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View Full Version : Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.



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Piadinaro
11-05-2010, 16:37
A few things I would like for the future:
3) Better tutoring mechanism

I have had great difficulty figuring out how to use tutoring, so I think it needs to be more intuitive. One thing I do think needs tweaking is the fact that 16-year olds, who I just brought in on the team, are telling me (their new manager) that some guy who have played 200 1st. team matches in the divisions, is not really interesting to learn from.

Come on!! .... that might go for Wunderkinds like outspoken Ibrahimovich when he was 17-18 years old or something, but for most youngsters, they should be happy to take the advice of the manager. Now whether they learn something or not is a different matter. But I would like to see the youngster in real life coming into the 1st. team squad of a new team and telling off the manager in his 1st. week that he knows better who he can learn something from.


I fully agree with this, it could happen with players with high controversy, like Balotelli or Ibrahimovic, but not with many youngsters...

StormenDK
11-05-2010, 19:56
Thought of a few more :)

Better feedback on rejected loan deals

I had a game where I was in the BSP, and had a feeder club playing in BSN (I was formerly in the BSS). But none of my youngsters wanted to go on loan there, and I had no idea why. When a player rejects a loan deal or even a sale, then it would be nice if I got a reason why. Is it because they don't like the trainer or one of the players in the team, or is it because they think they are too good for the team, or is the new club too far away from mommy.

Ability to send players to feeder clubs on short loan deals

In the english league, a team can max. have 2 long-term loans, so if I have a feeder club in the BSN, then I can only send two players there, and it will always be full season loans. But sometimes it would be nice to send one out for maybe only 3 months while he is getting back into shape, or I just need him to get some first team play for a bit.

If I have a feeder club in one of the lower inactive leagues, then I can send as many as I want, though still only for a full season.

Myros
11-05-2010, 21:06
Number 1 for me is:

Sub On/Off pop-ups while watching game in 3d.

Half the time the commentary doesnt even tell you when a sub is made, so if you have opposition instructions for players its removed for the new player and you dont even know it. Just a simple pop-up like the one for fouls saying who's going off and who's coming on. At least then we would have the basic information that any manager would know.

Tanzim
11-05-2010, 22:33
Being able to play as Youth Manager or Reserve Manager without being in charge of main squad, small feature and easy to add imo.

dinamo_zagreb
12-05-2010, 00:56
- I would like to see Slavic (and other similar not to be used, but not Asian) letters to be used... like Č. Ć... etc... if Iceland players and clubs can be written in theiry way, and their football is criminally bad (no offense to Icelanders...) why other can't be? ex Yugoslavian names and surnames, ex Soviet, Czech, Poland, Slovak, Hungary... there are couple of them written correct, others are with C and like that... that should be implemented

- also, better international management - training camps, better scouting, job offers from various clubs, national team goal and contract - its length and salary, better player-coach communication, staff and caoch communication... and better organisation of big comps, like better venues and like that (but I already made thread about that)

- more options in press conferences, as I am annoyed with two times requested answer for same issue in one conference, and more different questions, like "Who had the best match tonight?", or "What are you angry at?", or "Your plans after this poor form of your team?" etc. or like press verbally attacks you because poor results and playing under the expectations

HakanMild
12-05-2010, 01:52
"In a previous version of FM, you could edit and add new 'templates' for player instructions... I wonder if there is a similar option now? It may require opting to go back to 'older tactics' screen and disabling the new roles system... but I totally agree with this.

I play a game with Chelsea, and when Joe Cole is at RW, I want a Winger setup with a few ticks here and there... but when Kalou is out there, he's also preset to Winger, but with completely different ticks... It'd be nice to not have to re-tick the ticks every time I sub or move a player on the pitch.

So it'd be nice to be able to select "Joe Cole RW" from a preset list when subbing Cole in... Basically, to not have to go and tick down 'long shots', movement to 'cut inside' every time would be nice."


Yes please! I've been waiting for this feature for years. Some might not find it useful but you must implement it for those who want it!

Piadinaro
12-05-2010, 07:45
I think that it should be balanced the impact of the press conferences, since it seems to me that it is way to important for the moral of the squad and the result of the following match.

tom_numbers
12-05-2010, 17:40
When I leave a match having seen 4 of my players injured by my opponents, I want to criticise their footballing style.

Koki
12-05-2010, 23:12
I'm sure I have mentioned this somewhere before, anyway, here it goes again:

I want to set up new teams within a club. For example I could start a feeder team like Ajax Capetown in another country, or I could set up a B/C-team in my country to give match practice to all of my talents. Another use of this could be to set up a "not needed"-team in the pre-season where you could put all your unneeded players, so they don't show up on your first-team/reserve-team screen when you plan the squad for the upcoming season.

eddie c 123
13-05-2010, 04:09
-trophy cabinet would be great like everyone else has said. Would be good to show of to your mates, maybe have manager of the month awards in there too ect.

-Maybe some sort of basic stadium editor, so you can see what areas needs improving when you request an expansion, the you can select the area (maybe an aerial view) and if your building a new stadium then you can design the basics. Would be good to have something to build up as well as your team.

-Maybe spend your career earnings on something. Could be used to update your trophy cabinet, like the style ect

-Maybe crowd trouble during derbys, clubs could then be fined.

5iver
13-05-2010, 06:11
Been playing every version since CM 97/98, here are my thoughts:

-An absolute MUST MUST MUST have for FM11 is dynamic league reputations.

-Media is still seriously flawed. Instead of having us, the manager, interact with every media option, why not add news items which don't require a response from us, but gives us an indication of some major happenings in the league you are playing in. So for example, young defensive midfielder y has left the whole country raving with his performances in his first season in England, despite only having played 5 games so far, he is touted to move on to a bigger club.

-Club y have put faith in manager x by keeping him for 3 seasons, and one can see the tremendous impact he has had on the team, as their defence is world-class, and it is very hard to score goals on them.

-Manager x was left frustrated after his team conceded a 5th goal from set-piece in 6 games.

-Despite a disastrous season finishing 3rd, Olaf Mellberg has become a firm fan favourite with the Olympiacos fans, having been one of the few players to play consistently well over the season.

Etc. etc.

-Also, no more fixed PAs!! This has to change!!

StevoRobbo
13-05-2010, 11:15
Been playing every version since CM 97/98, here are my thoughts:

-An absolute MUST MUST MUST have for FM11 is dynamic league reputations.

-Media is still seriously flawed. Instead of having us, the manager, interact with every media option, why not add news items which don't require a response from us, but gives us an indication of some major happenings in the league you are playing in. So for example, young defensive midfielder y has left the whole country raving with his performances in his first season in England, despite only having played 5 games so far, he is touted to move on to a bigger club.

-Club y have put faith in manager x by keeping him for 3 seasons, and one can see the tremendous impact he has had on the team, as their defence is world-class, and it is very hard to score goals on them.

-Manager x was left frustrated after his team conceded a 5th goal from set-piece in 6 games.

-Despite a disastrous season finishing 3rd, Olaf Mellberg has become a firm fan favourite with the Olympiacos fans, having been one of the few players to play consistently well over the season.

Etc. etc.

-Also, no more fixed PAs!! This has to change!!

Thats the corner bug ;)

On a serious note, I agree with everything here, especially dynamic league reps and no fixed PA but unless they have already been testing this for a few years I can't see it being in FM11, hopefully FM12/13 :thup:

dave west ham
13-05-2010, 11:34
: Become a chairman option where they could make a whole extra dimension to the game a bit like Sim City but football manger. I am not botherd about the graphics and 3d side I think many FM fans don't care about that, If wanted that I would buy fifa. The chairman option would be great

Chairman option
The chairman, choose; what kind of chairman you are eg rich or poor. Be the sort of chairman who decide on the fate of the manager very fast or gives the manager time and money. Express your view to the manager in meetings sign players behind the managers back it would be brilliant! I think Chairman or probally the new managers anyway in the modern game. It would add a whole new element to the game.

StevoRobbo
13-05-2010, 15:02
One more thing. Can there be more clarification on which countries scouts go to when selecting a region. I wanted to scout the big African nations like Ivory Coast, Ghana and Nigeria but I wanted one scout to cover the region.

Now me being from England, I haven't got a clue where these countries are in Africa so I dont know which region to scout. The only way I could find out which region each country is in was to go the the counties screen and go to the info tab. Surely there must be an easier way than this? If not then it needs to be made more clear. Even if thats just a box that pops up when you highlight it like it does with the training sections.

If there is an easier way (in game) to find out which countries are scouted for each region, could somebody please tell me.

JayScunnylad
13-05-2010, 16:21
Can we hyperlink the staff role at a club? I mean like where it would say "Matt Smith - Coach, Notts Forest and i could click on the word "coach" to go to my coaching screen. Same for scouts, ass man and physio (would take me to injury table i guess).

EDIT - I also agree with others that the media system needs to be more intuitive, in depth and generally improved. PA which is defined as base ability (the ability of a person to kick a ball and learn effectively) plus added ability (the learned experiences and practices, based on learning ability). The final change i would make would be to make it possible for me to set templates for roles, as others have mentioned. I hate having to change player roles every time i rotate my squad.

Totally, utterly disagree with "chairman manager" ideas as they defeat the point of the whole game (but would not grumble at the realism of my own AI chairman spending his money on a rubbish player that i then HAVE to play). Stadium editors or whatever you would call them, spending earned wages and trophy rooms... these are all bad ideas IMO. (whats wrong with using manager stats like "wages earned" as bragging tools down the cafe)

Mirko Spalletti
13-05-2010, 16:49
1. remove the crappy press conference .
2. commentary sound .

101east
13-05-2010, 19:41
Auto not attend press conference...too repetitive, a tick box in manger options please for fm11

StevoRobbo
13-05-2010, 20:00
Auto not attend press conference...too repetitive, a tick box in manger options please for fm11

There is an option in Team Settings to always send your Assistant

tottivillarossi
14-05-2010, 04:39
A few decent ideas, if I say so myself:

I would like to see a greater range of managerial stats for the user, and more importance placed on those stats.

- Discipline: if a player dives/acts nonprofessional, the manager will take action. If that manager has a LOW Level of Discipline rating, and he fines a player, the player might bitch to the media about it. If another manager has a HIGH Level of Discipline rating, and he fines a player, the player will accept it and understand it was justified. For example, if a top class manager such as SAF or Capello fined a player for poor behaviour, that player would never ever bitch about it. He'd accept it. If a lesser manager, like Zola, fined a player, that player then might not respect the decision as much and therefore become disgruntled.

- Determination: I think the players determination should NOT be a fixed attribute. Take Manchester United or Chelsea under Mourinho, two both incredibly determined teams who fight right up until the final whistle. Why? Because the managers transformed them into that way. I'd like to see, over the course of a few seasons, players in your squad reacting to your managerial determination and seeing their own determination attributes increase accordingly. Likewise, if a manager appears not to be as determined, the squads overall determination attributes may decrease. Or, maybe, if a manager had a high determination attribute his team talks might become that little more effective.


More realistic player reactions to not being played:

- If a player hasn't been played in a while I'd like to see that player have a little thing in his Personal section along the lines of "Waiting for first team chance to prove himself". Instead, players just don't seem to care until suddenly the straw breaks the camels back and they're instantly disgruntled.


Revamp of the training schedules:

- There simply should not ONLY be individual player training schedules. Sure, you can set all your players to have the same notches on their sliders, but it's not the same thing. Teams word hard on training sessions AS A TEAM. We should be able too. Fulham and Aston Villa work very hard on their defensive formations and being a unit that's hard to break down, Barca and Arsenal work hard on their pass and move game, Bolton used to work hard on set pieces. We NEED this option. Keep the individual player training, but I want to able to set team-orientated training, things like Five A Side for pass and move, or Formation Practice if you've devised a great defensive tactic, or set piece training.



Thoughts?

LiRiM-InSaNe
14-05-2010, 07:07
Revamp of the training schedules:

- There simply should not ONLY be individual player training schedules. Sure, you can set all your players to have the same notches on their sliders, but it's not the same thing. Teams word hard on training sessions AS A TEAM. We should be able too. Fulham and Aston Villa work very hard on their defensive formations and being a unit that's hard to break down, Barca and Arsenal work hard on their pass and move game, Bolton used to work hard on set pieces. We NEED this option. Keep the individual player training, but I want to able to set team-orientated training, things like Five A Side for pass and move, or Formation Practice if you've devised a great defensive tactic, or set piece training.



I do like this idea, i think that is absoluetly superb. Would make a superb addition to the tactic creator.

axlroze89
14-05-2010, 07:37
make every lower league available from the start so we dont have to edit them to fit into the upper league systems.

Jonnie
14-05-2010, 13:16
- Double Transfers bids.. trying to buy 2 players from 1 club at the same time for a combined free

- Revamp of the Player Biography screen to include information like being a teams all time top scorer / appearances / records he's achieved in the league (i.e League 2 youngest scorer, etc)

- Recommend a player to an international manager for a call up

- Manager Biography screen

- More "random events" .. manager falling out with player, feuds with chairmen etc.. little side-stories that pop up rarely which will add abit more realism

Gooner32
15-05-2010, 01:45
How about a press conference when you leave a job, or are sacked from a job? They could ask about how you feel being sacked and what your plans are for the future.

And yes, I know a lot of people on here hate the press conferences but surely that doesn't apply to everybody, this is just a random idea I had the other day.

Chalky1989
15-05-2010, 02:24
One very minor thing. When I'm setting how I'd like my Target man to recieve the ball, I don't like how you either get all 3 types, or just one. I've got Cardozo up front, and I'd like to be able to set it to either go to his head or feet, but not to run onto it, as he's not fast enough. But I can't do that.

huntelaar19
15-05-2010, 10:18
To be honest, 5785 posts is a lot to wade through so if this has been suggested previously I offer my sincere appologies.

I'm currently spurs and in negotiations with norwich about a young seventeen year old forward (newgen) whom i know will develop into one of the best in the game but due to the high standards set by current players he'll be little more than a cup player at first. So i thought I'll just loan him out but this very rarely works when you have just signed the player. I think a good addition would be to offer the option of loaning the player back to the club after the transfer is complete ?

Blanchflower1
15-05-2010, 10:34
make every lower league available from the start so we dont have to edit them to fit into the upper league systems.

That is also my dream! :D

AaB
15-05-2010, 13:27
I spend a lot of time scouting young players around the world, as a result I "often" sign 15 year old Brazilians or Algerians etc. In my experience it is the only way to get e.g. Danish teams to attract world class talents. When I sign a 15 year old player, he waits 3 years before he joins the club. I would like him to e.g. learn some basic english or danish in that three year period. Maybe it should be dependent on his personality, so if he is ambitious he will take language lessons whereas if he is unambitious he won't.

Tyke
15-05-2010, 13:40
Context menus that are branching tree menus that pop out when you mouse over an existing page of options, rather than those infuriating slow-scrolling 'list' menus used for things like loading an individual country's players at startup.

Mark Heath
15-05-2010, 14:42
A few ideas to improve the match-day experience:
1. an option to go to double-speed when ball is out of play - I don't want to watch ages for someone to take a throw or get booked
2. an option to auto-pause when moving away from the match screen
3. it needs to be easier to stop to make tactical change at specific minute. Often if I try to make a 65th minute sub, it is a full 10 minutes later before the game lets me do so
4. I would like when you click "tactics" to go there in break of play only (as in former versions), to save you making tactical changes or substitutions that become outdated by the time they come into effect. At the very least it should let you confirm whether you still want to make the substitution at the point it is about to happen.

grade
15-05-2010, 21:31
A few ideas to improve the match-day experience:
1. an option to go to double-speed when ball is out of play - I don't want to watch ages for someone to take a throw or get booked
2. an option to auto-pause when moving away from the match screen
3. it needs to be easier to stop to make tactical change at specific minute. Often if I try to make a 65th minute sub, it is a full 10 minutes later before the game lets me do so
4. I would like when you click "tactics" to go there in break of play only (as in former versions), to save you making tactical changes or substitutions that become outdated by the time they come into effect. At the very least it should let you confirm whether you still want to make the substitution at the point it is about to happen.

YAY :D I'm so happy to find someone that share my view of the subs. I like break of play when you made the subs.

I'm so happy! :D

adam426
15-05-2010, 22:01
In a previous version of FM, you could edit and add new 'templates' for player instructions... I wonder if there is a similar option now? It may require opting to go back to 'older tactics' screen and disabling the new roles system... but I totally agree with this.

I play a game with Chelsea, and when Joe Cole is at RW, I want a Winger setup with a few ticks here and there... but when Kalou is out there, he's also preset to Winger, but with completely different ticks... It'd be nice to not have to re-tick the ticks every time I sub or move a player on the pitch.

So it'd be nice to be able to select "Joe Cole RW" from a preset list when subbing Cole in... Basically, to not have to go and tick down 'long shots', movement to 'cut inside' every time would be nice.

agree 100%

Joeteor
15-05-2010, 22:26
I don't know how much appeal this would have, but I'd love to see some elements from the Total Club Manager series brought in.

The stadium/club facilities, where you upgrade with money, the fans counter, the stadium development options.

Markolino
15-05-2010, 23:40
I think they should add a finaincial manager who will this buy this player because they will boost tshirt sales or "the wage bill is too much be looking to sell "this" player to reduce it" or "if u are looking to sell this player this should be the price"

Cassano99
15-05-2010, 23:59
I'd love to be able to interact with players about their weight etc. I have a regen who's very overweight and IRL I'm sure I'd be letting him know that he needs to lose a stone or two.

I'd also like to tell the press I won't be renewing my contract/that I plan to step down at the end of the season and would love to go out on a high.

tottivillarossi
16-05-2010, 00:02
To be honest, 5785 posts is a lot to wade through so if this has been suggested previously I offer my sincere appologies.

I'm currently spurs and in negotiations with norwich about a young seventeen year old forward (newgen) whom i know will develop into one of the best in the game but due to the high standards set by current players he'll be little more than a cup player at first. So i thought I'll just loan him out but this very rarely works when you have just signed the player. I think a good addition would be to offer the option of loaning the player back to the club after the transfer is complete ?
Why don't you set the transfer date to "end of season"?

ancipital
16-05-2010, 00:21
Why not have a conceded stat for defenders as well as keepers? The game obviously keeps track - I just played my last game of the season and it picked out one of my centre backs as key man to watch and quoted how many goals we'd conceded while he was playing this season.

Leishy1995
16-05-2010, 00:31
Not sure if this has been posted elsewhere.

You should be able to have a wife and kids, or a husband. If you decide the secretery is hot today you should have an affair, if you get caught you should be punished. Lose your job and wife for a good time, realistic in all sports is it not Avram?

rod22
16-05-2010, 02:33
I Would like to see 3d training, it will be very good to the game

Danny Dire
16-05-2010, 14:26
Dynamic league reps is a must.

I would like to see an all-time XI from players from every club you have managed at. Be nice to see which players over your entire career have served you best.

Tactical Creator for set pieces. With specific role of players which you can assign your players to have specifically during set pieces.

cheshirelad
16-05-2010, 17:10
Not sure if this has been posted elsewhere.

You should be able to have a wife and kids, or a husband. If you decide the secretery is hot today you should have an affair, if you get caught you should be punished. Lose your job and wife for a good time, realistic in all sports is it not Avram?

I doubt that has been posted elsewhere...

ollieb11
17-05-2010, 05:34
get rid of steam

ozmeister
17-05-2010, 07:07
New ideas:

Players (and staff) getting banned for using dope, drugs etc...

Crowd trouble...

Players dying in car accidents, plane crashes etc...

Players getting sexscandals and fighting against teammates...

Manager having a meeting with two players who obviosly dislike each other...

Possibility for asking for a new stadium when the council won't allow anymore extension...

Possibility for national managers to ask a playing with no caps and becoming close to a new citizenship (approx. 6 months before the player gets the possibility for the new citizenship) to become an important player for his new country (example: Cappello asking Almunia becoming an english citizen)

Possibility for national managers to ask players to change clubs to get playing time...

When computer teams want to buy a player they don't come with the same or with lower offers...

Blanchflower1
17-05-2010, 07:18
get rid of steam

That is a great idea! :D

karl b
17-05-2010, 09:26
* Feedback from job applications, e.g you got the job baecuase of your youth policy, you didnt get the job becasue of your poor financial control.

* Work as an assistant manager, we all have our assistants do something, i always start un-empolyed so this might be a fast track way to the top.

* 3D stadiums (like LMA)

* Set piece creator

* Club and manager biographies like the player biographies currently in game.

* not to be banned for talking about the ref.

* Signing on fee and bonus for managers

* use my real D.O.B

* when adding a manager ask about children, place of birth?

* Ability to edit my favoured clubs, personnel in game, i have many favourite clubs and members of staff now i'm 15 seasons in, but none according to my profile

* Edit future plans in game

* More detailed news reports on sacking etc, manager x leaves having won ??% of games, spendin £££, not just manager x has been sacked media are now speculating etc

* Directors of football, players being signed and having to play in ALL cup games of 75% of league games when available

* Financial control attribute split into wage budget, transfer spending

pompeybloke
18-05-2010, 15:28
Without going through all 59 pages . Can we have player managers please.

jacek2015
18-05-2010, 20:18
Possibility to save and manage (as for example training regimes) player roles/invidual instrucstions and possibility to use them as default (they would shown up in the player roles list).

Hrisno
18-05-2010, 20:32
would love a auto scout feature of ur shortlist, maybe assign a scout to keep an eye on ur shortlist and keep reports updated.

edgar555
18-05-2010, 22:02
Possibility to save and manage (as for example training regimes) player roles/invidual instrucstions and possibility to use them as default (they would shown up in the player roles list).

Yes please :thup:


would love a auto scout feature of ur shortlist, maybe assign a scout to keep an eye on ur shortlist and keep reports updated.

And this :thup:

I'd like an all time stats list added to the squad screen in the stats section (obviously). You could have it for the players whole career and/or just for your team.

chris85
18-05-2010, 22:34
When searching for scouts, it would be good if you could specify which region/country you'd like them to have knowledge of, as well as how good they are at judging player ability and potential.

Igorchete
19-05-2010, 01:09
Can you just for once focus on the Editor a bit more, it's a powerful software but needs important and handy stuff like templates, fast editing possibilities and more complex settings.

spurs2rise
19-05-2010, 03:20
Weekly Training Updates.

Coaches give you feedback who has trained well and looking good.
You can choose to comment on the player.
If he is a bench player and doing well you can say he is doing all thr right things and will get a chance etc.
If he is a bench player and he didnt have a great week you would know you may not want to sub him on and give him a rocket int he media etc etc.

pieman99
19-05-2010, 04:28
One of things on my wishlist is SI giving us a playable MLS.....I dislike the current "official" MLS set up....so when SI comes along with the ability to edit or create leagues I'm pretty happy.....except the MLS is so hard coded and/or bugged out that editing it is useless...what crap.

Jason24
19-05-2010, 11:03
When you're unemployed and go on holiday, I'd like to be able to specify a couple of jobs that I'd like to be notified of when they become available, perhaps you're only interested in Real Madrid, or Milan, Brazil etc. I dont want the holiday to end for every ''higher profile'' jobs.

Also, is it currently possible to view a clubs managerial history, and which managers won what?

Chris Waddle
19-05-2010, 13:41
The option to be able to confirm substitutions right before they are made.

I've lost count of the amount of times I have made my last sub/s only for the play to continue for several more minutes and then a team score. IRL if this happened, I would have the option to change my mind about the subs I had wanted to make. It's so frustrating when I have decided to bring on an extra defender or DM player to defend a 1 goal lead, only for the opp to score before the subs happen and I am stuck with now defensive team and no more available subs.

kkmh
19-05-2010, 14:49
I remeber this on something like LMA manager
but would be cool if you could organise and watch training matches
see whos perofrming well.

Blanchflower1
19-05-2010, 14:55
SI should just remove the goal barriers as well as the age barriers! That would make the game perfect! Period! :D

keni_chan
19-05-2010, 16:38
More influential control over finances. Currently the only way to turn a club into a profit making one is to shorten the wage bill, sell players and expand the stadium. Now i realise IRL these are the only things the manager has control of. But this is a game, and i would like to be able to turn a club into one that is financially successful and also successful on the pitch. So id like to be able to set ticket prices, merchandise, loans etc.
Just an idea :)

Sidder
19-05-2010, 16:52
sorta small fix, when I ask for training facility upgrade and it gets approved then the option should just be greyed out and displayed that its currently due for a upgrade ...

And also an graphic option tickbox for a display of notches on the sliders. ...

asriggers
19-05-2010, 16:58
loaning out players for first team football having a bigger effect on stats. currently i dont bother loaning players out cause my coaches are great and i never see any improvements in players who i do loan out. its just a waste of time currently. Loaning out youngsters for first team football should be improved.

Leishy1995
19-05-2010, 17:42
A champions league, not that one, one that has the teams who win their league or are leading their league that can then be compared to other leagues on the same screen.

The-Perfect-Fm'er!
19-05-2010, 19:43
Probably been mentioned but definately weekly reports on training, who is working well, feedback on training "i.e, player X thinks he'd get more from shooting rather than set peices" or assistant manager giving you feedback....

maybe even the option of tactical training for the next match i.e set shape pattern for the next game on the friday in order for players to know their roles better etc.....

just add abit of realism to the game.

equilibrium
19-05-2010, 19:53
Using steam cloud to keep manager data (DOB, fav team, etc) and non-hardware related (other than 3D settings, full screen, etc) preferences settings in sync between different computers.

eddie c 123
19-05-2010, 23:28
when a player can't settle in at the club and you allow him to have a month off, they always complain about not getting any 1st team football.

Polar Bear
19-05-2010, 23:38
Out Of The Park-style attribute visibility - instead of being able to see players' attributes through one or two scout reports, you only get to see a range initially, and the more you watch a player the more accurate your knowledge gets. This would apply to your own players as well as ones from other clubs. This would add realistic uncertainty to the game. Could be optional, as attribute masking is currently.

A bit more info on the season summary page e.g. continental competition performances of your nation's involved clubs, five biggest transfers in each division, things like that for more 'immersion'.

Added out of the box leagues - Japan if possible, Egypt, Algeria, a couple of other African ones, maybe Qatar, to make African and Asian career games more rewarding (or in the case of Africa, simply viable). Basically at least the top six rated leagues from each continent would be great.

CLOUDBEAST
20-05-2010, 04:07
I think there are still problems with the transfer system that need to be adressed - mainly clubs of smaller leagues holding on to their players too easily. Now I understand that teams like Barcelona would not part with players like Iniesta until there was a ridiculous amount of money involved, but in countries such as Portugal, Russia and Argentina this is not the case. For example, Porto wanted me to pay £91m for Hulk, and however good he is, teams from these leagues simply cannot demand these sums of money. Its unrealistic

Daniel Alves
20-05-2010, 04:11
Can anyone just merge the two other threads I've seen about this?

Carradona
20-05-2010, 06:24
Didn't read the thread, so this might have been suggested already. Im sorry if that is the case.

How about an option to use or not use press conferences in the game?
They get extremely repetetive after a few seasons, but even the best assman always seems to mess them up from time to time, so I dont dare to send him. Hence, Im "forced" to attend them again and again and again...

Ranbir
20-05-2010, 10:04
I would like so see:

After dominating the league and europe year in year out for media prediction to stop putting me as finishing third. Just because one or two of my squad spots don't include 190+ CA players doesn't mean the media prediction should ignore the actual performances of my players and the finishing results of my team which has consistently been a big point lead for every league win. Stupid media.

Jason24
20-05-2010, 10:08
I think in general the transfer fees demanded by clubs in the game are far far far too high. I know that's a subjective issue, but I've thought it for a long time, I also think clubs should be much more open to swap deals too.

edgar555
20-05-2010, 10:10
Didn't read the thread, so this might have been suggested already. Im sorry if that is the case.

How about an option to use or not use press conferences in the game?
They get extremely repetetive after a few seasons, but even the best assman always seems to mess them up from time to time, so I dont dare to send him. Hence, Im "forced" to attend them again and again and again...

But they are a real part of a managers job so should be included. Surely you meant to say 'can you improve press conferences so that they aren't repetitive'

HarryMills
20-05-2010, 19:24
I would like to be able to search for staff by international caps, so that I can quickly find the famous ex-players when they retire and maybe offer them a job.

martin23
20-05-2010, 20:00
1. squad bonding days
2. team holidays/training camps
3. option to loan the player back to the club you're buying him off
4. option to warn ass man about upsetting team in press conference
5. random kit generator
6. L.M.A manager of the season
7. option to ask board to make loan repayments higher/lower
8. ability to "remind" international managers that they are playing well

martin23
20-05-2010, 20:04
+++++++++++
9. charity world XI matches and testimonials

StevoRobbo
20-05-2010, 22:01
1. squad bonding days
2. team holidays/training camps
3. option to loan the player back to the club you're buying him off
4. option to warn ass man about upsetting team in press conference
5. random kit generator
6. L.M.A manager of the season
7. option to ask board to make loan repayments higher/lower
8. ability to "remind" international managers that they are playing well

3. You can already do this. Set the transfer to end of season.

6. Because there has already been an LMA Manager game, they probably can't get the rights to say LMA Manager in the game.

7. Loan repayments are determined in a contract with whoever you get the loan from. Paying back a loan early can incur a fee just the same as paying back a loan late IRL.

martin23
20-05-2010, 22:06
3. You can already do this. Set the transfer to end of season.

6. Because there has already been an LMA Manager game, they probably can't get the rights to say LMA Manager in the game.

7. Loan repayments are determined in a contract with whoever you get the loan from. Paying back a loan early can incur a fee just the same as paying back a loan late IRL.


yeah but an unlicenced version could be an option, wouldnt be difficult to set-up becasue the foundation is already there with you being able to vote for player of the year as international manager

TJJESSE
20-05-2010, 22:08
Pllllllllllllease include some sort of african national youth competition and 3d training matches wont be bad.

TJJESSE
20-05-2010, 22:10
Also it would be good if they can do the whole provisional world cup sqaud ting by choosing 30 players then cutting 7 and have 2 warm up games instead of 1.

StevoRobbo
20-05-2010, 22:14
Pllllllllllllease include some sort of african national youth competition and 3d training matches wont be bad.

Is there an African Youth Competiton IRL? If not then it wont be in the game.

pieman99
20-05-2010, 22:27
I would like so see:

After dominating the league and europe year in year out for media prediction to stop putting me as finishing third. Just because one or two of my squad spots don't include 190+ CA players doesn't mean the media prediction should ignore the actual performances of my players and the finishing results of my team which has consistently been a big point lead for every league win. Stupid media.

I think this happens due to your team rep. If you are playing in one of the leagues that doesn't update the team rep then at the end of the season the team rep resets. So unless you are playing in the English, Spainish, German, or Italian leagues (which are the only leagues in FM that update team reps from season to season) you are out of luck.

WBA_Baggies
20-05-2010, 22:29
The format of events changing. Like for instance in the year 2040, FIFA decides to give Africa 7 qualifiers to the world cup and less to europe

TJJESSE
20-05-2010, 22:39
Is there an African Youth Competiton IRL? If not then it wont be in the game.

Yeah there is like 2 or 3 ghana is the champions of the U20 African Youth Championship.

Take a look at this

http://en.wikipedia.org/wiki/African_Under-17_Championship

http://en.wikipedia.org/wiki/African_Youth_Championship

HarryMills
21-05-2010, 15:21
Presidential signings, presidential elections, election promises etc. Please make the role of the president at big european clubs much much more important than it is at the moment.

Also reflect that some presidents/owners want to boost their clubs profile by demanding big signings every summer and also make the commercial side of the game much more important. If you have the highest profile players in the game then you should see a huge merchandise impact and also you should get big money offers to go on pre season tours to places like the far east or middle east etc- also if you sign a player from the far east for example you should see a lot more interest/money etc from that region imo.

more variety, more depth, more realism and impact from the decisions you make for your club.

Rossi23
21-05-2010, 16:18
YOU MUST WORK ON THE VISUAL SIDE OF THE GAME!
-SI must include many more types of stadiums within the game so as nnot to be so boring visually.
They should include some traditional European stadiums, like Bernabeu, Nou Camp, Allianz, etc. This would enhance the feeling of success of getting there.
If they cannot do it they may leave it open for the modders to add stadiums that can index with certain teams in the database. Stadium1,stadium2, etc.
We are in 2010, the graphics are 20 years back even for a management game.
A-lso an opening ceremony for European games would be fantastic. Let us add the CL details if there is a licence problem

ALSO
-It should not be so easy. It is not possible to achieve CL status with any team in 2-3 years time
- More AI tactical flexibility. They need a goal to go ahead in CL in the dying minutes and they keep the same defensive formation that they started with
- Enhance Managers Personal Status improvement through different ways apart from reputation (bank account, etc)
Perhaps allow the maanger to define the exact positions of players for corners, free-kicks etc.
- Allow the manager to decide the pre-season. When, where (Dubai, Switzerland, Austria, Italy), and relate this to status and results of pre-season.
- Allow the manager to define the pre-season in such a way so as to aim for full form on a certain period of the year
- Opposition scounting is currently dreadful. We need analysis with numbers, opposition game plans, etc
- Relate certain teams to certain ways of play (i.eBarcelona attacking play)
- We know the world of football with certain big teams today. I would like to see new teams to pop up but it is not possible to see Barcelona, Juventus, Inter, Man Utd in local leagues after 10 seasons. Reality must be sustained
-Include managers future trasfers in the editor (i.e Mourinho to Real).
-Include Managers' interest for certain players (i.e guardiola -villa) so as to become future transfer targets for the club

After so many years of a good game that is being stable but more boring year after year, are you ready for some radical imporvements at last?

Brian Shanahan
21-05-2010, 19:36
One minor issue I would like to see cleared up is, a scout sent to look at a player comes back with a report on an item, and then in the next news item recommending the same player. It's annoying.
A similar problem is a scout who's reporting on an area or competition coming back every time with the same player on their list of good players. I can understand flagging up a player after 6 months or a year but not every month.
My last suggestion is to bring in perma-bans into the forums. Some of the posts in the last year have become ridiculuously offensive (thankfully not against me), and I feel perma-bans are the only way forward.

bumchin
21-05-2010, 19:50
if it aint been said before,.........on the player stats-form.Any chance of having what position they played in the matches.im sure this is already on fml.i like me players to play in more than one position. just hope i aint dreamed this.

Brian Shanahan
21-05-2010, 20:30
if it aint been said before,.........on the player stats-form.Any chance of having what position they played in the matches.im sure this is already on fml.i like me players to play in more than one position. just hope i aint dreamed this.

It shows in the player's postitons page in their progfile tab.

Superfly-mk
21-05-2010, 20:41
i would like to see an assistant manager feature that shows the most productive pairings in relation to games played
e.g. rooney and berbatov playing together as strikers brought 45 goals in 35 games with 16 assists
while rooney and owen brought about 15 goals in 25 games

HarryMills
21-05-2010, 22:21
I would like to see players responding publicly if you put faith in them when you come to the club and play them rather than sign others, or vice versa if you bring someone in who becomes successful.

HarryMills
21-05-2010, 22:24
And if a player likes you and your management style then when you leave to go to a new club, it would be nice if they issued a come and get me plea and handed in a transfer request.

Also in the game plenty of players get upset if they arent allowed to move clubs, whereas in real life once a player decides to leave and asks to go, it seems to me that most of the time they get their move. Maybe this needs to be more in the game.

dynobug
22-05-2010, 00:09
I would like an undo button for everything!!!:D:thup:

tompkino
22-05-2010, 15:17
HISTORY

I would like there to be a more in depth history. My concept is hard to explain so I'll do so using examples...

Lets say for example that you get to mid february and you're unsure as to whether your team is doing any better than after the same number of games last year. At present we can only view league tables on an end of season basis.

After 15 games Fernando Torres has scored 12 goals, how many goals did he score after 15 goals last season? This kind of detailed history would be brilliant.

Filke
22-05-2010, 15:57
i would like to see me in next manager.

Tejaswi
22-05-2010, 18:38
- Release before the season starts (that way we can enjoy the transfer muppetry more)
- Silent updates to player database in case of transfers (like Chrome) and to the ME to fix bugs quickly.
- Better training, youth squad management.
(Almost impossible to produce youth players through the U18 squads. Almost always have to buy. Realistically, look at Barca? Possibly a slider that balances transfer and youth team budgets)
- Dynamic league reputations.

The Bull
22-05-2010, 21:01
Legends. Either unlockable, a seperate database or even a separate game. Lots of people try to make legend databases but they are usually lacking any realism in regards the player’s stats. I would love to play with an SI created Garrincha or De Stefano. I doubt it will ever happen but it would be an amazing experience. In all honesty I’d happily pay the extra required for a completely separate game. Football Manager, The Legends. Who wouldn’t want to play that.

HarryMills
22-05-2010, 21:31
I'd definitely buy that too :)

SiNZ
23-05-2010, 05:49
A fix to the subs bug/design flaw introduced from FM08. If I ask for a sub and before it is executed, I can cancel it if, for example, the score has changed.... just like in real life.

Blanchflower1
23-05-2010, 06:17
i would like to see me in next manager.

You must be kidding right? :D

captaincrunch
23-05-2010, 08:06
How about FM Owner.... set up so you can be anything from multi-billionaire and buying one of the top teams or a successful fish and chip shop owner buying a small Blue Square team.
Then build an economic model in there so different things can affect your fortune, ie you decide to play as wealthy computer tycoon but a couple of years in bidness is bad so that would affect net worth, ring up debt etc.Hire manager and sit up in owners box and run the other side of the game. Perhaps this could be done as game within a game.

Start game.... 1) owner
2) manager.

1). a) multi-billionaire set between 1-5 billion net worth
b) multi-millionaire set between 2- 100 million
c) successful bizness owner 500,000 to 1 million
etc etc.

alonque
24-05-2010, 11:40
i think it would be nice if
1) there is an option for manager to ask his sub player to warm up before get onto pitch
2) there is a small talk to the sub-in player (to relay strategy to teammates,perhaps):rolleyes:

alonque
24-05-2010, 11:51
what if there's a career line for young manager. i mean its very weird for me to put my real birthdate because im 22 y.o. and manage a big club.maybe if the game can let the player start from coaching,or maybe manage a youth team and will get offer for reserve team,assistant manager then only become a manager

kingjericho
24-05-2010, 12:41
i think there should be at the end of every season a long interview with a journalist to talk about how the past season went, and all that stuff



A fix to the subs bug/design flaw introduced from FM08. If I ask for a sub and before it is executed, I can cancel it if, for example, the score has changed.... just like in real life. agreed

the_Mauker
24-05-2010, 18:53
Cant be bothered reading through all pages of this, but I think now that we can see the quality of our playing surface, we should be able to head hunt the best groundsman in the world, like for example Real Madrid done with the English groundsman, that way with a better groundsman/team your pitch will maintain quality for longer, and if your groundsman is terrible, your surface is terrible.

Small thing I know but just adding to the realism of things.

HarryMills
24-05-2010, 20:37
I would like to see chairmen try to convince you to stay if your contract is running out and you reject a new deal, or try to persuade you to join their club, by promising a large budget, big wage, time to rebuild etc etc.

HarryMills
24-05-2010, 20:39
And if you are a winning a lot as manager maybe players in other teams could recognise this and announce that they would like to play for you.

HarryMills
24-05-2010, 20:45
If you go through the season unbeaten, the game doesn't seem to recognise this I think, you are not called ''invincibles'' etc, whereas it should become a reference point for that club's future for then on, such as what happened to the invincibles, it seems a long time ago etc and you should become an instant icon at the club for masterminding it.

also maybe you could also gain a nickname in the game, like ''the special one'' ?

HarryMills
24-05-2010, 20:50
And if you quit, the media dont say title winning manager, double winner or whatever it just says so and so team boss quits. Also there is no fan reaction, nothing.

To my mind the game does nothing to make you feel as though your achievements mattered at all.

HarryMills
24-05-2010, 20:51
And no media even ask you why you quit and the game doesnt say that other chairmen are on high alert because high profile boss ''X'' has quit his job.

stuff like that.

i'll be quiet now.
probably :)

HarryMills
24-05-2010, 21:01
If you are the number one manager in the world, would you really stay unemployed and un-approached for a month and counting? Does no President think you are a better bet for success than the current incumbent? If you were the number one player, you would have clubs all over you, it's a management game, more should be done to make your success feel worth it and you more valued in the game world.

HarryMills
24-05-2010, 21:32
I would like to see players remember if you've treated them poorly before, transfer list them, not play them etc and refuse to work with/ sign for you again.

grade
24-05-2010, 23:02
Said this again and again, but since i'm adding few other points I say it again.

Make the game more simple and fun, but keeping the depth that the game has.

A new ME 3D view, the top down view based on the view of the 2D classic, since I would like to see the 3D, but I want to see the tactics at work.

More graphical UI, but a UI that is easy for us users to add the graphics: I would like i think in match flow screen (it is the one that shows the logos of the teams playing), I would like as background of the stadium we are playing, much like it show here (http://img132.imageshack.us/i/fifa2xx5.jpg/) by StandPetrov and more stuff like this that means little but add more fun to the game and removes the boring off the game.

When starting a new game add an option if you want to start the game only training a club or club and national team. This could be quite usefull and fun for the save with two friends like I do with a friend of mine.

Popider
25-05-2010, 00:52
Here goes.

1) I'd like a dynamic league reputation: i.e. the ability to drag the league's reputation up (and hence the standard of football) by excelling continentally and therefore being a hero for a country's football. This would improve the quality of youth players you could get through, increase the potential TV/prize money for a league and give a much longer objective: instead of me just aiming to win the champions league with Rangers, how about I drag the standard of Scottish football up to the point where the league is more lucrative and the national team is competing on a world stage? It'd take many many years, sure, but it'd ultimately add to the challenge.

1 part ii) Dynamic rivalries: After rising through the divisions, all your rivals are in lower divisions. How about the manager creates tension with certain clubs, there are fierce contests in the league or repeated close games with certain clubs... and a rivalry is born?

2) The ability to discuss where the money goes at the end of a season with the board:
"We have £50million to spare after last season's excellent run in europe. I'd like £15million to go on developing the stadium, £30million for transfers/wages and £5million for the academy"

or

"Why not put £10million of that into commercial investments" like building an adjacent hotel or something?

Also... "If I qualify for the champions league group stage, I'd like an extra £10million to spend before the transfer window ends" etc.

3) A more in-depth revamp of your club's commercial worth: Sign Kaka, and see some sort of bar chart or monetary extent to which you profit from merchandising in Brazil. Sign Steven Gerrard at 35, you find your team sells more shirts in Liverpool where he was a legend. Go on a friendly tour in America, increase your team's profile/reputation abroad. This would encourage friendly tours instead of spamming home friendlies for cash. Also, it'd accurately map certain things IRL e.g. Real Madrid claiming that they have already made a profit from signing C.Ronaldo due to shirt sales.

Ultimately, I'd like to see some sort of "regional reputation" kinda like the scouting knowledge that already exists. This would be a different challenge: to try and break different world markets and see how much money each one makes you!

4) The ability of a club to go out of business?

5) A competition editor that actually lets you edit competitions. Ok, maybe I'm crap at using it, but I wanted to make a British League Cup (combine the Scottish/English league cups) and then set a decent reputation and a decent potential prize fund. I couldn't. All I could do was add teams to the FA Cup or something, which is second-rate to what I wanted to do.

6) A more REACTIVE world:
i) Shock and awe in the media - a big/controversial signing (e.g. Robinho to City), a betrayal of a club legend (e.g. the pushing out of Mourinho from Chelsea), bigger/more extended reaction to shock results (Blackpool's promotion worth estimated £90million) or "Cup replay could net £1m for BSP side"
ii) the AI should not lie down: if Man Utd finish outside the champions league spots (which happens regularly in my game), there would be an uproar IRL! Sack the board, sack the squad, spend £100million. If a big team has a poor season, they shouldn't languish with £100-200m sitting quietly in the bank. They should throw EVERYTHING at bouncing back next year instead of taking their fall from grace quietly. Some sort of dynamic ambition should be thrown in here, not just seasonal ambition. (like Leeds, hoping to make the premiership in 3-5 years for example).
iii) a willingness to replace an aging squad - Terry wont stay with Chelsea until 37 and old/broken, surely? (also, aging shouldnt be quite as drastic but that's another point)

7) Some sort of progress line diagram so you can compare your progress this season to last season. e.g. "Did I have more points by now last season?" or "Was I higher up in the league after 20 games this time last year?"

Müller
25-05-2010, 04:29
I'd quite like to see;

Contracts for national managers.
Human controlled managers being able to have favoured clubs and personnel.
Letting the user pick and change playable and viewable leagues throughout the save. For example; I haven't loaded up Argentina's leagues, but I really want to play there now. It's ashame I can't do this and would have to start again to do so. I'm in 2026.

Carradona
25-05-2010, 05:59
But they are a real part of a managers job so should be included. Surely you meant to say 'can you improve press conferences so that they aren't repetitive'

No, I meant exactly what I typed. Don't be a ***** and put words into my mouth just because you don't agree.

Kyan74
25-05-2010, 12:59
I Love the way the game has developed, been playing since CM2 personally!

Just a few of the things i would like to see.

I Want to be a Player Manager! - Probably been hit on on a million times, but its just a feature that i have wanted for years.

I Really liked the voice commentary that we had on Championship Manager 2, though i am pretty sure it'd be a nightmare to do it now, with the game being so much bigger, and a hundred leagues, and a million names. This is on my dream list!

Environmental Sounds, Every game sounds exactly the same, regardless of how many fans are there. While managing Exeter City at St. James' Park (the small one) it sould'nt sound like Old Trafford. So when i finally get Exeter City promoted and find myself playing at Wembley, the stadium should sound different to a friendly!

Sometimes the game tends to get a little repetative. I Think it Would be nice to include some different events that occur from time to time, depending of course on club stature. Testamonials, Charity Games, Local School events, things like that. Right now i beleive there is far too many press conferences, especially in lower leagues. In the top league's maybe the conferences could be more personal, inciting rivalries between managers.

Popider's idea of a more REACTIVE world (a couple of posts up)!

I'd like to second one from Müller. Letting the user pick and change playable and viewable leagues throughout the save. This would a most welcome addition.


I DONT want to see:

Manager personal life / finances etc. This could potentially stop me buying the game!

MarcWeir
25-05-2010, 13:50
when coming to the end of the season and a player has played 9 matches in the league id like to see him ask to play in one more league match if u are at the top of the table so he can earn a winners medal

wah1
25-05-2010, 14:05
1. Get rid of backroom staff meeting alerts which, when you open them up, having nothing to update or advise.
2. Sort out the "new signings" press conference. You spend 10 minutes effectively answering the same question over and over. Especially the one about your new man not knowing the language and whether you're going to get a team mate to help out. You talk the player up, say lots of positive stuff only to find out that you've annoyed your new signing before a ball has even been kicked.
3. Streamline the backroom staff interaction bit. Perhaps through the Assistant. I know this is something that has been suggested before elsewhere on the forum. I think it would work. I know we all want FM to reflect real life footy and that the manager really would interact with all coaches, but this is still a game. Depth and comprehensiveness is why we all love this game over any other. But a bit of streamlining here or there wouldn't hurt, and I think this is one area where it can be applied.
4. I bit more flexibility regarding the finances of a club. I know this is the chairmans role, but when you are 5 or 6 seasons in and got £200-£300m in the bank and a £100m loan costing £s every month, surely a club is going to pay it off??!!!

There, that's my 10 pence for what it's worth.

Sidder
25-05-2010, 19:29
When I compare players I should be able to highlight, deep striker needed stats etc the all the descriptions of the new TC and also perhaps they could be standard filters ingame already by those positions also, players would just have to adjust it themself a bit towards the standards of their clubs

Piadinaro
25-05-2010, 23:49
Here goes.

1) I'd like a dynamic league reputation: i.e. the ability to drag the league's reputation up (and hence the standard of football) by excelling continentally and therefore being a hero for a country's football. This would improve the quality of youth players you could get through, increase the potential TV/prize money for a league and give a much longer objective: instead of me just aiming to win the champions league with Rangers, how about I drag the standard of Scottish football up to the point where the league is more lucrative and the national team is competing on a world stage? It'd take many many years, sure, but it'd ultimately add to the challenge.

1 part ii) Dynamic rivalries: After rising through the divisions, all your rivals are in lower divisions. How about the manager creates tension with certain clubs, there are fierce contests in the league or repeated close games with certain clubs... and a rivalry is born?

2) The ability to discuss where the money goes at the end of a season with the board:
"We have £50million to spare after last season's excellent run in europe. I'd like £15million to go on developing the stadium, £30million for transfers/wages and £5million for the academy"

or

"Why not put £10million of that into commercial investments" like building an adjacent hotel or something?

Also... "If I qualify for the champions league group stage, I'd like an extra £10million to spend before the transfer window ends" etc.

3) A more in-depth revamp of your club's commercial worth: Sign Kaka, and see some sort of bar chart or monetary extent to which you profit from merchandising in Brazil. Sign Steven Gerrard at 35, you find your team sells more shirts in Liverpool where he was a legend. Go on a friendly tour in America, increase your team's profile/reputation abroad. This would encourage friendly tours instead of spamming home friendlies for cash. Also, it'd accurately map certain things IRL e.g. Real Madrid claiming that they have already made a profit from signing C.Ronaldo due to shirt sales.

Ultimately, I'd like to see some sort of "regional reputation" kinda like the scouting knowledge that already exists. This would be a different challenge: to try and break different world markets and see how much money each one makes you!

4) The ability of a club to go out of business?

5) A competition editor that actually lets you edit competitions. Ok, maybe I'm crap at using it, but I wanted to make a British League Cup (combine the Scottish/English league cups) and then set a decent reputation and a decent potential prize fund. I couldn't. All I could do was add teams to the FA Cup or something, which is second-rate to what I wanted to do.

6) A more REACTIVE world:
i) Shock and awe in the media - a big/controversial signing (e.g. Robinho to City), a betrayal of a club legend (e.g. the pushing out of Mourinho from Chelsea), bigger/more extended reaction to shock results (Blackpool's promotion worth estimated £90million) or "Cup replay could net £1m for BSP side"
ii) the AI should not lie down: if Man Utd finish outside the champions league spots (which happens regularly in my game), there would be an uproar IRL! Sack the board, sack the squad, spend £100million. If a big team has a poor season, they shouldn't languish with £100-200m sitting quietly in the bank. They should throw EVERYTHING at bouncing back next year instead of taking their fall from grace quietly. Some sort of dynamic ambition should be thrown in here, not just seasonal ambition. (like Leeds, hoping to make the premiership in 3-5 years for example).
iii) a willingness to replace an aging squad - Terry wont stay with Chelsea until 37 and old/broken, surely? (also, aging shouldnt be quite as drastic but that's another point)

7) Some sort of progress line diagram so you can compare your progress this season to last season. e.g. "Did I have more points by now last season?" or "Was I higher up in the league after 20 games this time last year?"

I think that these are all good ideas to improve the game.

Cageycityfan
26-05-2010, 11:30
There's a bunch of changes I like, although a lot of them have already been mentioned.

However, there's one change that I can't see anything about.

Insurance

For me, budgets are tight, and I splashed the majority of my transfer budget on a young Algerian midfielder. Played fantastic for me. Sure enough, he got called up to the national squad for a friendly against Egypt. Sure enough, in the FIRST MINUTE he was injured, breaking his leg. Due to be back in training in 5 months.

Now I'm pretty sure I've heard of clubs getting financial compensation when a player is injured on International duty. Also, I'm pretty sure some "star" players have their bodies insured against injury. I don't see any harm in the ability to insure your star players, so that in the event of injury you have the funds to draft in a loan or whatever.

(This would also cover for unexpected deaths?)

westhamrob
26-05-2010, 13:02
When your chairman sells one of your players, I really think SI need to make a bigger deal of this. I really want kick off lol. And obviously you can resign, but I would like the option to like publicly slag off my chairman \o/

Also, when you get monthly updates from the Chairman "We are very pleased with your overall leadership of the club etc", I think you should be able to have an in depth meeting with the chairman, about all the areas of the club, how you feel you are getting on etc.


And finally, I know this suggestion gets thrown about every year, and it wouldn't really be football manager. But I would love the option to be the chairman of a football club. To start without a club, buy a small club, pump as much money in as you can, and hopefully one day get them to the big time!

UAF_85
26-05-2010, 14:13
When your chairman sells one of your players, I really think SI need to make a bigger deal of this. I really want kick off lol. And obviously you can resign, but I would like the option to like publicly slag off my chairman \o/

Also, when you get monthly updates from the Chairman "We are very pleased with your overall leadership of the club etc", I think you should be able to have an in depth meeting with the chairman, about all the areas of the club, how you feel you are getting on etc.


And finally, I know this suggestion gets thrown about every year, and it wouldn't really be football manager. But I would love the option to be the chairman of a football club. To start without a club, buy a small club, pump as much money in as you can, and hopefully one day get them to the big time!

Im sure slagging them off is akin to the ultimatum button. Look at irl Zola for West Ham, and Billy Davies when he was at Derby, they both issued ultimatums and were soon sacked

westhamrob
26-05-2010, 17:11
Like I said, in depth.

And Zola was sacked because he was ****, tyvm :)

wandsfan93
26-05-2010, 17:14
Club vs Country friendlies. they happen irl (one is going to happen in august and I'm going) so they should be in the game.

malleria
26-05-2010, 17:19
Would it be a good idea if EVERYTHING FM saw IRL like mainly on SSN, that they don't have in the game, they try and put in the game, making sure they have not missed anything out.

bumchin
26-05-2010, 17:42
It shows in the player's postitons page in their progfile tab.

i think you have missed what i mean,id like to see what position they played in every match like in fml,not just how many times they played in positions throughout the season.

pleeming
26-05-2010, 22:11
I'd like the option to play with an 'virtual economy' option. So there are recessions and times of growth. The result might be that attendance goes up or down, or fans spend more money. Perhaps you could have exchange rates so player prices are quoted in local currencies with a converted price along side it.
Not sure how exciting such an idea it is, but Real Madrid saved a lot of Euros when they purchased Ronaldo a year later after the Euro had strengthened against the pound.

--b--
27-05-2010, 01:42
there should be an option for you to consult FM within FM and check the database for players to sign just like some real managers do ;)

UAF_85
27-05-2010, 09:08
I would also like to see an improved manager ratings system. For example you see how you have the attributes for the coaches and managers, well why cant you have the same for human managers.
Basically you should all start off on a preset determined value depending on what experience you have chosen to start with. So e.g. if you start with amateur player, all your attributes like technical, mental, pa,ca, youth, motication should be set at 5, and if you start off with international perhaps they could be set higher, and so on.

This would be a much more in game competitive way of judging whether you are better than a said manager. Obviosly it would make the game more interesting for statistics ners, but equally you could somehow incorporate it with the current ratings that we already have (discipline, domestic etc.)

Personally I think its a good idea, and obviously the longer you go in the game, the better these ratings would be. I understand that these ratings are purely determined pregame, in the database, however to have them set in such a way that is relative to your progress, and how much you input to the game when you are managing.

Cydver
29-05-2010, 08:16
Unfortunately I have reached that point of the year where FM has began to bore me out, so I thought it would be good to post now.

I think FM beats the competition in 4 main areas: Database, match engine, and to a lesser extent, financial model and transfer system.

I don't really think comparing is the best way of doing this, but I think it's been said enough that the other parts of the game have to be improved on. With FIFA Manager, for example, when your player makes a first international cap, you actually get a full screen notifying you of that, unlike an inbox item with the player mentioning you in an interview. I'm not saying FM should provide full screens for the player, but achievements don't feel like much other than text at the moment. After I've promoted a League Two club Macclesfield (randomly chosen) to the Championship on close to zero transfer budget, I just think it enhances the game a bit more for a screen to pop up with the trophy and large words saying congratulations. Right now I get inbox item after inbox item. I don't expect FM to suddenly incorporate trophy pictures, after all it is superficial, but things should really be done to help with the sense of achievement, especially after prolonged periods of playing where, quite frankly, success is bound to come on one try even for the worst players around.

Then there is player interaction, which severely lacks the realism of real life. In FIFAM (sorry) again, you can organize discussion in the locker room, praise or criticize a player in private or public, make promises such as "I will make you an international player in (number) of seasons", crucial for the signing of players, and hold end-of-the-season talks, or even talks at the start of the season for target-setting. I just feel this gives the player a bit more attachment to the individual players, as he knows he has promises he has to keep. In FM right now, I have players requesting transfers, then retracting. They are angered by my decisions, but forgive me after a two-week period almost robotically. This is not to say FIFAM has the best interaction system but FM certainly could take a leaf out of their book.

Whilst in real life managers do not have full control as stipulated in FIFAM (although they do acknowledge this, changing your role from "Full" to "Executive of Football" to various others alongside the customary "Manager"), it would be nice to be able to have an opinion on the facility building of the club and its stadium, rather than clicking one button and having the board "consider" your decision, and if they accept it, settle it all by themselves. Surely the manager to board interaction could be improved further and whilst steps have been taken in the right directions this year, I urge for even greater innovations in this field as well.

The manager also has close to no interaction with the fans...press conferences being mundane and repetitive has been said enough, but being able to schedule a fan day, alongside others like youth trials would be good. In FIFAM, they overdo this with the likes of Theme Park excursions which probably should be left out of the footballing side of the business, but in FM there is no shirt-signing day, no manager-fan interaction etc.

Finally, as a concluding point, realism of life does not come into play properly in FM. We see managers in real life having to deal with altitude play, or traveling, for example. The 'continental hangover' doesn't truly show in FM, only manifesting itself in lower condition and fitness ratings, which to be honest, are negligible. Teams should have to deal with the complications of continental competitions, having to travel early to certain locations to assimilate with local conditions, and in doing so, have certain privileges banned from them, rather than just going through the day as though everything happens in the same office, on the same pitch. I should have to feel the preparation for a matchday as a virtual manager, and this could be further helped by making the training model less static and simply a matter of sliders.

Just a couple of thoughts worth looking at here I thought I should share ahead of FM11 and perhaps future editions.

uclazy31
29-05-2010, 10:16
i should be able to ask the asst manager all kinds of things that i currently cant. maybe he has a full tactical set up he recommends. Also they always seem to recommend hard tackling which causes more yellow cards than i can count.

ripping the chairman for selling my wonderkid for peanuts has to be in the next game.

also i would like to see a change in the way you get youth squad players. i feel like the scouts should be pulling them in as they travel around the world. they should be generated through out the year and not only once in the beginning of a season. you would recieve a message saying scout x has a prospect from off the street in china or from a camp he held in mexico. bigger teams with the best scouting would be able to pull in better random kids. this would also allow more nationalities to be represented as man u could send scouts to the wilderness and pick up a couple guys who might end up being decent. i have noticed that as it stands now many countries arent generating enough top class players. ivory coast is an example of a country that has produced several world class players but in my saves they never seem to generate players on the same level. the U.S. is an example of a country getting better in world football but the players generated dont reflect the improvement they will make over the next decade. also they should have better balance. they dont seem to replicate the database players very well.

i need to be able to make it clear im not selling a player. it doesnt matter how many buds of 9 mill you make im not selling him.

player manager interactions need to be increased and made more realistic just as cydver pointed out.

oh one more thing. the dynamic league rep is essential. i have taken a french nat side to champions league champs and yet my players still want to leave for bigger clubs to win trophies. im bigger than real madrid at this point but they still want to leave. its very frustrating.

Mikeee
29-05-2010, 23:34
OK not sure if the mods etc will get to read this but I can always hope and im not sure if its been already posted but ill give it a go.

I play alot online im a member of the biggest clan so far. I was kinda wondering if u could make an online mode or somthing, so as to speed the game up. We have 12 players at the mo and imo, esp when the transfer window is shut, it would be a good idea to just get to match days, we can read all news etc b4 the match.

Also i would also like to have ALL matches played at 3pm sat no matter which country(so in the clan game we could manage in different countries, eg i know that Italy play on a sun) , and at 1945 on a weds, we have come accross some games on Tuesdays etc even when move matches for tv isn't ticked.

Thanks
Mike

Orange2000
30-05-2010, 08:27
Hello friends!
I`m playing for a long career games and like to see some records and statistics.
So, we have records tab for separate competitions but it would be great if we could see (for example) the biggest win in whole FM. Or Fastest Goal in whole FM...etc.

ATW
30-05-2010, 08:51
One simple one, as the past proves, Scotland must be paired with either Faroe Islands or Lithuania in every European Championship Qualifiers. Even better if it is both :(

kingrobbo
30-05-2010, 10:42
A real time editor so you can keep pace (if you want to ) with staff/player transfers
bans/ injuries/ clubs going into administration etc etc ;)

being able to have the option when buying/ selling player to have him loaned back as part of the deal

tactics/training to be taken in a 3d match type situation where you could show players where to make runs/cross ball/ aim corners etc

Carlos_ger
30-05-2010, 15:30
Hi,

i would like to see two different game-modes. a simulation mode, which is what the game is right now and a kind of arcade mode. remeber how easy and fast it was to finish a season with cm2? I think sometimes a qiucker, less complex game mode would increase the fun because it would be faster and you dont have to take care about all the details and it would make the game more attractive and accessible to new players.

another think that wasnt mentioned before is the AI-international-squad selection. I have a brilliant french striker in my 8th season who is 25 years old, valued 28M, world footballer of the year and he has only one cap (where he scored twice).

In general there is a lack of player fluctuation. In the 7th season, barca has still more or less the same squad, full of old players.

oh and just one idea. It would be much fun, if new-created player would also be registerd user. All you need is a mask where everybody can voluntarity put in his name and nationality, a picture and the day and month of his birthday. Players can party be created by using this database. would be nicer than having zinedine makalele playing.

Jason24
31-05-2010, 10:22
How come you're never asked to comment about the previous manager and regime at your welcome press conference? it seems to me that if you were taking over after a successful manager you would be asked about him and how you will compare, or if you're taking over a failed outfit, you could be asked what was wrong and what you will change etc

If press conferences are going to stay, I would like this to be included to add variety and realism.

ghost.107
31-05-2010, 13:03
it's possible that most of the following has been said before...
-training: individual training schedules for each player (especially more specific technical-skill-training, eg crosses,sprints,left-foot/right-foot-improvement etc.);
day/week/month-schedules with changing training priorities for different players; training standards (like 5-on-5, tikitaka-games etc).
-training camps (pre-season and maybe mid-season), with all its effects on team spirit (boredom leads to fights between players; camp situation strengthens togetherness)
-tactics: define possible paths and/or positioning for each player; define certain team moves (eg when player xyz reaches byline on the right, player zyx tries to be at right corner of sixyardbox...)
has been mentioned over and over before, i'm sure:
-player and staff (assistant coaches) interaction: assistant gives feedback about player xyz "xyz has to concentrate more on his defense duties", you then give feedback to player to do so (and, in training, have player improve his tackling skills and positioning off the ball);
-scouting / next opposition:
Opposition scounting is currently dreadful. We need analysis with numbers, opposition game plans, etc
He is totally right, we could also have information like "player xyz tends to cut inside whilst player zyx sneaks around penalty area" to then develop couter-strategies (-> tactics) or instruct players (->interaction).
-more outside-world interaction (initiate school-football-program; have assitants attend tactic/whatever-workshops)

edgar555
31-05-2010, 19:16
When a player returns from loan why oh why can't they resume the training schedule they had when they left, its only a small thing but when my whole team are set to different training schedules for their different roles it makes no sense that a player comes back and goes into general training. How hard would it be for the game to remember what he had been doing and the training prompt can still be there if I want to change it.
Having dozens of players returning from loan I invariably miss one's training program and then he goes a month or 2 with rubbish training.

Jhemo
31-05-2010, 19:21
Realistic transfer fees, long term playability :D

HarryMills
31-05-2010, 20:32
It's a small point, but I dont like it when you are an International manager and a club manager and you get heavily criticised for calling up a lot of your players. I like to sign players from the country i'm in so it's natural to have a number of that country's best players- you might even think that club success with a nation's leading players would be good for the national team and be a reason for your appointment.

If it is considered a negative shouldnt the F.A or media quizzed you about this when you were applying for/got the job since it should have been obvious that it was a likely scenario?

I realise it's only a game, but still...

BathPalace
03-06-2010, 01:47
Have people seen the sketchup models in google earth? I think it'd be pretty cool if SI included some program so people could create accurate representations of the stadiums and them add them into the game. I'd love to see the nets and fencing at German stadiums, for example, and stadiums like the San Siro etc. Also would have the added bonus that when/if you move into a new stadium you could design it yourself.

--b--
03-06-2010, 05:34
Unfortunately I have reached that point of the year where FM has began to bore me out, so I thought it would be good to post now.

I think FM beats the competition in 4 main areas: Database, match engine, and to a lesser extent, financial model and transfer system.

I don't really think comparing is the best way of doing this, but I think it's been said enough that the other parts of the game have to be improved on. With FIFA Manager, for example, when your player makes a first international cap, you actually get a full screen notifying you of that, unlike an inbox item with the player mentioning you in an interview. I'm not saying FM should provide full screens for the player, but achievements don't feel like much other than text at the moment. After I've promoted a League Two club Macclesfield (randomly chosen) to the Championship on close to zero transfer budget, I just think it enhances the game a bit more for a screen to pop up with the trophy and large words saying congratulations. Right now I get inbox item after inbox item. I don't expect FM to suddenly incorporate trophy pictures, after all it is superficial, but things should really be done to help with the sense of achievement, especially after prolonged periods of playing where, quite frankly, success is bound to come on one try even for the worst players around.

Then there is player interaction, which severely lacks the realism of real life. In FIFAM (sorry) again, you can organize discussion in the locker room, praise or criticize a player in private or public, make promises such as "I will make you an international player in (number) of seasons", crucial for the signing of players, and hold end-of-the-season talks, or even talks at the start of the season for target-setting. I just feel this gives the player a bit more attachment to the individual players, as he knows he has promises he has to keep. In FM right now, I have players requesting transfers, then retracting. They are angered by my decisions, but forgive me after a two-week period almost robotically. This is not to say FIFAM has the best interaction system but FM certainly could take a leaf out of their book.

Whilst in real life managers do not have full control as stipulated in FIFAM (although they do acknowledge this, changing your role from "Full" to "Executive of Football" to various others alongside the customary "Manager"), it would be nice to be able to have an opinion on the facility building of the club and its stadium, rather than clicking one button and having the board "consider" your decision, and if they accept it, settle it all by themselves. Surely the manager to board interaction could be improved further and whilst steps have been taken in the right directions this year, I urge for even greater innovations in this field as well.

The manager also has close to no interaction with the fans...press conferences being mundane and repetitive has been said enough, but being able to schedule a fan day, alongside others like youth trials would be good. In FIFAM, they overdo this with the likes of Theme Park excursions which probably should be left out of the footballing side of the business, but in FM there is no shirt-signing day, no manager-fan interaction etc.

Finally, as a concluding point, realism of life does not come into play properly in FM. We see managers in real life having to deal with altitude play, or traveling, for example. The 'continental hangover' doesn't truly show in FM, only manifesting itself in lower condition and fitness ratings, which to be honest, are negligible. Teams should have to deal with the complications of continental competitions, having to travel early to certain locations to assimilate with local conditions, and in doing so, have certain privileges banned from them, rather than just going through the day as though everything happens in the same office, on the same pitch. I should have to feel the preparation for a matchday as a virtual manager, and this could be further helped by making the training model less static and simply a matter of sliders.

Just a couple of thoughts worth looking at here I thought I should share ahead of FM11 and perhaps future editions.

some excellent ideas here

100% agree.

Jhemo
03-06-2010, 18:34
I think we need a new potential system(like in FIFAM's talent system)

swisso
04-06-2010, 09:53
Merchandise needs a good boot up the rear end.

Specifically, signing US/Japanese/Chinese players and possible touring of those countries.

When Landon Donovan came to Everton, there was a fair bit of interest in Everton coming from the US; fans of Landon that follow him and the team he plays for. If he signed permanantly, i've no doubt Everton would have picked up some more fans in the US and certaintly raise their US profile. This isn't reflected in the game though.

Also, perhaps Sponsorship could be looked at it. Maybe the Chairmen can sign deals with corporations from country X which raises the profile of the club in that country? Much like Everton and the Thai beer, Chang. Ordinarily, i doubt we would have that big a profile in Thailand if it weren't for the Chang sponsorship deal.

Viking
04-06-2010, 15:07
I know this has been mentioned before, but still:

I want to be able to chose what languages I speak and my knowledge as a manager when I start a new game.

Jason24
04-06-2010, 18:51
If you're a top manager, maybe the best even and you take over a crap team/nation the game doesn't really seem to acknowledge it, the media don't wonder why, bookmakers don't trim your teams odds, players dont say things like with X at the helm anythings possible etc etc.

It's a management game, more should be done to reflect the status of the manager in the game imo.

pessoa
05-06-2010, 14:24
Hello

I apologize in advance for my English.

There is an especially things that absolutely must change FM.


The daily training: Put the training in 3D.


The training is really not very interesting.
But in reallity the daily training is still the important thing for the coach and players.
It is the training that the coach puts his tactics in place and evaluate players.

Imagine that the players (coach) can choose various phases of play.
Testing Free-kicks with certain players or test offside with defense players etc.
Also see the form of a players before a match. For example: The coach may be a phase of a game against striker against goalkeeper and see which player is in form finition.etc

At the end of the day your assistant makes you a little report of the training.

And it may well go further. Remove squarely attributes of players. They are no longer visible. The coaches must evaluate the players in training, matches and with his assistants.


This will make the game much less bland.

I wait impatiently for your reaction.

Bye

TazzFM
05-06-2010, 20:30
Just a few ideas.

for starters.

fix set pieces from being screwed over by january when someone finds the 'perfect' setup.

perhaps, even show examples of your set pieces in 2d and 3d, imagine the arrows and detailed player runs etc like what is detailed in the analysis screen on match day, and then replicating what you pick in a 3d example at your stadium, maybe even in training tops!.

player and staff interaction :
be able to tell a player or staff member attend your office where you can have a press conference style meeting without the press, where you choose the topics to talk about, this would be ideal with captains, where you could ask about the team and how the chemistry is. or asking staff members about if players are pulling their weight.

this ones a bit gimmicky but i will say it anyways.

when choosing to go on holiday in close season, have a notice screen informing you of 'possible transfer targets' that are taking leave in different citys, countries. where you could travel to, and have a new style interaction. where the conversation can go down the regular interest in signing right down to the total poaching of players that can improve your chances of signing with a risk of a fine for improper conduct.


improve the sponsorship methods, dont add real companys, jus base them in certain countrys etc.

Brave_United
05-06-2010, 21:23
Really sorry if this has already been mentioned in this thread already but I couldn't seem to find it if it has. I was thinking it'd be nice if, when viewing the TV view of a match (on a 2D screen, not sure if 3D is the same as I don't use it), you could get all the match stat information (like formations, ass man feedback etc) to line up round the edges. For example, if I take match stats and place it down the bottom, when I open it up (or maximise it) to look at the stats it's fine, but when I go to minimise it the title bar ends up sitting in the middle of the pitch rather than reverting back to the bottom again, and I have to drag it and put it back. It'd just be nice so I could line all the info around the screen and not have to keep dragging it back into position after I look at it.

Here's a few pics just to show what I mean in case it's not clear:

http://img22.imageshack.us/img22/7187/pict1v.th.jpg (http://img22.imageshack.us/i/pict1v.jpg/)

http://img535.imageshack.us/img535/7878/pict2.th.jpg (http://img535.imageshack.us/i/pict2.jpg/)

http://img72.imageshack.us/img72/8740/pict3s.th.jpg (http://img72.imageshack.us/i/pict3s.jpg/)

It'd be nice if it could be done from the sides too. Hope that's useful! :)

shrewsbury
06-06-2010, 01:24
i hope there add an option where you start from the bottom as a youth team coach or reserve coach and be involved in first team like give the manager you opionon of who should be given ago in the first team from your squad and then you build your reputation up and then go onto be first team manager of a club i feel it would add more depth to the game. who knows the manager your working for as youth coach could take you with him if he gets a new job if your good enough. i feel that the training should be more complexed like you should be able to take sessions and instruct what to do each day like 5 a side games passing drills tackling drills and i think another cool thing would be that you should be able to be chairman and manager of club but not to start off with but when you get enough money from managing like wages and bonuses you should be able to make bids for a club like a lower league club as you wouldnt have enough money for top team to start off with and you should be able to choose a business to manage and obviously you just get updates of how business is doing and not be involved properly like real life but just sim.

Blanchflower1
06-06-2010, 08:34
i hope there add an option where you start from the bottom as a youth team coach or reserve coach and be involved in first team like give the manager you opionon of who should be given ago in the first team from your squad and then you build your reputation up and then go onto be first team manager of a club i feel it would add more depth to the game. who knows the manager your working for as youth coach could take you with him if he gets a new job if your good enough. i feel that the training should be more complexed like you should be able to take sessions and instruct what to do each day like 5 a side games passing drills tackling drills and i think another cool thing would be that you should be able to be chairman and manager of club but not to start off with but when you get enough money from managing like wages and bonuses you should be able to make bids for a club like a lower league club as you wouldnt have enough money for top team to start off with and you should be able to choose a business to manage and obviously you just get updates of how business is doing and not be involved properly like real life but just sim.

This is indeed a great idea mate! I have been asking SI for this for a long time but they don't seem to be listening! :thup: :(

iamweesel
06-06-2010, 14:06
This is an idea based upon the newly introduced player biography section.Now,wouldn't it be nice to have something like that for clubs too.We could have it in the history tab,and it could give us a summary of something like every 5 years...the major players,the managers,any stadium/boardroom moves etc etc.

Saying that,we could even have a written summary in the league's history tab too,summarising the Champions,the title contenders,the surprise packages,the underachievers and the major players of that season.

From my other thread.Got a few thumbs up,so I've posted it here.

Thanks.

conshaldo_bonaldo
06-06-2010, 15:01
* Feedback from job applications, e.g you got the job baecuase of your youth policy, you didnt get the job becasue of your poor financial control.

* Work as an assistant manager, we all have our assistants do something, i always start un-empolyed so this might be a fast track way to the top.

* 3D stadiums (like LMA)

* Set piece creator

* Club and manager biographies like the player biographies currently in game.

* not to be banned for talking about the ref.

* Signing on fee and bonus for managers

* use my real D.O.B

* when adding a manager ask about children, place of birth?

* Ability to edit my favoured clubs, personnel in game, i have many favourite clubs and members of staff now i'm 15 seasons in, but none according to my profile

* Edit future plans in game

* More detailed news reports on sacking etc, manager x leaves having won ??% of games, spendin £££, not just manager x has been sacked media are now speculating etc

* Directors of football, players being signed and having to play in ALL cup games of 75% of league games when available

* Financial control attribute split into wage budget, transfer spending

some good ideas there.

but as for the set piece creator - great and all...but i think you should be able to create and train players to practice in training open play 'moves' for them to try and open up the opposition. or even practices for how to defend set pieces/certain key players/moves/situations.

edit: you should also have an interview for the managers job indicating what you would do with the club if you were employed, an idea ive seen a while ago. (together with reasons why you didnt get the job as you said). and if it is inline with what the chairmen is looking for then you put yourself in good stead to get the job - also if you just say what you think they want to hear and they hire you and you fail to do what you promised, like attractive football, eg real madrid, they get rid of you. i know real madrid sack managers even if they win the title, let alone do poorly, unyet ive seen players manage on fm without winning the title and staying on for years.... needs to change to be more pressurised for certain places.

conshaldo_bonaldo
06-06-2010, 16:34
im pretty sure you cant do this right now - but if you want to loan a player out and want 100% of the players wages and then you get about 20 teams offer to loan him....you cant tell without clicking every offer if they have offered that or not without checking. i'd say an automatic accept/reject feature with certain criteria set as per your terms.

edit: and also mentioning the clubs division in the offer, and also in accept/reject feature, to only acept clubs from certain divisions etc.

Pidge
06-06-2010, 17:56
#1

As an extension of fan/manager/press interaction maybe you could have a match programme comment before each match, in which you can choose what to talk about:

other managers
the club's direction
your players (for example helping boost a player in bad form, or break a youth player in to the first team)
form
transfer policy

I think it would be more interesting than the pre-match press conference as you choose the content and which part the media will pick up on.

#2

If I mention a player in a press conference it shouldn't matter whether the media pick up on it the player would still care what I said.

#3

We have great indicators about how the fans feel about you on a number of measures, is there any way of integrating that into the matchday (notable changes in attendance if you are a small town club, or better atmosphere in all situations - helping morale in matches), if I start the match with an unpopular player can that affect it, or if I bring on a returning hero the atmosphere rises and the momentum has more chance of changing.

#4

on a different tack, I'd like more control on scouting (picking a rotation of clubs and counties - e.g. asking my best youth coach to watch out Real u19's first game of every season, that will repeat).

also more restrictions, if I have a scout in Brazil, I shouldn't be able to ask him to watch Jonjo Shelvey's next three games, or keep an eye on the French reserve league.

#5

Academy director position. A good director should affect the standard of newgens your club gets.

#6

Dynamic potential, if a youth player goes through a period of good form he should improve.

#7

Updates on players on loan from their temporary manager.

#8

improving relationships with managers of feeder/parent clubs. Also I should be able to ask the manager of a feeder side to tell me which positions they would like filling.

conshaldo_bonaldo
06-06-2010, 22:17
Here are some ideas

Physios

When your player gets a knock during a match, or your physio goes on to treat the player. He must must must must give the manager a report on the injury. The accuracy of the report could depend on the physios judgement.

So he says "Jimmy Bullard has a bruised knee. He's Ok to continue"

And occasionally his judgement is wrong and the injury is more serious. IRL, the Physio is in contact all the time with the manager.

The physio should have different attributes to other members of staff also. I don't care how good he is a judging player potential. I want to know about his treatment skills, fitness work, diagnosis ability, reliability, rehabilitation work, whether he is a risk taker or not etc.

He should be an integral part of the staff team, at the moment he has no impact on the game at all. Physios could be specialists for different types of things, so together you could build a physio team with joint specialists, rehab specialists, massage specialists or whatever.

one minor problem with the game at the moment is the fact you cant sign more than 2 physio's at a club; when infact they have several at a lot of clubs when you start there, but cant replace them with another.

that risk taker idea with the physio is a nice touch i like that one....

ps. how the heck does a bruise come out straight away? aha

Cassano99
07-06-2010, 03:57
When you're interested in a player and he's on international duty with one of your current players, it'd be pretty cool if there were news stories saying that you're current player had advised him to join the club etc etc.

Xavi is doing it currently with Fabregas (IRL).

Lii
07-06-2010, 07:23
German language pack.

MILAN 4ever
07-06-2010, 17:08
all apologies if any of that had been mentioned before but it's a far too long thread to read and i mention those suggestions every year so thank you in advance for not thrashing me hehe

1. direct/indirect freekick taker - so if my striker is good at taking powerful freekicks or bending them in i don't have to be punished by having him cross freekicks from midfield or touchline

2. setting plays - to make it easier it could be done by combining a set of moves from list and/or off ball positioning and runs, and i know IRL players are not like a chess soldier but still they are given specific moves to exploit or close down opponents

3. in game teamtalk - i want to be able to shout at a player that he's terrible today or telling him he can make the difference or relax and play your game

4. dug out cam - if i'm the manager maybe it'd be interesting if i could watch my players from the right POV, not the supporters or commentator

that's to name a few until i can actually think about it, and of course i already gave up on having the egyptian league in the game hehe

A Loyal Shot
08-06-2010, 10:04
Different sized pitches. In the pre-match report you will be told the the pitch is narrow or short but in the match day view it is always the same size so if you play a narrow tactic it always looks like you have loads of space out wide.

cplpeters1900
08-06-2010, 10:09
When your managing an international team being able to tell a player he needs to move and get first team football if he wants a call up!

danfraser
08-06-2010, 13:54
Cross-posting from the New Ideas thread:

I think it would be interesting to have pre-season interactions with players, where you can propose individual objectives for them to achieve. Higher Ambition players would be more motivated by difficult goals, and insulted by anything they see as too easy. Low Ambition players could find themselves demotivated by anything too difficult. Perhaps as a player is reaching his objective, his performances increase or decrease depending on Determination and Pressure attributes.

Example objectives:
-- Score X league goals
-- Keep Y clean sheets
-- Start Z league matches
-- Earn an international call-up
-- Make the World Footballer of the Year shortlist

There could also be training-related goals, such as pushing a young player to increase for example his physical ability, weaker foot, or a training attribute area i.e. Aerobic, or even just one particular attribute. Of course this would act to the detriment of other areas of training, pushing the player to be a specialist. We already have this option with PPMs, but to extend it to direct attribute training would be a step forwards in terms of player development.

Interactions where there is a good player/manager relationship would be more likely to succeed, and repeated achievements of proposed goals would lead to a stronger relationship being forged.

Lord Rowell
08-06-2010, 16:57
I'd like there to be a notes tab available for clubs as well as players.

I know we can make whatever notes we want in the usual fashion, create categories etc. but it would be so useful if, for example, after playing an opposing team, you could click on their notes tab, write down anything you learned about their tactics and players and then, when you meet them next time, click on their notes tab again and bingo, its there for you and its easily accessible.

Should be very simple to do as this facility is already available for players. :)

HarryMills
09-06-2010, 06:31
I'd like to see a ''secretary'' option, where you can offer new contracts to your staff in one go without having to go through each one yourself. Every year i have to give my staff new contracts to make sure they dont go off to another club and it's really really tedious. I would like to be able to click one button to blanket offer all staff for say a new 5 year deal and be done.

Jason24
10-06-2010, 10:53
legends, icons etc list for national teams too. And make sure you dont get removed from list just for leaving a job.

Sheffield Sunday
10-06-2010, 11:41
More media influence - a cuttings section in the player biography, saying something like.... "In 2002 Joe Bloggs was speculated by the News Of the World to have a vinyl fetish/split with his wife/linked to Arsenal/drug abuse."

Jason24
10-06-2010, 17:29
If you have a wage budget of say 3 million and you're only spending 1m, please could you ask the board to allow you to spend a lot more of it, say 500,000 to get a once in a lifetime sort of player, rather than at the moment being powerless to even enter into discussions about the possibility.

Marshdweller
10-06-2010, 18:40
1. When retraining a player to a new position, it would be great if I could tell my Assistant Manager (who runs my reserves) to play him in the new position so he gets experience there without me having to endure several months of bad performances in an unfamiliar position in the first team.

2. A 2D graphic showing my players' positions at set pieces would be great. At the moment, I'm not entirely sure where he's going to run if I ask him to "attack ball from deep". How far outside the area will he lurk? If I could move them slightly as well (as in the old Championship Manager with ball/without ball screens) to refine their runs, that would be a massive help.

3. Improve the coaching feedback.

At the beginning of every season, I assign my set piece takers, in order of their attributes for that particular set piece. Why then, do my coaches tell me that John Smith is not a suitable penalty taker when he has a penalty taking attribute of 17?

In the pre-match advice, the coaches often suggest things. If I ask my Assistant to sort out the Opposition Instructions, he doesn't always do as they suggest, even though he agreed with them in the pre-match meeting.

4. Could we have a tactical feedback screen from the assistant manager? He might then be able to tell me things about my system that need tweaking. Is my tempo too fast for my passing style, given the quality of my players? Am I asking my MCs to work too hard? Is my lack of dedicated defensive-minded MC leaving my defence exposed? I don't think the in-match Assistant Feedback does enough of this.

THE RATED X SUPERSTAR
10-06-2010, 19:35
Where can i start....

Regens
- The more they get older the more taller they get until they reach a certan age.
- And Just because certain Regens are brothers does not mean that their the same height.
- Feature.... You can have a talent search around England(Wat ever Country) and look for players that have not played at professional level before.

Headlines.....
- Headlines should have a varitey lots of headlines, no the same old same old, When a headline comes up, we shouldnt see dat same form come up again.
-
More Soon

james_wilko
13-06-2010, 00:55
Being able to specify how you want the ball played to certain players in game. I.E my Milan game I have Pato as the TM with run onto ball, but I want the team to aim for Huntelaar's head for most of the passes that go to him, or to Hazard's feet as well. But, I can't have three target men so that's impossible.

Same for picking a certain player to mainly aim your crosses at, there's no option for that other than "Target Man" and with Pato being mine, he's not the type you want to be heading a ball.

Instead of having a set PA, all players should have a range (like the -10, -9 etc) and with the right training can reach anywhere in that range. So, this means instead of a player being guaranteed to only reach 170 in ability, he could potentially become the greatest player on ever. If you train them right.

TJJESSE
13-06-2010, 02:52
It will add alot of realism to the game if you can choose a training camp in a country of your choice and invite up to 30 - 35 players to join. Then your assistant manager and coaches give you a tip about who should be in the squad seeing from the training camp the cut the amount of players needed have 2 - 3 friendlies and travel 7 days before the world cup. This would add alot of realism to the game, alot and also make the international side of the game better.

luton_irish_guy
13-06-2010, 16:20
Hello All this is my first post since the old CM days. Firstly I love the FM series and looking at how FMlive is evolving and Steam I see ways that dynamic updating to keep the game relevant and fresh according to what is happening in the real world. By this I do not mean patches (bug fixes/engine updates etc)

> refreshed and updated media interaction. Possibly what is submitted by the fans?
> news stories (rumours/scandals/drug bans etc)


The above maybe fanciful but if you get the idea then dynamic updates working separatly to patches should keep the game playing experiance fresh and even unpredictable.

Another thing is to hand real responsibilty to the assistant and coaches both for planning and team feedback.....why else are there there for than to advise the manager (again thinking of dynamic updates, think of how this can evolve)

For example....

Your assitant can propose team training schedules or or individual schedules. The manage r can proose his but the assitant "coaching philosophy" means that this might be rejected or advice might be given on how best to maximise the teams tactic and playing potential.

Simply having assiatnt and coaches carrying out your every whim is not how and management coaching works and this is also the reason that when a mangaer leaves a club its down to player power or down to internal differences.

This leads onto what also happens in real life, manager (over years) maybe have tried and trusted mebers of his team , therfore when he leaves a club core members of his team either leave with him or when the manager gets another job, takes his backroom team with him.

your thoughts please?


>

Lii
15-06-2010, 04:53
I think the heatmap of individual player is a good addition to match analysis.

Here is an example from BBC:

http://news.bbc.co.uk/sport2/hi/football/internationals/7106415.stm

An assistant manager could give some comments along with the heatmap, like what BBC did.

xenon
15-06-2010, 22:53
Shouldn't Sale Values of star players be a little more realistic? Most starting 11 players of top teams cost sometimes more than 50million pounds, which is quite unrealistic... For example, Liverpool wanted 70m for Glen Johnson while i offered some 40m; but in reality, won't a club let go of almost any player (especially if it is a defender, which is, in this case) for offers such as 40m pounds (maybe except in the cases of few like Ronaldo, Messi, etc.) ?

Also, clubs with big loan debts don't give a damn about it - Valencia and Man Utd were still charging like crazy for all their players, rejecting 30m bids like they were nothing, while in reality Valencia let go of Villa for some 33m Pounds; Real Madrid are planning on exploiting Man Utd's financial problems by snatching Vidic for 30m, etc.

Your thoughts on this?

Emjay
15-06-2010, 23:25
Football Manager 2010 is a revolutionary piece of gaming tool and a fantastic achievement, almost an impossible one. With that type of achievement comes very high expectations, so theres a few things I'd like FM 2011 to incorporate.

1. Improved User manager profiles - I want to be able to compare my stats to other managers and obviously more attributes to match theirs should be included.

The manager stats should change accordingly to accomplishments, achievements, decision making etc. Obviously we only have mental attributes included at the moment so I can understand that the stats change to other factors.

2. Media memory - To give an example, if I were to have managed Inter Milan and later joined Aston Villa, I'd like clubs to link me with players I've created rapport and already worked with at Inter Milan. For example; when Jose Mourinho joined Real Madrid, he was linked to buy Maicon.

This applies to press conferences too, they should link relevant players. This could be identified through how many times I praised a player (implying I favour him).

To make the players less AI and more "human", I want them to have better "memory". So if I bought Sneijder to Villa, I'd like him to comment on being happy to work with me again.

Another situation would be, if I managed Inter Milan and left them for Villa and later re-joined them, I'd like the media to comment on returning to the team and some players to also like/dislike my return. A sense of memory would make it more believable.

Also, it would be great if the media had better memory of my managerial style of play or better yet, distinguishes my style. So for example, if I tend to manage my teams with the "Rigid" philosophy, I'd like the media to comment on my conservative, disciplinarian style e.g. Dunga adapting Brazil for a more rigid style, likewise with Capello/England.

3. More realistic rapport with players

Again, pretty similar to my prior points; I'd like players I bring up from a young age, train them and make them into decent players to acknowledge that in some sort of way. For example; an unknown youngster Muhammet Demir who plays for Bursaspor, I transformed him into a quality player yet his favourite personnel was only Turkey's manager for picking him.

4. Smart Press conferences

Rather than stating the obvious "tedious press conferences", one solution to improve on that would be to make better use of our personal responses during the conferences. When we type a comment, it would be fantastic if the media could feature it in their headlines but somehow understanding it through "keywords". This is obviously quite complex and would require simple answers from us for the computer to understand it, but it would be a great addition.

Whilst playing online, I've noticed press conferences are useless as both the press-set decisions and additional comments aren't seen by the other user. They should appear on the other users screen.

5. Nationality


I think it would be pretty cool to have the option of choosing where you were born and also ethnic background. So for example Spanish descent but born in England thus British.

Piadinaro
16-06-2010, 05:19
Improvement of the Trainings and the Tactics:

A new training mode, more similar to the everyday-job of a real manager, having the possibility of programming the week of trainings and to try new schemes (that should be as well implemented in the tactics, big miss now).

I should be able to program every single day of work with the team, to prepare carefully the players during the pre-season, to try new tactics and schemes (both offensive and defensive), to adapt the players to the different situations that could appear during a match.

I think that the tactical part and the trainings should be linked somehow, it should be possible to do something like that: http://www.soccerbible.net/Tactical/defending-attacking-third.asp

I would like that my player will do what I teach them in every playing situation, of course they will be more confident with the tactics as long as I train them to particular movements. As manager I will also supervise the work of other coaches, for instance I could have chat with fitness coach about improving the fit of the team or with physios about the injuried players, preparing a program to make them recover fastly.

The possibility to prepare schemes for free-kicks and corners.

To have more movements available for a player: for instance if I play with 4-3-3 and I want that my TS will cut inside the box I should be able to do so and I should be able to tell to my MC to pass the ball after maximum 2-3 touches.

I love FM but I think this aspect is a big miss in the game, in these forums I see that everyone would like to have a game as IRL and I agree with this, but before to do it taking care of marginal aspects I think this would be much more important.

Fix the things that are not well tuned now:

- the annoying interviews with media and the fact that they are too much important in the game;

- the co-ownership for italian leagues, it needs to be improved and anyway it would be nice to have an option in the editor to disable this feature;

- improved tutoring mechanism, more realistica and linked to mental attributes of the players (a professional 16yo player would hardly refuse to be tutored by a skilled and experienced player, such refusal could be done by a player with low professionism and high controversy);

- an effective increase of the manager's reputation if the requested results are achieved;

- a more realistic transfer market, especially for managers and staff;

- an improved AI for the transfer market and for the tactics.

Kezman9
16-06-2010, 11:31
Going on camp during pre-season would be a good addition and maybe asking the board to open youth training schools?

morsy
16-06-2010, 19:34
I want a quick sim mode for games. Like in EHM 2007 where you can watch the game with no commentary at all.

asdpoo
16-06-2010, 19:54
There were two really annoying things that made me stop playing after the first month:
1. The scouting UI is utter crap.
2. I play with huge database and during the "processing..." screen, between days, my CPU usage was at most 50% (on core2 duo). It seems only the match simulations are running in parallel, but the players processing (like attribute changes, injuries) is not. It is a real drawback for number crunching game like this one. And playing with anything less than huge db is pointless as big part of the game is finding the right players.

crouchaldinho
16-06-2010, 21:36
There were two really annoying things that made me stop playing after the first month:
1. The scouting UI is utter crap.
2. I play with huge database and during the "processing..." screen, between days, my CPU usage was at most 50% (on core2 duo). It seems only the match simulations are running in parallel, but the players processing (like attribute changes, injuries) is not. It is a real drawback for number crunching game like this one. And playing with anything less than huge db is pointless as big part of the game is finding the right players.

Rubbish. :rolleyes:

Barside
17-06-2010, 00:47
I would like to see a tweak to the way setpiece insructions are assigned from being player specific to instruction specific, as that doesn't make too much sense I think a quick example is in order.

Currently we tell a player to perform a specific task during dead ball restarts currently I tell my agile & tall forward to stand on the near post to try & flick the ball on, I can only give one player that instruction because telling two to stand at the near post would be stupid but what if that guy ends up taking the corner? There is no player now looking for the flick on.

What I would prefer is a menu to assign a couple of players to assume this role & repeat the task for the other dead ball starting positions, it's then up to the AI to make sure the correct player is in the correct position no doubt making use of the player intelligence/decision making attributes, if my winger now goes to take the corner a teammate takes his place on the near post & other players change position to accommodate the switch,

I would also like to see the defend corner options of stand on near/far post to be supplimented with an alternate option of stand on left/right post as in the lower leagues I'd rather not have my left back standing on the right hand post & getting all confused when the ball is cleared, much safer for dumb grassroots footballers to stay on their side of the goal plaus the addition of an option to tell a player to stand outside the box for any clearances as the current stay forward option doesn't seem to do the trick as the player will rarely come deep enough to try & win any loose balls.

Related to all this is also the issue of selecting who takes corners, freekicks etc which forces us to either select no players & hope everything works out or list our preferred takers in a rigid order of preference, what I would prefer to see is that I select say 2 or 3 corner takers but in no specific order of preference & again the AI decides which player takes the corner based on the factors such as match performace, ego (see Drogba & Lampard with penalties), confidence or simple player pecking order.

Jarmel
17-06-2010, 02:19
Several things i would like to see implemented.

1. Individual Player Specific tactics. ie I have two full backs one attacking and one not so , one will go forward and cross the other will stay at home. It would be nice if i didnt have to change the team tactic everytime depending on who is playing. If the game could remember each players specific instructions in a set team tactic.

2. Corner routines. I would like to be able to place a player to lurk at the far end of the penalty area so that wayward high corners just dont go out of bounds. Be nice to be able to place my defenders that stay back , i have 3 stay back quite often 2 are in the middle and one on the flank. Instructions for stay back central, stay back left and stay back right would solve this.
Cap the number of players that can be in a certain position for attacking corners to prevent overstacking.

3. More player interaction for when they are unhappy . ie: My current players are unhappy because i bought in a DC , however he can play a midfiel role also , hence my midfielders now feel the is too much competition for a place. I would like to be able to tell them that the new player was brought in to play as a CD and they do not need to worry.

4. Team tactic . I would like the last saved tactic to be the default one, half way thru the season and i still have to go and find my tactic thru the scroll down menu and set it manually for each game.

5. Allow my Assistant Manager to take control of the first team games pretty much the way you can set them up to do the reserves. Some games i like to manage full on other i just like the recruiting and financial managment aspect of the game. I know we can go on holiday for the games but it just doesnt feel like the right thing to do.

6. Reserve Games. If i am trying to retrain a player to a new position then i would like the Ass man to play them in that position when he takes control of the reserve team.
If i send a player to the reserves to get match fitness then i would like the ass man to play him.
Any player that is in the first team but is available for reserves should be picked to play in the reserves ahead of just back ups and youth.

7. Friendly matches. Make it less cumbersome to fixture your own friendlies , give the "choose other" option a memory of what settings you have chosen in the filters.

Thanks for the game :)

CWBush
17-06-2010, 07:27
I may be in the minority on this one - but I'd love to see the international management side of things given a bit more focus. Obviously the main focus is always going to be on club management, but I do take a lot of enjoyment out of managing my nation to victory.

It would be fantastic if, as national coach, you could become involved in actually improving the calibre of playing produced by your nation. Winning games should not only lift your FIFA ranking and appease the fans - it should earn money (as it does) for your national FA to invest in junior development, stadium construction, and (and this is my main desire) bidding for tournaments.

I think it would be terrific if, in my inbox, I received a message announcing that my nation had opted to bid for a major tournament such as the World Cup or a continental competition and then had the option to pick stadiums to use/upgrade/build; had build up articles that hyped the tournament; and went through the bid wrangling with other confederations etc.

Surely I'm not the only one who'd like to see their work turning Qatar into a passable national side paid off with the ability to host the biggest footballing tournament of them all?

Barside
17-06-2010, 10:37
Several things i would like to see implemented.
2. Corner routines. I would like to be able to place a player to lurk at the far end of the penalty area so that wayward high corners just dont go out of bounds.
I forgot about that one, always bugs me when an overhit corner is left by the attackers.

Rowe23
17-06-2010, 10:42
I would like to see a option where you can withdraw your application for a new job. Oh and i agree with everyones comments about training as this needs a big overhaul.

Ty Hen
17-06-2010, 17:45
I don't know if this has been mentioned but I think it might be a good idea.:o

Would it be possible to have a setting where the Board are in charge of Transfers and you as the manager have to provide them with a short list of players you want at the beginning of each transfer window then they buy what they can/want?

I know this sounds daft in some ways especially as a lot of the fun is in trying to buy players, but it would be a realistic feature.

You could have it set so that when you are negotiating your contract with the club it is specified whether Transfers are handled by you the manager of by the board.

You could have it as say either just a shortlist you produce for them or, you could specify certain positions you want to strengthen and recommend players for those positions

What do people think?:confused:

Ty Hen
17-06-2010, 18:57
Another thing would be,

Is it possible to get it set so that you decide whether or not to load the 3D stuff? my computer is to put it mildly S*** and cannot cope with that... i am happy just to have it with either 2D or even just comentry, i know you can set it so it works with these but it automaticly starts with 3D and that kills my Compy :(:thdn:

Ernest166
17-06-2010, 19:01
How about the Dynamic League Reputation ? that would be the best option to put in

HarryMills
17-06-2010, 21:15
I would like to be able to speak to players not just offer contracts to try to persuade them to join; tell them your plans, outline your vision, promise them the captaincy, tell them they could be just another player at a big club but a god with your smaller side etc etc.

WH
18-06-2010, 08:47
I would like to have Player position presets for scouting.

For Example;
If I need a target man, I would just tell my scout to find me a target man by picking it from a drop down list rather than putting it all in with the filters and attributes. I know its just a small change from what we can currently do, but that would make it easier to include and less work for SI.

Another Idea was Trial Days.

I know each country has a trial day where un attached players can be watched. But what I want is the ability to arrange and advertise a Club trial day. Interested Free Players can attend and play a friendly game as part of an inter squad friendly allowing my coaches and scouts to run the rule over them. We can currently offer individual trials to players but only if your scouts have already found them. This way we might find players we would otherwise have missed.

I also like the Idea of Dynamic league reputation, as long as it is not too easy for a league rep to increase. It must be based on several teams being successful over a sustained period, rather than just 1 doing well in Europe one year in my opinion.

CMdan44
18-06-2010, 12:51
sorry if some of these are repeats of other people's ideas, i ain't be reading through all this thread, i'd be here all day, what i have seen though, i've liked. I agree with pretty much everything on this page.

1) It'd be cool if, instead of making board requests, you could actually have a conversation with them about a certain issue. I bet most managers are involved in some way in board meetings. They may not attend every one but i bet there is one scheduled per month or quarter where the board invite the manager to air his views, make requests and they give him feedback on these things plus how they feel he is doing, plus emergency meetings for when things are going badly or you are being linked with other jobs etc. I feel the press conference gives a good model for this but perhaps board meetings would be a bit more conversational than Q+A style.
what i had in mind is something like you make the request as usual but then you get a dialogue box come up asking when you want to raise the issue with options like "annual general meeting", "next board meeting you are invited to", "next board meeting" (with this option you would ask to attend the board's next meeting to discuss X and they could allow it or say that they feel this can wait til your scheduled meeting in x number of weeks) or "now" (which would cause you to ring the chairman and make your plea and then he would either put it on the agenda for the next board meeting, dismiss your request or, if you feel it to be really urgent, ring the other board members for a quick decision). This would be good becaue some things are more urgent than others. if you need extra funds, then you don't want to wait for an answer but long-term projects like improving the youth academy or expanding the stadium aren't that urgent. It would also mean that you could be more detailed, e.g. you could say you think you need £X and why or that you would like to see the team forge X kind of affiliation with team Y.
This could work in reverse, with the board deciding that, for example, they want to put more money into the youth system or look into the possibility of feeder clubs and then you could respond to that and the more respected you are as a coach, the more likely it is that they will listen to you.
This would also allow for a job interview feature.

2) on a related note, international managers should be able to do similar things with their FA, like requesting that they set up another youth level, e.g. England has an U20s but Scotland doesn't (on the game) and England and Ireland have B teams (in real life).

3) There should be more interaction between international managers and their players. for example, telling players they must transfer to or away from certain divisions or teams if they want to be in contention (Rab Douglas - Leicester), or telling players you have faith in them no matter what team they play for (David Beckham - LA Galaxy) and when players are subject to transfer speculation, you should be able to give your opinion on the prospective move also you should be able to tell players their international careers are over as long as you are manager (e.g. Steve McLaren - Becks). It would also be cool to give players a squad status for their national team.

4) Also for international managers, you should be able to set up pre-tournament training camps (e.g. England in Austria) and play freindlies in that country while you are there. Also there should be National team vs. Club freindlies (e.g. England Vs Platinum stars).

5) When my chairman sells a player without my consent why does the press conference assume i am upset? the only available answers to journalists questions are ones which make me see dissapointed, why can't i say something like "it's OK, he was on the transfer list anyway and i was looking to move him on. i'm just delighted team x made such a good bid that the chairman didn't even need to ask ne."

6) I would like to able to comment on all transfer rumours, not just ones concerning my players. Especially i'd like to comment on my team being linked with other players as sometimes i am not interested in a player but the media claim i am and it unsettles him. i don't want to unsettle players i am not interested in, especially if i'm playing multiplayer with my mates. i don't want to unsettle their players and damage their teams for no reason. Also sometimes the fans get concerned at my reported targets so i would like to be able to reassure them. I know the press conference does ask questions about player links but they don't cover every story and it would be tedious if they tried to so i'd like to be able to rebuff incoming speculation as well as outgoing.

7) When the assitant manager takes press conferences, why does he talk like he's the manager? he should have different questions and answers to me.

8) it would be good, as a lot of people have suggested, if we could take up other roles at clubs such as assistant manager, coach, or scout, so that we could gain experience. And/or it would be nice to have the option of writing our manager's previous history and stuff.

9) I think the game should have more youth levels, from under 21 down to, well, some teams have under 8s. Naturally, these players would have to be regens because it would take forever to gather all the necessary squad information, but it would still be good, plus it would give us new board requests such as "disband U21s/U19s/U18s/U17s/U15s/U12s/U10s/U8s" or "set up new youth/reserve team". Obviously, this would create too many tabs on the squad screen etc so the squad screen could show what it does currently: the reserve team tab and the top youth team tab and then it could have an "Academy" or "youth system" tab (depending whether the club has an academy, which could also be a board request - "upgrade youth facilities to academy status") which could look like the national pool tab from international management.

10) It should also be possible to set up training camps or academies in foreign countries, perhaps as a partnership with a local team, where both teams fund the academy and both teams can sign any player from that academy for free at any time. A simillar thing is when local rivals set up local training camps in their city, e.g. Celtic and Rangers or Sheff Wednesday & United occasionally run training schemes for local youngsters as a way of scouting the really young local talent. This only happens every so often as usually they have their own schemes but sometimes they team up for a short period, mainly as a publicity stunt.

11) Players should get testamonial matches. And there should be memorial matches for anneversaries of club events where the current first team takes on a team of legends who come out of retirement for that game or similar. players could get invited to take part in All-Star charity matches and there could be invitations to manage a team in such games.

12) It would be nice to be able to talk recently-retired players out of retirement and offer "pay-as-you-play" contracts.

13) There should be more trabsfer options e.g. when offering players for loan you should be able to choose which divisions to offer to e.g. Arsene Wenger didn't want Jack Wilshere going to anywhere but the premiership last season. Other loan clauses could include Loan swap deals (i.e. JA Reyes + Julio Baptiste in 2006/7), deal becomes permanent after X amount of games, extra fee after X amount of games/goals. Transfers should have other similar clauses like, player is immediately loaned back to selling club for 1 or 2 seasons, selling club gets choice of any 1/2/3 of the selling team's reserve/youth team players for loan, clubs become affiliated, avoid relegation clause, reach playoffs clause, X number of clean sheets clause, cup winners clause. All clauses should have an expiry date on them, so a player has to make X number of appearences in Y number of years., etc.

14) If people in the game have a distinguished career, they should recieve national honours like knighthoods and equivalent.

15) when setting up freindly tours, there should be more than a 4-match limit and you should be able to specify a "home" stadium to use for some games on the tour AND be able to play teams from other nations on the tour like Celtic were going to play Rangers in Boston (USA)

16) When signing a player who needs a work permit but can't get one, why can't i send him on loan to one of my foreign feeder clubs who i'm afilliated with for just that reason? Jus because he can't get a work permit doesn't mean he shouldnt be my property to loan abroad.

Corkey
18-06-2010, 13:41
I hope for the Tactics Creator and the ME become alot more diverse and complex. By this I mean more options and so forth. I feel it is hard to re-create the style of Barcelona. As to it is to create the solidility of Jose's Inter. I feel their should be a lot more options, and us as manager's should have more control over the tactics of our sides. This is not a rant, as I feel the current state of the tactics side is great. Yet, a moe complex system would expand the game a lot :)

HarryMills
18-06-2010, 22:16
It's be nice if the game generated more buzz around managers. i.e i'm a rookie manager in the lowest league in Italy, but it's february and so far my no hope team are undefeated, yet i'm still on unproven reputation. It doesn't seem to matter to the game if you are unbeaten or if you've lost three times and are still top, whereas IRL there'd be much more interest from the media if you were on for an undefeated season and your reputation as a manager would rise quickly and attract bigger clubs.

It's a management game, so much more should be done to make the manager role more important, respected and unique to each individual and their style.

AFA23
18-06-2010, 23:57
I have detected a lot of "bugs" that should be corrected.

For exemple, i am a 102 years old manager, in 2082, always in same team, SPORTING CLUBE DE PORTUGAL, never have "vacaciones" and the game dont force me to retire or die or something, just continue...

But the game could be better in a lot of other aspects, if SI are interested contact me using personal message of fórum.

Piadinaro
19-06-2010, 03:47
How about the Dynamic League Reputation ? that would be the best option to put in

I think it would be great and could add long term playability to the game.

Piadinaro
19-06-2010, 03:51
I fully agree on these, IRL the tactic is much more complex of what is represented in FM.

Saevel
19-06-2010, 08:23
For me, the most important thing is to work hard on making regens more realistic.

HarryMills
19-06-2010, 08:31
If you want to expand/improve media, perhaps have non game day requests from magazines/papers for a profile piece where you could discuss your philosophy, how you like life at your club, plans for future etc which could also boost your reputation locally, nationally or internationally, depending on the prestige of the paper involved.

THE RATED X SUPERSTAR
19-06-2010, 09:32
When Managing A International Team..... we should have training Arrangments. like Club football

neutral
19-06-2010, 10:28
I dunno if this already in the game (havent play it for a month), but I hope that we could have an option to not have newgens for the first season, just like transfers..

Jason24
19-06-2010, 12:44
I would love it that if you lose in a competition the board don't regard as important and will judge you elsewhere, like italian cup or something, that if you lose, probably fielding a weak team that in the monthly confidence update they dont say that they are disappointed with the result/performance or it cant be ignored etc.

YOU TOLD ME IT WASN'T IMPORTANT!

sulk :(

The Lambs
19-06-2010, 13:11
I dunno if this already in the game (havent play it for a month), but I hope that we could have an option to not have newgens for the first season, just like transfers..

Don't the 0 PA players in the database simulate this?

pedro griffin
19-06-2010, 15:57
Scenarios at start up.

i.e. a team has a month left to avoid relegation and are 4 points off safety etc.

Matt_no_7
19-06-2010, 20:16
Being able to pick and choose who you promote to the U18's. I mean most that come through are right dogs. Maybe having a minimum number of players you have to select then you could at least shape the future of your team alot more rather than having to work with players who you have no hope or are just there to make up the numbers. Also more in depth reports on the youngsters up for selection to U18 level.

Powermonger
20-06-2010, 06:03
The one thing I still think is missing from FM is an world atlas showing where each team is located, one such as implemented by Footiemap.com. I think this would be a good inclusion in to FM, especially when choosing a game in a foreign league you know nothing about and add one of the last bits of polish to the FM interface.

HarryMills
20-06-2010, 08:59
please please please make a button to allow you to automatically refuse co-ownership transfer bids. It's so irritating having to reject them one by one all the time.

Marshdweller
20-06-2010, 19:32
1. Could we have a more flexible/intuitive approach to player positions? E.g. If I have a player whose only position is MC, but has all the attributes needed to be a very good defensive-minded midfielder at whatever level he plays at, it seems daft to me that he gets a red warning light if I try to play him in the DMC position. Is there a way that for the regens/newgens, that the game is more intelligent in designating the positions he can play in? If the regen/newgen starts off with attributes which could develop into a good DMC (for example), could he be at least a 'competent' DMC?

2. Could the 'Central Midfielder' position have an 'Automatic' role, as the Full Backs and Wide Midfielders have?

I'll post more if I think of any. Until then, thanks!

Blanchflower1
20-06-2010, 19:39
Being able to pick and choose who you promote to the U18's. I mean most that come through are right dogs. Maybe having a minimum number of players you have to select then you could at least shape the future of your team alot more rather than having to work with players who you have no hope or are just there to make up the numbers. Also more in depth reports on the youngsters up for selection to U18 level.

I totally agree with this! But where to choose the players from to enter into the U18 team? :)

Draakon
20-06-2010, 20:14
One thing that would be nice would be season highlights by team and by player.

Let's say that you want to see all your team goals so far in the season.
Or certain player's goals
Or your goalkeeper's best saves (those that are rated as fantastic or brilliant by commentary).
Etc.

That would be a great way to see season summary like in one 3d review.

HarryMills
22-06-2010, 13:07
I would like to be able to release a negative comment about a player not just say you're in awe of them etc. Players can ''hit out'' at managers when they leave a club, but the ex manager cannot reply. I want to be able to say why our relationship broke down and why he's no loss etc.

vindapop
22-06-2010, 17:35
Quite a minor feature i would really like to see introduced is a small introduction before the game starts. Just teams coming out, lining up and a few bits of commentary saying along the lines of 'welcome to the so-n-so stadium, its a lovely day here' etc etc. (With the option to skip it if you want in preferences)

At the moment you just click continue and the players and all in position, creating a bit of an anti-climax after the pre-match stuff.

Also, as has been mentioned before, a little manager avatar!


Im not saying the graphical side is the most important aspect of FM, far from it, but little changes can make a huge difference.

kevgaleuk
22-06-2010, 17:58
I have a suggestion that came out of my frustration with the Hall Of Fame

I am playing as a Welsh Premier League side, and have won 3 leagues and 4 domestic cups. However, in the Hall of Fame I am only credited with 2 cup wins. I suggested some sort of points system be allocated to each cup. FrazT pointed out, correctly, that in this case you might have a lower league manager overtaking a much higher manager simply because they've won more at their level. To combat this, I made this suggestion:

20 points for winning English FA Cup
15 points for winning Carling/League Cup
10 points for winning JPT trophy
7 points for winning FA Trophy
5 points for winning FA Vase

20 points for winning English Premier League
17 points for winning English Championship
15 points for winning League 1
10 points for winning League 2
7 points for winning BSP
5 points for winning BSP North/South

This would mean, for example, you would have to WIN the BSP North FOUR times to equal ONE win in the Premier League..and who is going to do that, unless you get promoted 4 times and relegated 4 times..which i see as completely insane. As I pointed out to FrazT, if you apply the points for the BSP, FA Trophy and Vase to the Welsh Premier, Loosemores Cup and Welsh Cup, I would be on 45 points, still some 27 behind John Toshack who has league wins in Turkey and other european honours. I would need 2 more leagues and 2 Loosemore cups to overtake him, by which time I would probably have won more honours than him. The disparity between the points could be even greater, say:

20 points for winning Premier League
15 points for winning Championship
7 points for winning League 1
5 points for winning League 2
3 points for winning BSP
1 point for winning BSP North South

I would think that people who are into career games would appreciate an overhaul of the HOF, and this seems like a logical solution.....this way, ALL championships, cups, etc, have relevance for the HOF, but there would still be a massive gap between lower and higher divisions. Of course, if you start in the BSP North and win every single cup and every single league, you're going to rack up massive points...31 just for the leagues in my last suggestion, but is it REALLY likely to happen...and if it DOES...you deserve the points IMO!

It does inevitably mean that a highly successful lower league manager might overhaul a less successful higher league manager, but in leagues with promotion and relegation, in 99% of cases, surely the lower league manager would have progressed to a higher league in the amassing of points, therefore rendering that argument irrelevant.

Another possible solution is that if you get relegated from a division, you LOSE the same HOF points you would for winning. So, a manager gets his team from the Championship to the Premiership as champions, gets 15 points. However, he immediately gets them relegated, and LOSES 20 POINTS. Therefore, if he gets them promoted again...like some clubs recently, he is still 5 points down, and therefore a weaker manager and lower in the HOF. Not sure, but this might be possible to apply in the cups..losing a final loses an equal number of points that the winning manager gains.

Would be interested to know what you think, cos I'm in my first EVER extended game and would really appreciate being credited with ALL my wins!




I would agree that something needs to be done about how the HOF is shown; I don't agree with the current system that makes lower league trophies irrelevant when looking at your record - I.E. you might have won several lower league trophies but the records say 2 minor trophies I.e. League Cup etc.

So I think that this should be changed to show all of your trophies - even if it recorded them as Major Trophies, Minor Trophies and Lower League Trophies...? I don't necessarily agree that someone who wins lots of lower league trophies should be high on the HOF compared to someone winning at the highest level - while your point is correct about league trophies

Where I am less sure is that the point system is wrong. I honestly don't know the current one so difficult to say its whether its wrong. If the points you suggest were to be implemented I would argue that the Premier League and those above that would have to be worth far more than the rest. A manager could easily win the championship twice (not IRL as that has not been seen in my remembrance but certainly in the game) with a relegation in between and be seen as a better manager than someone winning the Premier League once... So maybe Premier League at 100 perhaps with Championship at 20 etc

Jordi_FCDB
22-06-2010, 19:16
Being able to make a ''regen-face'' for yourself would be quite cool.

kevin3
22-06-2010, 19:54
shadow striker position I think we need this position to distinguish between an out and out striker and a forward just off the main striker. As it is in the game, a deep lying forward reasonably carries out the job but they are a bit to close and and in line with the stiker and their movement isn't great. Also, the AI don't know the style of real life fowards for instance Carlos Tevez is a shadow striker in real life but doesn't play this role in the game and scores too many goals from a different style. A new position would help AI managers play players in their correct style.

Training reports I think we need weekly and more detailed training reports from coaches. For instance, a coach will tell you who has performed badly in training and doesn't look match sharp or they will say about fringe players, " This player has performed well in training over the last week and should be considered for a place on the bench on saturday."

Player interactions For instance in FM10, I haven't been playing my 2nd choice goalkeeper they come to me asking to be transfer listed and i am giving a list of options to choose from. Then from what i say the player will react and this reaction could be different from player to player. This is good but there needs to be more situations. For instance a player comes to you asking for advice on retiring. Then you are giving different options to choose from like
- Ask him to go away and consider it and come back to you
- Tell him that you don't believe he is good enough for next season
- Tell him he is a key part of your plans
- Tell him you want him to sign a new contract
- Tell him you want him as a future coach at the club if he decides to retire

That is the general idea anyway

Manager bias Don't know if it's in the game but some managers look to buy more players from their home country like Mourinho signing portugese players, Benitiz signing spainsh players and Wenger signing french players. Also if managers have players listed as their favourite personal they should try and sign them

Nordmore
22-06-2010, 21:38
Player Interaction

More International Tournament
Pan American Games
U-17 International matches
Other international Tournament


More Jobs for NPC
M.D.
Several more board position: President (Spain), CEO, CFO, etc

Chairman & board may resign without sell the stocks in the club


Options to the the Chairman: Go to he............ if the chairman sell or buy players for you

bredin
23-06-2010, 01:39
Ive got a couple of bugbears that have been annoying me for a while :)

1. You get the season off to a flyer with 2 or 3 big wins, at this time you have no opportunity to praise your players (that kicks in after about 4 weeks in the season) but your players are upset that you dont "give the team enough credit"... Seems like punishment for doing well...

2. Theres "disharmony" in my squad but no information on who/what is causing it so fixing it is either a complete guessing game or dependent on stuff outside my control...

3. If I have a 202cm DC with 15 heading and 16 jumping then when I have a corner I want his ass front and center, not hanging back at the center line....

4. Ive done the improbable, My League 1 team has pinched the League Cup and qualified for the EC (lucky draw, Stole the final against Ipswich 2-1), and now my best players are bitching about having to move to a better club to get trophies... Id have thought theyd be ecstatic that Ive managed to provide top level competition for them.

5. Speaking of the EC, why are home games turnouts so low? I mean 10%ish of league game... Its annoying enough that my league progress will be halted by lack of money having a stadium that only holds 4500 (Ok, Ive dragged Maidenhead up from BSS to CH- I got out of BSS in season 1, which was surprising but I think that made BSP quite a difficult challenge) but 400 at an EC home game? Qualifying round or not, I has getting better crowds in the JPT L2... Hell, I was getting better turnouts in BSS...

6. Id like to do SOMETHING with my wages, shares in other football clubs, late night poker with my players, anything really....

7. the U21 tournament HURTS man :) That tourney stripped my squad of 5 first 11 players last season, which would have been ok if I hadnt just had an horrific run of injuries amongst my senior players. My first team usually has 28 players, and I could not field a starting eleven from that squad at the time, never mind actually playing them in position :rolleyes: I had to drag the keeper from the U18 squad.

8. When an opposing defender has a yellow, Id like to direct my attack through that player, to pressure him into maybee fouling again and getting sent off, or into backing off to avoid fouling and allowing my attack extra space/time.

9. Setting tactics to players instead of just positions, I have 2 AML/ST players, one is suited to inside forward and the other wing, it just gets annoying to change the tactic every time I sub the players.

10 which brings me to rotations... Id love to be able to set up a rotation schedule for positions, If I have 4 MCs of similar ability It would be nice to rotate them through without having to select them for every single match (and to parse them out if injured/suspended). Saving selections doesnt work cos theres just too many permutations. It could also reduce players whining about not getting played enough.

11. Speaking of that Id love to tell a player "youre not getting football cos you suck, and if you dont like it theres the door (free transfer/mutual termination)"

12. Often I like to drag a BSS/BSN team to the bigtime (Im sure lots do) Most teams and players are out of the scope of the immediate gameplay, but I would still like the fullness of game that they provide when you get up in the leagues without suffering the slowness of processing each day for all those teams and leagues while still a low level team. A "quick and dirty" processing method for the teams outside of (eg) the allowable scouting regions would be quite useful, especially when you miss the playoffs by one spot... Or by allowing additional nations/leagues at the end of each season...

13. My biggest complaint is that if my team is performing well then I have to praise my players ALL THE TIME. its like they cant get enough: its the end of game ritual- go to the first player who got 7.0 or higher and praise him, go to the second player who got 7.0+ and praise him, go to the third player who got 7.0+ and praise him....

Lets not get me wrong, I love the game. I just get annoyed with it when it turns into "Repetition Manager", these repetitive actions could (and should) be able to be automated if not actually eliminated.
Perhaps some sort of scripting system could be implemented (not wanting to turn it into "Coding Manager", btw) to take care of such tasks that take time, are necessary, but dont actually improve gameplay. The possibility of management styling plugins appeals, as do skinning/kitting plugins...

G.

bredin
23-06-2010, 01:43
14. yellow cards to be shown on the Formations widget in the game screen, not just on the players name when displayed at all, in a similar way that injured players are faded out..

G.

bredin
23-06-2010, 03:23
Now that I think it, Lots of stuff would be better served as widgets on the match screen (tactics, subs), or as widgets on other screens: think of being on the tactical setup screen and having a widget that shows positions, another one showing the first team, another one showing the reserve team, being able to dock them to corners, place them in accordions, a lot can be taken from RIA's and their intuitive layouts. The current game is set out like a webpage, not an application.

G.

Piadinaro
23-06-2010, 04:06
A game mode where the manager has a total control of the budget:

- the manager can decide to invest money of the team for building a new stadium or for improving the training facilieties and youth academy;

- the board of the team can't sell a player that the manager wants to hold, even if the offers are really good;

- the manager can decide how many coaches, physios, scouts etc. wants to hire, as long as he will respect the limit of the budget, even in lower leagues;

- the manager can send the scouts wherever he wants, even if he's in a team in a lower league, as long as the budget is enough to sustain the expenses of scouts in another side of the world;

Improvements to the game

A game more fast, especially when are selected all the players of the world with DDT, this can be done using the new technologies at 100%: the Quad Core, the RAM that in new computers can be up to 16GB etc.

A game more difficult:

- an improved AI in the transfer market;

- an improved AI in the managers-market, often is possible to see top teams hiring people unknown or that haven't been successful in the last season, while it would be better to see hired by top teams the managers that won something with other top teams or that have reached unexpected results managing squads with low reputation;

- an improved AI in the tactical gesture of the match.

bredin
23-06-2010, 06:39
Having now read a bunch of pages, forget what I said earlier, thats all stuff that can be dealt with: here is the ONE single thing that I want:

The Ability to write/use plugins/widgets that can query the game database and output back to it in certain limited ways (define certain areas of the database as FM writable only).... I feel this could be used to give most of the stats guys unlimited reports without unduly bothering the SI coding team, allow additional screens to be added (trophy cases etc) by the fanbase that does not impact on the core game itself, and allow for much automation of repetitive tasks.

edit: having must of the current "screens" such as tactics and scouting et al as widgets/plugins would allow people to customize these functions to be more useful/powerful/useable without changing the underlying code that generates the results themselves.

G.

pelicanstuff
23-06-2010, 14:30
Ive got a couple of bugbears that have been annoying me for a while :)
G.
Some of the things you mention are already in the game!


3. If I have a 202cm DC with 15 heading and 16 jumping then when I have a corner I want his ass front and center, not hanging back at the center line....

You can already tell him to do this using the player and/or team instructions! Can set up whatever corner routine you like pretty much.



8. When an opposing defender has a yellow, Id like to direct my attack through that player, to pressure him into maybee fouling again and getting sent off, or into backing off to avoid fouling and allowing my attack extra space/time.

You can focus your attack through the part of the pitch the player plays in, and/or you can set his opposite number to run often with the ball.

HarryMills
23-06-2010, 15:12
I would love to have clubs be more open to swap or player plus cash type deals.

Rakennusmestari
23-06-2010, 18:15
The AI currently re-signs many players near the end of December, when you would be able to offer them a contract. I'd like an option to be able to tell the player/media/his agent that if he'll just wait a few days, you'll offer him a contract.

And also two new shouts: "Waste time" and "Don't waste time", the former would take your time-wasting slider to the maximum, and the latter would do the opposite.

darren_daz
23-06-2010, 19:26
1. Board Confidence

I would like board confidence to be far more adaptable and considerate of the conditions you as a coach are placed under.

For instance I believe expectations for league performances should be lowered if a key player suffers a long term injury. e.g. Torres out for 9 months.

A line similar to:

"The board are disappointed you only managed to reach a runners up place this season.

They do however understand that this is in part due to the long term injury to Torres."

If half your squad are ruled out through injury then a similar lowering of expectation should take place.

2. Scouting

I would like to scout players via personality type and by position preference.

I want both of these options as search criteria which are selectable.

E.g. I would like to filter out all the model professionals when searching, I would also like to filter out all natural wingers.

Then I'll be left with only natural wingers who are model professional in attitude.

Choosing players to buy whom have the right attitude is essential, it's easy to search for determined players because the attribute for determination is selectable, I understand some of the stats are hidden but just being able to select the 'model professional' or 'born leader' tag players get would be a great help. When I am looking for a player I think of this first and individual characteristics second. Helps to build squad balance.

Oypus
24-06-2010, 00:21
After looking for a national team job today, the ability to declare interest in a national team job.

You can do it for a club where the manager's job security is very low, so why not for a national team?

Antonin
24-06-2010, 01:52
I'd like to see a "can't get fired" option.

Jason24
24-06-2010, 10:11
I think a manager's decisions should carry more long term consequences, just a small example, if he sells a player who achieves a big success at his new club the manager should face heavy criticism from fans and media, likewise if he prove bad in the media there should be scepticism at new signings-maybe the board would appoint a director of football to take over transfer dealings undermining your authority.

It would also be good if you and also players could have a different reputation in different countries, depending on past results etc. I'm pretty sure for example that Zlatan Ibrahimovic is more admired/respected in Italy than in England.

All things like this to make the game world more varied and interesting.

Beret83
24-06-2010, 12:42
I'd like to see a "can't get fired" option.

This is hardly realism in its highest form!

CMdan44
24-06-2010, 14:26
women's football would be a nice addition. :)

:thup: Love it (for some reason this was in the editor wishlist thread so i thought i'd bring it over)

brod_104
24-06-2010, 15:35
I've got an idea for the editor, with the whole creating/activating leagues and competitions. I know some people have managed to put together some sort of new competitions involving international teams, but they've had to set them up as competitions based in a particular country. Unfortunately, this is not without it's issues. The main problem I've noticed is with the disciplinary rules: say you create a competition for national teams and have to set it up in Zanzibar, and take control of the England national side (who are included in this fictional international competition in Zanzibar) - any suspensions picked up cannot be served as they apply to Zanzibari competitions only, and of course England aren't registered in Zanzibar. Therefore, my suggestion is to be able to create proper international competitions without having to set them up within a single nation somewhere.

Satio
24-06-2010, 15:45
Things like job interviews and board room meetings are something extra that could be added.

Eg, when you apply for a job, a few different questions are asked and you state things like your transfer policy, the sort of football you like to play etc, then the board can give you the job based on this or say no, your not the right man?

Board room meetings to discuss various issues, like the current financial state of the club then between the board and you, the manager, decide on how you are going to go about sorting the financial problems out. Or discussing performance issues, where you can request extra funds for an attacking player for example and then you can discuss how much etc etc.

And the board and fans to stop being so disappointed when we lose a round ealrier than they hoped, even though it was against Man u for example. basically, for them to adapt to the situation of the clubs problems, injuries, difficult clubs etc.

pelicanstuff
24-06-2010, 16:52
The AI currently re-signs many players near the end of December, when you would be able to offer them a contract. I'd like an option to be able to tell the player/media/his agent that if he'll just wait a few days, you'll offer him a contract.

And also two new shouts: "Waste time" and "Don't waste time", the former would take your time-wasting slider to the maximum, and the latter would do the opposite.

The first one would count as tapping up and wouldn't be looked upon well in real life. The real solution to such a problem is for the AI to offer contracts to players it really wants to keep a year in advance or more rather than waiting just before the 6 months.

MunkD
24-06-2010, 22:45
Loan players being able to tutor your own players. I've got Van der Vaart on loan and I don't think in real life he'd say he wouldn't work help this youngster because he's only on loan. It annoys me because even though I have an agreed price he won't consider signing for me full time so its an aspect of having a player of his quality at the club being wasted.

Antonin
24-06-2010, 23:02
This is hardly realism in its highest form!

Hi there!

This thread is called "Wishlist: What you would like to see in future versions..."

I said what I would like to see.

Demon
25-06-2010, 00:00
I agree with the people that want to see more from the media. Media plays a very big role in modern football and just a news Item that I just won the Champions League or Premier League with example Portsmouth or Oxford or whatever low ranked team there is, is not enough.

And players should want to play more games if they dont play enough for an upcoming World cup or a Euro Cup.

bredin
25-06-2010, 02:59
I wish SI would issue a FM XML/Class specification.....

Ive spent the last two days trawling forums and search engines for such a document, Ive found lots of helpful bits and pieces but nothing really comprehensive. If anyone knows of where a doc like this is located Id love to hear it.

SI have a VERY good engine here, but making modders lives easier (and attracting an ever larger audience) doesnt appear to be on their priority list :)

Swindon69
25-06-2010, 20:20
I'd like post match news to reflect the game - apparently I commited a remarkable number of fouls - the actual stats - me 14 fouls 3 yellows them 23 fouls 3 yellows, oh and my three bookings related to players who commited 4 fouls in total.

Big-T
25-06-2010, 22:49
Haven't read all the thread but how about having more sliders on the tactics screen so you can have players playing at different depths on the pitch, like say you have a CF and you don't want him to play up front, but you don't want him to play AM, you could be able to use the slider to have him play a bit deeper on the pitch behind the striker but in front of an attacking midfielder, or have your midfield/defence in a slight ark and not a straight line.

jmknpk
25-06-2010, 23:34
I would like the ability to sort player lists during the match. I can sort outside of the match; and that is great. But I cannot during the match.

For example, I would like to sort by conditioning, to easily see who is tired and needs to be replaced. Or I would like to sort by motivation or morale for my pep talk decisions.

jmknpk
25-06-2010, 23:39
I would like to be able to give half-time pep talk to a player who is being replaced. After I specify a pep talk comment, it is wiped out and the pep-talk control is removed for replaced players who were replaced. After a player has been replaced, I am not able to specify a pep-talk comment.

For example, when a player with low morale has played a great game, but is tired and needs to be replaced, I want to let him know he's done well; for the effect on him, and for the effect on the rest of the team also.

reb3llist
25-06-2010, 23:40
1. As said by almost everyone, more interaction would be very pleasing, to both the press conferences' tediousness and the players. In the recent England camp controversy, there was a big focus from the media on their 'upcoming team meeting' or some sort. I often compare real life football management and the game to get ideas and well, quite obviously this is needed. And from some clubs, I have been advised before to tell my captain to have a 'team meeting'. Shocking I think, since a team is supposed to always be together and I would think (although I have never laid hands on real football management) that they would discuss something together since at club level, players are supposed to understand each other a lot more. Besides that, I totally did not know what to do when "X is worried by disharmony in team" when there is nothing to indicate a potential solution.

Heck, even from our side we could see that the Adebayor in Arsenal's 08/09 season was clearly a disruptive influence. How can I see that in FM? In-house reports should at least be there. The only moment I am given a hint at my team's harmony is pre-match when my Asst. Manager tells me who are struggling to fit in and etc. This is why a team meeting would be beneficial to squad harmony. Even then there should be lots of times where managers and captains get together to discuss an issue, like in-fighting that was leaked. Everytime I go to board confidence and check satisfaction, I always look forward to Squad Harmony the most, simply because I have no clear way of knowing the level of squad harmony there is in my squad. IRL, squad harmony is important but in FM I am not 100% sure.

Plus there are many things to discuss in team meetings, like there is in the Backroom Advice screen, which is frankly a terrific idea that everyone always wanted. Sometimes there are players that 'have trouble in motivating himself' because of either personal issues or your stature as a gaffer. Well, knowing that said person was my star striker, of course I get uneasy. I mean, what the heck am I supposed to do other than praise him or ask him for a recommendation or some sort. The bonds between staff and players are almost non-existent. And for no reason at all there are many times when other managers think they can become friends with me, which sounds completely mad sometimes, considering that the only way we can become friends is by praising each other and once you've resigned you keep in contact with your friend by further praising his squad. I can't say your orange hair looks great or you've got a great build, I can only say you're a great manager. Life is Football Manager it seems. Same issue with players too.

Like how Wenger spoke to and convinced Cesc to stay at Arsenal. Of course if that is applied it should be intricate and should not see a wild sky-high success rate. Parameters like favouritism should be implemented. Besides, it's quite unfair that IRL Villa or Silva or some really top-notch player not at a super top-notch club like Barca are not complaining that they can't speak to Barca but in the game they tell me they're unhappy. There is also the case of Carragher coming out of international retirement after Capello convinced him. In Football Manager that's pretty much unrealistic and not fun either.

2. Another major thing I want is the reinvention, or evolution of MATCH TACTICS, MIND GAMES, etc. Mind games in FM are truly overrated anyway so it's pretty much useless. I have never in my Football Manager life gone on a serious game and used mind games because frankly, nothing happens.

For MATCH TACTICS, I am quite satisfied with things but it definitely is lacking. I don't really like touchline instructions especially because most of the time I have very specific instructions and don't want some AI players doing things I don't even know are specifically done. A model example of this would be a person who is very suited to be, say, a "Complete Forward" but he just can't dribble and isn't strong enough, but the instructions tell him to hold up the ball anyway although he is totally not up for it. That aside, the put-in-the-box tactics are quite frustrating at times. When you see some games, such as the recent 3-2 loss to Slovakia for Italy, Di Natale was playing off Iaquinta for example. I don't know how to put that up on Football Manager simplistically tbh.

And other than that, looking at some other games, you'd see that the defense sometimes almost literally LEANS to the left or to the right, simply to defend against a bigger threat than what the other flank would pose. In FM you can't specify to be more focused defensively on which flank and can just specify how high or deep they will defend. Other than that you tell them whom to mark, which might cause the defense to shift but it wouldn't feel as good because you don't know if your central defenders are going to care because they have their own marking schemes anyway.

Also, as in Barca's 4-3-3, the front 3 are like a triangle I suppose. There are 2 wing players and 1 forward; in Football manager there are just 3 forwards. I don't really know if they're supposed to be wide wingers or anything but putting them at the upper corner really doesn't feel like I'm putting a wing forward that's supposed to support the main forward. This is where the loss of directional arrows really reflects badly. I can't specify how far a wing back is supposed to run. There are many times where a player in the pitch IRL is a midfielder but very often runs to the left to help the left wing. In FM10 I can't tell them anything much other than forward or backwards. Same thing with wingers. Cut inside? Just run and cross? I don't really know. Just go forward, I don't care where you go, even as a manager, I'm just giving you these specific parameters to base your actions upon. I don't care where you go, just go. Really frustrates me sometimes when setting up tactics.

Although the current 'free arrow' that just indicated to either go deep or go forward is fine as it relies on creativity and decision-making, I'd also like to see the old 'movement arrow'. It's very annoying not knowing where my winger is going or which flank my midfielder is going to support when I know specifically that the link up play/crossing on my right wing is excellent and my left not so. I can't really trust a player with poor decision-making whose status is written as 'Playing nervously' in the morale to take the right decisions can I?

If possible give up the boxed positions and introduce 'zonal' positionings. I can't give a very specific instruction such as wanting a triangular-shaped frontline of 3 strikers, or 2 DM's where 1 is leaning to the upper left of his zone and the other is leaning to the bottom right for example, just to nullify threats (i.e this winger likes to drop deep/cut inside so I put them there). This would address many people's wishes and may also be what some people are against but I don't know about the latter, I just know that many people I know and see in forums are in the former category. If possible (since I don't know how hard it is to do that) you could make another type of 'Convert to Classic Formations Setup' button just like the normal 'Convert to Classic Tactics' button but I think in general the zonal positioning idea I suggest would be better for most people.

And then there are some defenders who are better suited at fighting a certain style. i.e this defender is better at marking poachers/target men/advanced playmakers due to their...? In real life this should be a factor because each type of player has a different playing method and a player might have known it naturally/instinctively/studied it extensively but can't handle the other type's style of play because said player's role is to drop deep to allow space for the other striker.

On another note, roles such as the inside-out wingers (Robert Pires) or the false nine are never clearly stated either. It'd be good to include those kinds of roles in the basic tactics menu, although it's more like football knowledge, I don't know either if putting settings for these exact roles would do as good as IRL. The inside-out role, I'd think, would be neglected in FM to be honest but I haven't tested this. For example a left-footed right back can be able to deal with a right-footed left winger because these kind of wingers will look to cut inside more than left-footed left wingers because their dominant foot is at a better position to cross it.

Quoting from Jonathan Wilson of the Guardian,"Wide forwards can be stopped, but it takes a major change for the defending team. Alvaro Arbeloa's marking job on Messi for Liverpool in 2007 shows how effective it can be switching a right-footed full-back to play on the left flank, and Young's slightly stuttering form for Aston Villa earlier this season shows what can happen when full-backs get used to showing a player outside rather than inside." This kind of realistic effect would give FM10 a tactical versatility that would definitely beat any other football management game but pardon me if this does apply to FM10 but I just never tested it.

There are many aspects of the real football world that are missing here. Realistic tactics is one of the main aspects I look forward to in most strategy/management games and I would love a revamp of the positioning system and the 'up/down only arrow' since, as previously stated, it's frustrating not knowing where your players will run to.

To be honest it would be great if the two arrow features from past and present combine, separately or not.

3.Misc. things such as the manager's POLICY for example. Some managers have a policy for the youth academy, or a policy for consistency in matches and etc. For example if you apply to Arsenal now as a manager if Wenger has retired, the view that the board, and especially the fans, will hold would be that of a youth, attacking football and a 'togetherness' policy as Wenger focuses on squad harmony, attractive attacking football and the youth academy + youth players as evidenced by for example getting rid of Adebayor when he was at his most disruptive in 08/09 or his willingness to play young players or his unwillingness to sell players so easily (P.S I would doubt that IRL Wenger would readily sell Jack Wilshere for 12.5 million pounds in 10/11). Clubs like Real Madrid will definitely want an ambitious policy from the manager. If the manager's policy is to build to the future, he will probably not be hired but when it's the ambitious Mourinho who aims to win the CL the third time and with such a reputation, that's a 100% DO WANT for Perez.

Another thing would be Job Interviews. One of the reasons why I don't like being out of contract after a not so illustrious spell is that I won't be able to land a decent job in a decent league simply because there isn't really any job interviews and the AI would probably judge me by my reputation, as evidenced when I played a game just to manage the Ivory Coast in the WC and managed to get them past the 2nd round but failed in the end. Putting that on my CV would DEFINITELY attract at least a L1 club yet when I went on holiday and applied for any club I failed to find one in weeks but for my other manager who won a quadruple with Wolves, leaving and getting a new job would be a piece of cake.

Another might be the board. They're pretty much useless anyway. I wanted to sign Richard Hughes and after selling and getting 180 000 pounds to pump into the wages, at most I could offer 11250/week but he requested 12000/week. Come on, a much bigger player than most of the squad and he just needs A LITTLE MORE MONEY and the board doesn't want to hear this. Also, IT'S JUST A SMALL AMOUNT OF MONEY DIFFERENCE, TAKE A PAYCUT ALREADY, was what I wanted to tell him but he's a NPC. In another light, as said in my tl;dr point 1, it would be great if we could convince him to take a paycut. I doubt you'd see Robinho loaned to Brazil anytime soon. Or any player who requested a large sum of wage, but then decided otherwise after convinced.

Then there's also the departure from a club. I really can't tell the media or my players why I want to resign and no one cares anyway (except for the clubs who want a new manager). X has resigned, officials are refusing to comment. In my memory, even Rafael Benitez left with some words at least. In my memory at least I remember many managers saying something before they resigned, hired or sacked.

Manager profiles also lack interest and creativity, but is a good idea. Should've been developed a lot though since it's very lacking now. To be honest when I was on my first season with Wolves where we struggled, I seriously grew attached to the kind of players there and the club itself in the game yet I can't state that it's a favourite of mine. Of course it'd be hard if a player decides to have 100 favourite clubs so why not put favourite clubs with a limit for example. And to be honest I don't know how a Derby manager can know what team this particular Real Madrid youngster loves.

4. Dug-out point of view for 3D matches. Kinda self-explanatory I guess but I wouldn't mind not having this.

5. Continental Hangovers aren't even half as dangerous as they sound in FM10 than IRL. At first I thought,"Oh dang, maybe it's going to really affect my players." but then I simply destroyed the opposition like any other day with my preferred line-up and the players never get that tired either, in contrast to what real continental hangovers are supposed to do to the players :(

TL;DR, I'd highly appreciate it if this was read.

Nahom
26-06-2010, 00:04
1.Dynamic league reputation,

2 Improve training, press conference and regens.......

Mihk3l
26-06-2010, 01:00
defending throw ins setup, I'm sick and tired of conceding goals from far post headers where my FB/winger get outjumped by some centreback

jmknpk
26-06-2010, 15:19
User interface improvement in the training screen to better handle separate training schedules for each player. Apparently the training interface is designed to handle a few training schedules. Many of us play with individual training schedules for each player, which means thirty to forty or more training schedules depending on team size. The training interface clearly was not designed for so many schedules and should be improved to handle many. Specifically:

- When selecting a training schedule for a player from the training schedule control, sort by schedule name. The "manage schedules" interface sorts by schedule name. So should the selection control. This would make it much easier to name the schedule with the players name and then search and find that specific schedule. Currently the sort order is the sequential time order the schedule was created; which is somewhat random and less helpful.
- For players appearing in the top half of the "players training" window, when I click on the training schedule selection control, the list of available schedules to select from only shows from the current position in the list to the bottom of the screen. But when the players appear in the lower portions of the "players training" window, the list of available schedules to select from shows schedules from the very top of the window all the way to the bottom. This latter selection presentation is much better, because it is possible to see many training schedules without scrolling through the list with only a small selection of training schedules in the list. The list of schedules to select from should always appear from the very top of the window to the very bottom of the window in order to present the largest number of schedules to select from.
- The "new schedule..." option appears at the bottom of the selection list presented by the training selection control. With many training schedules, this requires scrolling down through the entire list in order to enter a new schedule. This does not make sense when I know that I'm entering a new schedule, I do not need to scroll because I know I won't be selecting anything from this list. There should be no reason to need to scroll through the list of all training schedules to get to the option. The "new schedule..." option should be located at the top of the list, where the "rest" option is located.

If these requests are not clear, try managing schedules for all individual players of a large team. The request should become clearer then.

MarcWeir
26-06-2010, 17:46
i dont know if this has already been mentioned sorry if it has
What i would like to be added is a challenge mode maybe with diffrent sections such as world cup football, european football, league football, lower league football(promotion/relegation) and maybe all-round football. And each section would have maybe 10 to 15 challenges on each
and if you clear a section maybe you could unlock an option that you could check or un-check before you start a full game such as the first club you take over you will have 100 million pounds budget and 5 million wage budget
something along those lines
what do you all think, i just think it would add that little bit more excitment that most people lose after 6months of playing

Stormrage
28-06-2010, 13:15
I would like to see users get fired more randomly regardless of reputation or cups (makes the game more realistic)

Real Madrid managers to be sacked more regularly.

Pressure to be much much higher for big teams.

A stat on teams on how badly they are wanted to be taken over by consortium's and a stat on how much current chairmen resist.

More clubs going bust.

Managers having the ability to add conditions when haggling over their contracts (develop youth facilities, training, offer more transfer money)

Make the training interface drag and drop, it's just slow and tedious at the moment especially when you have a lot of schedule's.

Players you praise a lot and like be shown in your favorite personal on your manager profile.

...I think that's all I can thing of so far.

jamiet666
28-06-2010, 14:59
I think that the most important thing to change in the new game will be the tactical system. At the moment it works well, it's easy to use hard to master, but i still think it could be deeper. For example you should be able to give players instructions for when they have the ball, and separate instructions for when they do not, in other words each player has set attacking & defending roles.
Not only this i think that the positioning of players could be a bit more complex/flexible. I have found it difficult to create Brazils 442/4231 diamond for example because the positions they use are not available, and the closest leave gaps all over the pitch. Perhaps you could be able to move a players to any place on the field with certain zones in which you can only have certain roles. For example a deeper zone for DCs/DM's, overlapping to the midfield where you could have DM's/CMs etc.

chippitychip
28-06-2010, 17:04
Hey guys,

A few suggestions:

1. Player Height and weight

These should be more dynamic and more influential. I don't know how many times I've had a 6 4 defender outjumped by a 5 7 winger just because they have similar jumping and heading stats.
A 15 year old is not fully grown so his height should change as he gets older. Similarly, a player who is injured may put on weight or if a player is lazy and needs more long runs :-)

Maybe a dietician could be hired??

2. Player/board/manager interaction

If I have 2 players that do not get on with each other, what can I do? Send one out on loan? Sell one? If the players would tell me what they do and do not like about each other then I could chat with them and try to help smooth out problems. These are deffo important management skills

If a player has personal problems, why can't he chat with the manager and explain what is wrong. If necessary, the manager can then take some action - cure homesickness by bringing over the players family (at a cost to the club of course).

Similarly, a lack of motivation can be resolved by telling the player that he'll be sold/released/fined if his application doesn't improve and complacency could be prevented if the players are told they'll end up in the reserves for not concentrating

Players should come to me first with a problem. I hate reading that "rumours are circulating" that so and so is about to confront his manager. Surely we can use our own management style to decide if we want to talk to a player or ignore them, but they should definitely come to talk to us first

Managers often chat after games. Maybe this could be implemented as a way of improving relations or setting up deals?

Different events for the players to potentially improve/reduce team harmony:
Local boat trip = +/- 10% moral at a cost of 100,000.
Foreign training camp = +/- 40% moral at a cost of 2,000,000
Open day for fans = +/- 5% at a cost of 10k

3. Media Handling/PR management

High profile players should be allowed to attend press conferences with the manager or on their own. If a player isn't good at handling the media, maybe they could be asked not to speak as often while a player who is good at working with the media can be of great benefit to the club.
A PR manager could be hired to handle these situations and weekly reports could be sent to the manager.

4. A match day sequence ahead of big games.

At the moment, there is nothing to differentiate a friendly from the world cup final. A simple animated sequence where the team arrives at the stadium/signs autographs/pre match line up/lap of honour if they win.....something to make a cup semi final or final more important than an intra-club friendly between the reserves and youth teams

5. Training Ground

Manager should have some input. The board simply saying that they will improve training facilities isn't really enough. The facilities should be listed - indoor pitch, all weather running track, small/medium/large gym, small/medium/large medical centre, x-ray machine, AC Milan style oxygen tent!!!

6. Injuries

At the moment a player can be treatred in only a couple of different ways - physio or specialist - and neither cost extra money.
If a player is constantly getting minor injuries to his shoulder, preemptive surgery could be done during the close season to correct the problem.
If a player goes to visit a specialist, why can't there be different levels at different costs? Local knee surgeon can get a player back to his best after 9 months but the cost will be 20k, best in europe will do it in 6 months but cost will be 50k, world leader will do it in 4 months but cost is 100k.
treatments extra's should be included - x-ray is 100, MRI is 1000. Physio wants a better ultrasound machine, cost is 10k. Would make it tougher for small clubs but also more realistic.


7. Awards

More glitz and glamour, better summaries, more information on candidates

8.

Freeman21
28-06-2010, 20:19
One simple thing: On the records page of a competition, a small line showing the player with the most goals scored in that competition / and another line with the player with the most apps in that competition.


For example in Champions League, who's the overall top scorer right now ? Raul (real madrid) ?

Rekobeto
28-06-2010, 23:21
Sorry for not reading through 61 pages of suggestions, and therefore I don't know if this has been mentioned, but I'll mention it anyways.

There is only press conferences before and after a match. I'm thinking that you can boicott these, and set up press conferences on your own terms. Choose which day you want to have a press conference, maybe even what the press can expect from you. "The Manchester City manager has set up an press conference Tuesday 12:30 to reveal a new signing. There's still no indication who this player is". "Chelseas new manager have set up an press conference to reveal his plans for the club". "Arsenal manager have set up an open press conference where the media can ask what the flicker they want about everything underneath the sun".
Also you could choose preference in the team settings (Let assistant only take post-match conferences eg.) Also I think the press conference system could be used to another extent than just press conferences, as my next suggestion indicates. Perhaps talking with club captain, chairman and even the fan spokesman, and even ask questions yourself to these.


Another suggestion for director/chairman interaction.
Any new manager say they're going to meet with the director of the club to talk about signing new players. I think we should be able to give the director a shortlist of players you think the club need. If the director agree, he will be more willing to expand the transfer budget (or tighten if he thinks you're going to bank-rupt the club). The director's stats would also come into use if he's ambitious he'll let you spend more money. Another sub-suggestion. Priority transfers. If you need a class player in a position to replace a 34 year old badger or if you don't have a keeper and have been playing a DC in goal the last year, the director could let you spend over the budget (or just give you a budget) for this specific role. If you then decide to spend the money on a striker instead the director could block the transfer.


Just some suggestions. If you like these, maybe you can think of an even better use for them. Hope SI notes down lots of the great suggestions coming through so that they'll continue to evolve FM into near perfection soon.