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View Full Version : Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.



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jod123
28-06-2010, 23:30
women's football would be a nice addition. :)

:thup: Love it (for some reason this was in the editor wishlist thread so i thought i'd bring it over)

This could already be done if someone was to create a database with no male players and create all the female players and so on in the editor.

foreverred89
29-06-2010, 16:47
The option to be able to confirm substitutions right before they are made.

I've lost count of the amount of times I have made my last sub/s only for the play to continue for several more minutes and then a team score. IRL if this happened, I would have the option to change my mind about the subs I had wanted to make. It's so frustrating when I have decided to bring on an extra defender or DM player to defend a 1 goal lead, only for the opp to score before the subs happen and I am stuck with now defensive team and no more available subs.

Agreed with this one, a right pain in the arse as well.

Also, squad numbers for international teams.

BathPalace
29-06-2010, 17:04
-More pre-tournament international friendlies (i.e England played Mexico, Japan and Platinum Stars before this World Cup).
-The ability to play club sides for internationals (i.e England-Platinum Stars)

Lii
29-06-2010, 22:45
When I release a player for free, or when I sell a player, I'd like to be given a chance to say something to him.

For example:

1. thank xxx's great contribution to the club -- when Maldini left Milan
2. wish xxx all the best -- normal players
3. happy to see xxx's leave -- some players you disliked

Depending on the player's relationship with the club and controversy, he may reply or not.

Racatte
29-06-2010, 22:48
With the possibility in FM2010 to create lower leagues, it should be fine to add an option to disable some team status : for example, teams in the lowest league can only be amateur, where those in first league can only be professional. I hate when my team (and some others) become semi-professional in a league where IRL you can't be.

For this, I think a simple "three flag" system (For professional, semi-pro and amateur) should be added in the editor when we edit a league, which will let us choose between one or more the three status which will be available when playing this league.

bredin
30-06-2010, 01:08
1. Being able to sort the unused players on the selection screen without mixing the selected players unto the list, eg sorting the unused players by position to make replacing a ML easier

2. A 'replacement order' for positions like the ordering for corner takers etc, so that if XX is injured the next guy in the list is automatically selected for that position.

3. More definition in the AssMans (and reserves/youth manager) job eg being responsible for selection/training/team talks/friendlies/matches/contracts/discipline/et al. Perhaps by being able to hire a 1st team coach/reserves coach/youth coach specifically for this...

Piadinaro
30-06-2010, 05:42
Hey guys,

A few suggestions:

1. Player Height and weight

These should be more dynamic and more influential. I don't know how many times I've had a 6 4 defender outjumped by a 5 7 winger just because they have similar jumping and heading stats.
A 15 year old is not fully grown so his height should change as he gets older. Similarly, a player who is injured may put on weight or if a player is lazy and needs more long runs :-)

Maybe a dietician could be hired??

5. Training Ground

Manager should have some input. The board simply saying that they will improve training facilities isn't really enough. The facilities should be listed - indoor pitch, all weather running track, small/medium/large gym, small/medium/large medical centre, x-ray machine, AC Milan style oxygen tent!!!

7. Awards

More glitz and glamour, better summaries, more information on candidates


These are 3 really good ideas and would be a great add to the game. To the first point I add one thing: now that there is the 3D match engine, it would be nice to notice some difference between a player more tall or big and another.

Moonshine
30-06-2010, 16:13
Just to add some realism: National team compensation.

As an example, my third choice CB just went to the European U-19 championships and broke his leg against France, and is now out for 7 months. The Irish FA should pay at least some of his wages for the next 7 months.

speople
30-06-2010, 18:00
Can we please see a visible warning, if we win promotion from a tier where there are no Home Grown requirements into a division where there are HG requirements.

At present, tier's 7 and 6 in England are restriction free, but get promoted to tier 5 BSP and you suddenly need to add 4 HG players to your actual match squad.

pelicanstuff
30-06-2010, 23:33
With regard to player heights and jumping, from what I have read this is being reworked a bit for FM11.

jod123
30-06-2010, 23:51
1. Being able to sort the unused players on the selection screen without mixing the selected players unto the list, eg sorting the unused players by position to make replacing a ML easier

2. A 'replacement order' for positions like the ordering for corner takers etc, so that if XX is injured the next guy in the list is automatically selected for that position.

3. More definition in the AssMans (and reserves/youth manager) job eg being responsible for selection/training/team talks/friendlies/matches/contracts/discipline/et al. Perhaps by being able to hire a 1st team coach/reserves coach/youth coach specifically for this...

Number 1 in your list can already be done.

Sort the players that are selected, then hold down the shift key and sort the players by position. :thup:

bredin
01-07-2010, 04:02
thanks jod123!

Lii
01-07-2010, 08:00
Reserve/U19 team manager: Being able to take charge of reserve/U19 team only. Just like Solskjaer in Man Utd, you are only able to use players from reserve team and play in reserve league, or use youth player only and play in U19 league. If you did well, you may be promoted to be the new manager when the previous manager leave the club. These jobs would be easier to apply when you are unemployed.

MrEndshiftresign
01-07-2010, 10:33
Here's a few...

1. Dynamic MLS expansion, sort of like what you get with OOTP Baseball. From what I know, the MLS will be continually expanding beyond this season, so it'll be a good idea to include that in there.

2. Revamp the touchline instructions interface...how about assigning certain instructions, or allowing a manager to pre-program instructions to certain keys, say, F1 to get forward, F2 to work the ball in the box, etc.? Since my processor isn't really up to FM10's par, and I usually play with at least 8 nations and 15 leagues active, I often encounter early goals from the opposition because my touchline instructions don't register on time.

3. More detailed options to view squad harmony. It's one thing to see an assistant manager comment that so-and-so has problems blending in with the squad or so-and-so is having difficulty communicating on-field due to the language barrier during the game. But how about in non-game situations? It would be nice to easily see which players are disrupting dressing room harmony, instead of being "the last to know" when players complain to the press that the squad lacks harmony, blending, cohesion, or whatever you prefer to call it.

lurkingwithintent
01-07-2010, 10:40
Number 1 in your list can already be done.

Sort the players that are selected, then hold down the shift key and sort the players by position. :thup:

OH THANK YOU SO MUCH! I've been wondering this for so long.

jeesh
01-07-2010, 11:38
In La Liga the Sporting Director plays a major role in the running of the club. Its he who scouts players, approaches, negotiates and buys. Managers can request for certain players to which an SD can comply or go against. It is particularly tough for a manager with lower reputation when pitted against an influential SD. Often leads to conflict and signing of players which a manager may not want but is forced to play. In FM, the job of the manager and SD is done by the user. If the roles are separated things could get very interesting.

Very simply the user as a manager can request for certain players from the SD. The more reputation a manager has the greater influence he can exert over the purchase of players and signing of staff etc. In fact a high reputation manager may even have the ability to coax the Board to chose an SD of his liking. It shouldnt be so easy for a manager with low reputation. He should be able to do with what he is given. If conflicts arise (Which happens often irl) it can get very interesting. The morale of the player involved may dip or become unsettled. Other players can even get involved.

I know a lot of people might not like the above as they want total control. However FM should become as realistic as possible. And in real life when you are starting out or have little reputation you often wont have it your way. You just need to comply with the Sporting Director or earn the right to have a say

Kyan74
01-07-2010, 14:59
I know its been covered in other threads before, (and i have'nt read this entire thread) but The chairman agreeing sales without talking with me .... Not the sale, I know its damned annoying bit i suppose thats football and it is his club afterall. WHat i really want is the option to throw a tantrum about it. My star defender was sold because the offer was too good to turn down, yet i had a pretty healthy bank balance and the club was making money, but what really annoyed me was the fact i couldnt burst into the chairman's offer yelling and screaming "Keep your nose out of the team or i'll walk!".

I Had a question about the sale in the next pre-match press conference, but none of the reply options accurately described my rage. I Really want to vent!

manutdfan4lyf
01-07-2010, 17:28
I haven't read all the 61 pages, so i duno what has been said but oh well heres my suggestions:

1. After you have won a major game say rivalry (man utd vs liverpool) or won a cup/league, there should be an option where you can treat your players to a meal or night out or something which lets them know your pleased. This could also boost moral.

2. Getting towards the final games of the season before each game there should be an Up & Downs News report, stating which teams could get relegated, promoted or win a trophy. I think this would be a nice touch.

3. Like CM this year i think you should be able to create your own set-pieces and watch/develop them on the training ground & then select them during competitive games. I liked this feature on the CM demo.

4. I think you should be able to change your kits at the end of a season, instead of playing 4/5 seasons in the same old colors. It gets dull after a while. There shudnt be anything too complicated just something like on the editor where you change the kit, icon & text etc.

These are just my thoughts, hopefully they help or give you some ideas. Sorry if they have already been said.

robertodibaggio
01-07-2010, 17:30
This is a thread I posted a minute ago that has had positive responses, I think it would be a good addition to the game: I hope someone at SI sees it!

Thought about this yesterday whilst playing as Southampton. I think it would be good if we could specify freekicks more specifically. Rickie Lambert has a 17 for FK taking but is also 6'2 and useful in the air. I want him taking FK's within 30 yards centrally where he can shoot but I don't want him taking FK's 40/50 yards out or on the wings. This also applies for Drogba, Beattie and probably many more. It would be good if we could specify, maybe by using a shaded area in the tactics screen, who we want taking free kicks and from where. What do you think?

dankrzyz
01-07-2010, 17:43
2. Getting towards the final games of the season before each game there should be an Up & Downs News report, stating which teams could get relegated, promoted or win a trophy. I think this would be a nice touch.

This is a good idea... more media talk & questions as the season's end nears. Speculation and media chatter is always highest in the final few weeks.

neutral
01-07-2010, 18:57
A special dlc or database for any major international competition, such as World Cup, with correct nationals, groups, squads, dates, stadium etc. And ofc a choice to pick those teams that qualify to that competition and starting our career like days or months before the competition starts (so that we could conduct a few friendlies).

methman99
01-07-2010, 23:22
sorry if mentioned already, sure it has tbh... but the ability to offer a player back on loan when buying someone, i would thoroughly like... so u could sweeten the deal with clubs for their younger players, or the option to setup use of your training facilities or coaches perhaps to maybe assist the club (this would be more based on with feeder teams i would presume)....


edit: ability to lower your personal wage demands... and perhaps put clauses with the contract, i.e increase stadia or facilities etc...

also the ability to tell the board what you are intending to do with cups, so e.g if you were intending to use youth in one cup maybe... would only be applicable really with a successful manager...

bredin
01-07-2010, 23:57
On the results page for leagues each line reads:

POS TEAM SCORE:SCORE TEAM POS

How about an arrow beside the POS that shows if the team has moved up/down/nowhere as a result of the game.

5iver
02-07-2010, 00:35
1. A better way to interact with your players, and removing the current system of commenting on form, as it is an exploitable cheat essentially that lifts morale easily and gets you as favoured personnel with all your players <-- Cheap, childish, cheat... Maybe player interaction doesn't have to involve morale at all, but the building up of relationships with manager?

2. In FM Editor, somebody's favourite or disliked rating is out of 100. I would like an indication of a favoured/disliked personnel how high it is... Example, if I have all my squad having me the manager as favourite personnel, surely I must have bonded with one player more than others?=, or is my relationship to them out of a fraction out of 100 exactly the same throughout? I need to know!

3. It is unfair, in all these FM games from now, that you get more information on a player who is not yours by doing a scout report, than you do from your own coach report, who sees the player day in day out on the field!! Coach reports should gradually reveal the hidden attributes of players and detail them... Tell us about ambition, professionalism, sportmanship.... tell us if you think the player is close to having favourite personnel with anotehr player or staff member, or if you feel he is close to having your club added as favourite personnel!

It is unfair that information you get on a scout report (Ex: Adaptable, relishes/thrives/enjoys big matches, fairly consistent/very consistent/inconcistsent performers) to be removed once the player signs for your club!

4. More details on Nations and Leagues, in order to personalise the manager experience from club-to-club and country-to-country. In Editor, you have something that says 'Importance of Football in Country and if it is a developed/developing country...

Why not add to that? List climate conditions, how that country would be adaptable (in my country Greece, rarely a player gets homesick or cannot adapt... most players love the life here and want to stay. In fact, many South American footballers repeat in interviews the same thing: "Life here reminds me of back home.. the climate, the people, the beaches)...

Talk about media scrutiny... in Greece, there are 15 sports daily newspapers and foreign managers often are surprised and point that out, and they also say pressure of managing in Greece is immense, due to intense media scrutiny.

Have a rating for supporters passion... and also a rating for how much influence supporters have on board... though in most clubs they may not have, in others, the fans can force a chairman/board to keep a plyer or sell a player if they like him/dislike him.

Have a rating for stadium atmosphere.... an Olympiacos Champions League home game is amazing, it is a far greater atmosphere than let's say, a game of the Greek national team... Whilst in England, the national team has always gotten immense support, and the atmosphere generated in England games, are often better than at club-level.

5iver
02-07-2010, 00:57
A special dlc or database for any major international competition, such as World Cup, with correct nationals, groups, squads, dates, stadium etc. And ofc a choice to pick those teams that qualify to that competition and starting our career like days or months before the competition starts (so that we could conduct a few friendlies).

Yup, that's a great one... I had previously suggested this several times... it is a great way to test tactics, as it is tournament-based... but to manage Maradona, Pele at various parts of their international careers, that would be something else...

If SI doesn't do this, could they please please please set the groundwork, for people who use the editors to be able to have this set-up? One of the greatest successes of this game is its dedicated community, and they would simply thrive on a project like this, as it would involve arguing player ratings at various parts of their career, ie. Maradona in 1990 would be different than Maradona in 1986 or 1994! It would be a pleasure just trying as a community to put player reports on ex-players....

HarryMills
02-07-2010, 10:21
When you ask for a scout report or coach report on a player they always compare the player to the best you have in that position. But if you have a world class player in that position, maybe even a Maradona level player, you know that no player is going to match up, which lessens the usefulness of the scout report.

What I would like to see is the scout saying that scouted player won't be the best in the world, but he could reach the level of whoever is you 2nd or 3rd best player in that position, so you could use the report to predict the sort of player the scouted prospect could become in comparison to the players you already have.

twatty
02-07-2010, 10:34
Shocked if its not mentioned yet, but really dont have the energy to go through all pages.

I just won the CL with late winning goal. The final whistle comes and all my players decides "what the heck im tired, better toss off straight to the locker room". I want some kind of celebration no matter how the title comes, I want paper splinters being blown all over. Some kind of glam after effort like that :) This is a small thing but would juice it up a bit. And theres prolly already coming stuff like this as theyve now getting the 3D running better.

HarryMills
02-07-2010, 11:29
I would like to be able to delay naming a permanent captain until I've been in the job a little while, rather than being forced by the game to decide straight away.

CMdan44
02-07-2010, 14:32
This could already be done if someone was to create a database with no male players and create all the female players and so on in the editor.

well, i beg to differ Jodi, you can't actually make female players, only staff, once you select player from the "person type" list, the "female" tick box disappears, plus using the editor wouldn't be quite the same would it? this was an idea for expanding the current game not creating a whole new game.

Rakennusmestari
03-07-2010, 09:25
One simple thing: On the records page of a competition, a small line showing the player with the most goals scored in that competition / and another line with the player with the most apps in that competition.


For example in Champions League, who's the overall top scorer right now ? Raul (real madrid) ?

Good one. Although I hope that they'd include a top ten scorers list of the (top) competitions. Maybe even a list of the top active scorers.

scoot4nat
03-07-2010, 13:12
well, i beg to differ Jodi, you can't actually make female players, only staff, once you select player from the "person type" list, the "female" tick box disappears, plus using the editor wouldn't be quite the same would it? this was an idea for expanding the current game not creating a whole new game.

Pointless making a female version of the game. Can you imgine how bad their attributes would be.

If you are going to have a female database you may as well create a database for the homeless association and blind association.

CMdan44
03-07-2010, 21:21
Pointless making a female version of the game. Can you imgine how bad their attributes would be.

If you are going to have a female database you may as well create a database for the homeless association and blind association.

Little unfair there scoot

Tullem
03-07-2010, 22:06
http://community.sigames.com/showthread.php?t=216138

The idea of asking the board for a B team when your spanish side is improving :)

srs27
04-07-2010, 02:03
These points of mine are based on career games.

I'd really like to see more attention paid to us from other clubs when our contract is expiring, especially if we're currently doing a good job and keeping our board happy. Maybe the media would spot that we have yet to sign a new contract, then other clubs from that division or even similar rep foreign clubs might be interested like they would be for a player who could go away on a free transfer at the end of the season.
I'd love to get multiple job offers and then having to make a decision whether to stay or move on.

I also think it would be realistic if we were to get job offers coming from leagues where you have previously worked in and have had some success even if you're not from that country (maybe knowing the language should have a lot to do with it). Managers tend to stay popular in countries years after leaving....a good example would be Christoph Daum. Although he's German he's very popular in Turkey and has worked there on a few occasions.

Any thoughts?

Jason24
04-07-2010, 12:55
Have the media make a big deal out of big name players who flop, and have the tag follow them for the rest of their career. Also players should have different reputations in different countries.

Swindon69
04-07-2010, 13:13
I'd like to be told when my club will allow me extra staff as on more then one occasion I've discovered that I can hire more staff.

Birnir Snær
04-07-2010, 14:44
i am getting realy realy fed up with managers from other teams heaping praises on some of my players, i´m not a high repped team, and i have managed to get some very impressive players while they where young and now i have fx the boss of lyon praising one of my players every month. now this is happening to alot of my players and i think its because of my teams rep, and that could maybe need a fix, but what i´m hateing most is that i cant respond, i want to tell them to stop talking about my players, i want to be able to report them for tapping up my players, and i want my chairman to step in and threat these teams with "reporting" them for tapping up in the media.

another thing and i think this is maybe nto a feture .. but a fix .. i´m in the prem but low repped .. and my players are valued very very low .. even if its the best player in the prem.

Jason24
04-07-2010, 19:50
watching the documentary on Italia '90 and the amazing effects that even a losing world cup campaign there could be more manager/player descriptions like legendary world cup winning midfielder/manager etc

I dont think the game reflects enough the world changing effect winning a world cup can have on a persons life/career. plus also it would be good to see fans hark back to previous triumphs/players/managers when the current team are failing.

kevgaleuk
04-07-2010, 20:07
In addition to things I have mentioned before was wondering whether it would be possible to implement:

> The ability to have a scout re-scout your "short-list" say every 6, 12 months (preferably user defined) so that the recommendations are relevant to where you are. I often have players on my short-list from when I was 2 divisions lower who would now not help me at all.

> A button on scout reports to remove them from your short-list (and by doing so unsubscribe) rather than having to go into the players menu to do so

> Some form of Programme Notes that the media picks up on in pre-match preparations - might include reaction to a previous game, the opposition manager/team + any comments they have made, the season so far / hopes for the remainder of the season, Up-coming big games etc etc

> The option to sign "first option" deals for young players (Everton have done this today)

> More of an option around when you buy a player. Some countries have rules on U18's however as an alternative to Buying and then loaning back (which I am sure will be implemented some time) you could also say we'll sign them in x years (long option than the "end of the season" one in the game presently.) I am sure some big clubs like Man Utd have done this and would stop youngsters just ending up in the reserves.

> The ability to withdraw players from international duty who are (orange) injured / just back after a long injury - not sure how this would be done technically however players are often "unavailable" at the advice of physios/club doctors without it being a major drama between manager and player

> The ability to give those players on international duty over the summer (i.e. a world cup) a later pre-season start

> Fan's views on teams to be more realistic - if your goalkeeper has 1 bad game I doubt many fans would be calling for the un-used back-up to play next week - I could accept it if it was after 5 or 6 but not 1

ColdVersion
04-07-2010, 21:58
In La Liga the Sporting Director plays a major role in the running of the club. Its he who scouts players, approaches, negotiates and buys. Managers can request for certain players to which an SD can comply or go against. It is particularly tough for a manager with lower reputation when pitted against an influential SD. Often leads to conflict and signing of players which a manager may not want but is forced to play. In FM, the job of the manager and SD is done by the user. If the roles are separated things could get very interesting.

Very simply the user as a manager can request for certain players from the SD. The more reputation a manager has the greater influence he can exert over the purchase of players and signing of staff etc. In fact a high reputation manager may even have the ability to coax the Board to chose an SD of his liking. It shouldnt be so easy for a manager with low reputation. He should be able to do with what he is given. If conflicts arise (Which happens often irl) it can get very interesting. The morale of the player involved may dip or become unsettled. Other players can even get involved.

I know a lot of people might not like the above as they want total control. However FM should become as realistic as possible. And in real life when you are starting out or have little reputation you often wont have it your way. You just need to comply with the Sporting Director or earn the right to have a say

This. Maybe it could be implemented sort of like when you choose a new feeder team. You could give the director a shortlist of players you want to sign and then he can tell you which ones he will be able to sign, so you can choose a couple ones depending on your budget and how much they will cost. The same could be done for selling players, you could tell your director which players you want to sell and they will try to find a new team for them.

Another thing that I would like to be done is that you can start at any team and sell a bunch of players and practically buy a new team, then go on and win everything in the first season with a team that could barely challenge title. I doubt that a lot of chairmen would give a new manager in his first job total control of transfers and wages. Maybe this could be done like with feeder clubs where the longer you stay at a club the more control you have when choosing transfers with the sporting director system mentioned above.

I would like to see implemented squad selection before traveling for an away match, so that you must choose which players to take, and have travelling effects on these players. At the moment there is no visible change in condition over playing home or away matches.

Also please fix transfers, if a player is extremely interested in joining my team, there should be some compliance from the other team to the players wishes, and negotiate on a reasonable fee for the player, as I think happens in real life. So I would say either fix the player's interest in joining other teams or make teams negotiate for a reasonable price for both parties when a player wants to go to another team.

lins314159
05-07-2010, 03:07
Interaction
- Most intra-club interaction should happen behind closed doors. If a player whines to the media, it should be a big deal, not just some second string nobody complaining about not getting enough game time.
- More interaction options with our own players, such as figuring out what sort of role they want to play on the pitch (not necessarily what they're most skilled at, but they may try harder if given something they like) and what training they enjoy/dislike. We need to be able to be proactive in talking to disgruntled players, and could do with more options (eg. "The clubs interested you right now will be more likely to see you play in the Championship than the Champion's League. Why not stay a while longer and impress the really big clubs?", "I'd love to give you a new contract but I just don't have the money right now").
- More interaction between fans, players and board at the club without involving the manager. Players should be more upset at the board for selling stars and the fans agree with the board way too often.
- More interaction options with international managers, especially in relation to trying to get your players called up. Also, have managers within the same international team actually talk to each other (in my game, the Ireland boss came to watch my U21 match to check out some players without bothering to talk to me).
- More interaction options with chairmen, such as asking them not to accept bids for certain star players and getting more longer term objectives.
- Club's favourite staff should stay in the game a lot longer even if they don't take up a staffing role. Perhaps they can become a pundit, or merely be a "retired player". Those with the description "retired player" would make media comments as they do now, as well as turn up to inspire the team every so often by reciting tales of the good ol' days. Since we don't like people dying, they can "retire from public life" when they're too old and then take no more part in the game.
- More interaction options with refs. Tell the media before the game that the ref should keep an eye out for the other team's tough tackling or that you hope the ref will respect the fans' desire to watch a free flowing game of football. Tell the media after the game that we could do with an extra ref on the pitch, that the time for new technology is now, or heck, that the ref actually did a good job.
- Comment on the other team playing dirty. It's always irked me that I'll lose 4 players in a game yet can't make a single comment about how the opposition were out to cause injuries.
- Change press conferences to display a complete list of questions, which by default you provide generic answers to (since that's what most managers do). You then choose which questions you want to provide real answers to.

Tactics
This needs a revamp, since saving everything under the one tactic has become rather unwieldy. I'd like to see it split into:
- Team tactics - Everything it has now, minus set piece instructions.
- Position instructions - What it has now, but it would be useful to be able to save these separately from the team tactics. If I find a set of instructions that work really well for a particular position, I'd like to be able to load that into my team tactics directly instead of having to manually set it for each of my saved team tactics.
- Player specific instructions - An extra layer of tactics that override position instructions. The oft quoted usage is players swapping wings while retaining the same role. This would ideally be saved with the player so that we don't have to keep changing tactics to accomodate players with different long shot abilities (for example).
- Corner instructions - Something that should be saved separate from team tactics. Instead of the current practice of having to deal with each player on separate screens and then setting the corner taker on yet another one, all of this should be settable on the one screen so that it's easier to keep track of who's going where. There should be separate instructions for left and right corners.
- Free kick instructions - This would be separate from both tactics and corners. Again, everything should be on the one screen. Perhaps split up into different parts of the pitch, with option to default to using corner instructions if delivering from a similar position.

Matches
- Team talks need a lot more detail, as the current list is far too generic. I should be angry at poor defending, angry at wayward shooting or angry at not smashing a semi-professional team by double digits rather than just generic angry. I should sympathise with the players for coming up against better opposition, bad refereeing or random beach balls rather than provide generic sympathy. I'd also like to be pleased with one aspect but unhappy about another. Lastly, I'd like the possibility of drafting in a former club favourite to do the team talk before a big game.
- An option for even shorter highlights, showing only the last few passes leading up to a shot on goal.
- Better replay of contentious decisions. The critical moments should be shown in slow motion and a line drawn to show whether a player was offside (perhaps this last only for televised games).

Transfers, scouting and searching
- Staff shortlist.
- Option to not automatically add scouted players to my shortlist. A lot of the time, I'm scouting a player merely to see his stats.
- Hide players that you have no business knowing about. An obscure playing for an obscure club in an obscure league should be effectively non-existant to managers on the other side of the world. You would need a really good scout to find such a player, while a lesser one would only give you reports on those who are fairly well known. There should then have fewer occurances of heaps of big clubs all bidding for the same 17 year old playing in a local Latvian league.
- Opposition scouting needs to be enhanced, with details like who will be expected to line up rather than just preferred formations and how they actually defend/attack instead of "They have an organised defense and fast strikers".
- Less whining about moving to a bigger club. I signed a few players during the January transfer window, played them for a dozen games, and now they're all hankering for moves to bigger clubs (often someone just a couple of positions above me on the table).
- Scout reports should compare to players with similar abilities in that position, not your best player in that position ("John Smith has the potential to play at a similar level to your third best striker Joe Citizen").

International
- Keep players in senior/U21/U19 teams even if they are called up by one of the other teams rather than simply disappearing without a message. When they are chosen for a more senior team that is playing at the same time, they should be flagged as unavailable.
- Automatically fill national pool with all available known players, and automatically remove those who are no longer eligible.

Other game play
- Ability to move players to another training schedule for a set amount of time.
- Players who achive worldwide reputation should retain it for life.

Interface
- All confirmation dialogs should come with check boxes to disable them in future. This includes the "Do you want to save this tactic/search filter/some other thing?" confirmation dialogs.
- Enable selection of multiple tactic/training files to import instead of having to go through them one by one.
- I think that the depth of submenus is excessive. Personally, I prefer to see longer menus, as it doesn't require as much control of the mouse to get what I want. While I can see some merit in grouping things into submenus as done now, I would like to see some of the commonly used actions (eg. call up to national squad, add to shortlist, offer new contract) return to the main context menu. Ideally, this would be customisable in game.

Fun but unnecessary
- For each competition and nation, have tables of the top 10 (or some other number of your choosing) players with most appearances and most goals.
- World records.
- Biographies for coaching staff and maybe even refs.
- More players other than strikers becoming club favourites.
- Acknowledgement of long serving players and managers taking part in their last match for the club or nation.

DanGLiverpool
05-07-2010, 04:32
- Automatically fill national pool with all available known players, and automatically remove those who are no longer eligible.

Would definitely support that, along with a fair few of those opinions lins :thup:

seanydude
05-07-2010, 04:40
I'd like to see Analysis expanded over a set period of games.
I'd also like to be able to watch one player throughout a match particularly if i'm a national team manager or a loan player but also when trying to tweak a players position.

Lii
05-07-2010, 05:16
I've seen lots of guys got a new stadium of which the capacity is over 100k after years. This is somehow unrealistic. According to wikipedia(http://en.wikipedia.org/wiki/List_of_association_football_stadiums_by_capacity) , only 5 stadia now have capacity of 100k or more. None of them belong to a club.

Also, I think, though I'm not sure, FM2010 allows you to build a big new stadium even if your club is in a small town which is also unrealistic. In my opinion, you should not be allowed to build a stadium of which the capacity is more than half of the population of the city. The only exception in my mind is Hoffenheim's 30000 seat stadium in a town with 3000 people.

Kezman9
05-07-2010, 09:42
It would be nice to be able to change your players from the player ratings screen instead of having to go into tactics and lose crucial time

HarryMills
05-07-2010, 12:11
If you've clicked to make a substitution and then you score, or something happens to change things it would be nice to be able to cancel the sub before he comes on.

DiTH
05-07-2010, 12:27
I think some focus should also be given to US the managers.ATM there is no incentive to ask for better wage or to move from one team to another because they offer more money.Something should be done to make money have more weight and some real value to make this also less abused.ATM i think 90% of all people playing use the least possible ammount on a contract to have more money for wages.The "Other" game offers you the opportunity to buy different staff with money.We should think something better to put money to good use.

Maybe using money to take lessons to improve mental,tactical stats ?

Also i think Managers should be able to train the team in some sections.I mean most of the Tactical training happens by Managers and not some random coaches.I can understand having goalkeeping coach or physical training coaches or even attacking/defending coaches.But tactical definately happens by assistant and manager.

Masterstroke
05-07-2010, 12:50
A way to cancel touch line shouts without having to go to the match engine

SmithRDFC
05-07-2010, 16:43
Only a cosmetic thing, dynamic betting odds which change all season. For instance

Norwich this past season

Start of season: 3-1
Colchester 7-1 Loss: 5-1
Leeds 8 points clear: 14-1
Caught up with leeds: 3-1
8 points clear: evens
Then when it seemed inconceivable that they could be caught betting was suspended.

Wouldn't offer you as the manager any help would just be nice to know what the press thought of your chances after losing 4 consecutive games against relegation candidates or after beating a favourite.

Leaf_Fan_85
06-07-2010, 18:32
I've just started getting into FML, and would love to see an opportunity to start an academy elsewhere in the world.

It would work on the same premise as the feeder club system; you request that the board open up an academy in say China, Brazil, U.S.A. or wherever. The higher your rep, the more detailed you can be in where you want to go (just like the feeder)

So the first season, you don't get much of a choice; manage in England with minor finances, you get the UK. As you progress, you're allowed Europe, Asia wherever, and if you manage to get the top of a club (more incentive to stay with one club during your career) you can go anywhere in the world you want (How many will be racing to get to Brazil?)

Also, the other benefit would be that international management would improve. Imagine being the manager at Chelsea with a virtually unlimited amount of financial resources but also manage say China, who aren't known as a world superpower in football. Maybe you use your influence to fund an academy to develop football in China and suddenly you're competing with the likes of Germany, Holland and many other nations on an international scale.

This could potentially make long term saves as well as international management even more enticing. What do you all think?

Fabio MVP
06-07-2010, 18:36
I would like old skin...

StevoRobbo
06-07-2010, 18:38
I would like old skin...

I second that :thup:

jod123
06-07-2010, 18:43
well, i beg to differ Jodi, you can't actually make female players, only staff, once you select player from the "person type" list, the "female" tick box disappears, plus using the editor wouldn't be quite the same would it? this was an idea for expanding the current game not creating a whole new game.

That is true and there would be a few slight strange things i.e. the players would be addressed as he's. I wouldn't mind that tbh as it is minor to me. Newgens would be a problem though as they would have male names.

It would be pointless having it in the game at the same time with the male world of football as they don't interact. You might as well put futsal or some other variation of football in the game. Not that I am against it, I am just saying the best way is to have it as a separate database and guess what the basic function of the editor is - creating databases. :D

mr_whitey
06-07-2010, 19:54
Some tweaks i would like to see include:

Continue with the improvements made in the press conferences, i know it must be hard but at the moment they are just too repetative.
Improved odds for league/cup, as someone says above would be nice for them to dynamicly change rather than me set at the start of the season and never see again.
Improve how club reputaion effects how your performances/results are seen by the press, fans and board.
Stop people being able to sign players and spread the whole cost over 48months, or at least only accept realistic ones.
Continue to improve player interaction.
To be able to interact with players during the game, along the lines of the team shouts, we could have player specific ones, like carm down if it looks like a player is going to be sent off.

Those are the ones i can remember at the moment, i have loads but cant remember them at the moment.

Carmi88
07-07-2010, 21:35
i'd like to be able to interact with a player after you sub him off, incase he has had a howler and i wanna reassure him/slate him, or if a player is sent off, maybe injuries, but the others most definately. just an idea :) i wanna be able to yell at players gettin sent off and know they are bricking it x)

tommymooney
08-07-2010, 01:22
I know many of you are for the chairman option, and many of you (especially the FM creators) are against it. But clearly contracts and finances should mean something in the game, so I just thought of a compromise.
What if when you have earned lots of money ect and had played the game for a certain amount of years, you should be allowed to retire and take up the option to buy a club (obviously only being to allowed to buy clubs at their value (cue clubs estimated value in info screen). Now this is FM, so you shouldn't be allowed to actually run the club, but you should be allowed to create another manager and manage that club. You could then start with a team in the higher leagues, get lots of money and then use that money at a club who may be struggling financially or in a low league. This could make the games enjoyment last much longer, and would incorporate the rich owner option that was on previous games, but only if it has been earned.
--Or if they cant be bothered to make a virtually useless mode they could always just have an achievements page, and a bar (ala confidence bars) with trophies, how much fans and chairmen were happy with you from each club (give a better sense of accomplishment for getting into the prem with Worcester than winning the Champions League with Barca for instance), a bar to illustrate your rep worldwide (Perfect manager for accomplishing everything, not just winning the champions league but also two promotions with one team as well as winning a continental and world competition), and of course, a bar for how rich you are.

And maybe use your link with Teamtalk.com to have a virtual front page of their website that shows you world news and rumors at the time, that would really enhance the media side of the game.

In the style of the press conferences (which need to be updated!!), managers should be involved in the team meetings and answer questions from the players about their issues. Players should also be able to see you, or you should be able to ask to see them about their problems to maintain a smooth running of the club. By doing this you could become their favored personnel, giving real meaning behind this term.

Agree with the change in expectations if you join a club throughout the season. I have once joined a club that were bottom of the league by 10 points with ten games to go, kept them up on the last day of the season, and have still been sacked!

And finally mind games, maybe if you do the right mind game at the right time you can really affect the other team who are on good form, but can backfire and if they win and you lose your teams morale drastically drops (*cough* Rafa, Keegan ect)

Thats all I can think of now, but I'll come back at some later point. I'll expect a job offer from SI in the morning :D

El Kun
08-07-2010, 15:32
Please increase the difficulty, because this game is too easy, you can win everything in 3 years
and make the transfers more realistic

CMdan44
08-07-2010, 21:11
That is true and there would be a few slight strange things i.e. the players would be addressed as he's. I wouldn't mind that tbh as it is minor to me. Newgens would be a problem though as they would have male names.

It would be pointless having it in the game at the same time with the male world of football as they don't interact. You might as well put futsal or some other variation of football in the game. Not that I am against it, I am just saying the best way is to have it as a separate database and guess what the basic function of the editor is - creating databases. :D

aaah, now i see where you were going, and i admit it was an ambitious ask anyway, hiring extra researchers and sortin out all that what you said there would probly be way too much, but actually there is some interaction (not much i'll admit) like every few years we get some south american team trying to sign a woman or Hope Powell being linked with a lower league managerial job.
Would think that it'll happen eventually, even if not on FM.
and i do realise i'm in danger of taking this thread severely off-topic so unless someone actually wants to start a thread about this issue, this'll be the last i'll say about it. Lovin evry1s suggestions btw :)

birsealmighty
09-07-2010, 00:49
(1) For the United Kingdom is it possible to add in something like multimap so that when playing friendlies/tournaments you know exactly where you are going. It would add to the realism.

(2) I asked for the graphical playing element for a number of years and was absolutely delighted when Sports Interactive implemented this. To enrich this further could the pitch editor be released for the amateur artists out there. I'm thinking of the success games such as 'Railworks' have had. It would be good to see the different grounds/pitches. I use an altered version of the game which allows you to play the reserves for example against Scottish amateur clubs. Whilst I was watching the action unfold I thought it would be good to have realistic pitches. The people who look after the clubs on behalf of Sports Interactive can say yes or no to uploading a pitch/stadium for general release. There is certainly the artists out there as I mentioned with other games. They undertake this work for nothing because it looks good on their cv.

(3) I still want the realistic crowd chants to be made available. The last time I asked for this I received complaints from people (take your pick) not wanting racism/homophobia/swearing etc. Could we not just add the songs which are non offensive? I'd like to hear Beautiful Sunday sometimes belting out midgame whilst viewing the highlights.

(4) Advertising within game on the pitch. It amazes me that Sports Interactive do not have a advertising company running this. The advertising could be team specific which means that advertising could come from anywhere in the world. I'd personally like to see Sports Interactive/Sega award these contracts to small companies though. Give new business a chance. For example I manage Dundee Utd so I would like to see some local advertising from my home city of Dundee. Real clubs could use this to their advantage advertising full and half season tickets/hospitality etc. If of course you manage Barcelona and cannot read the spanish advertising then you were supposed to learn spanish lol.

(5) Team talks need to be massively overhauled. What about trialling an engine that understands what players type in.

(6) Training needs to be massively overhauled. I asked a few years back about allowing AI coaches to implement training and to include the training/managerial badges.


I still remember picking up the very first Championship Manager and love the latest version of Football Manager. I'm looking forward to the new one - even though Everton not long ago beat me 8-1 on aggregate within the qualifying stage grrrr. That is me for ideas this time round!

mg539
09-07-2010, 01:27
Team talks - make them more relevant to the situation,
eg if you make 8 changes to the starting line-up, rather than being asked whether to say "I'll make a small change" or "changes are unlikely", (the same options whether you've kept the same starting 11 for 10 matches running or never had the same 11 in a season) instead ask:
"You made 8 changes to your first 11 before your previous match,
-are we likely to see a similar number today?" or
-was this a one-off or will you be looking to rotate regularly?" or
-what warranted such a change in personnel, were you unhappy with the previous performance or was it just normal rotation?"
Similarly, if you've kept the same XI, the questions could be based on that (ie will others get an opportunity etc) rather than always having the same question to answer.

This would make teamtalks less repetitive and tempt people to actually give different answers to very similar questions, depending on the situation, whereas now no matter what the situations is, only one or two answers ever look valid!

Another example is the discipline question - instead of always asking the same question whether you have the most or fewest red cards, so the only answer you can possibly give is to hope they keep their discipline, why not
if your side has a poor record, ask "are you concerned about the lack of discipline?"
or if your side has a good record, ask "do you think there's a danger of your side being bullied?" etc...

so many possibilities...!

kevgaleuk
10-07-2010, 12:27
Only a cosmetic thing, dynamic betting odds which change all season. For instance

Norwich this past season

Start of season: 3-1
Colchester 7-1 Loss: 5-1
Leeds 8 points clear: 14-1
Caught up with leeds: 3-1
8 points clear: evens
Then when it seemed inconceivable that they could be caught betting was suspended.

Wouldn't offer you as the manager any help would just be nice to know what the press thought of your chances after losing 4 consecutive games against relegation candidates or after beating a favourite.

Totally agree - would also help the media's view on who should win a game and in turn hopefully address the stupid situation where your fans are happy with a poor draw at home to a poor team but unhappy with a slight loss to one of the big teams!

Would like to see the whole "reputation" aspect looked at. Over time teams reputations change due to success/failure however despite poor seasons the biggest teams will still be considered perennial favourites I.e. Liverpool will still be considered for the top 4 next year despite having done SFA for several years. In my game I have rightly got my teams reputation up due to success but IMO too quickly - if a small team started winning things it would take several seasons for them to be considered favourites over the likes of Man Utd, Arsenal and the like because the media, the public and the gambling establishments would still expect the usual suspects to bring things back to normal in the following seasons

Oh and also can you readdress the fact that Man City are always considered the favourites for the league season despite not having won it (even before my team got to the point of challenging for the EPL!)

kevgaleuk
10-07-2010, 13:00
Friendlies - I like the steps made to improve the selection of these but can you go further. I would like to be able to tell my assistant the schedule I want and the types of clubs I want to play - i.e week 1 of preseason I want to play 2 local sides away with a minimum of a day between games, week 2 I want to step up and play a non league / lower league club away. Week 3 I want a tour / training camp with 2 games, week 4 - and so on. For those wanting to do it manually I agree with those who have asked for more geography to be brought in especially for smaller clubs who probably can't afford to go half way around the UK for a game.

Transfers - I wont add to the plethora of requests for this to be improved because I am sure SI are well aware of these recommendations. My main grievance about transfers is that when you have a successful club your younger (U28) players are ALWAYS wanted and I guess that's understandable but when they hit that age (stroke hit their potential I assume) no one wants them. Now maybe the biggest teams don't see the value in paying loads for a player at his peak (though I would argue that clubs do buy current ability not just potential) but lower level clubs WOULD ABSOLUTELY want these players as they are better than what they have currently. The amount of times I struggle to sell players for cash when they are still capable of playing at a high level is ridiculous

Less staff transfers - maybe these are handled quietly IRL but there just seems to be too much movement IMO

Tactics - I love the new way of building tactics but it would be nice to see this expanded to general rules around what you want the team to do with and without the ball, dead ball situations and so on

Training - can you implement something better than the current system - and in building schedules for players a system similar to the tactics creator would be good. IMO the current system underplays a major part of a manager's responsibility. Yes some will hand all this to coaches (and there are options to do this in the game) but for those who want to be more hands on they should have more options. I also feel that feedback from training (especially as a new manager at a club and during pre-season) is no where near enough

kevgaleuk
10-07-2010, 13:00
Friendlies - I like the steps made to improve the selection of these but can you go further. I would like to be able to tell my assistant the schedule I want and the types of clubs I want to play - i.e week 1 of preseason I want to play 2 local sides away with a minimum of a day between games, week 2 I want to step up and play a non league / lower league club away. Week 3 I want a tour / training camp with 2 games, week 4 - and so on. For those wanting to do it manually I agree with those who have asked for more geography to be brought in especially for smaller clubs who probably can't afford to go half way around the UK for a game.

Transfers - I wont add to the plethora of requests for this to be improved because I am sure SI are well aware of these recommendations. My main grievance about transfers is that when you have a successful club your younger (U28) players are ALWAYS wanted and I guess that's understandable but when they hit that age (stroke hit their potential I assume) no one wants them. Now maybe the biggest teams don't see the value in paying loads for a player at his peak (though I would argue that clubs do buy current ability not just potential) but lower level clubs WOULD ABSOLUTELY want these players as they are better than what they have currently. The amount of times I struggle to sell players for cash when they are still capable of playing at a high level is ridiculous

Less staff transfers - maybe these are handled quietly IRL but there just seems to be too much movement IMO

Tactics - I love the new way of building tactics but it would be nice to see this expanded to general rules around what you want the team to do with and without the ball, dead ball situations and so on

Training - can you implement something better than the current system - and in building schedules for players a system similar to the tactics creator would be good. IMO the current system underplays a major part of a manager's responsibility. Yes some will hand all this to coaches (and there are options to do this in the game) but for those who want to be more hands on they should have more options. I also feel that feedback from training (especially as a new manager at a club and during pre-season) is no where near enough

rwq
10-07-2010, 20:26
I think you could do a lot in the international game, off the top of my head I can think of 4 things.

B internationals and friendly realism as I'd like to call up a few uncapped players and not be accused of dropping all my big stars.

The chance of justifying to a player why you have asked him to come out of retirement instead of being told automatically no!

Dual nationals, a manager should be allowed to convinve a player to change allegiance or not to bother "waiting for a chance with...".

Declared for nation, I understand the cap rule but for players who haven't a cat in hell's chance of being capped at any level why are they banned from naturalising themselves.

Crb1986
10-07-2010, 23:52
A 3d view from the bench!

birsealmighty
11-07-2010, 02:53
A 3d view from the bench!

I agree. This should be an integral part of the game. When asked about a dubious penalty which has been awarded - now you have the perfect excuse for not seeing it clearly. This could now even be added into the team talks :-)

aderow
11-07-2010, 03:33
A 3d view from the bench!

I agree with this. Also it would nice if they improve interactions between the manager....and everyone else.

aderow
11-07-2010, 03:44
My idea is simply this. Have you ever wanted to have, lets say your strikers swap positions but you couldn't because they play different roles or you have given them separate set piece instructions?

I want to be able to give specific players instructions that stick with them even as they swap positions.

Example: My old valencia save with Villa and Zigic. I have zigic as a target man with little creative freedom, no free role, and rarely dribbling. Villa, on the other hand, is a trequartista with max creative freedom, dribbling often, a free role...pretty much the license to do anything. Also lets say zigic is also told to go back and defend corners by marking a tall opposition player.

Now if I want these players to swap positions up front, it hurts me twice. First on offense, Zigic now has tons of creative freedom and dribbling....which he cannot do. Villa has no freedom, no free role, and now has to hold up the ball which he does not have the strength to do.
Now on defense it means that Villa would go back and mark the opposition's tall player....lets just hope Im not playing Spurs that day.

It would be nice if player instructions stuck to a player instead of the position. I want my instructions to stick to David Villa instead them sticking to the FCr spot.

dan-wafc
12-07-2010, 01:22
Just a small, simple thing to include:

During a game, if one of my players gets a minor injury and plays on, I would like to view a Physio report of what the injury is (i.e. pulled hamstring, twisted ankle instead of the current 'has a potential leg injury' - what does that tell me?!) and whether he thinks it is worth keeping him on, like a percentage chance of the player finishing the game. I know the condition percentage gives a vague indication of this, but I've lost count of the number of times I've brought off a star player because of an injury that miraculously disappears after I bring him off.

5iver
12-07-2010, 04:45
Suggestion for interaction with players:
-The ability to explain why you chose to get rid of one of your players in more detail... For example, in my current PAOK game, I signed a Bahraini international Mohammed Salmeen, who is a good player with a driven personality, but I want to sell him now, as he is away on international duty far too much... Hence, I would like to say something like after selling the player or in a detailed end of season interview round-up something along the lines of "Salmeen is a good/great/one of the best players I have worked with, I think his performances at his time at PAOK were poor/average/satisfactory/good/great, and the media underestimated/overestimated his performances." If the player left on good terms, a message along the lines of "Player x enjoyed his time in Greece and at PAOK, and wishes the club the very best after departing on mutual terms today. "I love Greece and would consider playing for another Greek club" or "I am looking for a move in Europe" or "It's time I return home".

If a player performed well and was popular with the fans, the fans would release an official thank you, as well...

Or, if an important name signed, x amount of fans would go to the airport to greet the club's latest big signing.

5iver
12-07-2010, 05:32
-Let's say you are playing a League game and next match you are playing EURO/Champions League, I would like to know, before my league match, an icon to appear next to the player's name to announce that he will be suspended in the game after the next match. This way, if you are using a squad rotation policy, you know which players you can keep on the pitch the whole 90 minutes, if they will be suspended for the midweek game 3/4 days later.

rougess
12-07-2010, 12:22
The changes I would like to see will improve the experience of turning a small club into a big club, which I know a lot of FMers do.

The first change that needs to be made are Season and Match Day Tickets. I turned Fulham (admittedly not the smallest club) into the biggest team in the world. But the ticket prices didn't change at all, despite building a new stadium and winning the EPL and ECL several times. I understand that it might be hard to implement the changing of ticket prices, but I feel this is an important issue that needs to be addressed in order to maintain realism.

The second change is rather similar. Sponsorship deals. In the same Fulham save, my sponsorship deals rose greatly, but still didn't reflect that of the biggest club in the world, and the time it would take for the sponsorship income to match that of Man Utd and R. Madrid would be a lifetime. In all my FMing experience, the only new deals I've seen appear in game are related to new stadiums, and I think that SI needs to look at clubs striking multiple sponsorship deals.

OG.L
12-07-2010, 13:11
I would like si to fix all the crash dump errors and the stupid "football manager 2010 is dangerously low on memory" errors so i can play the game properly

JackDavies
12-07-2010, 22:52
I'd like to see the ability to go on holiday, but to automatically return for things that cannot be returned too such as ; choosing your capting, deciding the size of the pitch, submitting team lists for registration, setting achievements for season etc etc

It frustrates me immensely to holiday to the first game of a season, only to realise i forgot to change the pitch size, and some of my player aren't registered!

dave byrd
12-07-2010, 22:55
I'd like to see a stat that tells you how many away fans you take to away games and the other way round for the visiting team when they play you.

Oypus
13-07-2010, 20:03
Seeing how it's transfer season right now IRL, I've noticed that there is a distinct lack of anything spectacular amongst the transfer rumours in game. I look at the news and see completely ridiculous things every day. I want to see some absolutely ridiculous things. I've only seen one that I remember distinctly.

It was a network game with a friend that claimed he was interested in purchasing Luka Modric for a sum of 74m GBP. Given he was Everton, not sure that one's happening...

Trents
13-07-2010, 20:12
I know that it's not possible to move saved games between different FM versions at the mo but I'd like to think that some sort of backwards compatibility is something SI are looking into in the near future.

Once again, when the new version of FM comes out in a few months, I'll have to bin the old save and start afresh to play the new version.

Andrew!
13-07-2010, 21:21
I think it'd be pretty cool to have club carreer stats and whatnot aswell if you click International/professional footballer etc.

If you I can already have "played" 87 times and scored 30 for England, why not have club history? I'm sure its not hard to build in.

GlasgowRob
13-07-2010, 21:56
more depth in the youth level of the game

big clubs have a lot mroe than 1st reserve and u19 sides i want to be starting to mould my team at 12 and 13 yrs of age spotting gems and have the press and fans talking about this young starlet coming up etc

happened with rooney for years and the likes of John Fleck at rangers both getting a lot of interest a good few years before they made their first team debuts

faraow
14-07-2010, 17:23
I would like to see the option to turn off all interaction, so you are no longer bothered with press conferences, team talks etc. I know a lot of players want more interaction, but some don't, so why not serve them all. If you can choose to play the game with or without interaction.

charlstonbigspuds
14-07-2010, 18:08
I dunno if its been mentioned but ive put in another thread improved interaction with the board,for example in my case the board sold one of the players for cheap inproved interaction such as letting them know you arent happy or issuing an ultimatum.

ryan_sacfc
14-07-2010, 23:49
More player power. Whether it's a good thing for the sport is surely irrelevant. Nowadays, contrary to what Sir Alex seems to think, some players are bigger than their clubs. For example, as soon as Ronaldo said he wanted to leave, it was only a matter of time before he was packing his bags. The mere fact that Sir Alex got another season out of him is seen as an achievement. In Football Manager, these kinds of things normally blow over when in real life, when someone declares they want to go, the relationship with the club becomes all but untenable.

Furthermore, it's been mentioned before, but players should come to you and request that they play in a certain position, or that someone else plays in the team with them. For example, the rumour that surrounded the England team at the World Cup in 1990 (with the sweeper system) and at Euro 2004 (with the flat 4-4-2, or diamond midfield. There are also more recent examples, such as when Gerrard was rumoured to be talking to Capello about playing 'in the hole' as opposed to wide on the left, and John Terry's infamous declaration that Joe Cole should play against Slovenia in World Cup 2010.

Whether you, as the manager, follow these recommendations is up to you, but your decisions could have an impact on team morale and, subsequently, performances on the pitch.

chocolatecoatedballs
15-07-2010, 12:55
first time poster and 8 beers under the belt, here goes.
1/ i would like to have a rpg element involved in your progression as a manager, where you can allocate points every year to certain stats. All other managers seem to be able to coach except you, or may have man management or motivating quite high. I would love to be able to develop myself as a manager as well as my team.
2/ Better player interaction, there are many posts about this and i agree.
3/ Better tactical input, as at the moment its quite generic and a bit frustrating, this also has been spoken about at great length. And positional placing needs more variables, as it is now it is too suited to 442 or 352.
4/ Better economical input on where the team is going, this could have a direct link to influence/recognition as to whether your suggestions are taken seriously, adding another aliment to the rpg thing.
5/ Better feed back from players and coaches, i play my first team at close to 100 fitness and morale, yet play badly for a few months for no apparent reason that i know of, other than they can't be assed. I would like some sort of feed back other than the last game played as to their enthusiasm, motivation or fitness.
6/ I would like to put anyone anywhere, sure i think experience in a position accounts for a lot but so do abilities, how often irl do we see a wing back go to be an attacking winger etc. i also do not want players to swap positions for the whole match, if my wing back goes forward, i want my attacking winger to also go forward.
7/ I also want to know what my training will accomplish, Defending - increases tackling, marking, etc. Hey, whats the etc! The game is so player focused i cannot believe i only know the half of what my training achieves.

that's my input and thank you if you took the time to read.

TJJESSE
15-07-2010, 18:41
Put in an african youth competition and make the international side of the game alot more realistic

PyramidHead
15-07-2010, 19:41
Interaction, interaction, control and interaction. Everyone wants it, SI must improve it. A more fluid interactionsystem within the gameworld that gives the player more control and a sense of social atmosphere with the club/media & more power to influence.

Conardo
15-07-2010, 20:53
Easy looking to other competitions (Euro League, CL, WC etc.) - i hate the flow screen system .....

XXXtreme
15-07-2010, 21:35
For realism sake I'd like to see clubs and also nations go for foreign manager's rather than ones from the nation as it can lead to silly things such as Phil Brown in charge of Chelsea (as I evidenced in someone else's game)

Also when managing in Germany I'd like to have the ability to designate staff to either the main team or the II and also for each to have separate staff counts.

philly_flyer10
15-07-2010, 21:44
The ability to ask for a new stadium, the game is too frustrating waiting decades for a stadium while your club is one of the richest in the world with a sub 20k stadium.
Dynamic league and country reputations.
Regens to be fixed.
Coaches to stop asking to join your club, a particular problem when you dont have 1st team or youth coaches.
An end to PCs.
An end to excessive player unhappiness.
An end to the ai constantly bidding a stupidly low amount for you players.
real negotiations, no more Ill offer £2m, no I want £3m, how about £2.5, no I want £4m etc

Whoofe
15-07-2010, 22:32
i'd like the USL teams to actually have a schedule to play for the season so that when i loan out my MLS players to the feeder teams, they actually get some games and match experience instead of completely losing fitness by doing nothing

silv3rf0xx
16-07-2010, 16:48
I have not read all of the posts on here so forgive me if im repeating but i was wondering what about audio commentary it might not be easy but it def sounds good to me.

-SL
16-07-2010, 17:38
Skimmed just a few posts and here's a few to think about:

Board Interference

I was thinking about certain transfers, in particular the Robinho loan. Someone suggested an interview system, but I think that would be too hard to perfect and get right. People would most likely find ways to get players well out of their depth/rep to their clubs. What I think would work is that there is a possibility that the board of a club manage to arrange a certain deal to bring a player they want to the club. The manager may or may not have a say depending on importance, reputation etc. I also think certain chairmans could have a bigger ego and want the club their way, possibly signing players from their country/region (Shevchenko-Chelsea) or if the club is facing relegation the chairman could get a loan to make an emergency signing. I also think that as we see in the game 'Homesickness' when moving to a new club, instead of allowing a leave of absence a loan could be arranged (Robinho again) so that either the player regains happiness/form or potential buyers are found.

Friendlies

Needs a lot of work, too easy to just arrange against the biggest clubs for easy money. Certain aspects should come into play, such as Manager - Manager relations (comments in the media) if certain players have favoured personnel in the opposing squad and the managers or chairmans nationality. There could be an odd glamour fixture aswell - see Madrid v Shamrock Rovers last year. Less easy money please.

think about 'em ;)

gunner4eva
16-07-2010, 19:11
Probably been mentioned before but when i offer out a player to clubs i dont expect the teams to negotiate exactly the same deal. I shall explain.

I just offered out Vincent Kompany for £5 million. 6 times came back to me and all 6 of them offered me 575k up front for a season long loan deal with the option to buy the player for £4.7m. I mean, have the clubs come together and discussed to bid exactly the same?

Reiver
16-07-2010, 20:17
Groundsharing should be implemented in some way.

Jedaye
16-07-2010, 23:09
Training > Move to >Schedule > % fitness

It would mean I have to stop looking at my recovering players every few days.

Arthur Li
17-07-2010, 14:27
Not sure if this has been suggested before but i think that subs should have a different rating system compared to starters as bringing them on at, say, the 60th minute mark means that they have a much higher chance to have a low match rating, which impacts their average rating. This doesn't seem altogether fair to me so perhaps their ratings can be done differently or even not have one unless they made a significant impact on the game (positive or negative).

pelicanstuff
17-07-2010, 16:28
There should be more player response/interaction, changes in morale, comments to the media, etc, etc when a manager leaves the club or when a new manager arrives.

Also, I've been trying as hard as I can to get used to this news system for a long time now and it just doesn't work. I think news and media interaction is one of the most important and the most visible aspects of the game and it needs a lot of study as to what would be most convenient and usable. Having to check 2 different screens all the time just doesn't feel right.

rontopspin
17-07-2010, 18:20
I would like SI to introduce a tab system similar to that of internet browsers. When searching for players you could open up there info in tabs at the top or bottom of the screen, it would be handy for player comparisons and would save the back and forth when searching through a long list of prospective talents.

Eventually I'd like for everything to be able to be opened in a tab such as league tables, teams etc etc.

nick1408
18-07-2010, 02:40
I would like if league player bonus payout was actually less than what you recieve in prizemoney. In the A-League you regually pay the players a higher bonus for the league than what you recieve in prizemoney and I am sure this isn't the only league this happens in

StevoRobbo
18-07-2010, 14:05
I woud like SI to stop hardcoding any points deductions teams may have into the game. At this time of year when people are making updated databases, it is making things much more difficult. For the sake of removing the points, you have to completely recreate the league. Why waste everybodies time? Just take it out so it isnt hard coded. Then when people start to make updates, the points deduction can be taken away very quickly without having to redo the entire league.

If its not possible todo that then at least make it possible to adda EDT file to remove them.

Dirkjan
18-07-2010, 15:52
Small, and easy to implement:

I would love to search players for their natural position.
If i want a winger, i dont want an AMC with accomplished RW etc.

So at the Search Players for Position.
There is:
- Is
- Is not

I would love to see:
- Is natural...

I've posted this a couple of months ago, didnt get any replies. Was wondering if there are more people want this to be implemented...!

jod123
18-07-2010, 16:03
I've posted this a couple of months ago, didnt get any replies. Was wondering if there are more people want this to be implemented...!

Yeah, I think that is a good idea. Sometimes if I am searching for a right back for example, I get players back who are centre backs but can play at right back as well which is not useful when I want just a pure right-back.

lee89
18-07-2010, 19:09
Again along the friendlies theme, this has probably been raised before. Why not have tours that contain more than one country, Man utd are currently on a North America tour. I know you can just do the tour for one country then the next, but that is just time consuming and im lazy.

Harty121
18-07-2010, 19:52
That When You go to your profile screen, the characteristics your rated on are the same as other managers on the game, Possibly as you become a players favourite personel, when they have a testimonial it be possible to be the manager of his testimonial game?

pares101
18-07-2010, 20:40
I've posted this a couple of months ago, didnt get any replies. Was wondering if there are more people want this to be implemented...!

agreed on this one was well ... !

S.G.
18-07-2010, 20:57
Non-fixed league reputations.

TIR669
19-07-2010, 08:15
Non-fixed league reputations.

...and a league reputation from 0-10000, not 1-20.

thempesth
19-07-2010, 10:29
only one thing i would like...i will not stay to argument or detail it, cause i do not have the proper time...but i would want some pre season training camps(which could include special locations-pre determined from a list, from the entire world-,friendlies with clubs that are in the same location like you, special training schedules, based on the region where you are/team that you have)...you know...like irl...that would be fantastic to see :) tye tye...

luizfss
19-07-2010, 12:45
Could have an automated way to give rest to players after games. Set after the game the player does not train in the next two days for example.

themightyshakers
19-07-2010, 23:35
basically i won a double promotion from conference to league 1 with york and they are going to be moving into a 6000 capoacity stadium in a few years. If I am in the premiership by that point then there is nothing I can do to get a bigger stadium cos one would have already been built even though the one i am in now is a bit bigger. There is no way of changing any of that. There should be something in place for these types of occurences, apart from the editor of course!!

themightyshakers
19-07-2010, 23:51
other suggestions...

1) testimonials
2) real board members for lower league teams - everytime I started a new game my team who i support had a different chairman
3) friendly games - on 2010 game sometimes you are given friendlies after your first season against a team who is in the same league as you are

Cityull
20-07-2010, 14:45
I'm not sure many would agree with me but I would like to see an option to sort subs by position, GK down to ST, it annoys me when they are in no order.

mg539
20-07-2010, 17:08
In real football management, especially outside the UK, the manager often has very little say in transfers. This is normally done by a sporting director/director of football, however bidding for and negotiating the contracts of targets is a crucial part of FM, so here's an idea to incorporate interference without removing the gameplay:

how about at clubs where there is a sporting director/director of foootball etc, they can suggest potential signings, just like your assistant can do at the moment.

At the start of each window, you would get a message in your inbox saying "Your sporting director [name] recommends you sign the following players..." and "[name] thinks the following players are not good enough for the club and should be sold..."

Your success or failure (deliberate or not) in signing the targets and selling those your director doesn't want would then impact on your board's confidence level in you, i.e. "the board are pleased with the job you are doing, but are disappointed that [target] was not signed during the transfer window."

BuffaloPhil
20-07-2010, 18:01
I think the tactics improvements in FM2010 are very good, but I have a suggestion to improve them further.

Some of you may remember Anco's Kick Off games for the Commodore Amiga back in the late 80s/early 90s. One game in the series was Player Manager which (obviously) was a management game. This included a tactics designer which was pretty basic, but designed around a nice idea.

Basically it showed a schematic of the pitch, divided into 12 equal sized rectangles. You could highlight each of these rectangles, and then set the standard position that each outfield player should take when the ball is within that rectangle, you would do this twice for all 12 rectangles (once for when you had possession, once for when the opposition had possession.) The players would then use that position as their standard position but obviously would run, tackle or whatever depending on what was actually happening.

This could be adapted to use with the FM tactics designer, obviously in conjunction with the existing tactics designer, to enable more detailed player positioning - particularly useful for things like overlapping full-backs.

Tullem
20-07-2010, 18:27
In real football management, especially outside the UK, the manager often has very little say in transfers. This is normally done by a sporting director/director of football, however bidding for and negotiating the contracts of targets is a crucial part of FM, so here's an idea to incorporate interference without removing the gameplay:

how about at clubs where there is a sporting director/director of foootball etc, they can suggest potential signings, just like your assistant can do at the moment.

At the start of each window, you would get a message in your inbox saying "Your sporting director [name] recommends you sign the following players..." and "[name] thinks the following players are not good enough for the club and should be sold..."

Your success or failure (deliberate or not) in signing the targets and selling those your director doesn't want would then impact on your board's confidence level in you, i.e. "the board are pleased with the job you are doing, but are disappointed that [target] was not signed during the transfer window."

Love this idea! :)

RBF652
21-07-2010, 12:56
I'd like to see player talking about possible club transfers.

For instance, I (the manager) declare interest about player X. Then one of my players could talk about it (it would appear on the news.)

Also, it would be interesting to see not only the manager's press conference but also the player's.
Of course you wouldn't attend but it could appear in the news that player Y "is confident for the next match" or talk about injuries, etc.

Mental attributes like loyalty, determination, morale, etc would play a big part here and since we could not control what we says, it would be our job to comment on whatever he said before.

ichiboy08
21-07-2010, 13:55
I want the ability to turn off transfers for some countries, or at least make amateur transfers near impossible when a player is at another amateur club. The reason for this is because I manage in Asia in a country where all teams are amateur. Once in a while I will have a brilliant player who will attract attention from a similar amateur club in a different league which, geographically, is nearly 800 miles south of us and then signs an amateur contract with them. Realistically, I imagine a player wouldn't even move to another club in the same league unless money was involved, given that he is playing for his local team, in a competition that is not even very important itself.

omar
21-07-2010, 14:36
when did the first screenshots of football manager 2010 come out any body know?

jhazz99
21-07-2010, 16:51
think that a great addition to football manager would be so that you could be the chairman of a club and control its managers. you also have other duties such as looking for new investors and the keeping the club running smoothly. you could accept bids for players and bid for other players and try to build a relationship with the manager. you would keep the stadium and training ground running etc and i feel this would be a great thing to have in football manager 2011.

what do u think??

entiscool
21-07-2010, 17:04
I have a few slight tweaks to the game engine I would like to see:

Firstly for me would be the option for goalkeepers and centre backs to pass the ball to the full backs. Nothing else. Just simple 10 yard passes to the fullbacks who can bring the ball forward. It is something simple but would make a huge difference for those who are wanting to keep possesion and build attacks from the back. I am aware that there may be something similar on the new match thingy, but unfortunately I really don't like the new match day lay out and have stuck faithfully by 'convert to classic' for which there certainly is no option other than to have your GK distributing to one specific player.

Adding to that would be the option of drilled crosses, also in the classic mode. I play with small forwards, yet also have my wingers and fulbacks getting forward often. An option to drill crosses in the 'Classic' format would help tremendously. Again, it is a simple one and I'm sure wouldn't be so hard to implement.

'Looks for the pass rather than the shot'. Does this even do anything? I've had one of my midfielders on this for a season now, he has particularly poor finishing and long shots, yet still seems to shoot more often than not when in the penalty area and more annoyingly, seems to shoot from distance more than he did before. His decision making is also decent (14).

I probably will think of a few others but for now I will state that something must be done about set pieces. Is anybody else tired of seeing headers over the bar?!? Never wide, rarely on target. Just 'Over the bar' 'Over the bar' 'Over the bar'. Please rectify this. A little variety would be much appreciated.

lucatonix
22-07-2010, 21:22
It would be helpful if on the next opposition scout report it listed a predicted first 11.

Deo
22-07-2010, 21:51
I want a better AI, make the game harder, it's not fun when you create an unbeatable team winning the championship and CL back to back... that shouldn't be possible. Make it more challenging to gain success with a smaller team and especially maintaining that level.

Dion\'s Jock Strap
23-07-2010, 11:35
think that a great addition to football manager would be so that you could be the chairman of a club and control its managers. you also have other duties such as looking for new investors and the keeping the club running smoothly. you could accept bids for players and bid for other players and try to build a relationship with the manager. you would keep the stadium and training ground running etc and i feel this would be a great thing to have in football manager 2011.

what do u think??

Turd, tbh.

Cedrick
23-07-2010, 11:41
Would be great that if you start a game jobless or get fired at some point, that you'd have to do job interviews with clubs (even in case their manager is still at the club but about to get sacked). In this way they would ask you about goals, players, previous experience and it's also a good way to get to know more about what the club wants and what possibilities they have to succeed. Would make it damn realistic imo :)

Jonas66
23-07-2010, 12:12
I'm not sure many would agree with me but I would like to see an option to sort subs by position, GK down to ST, it annoys me when they are in no order.

But it lists them in the order that you number them, i.e 1-7, I always Have 1 - Def, 2 - Mid, 3 - Fwd, 4 - Utility and 5 - GK, then 6 and 7 whoever I have free. So you know what positions they are if you didn't know the names?

PaulHartman71
23-07-2010, 12:20
I think there should be an option to tell a player or assistant or something to be less open in their opinions in press conferences. I never bother with them because they're too generic and bore me to tears but my assistant who does them always answers honestly which wouldn't happen in real life imo. He says a lot of stuff that really unsettles some of the players like "oh yeah this guy played really badly", "We definitely need lots of new players", "I really enjoyed performance of other teams player", etc.

Tullem
23-07-2010, 13:43
I'm currently playing as Luton and Uruguay U20's and have a game for both on the same day, however in the game you can just play one and then do the other, even if they are exactly at the same time.
I think in future versions, when situations like this occur you should be able to chose which game to go to, as obviously one being in luton the other being in Paraguay (where the Juventud is taking place) you wouldn't be physically able to go to both.
Your choice of which to go to could then affect how pleased your board/fans/the fa are with you etc. And then your assistant can take charge for that game you miss.

JakobBay
23-07-2010, 14:33
I have some features that could be really cool:

1. The manager salery.

If you are in a bigger club, the more succesfull you are, the higher salary you get. If you for instance manage Barcelona for 20 years, you will get more than 100 million £. And what can you do with this money? Nothing! I would like a feature that could make it possible to spend some of this money. If you have a favorite club in your home country, you could invest the money in the club and help them become more successfull. Or if you one season doesnt have a big enough transfer budget, you could invest some of you own money. If the player gets sold at one point, you will get your money back with interests or something like that.
Its a method used all over the world. Just see Carlos Tevez when he joined West Ham, they didnt own him.

2. Sign off fee

Another thing missing in the game is Sign Off fee. If you make a contract with a talented player, you can set a signoff fee in the contract. So if you make a 3 year contract, when the player has stayed in the club for 3 years he gets a bonus of some kind. Kind of the same as an Sign on fee, just in the other end of the contract. That would make it easier to keep players in the club until the end of a contract.

3. Make it possible for a player to put pressure on the club to sell him

Classical exsample: Fabregas and Barcelona. He wants to go to Barcelona, and they want to buy him. As manager for Barcelona it should be possible for me, to ask Fabregas to state that he wants to leave Arsenal, and join Barcelona.
In general, i would like some more media action.

HarryMills
24-07-2010, 14:18
1) Scouts that don't finish assignments when I haven't asked them to- stay where I tell you!!

2) I'd like to be able to make it known to a player in the last year/18 months of his contract that if he were to wait it out that my club would be very interested in him as a free agent.

3) Old chesnut, but hey, dynamic league rep.

4) If you enter into mind games banter, you end up with half a squad unhappy over your ''unprofessional comments''- grow up ladies. please change this.

Tullem
24-07-2010, 18:12
No-one else going to post this? I've heard this apparent leak-age of information regard FM11

"Although not officially announced yet, but we can confirm the following features and release date have been leaked.
- Release Date is Friday, October 29th 2010
- Improved training options
- More complex module for searching new players
- Improved graphics and 3D view of the game
- Introduction of football agents to the game
- Playing games in evenings (so called night effect)
- Differentiated weather conditions"

madman1970
25-07-2010, 09:36
Games need to be able to be abandoned when for example a team loses 5 players like IRL. Postponements need to actually make sense. They only ever happen to 1 fixture randomly when we see whole leagues where no fixtures are played. In Fm 1 game may be called off but a game at a stadium nearby will be nice weather and not what caused the other game to be postponed.

chrome69
25-07-2010, 14:38
I think that they should introduce players being able to buy themselves out of their contract after 3 years like they can do in real life

scoot4nat
25-07-2010, 16:15
More news items relevant to the league you are playing in.

Right now managers get sacked and hired, players get signed and sold and there are very few news reports about these comings and goings. For instance Sir Alex retiring. IRL this will be all over the news but in the game it's barely mentioned.

Same with transfers - there's hardly a mention of big transfers except when the window closes. There are no transfer sagas like Fabregas to Barcelona dragging on for ages, or Ashley Cole to Chelsea which lasted months.

BurakUeda
27-07-2010, 07:03
Didn't read the whole thread, but here is couple of my ideas, I posted them in forums already but here is the right place to do it I guess:

1. Yellow card ban interaction with player
Some players, especially good ones with high aggression, are getting yellow cards all the time. I set their tackling easy etc. but no matter what I do, they get yellow. But they are smart enough to not to get the second one in the same game.
They end up collecting yellow pretty quickly and getting banned 3 matches so often. And I can't do anything about it.
Just implement an interaction menu just like when they are sent off with red card. I know warn/fine them in red card cases works, their aggression drops most of the time.
Should be easy to implement, since it will be the same with red card interactions.

2. Interaction on player conflicts
Happens time to time. Two of my good players not getting along with each other and upset each other, and sometimes the whole team. My assistants warns me about the situation and saying "this will affect team badly until manager XXXX resolves this problem".
There must be some options other than just selling out one of them. Talking to them, warn/threaten them (get your arses together, or both will be playing in the reserves league whole season) etc.

3. Disciplinary action on player behavior.
I sub a player because his rating was 6.0 in the first half, and commentary says "player xxxx furious to be subbed". I guess no explanation needed in this one.

4. Player specific and position specific instructions.
If my midfielder has a 18 long shots, I set his long shot to "often", but when I sub him, his substitute's long shot is not necessarily as good as his. So why inherit it?

5. Opposition instructions
I set opposition strikers to "Close down always" and "Hard tackling". When they are subbed, I have to set it for the new players again.
Here is the simple solution: If they are subbed with a player of same position, inherit the instructions.
i.e. If they subbed their striker for another striker, my settings will be applied for the new player.

6. Steam countries
Make it available in more countries via Steam.
How SEGA, a Japan headquartered company, prevents Steam from selling the game to users in Japan is just beyond me!
I mean, there is no conflict of interests. Nobody sells the game in here. No distributors or anything like that.

The Tactician
27-07-2010, 19:03
Customizable Touchline Instructions anyone?

Badass_
27-07-2010, 19:20
- press conferences need to be completely redone or just scratched out. No more moronic questions please and there has to be A LOT of questions (which isn't hard to do) otherwise we're being asked the same thing all the time.

-Unless a player has been treated unfairly or the club has done poorly in most competitions, he will not ask to leave the club after ONE season.

-Players under 21 cannot complain about lack of first-team football. It's ridiculous. No player that young would have the balls to complain and demand more game time from his coach. Same thing goes for players over 33.

-Transfer system needs to be redone. I think the maximum value a club could ask for a player is 3 times his actual value. No more 5 million players who are only sold by 80 millions.´

-More importantly, no more bugs and no more data corruption.

edgar555
27-07-2010, 21:05
-More importantly, no more bugs and no more data corruption.

Yeah because they put them in on purpose ;)

Anyway on to pre match advice.
Lets say I'm Barcelona, I'm playing a Spanish Cup match versus an absolute minnow team.
Pre match advice tells me: we are technically better, fitter, faster and stronger.
Do you think?
How is this supposed to help me in any way shape or form.
So basically I'd like it to include relevant stuff or nothing at all.
Maybe go in to more depth than the scout does about the pitch (if its away), talk about the condition its in.
Let me know if they are likely to offer a threat at set pieces.
Let me know the one area they are strong in, maybe not as strong as me, but you know, their forte.
That kind of thing.

Scott W51
27-07-2010, 23:19
I'd quite like to be able to take over as a certain Manager in there current job, i.e Mourinho at Real Madrid.

StevoRobbo
27-07-2010, 23:25
I'd quite like to be able to take over as a certain Manager in there current job, i.e Mourinho at Real Madrid.

Why not just insert Mourinho's details as your own when starting the game and take over Real Madrid. Also use tactics Mourinho himself would use. Go for players that mourinho would typically go for and so on....

rent_boy11
27-07-2010, 23:50
Over the past week I have been thinking of what I would like to see in FM 11, although this idea is perhaps too late for FM 11.

My idea is similar to the story of the qualifying on the world cup game, in which you have a separate type of game where you have to complete scenario's of past managers. For exmple, taking the role of Alf Ramsey and trying to win the world cup with England or Brian Clough and taking Derby or Forest from the second division to the first division title.

These are the best one's I can think of but i'm sure many other scenario's could be thought of. I would like to hear what people think of this idea, because I think it is a good one and could work well.

Scott W51
28-07-2010, 00:02
Why not just insert Mourinho's details as your own when starting the game and take over Real Madrid. Also use tactics Mourinho himself would use. Go for players that mourinho would typically go for and so on....

Jose Mourinho is new Barcelona Manager. The old Manager is never deleted, he can still get appointed at other clubs.

StevoRobbo
28-07-2010, 00:05
Jose Mourinho is new Barcelona Manager. The old Manager is never deleted, he can still get appointed at other clubs.

Give Mourinho a nickname. Problem solved.

jod123
28-07-2010, 00:12
Jose Mourinho is new Barcelona Manager. The old Manager is never deleted, he can still get appointed at other clubs.

Delete him before starting the game using the editor and then use the editor data file with him deleted just for that game where you can become him.

Quads
28-07-2010, 00:17
I think i've read somewhere that director of football mode was intended to be in 2010 edition, so is it safe to say that next year we can play as director of football? can SI confirm this? I mean confirm this SI! if it's going to be ingame I'm buying this game 200%

StevoRobbo
28-07-2010, 00:19
I think i've read somewhere that director of football mode was intended to be in 2010 edition, so is it safe to say that next year we can play as director of football? can SI confirm this? I mean confirm this SI! if it's going to be ingame I'm buying this game 200%

Oh God please no!

Quads
28-07-2010, 00:32
Oh God please no!

Why not? That would be a great feature to have ingame. I personally don't like the part where you manage the team in actual games, being director of football would be just amazing.

StevoRobbo
28-07-2010, 00:37
Why not? That would be a great feature to have ingame. I personally don't like the part where you manage the team in actual games, being director of football would be just amazing.

If director of football mode means you just buying and selling players, thats more like what I like to do but I also like to make sure which players I buy play and the manager of your team might not see it that way. That is why I usually set my team and tactics then holiday the game.

I get much more enjoyment out of the buying and selling of players and trying to find the next big thing and training them up.

I guess it all depends on how SI implement it as to wether it would work or not. As long as it is an option and doesnt interfere with normal gameplay then it shouldnt be a problem. After all, if you dont want to use it, dont select that mode.

rent_boy11
28-07-2010, 00:37
think that a great addition to football manager would be so that you could be the chairman of a club and control its managers. you also have other duties such as looking for new investors and the keeping the club running smoothly. you could accept bids for players and bid for other players and try to build a relationship with the manager. you would keep the stadium and training ground running etc and i feel this would be a great thing to have in football manager 2011.

what do u think??

This could perhaps be a new game completely, Football Chairman

rent_boy11
28-07-2010, 00:40
If director of football mode means you just buying and selling players, thats more like what I like to do but I also like to make sure which players I buy play and the manager of your team might not see it that way. That is why I usually set my team and tactics then holiday the game.

I get much more enjoyment out of the buying and selling of players and trying to find the next big thing and training them up.

I guess it all depends on how SI implement it as to wether it would work or not. As long as it is an option and doesnt interfere with normal gameplay then it shouldnt be a problem. After all, if you dont want to use it, dont select that mode.

It could be an option when you add a new manager. like male or female

poola21
28-07-2010, 11:19
improved feature in FM (Football family Legacy) for regens/newgens

we all know that in FM you can have a son, or at least AI managers have that luck
and sometimes when you have a regen/newgen his brother could join your ranks the next year (happened to me twice in 2 years)

but these 2 features have a very low probability of happening, where in real life Football is packed with family links: Maldini (father and son, coach and defender), Neville ( defenders), Cannavaro (defenders), Sneijder, Seedorf, Gourcuff (father and son), Kaka and Digao, Fabio and Rafael, Abedi Pele and his Ayew offsprings, Lampard and his uncle and many many many others

the point is that everybody is the son/nephew/brother/cousin of someone, we should see that more often in FM

imagine that one successful regen/newgen coach has a world class son to carry his legacy further, and that player is going to be a coach too, and maybe he will have his own son, and so long
imagine that you have your own son as your rival coach
imagine that you have 2 world class brothers in your team
this would be wonderful

UAF_85
28-07-2010, 11:47
U missed out maradona and tevez, uncle nephew from an illicit relationship
Also Juan Pablo Angel and Baros looked liked siblings, .

JLuck15
28-07-2010, 11:58
http://www.fm-britain.co.uk/2010/04/26/barcelona-tactics-football-manager/ Perfectly sums up what I want. I can't play the way I want (Barca way) because of the reasons stated here.

Tullem
28-07-2010, 12:37
improved feature in FM (Football family Legacy) for regens/newgens

we all know that in FM you can have a son, or at least AI managers have that luck
and sometimes when you have a regen/newgen his brother could join your ranks the next year (happened to me twice in 2 years)

but these 2 features have a very low probability of happening, where in real life Football is packed with family links: Maldini (father and son, coach and defender), Neville ( defenders), Cannavaro (defenders), Sneijder, Seedorf, Gourcuff (father and son), Kaka and Digao, Fabio and Rafael, Abedi Pele and his Ayew offsprings, Lampard and his uncle and many many many others

the point is that everybody is the son/nephew/brother/cousin of someone, we should see that more often in FM

imagine that one successful regen/newgen coach has a world class son to carry his legacy further, and that player is going to be a coach too, and maybe he will have his own son, and so long
imagine that you have your own son as your rival coach
imagine that you have 2 world class brothers in your team
this would be wonderful

Love this idea.
Maybe on the Profile page for players a new section could be created for relationships like favoured personel, disliked personel, relatives etc etc.

ahmedf50
28-07-2010, 14:59
posted a thread on my idea already but how about a feature where we can view 3d images of all the trophies we've won through our career in a sort of trophy cabinet. TBH i get bored of FM after 2 or 3 seasons because there no way to celebrate and look over what you've won other than just a line of text. I mean you win the champions league trophy then press continue and boom thats it, your supposed to get on with the job like it was just a normal match and all the work you've done over the season suddenly means bulls-hit. A graphical representation of all the trophies you've won would be a major tick in my book.

e.g. say I win la liga with valencia 2010/11 and barca 2012/13 and champions league with both teams it would be epic to have two la liga and champs league trophies in my trophy cabinet which I could click on and zoom into and then read detailed information like winners, runner-up, points won, best player etc.

For all the hardcore FM users that dont like this, I know my idea is not a necessity for the game like other people's ideas on actually improving the gameplay, but I've got friends that have got their teams to season 2020/21 but theres b*llock-all to look back at that shows off the trophies they've won other than a couple of lines of text in their history. Dont know about you but I find that depressing to have no way to show off my winnings.
If we had just this feature in the next FM it would make FM a million times better than it already is.

edgar555
28-07-2010, 15:31
U missed out maradona and tevez, uncle nephew from an illicit relationship
Also Juan Pablo Angel and Baros looked liked siblings, .

You read too much OK or Hello magazine, that is soooooooo not true.
Diego will be Kun Aguero's father in law soon though.

tom_numbers
29-07-2010, 04:37
I mentioned in another thread, I'd like to see a Manager Biography, especially the human managers, ie.

tom_15390 began his management career with Central Coast in 2009, winning 54% of his 173 games. In that time, he won the A-League (2010, 2011, 2012) and the A-League Finals (2009, 2011, 2012).

In 2013 he moved to Tottenham, and has so far won 63% of his 876 games, winning (trophy list). He has also been awarded Manager of the Year 6 times.

tom_15390 has also managed international sides Brazil and Belgium.

JLuck15
29-07-2010, 20:26
I'd like to see passing accuracy and possession mirrored more realistically; on my game, Barca AI got 66% paasing accuracy!??!?!?!? Absurd to say the least

edgar555
29-07-2010, 20:59
More player interaction please. For instance when I withdraw a player from an international squad, I want to tell him why, for example, 'you've just come back from injury, this friendly means nothing and I'd rather have you firing on all cylinders for the league run in'

ACMilanBRA
29-07-2010, 21:02
here are some suggestions, mostly are UI things that bug me, others are some suggestions to improve them, its quite a big list though



there should be something to auto renew staff contracts, its really annoying for long term players like me to have to renew 25 staff contracts in a row, individually, it should be done automatically like we select which ones we want to be auto renewed without having to go through each one.

screen flow to backroom staff, and to u-20 leagues, there are for international competitions but not national ones

another thing that is REALLY annoying is when you search for players, and you have a big list, so you should be able to go to the next player of the search, not the next player of the team, when you click the arrow for the next player, its really annoying to have to go back, and then click on the next player of the searchlist, this should also happen to staff searches

when im dragging players in the tactics screen (their icons on the field, not the names), the target man and playmaker role change to the player instead of the position (not sure how to explain this properly), and also this makes thing really weird in some squad views, like the defender is the last on the list, striker in the place of a defender, etc

some brazilian regen names have no sense, a player is named Fabrício Carvalho, when his name is actually Fabrício Lima dos Santos, and this is pretty common and annoying, i have to edit their nicknames all the time, this also happens for some localized nicknames, like a player is nicknamed Baiano as if he is supposed to be from Bahia, but then he is from another state, and this happens ALL THE TIME.

when we see the goal of the month/year award, we should be able to see a specific goal, not just all of them

while loaning players, we should be able to select in the transfer status something like "accept all loan offers that dont have an agreed future value", and also "accept all loan transfers where a club says the player would be a first team member"

when we are about to start a match, before we submit our team tactics, there is only the preview and team selection tabs, there should be all the other normal tabs as well, such as training, backroom staff, squad etc

we should be able to toggle the backroom staff advice about the next match, and general advices, that way i dont have to play the match to see other advices

there needs to be a way to criticise a striker for spending too much time without scoring, if i just criticise his performance, he usually says he though he was playing well, and doenst even mention that he didnt score for so long

a skip replay button in classic view, i always need to switch to tv view to skip the replay

in the carrer history of a player, we should be able to toggle between global stats, cup stats, league stats etc

scouts should be able to report or own players, i believe in fm08 they could, and its better since they have more scouting knowledge than other staff

sometimes the report says "thinks player is/would be the 4th best striker in the club", we should be able to see this list, and the opinion of the best players in each position by this staff member

you should be able to auto-assign players to training schedules, like im creating a striker schedule, so i want every player that plays as a striker or forward centre to be auto assigned to this schedule, it could also be in attributes filter and/or position

while in the information screen of a club, we should be able to see what division they are currently playing, there is only continental cup, so with big leagues like the brazilian serie C you have to look in the groups to see if the team is there or not, this is especially annoying if you are playing in the state championships, as it shows alongside the club title on the top bar that the team is playing the state championship, not a national league

while selecting kick takers for set pieces, there should be an option to auto-select players with the best techical attribute for that set piece type, and then you could just do minor changes after, a button to prevent players from giving penalties to other players who already scored twice should be there too, especially if the player is bad at pk taking/important matches

regens should change hair more often, in past versions they changed it due to morale, in fm10 sometimes my players change when they hit 26 yrs old i think, or its because a alt+tab to much, im not sure, however ive noticed they change face a little when they are 33 yrs old, they should change hair sometimes too

there should be a news item to when your club facilities are not the best anymore or have downgraded, since they downgrade after some seasons

i notice sometimes the scouts advise you to send them to international competitions, but i dont see them since i forget to see the backroom staff sometimes, this should be a news item, or screen flow should be available to backroom staff, this is especially annoying in competitions that are after the season ends, since i dont have much reason to see the backroom advice

you should be able to assign specific roles for a player, so that when you put a player in a position, their role would be automatically set, you should also be able to select if you want when choose for players to change their positions in-game to change their roles with the player they are switching positions as well

when a staff member says he thinks the player would not be a good player for set piece taking, he should say why, i get this even with players that are good at set pieces, but have no idea why

player biography should should comment about his playing style, as well as goals/assists/good performances in very important matches

more detailed monthly training reports, like more players who trained well/not so well, suggestions for tutoring based on players perfomances/friendship with other players in training, and suggestions for what a specific player should be trained for, like if he has good aptitude to become stronger, or learn to be more creative etc

in the fixtures tab, when you click in a match you already played, it shows who scored in that match, there should be also who assisted these goals

in the team settings screen, when selecting players on loan there should be an option such as "player cannot be offered a future value", this way i dont have to look every transfer to see if they have a future value, and then regret that later, im aware there is an option to set the future value in percentage, but i wish the teams would simply not offer that value, so i could accept the offer without having to change it

sometimes i ask a player to learn a PPM, but he refuses it when it would be very good for him, like asking a creative player to try through balls often, and a good poacher to try to break the offside trap

thats all i can think so far, i may post more if i remember anything else

GreenLuu
30-07-2010, 19:13
I think the employment contract of the coaches should be improved. The contract should have bonus and the coach could get a sponsorship,both clubs and in teams.
So the coach can collect the money and then you can buy a club and manage it as president and as a coach.

A lot of players only develop up to 24 years. I think that like in FIFA Manager, players should move the attributes to the end of his career. What I mean is that the potential of the players should not be fixed. For example, Ozil is on Werder Bremen and has a potential of 185 but tomorrow he may transfer to Manchester United and exceed the estimate of 185 PA and go to 200 PA. The players appear today and are listed as new Scholes. But he can not go very far or can even become better than Scholes.

Are only estimates, do you agree? So I guess the player's potential should not be fixed and I think that instead of going to 200, should go up to 1000.

Excuse me for not speaking English so well. I'm still learning.

Cheers.

tithedaddy
30-07-2010, 21:47
i want to be able to respond to fans when they moan bout me losing games sometimes i just wanna tell them to stfu. they could then decide there happy with my explaination or tell me to sort it out an stop making excuses, just does my head in i cant respond to them telling me player x should have played when he aint scored all season an player y has 1 bad game. argh rant over lol

Pfft
30-07-2010, 23:57
I agree with everything ACMilanBRA said a few posts ago, there are some really good little UI improvements in there which would help the game become more streamlined and less time-consuming but without losing any of the micromanagement aspects. I don't think there are many big features that the series is seriously lacking so just implementing these sorts of things would, in my opinion, be a real improvement for FM11

El_Ricardo
31-07-2010, 00:04
Training could definitely by improved - like what we have now with tactics creator, we could possibly have a detailed training schedule creator. Just as with the tactics, there could also be a 'basic' and 'advanced' interface with regards to training too. I would also personally like a training report at least every week rather than monthly.

Hawar
31-07-2010, 00:19
The option of having the real players restarting their careers again as 16-17 year olds instead of being replaced with regens. Not a fan of regens........ once the majority of real players dissappear from the game, I always start a new one.... which sucks because I want to keep my record going for as long a possible.

Or maybe the option to not age the players, their attributes would change depends on their form, training regime, etc.

I pay this game to manage real players, not some fake ones. I want the game to reflect the real world that I'm playing in at the moment in some way.

Nottingham Forest
31-07-2010, 00:24
im not gonna read the thread but my ideas are that when you invite a trialist to train with you you have more interaction options. for example if they play 2 pre season games and they do well you could say. your doing great but dont stop or something. Then if they do bad maybe say currently i wont be offering you a contract and maybe this will help them improve depending on their personalities, what position your playing them in etc. maybe the player could say the something back to you if they dont agree or if they agree. or if your player has fit in to the squad and he is liked you could upset other team members.

Shadaza
31-07-2010, 01:25
what I would like to see is mainly cosmetic related stuff and may be accused as "casual".

I think it would be cool if on the main screen if you go idol the game runs through some of your career goals or something dynamic.

I would like to be able to easily construct my own team through the main game rather then semi-complicatedly through the editor.

Restructure the press interviews, give us more options, no reworded questions appearing in the same interview at least.

Bigger variety of game sounds (customisble obviously) bring on the vuvuzelas

I would like it if the reserve/sub players did not stay at 90-95% stamina constantly it annoys me, especially when a player is comming out of injury.

Regens, the amount of times I have seen a ugly bald 16 old who seems to be wearing lipstick drives me insane!

Finally, often when changing tactics mid game we will see from the match engine up to almost a minute delay of players fetching the ball, players being stretchered off and time stalling before they kick th ball only for it to freeze and timeskip to change the tactic. If they could cut out this minute of standing around would be very tasty. Cheers

BurakUeda
31-07-2010, 01:32
Regens, the amount of times I have seen a ugly bald 16 old who seems to be wearing lipstick drives me insane!
hahahaha! Oh my!
Thanks for the laugh!

BroxBorough
31-07-2010, 03:48
I wouldn't mind seeing a 'loan back' option added when trying to sign a player. A clause that allows you to complete the deal, and then instantly loan him back to his previous club for a set period of time.

Also with youth players, if I release them I'd quite like it if they didn't appear on my 'transfer out' list, maybe on the 'youth out' section under the views tab.

In the editor, the ability to edit the stadium appearance. I don't mean anything drastic, just the abilty to choose the stands, if they are covered or not, whether there are corners or not, the option to have one end empty (like at Oxford) and possibly the position of the away fans.

Obviously none of the above affect the gameplay in anyway shape or form but I think all three would be nice touches.

EDIT: Just thinking about it, abandoned games, obviously doesn't happen all the time but isn't unheard of - Plymouth/Barnsley last year, Watford/Wigan a few years back in the Prem.

ArsenalFan7
31-07-2010, 04:58
The ability to retire a number.

For a legend, fans etc.

Powermonger
31-07-2010, 08:11
I suggested this a few years ago but I'll suggest it again. Could we please be given the ability to apply our own star ratings to our players? It would be similar to how you rate your music in Windows Media Player. It be very handy to be able to give a quick graphical note on how you percieved the player at time of evaluation.

GreenLuu
31-07-2010, 12:12
I agree with what Hawar said. I hate regens. Many of them are Defender but have the attributes of a Striker.
I think it would be fantastic if aparecece in the game a new Ronaldinho with 16 years old in 2016. But it would also be nice if the Regens were players who have retired and are not even in the game. For example, Zidane, Figo, Gamarra, Roy Keane, etc.

Nothing fancy. Only players who were playing in the 90s and retired between 2000 and 2006.
I think it would be fantastic and everyone would love the Regens!!!!!

Cheers.

westhamrob
31-07-2010, 13:22
You really need to introduce the TESTIMONIAL idea. So many players become absolute hero's for you during FM, but there is no way to show your gratitude. Introduce TESTIMONIALS si!

dustygator
31-07-2010, 15:10
I suggested this a few years ago but I'll suggest it again. Could we please be given the ability to apply our own star ratings to our players? It would be similar to how you rate your music in Windows Media Player. It be very handy to be able to give a quick graphical note on how you percieved the player at time of evaluation.

Great idea. You could use notes but that is much more of hassle. Maybe only do it for players on your shortlist or something. Have a second column next to the scout rating for you to rate the players.

Powermonger
31-07-2010, 16:34
Great idea. You could use notes but that is much more of hassle. Maybe only do it for players on your shortlist or something. Have a second column next to the scout rating for you to rate the players.

Available for your squad and shortlists only would be best I think, I'd just find such a feature usefull as a way to track my perceptions of player over the course of the game.

On to other matters.

Is the plan to continually develop the tactical side of the game for FM11?

I like what has been done with FM10 with the inclusion of the Tactic Creator and the use of presets in the form of roles and duties but the underlying fundamentals are still the same (i.e. slider system). I hope SI will still work on this aspect of the game and improve the slider system further to help reduce some of the ambiguity.

I also like how some graphical indicators are starting to be shown on the tactic overview layout to show some key team but hope this will be developed further and add more graphical elements to indicate player settings. I brought up some of these ideas back in 2008 so a little part of me hopes SI listened to my ideas back then :D

At the tactics screen, when you select a specific setting view (for example run with ball) a corresponding graphical clue will appear next to each position indicating the setting configured for each position in the tactic. This would be repeated for each settings. Say you select Passing Style, a mini Passing arrow (curved) would appear in front of each position indicating the length of passing the position is set to use.

I think a more visual approach in illustrating the setting of a tactic would be a good leap forward for the FM series.

Hawar
31-07-2010, 16:52
I agree with what Hawar said. I hate regens. Many of them are Defender but have the attributes of a Striker.
I think it would be fantastic if aparecece in the game a new Ronaldinho with 16 years old in 2016. But it would also be nice if the Regens were players who have retired and are not even in the game. For example, Zidane, Figo, Gamarra, Roy Keane, etc.

Nothing fancy. Only players who were playing in the 90s and retired between 2000 and 2006.
I think it would be fantastic and everyone would love the Regens!!!!!

Cheers.

yeah... it could work by recycling the player generations between now and say 1990s. (Or something like that) Surely they've still got the database from way back?

I still think it's a very long shot, though. :(

GreenLuu
31-07-2010, 17:01
yeah... it could work by recycling the player generations between now and say 1990s. (Or something like that) Surely they've still got the database from way back?

I still think it's a very long shot, though. :(

Yes, I think so! I hope they take seriously this idea.

Stormrage
01-08-2010, 16:45
Although I think this idea can't be put into effect this year or the next I think si should look toward integrating the game more online with live player and team updates and live syncing so the database is always up to date. They could charge monthly like they do for fml. They could also have integrated clans so you and your mates can play against each other it would take the strain off that one person who hosts the game and put the hosting on fm servers this would make the game faster for online play. It's good for the environment too since you won't have to use CDs anymore and will help against piracy.

tithedaddy
02-08-2010, 13:06
press conferences for when u resign

theflowersofmanchester
02-08-2010, 14:19
the ability to edit continental competitions on the editor so for example you could resurrect the old Cup Winners Cup or make the European Cup into the old straight knockout.

StevoRobbo
02-08-2010, 14:26
I want more options when sending a player out on loan. Im sick of having to go through hundreds of offers rejecting the ones where he will be a backup player. I want to only offer him to teams that are going to play him.

Also with these offers, there should be more clarification on which league the team is in. If im in 2014, I dont have a clue which league Darlington are in, so when Im finally down to the offers involving first team football, i then have to click on every team to find out which league they are in.

Maybe an option to just offer players out to certain leagues and only to teams where he will play.

CBall
03-08-2010, 12:58
Better news stories for when a top player at a club retires, maybe something to tell of his accomplishments, at least something to show he's been recognised as a legend. Could use the biography page for most of it and tie in with the idea of testimonials. At the moment they just retire and that's the end of that, I'd like something more since I usually play long term games.

More media coverage when you also resign from a team (and not have them instantly hate you) would also be good. Maybe a press conference to explain why you left or a news article explaining what you won with the club while you were there. Just a little something to summarise your time there.

Tullem
03-08-2010, 16:39
Better news stories for when a top player at a club retires, maybe something to tell of his accomplishments, at least something to show he's been recognised as a legend. Could use the biography page for most of it and tie in with the idea of testimonials. At the moment they just retire and that's the end of that, I'd like something more since I usually play long term games.

Absolutely agree, and maybe a mention of players' retirements in the 'where are they now?' feature, as they often just say "player 1, player 2 and player 3 are also have left the club" not mentioning they have retired or their acheivements. Some players tend to just 'fall' out of the game if they dont want to go into coaching, which disappoints me after how influential they are, so should be covered with a suitable news item.

taylorsmen
04-08-2010, 14:18
Bring back the 'Tunnel' it looks silly seeing 22 men all combine when the whistle is blown.

Tunnel or i protest :D

HarryMills
07-08-2010, 14:41
If a veteran player hasn't won a particular, big trophy in their career and you sign them and win it (especially if you bring them on so that they can be a part), I would have thought that you'd become a favourite with him, but that doesn't seem to happen. I think it'd be a nice touch showing intelligence in the game and making it feel more real, but it's only a small thing.

HarryMills
07-08-2010, 14:58
or if you've made a special effort to play him in enough end of season games to get a league winners medal.

heathxxx
07-08-2010, 19:08
For me, situations like highlighted below, not happening so often.

http://i247.photobucket.com/albums/gg158/heath1974/1baffling1.png

"Baffled" eh?!? (Note my additional comment there).

As Lloyd Grossman would utter "Let's have a look at the evidence".

http://i247.photobucket.com/albums/gg158/heath1974/1baffling2.png

So as you can see, my side is 15 points clear, 5 games to play, 1 point required from those games with 15 points to play for. The media and my team are baffled with me choosing my Granada CF side to clinch the title, in response to the press question.

I've thus far resisted answering the same question all season with "no comment", knowing that because my club is lower reputation and not one of the favourites, that the result would be similar to "baffling" as shown in the first image.

It's my only real gripe. So I would like to see media and squad reactions based more on actual results and standings, rather than reputation.

For example, early part of the season, sure, the media can scoff at suggestions my team might win the title. Sure, my players might feel the pressure a bit. But later in the season, when my team has the results and the league position to back up my statements, the resultant "response" from media and players, just looks a bit silly. :)

surf12
08-08-2010, 12:35
The 3D match engine working on a macbook would be a massive improvement for me. Currently it's all 2D.

Prongsie92
08-08-2010, 15:50
- The ability to offer contracts to greyed out players on National teams
- Dedicated Reserve/Youth Managers, with the option of players starting in those roles (ala National U-21/U-19 roles).
- Major reduction in the inflated transfer fees
- More financial problems for teams, rather than managing a team for 5 years and having 1b in the bank at the end
- More Glenn Hoddle-esque academies, with more players from the EPL Top 4 joining
- Counter-balances to playing Youths in the first team from the age 15. More injury risks (ala Owen), decreased mental development etc
- More board interference, depending on clubs (Director of Football buying a player without your consent, Chairman offering players to other clubs, board offering club players contract extensions etc)

Swindon69
08-08-2010, 15:56
the ability to edit continental competitions on the editor so for example you could resurrect the old Cup Winners Cup or make the European Cup into the old straight knockout.

I'd love this - also the ability to restrict the European Cup to league winners only.

Mnchster67
08-08-2010, 16:27
- More board interference, depending on clubs (Director of Football buying a player without your consent, Chairman offering players to other clubs, board offering club players contract extensions etc)

I know some of these ideas happen in real life but it just wouldn't work in a game. If my 25 goal a season striker is suddenly sold by my chairman and then the Director of Football suddenly buys the 'new Xisco' from Spanish Division B4, I would be fuming.

Popider
08-08-2010, 19:05
I've got a suggestion regarding selling players: I reckon your player should have a more detailed "transfer" tab - instead of seeing a list of all the clubs and the money they're offering, I think a table would be better: Club/Up-front offer/clauses/future income etc. I also think that this should be developed further so that your player sales can be more like auctions if there's a high demand. Let's imagine scenario x: Man Utd bid £30million for Fernando Torres. In isolation, let's assume that Liverpool would accept this bid. However, let's imagine Chelsea come in with a £35million bid - the £30million is no longer acceptable. Then Man City come in with a £40million bid, etc etc. I think that there could be a "see, check, raise" - like in poker - infrastructure for bids. Eventually all the clubs will refuse to go any higher, and 1 or more club will have competed successfully to gain permission to talk to the player. It means that when a player is high in demand, you dont get twenty bids all of the same size. For some reason, all the teams have the exact same capacity for negotiation.

Would this be too annoying? It'd make buying big name players harder/more exciting and make selling players better/more exciting.

Oh and I still think that teams should be more aggressive/ responsive - if for example, Man Utd finish outside the top 4 in real life, there'd be an uproar from the fans and the board would almost certainly have to throw a transfer kitty at a massive profile player. Not like in FM2010 where they just slink down the table with a whimper, no uproar in the media, and no response whatsoever...

KingLara
08-08-2010, 19:23
My Wish List for 2011

- Kits- changing for away games and end of one of two seasons. Could even do special home anniversary kits like southampton this seasonand arsenal next season. I ask for it every year so just keeping with tradition as i know it will never happen although have never actually "officially" been told why not.

-Squad before game- Before evey professional game a manager has to name their squad for the match. I don't see why as managers on football manager we shouldn't either.

-recommendatons- As managers of a higher level there should be hundreds of agents trying to sell players to the club.

-future changes- I'd like to see something where I'm with Coventry in the premiership in 2014/2015 where the football league says it will expand the league to 22 teams or something to that effect. Little changes over time as it then just gets like groundhog day every season. For example I bet in FM07 it didn't have anything about the squad changes for this upcoming season.

-player interraction- Not just "happy with X form at the moment" I mean proper interraction. Telling them what you want and how they can play. Organizing team meetings, arranging player holidays and team building days. Cesc Fabregas says Arsene Wenger is like a father to him. Well I'd like my players to say the same thing about me.

-Staff interraction- A lot more interraction from Staff about certain players. There just isn't enough.

Jorgen
08-08-2010, 20:36
* More interaction with the board or the directors. (Like them doing media predictions, are critisize / congratulate us about our progress)
* Making the board and the directors viewable like players.
* Making it possible for managers to become director of football, and then managers back again (like Leo Beenhakker for example)
* Making it possible for a manager or director of football to do both jobs at the same time at one team
* Making it possible for a manager or director of football to do both jobs at the same time at a nation and a team (like being national trainer of Holland and director of football at Feyenoord), which sometimes happens in real life too. (Leo Beenhakker still was national trainer of Poland, but was also working as advisor / director of football at Feyenoord)
* Being able for directors of football to be transferred (for example from Manchester to Chelsea)

* Add women's football, or the possiblity in the editor to add the entire women's football structure

BurakUeda
09-08-2010, 02:58
Staff improvements indicator (i.e. Your Def. coach's Determination dropped 2 points in 2 years etc.)
Staff tutoring (Your soon to be retired, world known veteran fitness coach will tutor the young ones)
More realistic, bold reports from your scouts about the opposition teams. i.e: Will play a cup match against a team in the bottom of L2, at home, with a champions league winning squad. Scout says "Sheer athleticism of XXX will pose a danger for our defense". The player XXX's stats: Pace: 11, Stamina:8, Finishing:10, Composure:8, Dribbling:7.... hmmmm..

GlasgowRob
09-08-2010, 16:43
more board interaction

i mean what manager out there gets to go pick choose and do all the negotiations in a transfer

it should really be a case of going to the board, saying i want a striker either this particular one or one of x y and z sure they might come back to you and ask how much you think he's worth etc same with wages is he really going to be worth x tens of thousands a week

same with transfer budget theres no club out there that would knock a manager back for an small budget increase if an exceptional player became available,

ie say arsenal want to buy a wonderkid valued at 10 milion, wenger only has 8/9 million left in his budget if the guy would improve the team he would be signed regardless of going over budget

maybe this could be incorparated to an extent but then you could have the board lord it over you if the player is a flop and you'd end up in the bad books for going out on a limb to get him

Spurs_Q8
10-08-2010, 11:31
First of all, I used to play SI games since CM, and big fan of Football manager, i know it was good to see the game improving from very old series to 2D and bring it to new era for the game with this 3D, and there are a lot of good ideas here which could improve the game a lot further, and I would write these ( already mentioned some of them before ) and please forgive me for my English as it's not my first languauge, but would do my best to help the best game IMO :


Show the club favourite systems & fans mentality about the game : ( care about results only or Entertaining football only for those clubs whom are open for less Expectation or both ( for top clubs in the such competition ) or balanced ( depends on opponent ) . and this would change slightly once the club become more successful. This for would increase/decrease the board confidence.



Favourite Persons/Clubs and disliked Persons/Clubs: Let the Human player to add maximum of 3 favourite club ( to the most to the least ) and up to 10 persons which should help in the game, and the same to disliked Clubs and Players, and all should be appeared in the game as well as any other person in the game.



The Availability to take a profile of 'real staff' or 'old 32+ year player' once you add new manager :
While a lot of Lower league fans wouldn't mind to pick their known name to manager such small club, it would be good idea to let Top league fans to take x person profile & 'unique Ids' too ( with all favourite players, club and disliked players appeared too ) .. so in case if someone would love to be Jose Mourinho or Sir Alex Ferguson .. in whatever club/national team he picks and once he took it, then it's automatically Mourinho or SAF removed from their clubs. It's should happen for all staffs in the game plus 32+ year player like Raul, Beckham etc.. ( so if it's 2020, then Messi Should be available LOL ) .. and i would love it if there are option to to keep the players attributes which help to be player/Manager, and even if you started with unemployed, once you apply for manager jobs, they would still let you pick your job title ( Manager Or Player/Manager ) once you negotiate the terms with them.



More Personal Terms for the players : house/flat ( 1,2,3,4,5 Levels rented/Owned ) , Car ( 1,2,3,4,5 Level owned) , give him his favourite T-Shirt No. ( if it's allowed for now or for next season, if he had another season with the club ) and if he didn't get what he promised, this would effect on his morale and might ask to leave
as for 1,2,3,4,5 levels for house or flat or Cars, i know each country had difference prices, but for making it simple .. basic costs for each thing, i would say those things might be important to test your financial control, as it's very easy in FM to build a balance, so once there houses or cars could be brought, or flats to be rented for the players use, this would help to make the financial things more diffcultt and realistic.



Manager Contracts : a lot of things here:
- once you apply for jobs, you can negotiate more terms, ( would love house or flats & Card option here too ) , ask for promised transfer funds, release clause for favourite club or higher league ( must half money of contract worth ), freedom to set transfer targets, and the less demands, increase his chances to get this job. ( Clubs wouldn't approach if you cost them something like 25% of their balance.
- if you want to resign for your club: you can pick a reason or 2 reasons for this departure ( an option added if they agreed to sell a player against your wish, and the club may ask you to reconsider you resignation ( depends on your achievement there or your reputation or their financial status ) .
- if you belongs to club, then club who wants you must use your clauses to be given persmision to your club to contract you, and if there aren't clauses, they should pay your contract ( if they could, and those things effect on your transfer budget and the promised transfer budget )



Club Management Status : no talking about emploment Status Pro or semi etc.. I meant :
a) Managment status : Stockes or Election ( each x year )
b) employment status : Pro or Semi-Pro or etc..
This is important part for cash injection, making board and the directors viewable like players & looking to their attributes, Personality & their style of management ( whatever Manager or DoF ) as this would lead to key things in the game like more interaction with them, or include scouting knowlodge which support the Manager too.



Board Room Confidence : whatever if it's Manager or DoF style, but still the interference should be based on : Manager reputation / Board confidence and might be even on fans confidence ( depends on the chairman character ) .. and once you become 'untouchable, you are able to block their attemp to sell a player against your wish.



More Intraction : the better players at the club and Assistant Manager must say something before and their reaction after each match, as well as young players or new players once you give them their debut ( would be love read a youngster appriacate the manager decision to give him a chance in such age and this might help his response to training ) .. plus pre-season interview and before travel to the tour ( if there are a tour )
- New Moves: slightly Improve very Weaker Foot.



Tour : Each Region had a special benfites & Damage, and costs : so once you pick a tour in pre-season ( specially for those countries start the season from June/July, the regions must had an effect on the team: Morale ( Atomosphere ) , Performance ( the players's response to Techinqual & Mental training sessions ) , Generation ( players's conditions and the players's response to fintess training sessions )



Training : This is the most important one, which i really doubt it there are enough time to do for FM11, but would include :
- let you orginze the sessions programes by real sessions like old CM, i understand and read SI comments about the change to simple ( strength, Aerobic, GK, etc.. ) as it's easier to use, but i think SI are able to create one system support each other, in case if you create 'detailed training programm', then you will see summary training programe like it's appread in FM2010, and you might be able to create summary training programe and leave the detailed one suggestion automatically by your Assistant.
- it would be good to be able to watch 3D Training Match ( in training pitch ) if you selected an option to watch it, and i feel in the next 2-3 years, SI are able to mke all of these session 3D, with All players, Coach and Assistant under your directions, and switch all of these 'internal player intraction to the training pitch - including training a player in new position, which effect the morole of particular player and might effect in Team spirit.
- I feel this improvement, would help in future versions, you might be able to work it would be good if you are able to watch these sessions 3D, and all players, Assistant & Coach and your direction, here you can set learning new position, new moves, improve weaker foot. This to bring FM to new area of excitment.

leedsfan88
10-08-2010, 13:26
My only request

Remove the board restrictions on staff, it causes major problems at lower levels

pete24
10-08-2010, 15:31
A few small things:

- Option to give all players who played a game the next day off training, or option to make them do a morning and afternoon session if they play badly.

- When an injured player or unfit player are in the reserves an option for them to play 45, 60 or 90 minutes.

Prongsie92
10-08-2010, 15:56
International managers being able to praise/criticize national club managers ("England Manager Prongsie92 has today slammed Arsene Wenger for holding back the development of Theo Walcott, stating that he is ruining the player's future by providing little playing time at a club level"/"England Manager Prongsie 92 has praised Roy Keane for aiding the development of Connor Wickham, following the 17 year old's 28 appearances under the manager's cautious eye"). Perhaps it could effect if players are given more game time (ie, an England manager might give more game time to an English player if the national manager has gone public?), or if national players are withdrawn from internationals... knock on effect to the player in question/media reactions ("The English FA is displeased with Prongsie 92 following his public criticism of Arsene Wenger...").

Perhaps even have the option of praising/criticizing the national manager as a club manager ("Arsenal Manager Prongsie92 has praised Fabio Capello following the inclusion of Jack Wilshire in the latest England squad, stating..."/"Ipswich Manager Prongsie92 has slammed Fabio Capello's selection choices, following the exclusion of Connor Wickham from the World Cup squad.")

Would also be nice to see club and national captains play a larger influence in youth development. A club captain could act as a 'weakened tutor' (say...25% as effective as a one-on-one tutor?) for all youth players in the club, whilst regens at the club mimic the club captains media behaviour/mental attributes/PPMs. As the playing figurehead for the club, most would look at the captain as an example. Would add more to the captain choice, rather than choosing the player at the top of the list (Rooney might be at the top, but the player would have to choose based on what they want their youths to learn/become).

Then the national captain could do something similar, perhaps have the 'tutoring' for those in the national squads (U-21 and lower?), with national regens mimicking the national captains media behavior/PPMs etc.

Just a mere thought.

KingLara
10-08-2010, 19:51
For me training should be on a day-to-day basis.

None of this

Player x was injured in training

You should be able to see the sessions yourself using the 3D mode

MattJasina
11-08-2010, 14:47
Interational Management: Being able to pick your assistant, goalkeeping coach, coaches, phychos and general manager yourself, without being told from what list you can choose. For Poland Krzysztof Dowhan will reject a goalkeeper coach job. This should be sorted out.

miguelcaldeira
11-08-2010, 15:32
- When managing a club and an international team, if you have two matches at the same time you should have to pick which match would you manage and let the assistant from the other team manage the other match..
I'm managing a team from portugal and the indonesian national team.. i shouldn't be allowed to manage a match in portugal and another one in indosesia at the same time..

swetimas
12-08-2010, 01:34
Improve management of national teams. Now its possible to play just 2 friendly matches before WC when in real life they're playing much more.Before WC,EC or any other competition manager have to invite 30 players and watch them in training camp (play friendly matches,train .. watch their form.) and just later chose 23.
It would be great that coaches in national teams would do something,f.ex. give me reports about atmosphere or give me team report before the match.
in media players should say ''i'm ready to play in international level'' or 'I'm ready\worth to play in national team' as Ronaldinho did before WC.
Also the best players in small countries as Hleb from Belarus should inspire youth players.
Football conferations(assosiations) have to play a bigger role,f.ex they give me a list with 5 nations and i have to chose with which one i wan't to play friendly match.
Also FA should open a national youth academies,it would improve a number of good youth players in future.It can be like D.Beckham's academy and as a manager of national team you can ask to improve academies or national stadium.
You as manager winning more matches then FA gets more money,they can build more academies or expand national stadium.
Also players should more often refuse to play in friendly matches because they can as to take a rest or don't want to risk to get an injury.
And FA should give a bonuses to players if they playing good in WC.
Also media should talk much more about national team and manager,criticize them or prise.
And matches sometimes can be delayed because snow or something.

I hope some of that ideas going to be in the game because to be a national manager in FM isn't pressure and even boring.


Also - its situation now in Spurs that everybody wanted to sell Keane but he played well in pre-season and board member said that he's going nowhere.
Make it and in FM,if fans like player but you want to sell it let the board say something,maybe this player is like a Giggs in MU so he means a lot to players but he doesn't care to me because i'm new in club and i have to increase my transfer budget,so i putting him to transfer list and then fans going crazy and board have to say something.

Also the senior players who played in my club in young ages and had been a star players want to end their career in my club,they would decline new contract and join my club (the club in which they became profesional or became known) it's a lot of examples that good footballers going back to their countries to finish their carriers.

My last words - to be a national manager should be more funnier than it is now so you must improve it

ife
12-08-2010, 02:09
Why do people keep making suggestions that dont relate to actual duties of a football manager.this is football manager not football chairman .Hopefully another dev can make "Roman Abramovich:The official game" for such people.

vininavarro
12-08-2010, 23:56
DYNAMIC RIVALRIES


As we'll now see the Dynamic League Reputation that's about to come, i'd like to suggest something that came on my mind since FM early days.

As mentioned above, why not make a DYNAMIC RIVALRIES system at the next Football Manager installments?

And how this feature would work, will y'all ask me, right?


1- As it says by the name, it would a dynamic rivalry indicator that would change throughout the game's course. Let me take a clear example that's still fresh on our minds: England/Germany. There's no need to say that this is one of the most classic rivalries in football (not only) world, and there's no need (again) to remember what happened at South Africa 2010, right? Well, can you imagine the same scenario happening at Football Manager world with England having a legal goal disallowed and Germany crushing their greatest rivals with a huge result of 4, 5 goals and etc?

And just think of you as a manager of the winning side MOCKERING with the defeat of your opponents through FM interactions. That would boost their big rivalry to the stars!

The next game between this two sides would be long waited by the media, fans, players and etc., everybody remembering what happened at their last encounter. That would certainly make a formidable scenario for the match with both teams edgy and eager to crush down their opponents providing us an enjoyful spectacle.


2 - Now imagine your side losing match after match for an specific team, or specially a big rival. I'm sure that it would make you pull of you hair, and of course that would also make you and your supporters even more eager to beat down that unwanted and annoying rival/opponent. So with that in mind your team would develop a "new" rivalry (if that team that is beating you is not at the team's rivals list) or boost even more a rivalry that already exists, creating new INTERACTIONS between these teams before their matches.

3 - CONTINENTAL COMPETITIONS RIVALRIES

This is almost self-explanatory. Some teams are not literal rivals, but when they met, specially at international competitions (like UEFA CL, Copa Libertadores), we are always gifted with thrilling encounters with rivalry exploding between the two teams. Some examples of this would be Chelsea/Barça, Real/FCBayern, United/FCBayern, Milan/Real, argentinian sides/brazilian sides, and the list goes on and on... So beyond this there could be a new thing about this kind of rivalries. For example, a very strong and well known side like Barça/United/Inter etc, faces a weaker squad at a continental competition and gets off the competition. That would surely hurt the top favourite side making that lost a historical defeat and by that, create a new rivalry against that oppposing team.

4 - IMPROVED and DYNAMIC NATIONAL RIVALRIES

Also almost self-explanatory. Let us take World Cup matches in example to make things easy. Imagine a top Brazil WC squad with amazing players playing magic football and easily beating down every opponent that comes in it's way. But then comes a big quarter final match with the top favourties Brazil against a weaker and discredited France squad, and to shock everyone France gets away with a 1x0 win against the great brazilian side. It's undeniable to say that the brazilian side would go away from this match terribly hurt and would become eager to repay the french the favour in a future match between them.


Well, i think that's all (by now) 'cos i'm not remembering anything else to put here. I hope this would do any good in the future to make FM ever more greater that it is to us!!!

See ya!

Vinicius Navarro

ife
13-08-2010, 01:24
DYNAMIC RIVALRIES


As we'll now see the Dynamic League Reputation that's about to come, i'd like to suggest something that came on my mind since FM early days.

As mentioned above, why not make a DYNAMIC RIVALRIES system at the next Football Manager installments?

And how this feature would work, will y'all ask me, right?


1- As it says by the name, it would a dynamic rivalry indicator that would change throughout the game's course. Let me take a clear example that's still fresh on our minds: England/Germany. There's no need to say that this is one of the most classic rivalries in football (not only) world, and there's no need (again) to remember what happened at South Africa 2010, right? Well, can you imagine the same scenario happening at Football Manager world with England having a legal goal disallowed and Germany crushing their greatest rivals with a huge result of 4, 5 goals and etc?

And just think of you as a manager of the winning side MOCKERING with the defeat of your opponents through FM interactions. That would boost their big rivalry to the stars!

The next game between this two sides would be long waited by the media, fans, players and etc., everybody remembering what happened at their last encounter. That would certainly make a formidable scenario for the match with both teams edgy and eager to crush down their opponents providing us an enjoyful spectacle.


2 - Now imagine your side losing match after match for an specific team, or specially a big rival. I'm sure that it would make you pull of you hair, and of course that would also make you and your supporters even more eager to beat down that unwanted and annoying rival/opponent. So with that in mind your team would develop a "new" rivalry (if that team that is beating you is not at the team's rivals list) or boost even more a rivalry that already exists, creating new INTERACTIONS between these teams before their matches.

3 - CONTINENTAL COMPETITIONS RIVALRIES

This is almost self-explanatory. Some teams are not literal rivals, but when they met, specially at international competitions (like UEFA CL, Copa Libertadores), we are always gifted with thrilling encounters with rivalry exploding between the two teams. Some examples of this would be Chelsea/Barça, Real/FCBayern, United/FCBayern, Milan/Real, argentinian sides/brazilian sides, and the list goes on and on... So beyond this there could be a new thing about this kind of rivalries. For example, a very strong and well known side like Barça/United/Inter etc, faces a weaker squad at a continental competition and gets off the competition. That would surely hurt the top favourite side making that lost a historical defeat and by that, create a new rivalry against that oppposing team.

4 - IMPROVED and DYNAMIC NATIONAL RIVALRIES

Also almost self-explanatory. Let us take World Cup matches in example to make things easy. Imagine a top Brazil WC squad with amazing players playing magic football and easily beating down every opponent that comes in it's way. But then comes a big quarter final match with the top favourties Brazil against a weaker and discredited France squad, and to shock everyone France gets away with a 1x0 win against the great brazilian side. It's undeniable to say that the brazilian side would go away from this match terribly hurt and would become eager to repay the french the favour in a future match between them.


Well, i think that's all (by now) 'cos i'm not remembering anything else to put here. I hope this would do any good in the future to make FM ever more greater that it is to us!!!

See ya!

Vinicius Navarro

You actually brought some good sugestions like the next match between two sides being highly publicized over a recent bitter encounter. One problem i have with most rivalry suggestions though is a rivalry being formed over just one or two matches where some one lost a high profile match or a shock defeat, Most people dont seem to understand that a rivalry takes place over a medium to long term, you think the man utd - liverpool rivalry started when they whooped us 4-1 two seasons back or remember roy keanes man u vs viera's arsenal.A rivalry is essentially an important part of a clubs history and SI should be careful if they want implement new rivalries.

CrystalPalaceFMWinner
13-08-2010, 07:55
Hi everybody,
I am really excited about the prospect of Football Manager 2011. I am even excited of the amount of suggestions and ideas that I am about to give to you. I really do hope Miles Jacobsen is viewing this post because some of the ideas and suggestions I feel should be imported and added into Football Manager 2011 or future Football Managers.

Players/Staff profile

-You should be able to compare coaching attributes like you can for players. For example I would like to compare one coach with another to see which one is best to add to my coaching staff
-When comparing players or coaches, it should tell me which player is better instead of relying on the overall or attributes. For example if I am comparing Kevin Philips with Rickie Lambert, it should tell me that Kevin Philips is better based on the attributes.
-In the history section under each player, appearances should be broken down. For example the history section should be able to tell me how many cup games, goals and other stats he has done for the club during the season. Also in the history section the substitute appearances should be brackets next the amount of games the player has started. For example appearances: 10(12)

Fans/Chairman section

-In the confidence section, fans should be more realistic with their reaction after the team has played a match. For example if Crystal Palace were playing Arsenal at home in a friendly and lost 2-1 but battled hard, played decent or didn’t get outplayed, the fans should say that they are pleased with the effort from the team although they lost the game instead of ‘disappointed that they lost to Arsenal’.
-When you are about to start your game, the chairman will ask you to choose a target for your team in the league. I think there should one where the chairman also asks you to set a target for cup competitions that the team is entered in for the season. For example you can set your target for Notts County to finish mid-table in League 1, achieve at least second round in the FA Cup, first round in the league cup and any other competitions that team is in. You should also receive money or a news headline from the chairman at the end of the season for the achievement of the expectation that you predicted at the beginning of the season.
-You should be able to apply to whatever club you want as a feeder club or affiliate. It can be rejected by the club or accepted but for the realistic clubs, there should be more of a chance of acceptance.

Scouting

-Under the scouting section, there should be a world map to show me how much knowledge the club has in that particular country. This will be indicated in different colours just like you would see in the current Football Manager.
-There should be a option for you to scout a particular club.
-(Don’t shoot me) but is it possible for Football Manager to get licence for every league in the world. Also to get player pictures and show attributes for every player in the world. (If this can’t be possible can someone please tell me why. Thank you).

Match Engine

-In 2D Mode, goalkeepers should attempt to drive the opposite way or the right direction instead of staying in the middle when a player places a shot.
-When a player WANTS to leave a club and does so, the home fans of his ex-club should boo at him whenever he touches the ball. If a player moves to a rival club, the home fans of his ex-club should boo at him whenever he touches the ball. This should be only when the player wants to move clubs or moves to a rival club. For example if Robbie Savage of Derby wants to leave the club and goes to Blackpool, when Blackpool play Derby at their ground, the home fans of Derby will boo at Robbie Savage whenever he touches the ball. If Cristiano Ronaldo moves to Barcelona the Real Madrid fans will boo Ronaldo because he moved to a rival club.
-When your scout or assistant manager tells you of a danger man, there should be a option ‘mark player with hard tacking’ instead of having to go to opposition instructions then choosing ‘tight marking’, ‘closing down’ etc.
-When entering into team talk, the background picture should be a picture of a changing room with each player’s shirt with their names and numbers. This includes new players who you have signed.

Player/ Staff Search

-There should be a subscription letting you know on an update of players available for loan or being transfer listed by a club. When you go onto player staff search you are not sure which players have been added into the ‘loan listed’ or ‘transfer listed’. Also if you have edited a filter, a subscription should let you know if new players or staff have been added to the list. For example if I set my filter to search for players who have an attribute of dribbling ‘16’ then any new players that enter into the list, I should be notified.
-In the shortlist section, there should be a sum of total value on the players your interested in. Also a sum of the total wages. For example if you have 5 players in your shortlist that you are interested in and you are planning to buy these players, the sum will give you an estimate on how much you are likely to spend on transfer fees and wages.

Transfers/Contracts

-If you make an offer for a player and club accepts but the player rejects the contract, instead of having to make another bid, the bid should stay in place and you chase the player by offering a contract in which you are trying to convince him to sign.
-Why did the ‘Assist Bonus’ clause disappear in Football Manager?
-Why did the choice of being able to offer your player(s) to particular clubs disappear? For example if I am managing Crystal Palace, I can offer Matt Lawerance to Gillingham, Yeovil and Huddlesfield.

Training

-When trailing a player you should be able to get a training report from your assistant manager or coaches on how well or bad he has performed during the week(s) he has been at the club. Also you should get a match report on how well or how bad he has done from your scouts, assistant manager and coaches.
- I have realised that whenever I start a new game and I set a training programme, you cannot see how well your players are doing in training during pre-season. When starting a new game, you should be able to see how well you players are doing during pre-season.
-If you want to improve players of a particular position in a particular attribute you should be able to train them specifically on that for a couple of weeks or months and get a feedback from your coaches or assistant manager to see if he has improved.

Tactics/First Team

-What happened to being able to make arrows to indicate runs?
-If you bring a youth player into the first team or he is under the age of 18, there should be an option which you can make the player available for under 18 matches like you can for reserves. For example if I bring Rhys Murphy into the Arsenal’s first team I can choose an option ‘make available for under 18’s’.
-Assistant Manager or coaches should tell you when a player needs a rest. (Maybe it is already in the backroom advice section).

Other

-Is it possible to make the game faster with a huge database? Whenever I want to make every league playable so I can be able to see every player, the game is very very slow. I hope the speed performance can improve.

Thank you for reading this and I hope my suggestions/ideas will taken seriously.

Cougar2010
13-08-2010, 10:38
Typed my reply before Ter closed the thread so it seems a waste not to post it.



-You should be able to compare coaching attributes like you can for players. For example I would like to compare one coach with another to see which one is best to add to my coaching staff

Not a bad idea as a time saver but I would also like to see staff applicants attributes in a list form so you don't have to view each individual profile.



-When comparing players or coaches, it should tell me which player is better instead of relying on the overall or attributes. For example if I am comparing Kevin Philips with Rickie Lambert, it should tell me that Kevin Philips is better based on the attributes.

Well that depends on what you are looking for doesn't it and with scouts/coaches mostly focusing on CA/PA rather than attributes it would be difficult.



-In the history section under each player, appearances should be broken down. For example the history section should be able to tell me how many cup games, goals and other stats he has done for the club during the season. Also in the history section the substitute appearances should be brackets next the amount of games the player has started. For example appearances: 10(12)

It does if you click on each season. In terms of just league games showing in the overall view it is the way it happens in RL apparently.



-In the confidence section, fans should be more realistic with their reaction after the team has played a match. For example if Crystal Palace were playing Arsenal at home in a friendly and lost 2-1 but battled hard, played decent or didn’t get outplayed, the fans should say that they are pleased with the effort from the team although they lost the game instead of ‘disappointed that they lost to Arsenal’.

I've also had some strange comments/reaction on the match confidence so it could do with being reviewed.



-When you are about to start your game, the chairman will ask you to choose a target for your team in the league. I think there should one where the chairman also asks you to set a target for cup competitions that the team is entered in for the season. For example you can set your target for Notts County to finish mid-table in League 1, achieve at least second round in the FA Cup, first round in the league cup and any other competitions that team is in. You should also receive money or a news headline from the chairman at the end of the season for the achievement of the expectation that you predicted at the beginning of the season.

Cups are too unpredictable to set a target for and I get the feeling they are valued much higher in the UK than they are in other countries. An end of season summary from the chairman would be a good idea though.



-You should be able to apply to whatever club you want as a feeder club or affiliate. It can be rejected by the club or accepted but for the realistic clubs, there should be more of a chance of acceptance.

You already can when you've been at the same club for a while.



-Under the scouting section, there should be a world map to show me how much knowledge the club has in that particular country. This will be indicated in different colours just like you would see in the current Football Manager.

I've always thought this would be a good idea. Only cosmetic but would add to the game experience IMO.



-There should be a option for you to scout a particular club.

Seems a sensible option rather than having to highlight every player.



-(Don’t shoot me) but is it possible for Football Manager to get licence for every league in the world. Also to get player pictures and show attributes for every player in the world. (If this can’t be possible can someone please tell me why. Thank you).

Money.



-In 2D Mode, goalkeepers should attempt to drive the opposite way or the right direction instead of staying in the middle when a player places a shot.

Not entirely sure what you mean here as I use 3d but I guess lack of animation.



-When a player WANTS to leave a club and does so, the home fans of his ex-club should boo at him whenever he touches the ball. If a player moves to a rival club, the home fans of his ex-club should boo at him whenever he touches the ball. This should be only when the player wants to move clubs or moves to a rival club. For example if Robbie Savage of Derby wants to leave the club and goes to Blackpool, when Blackpool play Derby at their ground, the home fans of Derby will boo at Robbie Savage whenever he touches the ball. If Cristiano Ronaldo moves to Barcelona the Real Madrid fans will boo Ronaldo because he moved to a rival club.

I think this already happens.



-When your scout or assistant manager tells you of a danger man, there should be a option ‘mark player with hard tacking’ instead of having to go to opposition instructions then choosing ‘tight marking’, ‘closing down’ etc.

Personally I would never use the option as it might interfere with my tactical setup but it might be useful for some.



-When entering into team talk, the background picture should be a picture of a changing room with each player’s shirt with their names and numbers. This includes new players who you have signed.

Not sure here, would need to see a mockup first. I'm always for cosmetic improvement but I wouldn't want it detracting from the screen options.



-There should be a subscription letting you know on an update of players available for loan or being transfer listed by a club. When you go onto player staff search you are not sure which players have been added into the ‘loan listed’ or ‘transfer listed’. Also if you have edited a filter, a subscription should let you know if new players or staff have been added to the list. For example if I set my filter to search for players who have an attribute of dribbling ‘16’ then any new players that enter into the list, I should be notified.

Sounds good but I don't think it would work in reality - too many variables and would probably add more processing time to constantly check.



-In the shortlist section, there should be a sum of total value on the players your interested in. Also a sum of the total wages. For example if you have 5 players in your shortlist that you are interested in and you are planning to buy these players, the sum will give you an estimate on how much you are likely to spend on transfer fees and wages.

Don't know how you use your shortlist but I have close to 2,000 players on mine so it would be pointless.



-If you make an offer for a player and club accepts but the player rejects the contract, instead of having to make another bid, the bid should stay in place and you chase the player by offering a contract in which you are trying to convince him to sign.

Agreed but I suspect this has been dealt with via the new conversations in FM11.



-Why did the ‘Assist Bonus’ clause disappear in Football Manager?

Not sure, maybe too difficult to quantify an assist?



-Why did the choice of being able to offer your player(s) to particular clubs disappear? For example if I am managing Crystal Palace, I can offer Matt Lawerance to Gillingham, Yeovil and Huddlesfield.

Why would you want to limit your options?



-When trailing a player you should be able to get a training report from your assistant manager or coaches on how well or bad he has performed during the week(s) he has been at the club. Also you should get a match report on how well or how bad he has done from your scouts, assistant manager and coaches.

You can get coach reports on him at any time.



- I have realised that whenever I start a new game and I set a training programme, you cannot see how well your players are doing in training during pre-season. When starting a new game, you should be able to see how well you players are doing during pre-season.

Not totally sure what you mean but you have the overall training screen and the individual training screen under the player's profile.



-If you want to improve players of a particular position in a particular attribute you should be able to train them specifically on that for a couple of weeks or months and get a feedback from your coaches or assistant manager to see if he has improved.

The training arrows & attribute history already show increases & decreases which I think is enough. Training specific attributes is difficult in RL as other skills tend to be linked but it looks like we will see something regarding this in FM11.



-What happened to being able to make arrows to indicate runs?

Taken out years ago as they messed up the ME.



-If you bring a youth player into the first team or he is under the age of 18, there should be an option which you can make the player available for under 18 matches like you can for reserves. For example if I bring Rhys Murphy into the Arsenal’s first team I can choose an option ‘make available for under 18’s’.

Agreed, good idea. Also include overage players in the likes of Italy where there are no reserve leagues.



-Assistant Manager or coaches should tell you when a player needs a rest. (Maybe it is already in the backroom advice section).

Already under player profile and on the squad screen. Possibly also in backroom advice but I've never had a player in need of a rest to see.



-Is it possible to make the game faster with a huge database? Whenever I want to make every league playable so I can be able to see every player, the game is very very slow. I hope the speed performance can improve.

SI always look to improve speed with each version but you have to accept that FM is a huge game and the more leagues you have the more time it will take to process.

K. Wesley
17-08-2010, 02:50
Formations with wingers aren't automatically worse than narrow ones without wingers. That would be a cool feature.



I would also like to be a player-manager for a club.
If possible, supply a motion sensor kit in order to simulate the player part.
You could advertise it as a way to loose weight.

thanks

crowsus
17-08-2010, 11:52
oh and for players who don't have a attribute rating in the database (i.e for marking, passing ect essential duties ) not to get a 1 in the game ! That should be impossible for any footballer in the database !

I agree. I know poor and very young players have to be given low ratings to keep them distanced from the 'OK' players who are about 10 for everything which actually makes em international-class in some countries, but no 16-year-old midfielder appearing at a top-level european club should have 1 for heading or marking. Lets see... i have a 16 y/o AMC in my youth team in FM10 who is valued at £180k which is decent, even though he has 2 for corners, crossing, heading, concentration, decisions and off the ball and 3 for marking and positioning! He would get laughed out of the trial having wandered aimlessly round the park for half an hour! Thank god this guy has 13 determination, 14 teamwork and 15 workrate, he'll need it! Some less extreme stats (4s and 5s for bad things and more obvious gradual improvements for good things, lets say from 8 to 13 in something technical between age 16 and 20) would probably be better.

crowsus
17-08-2010, 11:57
For me training should be on a day-to-day basis.

None of this

Player x was injured in training

You should be able to see the sessions yourself using the 3D mode

Theres enough boring graphics in the game already IMO without replays of injuries.

crowsus
17-08-2010, 12:00
more board interaction

i mean what manager out there gets to go pick choose and do all the negotiations in a transfer

it should really be a case of going to the board, saying i want a striker either this particular one or one of x y and z sure they might come back to you and ask how much you think he's worth etc same with wages is he really going to be worth x tens of thousands a week

same with transfer budget theres no club out there that would knock a manager back for an small budget increase if an exceptional player became available,

ie say arsenal want to buy a wonderkid valued at 10 milion, wenger only has 8/9 million left in his budget if the guy would improve the team he would be signed regardless of going over budget

maybe this could be incorparated to an extent but then you could have the board lord it over you if the player is a flop and you'd end up in the bad books for going out on a limb to get him

I would like to see a bit more back-and-forth going on with the board, they would need to put enough variety in it to keep it interesting tho, otherwise it will just be another press conference situation, very repetitive, you learn what answers to give after about the second one and its all a bit irritating (still dont trust my ass man to do them tho!)

crowsus
17-08-2010, 12:08
Regens, the amount of times I have seen a ugly bald 16 old who seems to be wearing lipstick drives me insane!

My fiancee hates regens, she gets quite disturbed when im playing and she glances across and sees their dead eyes and manic grins (all have superb morale!). Its quite cool technology but a bit of tweaking is always good. Maybe SI could hire the guys who have made the hair packs? Definitely less baldness please! And more stubble! Some of these regens are straight out of the X factor auditions and some are coneheads, they dont even look a bit human!

crowsus
17-08-2010, 12:25
The option of having the real players restarting their careers again as 16-17 year olds instead of being replaced with regens. Not a fan of regens........ once the majority of real players dissappear from the game, I always start a new one.... which sucks because I want to keep my record going for as long a possible.

Or maybe the option to not age the players, their attributes would change depends on their form, training regime, etc.

I pay this game to manage real players, not some fake ones. I want the game to reflect the real world that I'm playing in at the moment in some way.

It's your opinion, but I think this would be terrible. You want to play season after season with the same players or just swapping them between clubs? Not for me. It's not the real world either. Players are constantly changing and ageing. What's annoying to me is the competitions stay the same year after year when they change in real life too, but it doesn't look like we will be able to change those during a game for a while, if ever.

TheGulls
17-08-2010, 22:15
Football Manager (In my opinion) needs the following.

1 - Agents (Hate them but they are a part of the modern game)

2 - A bit more graphical interaction (For instance a 3D globe that you can spin and select a country for Scouting or Arranging Friendlies a little like google earth but not as detailed (obviously)

3 - More skins on release. (Never like the SI options and always look forward to the third party offerings)

4 - Much more in depth info on your own manager history (Cups, leagues won etc and for which club and what year)

5 - A better training engine, Its currently dull and I just leave it on default settings. (And still succeed)

6 - Referee comments at the end of the game, that allow the Manager to respond to when talking to the press.

7 - A social behaviour stat for Players (20 meaning they are more likely to get caught drinking and womanissing by the press, 1 meaning they sit at home thinking about the next game) This could have adverse affects on the team and too many players with a High Social stat could cause unrest and lack of Harmony. This is more popular in football these days and and ever increasing number of managers are having to deal with this on a regular basis.

8 - Better 3D match engine affects (Night games have floodlights etc)

9 - If the match is on TV then a different pre match build up screen, with more press interaction, interviews and opinions from pundits, before moving on to the game.

10 - A better graphical representation for World Cup, EUROs etc, not just the standard scores and fixtures screen, I usually just skip past and can never remember where the competition is or who has won. (Make it more of a feature)

elazulreal
18-08-2010, 13:15
Finance should be more controlled by the board. It should not be allowed easily to spend 4 times more of the budget by monthly installments of 48 months. Or the clubs should not accept that kind of an offer easily. That does not make much sense.

edgar555
18-08-2010, 13:18
Finance should be more controlled by the board. It should not be allowed easily to spend 4 times more of the budget by monthly installments of 48 months. Or the clubs should not accept that kind of an offer easily. That does not make much sense.

Yes it does. Its how everyone (apart from City) does business in this day and age.

K. Wesley
18-08-2010, 14:03
Now you can set your tactics globally for a whole game.

But at times you want your players to react in a certain way on a certain situation.

for example:
You can set short passing for a keeper (so he won't just kick the ball in field). But you can't set what your defenders should do in that situation.
Some teams push the backs in midfield, the center backs go wide etc.
Other teams let a playmaker drop back to ask the ball and start the game.

Obviously the majority of the game the players make the decisions based on your global tactical instructions. But sometimes manager want to have fixed pattern: say how players should react in common situation. This would be nice.

elazulreal
18-08-2010, 14:21
Yes it does. Its how everyone (apart from City) does business in this day and age.

so Arsenal can spend over £250 million for transfers in one year huh? Monthly installment is OK but i cannot think of a club spending 4 times of their transfer budget in one period.

edgar555
19-08-2010, 11:14
so Arsenal can spend over £250 million for transfers in one year huh? Monthly installment is OK but i cannot think of a club spending 4 times of their transfer budget in one period.

Of course they can. Wenger chooses not to. As most clubs choose not to. Using a lot of 48 month transfers is a risk/reward thing. If you don't succeed your club will go bust.
I'd also like to point out that just like Wenger, you don't have to use them.

willinho
19-08-2010, 11:31
Small but crucial suggestions that really enhance simple pleasurable aspects of the game. Adding even small things to the game can be time consuming or difficult but there are some easy ways out too, from the screenshots I've seen SI have hardly changed the skin, for a game with so many new changes you really want a drasticly new presentation. Even things like box cover make the difference here. Please don't slack on the presentation.

1:Manager favoured personnel / club. Every other manager has it why not the player? - after certain criteria are met there could be a drop down menu allowing you to add whichever qualifying personnel. ( time spent working together, success, form..

2:Formation and match selection screen should be edited. I know nothing in the game that gives a more updated feel than the formation screen, that is what we stare at for the longest time, make your toughest decisions about, also where you feel a sense of achievment or pride when you lay out your new first 11 etc... The pitch should be changed, the arrows, movement and positions should be changed to provide the feeling of new excitement and to differentiate between fm 09/10/11 other than just mild skin alterations. It's only a graphics change.

3:More out of game uses for money earned or manager reputation, just more simple things similar xbox achievments and improve the steam style achievments.

4:Photos of each trophy held by a silhouette which could be easily shopped to place a photo of yourself stading in a similar pose. Each photo is unlocked by the trophy you win

4.1:Small trophies/cups/shields/plaques for friendly tournaments that you pre select when arranging the tournament an option of 5 or 6 should suffice. Something to add to my trophy cabinet might make me focus more on friendlies

5:An easier option in the editor in order to add the old firm to england, there is no reason there could not be pre selected set ups to allow this rather than me trying to fumble around with the impossible editor. If something is already in the game it also makes it more playable as I don't feel editing things myself is something I enjoy, I don't want to see that side of the game or hidden stats.

6:More official skins on release

7:Option to occassionally tell players to work hard in training (providing possible stat boost/ risk of injury) in order to guarentee/ or win a place in the team

Slider bar Manager 2011 needs more work, don't rest on last years attempt at replacing it. More explanations about affects of stats on the pitch, hardly anything about work rate is ever described. Make work rate more influential for positions like it used to be. More detailed explanations of slider bar manager, I can't help but feel a lot of information is left out to add mystery to the game, if you want mystery in the game create new mystery don't try and pulll the wool over my eyes by neglecting to tell me information.

Fm is always brilliant but I'm tired of polish after polish and the majority of hard core fans don't demand drastic change, I never post on the forums or make suggestions I just buy the game and play it non stop and say to myself " next year they will change that for def" but me and my mates(specifically flate mate) are tired of waiting on you doing the most simple of things. If you look at the feel of the early FMs they had a magic about them, you have to create that magic every game, regardless of the improvements it has to feel different. Back before FM when TCM was big there was no detail at all in the game but the game still had a magic about it, intrinsicly linked to the formation screen I feel... look at that for inspiration...TCM 04.

As usual FM will be lording it over my living room, bedroom and any other room I'm in for extended periods for the best part of the day, it's my screensaver while I sleep so honour this privelage and make it all shiney please

Congratulations on such a successful game, keep it going.

dankrzyz
19-08-2010, 22:10
For corner instructions, currently you can pick "mixed", or one specific delivery. I would like to be able to select two, or perhaps three, deliveries, but leave some unselected. I want to set up for two options, but not all options (mixed setting). For example: perhaps I want my corner taker to look to the back post, if he likes what he sees, kick it there; if not, his other option is a short delivery. No other options. A checkbox might suffice for this feature.

Actually, this might be an improvement for throws and free kicks, too.

Fabio MVP
19-08-2010, 22:36
A few small things:

- Option to give all players who played a game the next day off training, or option to make them do a morning and afternoon session if they play badly.

- When an injured player or unfit player are in the reserves an option for them to play 45, 60 or 90 minutes.

Really good ideas IMO, though exept for that about two training sessions for those who played bladly.

petebhoy
19-08-2010, 23:33
personally i hope there will be better scouting, esp for youth players. Perhaps setting up foreign academies as the rep of the club grows.

Khalev1979
21-08-2010, 11:50
I would like to see a world/country map so you could see where your club is located, and other clubs in the world/country.

Also that would be nice when playing in champions league for example and travelling to another country and see a 2d airplane flying on the map, a bit like in Indiana Jones movies where you see that when they travel around the world =p

Would make going abroad a bit more special imo.

edgar555
21-08-2010, 11:56
I would like to see a world/country map so you could see where your club is located, and other clubs in the world/country.

Also that would be nice when playing in champions league for example and travelling to another country and see a 2d airplane flying on the map, a bit like in Indiana Jones movies where you see that when they travel around the world =p

Would make going abroad a bit more special imo.

Just buy yourself a globe and give it a spin when you go abroad!

entiscool
22-08-2010, 11:50
There needs to be more interaction with assistant managers during the game. At times, I'm coming in at half time with my centre back having a rating of 5.9, this despite the fact we haven't conceded and the match stats show the opposition has even had one clear chance. It is at this junction your assistant should be telling you why he is performing so bad, rather than giving you some throw away remark such as ''....isn't having the best game of his career, lolz''. At times I am left with little opition but to watch the whole game and see where it is going wrong myself, as my assistant is completely useless.

He should be giving you more tactical suggestions when things aren't going your way. The most advice he will give is to say the the passing is good and we should encourage a more direct approach, completely oblivious to the fact that the reason my passing is so good is because I'm playing short passing. At times it is as though I have Sam Allerdyce as my no.2, ''Let's knock it up to the big man!''. He should be giving you more, things such as targeting certain opposition players who aren't playing well and suggesting alternative formations if the oppositions is stifling my own, as well as more information as to why your own players aren't performing and what can be changed to help that. Or even more subtle tactical moves such as attacking down a certain flank where the opposing full back has low stamina, running him ragged and then introducing a fast winger from the bench at a certain point in the game to really finish him off. Just anything other than him trying to persuade me to slap it long every time.



Players have far too much say in how they should be performing. It seems as though the players don't understand you are the manager, you are the one contracting them to the club and you are the one paying their wages. They should be answering yes to whatever I ask of them. It is unacceptable for my 22 year old winger to refuse to stop shooting from distance. In reality, if you told (not asked) a player to stop shooting from distance and he had 4 shots from 30 yards out he would be warned. If he did it again the next game he would be fined. I would hope that the makers of Football Manager remember that it is tactical instructions and not tactical requests.

Going along with the 'too much say' theme, young players rejecting loan moves...what on Earth is that about?! I have had several players reject la none too unreasonable loan move to a midtable Championship feeder club, when in reality they should have no say in the matter.

Why does it take 4 months for a player to learn ppm's? I refuse to believe it takes a winger 4 months to learn how to run with the ball down the right flank, 4 months for my striker to learn to stop shooting from distance. These things should be instantaneous, and if not, no more than a few weeks of training. Looks for the pass rather than attempting to score doesn't work. The midfielder I have assigned this to has more shots than anyone on my team barring my striker. Yes, he also has no shooting from distance, no creative freedom and a decision making attribute of 15, yet still deems it neccesary to pummel the oppositions goal with long shots every game.

Wingers are still having too many shots from the byline, rather than looking to cut the ball back into the six yard box for a tap in. I can accept maybe every now and then, but after over 160+ hours of playing this game I can recall the number of times my winger has broken into the area, got the byline and pulled the ball back across goal on one hand. 9.9/10 they are shooting from a rediculously tight angle, much to my chagrin.

TJJESSE
23-08-2010, 00:07
Was it in. Was it past the line. Would be preety good though hard to put into the game.

dankrzyz
23-08-2010, 19:38
I would like a "Reset/Clear Hall of Fame" button in-game. Make it easier than looking for the file through explorer, if you can find it.

pauly15
24-08-2010, 04:29
Corners- Corner routines should get less effective as the months go by, as teams will study each other and react to a common corner setup if you have one.

Danielos
24-08-2010, 07:28
I think the game needs to be better adapted for the lower leagues. The match engine needs to have several very small stadiums with very little crowd. Also, the crowd sounds need to be changed for the lower leagues. A few hundred spectators sounds very differently from thousands and this need to be better inplemented in the game.

Wiggz
24-08-2010, 11:27
Well I've read some of these posts with increasing hope that some of them have been or will be implemented.

I have a couple of suggestions:

1) Firstly, Chairman. When you go for a job, or indeed have a contract renewal, there should be more information. For instance, on top of the budgetary restrictions in place and the season plans, there should be a general statement of intent based on a business plan. 1-3-5 year goals. "We are looking to achieve promotion within 3 years" or "We would hope that Champions League football can be brought to Villa Park within the first year of your tenure". When applying for a job/being offered a job by a chairman, there should be more information about how previous managers have faired. For instance, how long on average managers get under this Chairman. Whether finance has spiked or has been steady across the previous managers' reign. This could easily help you understand and "buy in" to the goal of the club. Remember a Manager is brought in not to lead the club, but to manage the club to it's board's/shareholders expectations.

2) Coaches and backroom staff. When playing I often find myself looking at staff and players who have spent a considerable amount of time with said staff and thinking that this should play a larger part. For instance, if a player is improved by a specific set of backroom staff whilst young and then moving on. Those staff, wherever they may be, could always factor in to the player's desire to move to where they are. I know we have favoured personnel, but I often don't see this being stated as a reason for moving. Obviously it could be elaborated upon and not left as loose as I described.

3) Wider range of contractual clauses and agent/player positions. For instance, helping a player move when they have been rooted in a particular part of the country (or another country) during transfers might help smooth the transition. Agents wanting more wages for a player could also be told that during future negotiations his players will be looked upon favourably if he helps the club secure the services of a particular player this time around. If you renege on this particular "promise" the agent will be less likely to negotiate easily with you or at all about potential players. This then adds a dynamic of player vs agent vs club. Players could get annoyed that agents are putting their own needs first and sack them for hindering a move etc... a big area of change this though.

and finally 4) Players should have a "natural game" tab. For instance, I know that players have preferred positions but that doesn't dictate general play, and nor does "moves". I believe a tab could be depicted as follows: "Gerrard can play across the midfield and in an more advanced role if required. His aggression and determination in the tackle helps the midfield regain possession however his passing ability and drive can be utilised further up the pitch. He plays more effectively when his defensive duties are lessened by the appearance of a defensive minded player alongside him in the Midfield. Finally, Gerrard maintains his best position is in the middle of the park, however based on your squad mix, we believe pushing him forward could be prove more effective for the team"

I know that is a lot of information but many areas of that description can be picked up from their positions, moves, stats and squad reports.

Sedat55
25-08-2010, 05:51
I would LOVE to see a Turkish League with all correct stats on players and with proper club transfer budgets!!! Club logos and player faces would be an added bonus. But its not important as long as the players have correct stats :)

swaddonafc
29-08-2010, 17:23
Very sorry if it's already been suggested, or if it's already in the game (I haven't played any version since FM 2007). My idea is for you to be able to choose which club you played for before becoming a manager. It wouldn't affect much in the game, but you could have a news item pop up mentioning that you're about to manage a game against Club X, where you spent most of your playing career, and you could be asked in the pre-match press conference about how it feels to manage against the club you played for.

tiago_wakabayashi
29-08-2010, 22:08
You actually brought some good sugestions like the next match between two sides being highly publicized over a recent bitter encounter. One problem i have with most rivalry suggestions though is a rivalry being formed over just one or two matches where some one lost a high profile match or a shock defeat, Most people dont seem to understand that a rivalry takes place over a medium to long term, you think the man utd - liverpool rivalry started when they whooped us 4-1 two seasons back or remember roy keanes man u vs viera's arsenal.A rivalry is essentially an important part of a clubs history and SI should be careful if they want implement new rivalries.

Weel, i like this system. And i think dont need to take a medium or long ime to create a rivalrly. Could be many factors: a typical game, historic rivalry between cities, countries, regions which influence in game, etc

Het
30-08-2010, 16:47
One thing that is so important is that in future games the developers have some kind of a difficulty level option.
Some fans want more challenge and harder to win, with different tactics and from what I can see the team talk is very important for the morale etc etc.
But for me I think this is all too hard. I don´t have 5 hours a day to sit playing the game. I woul like the option to make it a little bit more easy somehow without spending 511 hours playing.

My suggestion is to have an option to put the assistant to manage players "morale" and do it well!
Also the player attributes should be the main factor on how the score is, now it feels like that is secondary, and as I said half time team talk often make games turn around too easily!

I would like to play and get on and play seasons a little bit faster without loosing the advantage you have whenyou take it slow, as well as beeing able to watch the games in 3D as a main time spender.

While I am writing, I must also mention the sound! My good in CM 01/02 you guys had it all. Now almost ten years later its worse!!!??? How is that possible?

Thanx for a great game!
/Urban

edgar555
30-08-2010, 17:49
@het: difficulty levels are already included, its the difference between managing say Chelsea and Chelmsford.

Mnchster67
31-08-2010, 01:58
Just a small addition, but I think 'reminders' should be added from your personal assistant. Such as when I'm going through the days, I'm always telling myself I need to create this tour or do this training schedule. So if I set a reminder for that date, then a message would come up saying my reminder.

The Welsh Lad
31-08-2010, 02:01
I don't know if this has already been brought up but I would like to see the scouting linked to the player search. i.e.

If I am looking for an AML through the player search screen and the player is AMLC, I would like my scout to tell me if he is better than my AML. Instead of there is not much difference between him and my AMC and he can equaly play in the AML role.

I think this would help.

Serg
31-08-2010, 02:19
@The Welsh Lad: Yeh i defo agree with that, i find it so annoying the way it is atm.

dankrzyz
31-08-2010, 14:34
Just a small addition, but I think 'reminders' should be added from your personal assistant. Such as when I'm going through the days, I'm always telling myself I need to create this tour or do this training schedule. So if I set a reminder for that date, then a message would come up saying my reminder.

The notebook feature provides this. I make myself notes about pre-season "to do" lists, et cetera.

offleyhornet
31-08-2010, 20:32
I have two BIG ideas, although small features which I think will spice up the game nicely!

1) Most clubs these days seem to change their kits every season, and the exact designs are never the same every season. So I am proposing that at the end of every season, you get a message in your inbox from the board of directors saying that in 3 months time, the club will have to release a new home and away kit for the forthcoming season. We (as the managers) should get a say in what our club kit looks like!!! Take my club, Watford FC for example. For the last two seasons, we have worn yellow shirts, black shorts and yellow socks. But a year or two before, we wore red shorts instead of black shorts. So I am proposing that the board simply as you as manager, what home and away kit colours you prefer. For Manchester United's home kit for example, you could be given an option of a red shirt, white shorts and white socks, OR red shirt, black shorts and white socks OR red shirt, white shorts and black socks. This is just an example though, the board could always be more inventive!!

2) Can you please, please, PLEASE give us (the managers) the option to loan a player back to a club for the forthcoming/rest of the season as a clause in a transfer deal. This is something I have wanted for a while now but it always seems to fall on deaf ears :( And no contrary to the belief of some, it is not illegal! West Brom did that today when they signed Craig Dawson or whatever his name is from Rochdale as Dawson signed, then immediately went back to Rochdale for the rest of the season. This would make the game so much better if you are Arsenal for example, you spot a cheeky 17yr old regen from Exeter, you make a bid for him, but Exeter insist that they will not accept any deal UNLESS he is allowed to stay at Exeter for the rest of the season. You should also have the option to put it in his contract, if you feel it would benefit his long-term development of course :)

What do people think?

offleyhornet
31-08-2010, 21:03
In the scouting knowledge section of the game, instead of just listing countries your club has knowledge of (and shading differently according to the level of knowledge), this should be scrapped to make way for a flat map of the world, with the countries you have knowledge of being bright green (100% knowledge) medium green or another colour entirely (50/60%) and so on.

Also, feeder and parent clubs should be displayed on the map, perhaps by a red dot with the name of the club underneath?

What do you think?

munich 1860
31-08-2010, 21:29
A tip for the SI staff: instead of keeping a generic wishlist while some people will keep posting their ideas in new threads anyway, filling up the general discussion forum, why don't you open another dedicated football manager forum for "ideas for future versions of FM"? There people will open their thread stating in the title the main ideas they have and expanding them in the thread, and people can discuss whether those ideas are good or bad and contribute with their suggestions.

Khalev1979
01-09-2010, 10:02
I would like to see a Tactic board, so you can lie down the opponents formations over your own and mess around with it.

http://www.mjsport.co.uk/DiamondTacticBoard.jpg

j88_ftm
01-09-2010, 12:59
- Make it possible to set a scouting assignment for all free agents. I don't know if there's an easy way to do this at present, but the only way I've found is to manually assign a scout to every player on the unattached list. Not a very interesting way to spend your time, and very frustrating when you are with a club with no money who need to rely on free transfers.

- Cause morale to take less of a hit when you play a vastly superior side, put up a good fight, but still end up losing narrowly. I've had occasions where my team have been flying in the league, everyone on 'Superb' morale, and then come up against an amazing side in Europe or a cup who I'm expected to struggle against. We go out and play well, but in the end their quality shows through and we lose 1-0 or 2-1. After this I find that everyone's morale has shot down, and all of a sudden I'm not doing so well in the league anymore. This would be understandable if we'd taken a mauling, but surely the players should be at least pleased that they gave a good account of themselves against superior opposition?

- Second-rate backup players should be more understanding when they aren't getting in the team. I'm getting fed up of a backup player having 'Feels he should be a first team regular' as a concern, when the first team player in his position is world-class and unquestionably better. Perhaps they could come to you accepting that they won't get in the side all the while that the world class player is fit and doing the business, and ask for you to look into a loan move for them so that they can get a bit more first-team action? I appreciate that many pro footballers IRL are egotistical types, and you could have extreme examples where they moan regardless, but surely the majority of individuals would have the common sense to not think things like 'How is Messi getting in the team ahead of ME?'.

Wiggz
01-09-2010, 13:51
I would like to see a Tactic board, so you can lie down the opponents formations over your own and mess around with it.

http://www.mjsport.co.uk/DiamondTacticBoard.jpg

I'm not exactly sure how it could develop but I LOVE this idea as a starter for ten. Maybe as part of a new training regime = Match Preparation. Your Assistant and Coaches could hold meetings about the way the next opposition have been playing and their key men. It could increase the dynamics then of an aggressive player you have wanted to make his mark on their "key player".

I think the idea has some legs. Perhaps the overlay could have 3 areas:


Opposition In Defence
Opposition in Transition
Opposition In Attack


The above could be toggled and overlaid with your own current tactics to see how they match up. Opposition tactics could be made up of the most frequently used tactic in the last 5 games for instance.

Some good ideas there Khalev.

Wiggz
01-09-2010, 13:53
- Second-rate backup players should be more understanding when they aren't getting in the team. I'm getting fed up of a backup player having 'Feels he should be a first team regular' as a concern, when the first team player in his position is world-class and unquestionably better. .

I've always looked at this as one of two things:

* He believes he should be in YOUR first team
* He believes he should be playing first team football.

Steellad
01-09-2010, 17:39
@offley hornet

1) no. http://www.amazon.co.uk/Sims-PC-Mac-DVD/dp/B0015YDH6O
2) definitely a sound idea and perfectly realistic

@J88_ftm
Agree with your last point, its excrutiating. Then again its usually my fault for telling them they'll be important first team when that's blatantly a lie.

Didn't there used to be audio commentary in like CM2 from that lower league commentator (LLC) that used to do club videos etc.?

Option to buy a contract with SI Games a la Everton to give you a greater scouting network revealing more players and hidden attributes?

Shoshomiga
01-09-2010, 18:38
Here's some of my suggestions and fixes to make fm 11 better, I have numbered them for quick reference

Injuries

1. Injuries such as a stubbed toe or a broken finger, bruised ribs or a facial injury should be light injuries (with a yellow INJ icon), the player should be able to participate in light training and play in matches (although with a lowered condition) while having a light injury.

2. When you hover over the INJ icon it should display the injury type, as well as time remaining until the player recovers.

Contracts

3. When signing a contract some players will ask for too much money as a signing on fee. I doubt a club will give a player 1 million signing on fee when his transfer is 10 million.

Regens

4. Regens seem to have their attributes capped at 17 upon creation, however some attributes do not increase with training (attributes like determination, bravery, acceleration, pace, flair, eccentricity and probably more) so those attributes should not be capped.

Match engine

5. Players miss with headers too much, I understand this was done for balance so I suggest these things to balance out corners/crosses:
- Player that is marked should have a ( (Marking Player's marking skill - Attacking player's Heading Skill) + 10)% chance of missing the goal with his header, IF he manages to win the header, this is just an example algorithm
- When defending a corner more players should contest a header, in real life there could be more than 5 players jumping for a header
- The goalkeeper should be more effective at defending corners, he should try to punch away the ball more often, especially if he has high aerial ability

6. When the ball goes out in the stands it will magically bounce back into the field, why not instead have someone throw another ball into the field.

7. Eccentric goalkeepers dont really do much outrageous stuff, a goalkeeper with 20 eccentricity should be totally crazy, trying to dribble attackers and doing moves like the scorpion kick.

Bugs I found

8. When a player shoots most of the time he will stop moving after shooting and lose the chance to score a rebound because he will be outrun by the defenders.

9. When a player is tackled from behind, most of the time he does not fall to the ground and the opposing player can sometimes just walk through the player in possession from behind and get the ball without tackling him.

10. When a player gets an injury sometimes he just sits on the ground, he should fall to the ground.

11. When a goalkeeper gets lobbed he does not turn around to try to catch the ball but instead walks backwards really slowly, letting in some very stupid goals.

12. When the goalkeeper tries to punch away a very powerful shot he sometimes ends up putting it into his own net, this happens even with world class goalkeepers.

13. Sometimes the goalkeeper has magical hands, he does not even touch the ball but somehow manages to save it, this happens especially when the goalkeeper dives to the ground to make a save.

14. When a ball is going to land directly on top of the keeper he does not simply catch it but does stupid things like punching it away, and sometimes punching it into his own goal.

15. Sometimes a defender will regain control of a loose ball in his own half while facing his goal with an opposing player on his back, he will try to back pass but will miss the goal entirely giving away a corner for no reason.

16. At a press conference, when you say that your team will win the league your players will get upset even if you are in 1st spot and have a big lead, they also get upset if you say that a rival team will win the league

I hope someone from SI will read this because most of these can be fixed very quickly and will provide a more enjoyable experience

offleyhornet
01-09-2010, 23:18
@offley hornet

1) no. http://www.amazon.co.uk/Sims-PC-Mac-DVD/dp/B0015YDH6O
2) definitely a sound idea and perfectly realistic

@J88_ftm
Agree with your last point, its excrutiating. Then again its usually my fault for telling them they'll be important first team when that's blatantly a lie.

Didn't there used to be audio commentary in like CM2 from that lower league commentator (LLC) that used to do club videos etc.?

Option to buy a contract with SI Games a la Everton to give you a greater scouting network revealing more players and hidden attributes?

Erm sorry mate I don't get it. Why have you shown me a link of the Sims?