View Full Version : Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.
Agree with more hype etc when you win something, stadiums are subject to licensing issues.
I would like to add something to the history of players and coaches: being able to see the attributes of a player/coach when he was at his peak. So when a player retires we can still see how good he was in his prime time.
Player interaction: I bought some new striker for my club, and two players was unhappy and wanted to talk to me about this because they though the competition for a striker spot was too hard. I am missing the option to say "You're young and I don't want to stress you to play too many first team games yet", and the option to say "Well, I have played you as a midfielder for the last two seasons thus a copule of new strikers is not really a problem for you".
Not sure if this has been mentioned but the feature where you can make a quick sub when a player takes a knock is sometimes quite annoying, example, a player takes a knock so i choose to keep him on, only for the game to go to the tactics screen as the player had a red cross. This feature should only appear when the player who has taken a knock has the green injury icon.
So my wish is for this feature to be fixed for FM13.
I've set up some Polls on FMFormation.net (http://www.fmformation.net/content/) and think it would be great if some of you guys could vote, if we get enough I'll be sending the links to SI (and hopefully they see this) to hopefully see some changes that we would like to have in the game.
FM13 Interactions Wishlist (http://www.fmformation.net/fm2013-general-discussion/66741-fm13-interactions-wishlist.html#post342521)
FM13 Staff Changes Wishlist (http://www.fmformation.net/fm2013-general-discussion/66743-fm13-staff-changes-wishlist.html#post342523)
FM13 Miscellaneous Wishlist (http://www.fmformation.net/fm2013-general-discussion/66745-fm13-miscellaneous-wishlist.html#post342525)
So get voting!
P.S. You will have to register to be able to vote!
One option I'd quite like to see is the inclusion of ball boys. Not only are some of the delays in getting the ball for, say a corner, unrealistic, but could also add a small tactical element to the game. For example, by training them to retrieve balls quickly, potentially allowing quick throw-ins to catch teams off guard.
The option to lock out certain options when negotiating contracts. For example if I have no intention of paying a goal bonus, if I remove it then I can't stop them from bringing it back up at the next stage of negotiations, unless I tell them I won't compromise on anything which isn't what I want.
The ability to tell players that their agents are being unrealistic. Just signed a contract and their agent wants a pay rise because someone showed some interest? Hah, no. Similarly being able to interact with them more by say telling them that their wage demands for their new contract are unrealistic.
More staff loyalty, yet also make it harder to retain them if they're thinking about moving. It's very easy to keep existing staff by offering a new contract, but they rarely seem to reject moves by themselves.
A "quick result" option where the game uses your current tactics and skips the match, stopping for half time, and injuries and sendings off. A bit more flexibility over what to do when you go on holiday would help as well for long term play.
Better interaction with the board. Getting rid of arbitrary delays on similar topics (like numbers of staff) and incremental subjects would be a good start! If you have a lot of spare funds then it would be nice if you could ask them to invest more in say, junior coaching instead of having to wait a long time to gradually increment it. Being able to see how long I have to wait before I can bring an issue up again would be nice (e.g. "The board will not consider any more feeder club requests until next May")
Being able to rename or suggest names for new stadiums would be a nice touch.
More control over player discipline instead of just warning/fining for dismissals. How about being able to privately ask players to tone it down, to threatening to drop them if they don't stop picking up yellow cards?
The ability to tell the reserve team manager not to use U20 players in the reserve matches. (Or maybe this is a bug in the game I started with the first database, Italian team).
Apart from the two choices of availability for reserve team, add "make automatically available whenever fitness drops out from match fit".
I think I didn't put in here: a way to extract the info of your profile in a (the) previous version that can be used in the new to be imported to the new.
Bodysnatcher mode: instead of creating a manager, take control as an existing manager and see what you can make him out of him. (I'm sure this would be the favourite of Pep Guardiola mwahahahahaha!)
Ability to set swapping players for more than two. A-B-C is something I'd like to be able to do.
Ability to set the date for the return from holidays?. I think it was in previous versions but I can't find it in FM12.
Not wasting resources in stadiums or celebrations (sorry guys who want, I just don't see the meaning to them, though I do understand that, specially for fans of smaller teams, seeing their stadium would produce a nice feeling).
Stephanie McMahon\'s Secret Lover
Personally I'd like to see the occasional brawl or Joey Barton incident on the pitch. Oh and why is the MANAGER never on the bench but the subs are? In fact the manager should be pacing in the technical area!
More options on how I want to play the game (easier or harder). A far better editor and a saved game editor.
After a long and fruitful time this thread has gone past it's sell-by-date. The new thread can be found here - http://community.sigames.com/showthread.php/306914-What-s-that-A-new-Wishlist-Thread-What-you-would-like-to-see-in-future-FM-versions.
Powered by vBulletin® Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. All rights reserved.