyone from SI is reading them, but haven't seen any replies as to whether they do or not...) - Make the money you make as a manager mean something. Currently, who cares how much they offer you? You are never able to use that money anyway. Why not something where you get to save money after a certain amount (that could change based on your preferences maybe?) has been taken out of your monthly salary? Then you could build up a balance and use it on things like investments, coaching clinics to increase your ratings or your coaches ratings, gifts to increase standing with players, or build up enough of a balance to try and get a group together and buy a team and then manage the team from the board room side?

Michael F
28-11-2007, 11:54
Originally posted by jeryount38:
Another for SI's review (hopefully they do read these...have seen a lot of posts asking if anyone from SI is reading them, but haven't seen any replies as to whether they do or not...) - Make the money you make as a manager mean something. Currently, who cares how much they offer you? You are never able to use that money anyway. Why not something where you get to save money after a certain amount (that could change based on your preferences maybe?) has been taken out of your monthly salary? Then you could build up a balance and use it on things like investments, coaching clinics to increase your ratings or your coaches ratings, gifts to increase standing with players, or build up enough of a balance to try and get a group together and buy a team and then manage the team from the board room side?

More wages + longer contract = less chance of being sacked. SI have already said they arnt going down the being able to spend money or be a chairman route.

Harper
28-11-2007, 15:16
I'd like to see a full out depth chart. When we read scouting reports, they say someone would be the 7th best defensive midfielder on the team. I'd like to see how each scout ranks each of my positions.

LutonNil
28-11-2007, 15:22
A not be sacked option for those not interested in moving clubs but want to progress to the top divisions.

Bloody annoying when you spend 20 seasons getting from the BSS to the Championship. Get relegated as expected by the board and then get sacked after a slow start.

The inability to be sacked would give you time to pull things around - you may even be relegated again!

Jimbokav1971
29-11-2007, 02:06
I wish that......

1. The non-competetive stats at the bottom of the player profile page were "activated".

There is a full thread about it here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/8782089053?r=8782089053#8782089053)

2. I wish that having my GK getting sent off was a key highlight.

I have reported this every year for as long as I have been a member of these forums, (2000 I think), but it is never fixed). Now the problem seems to be that although you can't see your GK getting sent off in key highlights at the time, if you go back into the match after it si finished and watch highlights then, (or when someone else looks at your save to try and replicate the problem), then the incident is viewable.

3. I wish that when I instructed replays of goals only to be shown then that is what I got. Instead, if you are making a substitution when the goal is scored, (and missed the goal), it is not shown, yet when a goal is not scored from a penalty the replay is shown. So you get to see a replay of an incident that doesn't result in a goal, but when you miss a goal, that is the one that isn't shown.

4. I REALLY wish that there was a system in place which allowed for league/structure development, possibly linked to coefficients. This would impact on such things as reputation of clubs/players/competitions and attendances/prize money/sponsorship.

A thread on the subject can be found here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/8212088643?r=9772077053#9772077053)

5. I wish that attendances in the Lower Leagues weren't all over the place, (with ups and down for seemingly no apparrant reason).

6. I wish that teams that are playable in the game, (but not at the start of the game), ie. teams that are promoted into a playable league after 1 season, are considered "equal" to that of more established teams in that their badges/logo's/crests/kits are included in the game.

7. I REALLY wish that the term "feeder clubs" will be replaced by "affiliated clubs". The English structure and other structures ban their members from being a feeder club to other members and this is not represented within the game. Barnet can have an "affiliation" with Arsenal that allows them to stage an annual friendly and keep the proceeds, however Barnet should not be able to become Arsenal's "feeder club" and loan x number of players from a Premiership giant at the drop of a hat without having to pahy a penny in wages.

8. I REALLY wish that loaning players in the game when you are managing at the lower reaches of any structure wasn't so easy. Managing in the Conference North/South and loaning in an abundance of talented youngsters from a biggish Championship side is just completely un-realistic. If you don't do it then you can't compete with some of the other teams in the league who are doing it as the gulf in class is enormous, and if you do it, the "feel" of the game is wrong. If it isn't easy to work out a system to redefine what player should do this by using PA/CA/reputation then I would prefer a limit on the number of leagues that a player could drop, (just don't tell us what the system in place is and we will never know). I would prefer it to be player specific, but if that is not possible then a hidden "stop-gap" limit to the number of leagues a player could drop would do a job.

9. I wish that my scouts, (yes, even the carp ones), would return even 1 carp report on a regular basis after going on a scouting trip. What we have at the moment is absolutely nothing until the scout has finished his trip. That's all well and good if you are Premiership giant with a team full of stars already, but if you are managing a team that has just been promoted from "unplayable" and only have about 6 youth players and some "greys", then the idea that your scout would not ring you up the moment he had found a potential target is preposterous.

10. I would like to be able to scout individual squads. Not teams like Man Utd, Burnley, & Barnesly, but Watford U18's, Arsenal Reserves and Hitchin senior squad.

11. I want to be able to send scouts to watch specific games. ie. A top of the table clash between Ebbsfleet and Carshalton.

12. I would like to be able to send my scout to specific International matches such as England v Croatia or England U18's against France U18's, (as long as the game is being played in an area that is previously scouted). If I am the manager of Hitchin in Conference South, (and can scout only England as a result), then I want to be able to scout England v Croatia and England U18's v France U18's, but not Croatia v England or France U18's v England U18's.

13. I like the fact that chairmen can sell players from under you, but I also think that it needs more "fleshing out". I wish that when my chairman comes in and says that he has accepted an offer of £250,000 for my hot prospect left back, I had the opportunity to ask him to consider and give hime a reason why, (ie. (a)I have already agreed to sell someone else and there is money due in from that, (b) he is worth far more than that, (c) could we not include an additional fee etc clause, (d) could we not hold out for a higher offer). Then after those options have been exhausted, could we not have the option to issue an ultimatum over the sale of the player and maybe some media interraction linked to this.

14. I wish that there was some rhyme or reason to the "newsbox". What I am looking for is never at the top and I invariably need to search past so much uselss stuff first.

There is an individual thread on the subject here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/9312029943?r=9312029943#9312029943)

15. I wish that there were more stats in the game.

There is a thread on the subject of stats here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/1232026843?r=1232026843#1232026843)

16. I wish that the Ass Man was given a whole wealth of additional responsibilities and used almost as a tool to create "levels" within the game.

An individual thread on the subject can be found here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/1822030053?r=1192063053#1192063053)

17. I wish that the "salary cap" that is currently in operation in a number of leagues within the English structure, will be included in future issues.

There is a full thread about the subject here. (http://community.sigames.com/eve/forums/a/tpc/f/521102691/m/5922077053?r=6302059053#6302059053)

blythgeordie
30-11-2007, 03:51
Don't know if it's been mentioned but,seeing as there's been alot of problems with the tactics in 08, how about getting your team to give you a feedback on how they like to play,or want to play,or whether they're happy playing to your tactics.

Darren Alexander
30-11-2007, 04:25
I would like the player history to show all time stats. I understand that at the moment only league stats are shown for players already in the game but I like to see all games in players history. When I give a debut to my 17 year old prodigy in the league cup against a lower level team I want to see that reflected in his history.

I know I can click on the individual season and see these stats but I want them viewable at a glance. I want to know that a player who has been at the club since was 15 is closing in on 1000 games in all competitions. It’s not even as if these stats are not recorded as they are viewable by clicking on that season!

All it would take to please everybody is a drop down menu on the history screen to say, Career, League, Domestic Cup, Non-Domestic Cup.

Decadent Sympozium
30-11-2007, 14:42
Originally posted by treen007:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ColinZeal:
Support for 64bit cpus. Please?

yea, lets unlock that potential! </div></BLOCKQUOTE>

What? I have a 64-bit CPU with 64-bit Windows, and it's working god-like.

But, to refer to this topic, here are things I personally suggest:

In common sense, I am mostly oriented to ideas that improve interaction between people. It seems to me that interaction, in real life, plays an incredible role. Before I actually continue with "ideas", I am guessing that in this "new version" unbalanced transfers, and bunch of little bugs like closing down, team talk efficiency, and so on, are fixed, and work like they worked/should work (Just yesterday I saw something really stupid: A player valued 20 mil, and with 75,000 week sallary, refused a 3-year offer for 340,000 per week with 50k appearance, and goal bonus likewise with +25% sallary bonus, and extra fee of 12 mil, saying that "The offer is insulting, and below his profile." Now that, you have to admit, is stupid. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif)

1) The team talk should not be cut depending on the situation. There are moments when I'd choose "Show encouragment", but instead, it's written "Warn against complacency." These two are absolutely different sentences with absolutely different meaning, and it's rather absurd that the game "grays out" any talk option, because I find myself in hundred situatios where I'd choose something that's usually available, but now suddenly isn't. Also, I'm specifically pointing at "Why can't you play like this every week?". This sentence was different in last version. It said "I want you to play like this every week." The meaning of these two sentences is absolute opposite. The first one technically says "See, you guys can actually play good, and why the hell aren't you playing like that every time instead of playing like crap?", while the second one generally means "This is the play I want from you, that's the right thing!" Which is basically a very positive statement. But, magically, the first one excluded the other one, and in the end, it covered all those talks I wanted to say, but couldn't with the last version sentence, but also opened all those for which I said the positive sentence. I can't seem to understand why can't you have exactly every option available at any time. Speaking of options, there should and must be more of them - and some nasty one aswell. For example, many players encounter team that they hate. Having a sentence "I want you to anninhilate them on the field." pretty much covers our incredible desire to beat, and destroy some team (EG. Celtic player vs Rangers), and does a very interesting effect on the players, and the game, instead of "I expect a win." Which is lifeless, and presents an authoritive approach. So my suggestion is, for the sake of several hundred kilobytes of programing code, REALLY expand the talks, cover a lot of emotions, exclude the graying-out, many players want to feel a thrill when playing, and a lot of such thrills are cut!

2) There should REALLY be a player interaction. Not just that dumb "Suggest a player" or "Praise him", but actual interaction - like - I have Riquelme in my team. I love him as a player. I adore his game. And I really want to be able to say to him, privately, for his ears - for example - "Tell Riquelme you are very pleased with his play, and that you encourage him to keep up the good work." or "Tell Riquelme you absolutely love him as a player, and that he has your full support." OR, "Ask Riquelme if he'd follow you if you move to another club." If a player loves you, he might then have ability to present an ultimatum, for example, News: "Riquelme announced termination request if Milan sacks John Doe. He says: If our manager leaves, I'll follow him.". Things like that. It's really sad when you can't show your joy, and when players are nothing but players. Also, it's a bit dumb when you, for example, leave a club. It's like as if you never ever had that player with you, anyway.

3) I also suggest improving the player/tactic relationship. For example - as seen by tests - I play with the same team in Real Madrid for 4 years. Then I switched to Barcelona, and bought all players I had in Real Madrid, and set absolutely everything the way it was in RM. Suddenly, they all played as if they met each other - and me - for the first time in their life. Also - if you have an Eduardo - Klasnic duel in your attack, and they also play duel attack for their country, they should work far better than two strikers that see each other only during country games. I thought of installing an inside application that measures how well each player plays with someone else, on, I don't know, 6-star range, with 1 being impossible, 2 somehow, 3 normal, 4 well, 5 excellent, and 6 born to play together. That could also be linked to player interaction, so that you can ask you player who do they think they play best with, and further have a better and more realistic sight into the game. I didn't notice such behavior in FM, I think it's a horrible miss, and that's why I'm typing it.

4) What I do want to suggest is NEVER change the pitch view. Screw that 3d or what-not-crap, people asking to see each manager behave on the pitch, and what-not, just work on the intelligence on field, and that's the key success.

5) An option to simply be able to view all players loaded in game via search for player, because it's really annoying, and dumb that I can't see some Bolivia player in search form, but if I go to their country, and select that club o' theirs, I can normally view players. Yes, it has to do with scouts, but for the sake of some who spend hours doing something that takes years for scouts, just make that option. Oh yes - and return huge or even maximum database. What's the point in excluding that option? Or if you don't want to put that, make an option to load players from all countries, instead forcing me to click again and again and again at every damn country. Following this, there should really be more options - Other games have 5 or more gigs. Some 8. Your game has 700 mb. All you can offer are options, and connections, and a load, load of text - so what you should do is offer even more options, and a load load load of text. For example, why the hell can't I select more than one favorite club? It's just dumb. If you like two or more clubs, liking that club, and showing that you love that club during game also upps your chances of managing it, so having one club selected is just lame. Same goes for other options. Why is that I can't load game during match if I want to load it? There's no reason for graying out the load option. Instead, if I want to load a game, I have to wait all 90 minutes, then process the game, and then reload.

Or, why I can't save team selection? If I have different team for Champions cup, and different for league, I am forced to deselect all players from the squad, and select others every time before match. It's just boring, and time-consuming. Instead, just program a little add that allows us to save team squad, and then we just load the team, and replace all those that are error (If some are injured or alike).

I can't remember of anything else - My whole point is - just make more options.

HonkyDick
30-11-2007, 23:21
I didn't have a printer for a couple of years, no real need for one.
Anyway having just got a new printer I thought I'd be able to print stuff off like the old days. I remember clicking a 'print all' button and having my squad list, fixtures, league table and stats(I think) all printed out together. I could then have my options set to 4 sheets per page, all the info I needed on 1 A4. Beautiful it was, could take it to the garage while having a smoke and suss out my team and fixtures and stuff. http://community.sigames.com/customicons/icon14.gif

Yesterday I tried to do something similar and it was very frustrating.
Firstly there is no 'print all' type function anymore, which could save plenty of time.
No worries I'll print to file and then copy and paste them together to get the effect I'm looking for - 4 sheets per page. They come out landscape and the thing looks ugly.
So I change my options and have them printing in a squashed format to fit a portrait A4, but whenever I change this I can't print 4 sheets per page and have to settle for 1 sheet per page.
It will do me for now, but surely it is easier for everyone to have a print all option and for when it prints to be portrait and not landscape style.
Why are the printing options from 7-8 years ago better than 08's options?

Tommy vercetti
01-12-2007, 05:03
Hello i have some ideas that maybe will make better this manager because this manager isnt realistic.Most realistic manager i played is CM 03/04 but not even that was realistic that i would like.Better i begin with suggestions:1)First you should make new new skin and new theme you should hire someone who knows something about making decent begining of the game something related to football then you should put music in the game like in GTA:San Andreas where you can put in yours music that you like,then crowd chant isnt realsitic they make same noise when there is 15 people and same when there are 40.000 people.
2)I would like when the game begins that it looks like on TV that there is list of the players and that players get in the line and give hand to other.Then in real life players pass the ball back in their own half to their defenders.
3)You should make players in for example Croatian league decent but the plyers like Luka Modrić good like in real world i want to say that teams who has players like him should win those decent teams like in croatian league.
I would like that Dinamo and other big teams buys young layers and players with experience who are croats like bišćan,*okota,and perhaps Dario *imić and other players who played in the Dinamo.
Im dissapointed beacause when i see that Red Star(Crvena Zvezda)buys some croatian player in real world that wouldnt happen and coatian teams buys players mostly from bosnia,slovenia,romania,bulgaria and brazil and other counties who are around them that is and for other teams england teams buys players from mostly scotland,ireland,holland,belgium,portugal
little changes make most experience and it makes game better i dont know why you make constant errors and dont you watch football.Why cant Dinamo buy brazilian players who are from example sao paulo in real world brailians cant wait that some big european club make interest for them and dinamo has much money,ukraine clubs also like shakhtar buy young players from romania nigeria brazil poland and other counties surrounding them thats in real football because
thei trainer is fro romania.One thing why big clubs like villareal in spain league is in14 position in the middle of season they have good team teams like almeria should be in last place,
4)Why prices of players arent like in transfermarkt and why clubs like real and barcelona havent bigger budgets and why they are buying players in start of the season before they know if they need new players.
5)Why players in one-on-one situations miss whole goal especially if there arent anyone behind him and if that is Henry,messi and any other decent and other player shouldnt miss that.
If you can make this wishes make happen this game would become legenary and it wouldnt have any concurets.Cheers!!!!!!!!!!!!!! http://community.sigames.com/groupee_common/emoticons/icon_cool.gif
6)One more thing is if there is some player like Luka Modrić it would be silly that club let him go for cheap 2.000.000 it should be sold for 30-40 million and old players shold be sold cheeply to their home club like schevchenko will end his carrer in perhaps Dinamo Kyiv.Teams from ligue 5 should be stronger than those in smaller leagues only if the team from smaller league isnt rich and have good trainer and players.
7)There should be training camps like Milan camp in bosnia and some poor countries with talents like some afican countries and sweden,denmark,
8)There shouldnt be displayed attributes but you should send scouts to scout and follow the player.
Put this in the game please in the FM 2008/2009 please im sorry beacause i had writing too much !!!!!!!!!!! http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

Tommy vercetti
01-12-2007, 05:36
Here I am again i know i am anoying i have some more recommendations you should cutt out face gen it is stupid you should put in match analysis like in CM 2007/2008 you should make teams specific from team to team one trainer is buying young players like Arsene Wenger and one buying older players and young players like Ancelloti.Budgets must be for example real madrid and other big clubs 100 millions.You should put in option that you can choose betwen trainer and chairman.
Trainer in for example dinamo cant buy players on their own they make list of wishes and board buys for them that should be in the manager in the game.
You should also put if you have a bad result wit for example real or barcelona that they sack you
and if you have good result with smaller team bigger teams should hire you in half of the season.Fan days are stupid.You should put in news section like newspapers.Please make my praires. I will write you soon im just joking.

01-12-2007, 07:30
I have read this previous topic and found it very interesting and realistic. It would be great to play such realistic football game. I hope you that you will realise this wish and make it real so we can play it next year. please, make all real players in senior squad, for example, all three finest goalkeepers in senior squad, etc. it would be good not to choose leagues and countryes, but to make all players ( and managers...) in one game, so you don´t have to choose which leagues do you have. I honestly think that previous post has its future and that many people would surely surpsise to play such great computer game. i would love to see this game next year, or even two years ahead.
MAKE OUR CHRISTMAS HAPPY AND PROUD!!

P.S.
And you will earn a lot of money on that idea, you can bet!!

AvatarST
01-12-2007, 14:05
A playlable Spanish league like in the previous versions. http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

Mygel
01-12-2007, 14:17
Improve the negotations, transfer and economic models in the game and make them more realistic. This is a improvement that has been waiting for many versions now. Can we expect actions for FM2009?

02-12-2007, 05:35
It would be even better to select countryes on some kind of globus. In tactics panel you can write tactics on the board ( sending one player to multiple positions at the same time and in different conditions [oponents attack, your attack]), I think that would be so cool!!
Thank you, i hope you will made this changes.

Tommy vercetti
02-12-2007, 08:19
I think that you should put in instead old way of selecting countries and leagues some kind of globus
like in the google earth like previous guy said that would be excellent and you should put in tactics screen, board like in real life where you have round circles like old ones but where you can move them everywhere like in CM 2008/2009 and something like choke where you can draw where you want your players to feed,pass,and run that would be great and of course with those ideas that i said before cheers!!!! http://community.sigames.com/groupee_common/emoticons/icon_cool.gif

TheInvisibleMan
02-12-2007, 14:31
Changing and editing the kits at the start of the new season and also changing the sponsors of your club to drag in more money. Now i know managers don't deal with this kinda stuff but it would add a bit of a fun factor to the game.

karllucas1991
02-12-2007, 15:01
I would LOVE too see more depth in the youth like getting your scouts too visit schools in essex or whatever, but i would defantly like too see more ddepth and being able too scout them at schoolboy level ect. would make the game more enjoyable over the long term :0

demodave
02-12-2007, 15:04
Sorry if something similar has been posted.
I think that we should have an agent within the game.
The new news and inbox system has left a lot of people out of the loop regarding the comings and goings upon the manager side so the agent will send you a message saying that the job X club has become available, and perhaps also tells you your chance of getting the job if you happened to apply for it.
Also to stop this small feature becoming insiginifcant it will need expanding a little so maybe if this agent could also help contract negotiations suggesting what the player should aim for and also do a similar job to a scouting job telling the user what jobs are available, where a managers job is under threat and seeing who would be intrested in your services if you wanted a new job.

psychocandy
02-12-2007, 15:35
can we have the physio in game telling me the injury rather than me guessing via the player rating

at the moment its a lottery i get players coming off with a gashed head but staying on with a fitness of about 80 but having a sprained ankle

Ashuras
02-12-2007, 18:57
Just a suggestion for you, SI, for the next version.

Why don't you implement CA and PA for different positions? After all, A means Ability.

Someone like Kaka who is a good AMC may not have the ability to be a GK. Then CA for AMC can be 192, while CA for GK is only 10. I hope you can understand what I mean. The meaning of CA and PA is too wide in this game.

vanpersie11
02-12-2007, 19:03
Probably been suggested but I would like to see staff shortlists. Would make it a lot easier if I had a shortlist when trying to deciede who to add to my backroom staff. Allows me to be lazy and not have to search for the ones I am interested in http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

Stutch
02-12-2007, 19:39
What about if you are leaving a club on good terms, in particular a national team, you should be able to recommend your replacement.

I think that would be pretty great.

Katarian
03-12-2007, 09:10
1) Remove penalty training from the set piece training and give it it's own training section. Currently you end up training any strikers that are good at penalties to also be good at taking corners, and long throws which I really dislike.

2) The needs to remember my negotiations when players make enquiries about my players. If a team made an enquiry and I set the negotiations to £250k upfront, £250k over 24 months, and 50% sell on fee, then another team comes in with an enquiry and the transfer is set at £500k upfront for that new enquiry. It should come up as £250k upfront, £250k over 24 months, and 50% sell on fee, which I can then change at my leisure if I wish, rather then me having to go through changing it again for each enquiry (and I can have about 50 enquiries in a single transfer window for the same player).

3) FM08 manual implies that composure is an important stat for defending not just shooting. If it does have an effect on a defender placed under defensive pressure than can it be moved from shooting training to a different training section a defender is more likely to be assigned too? If it has no effect on defenders then the manual should be changed for FM09.

4) I'd like a bit more indepth training. Maybe having 2-3 more sections so you can fine tune your training a bit more then you can now. I'm not saying go back to the old selecting 5 a side match on a wed afternoon stuff which was a nightmare. This is a bit like point 1) but I don't like that to train my DC to head the ball also improves their flair and dribbling which I don't want my DC to even contemplate in a match. Also it'd be nice if training goalkeepers used a different set of training assignments, having maybe 4-5 assignments (instead of just a catch all goalkeeping assignment and the outfield assignments) plus strength and aerobic.

5) Finances in the lower leagues (i've played a lot in BSP and below in England) seem a bit wrong. As a semi-pro club in the BSP I was able to amass £1m in the bank, not counting players sales or a significant cup run, in 3 years. The wage budget was very tight and no transfer funds were spent.

Katarian
03-12-2007, 09:29
Can't edit and I just thought of something else.

The game needs to give you some indication of when you have asked for stadium expansion, youth or training facilities upgrade that the board have approved your request. I often ask the right at the start of the season about an upgrade and 2-3 days later when I get to the end of a season the board get annoyed as I ask them again as I'd forgotten I'd they already said yes. Also for training and youth upgrades can we please have some indiction when they are going to be completed on the club information screen like you do currently for the stadium expansion, so we can know that the upgrade is actually in progresss.

dr_dre
03-12-2007, 09:29
adding some variety to the team talks would be great, for example
'You are playing against p***ies. is that all you can give?'
'Go out there and **** them'

another good feature would be to let us give a nickname to even a team like we can to a player. http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

RANGERS_TIL_I_DIE
05-12-2007, 14:28
Not sure if this has been mentioned but ...


I would like to see the addition of the ability to apply for postponement of mathes. i.e. if you have an extremely important chmpions league game on wednesday you could apply for postponement of the match for the following saturday . But obviously you should have to give reasons for the postponement and not just ask for it randomly http://community.sigames.com/groupee_common/emoticons/icon_wink.gif and give us a chance of actualy getting it unlike appealing a red card etc. http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

blab
05-12-2007, 15:59
Ability to increase the database size at the end of the season.

Tommy vercetti
06-12-2007, 02:53
I would like to see this in new football manager game I hope that you will put it with wishes i mentioned before.I should begin:1)I would like you to make that you make difference betwen the teams who come from smaller countries and from smaller leagues because it is not same that you play with some club who plays with stronger clubs in the league and club who plays with clubs that are weaker than him.You should make that every club in the world can buy every player if he has much money and it must be dependig on if he is building a good team and if he is playing in Championship League but also if some club from league 5 is pursuing a player that player should be more interested in the club that is in some European contest.
2)I would also like you to make more realistic AI system than before he should know when he sold a star player that he should replace him with new player.He should know that big clubs dont buy old players who dont have enough reputation better AI that is more difficult to play.
3)Then you should make that feeder clubs are made in those countries that you have choosen.
4)You should make that when you choose the game you already have all first and second leagues and then you choose lower divisions if you like that would be better than old way because you could have new clubs in European competitions.
5)You should make that if some club is playing much games its players will surely be more tired
Then you should make that clubs that arent fighting for 1 place should fight thrugh the
cup.
In other words you should work harder and make game realistic as in real world.And listen to our advices.I am sure that you are capable of making such a game that will beat concurention.
Good luck!!!!!!!

casabian
06-12-2007, 04:06
an improved match analysis would be fine http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

i'm tired of getting the "ur team would lose 3-0" even though i'm top of the league and on a winning streak!

07-12-2007, 17:34
I'm sure its been said but a 3D engine that integrates the database would be and should be THE next evolution of this series. Just make 3d polygons do what the dots do now http://community.sigames.com/groupee_common/emoticons/icon_razz.gif

LutonNil
10-12-2007, 15:00
Probably been said before but I would like an option to refuse all enquiries for a player - the game would be so much quicker if I wasn't rejecting every enquiry every day.

Also I know we have the option to reject all offers but this should be split into reject transfer offer and reject loan offer - that way you could have it set to reject any transfer offer and accept loan offers.

Media is boring - you end up answering the same questions over and over with the same answers

Dedicated youth search like we used to have - too easy to pick up class U18's through the player search screen - all you have to do is click on approach to sign, offer a youth contract and if their status is First Team or Hot Prospect then you snap them up! - if not then cancel

442 being more effective

Scout reports - they should compare a player to the division standard and not the standard of your first team - you miss out on so many players because they are of an equal standard and you cannot build a strong squad

Hitman 47
12-12-2007, 07:24
ihello,I have been playing manager games for a long time,and i think that best manager was CM 03/04.I dont know why you cant make realistic manager game because i think that you have started beautiful project.I hope that you will read my this and make this wishes real and make our dream come true to become a Manager and drive our time to glory.
Here are some wishes that i think will change way of playing and make game more realistic so i will begin:
1)First of all you should make better skin skin with better background.
2)Then you should make better game system and make game more difficult by making that when you are coaching some league that are not in league five(England,France,Germany,Spain,Italy)you should try harder to beat those teams unless those teams arent tired or have low morale.You should make that teams who have a good players shouldnt be in last position for example i was playing spanish league and i was in real madrid and in the half of the season Villareal was in last position(how could it be because they have a good team and in reality they are in fourth place)You should make that teams who would be in the first tree places,and last positions in the real world you should make them like that in the game i mean that stronger teams should be in the first position and not in the last.
3)I would like that players in the game can make clans and that they could be unhappy and refuse to ply and that they can rebel against you.I think that you should also put that players can go out in disco clubs and make drunk and that you could give them a fine or cut their salary.It would be good if you would make game more oriented to psychology.
4)Then I think that in the winter and in the summer teams should go to training camps to regain their strenght
and fitness.
5)Then you should also make that you can open training camps all over the world.
6)You should make some section where you could read newspapers and hear about latest fixtures,rumors,and transfers.
7)Transfers should be more realistic bigger teams should buy younger players and players with greater reputation.You should make that if player is unhappy in the club and in the fight with a trainer or with other player or he is unhappy with his appearances he would be more willing to go to you on loan or you to buy him I think also on small clubs from his country if the could afford him or clubs where he was starting his career off
for example like Riquelme in Boca.You should make that parent clubs cannot be from the counties you havent selected or you should make that in the start of the game you already have selected all clubs from the world(only first and second leagues)
8)Clubs from smaller leagues when playing too muc games should be more tired than teams in bigger leagues.
9)You should make that bigger clubs from smaller leagues are buying older players who were already playing for them and all clubs should buy players that they would in the real world.
For example Dinamo Zagreb will buy players from his surroundings but you must know that some players could never
play in Dinamo because of its supporters who dont want any serbian players to play in the club also in the serbia where you cant find any croat.
10)You should make that there isnt any limitations in buying players any team who has money could buy any player
in the world(but also players would most like to sing for a team who is playing in the Champions league and other european competitions)It is stupid when i see that some south american team is buying some player from europe that has no roots in south america.That isnt realistic because south american are more likeli to go playing in europe.
11)Then you should make that we can listen to music during the game and that we can put our own music in the game.Also it would be good that you put in the hooligans in the game it would be very interesting because all i have listed is making real football and if you would like that your game has something that makes football game
a real game.
12)I think when you click on continue there should shown some famous football sentence of best trainers in the world like in call of duty.
13)I would be glad to see if you would make that if you select some club in the world you should hear its anthem
like liverpools:"You`l never walk alone........"and other.
14)This is my final wish and that is that when player is one on one with goalkeeper he should score in most cases,and player on whom is made a foul shouldn`t score in some cases because he is lacking concentration.
If i remember something i will write you again because i think you dont understand that game is a game because
of its pointy little details I am sure that you will realize that and make this FM 2008/2009 best game ever
Good Luck! http://community.sigames.com/groupee_common/emoticons/icon_cool.gif

munich 1860
12-12-2007, 11:29
I would like a facegen editor to be included in the game as the fm editor is. I would like to create my face in the game instead of putting a photo that looks always the same.

Hitman 47
12-12-2007, 12:00
I am sorry but i have remembered something new so don`t get mad at me.
-It would be good if you make values for the players just same like in the transfermarkt.
-Then you should make that younger have higher values like for Luka Modrić price is 30-40 euros.
-Higher budgets(example Real Madrid has budget of 100 million.)
-You should make that on tactic screen you can move your players anywhere where you want like in CM 2008.
-You should make something like Pro zone match analysis like in CM 2008.
-In real world playmakers make difference on the pitch so that should be implemented in the game.
-In rest of the world managers can`t buy players
but they make list of wishes to their president and he buys them players if he has enough money only in England managers can buy players on their own because managers have to do with playing stuff and board is assigned to deal with finances.
-Supporters should have better chant when they support their own club,and drums should be heard
and maybe in the start of the match supporters should sing their anthem.
-You should reorganize training section I would like to see training like it was in CM 03/04 (pig in the middle etc..... )
-You shouldn`t put in the face-gen instead of it you should put real pictures like it was before
-Scouting should be better,also coaches report about players because they don`t recognize good players.
-I would like that there is no attributes shown on the screen because trainers in real world don`t have them you should rely on the scout reports it would be really good because it would make that scouts are meaning something in the game.
I apologize if you had hard time with me but I think that these details would make game better.

AcesHigh
14-12-2007, 05:06
Maybe not so much a new idea more of a brand extension and seperate product, but how about an FM Encyclopedia of Football (on DVD not book form, with statistics, biography's and facts about players, clubs, officials, grounds, competitions etc, not just a current database but maybe a retrospective one aswell. You could have a complete record of league placings and cup finals, so if you wanted to find out where your team finished in 1935 for example you could look it up, likewise if you wanted to find out the score and scorers of a particular cup final you could do that as well, call it the "Encarta" of the football world if you will, anyway just a thought.

TheInvisibleMan
14-12-2007, 09:18
The ability to arange fan days, team bonding sessions and trips. Maybe also you could do what Sven has done and go abroad to make links with other clubs and begin to set up academies in foriegn countries.

mrredfoot
15-12-2007, 15:05
what i would like is something that if you think about it we have have NEVER had any in CM/FM and that is to be able to talk to your players, its something that ALL managers do ALL the time, at the mo u can only say things such as "which player would you recommned to buy"
i want to be able to say things such as
to steven gerrard "i am resting you against sunderland on saturday beacuse i want you to be fully fit for the man utd game on wed" or

to fernando torres "am very happy with you torres keep up the good form, you can take us to the title"

marcftm
15-12-2007, 19:03
A filter for players with Release Clauses is a great idea, imo.

Powermonger
15-12-2007, 21:19
My wish is for the 'Next version suggestions' forum to be re-instated. This seemed to mysteriously disappear after CM4 was released from memory.

Powermonger
15-12-2007, 21:41
Originally posted by Powermonger:
My wish is for the 'Next version suggestions' forum to be re-instated. This seemed to mysteriously disappear after CM4 was released from memory.

Clicked the button too early.

I just want to say I really like FM2008's new interface, best one yet although I know other's disagree. Some things I'd like to see in future for the interface are:

<UL TYPE=SQUARE><LI> I'd like to see I move towards a more 'windows' like interface, one that supports multiple windows like a true windows application so that we can have different views open at once instead of having to click around all the time. It would be a great boon to those of us with widescreens and can make the most use out of a screen size real estate.
<LI>When reviewing the statistics for a past match, it be good if we could see the ratings and statistics for players for both half-time and full-time.
<LI>The next is pure aesthetics but I really wish there was some kind of map option which could display where every team in your competition is located geographically so we as players can get some kind of geographical sense of the world we are managing. On a per match basis, it be a great feature to show where your team is travelling to or where the opposition is travelling from.
<LI>I'd love to see a true team attributes export feature for those of us who like to see all the visible atrributes in Excel. I know there is a print screen feature but it's use is very limited and cumbersome.
<LI>While on the export feature, it be great if this was expanded to provide and ability to export the settings for player made tactics into some kind of useable table format. It would help out immensly for those of us who discuss tactics in the T&TT forum.
[/list]

That's all I can think of for now.

Michael Hopcroft
15-12-2007, 22:59
1. More North and South American leagues, including the USL (USA Second Division, albeit sans relegation).

2. Less time unemployed at the start of a new game.

3. A mode that assigns your first club based on certain guidelines, such as level and nationality. This would give you the opportunity to take on a league or club you would never have thought of (or, indeed, might never even have heard of before).

mrredfoot
16-12-2007, 04:19
My new idea is to be able to get permission from a club to talk to a player, at the moment if you want to talk to a player you HAVE to agree a fee with the club first but in football you do get times when a club agrees terms with a player THEN they try and agree a fee with the selling club, I am sure everyone has heard this before “we spoke to the player and he wanted to come but we could not agree a fee with the club” or “we agreed terms with the player but the club was wanting more than we were willing to pay”

I think when you click on a players profile there should be an option saying “permission to talk” and if you click it the club can either accept or reject your offer to talk to the player. One option should be you can offer a contract to a player straight away and if he agrees THEN you and the club try and thrash out a deal. If the deal breaks down it can sour relationship between the two managers or clubs, and when you face the team it can add a bit of spice to the game and if you beat them the taste of victory all that bit sweeter!
Another option is getting permission to talk to the player and just asking if he is interested in a move to your club

Radzkal
16-12-2007, 18:42
just the place i need to give my suggestion.

okay im sure all u FM lovers know abt the "opposition instructions" during game match. i dont know if all of u are as anal as i am but i would personally click tell them which players to mark, close down, type of tackle, and show to which foot. this itself takes a few minutes of my time. therefore, i thought maybe having a drop down "set all to.." function would help cut down on the timing. like set all closing town to "always". its easier that way. im just givin a suggestion tho. feel free to disagree CONSTRUCTIVELY.

Radzkal
16-12-2007, 23:22
another thing, im sorry if this has been repeated before but it wud be fantastic if we cud praise our players after a wonderful performance rather than wait for a few matches before we can praise a player.

vasilli07
17-12-2007, 21:40
Originally posted by Radzkal:
another thing, im sorry if this has been repeated before but it wud be fantastic if we cud praise our players after a wonderful performance rather than wait for a few matches before we can praise a player.


You can do it now actually, just tell him 'you are delighted with him' in the full-time teamtalk. Make sure he is the only player to get it and he will be delighted.

mimland
17-12-2007, 22:08
I'm not gonna read through all 34 pages to see what has been mentioned or not so something might be a repeat.

Feederclubs: When the board come in with suggestions I would like the option to say that none of them are good enough. When playing in the premiere league it is impossible to get your players to move to a team that is too far down the system to be playable.

Tactics: different arrows for different situations. Like I want to tell my players to go deep to collect the ball from the defense but to fill out on the attack when my offensive players got the ball, now I got one arrow for when we are in possession.

Team talks: I want it divided so that I can tell them game expectations, first half performance, what I want for the second and how I feel bout the second half and how I feel bout the game. I know it is a lot but if my team goes in to second half down by 4 goals and catches 3 of them up I want to commend them on that even if I'm unhappy with the result in the long run.

or/and

A way to comment different sides of the game, like I'm happy with your defensive display but your getting ripped apart on the midfield and the attack isn't getting enough shots off.

Media: I just left a team I had been manager at for 8 years from July 2007 to June 2015. I had brought them from league one to the premiereship and put them on the 100 richest clubs list. The only thing that told me that I hadn't been given a new contract was that 6 of my backroom staff left when I got released when my contract expired.

After a spell like that I would assume atleast the local papers to make notice and maybe get a comment from fans and players. Even a note from the board saying thanks for these years but we feel it is time for a change, as it was this time I didn't even get a proper message that got released.

dLay
18-12-2007, 08:24
I would like to see that in FM 2009 you could talk a lot more to the press, many more comments, and most of all I would like to see press conferences both before the match and after.
Where you get bombarded with questions when you are at the highest level or talk to the local journalist when in the sub-levels.

Also I would like to see that you could set when to receive the scouting reports from the scout who has watch your up-coming opponents.
This would be very useful because then you could get some tips what to look for when you yourself are visiting for look att your opponents.
Perhaps could also set what match the scout is going to attend to.

Please SI look at this and at least put it under consideration

Many thanks

Radzkal
18-12-2007, 10:42
Originally posted by vasilli07:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Radzkal:
another thing, im sorry if this has been repeated before but it wud be fantastic if we cud praise our players after a wonderful performance rather than wait for a few matches before we can praise a player.


You can do it now actually, just tell him 'you are delighted with him' in the full-time teamtalk. Make sure he is the only player to get it and he will be delighted. </div></BLOCKQUOTE>

didnt know that but thanks for the tip!

davesearle1984
18-12-2007, 12:11
I always thought the scouting system was too exact, I mean I can click on some 15 yr old unknown kid from Cuba and get a scout report on him later that day from my scouts. Suddenly I have all/most of his stats - its stupid. Its too easy to pick up superstars this way

If I send a scout to watch a youth match to pick up some unknown kids, its ridiculous that I would immediately know how good they are at shooting, heading etc not to mention their consistency, work rate etc etc. I would rather have a variation in the stats.

The numbers from an unknown player should NOT be correct. They should be based on the scouts ability and the games that they have seen. If I send my scout to watch 1 match and a player has 3 shots on goal and scores all 3, I want the stats to show his finishing/composure/long shots as very high, even if they aren't. If the scout watches that player for another few matches, and he has a dozen shots and doesnt even hit the target in them, then the stats should be adjusted accordingly based on what my scout thinks of them over the few games they have seen.

Obviously there are players who we see play against us in matches so we can see them playing well, so we should be able to click on that player and enter our own stats for him, chances are these would be incredibly innaccurate, but if we know all the stats for all the players whenever we buy anyone, when will we get it wrong? At what point could we end up as a manger who takes a mid table team and due to bad signings gets them relegated?

How many times over the years has a big team bought a big name expensive player thinking they would be the best natural finisher the league has ever seen, and possibly end up as the best player in the world, only for them to end up as a subsitute for some second rate team in another country?

I know thats probably fairly complicated to do, and its probably a ridiculous idea (it makes sense in my head okay?!) but just thought Id mention it

dLay
19-12-2007, 05:46
Originally posted by davesearle1984:
I always thought the scouting system was too exact, I mean I can click on some 15 yr old unknown kid from Cuba and get a scout report on him later that day from my scouts. Suddenly I have all/most of his stats - its stupid. Its too easy to pick up superstars this way

If I send a scout to watch a youth match to pick up some unknown kids, its ridiculous that I would immediately know how good they are at shooting, heading etc not to mention their consistency, work rate etc etc. I would rather have a variation in the stats.

The numbers from an unknown player should NOT be correct. They should be based on the scouts ability and the games that they have seen. If I send my scout to watch 1 match and a player has 3 shots on goal and scores all 3, I want the stats to show his finishing/composure/long shots as very high, even if they aren't. If the scout watches that player for another few matches, and he has a dozen shots and doesnt even hit the target in them, then the stats should be adjusted accordingly based on what my scout thinks of them over the few games they have seen.

Obviously there are players who we see play against us in matches so we can see them playing well, so we should be able to click on that player and enter our own stats for him, chances are these would be incredibly innaccurate, but if we know all the stats for all the players whenever we buy anyone, when will we get it wrong? At what point could we end up as a manger who takes a mid table team and due to bad signings gets them relegated?

How many times over the years has a big team bought a big name expensive player thinking they would be the best natural finisher the league has ever seen, and possibly end up as the best player in the world, only for them to end up as a subsitute for some second rate team in another country?

I know thats probably fairly complicated to do, and its probably a ridiculous idea (it makes sense in my head okay?!) but just thought Id mention it

I agree. I Think it´s rarely a player hwo drops quickly in stats too, take for example Mendieta, sold as perhaps the best right back in the world, to Lazio where he quickly droped to be a mediocre player. Yes of course the enviroment plays a part too, but is rarely shown in drop of stats.
The world of football are full of these kind of stories so why not in FM?

jamiebarnes
19-12-2007, 08:55
1) team talks as they are ruin the game, benitez doesnt have 5 options to pick from at half time so we shouldnt. Tactical instructions should be incorperated and players should be able to be given multiple phrases like...
'keep your position, hold it as we will get caught on the counter'
'your playing well'
and then maybe a team talk to the whole team like they are now

2) bonding and training tours, every club does it so why cant we, in the same way we pick a feeder club, pick which type of tour we want...commercial (profit goes up, but as its to the US or S Asia, players will get annoyed), team bonding (in middle of season a week in La Manga for example, the team could come back with 100% condition and all with good morale or players occasionally fall out and create a faction in the squad), there could be pre season fitness tours like teams have to Austria and Swiss

3) instead of 10 youth coaches why not one Youth Director who could, if his reputation was good, lure players from his old club and tell you how the youth section was progressing overall. He could also adivse you on training schedules and his ability to help the club and the youth would be very dependant on his abilitys. In addition to this he can have other youth coaches, some of whom he may recommend.

4) Staff need more attributes, as do scouts and they can give more detailed reports and the like. the AssMan could give daily breifings to you as to what training was like and how he thinks the team should be playing and ways to overcome the next opposition, if this is to easy for some peoples tastes it can easily be rectified by not having an AssMan

5) being able to start you management life as a B team gaffer or Reserve manager, and again if people dont like it it wouldnt be an integeral part of the game, you would have less say on signings but may have a good chance of getting the 'big' job when it comes up

6) pick your own history, if you want to have been a Roy Keane then you can create your history, and the game will judge you accordingly

Hitman 47
20-12-2007, 10:46
I think this would be good in the game:1)You should
make that every team has displayed its own chemistry level(This would show how players get on with each other)
2)Then more leagues would be good so you should make playable teams from:Iran,Macedonia,Albania,Qatar,Moldova,and maybe
some other leagues.
3)Then I should know who is best striker in African Champions league(like Arsene Wenger heard about Tresor Mputu)
4)Something about graphic in the background there should be video clip about greatest games in history and present to make game more interesting and you should.
3)Russian and Ukraine players go outside of country too much in real world that wouldnt be so because their clubs are rich.
You are saying that your game is most realistic
and I say that you are right from the other management games your game is most realistic but also I say that it isnt it has too much unrealistic parts that need to be fixed,you have
made good game but it needs to be more likely to real world it would be better if you would make every league detailed like in real world every league is unique as teams are unique they are different from team to team and also players you are in good way to become a "Champion".
Listen to our advices!!!!

LtCyc
20-12-2007, 15:07
1)I'd like to see less bugs, and more attention paid to the f-ing community which made the game great, rather than trying to protect/restrict any potentially damaging actions (fmf?????)
2)I'd like to be able to shout at my players while in the game even if it would have no real effect on the software. Just for the f-of it.
3)I want a 3d in the game but not something fancy, just a xyz scale with stick figures or something. That or for the game to stop asking me if it was a handball or a penalty
4)I'd like to be able to do more extreme stuff without limitations to my players (praising etc)
5)I want 4 naked women to work of SI next year
6)I want the players to get into drug problems and such irregardless the following lawsuits.
7)I'd like to have an option for instant result to speed some really boring games
8)I'd like the fans-factor to enhance even more
9)I'd like USA to be removed from the default setup cause nobody cares about MLS
10)I'd like to see decent leagues in the game of various levels, and my own country (Cyprus) instead of crappy leagues like iceland.

MOST OF ALL
I'd really like to be able to add/remove loaded leagues at the end of each season. I don't care how long it would take the software to calculate all the missing data (from start of game untill that time) it's much better than having to have 3-4 leagues running just in case I'll want to play them 20 seasons in the game. It's not that hard to make.

I also want a job

Radzkal
20-12-2007, 17:58
Originally posted by jamiebarnes:
1) team talks as they are ruin the game, benitez doesnt have 5 options to pick from at half time so we shouldnt. Tactical instructions should be incorperated and players should be able to be given multiple phrases like...
'keep your position, hold it as we will get caught on the counter'
'your playing well'
and then maybe a team talk to the whole team like they are now

2) bonding and training tours, every club does it so why cant we, in the same way we pick a feeder club, pick which type of tour we want...commercial (profit goes up, but as its to the US or S Asia, players will get annoyed), team bonding (in middle of season a week in La Manga for example, the team could come back with 100% condition and all with good morale or players occasionally fall out and create a faction in the squad), there could be pre season fitness tours like teams have to Austria and Swiss

3) instead of 10 youth coaches why not one Youth Director who could, if his reputation was good, lure players from his old club and tell you how the youth section was progressing overall. He could also adivse you on training schedules and his ability to help the club and the youth would be very dependant on his abilitys. In addition to this he can have other youth coaches, some of whom he may recommend.

4) Staff need more attributes, as do scouts and they can give more detailed reports and the like. the AssMan could give daily breifings to you as to what training was like and how he thinks the team should be playing and ways to overcome the next opposition, if this is to easy for some peoples tastes it can easily be rectified by not having an AssMan

5) being able to start you management life as a B team gaffer or Reserve manager, and again if people dont like it it wouldnt be an integeral part of the game, you would have less say on signings but may have a good chance of getting the 'big' job when it comes up

6) pick your own history, if you want to have been a Roy Keane then you can create your history, and the game will judge you accordingly

interesting ideas. although (6) is not really favoured. i think its better to start as a manager with practically no history. its like starting out as a no-one and then becoming someone.

Tommy vercetti
23-12-2007, 02:41
I would like to see some new things in the manager 2008/2009,things like:
1)That agents transfer players.I only put players on transfer list and agents seeks their new clubs.It would be
also good that agents offer players to the clubs.I would like that I dont have anything with selling players only to suggest price of selling players.Trainers dont have anything with club finances,only managers in England so we in the game shouldnt have.
2)You should make that players when they come into the club could be immediately transferred to another club especially when some big club is interested in that player.
3)Fix strength of the clubs
4)Make that clubs could play friendly matches in the winter in half of the season and that in the start of the season clubs are more willing to play friendlies.
5)Fix that coaches dont judge about the players in the first year because they didnt saw them playing.
6)that big clubs dont buy old players or players that dont have ability to play in that club.
7)that I can send a scout in some country and he stays there until i recall him and there he searches for good players and builds a scouting network like in the real world.
Also i would like that there is some youth director instead of all those coaches.
8)To make that there are real players instead of all those blank players with their real attributes and names because teams should be judged for their players and not for reputation of the clubs.
9)More detailed smaller leagues because they are sometimes better to play then the bigger teams from bigger leagues
I would like that anyone from Sports Interactive reply to our posts because I think that they dont even read this.There are many people on this forum who have great ideas and who should be listened like that guy Tommy Vercetti who I think have great and realistic ideas that would make game better,but thats just only one guy on this forum who i mentioned I dont say that other doesnt have great maybe better ideas.SI post reply.

tmolvik
24-12-2007, 17:56
A little something something from me too..

First of all I want to give my thumbs up for the "chemistry rating" that was suggested in an earlier post.

I also would like FM to remember my visual match settings, when it comes to split screens, which screen I want the match to open with and so on. It remembers speed and detail, so this can't be to hard to implement I hope?

When scouting a player (or using scout reports on your own), you will get this conclusion from your scout/coach i.e "he would be a quality signing". As far as I can see this is a quite good answer to how good this player is/or have the potential to be, as long as ones scout/coach is a bit decent. However I want this function to be a lot more dynamic. I've never experienced that a scout or coach has changed his conclusion/opinion, no matter how good or bad a player is doing. I might have a player that I "should look to offload as soon as possible", but who still maintain an average on about 7,5 (which is way better than my other players), but whom my coach still wants me to offload. I know that there are a set value for a players potential and ability, but this value should be able to change if a player starts to play well. My reserve player who plays really good when given the chance, should be able to continue to be a start player, given the right traing and matching, even if he in the database is set to not beeing a player of much potential. If someone think that this is already implemented, please tell me so, but it has never happened to me.

At last there is also no doubt that board confidence has been a show stopper for many FM-players. I therefore would like SI to implement a function, that I must admit that I see both pros and cons with, but which as a optional setting, my help both frustrated and new players getting more out of the game. How about an option where you can play the game without the club beeing able to sack you. Or at least use maybe three different levels in the game, like "easy, normal and hard", which relies to the potential chance of beeing sacked. Yes I now that this is like cursing in church for some of the forum members, and maybe its even undermining a part of the game, but it should be optional.

DerbyK
26-12-2007, 05:33
dont know if this has been posted before but...


can we please have the ability to scout individual teams?

MKL92
26-12-2007, 05:55
I would like to see post match interviews, but not for friendlies - just cup and league matches.

I would want more player/manager interaction, especially between players you want to sign, not just saying he is a good player, or you want to sign him.

Finally, I'd like to see more bidding wars between rival clubs eg Chelsea & Man Utd for Essien, I think it was.


Off-topic: My first post!

Scarface33
26-12-2007, 08:40
dont know if this has been suggested before but I would like:
1. Team Talk,being able to say something to a
player when I'm sending him in play during
the match,not just pre-match,HT... I think
it would be nice if you can tell him somet
hing like "you can make a difference.."
2. Better comunication with your staff,it seem
pretty stupid to me that you can ask your
players to suggest you a player or a back
room staff memeber,and you can't ask that
your assman or a coach who is an ex player
or has been working in football for a 40 yrs
for ex. I think this can be very usefull in
LLM especialy.
3. I think that someone has suggested something
like this before,but i couldn't find it so
here it is,as you can't watch your players
train,it would be nice if your assman
could give some kind of a report on how the
players are training before every match,and
tell you if someone is working his arse off
in training,so you should play him or some
thing like that.
4. Also i would like to see some stuff related
to a situation when player move between rival
clubs,like A. Cole situation,fans booing him,
player himself gettin nervous or extra motiv
ated,media building it up etc.
5. I know this has been said before,but again,it
would be nice to be able to set your language
knowledge,without changing nationality. Just
for the sake of reality.
I have a couple more things,but I can't remember it right now..
And also,just to bump "LtCyc" especially on issues 2,3,4,5 http://community.sigames.com/groupee_common/emoticons/icon_biggrin.gif,6 http://community.sigames.com/customicons/icon14.gif and 9 http://community.sigames.com/groupee_common/emoticons/icon_wink.gif

#9Dream
26-12-2007, 09:22
Originally posted by jamiebarnes:
6) pick your own history, if you want to have been a Roy Keane then you can create your history, and the game will judge you accordingly

I like that idea, It would be a nice feature if you could create a former playing career.

Smokey2307
26-12-2007, 17:17
1.players that are loyal to a club wont leave for money will only leave because of retirement or put on transfer list

2.make it a more personal(if u dont have any relasionships you can look for a relationship and buy things like houses and cars)

3.be able to have press conferences like in that old manager game four four two

4.be able to increase relationships with players

5.an added carrer mode where you have to start unemployed and have to work your way up from no job to national manager

6.an added relationship level with the press (if the press dont like what you have said they dislike you and give you questions that can make your carrer harder and if you say something they like they dont ask as hard questions which would make your job a bit easier)

Radzkal
26-12-2007, 19:47
Originally posted by Smokey2307:
1.players that are loyal to a club wont leave for money will only leave because of retirement or put on transfer list

2.make it a more personal(if u dont have any relasionships you can look for a relationship and buy things like houses and cars)

3.be able to have press conferences like in that old manager game four four two

4.be able to increase relationships with players

5.an added carrer mode where you have to start unemployed and have to work your way up from no job to national manager

6.an added relationship level with the press (if the press dont like what you have said they dislike you and give you questions that can make your carrer harder and if you say something they like they dont ask as hard questions which would make your job a bit easier)

suggestion number 2 sounds more like fifa manager 08 dude.

kvadruple
27-12-2007, 09:59
simple - 5 years poins viev for nation coeficient for european cometition - not ony current year as in current game, and of course - posibility to view future coeficiens for coming season (to simple see if your nation will go up or down due to performing in current seson) - and posibiliy to dispaly nation stand in coeficient in graphic - similiat to teams standing in season (after clicing on number of current position).

kvadruple
27-12-2007, 10:03
and I forget - ability to sign in for future manager of national team, even if current manager is acting good.
I want manage to national team, even if current manager is succesfull, but I can be even better.
And here comes bug in game - you cant become manager of U19/21, only senior manager. I want be manager of U21, not only senior.

fonz
27-12-2007, 11:21
Fairly cosmetic but I thought of this during England's search for a new manager. Wenger, Ferguson and a few others were asked for advice on choosing the new England manager, perhaps that could be integrated into game. Maybe once you reach 'legend' or whatever the highest repuation level is national teams and even friendly managers could ask you advice in certain situations. Maybe the user could even ask advice from other managers he's on friendly terms with.

Michael F
27-12-2007, 11:31
Originally posted by LtCyc:
5)I want 4 naked women to work of SI next year Cant see that happening they will get distracted from work too easily
6)I want the players to get into drug problems and such irregardless the following lawsuits.wont happen for legal reasons

gubbs
27-12-2007, 13:48
Insuring your star players

When my 10 million pound winger gets cropped while on international duty, I need to be able to pay his wages for 6 months.

I need to be offered the opportunity of taking out insurance against serious injury with clauses in the policy or indeed different types of policy for different levels of football and time span/s.