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View Full Version : Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.



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arrogantio
06-07-2008, 04:24
* Add graphical elements to signify when a player is on the ground, jumping, making a slide tackle, that sort of thing

* jumping = add a shadow, similar to when the ball is in the air
* on gound = some kind of indentation maybe?
* slide tackle = a couple of short lines on the outside of the "dot" in the direction of the slide (a bit like speed lines in comics, perhaps)
* crunching tackle = a short "blip" of light around the "dot", maybe, to signify a really hard tackle
http://community.sigames.com/customicons/icon14.gif

RedmanJB
06-07-2008, 05:00
Controversial players?

Why not have Joey Bartons and th sorts of players in the game

Legal issues I suspect.

porph
06-07-2008, 05:46
An idea I just had:

During the match, to assign opposition instructions, simply pause, right click on an opponent and select (eg closing down always etc)

Zilan
06-07-2008, 08:27
thai and viet league http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

able to play the lower malaysian league http://community.sigames.com/groupee_common/emoticons/icon_smile.gif

have more competition and rivalry in south east asia.

update caps and coals for malaysia. annoying to see akmal rizal as malaysia's all time top goal scorer. it says hes only scored 7 goals >http://community.sigames.com/groupee_common/emoticons/icon_frown.gif

show the team logos and sponsors for more leagues and teams.

club finances limit can go higher

more interviews and commentry, to make the game play more realistic

show a 'where are they now' to players who have retired and left the football scene. just for fun, doesnt have to be real =)

players actually accept bribes, and if they are caught they face the death penalty. =) that was a joke, that last one.

angry fans can run onto the field. that was another joke. =)

creature_from_ottawa
06-07-2008, 09:13
Originally posted by RedmanJB:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Controversial players?

Why not have Joey Bartons and th sorts of players in the game

Legal issues I suspect. </div></BLOCKQUOTE>

What are the regens for

Swindon69
06-07-2008, 09:57
Referees in German 3rd Division.

Izual
06-07-2008, 10:08
- A proper in game tutorial would be nice.

You could have a small made up league and the tutorial would walk you through the fundamentals of the games. For example; buying players, training, tactics and team talks could all be addressed.

- Challenge Mode

I think a challenge mode would be nice and add some extra longevity to the game. You could have just pre-set challenges such as "Save Team X from relegation with 10 games to go".

- More Multi-Player Modes

I'd like the ability to pit my team from my game in 2007/2008 against my friends team from his game in 2017/2018 in a one off game unrelated to our main games. You could even extend this to having mini leagues \ cup competition with a few friends.

rakhabbit
06-07-2008, 20:51
I'd like to see a
"Use xyz formation" in the instruction options for going on holiday, with the standard formations available in a drop-down menu.

This would be a half-way house between the unspecified default 442 and the 'Use current Tactic' presently available.

MunkD
11-07-2008, 16:39
Being able to criticise the opposition/officals more. I hate getting worked up during a game by a team that 'parks the bus' and plays for the draw, a player who injures half my squad and gets a full 90 minutes or the full back who hacks down my winger every time he goes near him but only gets a booking when it should be his 20th card of the match. You get out the match and there's no outlet to have a bit a barny, leading you to get frustrated with the game.

In a game with a few dodgey goings on I'd like to be able to comment on more than one of them. Its annoying when you get asked about a penalty you were given when every goal the oppo scored was offside.

Atleast give me an option to run on to the pitch and beat the useless ref to death with a rusty spoon.

AlbanianVictimAgain
11-07-2008, 18:47
Had a look, but sorry if these have been posted before:
1) The ability to add staff to the (or a) shortlist - found some good ones but can't afford the compo yet, got a wee bit of paper covered in names!
2) When it comes up with 'player removed from shortlist' a button coming up with it to 'keep' or 'lose' as I don't always want them off, and it would save 2 whole seconds to add them again! (a bit lazy that admittedly).
3) When managing national teams, club managers have complained to me when I've ignored their 45min requests. I'd like to be able to complain as a club manager, because it happens a lot. Along the lines of 'threaten to withdraw from future squad' or something similar.
4) The option to be able to link any player with any other player. It really annoys me that only one or two can be selected to be linked. It should be my choice, not FM's.
5) More team talk options. I despise the fact I can't set a team 'angry' at half time, and have do it one by one. If we're going to have this feature, we definately need more options because most of the time I don't want to use any of them.
Thats it. For now!

Veg
11-07-2008, 20:13
I wish that there was a whole sugegstions forum, as threads like these gets messy and a lot of good suggestions drowns during a lot of nonsense. Would be much better with a forum were each idea gets a thread of it's own. It would be much better and easier to discuss the different ideas then.

arsenal_2111
11-07-2008, 20:30
^^

One of the most sensible suggestions yet!

MarcyBhoy
11-07-2008, 22:01
dont think this is in it apologise if it is but i'd like to see if your at a club and another club want u they have to approach the club for permission to speak to you first if your still in contract with them like irl

MuSTaKa
11-07-2008, 22:50
Transfers & Finances:
- More realistic transfer fees. This is obviously a popular topic so nothing special to say here.
- More options for transfer payments. It would be nice to pay the whole fee in installments, for example buying a player for 25 million Euro and paying his club in 5 installments of 5 million each.
- Removing the use of transfer budgets when playing with a smaller club. Instead of this the manager can ask the board if they can provide the money necessary for the transfer bid or (like in contract offers) he can have a limit on the money he can offer for the player depending on his chairman's confidence in him or just his sick mind.

Scouting:
- The ability to scout for a player with a similar style of play to one of your current players, in case you're about to sell him and you need a proper replacement
- The option to tell the scout to report only highly recommended players, not a bunch of "decent" and "not worthwhile" ones

Youth development:
- Have a second youth setup. There should be a U16s/17s (depends on the country you're playing in) formation in every club, playing in the respective U16s/17s league. This way you won't end up having around 40 talented youngsters with most of them hardly playing a game during the season.
- Researchers should use wider PAs even for famous players in order to make their future unpredictable in every new game.

Pre-season/mid-season friendlies:
- The option to train in a foreign camp with several options for a country - like Pego, Palma de Mallorca and Tenerife if you'd like to have your winter camp in Spain. There you should be able to arrange friendlies with teams using the same camp for their training.
- The option to have a special home friendly match every season in order to present the squad for the new season to your fans.

Media and interaction:
- Press conferences. The logical connection between different questions in it isn't necessary which should make this feature easier to implement.
- Media questions on more topics and more options for an answer, it gets boring pretty quick now
- The ability to praise/criticise your players personally, not using the media. No-one IRL would use them for criticising!
- Much more transfer speculations
- Speculations about under-pressure managers

Soulie
11-07-2008, 22:54
this is a massive thread, I'm guess every possible new idea has already been discussed, I just think the more interaction the better, its what makes the game for me, that and the stats, so more stats and more interaction, thats all I ask for

stevie_G_32201
12-07-2008, 00:15
how about an option to ask coaches "who should tutor this young star?" who would be the player to bring out his best?

i like the idea of the assisntant telling you where you are going wrong in matches too.

a more detailed match report so we can decide fairly on "controversial descisions".

the ability to make something happen when you RIGHTLY criticise a ref for a bad descision.

ability to ask scouts for the best player to replace "outgoing player".

more realistic transfer fees. no more paying 50m+ for one leg ponys who couldnt hit water if they were standing on a boat.

Tommy vercetti
12-07-2008, 08:18
I hope that it isnt late to wish something:

1)First I would like that you make Football manager for widescreen monitors to make picture cleaner on them.
2)When i buy some player from lower league i would like that coach doesnt say he isnt good for us because he doesnt know it.It should take some time for coach to judge him and his judgement should be on his performances.
3)Skin should be better with nicer background
4)On beginning you every manager should have press conference where press should ask him his opinion of the start of the season,who will be captain,which formation he prefers,and much more with more options to reply.

Thats all from me,i am hardly waiting new Football manager to come out and i hope that i wont be dissapointed-take it on higher step please

Thanks

StanPetrov
12-07-2008, 08:56
Here are a few ideas i have

The Board
This aspect of the game sucks, and you guys at SI probably know it. It needs fixing.

- If the club has a Director of Football he should actually do something (just one of many possible examples).

- Okay perhaps it's an english thing but you do know that a Chairman isn't a dictator right ?! Atleast in Swedish clubs we can elect new chairmen without a takeover (this is usually done at the yearly meeting, although the usual thing is that the current chairman gets re-elected)

- Chairmen accepts to many crappy bids for players i have no plans on "giving" away. This happens when a clubs reputation isn't high enough and even though you are set economicly the Chairman feels a need to sell players for coffee-money.

- On this note, Chairmen (or the board in general) need to have Ambition!, if the chairman of my club has the ambition of making it to CL (again just one possible example) and establishing the club at that level he wouldn't give away players for nothing.

Please remember that a modern football club is like a company (at pro-level offcourse).

Coaching staff
Stop relying on reputation so damn much, how many coaches you are able to sign is just one example. It's not decided how famous my club is but by how much money is available in the budget (this is decided by the board, has to do with money, ambition and so on).

Transfer system
- The transfer fees in FM08 are waaayyy to high, I shouldn't have to pay ridiculous amounts of money for a players that would probably go for less in real life.

- One no should be enough, okay i develop a young players in my club and he starts playing well. The player attracts the attention of other clubs, they end up making a bid that i get offended by and refuse. I get a new call and i say okay i want x-amount of euro for this player (i say this amount to all clubs who ask). They back down (not wanting to actually pay for the guy). Next transferwindow (or whatever) all clubs collectly develop amnesia and starts with the lowballing once again.

My point?, make the others clubs remember what i want for my player, don't ask me what i want for him as a work around just look at the sum i gave you last time i gave you one.

Editor
- Now all of us know about custom db's and alot of people use them (basicly the si-db with updated transfers and stuff). These db's become quite large and more than one person work on these unofficial db's. Please support this as it makes your game(s) more playable and more enjoyable for a longer period of time.

Now to what i want, please implement a diff-system. Lets say this existed for FM08, i start of with the FM08 8.0.2 db and make a number of changes. Instead of saving only being able to save the entire db i should be able to save the changes into a diff-file (you don't have to call it that but thats what it would be basicly). This diff-file would be alot smaller and i could pass it on to another person who is working on the same db, that person would load this diff with the editor and basicly it would make all the appropriate changes into his 8.0.2 db. This would be an awesome feature.

- This wish isn't really that important but it would be fun if you had the ability to create a custom league with the editor.


League development
- You guys are way to stuck on keeping the status quo. In real life leagues reputation does grow. This is a thing that would make the game alot more fun in the long run.

- This could not be done without also changing prize-money and so on when the league reaches certain points of reputation. This is realistic and you know it (if a league has grown more money is likely to be invovled, it's simple logic)

These are the ideas i can think of atm.

Mostly everything written here is spot on. Please consider these

dr-nix
12-07-2008, 12:16
I just wanted to add something to my wish about the League development, specificly prize money/tv money.

In real life the deals with Premier League, Serie A and so on that has to do with the various TV-licenses are in contract form (atleast it is in Swedish fotball). This contract runs out after specific date. This needs to be added to the game, it would work like the sponsorship thing in the game but for the league instead. Now lets say you start off a game with a ****** tv-deal (due to the fact that the league you're in isn't very intresting) now let also say that after 20-30 years of playing in this league it has developed. The TV-deal offered would probably be alot better than the one you start off with. This allows leagues to grow (again makes for more fun gameplay in my book).

I can't think of any reason to not include this feature in future games, it wouldn't impact people who only play short games (5-10 years) very much only people like me who enjoy longer games and would love the challenge of turning a ****** little league into a respected league. Okay there are features i would work on before i would get started on this one but i would absolutely put it on my todo list if i were you.

Swindon69
12-07-2008, 16:38
If you go on holiday the ability to see the instructions given to players by Ass Man.

Swindon69
12-07-2008, 16:54
Being able to criticise the opposition/officals more. I hate getting worked up during a game by a team that 'parks the bus' and plays for the draw, a player who injures half my squad and gets a full 90 minutes or the full back who hacks down my winger every time he goes near him but only gets a booking when it should be his 20th card of the match. You get out the match and there's no outlet to have a bit a barny, leading you to get frustrated with the game.

In a game with a few dodgey goings on I'd like to be able to comment on more than one of them. Its annoying when you get asked about a penalty you were given when every goal the oppo scored was offside.

Atleast give me an option to run on to the pitch and beat the useless ref to death with a rusty spoon.


Totally agree - I've just had a game where 1 oppo player has crocked 2 of mine -no booking.

Roy Keane
12-07-2008, 18:02
I'd love to see an option whereby you can create a manager, or takeover another 'real' manager like myself and you take over their reputation, relationships and of course job,

Terry85
12-07-2008, 23:00
I'd love to eat green eggs and ham. Also MORE tactical FEEDBACK!! Growl!

stfcyorkshire
13-07-2008, 00:30
I personally would like clubs who win promotion to the premier league to be given 60m or whatever it is that they get, this is because it happens in real life and should be implemented into the game in my opinion.

Also clubs that get relegated from the premier league should get parachute payments for 2 seasons like real life clubs do.

I think it would be good to add these into the game.

yankee_ram
13-07-2008, 00:47
I personally would like clubs who win promotion to the premier league to be given 60m or whatever it is that they get, this is because it happens in real life and should be implemented into the game in my opinion.

Also clubs that get relegated from the premier league should get parachute payments for 2 seasons like real life clubs do.

I think it would be good to add these into the game.

The problem with the payments is the teams dont get them all at once in one huge chunk. Derby didnt get a portion of the 60M last season until after August. How they would impement that Im not sure.

buzzing_hornet
13-07-2008, 00:50
I personally would like clubs who win promotion to the premier league to be given 60m or whatever it is that they get

Stop reading and more importantly believe what you read in the papers.

MarcyBhoy
13-07-2008, 01:00
I'd love to see an option whereby you can create a manager, or takeover another 'real' manager like myself and you take over their reputation, relationships and of course job,
would love that feature people say it would be too 'gimmicky' but i personaly think it would be great i also feel they need to add something like this as after you've did a good few seasons you start to get bored and when you've won everything there is to be one with a smaller team there isnt alot of excitement they need to add something more that will keep us hooked.

Razerious
13-07-2008, 02:32
Here's my take (these things may have been mentioned before, but it can't hurt to repeat them)

* Less inflation. A few seasons into a FM08 game it's impossible to purchase decent players without having to spend almost all of my transfer budget on one player.

* AI clubs should be more careful with their cash. Too many times have I seen the computer splash the cash on some mediocre player. Probably goes hand in hand with the inflation problem, though.

* AI clubs should be able to look at the whole of their squad and find weaknesses that needs fixing. If the defensive players are weaker than the attacking players, make the AI manager more likely to fix the defensive faults by purchasing a new defender.

* Better regens. I have yet to find a young superstar regen like Ronaldo, Messi, etc.
** Individual development curves (f.ex. approximately at which age a player will peak, for example). Would of course be affected by quality of coaching, youth academy, etc. Not all players would follow their "predetermined" development curve if their conditions are less than good
** More appropriate stats for their positions. I've seen way too many regens with stats that doesn't mach up to their position.
** Better physical skills, and make it possible for players to bulk up (many RL players bulk up quite a lot between the age of 18 and 23)
** Add the possibility of getting a Messi. A brilliant young regen that reaches a very high level of skill early.

* Make it possible to mould your youth players more.
** If a player has stats that are better suited for another position, shouldn't it be possible to retrain him to natural in a new position, as long as he's young enough?
** Make it possible to both add and remove PPMs through manager-player interaction. This would of course not be instant, and could fail in some cases, but I would like to be able to have more control of how my youngsters develops.

* Make the scouts smarter by weighing his stats against the scouted player's position instead of just looking at the PA/CA. Currently (unless I'm mistaken) a 180 CA defender with horrible defensive stats will have a higher star rating than a 170 CA defender with better defensive stats.
** For a DC: Marking, Tackling, Jumping, Heading, Strenght, Anticipation, Positioning would all be worth more than for example Finishing and Composure.

* Make the game more moddable. Make it possible to modify/add/remove leagues, competitions, countries, etc.

That's all I could think of right now

Proccy
13-07-2008, 14:51
-The ability to edit leagues mid-way through games i.e getting rid of pointless leagues when you realise you're never going to manage in them.
-Players requesting (to change) their own squad numbers. Gary Roberts of Ipswich asked specifically not to have the Number 32 because he said it made him look fat!

wayneh
13-07-2008, 15:28
A PS3 version please please please.....

uuzinjsh
13-07-2008, 18:30
I agree to people saying that we should be able to say things to players during games. Example: I am manager of Cameroon and I can't get my players pass the ball to my star Eto'o. I've tried all kinds of target man supply etc. I should have chance to say ''hey, just get the damn ball to the only player here who nows how to play, damnit! Yes, Eto'o!'' :D

Oxford_Canary
13-07-2008, 18:36
Please, please, please can tactical changes operate faster than player substitutions? How many times have we all seen the message that the opposition has gone 4-2-4, adjusted our defensive tactics accordingly only to sit and mentally (and occasionally physically) scream at the fullbacks to get goal-side of those marauding wingers who snatch the vital goal at the depth?

LutonNil
13-07-2008, 19:56
As someone who has played two 50+ season games in the last few weeks I have a few suggestions.

Media interaction is boring - you end up answering the same things over and over.

Not enough regens with 15+ determination (especially GK's) - this is probably the most important attribute IMO.

I want to tell my youngsters why they are going on loan - to get more experience, put them in the shop window, cut the wage bill etc.

I want to tell a player that he was subbed to save him for the next game when he complains.

When I make a player unavailable for transfer after getting 20 bids for him I do not want to get another 20 enquiries for the same player - I AM NOT SELLING HIM!!

Better youth development - be able to sign players at 11 years old and train them until they are ready for U17 matches

First team/Reserves/U19/U17 leagues

Postponements and abandonments like we used to have and with that would come intelligent re-arrangement of matches (i.e NOT 4 games in a week when there is a 2 week break in the fixture list soon)

Get rid of things like "Player X needs another 3 goals to make 25 league goals for team Y" -- we don't need the 25 and 75 marks for starters and if one of your defenders were 3 goals away from 25 goals you would see the same message for about 3 years!!

Only have 50, 100, 150 etc landmarks and if a player is ONE goal/appearance from it.

I'm sure SI know the count for player records is off - message saying player X has played his 300th league game for the club when he has played 301

Realistic transfer values for MY players - when I'm the BSP for example most of my players are rated good/leading league 2 or league 1 players but still only have a transfer value of 22k-24k but my hot prospects (potential to be good L2 players are valued at 250k when they are not quite good enough to get into my first team.

4-4-2 being more effective

15 year olds playing full internationals for the likes of Bermuda, Monserrat, BVI etc is not realistic

sean_lufc
13-07-2008, 20:45
The ability for the expectations to change.

What I mean is that say you take over and underperforming club half way through a season the expectations should be changed rather than stay the same, becuase you could save a big team from a relegations scrap but becuase the expectation was to finish higer you still get the sack regardless of your achievement. This has happened to me many times.

munich 1860
13-07-2008, 22:06
A separate manager reputation for every country where we train. If I train in Hong Kong Premier league and I achieve a 'national' reputation then I can't have the same 'national' reputation if I go to train in England, where possibly no-one will know me.

toon army 06
14-07-2008, 18:35
Right. Let's start with stuff that I would not like to see in future versions of the game. At least in a state that they are in in FM07 and 08.

Chairmen selling players. They can't seem to get it right, 80% of scenarios that involve this are daft and it adds absolutely nothing to game experience. I'm playing FM08 with Notts County and my chairman just accepted a bid of £1m for my striker... from Nottingham Forest. What they of course also failed to acknowledge was a 30% sell on fee which meant that they actually got 100k less than his value for this player. So the club earned about £700k which I now have to spend on a direct replacement. Make this feature work or get rid.

Tedious media items. Player X set to meet former club. Notts Co set to sign some hopelessly useless player whom I have scouted 2 years ago to unmask his attributes. Manager X says Player Y needs to be stopped - Media reckons player Y needs not to be stopped... Aargh. I don't want to read this carp. I really don't.

Team talks. Again, make it into a proper feature or get rid. If I have to talk to my players to get results at least add some more options. And make more suitable options available for certain situations. When I'm 3-0 down at HT, what use is it if I tell my players that I expect nothing less than a win? Why can't I just be angry instead?

Sliders for tactical adjustments. But that's a part of a much larger issue that I'm going to write about further down the post.

Then the things that need to be improved or revamped.

Board Confidence. While useful, it's annoyingly broken. Lose the new signings bit or make the fans understand the difference between established players and future stars. Make the board expectations - reactions consistent. Improve the match confidence bit so that the fans' view is not that simplistic and they could actually consider the strength of opponents when making judgements on results.

Match engine. Still too many daft things happening. Why do my central defenders think it's a good idea to start playing one touch pass and go triangles... with my GK... in the midfield? Why does my defensive minded midfielder constantly stop when in possession before doing two 360 degree turns and losing it due to inevitable pressure thus gifting a high quality chance for the opposition? Why can't the players have a bit of a mind of they're own - when my midfielder has through balls often he should still realise after putting 5 straight passes to my right winger out of play that this might not work and perhaps trying passes through the middle would be more successful? Why can't strikers spot obvious runs? I could go on but since I think all this has been covered already I'm not going to.

Tactics, tactics, tactics. The system is confusing, complex, unrealistic and most of all, unintuitive. I've found myself watching more and more matches on full length, which is good since doing that I'm usually been able to spot obvious weaknesses with my tactics. But when I go to the tactics screen I often have no clue how to solve my problems. My players are all holding on to the ball, can't spot a pass, can't get strikers involved. Right. What shall I do to solve it then - 5 clicks less width, 2 clicks less time wasting, 3 clicks more tempo and set the strikers two clicks less attacking. Oh so intuitive all this, isn't it. It's quite obvious why newcomers struggle with this game. Plus there's no explanation on what half of the settings do. How does width work, is it the willingness of players to pass through wide areas or is it just the way players stand on the pitch? I know it's the latter because I've watched hundreds or thousands of matches but is it obvious to new players? Similarly, what does mentality actually mean? What does time wasting do? Why isn't it comprehensively covered in the manual? I can go in the Tactics and Training part of the forums and read hundreds of theories on most of the settings and I'll still be none the wiser in the end. If you're going to have a system that complicated at least make the functions of the sliders clear for everyone - through the manual, ingame assistant manager, however possible.

Morale. Professional football players are not twelve year old schoolgirls. When I bollock them after an awful performance, even if it was away from home, they shouldn't be throwing their toys out of the pram. Even when unhappy, a class striker should be able to finish a high quality chance, bad mood shouldn't increase the occurence of daft back passes or own goals. Morale should not be that fragile nor should it have such a huge effect on professionals.

Finally the things that I'd like to see in FM.

More player interaction! When one of my players is acting the **** I want to be able to have a 'nice quiet chat' with him. When they're unhappy about something I want to have tools at hand to help me solve the situation. A 'wrong' media comment can get a player seriously upset but as it is there is nothing you can do after the damage has been done. Real life managers like Sir Alex Ferguson are respected and adored by the players that have worked with him - that's not achieved by him saying 'player X is the first name on the team sheet' to the media or signing their favorite staff. I want to be able to communicate with my players, just like real life managers do.

Asking for specific feeder clubs. When I need a feeder for work permits there's no use offering me a connection with an Angolan second division team. If there are no suitable clubs available then just state that, I don't want to create numerous useless connections over several years to finally be able to get the one I need.

Responsive User Interface. I know my computer is a bit outdated. I can accept that as such it shall take longer to process fixtures, save or load games or compute the results of my matches. However I can't accept that it takes four clicks on a button to make it respond, that it's a nightmare to drag and drop players on the tactics screen and that such sluggishness often results in undesired substitutes. 'I still don't believe that the manager really wanted to play outfield player X in goal' says the post match comment. Of course I didn't, you fecking plum. But since I had to make seven clicks for the dragging to work I accidentally selected a wrong player for the position. Which begs the question - why can't the game warn me when it's obvious that I've made a mistake? Just a simple dialog box asking 'are you daft or something' would do.



I think that's just about enough for today.


i hate it as well when your linked with **** players on your shortlist but i guesds it is the games way of making it like reallife by linking you with players you have scouted ect.plus i would like the option to be a chairman and be able to have more options to ask the board ect more money for 1 more player ect.

plus please change the bit that everytime a goal is scored in the box the players complain it is offside i hate that it happens every game with me.

easternhawk2
14-07-2008, 18:57
Not sure if these have been brought up but my mistake if they have.

Matches being postponed due to weather. You see it happen all the time irl so why not here. You don't exactly see all Scottish div 3 teams play all there games without some being postponed.

Energency signings. Sometimes you play games with youth keepers. But what happens if you have to use hopeless greyed out players in goal. You see teams make emergency loan signings sometimes so why not make it happen in FM.

Blanchflower1
14-07-2008, 18:59
Well, the holy grail for this football simulation game is the ability to include ALL leagues, Football clubs (Amateur as well), ALL professional as well as semi-professional players and well known amateur players in the world. That would result in an estimated 2 million players (at the very least) being loaded in a huge database.

Moreover, the AI would be a lot more smarter as well and there could be infinite possibilities in the changing of formats in the football competitions if one were to play the game for more than 5 or 10 seasons. For example, the Champions League format has seen quite a number of changes in the past 10 years. Hopefully, the AI will be "smart" enough to do this at "random" as well in the far fetched future.

Moreover the use of advanced 3D match engine would also push this game to the summit of greatness as well.

Media interaction too could be improved greatly and I see great potential here as well. AI managers will be more tactically brilliant as well to counter human player's tactics.

Of course, we would not be able to see these improvements in the near future because of technical and programming limitations. But maybe in 15 or 20 years time, these things would be a reality.

Scath
14-07-2008, 19:07
Above all else that I want - please, please, look at tactics.

The current tactics system simply does not make sense. It's bloody impossible to find logical reasons behind tactics.

As it stands, I just don't know what my tactics do, and why they do it. I seem to win a lot though. So I just leave it be and enjoy it.

Chrisy177
14-07-2008, 21:07
I mentioned this on another post and I'll put it in here.

If I make a player tutor youngsters over the course of his career, it should contribute to making him a better coach.

LutonNil
15-07-2008, 02:20
Forgot one other thing:

Top players rotting in the reserves when they get to around 33/34

In 2012 in my old game the likes of Drogba, Cavalho, Ballack, Lampard, G. Neville and Carragher were all stuck in the reserves.

In real life these players would have left to play for mid table Premier sides or good Championship teams


Probably due to the fact that attributes fall too sharply when a player hits 31/32 - IMO only physical stats should drop

technical stats should not drop - Beckham would still be able to take great free kicks when he is 40 but he wouldn't be able to last a full game

We will never see the likes of Teddy Sheringham playing in the top league in FM

Mistryman
15-07-2008, 09:03
how about after each game, there should be an indepth report from a coach about how the game went like if your team won- they can analyise in depth on how you won and what you did right but if you lost a game- the coach can go in depth on the areas where the team lost the game and what changes are needed to improve the team. I don't know if this has been brought up before and if it has, i am sorry but any feedbac would be good! :D

Mistryman
15-07-2008, 09:05
Not sure if these have been brought up but my mistake if they have.

Matches being postponed due to weather. You see it happen all the time irl so why not here. You don't exactly see all Scottish div 3 teams play all there games without some being postponed.

Energency signings. Sometimes you play games with youth keepers. But what happens if you have to use hopeless greyed out players in goal. You see teams make emergency loan signings sometimes so why not make it happen in FM.

Good thinking there mate :D

Ranjith
15-07-2008, 10:50
Sugeestion for parity when playing multiplayer - search functionality

A person who does lots of searching for players using anything other than the search function has an immediate advantage over those players who only use the search function.

For those that don't know, those that only use the search function will only find a limited list of players.

I think that there should be an option where any player that is looked at by any player automatically becomes "tagged" so that he can be returned from a regular player search.

This will negate the advantage of those people who search club--to-club or by nation or those who infuriatingly take ages to search in this way in order to gain the advantage over their opponents who may have less time to play.

Maccer40
15-07-2008, 10:52
Things i would generally like to see in football manager 2009, which would make the game a bit more realistic, are

1) a 'Undisclosed fee' transfer button, we see this everyday in real football with many people guessing the players' transfer fee

2) a bit more variety, in fm08 for example = chelsea sign maxi rodriguez and arsenal sign adrian mutu .......... bit boring whern this happens all the time

3) a bit more variety of media coverage, an example could be = whats your relationship with the chairman ? etc

any other thoughts ???

( sorry if this thread has been made millions of times )

Maccer40
15-07-2008, 10:59
Things i would generally like to see in football manager 2009, which would make the game a bit more realistic, are

1) a 'Undisclosed fee' transfer button, we see this everyday in real football with many people guessing the players' transfer fee

2) a bit more variety, in fm08 for example = chelsea sign maxi rodriguez and arsenal sign adrian mutu .......... bit boring whern this happens all the time

3) a bit more variety of media coverage, an example could be = whats your relationship with the chairman ? etc

4) In real life you can 'buy out your contract' ... so lets say real madrid offered 40 mil + 12 mil to pay the rest of his contract out so manchester do not loose as much money ...... if you catch my drift

Pea Tear Griffin
15-07-2008, 11:09
Please please please make games between lower league and premier league sides more realistic.

Often when I'm a League 1 or League 2 team, I'll play a friendly against someone like Sunderland, and lose 8-0. That wouldn't happen in real life, it would be close like 2-0, maybe 3-0. Yet if you're a League 2 team playing against a Rymans League team, you'll lose 5 times out of 10.

Tanel
15-07-2008, 11:23
An idea I posted on susie:

Seeing managers talk with their assistents constantly, taking their advice. I think in the game, assistant managers should also give you tactical advice during the game and also while creating tactics. Ala "your a*s man thinks the player would exel in free role", "you should bring no. 11 on, he's eager to play and prove a point" etc.

Would make game lot more realistic and also would help out newbies a lot. And then having a good assistant manager actually is a great advantage.

Edit: I see an half-similiar idea on top of the page.

Monty_9
15-07-2008, 11:36
More relationship with chairmen...maybe meetings where you discuss targets and what not...

When subbing a player on you can say something inspirational...

Agents play a much bigger part in game...

Better quality Of regens...

Less Bugs...

Less silly transfer fees...

Most of these things have been said but it i beleive these things would make an amazing game a bit better...

Unitedsi
15-07-2008, 13:05
It's a great game but it could get better...

Some of the ideas that I have seen on the previous pages which I fully agree with/really like are:

Improve media coverage, don't make me say the same thing again and again in response to the same question. I really like the idea of press conferences if there was a way to get that in the game.

Job interviews when you apply for a new job.

Better team talks, sometimes the choices you get are rubbish.

More interaction with the board - a monthly meeting could be really good I think.

Improved transfers - prices do go mad after season 1. Also, irl chief execs are very often the people who negotiate transfers and contracts - I'd like the option of giving the board a list of positions and players I want and seeing what they can come up with. No manager gets a free reign on that and new contracts like you do in the game so it should be more a two-way thing with your board.

Ditto for your staff for the above with your coaching staff and scouts and physios. Doesn't have to be all about players either - Let your physios ask for new equipment, better facilities so you can take the ideas to the board meetings if you want.

Also, One thing that gets right on my nerves is that the Ass Man is always set to sort out new contracts for youth players and he seems to just offer deals all over the place. It's my fault for forgetting to turn it off as soon as I start a game but it's ridiculous that he offers deals to players but his report to you says offload him in the near future.

Finally, pretty much every decent sized club has a club doctor, this should be in the game.

millwallrules
15-07-2008, 14:58
I would love to be getting contact with agents before the season with them offering me players to sign like they do in real life. Would be very useful in lower leagues as well as leagues like the MLS and the A League who always sign obscure foreginers who offer themselves to the club.

Mistryman
15-07-2008, 15:48
I would love to be getting contact with agents before the season with them offering me players to sign like they do in real life. Would be very useful in lower leagues as well as leagues like the MLS and the A League who always sign obscure foreginers who offer themselves to the club.

That is quite a good idea but I think it would start to get annoying because many of the players would be constantly offered to the club but if there was an option like to say "I am not interested in this player you offering- please do not ask again" or something like that, it would become less annoying but great idea though:D

LutonNil
15-07-2008, 15:56
A Reject all enquiries button

millwallrules
15-07-2008, 16:14
I think also training should also play a bigger part in the game and it should also become more detailed. It would be brilliant if we could make a team excel in one area of their game by working on it. For example, you could get your team constantly working on set pieces or watching their previous games more, and therefore the side should be be better as set pieces or adapt quicker to your tactics.

I would also like to tweak small problems with players for example taking a player aside and getting him to work on his strength and he could take initiative to do so.

Scotty Walds
15-07-2008, 19:45
Please please please make games between lower league and premier league sides more realistic.

Often when I'm a League 1 or League 2 team, I'll play a friendly against someone like Sunderland, and lose 8-0. That wouldn't happen in real life, it would be close like 2-0, maybe 3-0. Yet if you're a League 2 team playing against a Rymans League team, you'll lose 5 times out of 10.
No offence, but are you sure you're not just a crap manager? :p

Maccer40
15-07-2008, 22:08
It's a great game but it could get better...

Some of the ideas that I have seen on the previous pages which I fully agree with/really like are:

Improve media coverage, don't make me say the same thing again and again in response to the same question. I really like the idea of press conferences if there was a way to get that in the game.

Job interviews when you apply for a new job.

Better team talks, sometimes the choices you get are rubbish.

More interaction with the board - a monthly meeting could be really good I think.

Improved transfers - prices do go mad after season 1. Also, irl chief execs are very often the people who negotiate transfers and contracts - I'd like the option of giving the board a list of positions and players I want and seeing what they can come up with. No manager gets a free reign on that and new contracts like you do in the game so it should be more a two-way thing with your board.

Ditto for your staff for the above with your coaching staff and scouts and physios. Doesn't have to be all about players either - Let your physios ask for new equipment, better facilities so you can take the ideas to the board meetings if you want.

Also, One thing that gets right on my nerves is that the Ass Man is always set to sort out new contracts for youth players and he seems to just offer deals all over the place. It's my fault for forgetting to turn it off as soon as I start a game but it's ridiculous that he offers deals to players but his report to you says offload him in the near future.

Finally, pretty much every decent sized club has a club doctor, this should be in the game.
love the idea of getting the board involve with the transfers ... just give a shortlist of players and the board should try n negociate themselves

basically better media coverage of matches and more business side to things example = what type of sponsor would you like, pick a feeder team yourself ...

Juan
15-07-2008, 23:35
Hi, I'm new here. I'm still playing FM2007 so I don't know if these have been established in 2008.

- Conditional farrows/barrows. These would allow to recover some of the flexibility of the old with ball/without ball screen , without sacrificing ease of making in-game changes. To explain with an example, if an MC has a conditional farrow to AMC, it means that if the team has the ball in the offensive half of the pitch, the player moves forward to the AMC position (likewise, an MC with a DMC conditional barrow would indicate the player to move back if the opposing team has the ball in your own half). I split the pitch in halves for this example, but if this could be made to work splitting it on thirds, it would be better.

- Weight average ratings according to the minutes a player plays each game.

- When I add new countries to the EU using the editor, EU players still count as foreigners in their leagues. Please fix this.

Plus the stuff that has already been mentioned. Specially taking charge of youth NTs without having to manage the senior NT as well, more team talk options...

EDIT: Something I just remembered, give us some incentive to take higher salaries.

allanshearer
16-07-2008, 02:54
i am hopeing that u can work as assistant manager youth team manager

jod123
16-07-2008, 03:17
Somethings I would like added include:

1. Changing Competition Reputation not static

2. Better International Game - currently cannot organise pre-tournament friendlies and sometimes cannot organise friendlies until September of year. Also better choosing of hosts for tournaments and get news items telling the countries bidding and what one was chosen to host.

3. Get news item knowing stadium to host Continental finals rather than only find out when the final is about to be played.

4. Be able to create competitions in editor (doubt this will be added)

5. Better training model

6. More variety in media

7. Possibility of randomness to maybe have changes in competitions in future e.g. maybe get a news item that UEFA has decided to expand Euros in future or a new rule restricting foreigners in Premier League. This is to make game seem more realistic and not have the same thing over and over again. (doubt this will be added either)

8. Better negotiations in transfers (if i offer 25m for a player and the club wants 40m, then i offer 30m the club should say they now want 50m) and stop clubs repeatedly enquiring about a player even though I set an asking price

9. For important games have a better build up (build up for champions league final should not be same as to blue square premier game)

10. Would love if the game could be made faster (doubt it though)

11. More interaction with board members and give directors of football an active role not just be there as a name

12. Possibly the addition of more leagues (would love Japan, and more African leagues and leagues in Middle East)

13. AI to make better decisions (stadium expansion rarely happens for other clubs)

That's all I can think of right now. I think it is enough though.

LutonNil
16-07-2008, 16:58
Ability to add playable leagues later in the game

No point in having top Euro leagues as playable when you are in the BSS or BSN but if you could add them as playable when you get to the Championship that would be great

jod123
16-07-2008, 17:09
Ability to add playable leagues later in the game

No point in having top Euro leagues as playable when you are in the BSS or BSN but if you could add them as playable when you get to the Championship that would be great

That is another thing I like. When you move to the Premier League after starting out at the bottom, I would like to not have the lower leagues playable.

paduardo
16-07-2008, 20:12
I dont know if this has been mentioned before but i'd like to see league reputation increase and decrease

GillsMan
16-07-2008, 21:06
A minor improvement I would like to see: let's say you're Arsenal and you're about to play Chelsea; you can click on the previous matches button to see the head-to-head record. Well, if you've had a nomadic career like the one I'm currently experiencing, this is fairly meaningless.

As well as seeing the head-to-heads, I'd like to see my own personal record against the team I'm playing. So, to take the Arsenal example above, I'd like to see all the matches involving teams I've managed (at the time I was managing them) against Chelsea.

The reason I say this, is that I'd love to quickly see what my record is like against Barcelona, because I remember beating them with both my PSV and Lyon sides, but I know I lost to them with Porto and Arsenal, but can't remember how I did against them when I managed Milan (or if I even played against them).

Not a major thing, but would be nice to see.

toon army 06
17-07-2008, 00:20
Forgot one other thing:

Top players rotting in the reserves when they get to around 33/34

In 2012 in my old game the likes of Drogba, Cavalho, Ballack, Lampard, G. Neville and Carragher were all stuck in the reserves.

In real life these players would have left to play for mid table Premier sides or good Championship teams


Probably due to the fact that attributes fall too sharply when a player hits 31/32 - IMO only physical stats should drop

technical stats should not drop - Beckham would still be able to take great free kicks when he is 40 but he wouldn't be able to last a full game

We will never see the likes of Teddy Sheringham playing in the top league in FM


you wrong mate technical stats should drop will messi be showing the same skill at 35 no physic stats are strenth in real life players lose some skill but get stronger ect shearer,giggs

wakko jakko
17-07-2008, 17:13
There should be an option under 'Team Instructions' for Service to strikers. Similar to that of target men but instead for both forwards.

So many times have I played two quick/ small strikers with a 'short' passing style yet I see over and over again long balls and service which they cannot do anything with.

I see this as a pretty obvious and basic team instruction which needs to be added.

Maccer40
17-07-2008, 18:32
in real life a player must do a medical in order to transfer to a club ... which in many cases happens in the game to be fair

but when a medical can be done within an hour an the player you want lives in spain, just a bit unrealistic
the assistant manager should tell you for example, if you want to sign a foreign player now is the time to do so or when you offer a contract the player has to fly to you

toon army 06
18-07-2008, 01:58
in real life a player must do a medical in order to transfer to a club ... which in many cases happens in the game to be fair

but when a medical can be done within an hour an the player you want lives in spain, just a bit unrealistic
the assistant manager should tell you for example, if you want to sign a foreign player now is the time to do so or when you offer a contract the player has to fly to you

but the player would have his medical at your club anyway.so even if he was from japan it can still be done in 1 hour as he has to do it at your club.

chrismacq
18-07-2008, 08:45
An idea I posted on susie:

Seeing managers talk with their assistents constantly, taking their advice. I think in the game, assistant managers should also give you tactical advice during the game and also while creating tactics. Ala "your a*s man thinks the player would exel in free role", "you should bring no. 11 on, he's eager to play and prove a point" etc.

Would make game lot more realistic and also would help out newbies a lot. And then having a good assistant manager actually is a great advantage.

Edit: I see an half-similiar idea on top of the page.


Totally agree with this idea, more in depth relationship with AM and other coaches, I also think there should be more of a career link with your backroom staff, for instance if you leave for another club most managers tend to take the AM/coaches with them ?
I would also like to see meeting with player agents for transfers, possibly trying to convince target player that XYZ club is the place to be etc etc

Scotty Walds
18-07-2008, 11:05
in real life a player must do a medical in order to transfer to a club ... which in many cases happens in the game to be fair

but when a medical can be done within an hour an the player you want lives in spain, just a bit unrealistic
the assistant manager should tell you for example, if you want to sign a foreign player now is the time to do so or when you offer a contract the player has to fly to you
Terms can be agreed over the phone/email, and local medical centres used...

Juan
18-07-2008, 16:27
Also, would it be too hard to make the game compatible with saved games from previous versions?

Chris Ritchie
18-07-2008, 16:31
That's definitely not going to happen.

bws4lyf
19-07-2008, 23:10
Rivalries with other managers and perhaps players which would be hyped up in the media before a match. ie Benitez v Mourinho

5iver
20-07-2008, 04:03
I think one of the best ideas I have heard to date in this thread are as follows:
-The bidding process should be tweaked, just as the introduction of wage budget imporved financial control considerably. Give a lits of players that you really want, or put forward a position you're in dire need and get your General Manager/Chairman offering players.
-Also, have extra ratings of chairman that will reflect his willingness to "break the bank" for big-name signings (ie. if Chairman likes big-name signings and I am trying to bring a plyer of much better reputation to my team, the Chairman will make an exception on putting a cap on that specific player's wage, or may inject enough money one-off to pay the transfer)
-Monthly meetings with board. Board are in real life much more involved in day-to-day affairs, especially teams that have only one major stock holder, as do lots of decent teams around Europe.
-Media interaction. Since FM has never got it right and the feature has been introduced a long time ago, alter it to a certain extent. You don't need to make the manager interact a lot more, but add more 'random' news articles, particularly from your League. Eg. Magazine/Punter x predicts that player y will attract the attention of bigger clubs if he keeps playing like that. Put such articles in much more often. Generally get more feedback from experts'/fans/old players on the way the team is playing much more often, with various viewpoints on problems and remedies being put around (Eg. should chanbge to 4-4-2, ball is not going fast enogh up to the attackers).

lander
20-07-2008, 08:27
I would really like the option to sign pre-contracts with staff.

I like to keep my backroom staff at full capacity, but when one of them retires I cannot sign a replacement until after he has retired. This means some days/weeks during pre-season when my players don't get the training they could have gotten.

Sorry if this has been brought up before, but I don't have time to trawl through 29 pages.

Hagi1978
20-07-2008, 09:24
Idea for pre-match media coverage...

In the game just before a match takes place the media usually ask you how you think the game will go. Like "Do you agree your team should win comfortably?" You then get to answer with a few things like "I can see us beating them".

That is all cool...but after you have said those things, say for example "I can't see us winning today", you should be able to secretly tell your team that you were playing mind-games and we should win no problem.
I know this is similar to when you actually give the team talk but your players already have the 'PR' tag next to their name due to the talk you gave to the media.

There should be a function that allows you to talk to your players before the team talk and after the media cos in my opinion your players have already assumed what you told the media is really how you feel about the game, instead of what you really think. And there doesn't seem to be a way to change that, other than the team talk function which is pretty limited.

Anyone else think this is OK or a little long-winded, i.e. too many talks?

Viking
20-07-2008, 15:51
Here goes:

Id like to see "old" players staying in the game longer. In FM08 players over 30 turn into useless and slow-running garbage in a couple of seasons, making it pointless to sign old players (unless they are VERY good from the beginning).

Id like to see the game AI develope youth players better.

Id like to see the the Wayne Rooney match engine bug removed.

Id like to see more realistic transfers and free transfers in the MLS.


Yes, this was a rant.

Other than that, to see some of the rich arabian leagues playable would be nice.

Frederico EJ
20-07-2008, 16:06
Facilities:

Should be able to create facilities. Like Youth Academies all over the world. The big clubs in real life have academies all over the place and this helps them develop overseas talent.


Definently with this idea

-JeZiFiCaTiOn-
20-07-2008, 16:11
Agree with the guy talking about the Wayne Rooney bug....

He isn't THAT good..

_Agalloch_
20-07-2008, 16:27
Some of these things have most likely been covered but:

- Confidence system - I like its inclusion but it's obviously bugged at the moment. I think younger players with a squad role of youngster or hot prospect should be treated differently from senior players, it seem unfair that the fans are slating a young player when I want to blood him into the first team, for example, I let him (a striker) play the last 10 minutes or so but he's not had enough time to make an impact due to us defending a lot so he gets a 6, they could definitely be less harsh and on the flipside a key player would be expected to perform well, regulary. Another thing is the fans opinion against playing the bigger clubs (Man United, Chelsea etc.), as a mid-table or below club there would be no expectation to win against these sides IRL yet in the game whenever I lose to a bigger team my fans are usually disappointed despite us playing well, usually "disappointed with lack of chances".

- Match engine - I'll probably get slated for this but here goes...I think they should revert back to the 7.0.2 match engine, no, it wasn't perfect but it had a great balance to it, it was fun and most importantly I felt that I had control over my team and that they WOULD respond to the individual instructions I give them, with 8.0.2 (I actually thought 8.0.1 was very good btw, realistic but fun as well) I think it's a bit too realistic in some aspects and the some of the fun is lost, plus I do find it predictable. I don't feel as if my players do as they are told despite them "having a strong understanding" and there's too much emphasis on set-pieces and not enough of general play, rarely will I see an opposition player skin my full-back and then their team proceed to build some great play, ending in a goal, it tends to be deflections, or players dallying on the ball which cause goals in my opinion.

- Asking your Assman for advice on tactics etc. and possibly how to stop a leaky defence or get more goals, or whether certain players would be good in certain roles. This would be judged according to their stats so sometimes the advice could be rubbish or could help.

- The media - At the moment I think it's actually alright but as always, it can be improved. Firstly, in important matches I would like to see more build-up to the game, or just something that makes it stand out from a regular match. Also, the "this player played for you before" is very annoying in the lower leagues since I tend to trial a lot of players and I get this a lot.

- Finally, individual talks for substitutes - For instance the option to tell a player to do a certain role eg. "take the ball into the corner and waste time" etc.

Frederico EJ
20-07-2008, 16:57
Definently with this idea

More on the youth academy idea
Should be able to set them up in different countries, have players coming through there and training there, you should be able to have your scouts/coaches work with and review them, and even set friendlies up with them to see how they perform in matches, with the possibility of bringing players over for trials.

James Clarke
20-07-2008, 17:17
Not sure if these have been mentioned but here goes anyway:

First off the transfer market - When a season starts you shouldn't just be handed a wad of cash to flourish when you feel like it. Your chairman should say something like "We have somewhere in the region of 45m - 55m to spend on transfers this season and have set a deadline of 28th July for you to return a shortlist of potential signings to us." Up until your deadline you can spend the time sending your scouts out to help you find potential signings in the recquired positions (as is possible already), searching for potential signings, and talking to agents about the availability and costs of players that you are looking to sign, giving you a relatively good idea of whether or not it would be within your budget, and therefore possible to suggest the player to board. There should then be places to place the desired players, for example, you could have Striker A (valued at 35m) and Defender A (valued at 15m) as your first options. But if Striker A was unavailable for sale and your next option, Striker B was valued at 25m, you could have a second choice Defender (B) who was valued at 25m. Or, in another case, if the board found that they could sign neither Striker A nor Striker B, they could return to you and ask you for further suggestions, giving you a chance to alter the options you first gave them at the dealine.

Secondly Confidence - A new feature in FM08 that needs improving. There are three cases when board confidence really annoys me that could probably (not that I know anything) be fixed easily. The first is when a player, listed as a back-up or rotation comes on frequently at the end of a game to rest a player and plays 10 mins, only getting a 6, is then ripped apart by the fans for playing badly. The second is when I sign a decent player, for a big club, on a free, with low wages (< 20k p/w) and he performs averagely (Balotelli springs to mind for me), the fans become disappointed with my performance in the transfer market. Finally, the third is the match confidence. Having beaten some Liga BBVAVBVABAVBA cup team 5-2 with my Valencia reserves, I then had to play R Madrid away. I won 3-1, and went to see what my fans felt...They were more pleased by my win over the Liga BBVAVBVABAVBA team than my win over rivals Madrid.

Thirdly Friendlies - Rather than let your assistant find you 8 poor teams to play, or spend ages finding big teams and when they're available, you should be able to ask your assistant to find you teams of [slightly higher/similiar/slightly lower] [reputation/ability] to you who are available on certain dates, i.e you set a period (from early July to mid August or something) and he finds you X matches against similiar teams, so your friendlies will be slightly more competitive and help you to adjust tactics to suit the quality of teams you're likely to be up against.

That's all for now

Reece
20-07-2008, 20:13
you could have a button during the match to send ur subs out to warm-up see if it kicks the team into gear thinking they might get subbed ...

Rob123
21-07-2008, 05:06
I don't know if this has been posted but actual one on one talks with players, chairman, staff etc

lander
21-07-2008, 09:27
Thought of another thing:

I'd really like to have the option to report clubs for tapping up my players. In my current game, the Barcelona boss is out almost every week, praising my star striker. Before the season started, he was also very public with his wish to sign nearly every one of my senior players. I'm sick of having him in the media, trying to unsettle my squad, and I wish I could report that greedy bloathead.

Bragenca
21-07-2008, 13:29
It would be great if you could co-manage a team with a friend or the computer

terrierbull
21-07-2008, 14:37
Well I know this would be suggested a lot of times till now, but I still feel the a** man has to do more. I agree with a suggestion given above with the a** man giving suggestions during match. It does happen in real life afaik.

And again, once he gives the suggestion, obviously, u r the one who will take the final decision about that.

At least that way it pays to have a good a** man.

Her9
21-07-2008, 14:50
in my opinion it is still somewhat difficult to get rid of your fringe players.

so apart from offering your players, how about "arrange a meeting" with the player's agent so that the agent can propose the player to other clubs as well?

in italy it is common practice that agents go around offering their players.

and when offering a mutual termination, rather than just refusing the player should come back with a counter proposal of how much he wants to leave.

Nick_UK_84
21-07-2008, 16:00
I think fringe players is a massive one - irl teams like Liverpool/Tottenham have dead weight and might not get rid of them for one reason or another but in my game they are eating up my wages and i can't stand the sight of em (I'm looking at you Taino) so coudn't care less if they went for a 1 - I just want rid of them - why is it so hard for a mediocre side to go - thats a good deal I'll buy him! for a quid! then I save 20k a week!!!!

sixsecondsleft
21-07-2008, 19:16
Graphics - Ability to assign balls to a competition. It might add more feel to playing cup games vs league games.

Training - I'd like to be able to be more specific when training a player, such as making him into a type of target striker, the kind of playmaker you want, etc.

Board - I want to be able to request the type of feeder club I want, e.g., a work permit feeder club.

Editor - I'd love to be able to create/edit competitions... I hate league swapping. (Unlikely, I know.)

Match - An option for the game to 'stop' when the other team makes a tactical change. Lots of times playing extended and quick, I don't see the message that they switched from a 4-4-2 to a 4-2-4, for example.

Injuries (Match) - If a defender is hurt and on the sideline, the team should automatically fill in his spot while he is not on. You cannot make a tactical change in that short of time.

Player Interaction - Private and public would be nice... not everything public.

Tactics - Able to assign how each striker is played the ball. If I want one played to his feet and the other to run onto the ball.

Stats - I want to see Goalkeepers have a Goals Against Average, especially in the competition player stats. Also, the keepers conceded stat in the competition leaders should have a minimum games played.

Editor (again) - Ability to 'select all' or make changes to multiple items at one time. For example, if you want to clear a history, you have to delete each year one-by-one. Why not 'select all' and then just delete?

Media - Too much based on reputations... if I am near the top of the table towards the end of the season, and I am going to play a team with a much higher rep who is below me on the table, I should not get that my team "faces the impossible".

Muncey
21-07-2008, 19:50
Arghhhh, i'm FC Midtjylland.. a fairly poor Danish team. I'm in the 3rd season and i won the league last season meaning im in the Champions League. I beat Olympiakos 5-1 on agg to get into the group stage, i then got Madrid, Dinamo Kiev and Steaua in my group. Beat Dianmo 3-0, Steaua 3-0 and i just played Madrid and beat them an amazing 3-1! I'm such a small side and i have very few good players.. and my fans response to that game? "Pleased". The confidence thing is just a bit above the middle.. i mean come on, if such a small unknown side in real life beat the likes of Madrid 3-1 i think they'd be a little more than just "Pleased with the amount of chances we had". It's not even like Madrid wasn't trying, that result means their now 3rd in the group and if it stays that way they won't qualify for the knockout rounds.

It's the same with all the confidence, their never ever happy and even when they are they'll always find something to moan about. I went ages not losing and i was doing brilliantly, top of the league by a long way and the board said their please but the fans are very unhappy about the 2-2 draw against Kobenhavn and it will stay in their minds for a while.. or something like that. Nobody on the confidence is EVER happy, no matter what you do. Tipped to win nothing and end up exceeding hugely in everything and you still get **** on for something.

Lucifer_kurt
22-07-2008, 04:57
Just somehow make fm09 work faster with duo-core cpu, i had my q6600 oc 2000fsb but it's still works slow.....and i do wish there will be less genius regen but maybe 2 r 3 awsome regen player with good body once a few years.

Muncey
22-07-2008, 08:29
The regens are pretty random and i rarely get many really really good ones, infact the only ones with like PA of 190+ always start at 16/17 with a CA of under 100 or around that. Then you look at the likes of Sakho, Bojan, Saivet.. all very young and start with not only good PA but good CA too, around 140. I never get this with regens...

Another feature i'd love to see is the ability to change the rules in a league, for example Italian league you can't buy more than 1 foreign player each season. I know it makes the game more realistic but it really puts me off playing in the italian league especially when a foreigner has joined the season i join them so i can't buy any foreigners till the season after. Not only is this annoying on it's own but apparently Swedish, Russian and plenty of other EU countries/players are classed as "foreigner", i know Ibrah was when i attempted to buy him.

Zico
22-07-2008, 12:59
1) I agree entirely with the comments on the board's confidence in you. With two games to go in the first season, my Newcastle side were unexpectedly six points clear at the top of the Premiership, and my board was "satisfied" with my performance. That's it. In real life, they would have been delirious.

2) It should be much easier to buy the best players from sides who have just been relegated. In real life, teams who go down want to cut costs, and the best way of doing this is sellng the best players.

leedsfan88
22-07-2008, 13:05
I would like to see in manager(the player) information a record of reserve games and u18 games managed. Also for the game to keep a record of player states for when they player in the reserves and u18. Because when a new season starts there states for the previous reserve season are lost. I'm a man who plays all three of my teams as it helps me develop these players and also get a good look at them.

Also in terms of the irish league, there is a new division called the A championship. In this division every premier team has a reserve team in it and there is also a limerick reserve team in it too aswell as a number of other junior clubs in ireland. The winners win promotion i believe. Just thought i'd point it out just in case the irish researcher forgets, or if there isn't an irish researcher.

All the best

leedsfan88
22-07-2008, 13:12
Another thing that just crossed my mind is the premiership clubs keeping onto loads of the reserve players till there are 24. These players don't play senor games just reserve games. Like in my Lincoln game Man Utd have signed Eckersley to a new one year deal and he hasn't played one senior game and his 23 or somthing. All the top clubs do it. its very unrealistic. I mean Liverpools reserves in my game are all good enough to play championship and some a good enough to player premier. Will this be address

Andreas HN
22-07-2008, 13:14
FM 2008 is missing one important future. I dont know how common it is in the UK, but weve seen it happen a couple of times in Copenhagen, where Im from. Imagine:

A player X has contract expirement on the 30/6-2008 with his club Y. He signs with club Z on bosman rule on the 3rd January 2008. Now, in FM 2008 this would mean that player X will join club Z for free when his contract is to expire in the end of June. And thats all fine. But now a days it is often seen that the club Z tries to negotiate a cheap transfer fee with club Y, in order to already take over player X in the January transfer window. Club Y gets a little cash for a player not included in the clubs future plans and with his thoughts already on club Z. The club Z gets their player 6 months before and everyone is happy.

Example: Theres this highly reputated midfielder that i'm chasing. On one of the first day of the January transferwindow i succeed to get his signature on the bosman rule in front of a whole lot of clubs. Among the next week i get an offer on one of my midfielders that is to good to refuse. I sell him. But now my squad is one midfielder down untill July. Here you should be able as manager to try and negotiate a here-and-now transfer with the players club in order to keep your squad in balance.

I know that players transfer fees tend to get lower in a window before a player can leave on bosman, but it has annoyed me for quite some time now. Bottomline: FM 2008 leaves this option completely out and thats a shame I think. I know jack **** about how you can program such a detail, but for ex. you could imagine that the players club would tend to sell for around 20% of his normal market price.


Furthermore I havent experienced that theres been any impacts to the game, considering the Andy Webster case. What are your thoughts on this? I find that SI will have to do some serious impacts concerning the Webster-case to keep track with time.

max-riot
22-07-2008, 13:26
With the changing way we play the game, it seems now to be successful in this game you need to have a few variants of the one tactic. Most of these being attack, defend, balanced, shut up shop & all out attack. What about having a "shout box" so to speak somewhere on the screen were if a player decided to create a few tactics these could be dragged and dropped into these slots, so instead of having to go to the tactic screen very time. Its one click and the next break in play the new tactic is loaded?

Hagi1978
22-07-2008, 19:32
I would like to see an improvement in the pre-match report from the Assistant Manager - I usually get the "Didn't seem to be listening" malarkey. That just so wouldn't be the case in real life - that your players were not taking any notice of you at the beginning, half-time, or end of game!!!

DB1
22-07-2008, 20:21
I would like to see.
Team Talks - Some more realistic options. They seem too general. I may be winning two - nil and be pleased but i still want more from you, without having to "Disappointed"
Sub instructions - Want you want E.g. Tighten it up, You can win it for us, Enjoy the run out (For youngsters)
Cup Competitions - Be able to say to board league cup is for youth so may not reach final of every cup.
Specify what feeder teams you are looking for

kevinep
23-07-2008, 02:54
I would like to see in FM 2008:

Joining a new club - if they have sacked a manager due to underperformance and are languishing below pre-season predictions, and you take the job, they should create new expectations for you based on their current standing...ie get us out of the relegation zone and in to a safe position.

Manager expectations - lower league clubs should always consider how far you have taken them up to now before sacking you when relegated from the Prem League with say Southport. Making it challenging is one thing, but overall achievement ( ie Wenger at Arsenal ) at a club should be taken in to consideration.

Being knocked out of cups - linked with manager expectations, if you are a lower league club and are knocked out the league cup in round 2 by Man Utd, the board should take in to account the opposition that defeated you before getting to peeved about not getting to round 3 as per expectations.

More team talk options - as I really like this side to the game and it could be spruced up a bit.

Modification of the media options - at the moment I don't go there as the results of media talks are not that beneficial for my team in general.

Other than that, great game !

Kev

Kertiz
23-07-2008, 05:55
I would like to see in FM 2008:



Being knocked out of cups - linked with manager expectations, if you are a lower league club and are knocked out the league cup in round 2 by Man Utd, the board should take in to account the opposition that defeated you before getting to peeved about not getting to round 3 as per expectations.



Agreed, annoys me when I get a tough draw and I know the board are gonna be angry.

I'd like to see a better player rating system. It is far too heavily reliant on goals. On previous versions, I've seen goalscorers get 5/6, but I've never seen that on this. Just because a player scores a tap-in, doesn't mean he's had a good game.

Also Wayne Rooney needs to be deleted from the game :cool:

无门冰箱
23-07-2008, 07:12
Better to have a career mode...

Jimbokav1971
23-07-2008, 09:27
The English structure salary cap.

rinso
23-07-2008, 20:54
just a couple of little things... the ability to filter offers for players.. i find trawling through a lot of loan offers tedious and kinda time-consuming.. why not have something where we could, for example, accept all loan offers from premiership clubs?? a similar one would be to "reject/accept all part-exchange offers" seem to get a lot of these from clubs when im offering out players who are transfer listed, and there's no way in hell i want one of their players!

AndyKane67
24-07-2008, 02:34
The ability to provide direct quotes for the media when you choose which type of media comment to release.

The ability to have friendly and unfavoured clubs - not direct feeder clubs or full-on rivals, but clubs whom your support generally like to see you beat or don't mind as much when you are beaten by them, as well as the ability to comment on the great friendship or dislike between the clubs.

Michael Barker
24-07-2008, 07:46
The booing of Gareth Barry yesterday got me thinking that theres nothing like this on FM. I'd love to see more interaction between fans, club and players e.g. they express a desire to hold on to someone!
Would also like to see a more in depth pre season including tours and transfer speculation! I'm bored of being asked the same question about all players on my shortlist! And what do my fans think about these possible transfers? And it seems pretty pointless doing a tour because you never find out about the benefits! IRL theres quite a lot in the media about Man United, Chelsea, Barca etc touring countries.

Ranjith
24-07-2008, 09:08
Players with ambition may perhaps learn the languages of the league they would like to join in the future. The kinds of players that would do this ought to be discussed. It shouldn't be that too many players do this. It needs to be limited.

Those players with ambition/professionalism could also start learning a new language if they have a future transfer agreed to a club in another country too. I reckon this would be relatively easy to impement (in the general scheme of things)? It would be a nice enhancement.

LutonNil
24-07-2008, 12:13
Leagues to be able to change format in the future

e.g. News Item - "The Premier League, under pressure from UEFA, has announced that the top division will be reduced to 18 teams in 3 years time"

So one extra team will be relegated per season



Also things like the play-offs being scrapped and the old 3 up 3 down being implemented again. Champions League format changing again etc

And more playable feeder leagues would be nice (although it took me 10 years to get out of the BSS this game)

Richard76
24-07-2008, 12:17
More interaction between the chairman and manager.

Especially when he accepts transfer bids over your head. The longer you've been at the club/higher reputation the more weight your opinion should carry.

onyxx
24-07-2008, 15:47
i would like to see something like a 'Tactic Board' where i have an complete overview about my tactic(s). it allows me to set player positionings for offense and defense and it should also show each individual instructions directly.

i would also like to have the possibility to give more detailed intructions on penelties and free kicks.

ie 'shoot the penelty always in a high angle';
for free kicks their should be an option that ie if the ball is layin 20m from the goal try always a direct shoot or some other specific instructions depending on the distance to the opponents goal

possibility of founding youth camps all over the world

in-game shouting; ie a defender makes a horrible failure that cost you almost a goal
and u have the option to scream ' c'mon u can do it better ';'concentrate more' or 'show anger' or something like this

and the biggest problem i see in the footman is the visualization/presentaion.
i've looked for example at some FIFA manager screenshots and i must say that it's the only thing that EA really can do fine.
the interface is so user-fiendly and well designed that u want to explore the whole world in all details.maybe take a look at them for some inspirations like they did it :rolleyes:

Blitz-Matt
25-07-2008, 01:11
Having some sort of 'head-coach' who has a certain amount of PPMs he can teach the players at the club. Obviously, better head-coaches would have a wider range of PPMs, and a higher number to distribute amongst the players.

Ex-Players with certain PPMs would have more PPMs that they had while playing to pass on could be a possibility.

EDIT: To give you an idea of what i'm getting at, one could look for a head coach who has the right sort of PPMs relating to how your team plays.

wakko jakko
25-07-2008, 19:59
One problem is team talks when playing the second leg of a game in the uefa cup/champions league. The only realistic options are 'wish luck' and 'I expect a win'. Even the assistant manager chooses 'none' when asked for his opinion.

I believe that an option for service to strikers also needs to be added for both forwards instead of just a target man or the team as a whole. E.g Balls in to feet- particularly a problem when using small strikers who are constantly supplied with hopeful lofted high punts which they fail miserably to win.

Lastly, praise for a great season I think needs to be included. I know that confidence from the board has been mentioned but on top of this the only kind of praise you receive is larger prize money and a better media prediction for the following season. Something like praise from a football legend or special thanks from players could be added just to increase that good feeling instead of having to create it for yourself.

pehul
26-07-2008, 02:15
I'd like to see that a player for example from brazil is willing to move to your club ie. AC Milan because Milan have a lot of Brazilian...or because they're move because they're friend with the player at the club...

Man U King
26-07-2008, 10:42
Training camps would be good for club and international

Wings69
26-07-2008, 10:58
Ability to watch two games at once. I'm sure we've all been in that situation at the end of the season, where we can win the league but only if another team playing that day draws or loses. Heck it's a regular occurence in the Champions League. Being able to watch a game simultaneously as opposed to having to sit there staring at the latest scores/goal updates screen would be brilliant, and it would also be a nice time-saver when it came to scouting opposition.

calvin
26-07-2008, 11:15
Guess this was mentioned before but I really would like:

-the possibility to express your objectives when renewing contracts or buying new players, so that a star player would be tempted to join you because of the clubs ambition

Jakey_q
26-07-2008, 15:09
more involvement with your staff

Scotty Walds
26-07-2008, 15:11
Ability to watch two games at once. I'm sure we've all been in that situation at the end of the season, where we can win the league but only if another team playing that day draws or loses. Heck it's a regular occurence in the Champions League. Being able to watch a game simultaneously as opposed to having to sit there staring at the latest scores/goal updates screen would be brilliant, and it would also be a nice time-saver when it came to scouting opposition.
Managers don't watch other games whilst in the dugout, they concentrate on their own match whilst receiving updates. It would be nice if important updates came through on the commentary...

Juan
26-07-2008, 17:16
I've read around that league reputation remains constant during a game. If that's true, then that's one thing I would like to see changed. Maybe the calculation of league reputation could be done similarly to UEFA's league coefficients.

rmfarey
26-07-2008, 17:46
Only a little thing but I'd like to see the leading scorer of Premier League goals of all time included. Like at the moment its Alan Shearer with 260. Obviously this could be done for all the leagues not just the premiership.

Would be a nice touch.

jase19
26-07-2008, 21:01
Instead of having drop down boxes for player instructions (marking, closing down, tackling, showing on to foot) it would be easier to just have tick boxes.

For me, I often mess around with them a lot and it's basically double clicking everything when it's really uncalled for. I know I might be greedy as it only takes a couple more seconds... but it would be a lot easier.

grade
26-07-2008, 21:18
I've read around that league reputation remains constant during a game. If that's true, then that's one thing I would like to see changed. Maybe the calculation of league reputation could be done similarly to UEFA's league coefficients.

I completely agree with you. It is not the first time that my team Befica is one of the best clubs in Europe and the other Portuguese clubs continue to be knocked out in first round in European competitions.

Wings69
26-07-2008, 22:46
Managers don't watch other games whilst in the dugout, they concentrate on their own match whilst receiving updates. It would be nice if important updates came through on the commentary...

It's a game, not real life. It'd really add to the gaming experience IMO. Also, never heard of portable TVs? :)

Geordie.Jez
26-07-2008, 23:14
I'd like for them to fix the fact that every touch Rooney has is a goal...I mean EVERY touch.

He isn't THAT good.

Fix it or i'm switching to CM

Scotty Walds
26-07-2008, 23:39
It's a game, not real life. It'd really add to the gaming experience IMO. Also, never heard of portable TVs? :)
It's a simulation, not a game ;) It should be as realistic as possible. Yes, I've heard of portable TVs, I have one. Ever seen a manager watch another game during one of his own? :p

Wings69
27-07-2008, 00:06
Ever seen a manager pause during a match so he could spend 20 minutes readjusting his tactics? Seriously this game/simulation stuff is annoying - this is a wishlist thread so just let people post their wishes and let SI decide what should be included or not. If I wanted a whole big discussion it I'd create a thread asking for everyones opinion.

mmmdonuts
27-07-2008, 08:13
might of been mentioned already but theres 16 odd pages to read.

the ability to reallllly work your way up, ie. starting as a young coach in charge of a tiny clubs under 18s, and progressing that way...

David Ashworth
27-07-2008, 08:18
Media is starting to get annoyingly repeatitive at the moment. I am sick of the following:

1. Did that goal look offside or was that penalty dubious and then getting asked what I thought about that decision after every game.

2. A media comment about players playing against their former team. After a few seasons it gets really boring.

These two sets of comments need to be toned down.

bridport_pouncer
27-07-2008, 09:13
Please please please make games between lower league and premier league sides more realistic.

Often when I'm a League 1 or League 2 team, I'll play a friendly against someone like Sunderland, and lose 8-0. That wouldn't happen in real life, it would be close like 2-0, maybe 3-0. Yet if you're a League 2 team playing against a Rymans League team, you'll lose 5 times out of 10.

Completely agree there :thup: FA Cup loses a lot of magic too, you know that if it is Grays v Southampton or something like that, no matter what, there will not be a shock, it'll be 8-0 to So'ton or something. Shocks are very very rare on this game, they do happen but not often.


I dont know if this has been mentioned before but i'd like to see league reputation increase and decrease

Another good point! If this is implemented it'd make me a whole lot happier to manage in other places, yes.


I'd like for them to fix the fact that every touch Rooney has is a goal...I mean EVERY touch.

He isn't THAT good.

Fix it or i'm switching to CM

I think SI will fix this, they can't risk losing you to CM.

For me going back onto friendlies, please, Neutral grounds! I've seen Northern Ireland travel to New Zealand for a friendly in the mid-season on a Saturday! Surely this game should be played in Europe? And at club level, when creating tours you should be able to play not only clubs from the country you are touring, but other clubs, for example Man Utd this evening are going to play Portsmouth in Nigeria. We should have that, would be brilliant, it is becoming more and more common these days too.

And one other thing - let's give this game an atmosphere. Rather than a few words before a derby match for example, let's have a real indication of the rivalry, perhaps a look back a past games or something. Whatever it is - Roma v Lazio, Arsenal v Spurs or Dorchester v Weymouth, these games have little or no difference to any other games.

Thank you!

SteveDM
27-07-2008, 10:21
My own personal bug bear is the lack of decent player interaction. I want a player to know why I've chosen to reject an offer for him, especially if it's a really good player and an unrealistic offer.

On a similar subject, I'd like to see an option (just a tickbox) when a club has made an offer for one of my players to tell the player or not. There's no way in real life a player would know every single offer that had been made for him but if I wanted to get rid of him, he could be told an offer for this club has been accepted.


Firstly, in important matches I would like to see more build-up to the game, or just something that makes it stand out from a regular match.

I've said that before. I won the league on the last day of the season over Chelsea then, my next game was Champions League Final against, that's right, Chelsea.

I would have liked it if the game had said something like "Chelsea will be looking for quick revenge after losing out to West Ham on the last deay of the season" but, because we hadn't met in the Champions League before, there was nothing and it was treated like a normal game.


A minor improvement I would like to see: let's say you're Arsenal and you're about to play Chelsea; you can click on the previous matches button to see the head-to-head record. Well, if you've had a nomadic career like the one I'm currently experiencing, this is fairly meaningless.

As well as seeing the head-to-heads, I'd like to see my own personal record against the team I'm playing. So, to take the Arsenal example above, I'd like to see all the matches involving teams I've managed (at the time I was managing them) against Chelsea.

The reason I say this, is that I'd love to quickly see what my record is like against Barcelona, because I remember beating them with both my PSV and Lyon sides, but I know I lost to them with Porto and Arsenal, but can't remember how I did against them when I managed Milan (or if I even played against them).

Not just that but perhaps head to head against the manager for both of you at all the clubs you've managed.

And, of course not forgetting, against the manager(s) you've replaced at these clubs who, we assume will always find another job!

davidoff21
27-07-2008, 10:53
Does anyone remember Ultimate Soccer Manager 98? I loved the graphics and backgrounds of your offices and various rooms it really made you feel involved even if other areas were poor.
I think it would be fantastic if press conferences and media relations were firstly overhauled and much more detailed in terms of what can be said, but also say when questions are put to you its like you're looking out first person with a background of hundreds of journos and cameras it would just be so much more immersive. Or even post match just on the touchline with a background of a couple of local reporters quizzing. Loads of cool possibilities.

rogier1985
27-07-2008, 11:44
More realistic regens!!

richburman
27-07-2008, 13:25
Something I would really like to see would be being brought in to manage the reserve time of a club. For example, if I could apply to manage Man Utd reserves, and communicate with Fergie, saying who is doing well, and should be considered for a first team chance. You could build up your rep, and get offers from other teams, and all sorts. I think it would be brilliant!!

lawd
27-07-2008, 15:17
I pretty much like FM08 but their are one or two things I would like to see.

1.I know everyone says it but regen quality must be boosted.

2.Un-realistic transfers a player with a 2mil value shouldn't cost the the human controlled club 11mil nor should players like corluka go for 40mil.

3.I like the idea of a more hands on assistant, IRL Fergie said allot of the success in recent years was down to Quieroz and his ideas.

4. One thing that really annoys me is what I dub the 'Pro-Ev touch' basically its when a player is near the line and instead of putting his foot on the ball or his touch knocks it out of play usually for a corner, it happens on pro-ev when you try to control a ball whilst running at the by-line. It's such a little thing but it ***ks me off so much lol.

jase19
29-07-2008, 01:07
I'd like for them to fix the fact that every touch Rooney has is a goal...I mean EVERY touch.

He isn't THAT good.

Fix it or i'm switching to CM

work on your tactics mate. I have more problems with Ishmael Miller than I do with Rooney.

Warrenwwr
29-07-2008, 03:30
fm08 has been a joy

things that i think need fixing/adding:

1) players shouldn't complain after i negotiate an offer for them when the initial offer is just too close to their actual value.

2) players should recognize/remember recent club triumphs and let those memories cool their desire to move (the coding might be intricate for this one :-) )

3) mentors for youth players should be presented in say an order of compatibility or at least some preliminary means of selecting a mentor should be in place such as...ask assistant manager if ballack should tutor "the next beckenbauer," or even in the scout report for the youth player, a list of mentors he would work with should be displayed.

4) more options for scout assignment..an auto scout if you will. if there is a part of the world unknown, a scout witht he auto setting will go there..etc

5) feeder club problems, where the board says you should make do with what you have...i just hate this just give me a feeder club bishes

6) can't remember

5_is_better_than_3
29-07-2008, 03:42
The ability to be able to give players month to month contracts,although this wouldn't happen in the premier league you see it all the time in the lowers leagues and its vital to some clubs. Also 3mth contract 6mth contract happens alot in the lower leagues and i also agree with the emergency loan system.

coldkohmew
29-07-2008, 17:12
A converter to convert games from 07 to 08,etc...

Jonnieboy
29-07-2008, 18:01
Somebody's probably suggested this before...

...but wouldn'n it be great if - when you're asking your staff-members to pick the team - they chose players based on their preffered playing mentality (defending, attacking, etc). I.e. a defending based coach chose defensive full-back's, while the attacking coaching choses attacking oriented full-back's.

Today the coaches all tend to come up with the same team - if they variated, I probably use the feature more...

dankrzyz
29-07-2008, 18:31
How about a history screen similar to the club history screen for the manager so you can see in one easy screen what you have won / finished runners up in etc after playing 20+ seasons you kinda forget what you have achieved and is a bit tiresome going through the long winded achievements

1.) That would be a great, useful, and easy idea to implement. It will be a very quick way to show your history from team to team and how well you did in league and in cup competition.

2.) I echo those who have said that a manager, when moving to a new club, should be able to bring some or all of his staff with him. Perhaps that could be based on how long they've been with the manager or something.

3.) Pre-season friendly competitions (those friendly 4-team leagues, cups, maybe even tours) could have some element of history recorded. For example, if every season my team hosts a 4-team friendly cup, it would be great to make that a true annual event, keeping a simple history of participants, winners, and records (see also: FML-beta does this). I know SI would probably shy away from creating custom cups, but this is a friendly feature that would add some fun and realism.

4.) Another echo: after a few visits from a former player, don't ask me what I think about him. We've crossed that bridge before, it's no longer a story.

dankrzyz
29-07-2008, 18:41
Have it more like it is in real life with the manager giving the team a list of player he wants and then the board going out and getting them, giving you a price and asking if you still want him. Major part of football missing and a chance to replace probably the worst part of the game.

This has been mentioned a few times and an effort to include this would add to the club management realism that FM strives for.

Ranjith
30-07-2008, 09:04
When bidding for a player, having some indication of the criteria for a player to get a work permit.
Perhaps also a percentage chance displayed if it is touch and go if requirements are not quite met.

Ranjith
30-07-2008, 09:07
When you are told of a rival bid for a player in a news item, then tell detail of bid and your bid in the news item.

There is space for it in the news item, and saves extra clicking to the players transfer info, where you can garner the bid info there anyway.

Would save loads of clicks in total.

Ranjith
30-07-2008, 09:08
Being able to filter staff on percentage capability of role.
e.g. only seeing those staff who are 100% comfortable being in a coaching role. (the green bar being full in their profile).

Would save many clicks.

BenMRowe
30-07-2008, 09:56
I am sure that these things are already in hand, and have been discussed, but it's tricky to go through nearly 3000 replies!

1) Number of coaches/scouts, etc - it seems silly that the board actually sets a limit on this - surely we should have our wage budget, and choose to spend it accordingly? I've never seen the board say: 'Oh, you shouldn't have more than 17 players' - surely if we want to spend 10,000 a week on 10 top coaches instead of one decent(ish) player, that should be our prerogative in running the playing-side club however we decide? Yes, I know there are work arounds (the ass-man thing) but I don't want to feel like I'm exploting some loophole in the code in order to achieve something which - to me - should be achievable anyway. Nonetheless, I'm sure SI have their reasons for having limited this in the way that they have, I just hope that, perhaps, they may take another look at this in time for 09/10, and maybe (if I'm a very lucky boy) reconsider their decision from previous games.

2) I know that scouting was greatly imrpoved for 08 - but I can't help but feel that there's more to come. At the moment, scouts seem to stop scouting a country as soon as they hit 100% knowledge (that may not be the case, but it's my experience having played through the game a hell of a lot). Now, to me, that seems a bit silly - when a scout hits 100% knowledge that's exactly the time that he should START scouting properly, not leave the country. On top of this, it'd be nice to be able to say to a scout (in game terms) 'find me a replacement for' or 'find me an equivalent of' - when you know that a player is retiring, or something similar.

3) With respect to transfers - frankly it should be easier to offload players. After a relegation I quite often want to offload some of my highest earners, and will offer them out to clubs. Even if you offer them on a free, quite often you'll get 50 responses saying: 'We didn't consider this deal value for money'. It just seems a bit bizarre.

Ranjith
30-07-2008, 13:50
The costs of scouting would be nice to have in the game. It would stop FMers wasting so much time clicking on scouting every player in the database.

In multiplayer careers, this would have most benefit.

Ranjith
30-07-2008, 14:55
FMers shouldn't have an advantage from searching club to club rather than using the regular search function when playing a network game.

Its really frustrating when playing against others who gain advantage by doing this. Some people have time to do this while others don't so its not a level playing field.

It would be nice to fix this.

isuckatfm
30-07-2008, 17:14
For 'View defending corners etc' show the jumping attribute in the same way decisions appears when you view 'creative freedom' settings.

Giantplaything
30-07-2008, 20:58
There is some really good ideas in this thread. Good work.
Just hope that some of these eventually get included.
Heres a couple of ideas I like from above and my own:

1) More interaction with backroom staff - how players are doing, holes in the team, tactical changes or even just the mood of the players in training (are they happy, focused, tired, fed up etc).

2) Change in the transfer process to better match real life - been mentioned a lot so i wont.

3) Changing pitch sizes - possibility of adding an option to make your pitch the same as a curtain club or even the average size for the league (premiership pitches are slightly bigger than lower leagues. Taking a team up from BSS I want them to be equal to other grounds)

4) Interaction with general manager/Director of football/a*s man - on eastside hockey manager you could see your general manager about the strength of your team in each line and future prospects. I thought this was quite comprehensive and a good aid.

5) Interaction with playing staff - other than during matches you only get to talk to players through the media or with warnings. Maybe you think the player could push a little harder in training or maybe his bad attitude towards another player (like when players training together goes bad) is unproffesional. I'd like to think I could have some impact on a players mentality other than just through a first teamer helping them when they're young.

6) Pre season friendlies - should not just be handled through A*s man but with help from others e.g chairman. They are just too much of a money maker for smaller clubs for the chairman not to be involved.

7) Sale value Vs. Player value - (This ones a biggun!) everyones probably aware about a players value might not be what you could actually get the player for in a transfer and that theres a hidden value you can find out through your scout. This is all fine for the AI clubs who can automatically change this value from week to week but I just cant be bothered with constantly changing this. What I would like to see is a hidden value set by your chairman (not just an amount an interferring chairman would accept a bid for) so that you stop getting offers that are just a waste of time (I feel an example coming on): Player X plays for an AI team. Scout report says he's valued at 5m but the club think hes a good player and wont sell for less than 8m. I like this feature in the game but the fact is if the same player plays for your team and is same value. The only thing you will see in your inbox is offers for arround (or more likely below) 5m. I would like to see in the player info what the chairman actually values the player at and it go some way to the actual offers you recieve for the player. (depending on how interferring the chairman is) if the offer is too low he "leaves an unpleasant message on clubs/agents answerphone" or about the value and the boss saying you should think about accepting it as a good deal. Hopefully this stops the "stool sample of an offer" ever reaching the need to regect it.

p.s. sorry for the fairly big post and cant wait for FM 09

surf
30-07-2008, 23:38
I'd like to be able to subscribe to news of a national team, a club, a player or a league. I usually manage in England but since I'm Icelandic it would be handy to be able to receive news from the Icelandic national team, the league or my favorite club automatically. Perhaps you could have the option receiving important news only, medium or all stories.

Also, if you're a top manager, with say a national reputation, I'd like if you were asked once in a while, or not so often at all, about the performance of your favorite club or your national team, perhaps if the team is in a slump or just before an important match in a tournament. Maybe it's not the most important thing to add but I think it'd add a nice personal touch to the game.

Swindon69
31-07-2008, 07:01
On the information screen where it shows if the ground is being expanded I'd like it to show if the training grounds are being upgraded.

Sorro
31-07-2008, 11:46
I've got a suggestion for the future FM games, regarding the scouting.

The game doesn't have difficulty levels, and you can not directly choose which tasks should be in the game or not. However you can choose kind of indirectly, by letting your assistant handle the training, taking care of the team talks or even picking your team. I'd like to see the same thing in the scouting area of the game. One person (one of the scouts) should be hired as a head scout, and if you don't want to spend time dealing with the details of the scouting work you could simply draw the bigger picture, and leave the details to him.

Some options I'd like to see:

* Hire scouts? Yes/No
Choose whether or not the head scout can hire and fire scouts working under him. If you give him the option to do so you must set a maximum number of scouts and/or a total wage limit for him to work with.

* Scout next opposition? Yes/No
Simply a choice of whether one of the scouts should scout your next opponent.

* Talents vs established players for the starting XI
Maybe some kind of sliding bar, like in the team tactics, to say what type of players you'd like the scouts to search for.

* Locals vs players from all over the world
Again with the sliding bar. Do you want only domestic players, or do you want to look for exotic players from every little corner of the world. Or more likely: something in between.


The options should be very overhead and not detailed, that's kind of the point with the head scout, and then the head scout should work based on his skills and personality within the lines you draw for him.


What do you guys think?

LutonNil
31-07-2008, 13:40
More interaction with the Ass Man like getting a message saying a reserve is ready for first team football or when a player is training well.

Also if you need to get rid of a right back because you have 5 in the reserves you could ask his opinion about which one to sell, getting a message like "Player X is good but he is now 24 and not broken into the first team yet - we should let him go now before he gets unsettled"

Also I would like to see more manager stats like an average of games played, goals scored/conceded and number of players used in the first team per season

Also a list of managers a club has had over the course of the game - could be used in conjunction with a media message saying "Manager X will attempt to follow in the footsteps of Sir Alex Ferguson by taking over the reins at Man Utd - fans are hoping he will not be another Wilf McGuinness"

Jonfun1980
31-07-2008, 14:01
I would like to be able to put club and nations on a shortlist so you get all the news about them. So you can get info like they need a new manager etc into your inbox.

profii
31-07-2008, 14:30
I would like more transfer speculation from other clubs - you get the news articles going 'manager x (ie you) are looking at signing player y' when he is on your short list

and also you can see clubs that are interested on the players transfer page but this is cumbersome to see who perhaps your rivals are interested in signing

i would like something similar to the BBC gossip column that says these clubs are linked to these players (even if there was a degree of lying as in real life perhaps)

LutonNil
31-07-2008, 14:55
I also want to tell my Ass Man to rotate the players in the reserves to give them all match fitness for when I need them

fashiondesign_guru
31-07-2008, 17:48
Your right it has been mentioned before & I will give the same answer as before.

It's Football Manager not Assistant Manager. I'm afriad this still has to be the most idiotic request on this thread, please people stop asking to be able to have active staff roles.


Actually I think the lightning bolts to indicate a heavy tackle idea might have been the most idiotic one yet.

why? and what makes you an authority to decide which idea is idiotic and which not? he's a consumer of the game and writes what he'd like to see. i'd like to see similar things as well. if you don't like the feature requested then don't add support and that's enough but it doesn't give you a right to bark at people..

as for the idea, i think roles of assistant manager and being promoted in the club management/board after seasons of success as manager are great ideas. An assistant manager could eventually be promoted to be a manager and/or get contract offers from somewhere else while he's an assistant manager, like Quiroz of ManU once coaching Real and now Portugal.

Just wait, I will add my wishes now.

fashiondesign_guru
31-07-2008, 18:52
there's no drama in this game. the game should be more REAL and have HUMAN TOUCH.

the board being all powerful almighty and always having the upper hand is so boring and unrealistic.

i start as an unknown manager so in the beginning i'm not in a position to demand a lot of things. at the end of the season, i win league, the cup and the champions league for a club who's never been able to see past the group stage of that tournament in their history and all i get is a praise. then i ask for more money, the board responds saying they're sick of me asking for money. that's not real. i should be more valuable than gold for them after winning so much for them.

the board shouldn't always have the upper hand. the board should always be under pressure as well. i win 50-60+ games back to back, all tournaments, fans hail me as a hero. i demand! the board fires me. life goes on as if nothing happened. fans agree with that, noone asks me anything or supports me. that's not real. the fans should protest the board and put them under pressure to support me and keep me in the club or they should threaten to abondon season tickets next season to protest... for example..

i should get offers! i never get offers. i should get offers even when i'm under contract just like chelsea courting ancelotti this past summer. the game should calculate my success level and personality type and should bring me more offers from rivals and bigger clubs worldwide offering more money and better terms as i succeed further, which should put the board under more pressure to whether improve my contract + budget and authority to be able to keep me at the club or decide to let me go. there should be more interaction and detailed negotiations regarding this with me having the upper hand if i'm succesful. the press should get involved. critics should get involved. my successor should be under constant pressure as well and players should be uneasy after i leave.

this really makes sense if i take a mid/low table turkish team and win turkish league, cup and champions league 2 seasons in a row winning all their matches. in reality, there would be a lot of clubs that would offer fortunes to snatch a manager that succesful. but in the game, i quit or get fired, and suddenly fans back the board and think they'd rather use that $ for a better manager, which is bull.

i should be able to change my level of happiness and my mood and it should be indicated there in my profile as well as in the news, which should affect the teams morale, the fans and cause rivals make offers to me, which should cause some trouble for the board.

also, there should be more in-depth interaction with the board regarding transfers, staff etc. after a season unbeaten in all competitions and triple success, i try to bring in a coach i want and a new asst manager. the club blocks the coach signing over and over and over until i fire 1-2 of my coaches. then i can't afford the assistant manager's salary because the board won't allow me to pay him that much. that's bull! i should be able to explain them how important he is, and i should be able to find funds for it while balancing my budget, perhaps by taking from something else. instead i quit to see what happens and noone asked me why or tried to stop me or protested, and i kept going on and on for months without getting any solid offers from solid clubs but one from some low table 2nd division team. that's really boring.

also for example, i want to sign that assistant manager and he wants 16K per week. board only allows me 10K. i should be able to negotiate something with that guy by offering wage raise every 12 months and/or x amount of signing fee. i mention that because i offered him 10K per month plus 500K signing fee and he still refused a 3 year contract where the signing fee makes his wage way more than what he wants anyway.

same with players. i should have more options when i negotiate clubs for players, like player exchanges, player + cash (both of which are always refused, even when i tried players like ronaldinho + deco in exchange for some unheard unskillful ****** player.

i should also be able to offer other benefits to players and clubs when i try to sign them. for example, a club from serie B should kill for my offer of $1 million cash and, say, 40% of next sale for their talented player instead of another serie B or very low level serie A club's offer for $3 million when that other club has no business in international competitions and i'm the holders of EC and team to watch worldwide. obviously in reality i'd have the upper hand since chances are that player will gain more market value in my team in time and will be sold for a lot more money than that petty cash and its former club will end up more cash than they dream. and if the have more talent like that coming up i will make a habit of repeating the same business with them.

again a first team key player status at a club like me should be considered important for a player who never gets first team football in AC Milan if i'm playing succesfully in EC as well. instead he snubs my team and my league with no room for such negotiation. and then i keep reading his cries over never playing for months and months and months and months after that. schmuck.

and my players should get offers! none of my players get offers. even when they win goldenboot. if succesful, they should be pursued by clubs even when they're under contract and that should also put me under pressure to be able to keep them. even when i list them for sale i can't ever sell my players. clubs will ask me howmuch i want and then withdraw any inquiry as soon as i mention something very reasonable. they should always try to negotiate with me.

i should be able to arrange a future transfer with payments starting at a future date. i should be able to agree with a club to sign their x player next summer with payments starting next summer or for whenever i negotiate.

the players should have personal problems, like girlfriend problems and i should be able to deal with them as well.

otherwise it gets very boring after at most 2 seasons as everything keeps repeating and there's no drama and depth.

Zwarte Dood
01-08-2008, 11:53
It would be nice to be able to set up some kind of a fictional player history for yourself as a manager. Then your reputation would be based upon this at the start of your manager career. You should be able to set up to 5 former teams, your position and depending on these teams your achievements (how many times you've won the league, cup, ...)would be taken into account as well. Your former teams, managers, fellow players could then add you to their favourite personnel and they could also appear in your favourites. Your former position could also be used for building relations with players in the same position in the team you're planning to manage. You could also start from an unknown player selecting teams from lower leagues...
Maybe more parts of the game may be influenced as well by this...Media items, disliked personnel and teams,...

To give an example:

Date of Birth: 6 october 1970
Former position: GK

1980 - 1988: FCV Dender
1988 - 1995: Club Brugge
1995 - 2005: Lazio

Favourite personnel: Leekens, Broos, Zoff, Erickson, Staelens, F. Van Der Elst, Okon, Di Canio, Ravanelli, Nesta, ...

One could say that this takes out the realism of the game, but then you could also say that being a manager yourself on that level is unrealistic as well

Maybe all of this has already been said, but I thought I had a wonderful idea and just wanted to share it with the world ;-)

AndyKane67
01-08-2008, 14:20
Changing expectations - For example, I am Celtic, and the board want Champions League last 16 football. However, my group consists of Barcelona, Ajax and Everton. I personally think UEFA Cup football would be more realistic, but it would not please the board if I achieved this lower aim. So why not have the board come to you at critical times - i.e. after the draw for the Champions League qualifiers or group stage and ask what you can achieve.

arsenal4life
01-08-2008, 14:40
i would like more player interaction such as encouraging players to take up citizenship, On editor to make leagues and countries, making the AI clubs more active, this is not for me but my younger brother plays the game a lot but he is not that good so what about different differcult setting so like easy, medium and hard

worthy11
01-08-2008, 14:58
more consitantsy in transfer's & loans
if you dont understand ill explain...
in my newcastle game i offered 18m for david bentley, it was rejected and i was told they dont want to sell him because he's a key player, fair enough, but then 2 week later he signs for man city for 12m, which is a third less of what i offered, so why was that accepted and not mine ?

in regards to loans:

i have often offered a loan deal for a player in the same league as me only to be reject because the club does not want to loan to a divisional rival, but days later i find the player is loaned to another club in the same league!!

eg: i offered a season long loan deal for jamie o'hara of spurs and it was turned down for the same division reason, but bolton and birmingham offered and their offered was both accepted, it seems strange i would be rejected because im in the same division yet the player goes to a club in the same league!!

rougess
01-08-2008, 15:03
Users should have the same stats as a manager's profile, that develop over time. This means that we could be involved in the training section, as i'm sure manager's are irl. If we could have the above history, list our position etc, we would be better at say, defence coaching. If we play several youngsters, or are their favourite personel, then the "working with youngsters" stat would improve. If we beat Chelsea with West Brom (deservedly, rather than by a penalty or bad decision) then tactical knowledge increases.

The manager's history could be made up like a club's, as well as highest purchase, longest time at club, etc. A highest victory, highest attendance, most league apps (eg who has played the most games for you), most league goals, league titles won, etc

Manager interaction should improve not only in what you can say (MON and Rafa about the Barry saga), but in terms of opinion. A larger scale is required, eg, bro's for life, friends, feels the two of you
could become friends, respects you, no opinion, friendly rivals, slightly jealous, fairly poor opinion, bitter rivals, etc

Deeply unsettled players should be able to buy out their last year of a contract, it's the new bosman

Club's should have a manager style "hall of fame". Similar to a visible reputation table

Youngsters at big clubs should be more willing to leave for first team football, eg when Bentley left Arsenal

What does everyone think? I know these are small changes but would add depth & realism.
Apologies if people have already suggested these, 3000 posts is too much to read!

Hamenaglar
01-08-2008, 16:23
Training individual attributes. For example I want my player to improve long shots, but not finishing or composure.

Decalogy
01-08-2008, 16:52
The possibilities for an international managers must be better!!!

*Take a look at how much friendlies itnernational teams are playing before the tournament and how much they do have in FM!
*There should be a pre-game questioning about match expectations for manager as well.

I very liked SAINTRIC_21 idea about resignation! I also would like to have it.

The next thing I do believe needs improvements is training. For me, it's such a boring at this moment as boring it may be. I can play without changing it for a years, and everything will be ok.. :D sick of that!

The main thing I would love to have in FM is to make managers more personal. I will give you an idea, but for further we ALL should think about carefully to make it as good, as it can be. SO....

It is known that each manager has his charachter and of course it affect to the team, board room, staff, training, media, fans, other managers and players... But in FM managers are unpersonal... :( I mean, there could be aggressive managers who offense media, are very strict to the players, demandfull and so on... there also could be a peaceful managers, very unagressive from the outside, there can be managers with very great humor, there can be serious managers, there can also be modest manager... Then FM would be very much colorful!!!

I understand that it is very hard to plan, but it would pay off. This managers charachteristic needs improvement on training (for example, I very liked the feature in Total Club manager that during a training there are some options... for example there is a text: "J. Terry tried long ball and the ball hitted your head", and you have optional moves, what to do: shot the ball on him, make a dummy smile, give him training 30 minutes more and so on...), media, relationships with the board staff, team talks, individual talks and so on...

Please give me to know, what do you think about it... :)

bridport_pouncer
01-08-2008, 17:43
A converter to convert games from 07 to 08,etc...

What a brilliant idea ! :thup: Would be so difficult to make happen though.

addicted86
01-08-2008, 18:07
i would like to see player interaction and training more inter-linked. for example, if a player is unhappy with his training schedule, he should tell you why, so then you could come up with an acceptable solution. player interaction should be much more personal and not conducted through the media.

also, if a player is unhappy about not being in the team, you could tell him, for example, that his passing wasnt good enough to be a first choice midfielder. this would have the effect of more player-specific training programs, and also developing a more in-depth player/manager relationship.

also, you should be able to tell a fringe player at the start of the season (e.g. the reserve goalkeeper) that although he is not first choice he will play in the Carling Cup or some other equivalent competition. this would more easily define his squad role and enable him to

a) request a loan or a transfer immeadiately if he wants regular football
b) trust your judgment and hope he can develop, with a view to a loan deal later in the season
c) make him even more determined (aided by his manager's advice and specific training) to improve and break in to the first team

on a related note, i hate it when you have a player it is impossible to offload. this tends to present itself in two forms:

1) a quality young player is on the fringe of the first team squad, and i want to loan him out; why are no clubs interested in him? (even when i offer to clubs and click the "available for loan option" i still have this problem)
2) an older/less skilful player is rotting in the reserves and i cant even give him away for free. it really annoys me some of the reasons the AI gives when clubs are interested and wont make a bid, like "unable to meet wage demands", "player unlikely to be interested".... er, if you make the effort to sign him he might want to come, why not at least try?

addicted86
01-08-2008, 18:30
sorry for the double post. someone earlier mentioned a more in-depth team talk and the ability to interact with your players and the assistant manager during a match. great idea.

also, rather than the click fest that is the media interaction, which asks the same questions over and over, revamp it:

my idea: two press conferences per match, one pre match, one post match. talk about anything you like, as it could be combined with the current player interaction system via a drop down menu (with a few minor alterations)

so in theory, these press conferences could be use to discuss the opposition, your team/player form, potential transfer targets, injuries etc. Just like a real press conference, which you could dictate. this would provide a much more interesting feature

this could be extented slightly; say the AI asks one question per press conference.

example: AI asks: "why do you think player A has been so poor recently?" rather than just pressing "no comment" all the time, maybe this could be replaced with a "deflect question" option, in which you could state, for example, that you were pleased with the way your midfield played, or that morale was high at the club, or some random comment which could conceivably be an unlimited amount of options.

LutonNil
01-08-2008, 21:35
I'd like to be able to give instructions to subs before they go on the pitch


Also I've probably said it before but I want realistic transfer values for my first team players - I'm in League 2 and my 23 year old striker who scored 44 goals last season is worth 26k and all my reserve strikers who aren't good enough for a regular place are worth 250-275k ?????

onyxx
01-08-2008, 23:19
Realtime contract talks would be usefull so the manager can negotiate directly with the player and his agent.

lavafire
02-08-2008, 10:12
there's no drama in this game. the game should be more REAL and have HUMAN TOUCH.

the board being all powerful almighty and always having the upper hand is so boring and unrealistic.

i start as an unknown manager so in the beginning i'm not in a position to demand a lot of things. at the end of the season, i win league, the cup and the champions league for a club who's never been able to see past the group stage of that tournament in their history and all i get is a praise. then i ask for more money, the board responds saying they're sick of me asking for money. that's not real. i should be more valuable than gold for them after winning so much for them.

the board shouldn't always have the upper hand. the board should always be under pressure as well. i win 50-60+ games back to back, all tournaments, fans hail me as a hero. i demand! the board fires me. life goes on as if nothing happened. fans agree with that, noone asks me anything or supports me. that's not real. the fans should protest the board and put them under pressure to support me and keep me in the club or they should threaten to abondon season tickets next season to protest... for example..

i should get offers! i never get offers. i should get offers even when i'm under contract just like chelsea courting ancelotti this past summer. the game should calculate my success level and personality type and should bring me more offers from rivals and bigger clubs worldwide offering more money and better terms as i succeed further, which should put the board under more pressure to whether improve my contract + budget and authority to be able to keep me at the club or decide to let me go. there should be more interaction and detailed negotiations regarding this with me having the upper hand if i'm succesful. the press should get involved. critics should get involved. my successor should be under constant pressure as well and players should be uneasy after i leave.

this really makes sense if i take a mid/low table turkish team and win turkish league, cup and champions league 2 seasons in a row winning all their matches. in reality, there would be a lot of clubs that would offer fortunes to snatch a manager that succesful. but in the game, i quit or get fired, and suddenly fans back the board and think they'd rather use that $ for a better manager, which is bull.

i should be able to change my level of happiness and my mood and it should be indicated there in my profile as well as in the news, which should affect the teams morale, the fans and cause rivals make offers to me, which should cause some trouble for the board.

also, there should be more in-depth interaction with the board regarding transfers, staff etc. after a season unbeaten in all competitions and triple success, i try to bring in a coach i want and a new asst manager. the club blocks the coach signing over and over and over until i fire 1-2 of my coaches. then i can't afford the assistant manager's salary because the board won't allow me to pay him that much. that's bull! i should be able to explain them how important he is, and i should be able to find funds for it while balancing my budget, perhaps by taking from something else. instead i quit to see what happens and noone asked me why or tried to stop me or protested, and i kept going on and on for months without getting any solid offers from solid clubs but one from some low table 2nd division team. that's really boring.

also for example, i want to sign that assistant manager and he wants 16K per week. board only allows me 10K. i should be able to negotiate something with that guy by offering wage raise every 12 months and/or x amount of signing fee. i mention that because i offered him 10K per month plus 500K signing fee and he still refused a 3 year contract where the signing fee makes his wage way more than what he wants anyway.

same with players. i should have more options when i negotiate clubs for players, like player exchanges, player + cash (both of which are always refused, even when i tried players like ronaldinho + deco in exchange for some unheard unskillful ****** player.

i should also be able to offer other benefits to players and clubs when i try to sign them. for example, a club from serie B should kill for my offer of $1 million cash and, say, 40% of next sale for their talented player instead of another serie B or very low level serie A club's offer for $3 million when that other club has no business in international competitions and i'm the holders of EC and team to watch worldwide. obviously in reality i'd have the upper hand since chances are that player will gain more market value in my team in time and will be sold for a lot more money than that petty cash and its former club will end up more cash than they dream. and if the have more talent like that coming up i will make a habit of repeating the same business with them.

again a first team key player status at a club like me should be considered important for a player who never gets first team football in AC Milan if i'm playing succesfully in EC as well. instead he snubs my team and my league with no room for such negotiation. and then i keep reading his cries over never playing for months and months and months and months after that. schmuck.

and my players should get offers! none of my players get offers. even when they win goldenboot. if succesful, they should be pursued by clubs even when they're under contract and that should also put me under pressure to be able to keep them. even when i list them for sale i can't ever sell my players. clubs will ask me howmuch i want and then withdraw any inquiry as soon as i mention something very reasonable. they should always try to negotiate with me.

i should be able to arrange a future transfer with payments starting at a future date. i should be able to agree with a club to sign their x player next summer with payments starting next summer or for whenever i negotiate.

the players should have personal problems, like girlfriend problems and i should be able to deal with them as well.

otherwise it gets very boring after at most 2 seasons as everything keeps repeating and there's no drama and depth.


I totally agree with this. Maybe SI could make it more interesting by expanding and working on the media functions. Players will flame rival clubs and players , and we managers could also join in the flaming and such. This will also help to take away some of the montonous repeative pressing of spacebar and watching unrelated news. We should also be able to interact more with the assistant manager, and maybe add in in-match antics. We could maybe do a Jose Mourinho and rile the opposing fans after the team scores.

SouthgatesRedWhiteArmy
02-08-2008, 17:17
The abililty to persuade players who aren't exactly interested in joining your club to come along. Have this before Contract talks for those who arent interested.... Incentives could be offered such as house, car, abililty to move the players family over (Although this could be just used for players under 20, if there from abroad.)

Things like that, because if a team has the money then they can go after anyone they want, its just all about how the manager sells the club and its ambitions to the player that interests the player. Giving the incentives as stated above can only sweeten the deal.

scrawney
02-08-2008, 18:18
I'd like to see an option to add leagues in as you play, I'm always seeing news about teams from Italy or Germany and I can't see them in action because I have the league switched off. All it'd take would be making up a few league tables and cup results and would open up new job oppurtunities while adding playabilty without having to start afresh.

cwxstorm
03-08-2008, 23:08
In a nutshell, more different media circumstances and far far less repetition. If ive told the media i am not interested in a player they should accept this and so on.

LutonNil
04-08-2008, 02:13
Why don't my older players take their coaching badges anymore - I'd like to offer my captain who has played over 700 games for me a coaching role

jod123
04-08-2008, 02:17
Why don't my older players take their coaching badges anymore - I'd like to offer my captain who has played over 700 games for me a coaching role

They do. I got Ryan Giggs as coach of Man United when he retired in one save. I think you need to regularly say that they would make a good coach. I did this to Van der Sar and Scholes who previously said that they were definitely not going to stay in the game once they retire and then they both changed to considering staying in the game. The more you say they will be a good coach the more likely they will become one.

soupaman
04-08-2008, 03:18
I really like the idea of not just working your way through the leagues but working your way throuh the club levels as well (ie. Under 18's to reserves to seniors).

To do this certain criteria would need to be implemented for human managers: Coaching stats and playing histories.

Your playing history would essentially be what you assign yourself, eg. Barnsley 1982-86, 48 appearances, 3 goals, Wrexham 87-91, 22 apps, 6 goals
These would determine your starting rep, if you list no clubs it would be unknown, if you list Man Utd and Chelsea over 10 years averaging 25+ apps it may be world class. This would increase the realism and give you not only a background but a network of preferable clubs.

You could then apply/assign yourself for roles that you like the look of, working your way through the ranks. By coachingthe under 18's or reserves you would be responsible for developing players in certain positions, ensuring they are match fit and basically satisfying and updating the head manager on their progress. Maybe once a month you could nominate some players you feel are deserving of a run at the next level or might benefit from a loan. This would also build relationships between you and these players you regularly give key roles or push for senior selection to, meaning that when you do achieve a senior management position they would be keen to join you. You may also be allowed to hire a small part-time assistant network, or even suggest that signing a certain experienced CB as a strictly reserves player would be beneficial for the young players development.

This would add another dimension to the game and whils hard to implement would give the player much more variety in the game style he could use.

9
04-08-2008, 10:34
Not that it would make any real difference to the game but when i'm managing abroad sometimes for a smaller club i'm quite intrigued if i don't know already where they are situated geographically.
Not sure where it could be placed but i would like a VERY UNDETAILED map of the particular country with i dot just showing where the particular club is situated and you could see where that is in comparison to other clubs

S2008
04-08-2008, 10:37
Editable Prize money and TV revenue for extra flexibilty with the Data Editor

Professor Muzkak
04-08-2008, 13:09
To start with I would like to sorry about posting a not really new thread but due to a large numbers of threads with same topic and huge number of bulk messages in them, I couldn't find a better place to show my thoughts about the new up-and-coming version of my most preferred game ever.

First, I would really really love to have a "shout" option for in-match. I know that there is a lot of arguments over it but i'll stand for the ones for it. I still remember everytime playing in a big match and having an important player playing badly or not following my instructions and I just want to shout to him something like: "Get your head to the game" or "Quit playing around and follow my instruction". Sometime it would be to late to wait for haft-time team talk or full-time.

Talking about team talk, I would like it to be much more in-depth. And when I say 'much more' I mean 'much more'. I think SI don't really focus on them but it is truly a very important aspect of the game for me and many others. With all the very limit option with stay the same in mostly every situation it is hard to use for a long period of time like a couple of years. I've tried playing for 15 years consecutively and these team talk options really get to annoy me. In some important match which the team gets to play for the first time of their history or maybe a biggest game in the year or even a derby game should impose some situational options such as: "We have come this far, let's show them who we are" or "Just one more match, let's do it" for smaller teams, and "We are suppose to be champs, now let's do it the champs way", "Last year we won it, this year there should be no different" etc. etc. for bigger teams.

A confident system between the players and the manager. I know FM08 have some of this feature already such as the players like or dislike the manager and will not trust the manager if he/she is relatively unknown or unexperienced. But it is usually for longtime period. What about something short time period. I've tried Fifa Manager and saw that they have a feature such as player talk to improve their confident and trust. It is actually very nice. If SI can include this feature along with their player interactions, it would be a great improvement.

Sorry for the long thread but these are only a few of my wish about the new FM09... I would like to add many more as well but can't think them out all at the moment. Maybe will do later after playing a few more hour. Plz feel free to comment or add more of your ideas into this thread..

Neji
04-08-2008, 14:33
Well, I would say that these ideas are way too late for FM09! The in match shouting is something thats been mentioned before but I'm not convinced it would make that much of a difference, even IRL. It would be nice to beable to give them a little boost in match and would be nice if it could also have negative affects. Say you tell the player to work harder, he may get annoyed and it would affect his performance.

Team talks are a well known area of the game, and most everyone wants more and more options. I'm expecting some sort of an overhaul in FM09.

I think that the current system for confidence between managers and players is good enough already. It's not obvious, and thats the way it should be. I would like to be able to take to players though, like a meeting with them or such.

Gentleman
04-08-2008, 14:54
Lots of repetitive request and suggestions, but what's to expect from a thread this long, which has been started back in 2005? I've only read through them since the release of the last FM (08) and even then it's a lost cause to even remember what everyone suggested already.

I don't have many hopes of these suggestions being put in FM09, but at least it's a decent list of preferred possibilities. Perhaps SI notices them and thinks: 'Hey, that's a good idea. Perhaps we can ever implement that in a future version', that would make me happy enough, even though it may take a while.

And hey ... at least I'm in time for FM2010 with this post ;-)

Now, since I'm on it anyway, a couple of suggestions from me:

1. Chairman statistics.

We used to have statistics for a chairman back in CM.
You could see how much you can test his patience, how fast he would sack you for not getting to your achievements fast enough. Or how easy he would give you pocket money to spend on new players, or what his level of ambition is. Is he hoping I do well in the Blue Square South, or is he trying to motivate me to take the team to a higher level? Is he able to support me with money when I tell him I really need that player in order to progress to a higher league, or will he rather intervene and accept offers for good players since he's a debt-ridden chairman because he already invested all of his money in the club and we're still not up to a healthy balance?

Where did that go? And how do we get it back?
If you argue that the board is now responsible for that, please give me statistics for the board then. It's still as measurable as a chairman, isn't it?

Of course, this is also related to all the people complaining how, despite being rich, the chairman still intervenes with their transfers. So in order to pull this off, the behaviour of the chairman/board also has to be related to the financial position.

2. Suggestions for a club to affiliate with.

You should be able to suggest your own ideas of what a good parent/feeder club would be. This should then be included in the list of feeder/parent clubs they offer you (that is, if they can actually agree with the other club). Of course, the board can always reject your suggestions (i.e. the board thinks the other club is your fierce rival, or may damage the image of the club - like ADO Den Haag), but at least it gives you some influence on which club to approach.
And well, it also helps when you can actually get a club your players actually want to go to. So far I have 5 different feeder clubs but none of my players want to go there due to them being on such a low level. Then, what's the use of having them good prospects in my U-18 and Reserves, if I can't get myself a feeder club to send them to in order to let them get some first team experiences?

3. Subs warming up.

Initially not my idea, but only after reading about it, I realized it has some nice features.
Let subs start off with e.g. 80%, then warming up increases the stamina to 100%. No warming up means the player has to build up from 80% to 100% on the field itself, usually meaning he moves a little awkward, or slow until he is fully warmed up - although he should also never reach 100%, since he's actually tiring himself out to get himself forcefully warmed up by chasing after fully warmed up players - that must tire someone out. He is then also more prone to injury, perhaps a factor 1.25 or something, for not warming up properly.
The same thing happens whenever someone gets injured and all of a sudden someone has to substitute him.

4. Managing a national team - lack of players.

I get asked for e.g. the national team of Estonia, of which I didn't load all players at the beginning. So when I accepted the offer, I had to deal with the fact that I had a choice of 2 decent left defenders, aside from the 3 really crappy people who haven't even picked up by a club yet.
There should be an option to load all players from that nation or to load a league - on the spot.
The only option now is to load a whole bunch of countries/leagues from the start in case you might ever get asked for their national team, which causes the game to run a lot slower after a couple of seasons.
Not to mention that, if I want to 'load all players from a nation', I have to click them one by one from a dropdown box. Now, surely you have people who actually specialize in trying to make a proper GUI, so why hasn't it been taken into account that, if you want to load 20 nations, you have to click the same dropdown box 20 times and do 20 times the scrolling if you have bad luck and go for South-Africa, Paraguay and so on.

5. The Manager.

Why do we get to see all the stats for other managers, except those for yourself? Instead, we get to see how 'loyal' you are, yet whenever I decline the role of becoming the manager of another club, I don't get any points there. It would also be nice to see what a manager's ambition is; does he want to stay there for a couple of years and build on the team (e.g. Hiddink for Russia), does he have a dream to manage a particular club other than his favorites or does he want to become a national coach?

There's plenty to improve, like how easy you adapt to other languages. I noticed how I learned to speak fluent Estonian after a year, guess that means my adaptability might be a tad high, especially when I only have played 10 games with the national team, as opposed to players who have played for my regular team for a whole year, yet still have trouble with the language.

Also, what to do with your money? I like the idea of buying/creating a club with that, but how many real managers do that? Perhaps you can buy a house in a different country, in order to learn the language there, or go on a vacation to a country you're interested in managing. Or perhaps follow a crash course for actually being allowed to manage a nation or international club (if I recall correctly, Martin Jol didn't have the necessary papers to become the manager of a particular Dutch club; there might be more of such issues). Or simply follow a language course if you want to try to manage a particular nation - surely the people there would be pleased if they hear you're trying to learn the language in order to become a manager there. Might even be a nifty news-post ;-)

6. Recommendations & Training update from Youth Coach/Ass. Man.

Honestly, I don't give a crap whoever became man of the match in my Under-19s. What I do give a crap about is my Assistant Manager/Youth Coach to watch these games and point out to me who has significantly improved over time, so much that he might qualify for a spot in the first string.
Since I don't manage that team, I generally don't know much about them unless my Ass. Man. / Youth Coach tells me whoever he thinks is good enough to play for my first string. I mean, there's a reason I put someone in charge for that team - so that I don't have to spend my time watching and following them.
Hell, it would already be an improvement if the Ass. Man. / Youth Coach tells me that a particular player has suddenly progressed more than expected in the past xx months, which makes him a hot prospect instead of a decent youngster by now.

I hear you say: 'But the Ass. Man. tells you every month who has trained well!'
True that. But why, whenever I check out the player, I don't see any improvements on his sheet? Moreover, usually I see red arrows rather than green ones, after hearing my Ass. Man. telling me he trained well. Then, the attribute graph, also doesn't show any progress. So I'll still have to wait a few weeks to a month before those training improvements are actually visible.
But that's not all! No, sir, because when above is pretty useless, you haven't heard about the people who 'didn't play well. 9 out of 10 the players mentioned there are either injured, or have just gotten back from an injury. Like hell they'd trained better than average in the past month.

7. Training facilities improvement.

Perhaps a little more variety in the means of training facilities would be nice. What exactly did they improve? The dressing room got a new color? They finally have a fitness room rather than the 2-person closet they had to share? Did they fix the net of the goal, so the players don't have to climb the stands in order to get the ball after the keeper let it through? Or did they buy you shoes with more grip with which you seem to turn better when playing on your own grass?
It would be nice if you could pick a few options as to what you wish to improve.
An extra spot for a youth coach when you improve your youth facilities would be an idea as well.

And when talking about Training Facilities, it would be nice if I can actually see somewhere when the last time was when I last bugged them for it, or that they're already looking into it. Now I have to make notes of them and make a specific category for it, so I won't bug them too much when I haven't player for a few days and think I haven't asked them yet. It got me fired quite a few times because I simply asked them one time too many to upgrade my facilities while they already turned me down a week ago.
Of course the note-system works well for that, but come on ... I don't have to make notes to keep track of that, do I? Not when the 'Board Room' has so much empty space that it wouldn't hurt to have another entry along the lines of 'After being asked so recently about the possibility to upgrade the Youth Facilities, the board are unwilling to discuss the matter at this time.'
I mean, the entire 'Board Room' generally takes up only half a screen, it wouldn't hurt to add that particular information there.

8. Reputation

Why, oh, why, does it seem to me that reputations of players are actually decreasing when they age? It's not like a Maradona stops having a worldwide reputation if he reaches 40. People still know him, no matter whether he still plays football or stopped playing and became a coach.
Another example, Ruud Gullit - wonderful player when he was still playing and lots of people all over the world still know him from the good ol' days. Then he became a coach and failed miserably in everything he did. Does that justify him for having a local reputation?
If anything, it might be worthwhile seperating 'Player reputation' and 'Non-player reputation', whereas the latter can decrease based on what he does as a coach/manager.

There's a lot about reputation in general which should be improved too. Simply think of the fact that, like with a lower league club in England with a low reputation, you cannot hire more coaches than when you started with, despite your club having been promoted 4 times already. Imagine how that sucks if you're still having to deal with the fact that you're allowed to have 1 single coach to train your players.

Also, how the hell do scouts or coaches get a better reputation? Certainly not because the club progressed to higher leagues. And also not because their scouted players have developed from 1-star BSP players into 6 star-league 1 players. And also not because they found me a player to sign on a free transfer who propelled me into a higher league all by himself. So ... exactly, how?
And while I'm at it ... it would be nice to see which players you have actually signed after having found them because the scout point him out to you. That should give you an idea of how well a scout performs for you, or in a particular area. Based on that, one might be able to determine how good a scout really is and upgrade his reputation. Of course, it all depends on how well he understands how the players fit in your team - no use recommending a 28 year old Thierry Henry to a team in the League 2, because they wouldn't even dream of being able to buy him, but recommending a player good enough of playing in League 2 as a decent player, when you're in League 1 is also not really doing wonders to up your reputation.

Oh, wait, I'm still not done. It would be nice to implement a sort of memory of how often you have actually surpassed the club's expectations. If you have promoted Hayes & Yeading from the BSP all the way up to the Championship in a 'mere' 10 years, it would be more realistic to give the manager a statue rather than sack him if he relegates back to League 1. After all, you do have a reputation in the club as a miracle-manager by then.
If I were a chairman, I'd meet up with the manager and ask him what went wrong and what I, as a chairman, could do to help him back to the Championship. I'd offer him the option between more transfer money, higher wages, a new stadium or better training facilities, or something like that.
Or give the man that statue, of course.

9. Training specification.

It is nice to see how in the Training Attributes all kind of attributes are grouped in terms of categories. For instance: Stamina, Strength and Work Rate are grouped under 'Strength'. Why not make it possible to apply percentages/weight to these 3 as well? That way you can try to improve your stamina (cardio-training) rather than train your strength (muscle-training).
The same could go for Ball Control. You don't need someone who has an 18 for Technique to train that again, but when he has a 2 for Heading, you can't make a difference. That's frustrating, since you see the Dribbling going up to 19, but the Heading to 3, after a year.
Surely my world-class coaches can help that guy to put his head to the ball a bit better without letting him dribble more?

10. "He's the 6th best defender in your squad."

Great! Now I know he's definitely not the best defender. But wait ... who are the other 5 then? The only way I get to know this now is to check all players who are able to play that position and see if they also have a ranking (which isn't often, seeing how most of them are usually fairly evenly matched with my best defender). If you tell me he's the 6th best, at least tell me which players are better then. Perhaps a list of the 2 people who are better and the 2 people who are slightly worse than him would be helpful already.

Also, he takes into account everyone who's ever played on that position on an odd day. If a player plays at his best as a LM and is also able to play LWB and LB, but also - on an odd day if nobody's around - as a competent RB, then I don't want him to be included in that! Surely he's a better player overall, but if he excels as a LM, he usually doesn't as a RB, so no use trying to tell me that he's better than the full-back who's a bit less quality, but nevertheless does excel in that position

That's almost as telling me that striker Ruud van Nistelrooij is my best defender because he substituted for an injured defender once in a friendly. I don't doubt he's my best player on the field and he's definitely my best striker, but no way he's my best defender - no matter how lousy my competition or my club is.

Perhaps a good idea would be to be able to select a sort of 'priority list' in the position screen, so you can point out what you consider his first and foremost position, followed by the position(s) you would like him to take on when he won't be getting the first position, in the form of a priority list.

11. Talking to my players.

I know it happens a lot in the old Cycling world, where you communicated with your cyclists by commenting to the media and they then reacting to that, rather than communicating directly with each other. But this is football. If you're spending so much time on the same training field and shouting at all of them, or individually, I'm sure that a manager can actually tell a player something.

So ... why can I train a player, sit next to him on the bench during games, but can I only tell him that he plays like crap or played a marvelous game when I see a microphone for a TV-station or radio-station?
I know I'm introverted, but I'm definitely not that shy that I have to speak to a tv-reporter in order to criticize a player I train on a daily base.

But complimenting/critisizing isn't the only thing you'd generally do to your players and SI already knows that because we already have the option 'Rest a player for a few weeks' in the player options (which tends to be 'in order to get him fit for later games' in the press). But an extension to these would be to tell him why you reject a transfer offer from a big club, or why you're putting him on the transfer list, or even why you're not playing him. Currently we have the options 'I'm the boss!' or 'You're a squad player, someone else is doing a better job' and 'You're a backup player, be patient', which is nice.
Then again, where is the option 'You're not ready for first team football yet' or even a 'You missed training TWICE in the previous week, why the hell would I let you on the team?'
In short, there are a few missing options there.

But coming back to the transfers, I've seen a media-comment from me (despite me not clicking anything like that, I only clicked 'reject offer') that I've rejected a transfer offer because I believed that the player should wait a few years and gain more experience before going to a bigger club.

That's the spirit, people! This is what I look for, with the only exception - let me actually select that option, rather than give me the options 'Reject' and 'Accept' and hoping that the press makes something of it. It's not so hard to change that string to something one would actually say to the press.

12. Unrealistic potential.

I really want to see a FM where ADO Den Haag doesn't have the potential ability to play Champions League or attract star players in only a few years, because that's just sheer ridiculous. They have a high, though bad reputation, so that should be taken into account.
After only a few years they play better than the notorious 'top 3', while IRL they should be having trouble getting promoted or not demoted.

Of course, things can take a thing for the worse, look at AZ which went from title challenger to relegation candidate IRL, or Ajax having major troubles in scoring, but those are exceptions. And usually don't last longer than one or a few seasons before they get back up and start performing again (in the case of both mentioned clubs, that would be about now). But hearing about Manchester United relegating, how realistic can that be?

13. Mentor / Pupil.

I think it's great to see this relationship, but I feel that I would actually want to see any feedback on how things are going. An experienced player who gets to tutor a younger player should actually tell me what he noticed about the kid. For instance:

- He excels in speed, but doesn't seem to be able to bring the ball along when running. But after teaching him for the past 2 months, he managed to learn the kid to move the ball to his right foot before attempting a dribble.
Result: dribbling moved up with 3 points.
Result 2: Learned a new move: 'Move the ball to right foot before attempting a dribble'.

Or perhaps something along the line of:

- The temperamental youngster seems to have calmed down a lot and view things more professional. I also tried to learn him to stay back at all times and not dive into tackles, but he seems too eager to play and still goes forward whenever possible and is still diving into tackles.
Result: Personality change from Temperamental to Fairly Professional.
Result 2: He still has the moves 'Dives into tackles' and 'Goes forward whenever possible'.

This sounds a lot more realistic, because honestly, this is how a Mentor should be monitoring a pupil.

And while I'm at it, why is my 30 year old experienced midfielder not allowed to tutor my 20 year old hot prospect who is currently playing for the first team? It's not like he already knows everything after playing for my first team, no matter how talented he may be.

14. Offside.

Offside is a good thing. Really. Except when the linesman starts flagging for an offside of someone standing at the corner flag, when you're shooting on target, in front of the goal - and the goal gets dismissed for offside.
Also, if I am not mistaken, whenever someone from the opposite team touches the ball before it arrives to your teammate, the offside-rule doesn't count anymore. I'm no expert, but but seeing how older FMs had trouble with the offside rule as well, please review the rules for offside again.

15. Proper explanations.

People before me have already pointed it out several times, especially one - but honestly, why is it so hard to write down what things do? Previously mentioned examples like 'How does width work, is it the willingness of players to pass through wide areas or is it just the way players stand on the pitch? I know it's the latter because I've watched hundreds or thousands of matches but is it obvious to new players?', but most and foremost the fact that the manager gets a salary.

I believe 90-95% of the people on this forum don't know that the amount of salary has a lineair relation to how patient the board is before sacking you, otherwise people wouldn't be thinking up the most ridiculous ideas on how to use that artificial money. Hell, even I think it's better to use it for anything else but the patience of the board.

As stated in #1, re-introduce the numbers for the chairman (or board), that would help a lot already. If you then still want to associate the manager's salary with the patience of the board, it could actually be made visible as to how far down you are. Because honestly, the 'confidence' doesn't always reflect reality.
My 'long term expectations' in the Dutch league are to 'Finish just behind the top teams', which generally means a 4th or 5th place + playing in Europe. But due to the poorly executed 'Playoffs for EL', I get a response like: 'You only qualified for the UEFA cup through participation' - which then means they're disappointed in me.
Despite finishing 2nd.

16. Knowledge of countries.

I'm constantly surprised what kind of knowledge people have, especially me as a manager. Not only is the default knowledge pretty odd, but it also happens that further development is flaky. For instance, I was manager of the national team of Estonia for 1.5 years. I speak the language fluently by now, which should indicate that I had some bonding with the team, especially since I also decided to manage the U-21 and U-19 teams. Well, good for me, since I got fairly good results with all teams.
Then I resigned and signed up for national manager of Ghana. I didn't look that closely, but after 2 months it seems that all the knowledge I built up in the 1.5 years I was manager of Estonia, seem to have disappeared. I think that's fairly strange, since I should still have 1.5 years of knowledge of something - stats of players, scouting for new talent to put into the U-19, or to move them up to the U-21 or even to the senior team.
Why am I suddenly suffering from amnesia, while still speaking the language?

17. Might have problems with injuries.

When I check the Coach Report of a player, I see them commenting at 'weaknesses' about how the player is someone who might have problems with injuries. Why would a coach/ass. man. comment on that as a 'weakness'? That would be something a physio should be saying.

But to contemplate a bit on that, wouldn't a physio rather be saying something along the lines of:
- Player X is prone to injury, you cannot do anything about that (e.g. Robben)
- Player Y is a gifted player, but due to that he seems to receive stronger tackles, which leaves him more often injured than playing. You should try to focus a bit more on strength training (e.g. Afellay)
- Player Z has problems with his physical. He cannot play the full 90 minutes anymore, or he'll start getting serious injuries (e.g. Kluivert)

18. Team talk

Perhaps I don't need to state this anymore, but this part of the game hasn't been improved since old times. In fact, things have turned so that people actually start being cautious because team talk just happens to be dangerous.
You're up 1-0 against a club 3 leagues lower than your club and you get to half-time. Of course, a 1-0 is a good result, since you're winning. Unfortunately, a 1-0 against a club 3 leagues down isn't exactly a feat you can praise your players for. So, generally, you tend to say 'Disappointed' (especially since 'Encourage' is more often than not unavailable). This results in your players getting downhearted because they believe they were winning - which results in your team being totally overrun by a club which shouldn't even be trying to get out of their own half.

Problem 1: Of course you are winning. But as said before numerous times, the game doesn't take into account against which game you are winning. Reputation doesn't matter, which means that a 2-0 win against a team 3 leagues down is a better result than a 1-1 draw against a team 3 leagues higher than you with a reputation you can only dream about.
If at half time my Sheffield Wednesday team is on a 0-1 loss against Liverpool and I tell my team I am pleased with the fact that they're holding up, my players are supposed to be going onto the field with smiles which should hurt, if they weren't that happy. Not to mention that they will be trying to keep up the way they're currently playing.
If at half time my Sheffield Wednesday team is on a 1-0 win against Hayes & Yeading in the BSP and I tell them I'm disappointed they're only winning with a 1-0 margin, they should be getting all fired up. And definitely not sulk and let themselves get overrun by a bunch of cowboys who've never even seen a ball up close.

Problem 2: Your players respond to the team talk, but as said in the game/manual/whatever, you shouldn't be saying the same thing over and over. Although I agree with that (if a coach tells me over and over that we should be doing better, I would get tired of it as well) it doesn't mean that after half a season they don't respond to anything I say anymore, unless I pick the most extreme ones.
At least their 'memory' of how often I have said something should be reset at the beginning of the year, because otherwise they never respond to my team talks anymore.

...

Okay. That was that.

Now it's only waiting for me to see how many of the above suggestions have already been integrated in FM09, which would be an indication of SI acknowledging the above problems.

Oh. By the way. Anyone who thinks it's a good idea to make a different thread instead of continuing with a 4 year old thread which contains ideas for improving an obsolete version? Or perhaps a first post which lists the most mentioned issues or something, so people don't keep mentioning them simply because they don't want to dig through the exisitng 30 (!!) pages with 100 posts each?

Ter
04-08-2008, 15:24
Gentleman - The Wishlist thread was started so that we didn't have several "My ideas for FMxx" threads as at one point there were 12 of them on the front page alone. Huge lists don't promote organised discussion and it's very hard to keep track of what is going on in them. We do look over the wishlist thread when it's coming to the time to discuss ideas for our next game though as well as the other idea topics that we've taken an interest in.

It's much better and I personally prefer a single topic about a particular idea where that idea or area alone can be discussed and other users can give their opinions and add to the discussion.

dankrzyz
04-08-2008, 15:54
A few recent comments that really jump out to me as interesting and/or great additions:



When bidding for a player, having some indication of the criteria for a player to get a work permit.
Perhaps also a percentage chance displayed if it is touch and go if requirements are not quite met.

Your assistants give you an estimate on if that player might be interested in joining the team and how much he might ask for in wages. This could be another one of those bits of information. Just a guide.


Number of coaches/scouts, etc - it seems silly that the board actually sets a limit on this - surely we should have our wage budget, and choose to spend it accordingly?

Good point that can provide some flexibility and tough decision-making for a manager.



i start as an unknown manager so in the beginning i'm not in a position to demand a lot of things. at the end of the season, i win league, the cup and the champions league for a club who's never been able to see past the group stage of that tournament in their history and all i get is a praise. then i ask for more money, the board responds saying they're sick of me asking for money. that's not real. i should be more valuable than gold for them after winning so much for them.

the board shouldn't always have the upper hand. the board should always be under pressure as well. i win 50-60+ games back to back, all tournaments, fans hail me as a hero. i demand! the board fires me. life goes on as if nothing happened. fans agree with that, noone asks me anything or supports me. that's not real. the fans should protest the board and put them under pressure to support me and keep me in the club or they should threaten to abondon season tickets next season to protest...

Very good point. There's nearly no good-will to be built with a club though past successes, only quick sackings if a manager doesn't meet just one preconceived expectation. I like the idea of public support versus Board support and the dynamics and tension that can create.


We used to have statistics for a chairman back in CM. You could see how much you can test his patience, how fast he would sack you for not getting to your achievements fast enough. Or how easy he would give you pocket money to spend on new players, or what his level of ambition is.

If every other entity in the game has some ratings and 'personality', why can't the Board/Chairman?


Perhaps a little more variety in the means of training facilities would be nice. What exactly did they improve? It would be nice if you could pick a few options as to what you wish to improve.

The Board could take suggestions on what facilities to upgrade. Give the manager a choice of suggestions.


Rather than let your assistant find you 8 poor teams to play, or spend ages finding big teams and when they're available, you should be able to ask your assistant to find you teams of [slightly higher/similiar/slightly lower] [reputation/ability] to you who are available on certain dates, i.e you set a period (from early July to mid August or something) and he finds you X matches against similiar teams, so your friendlies will be slightly more competitive and help you to adjust tactics to suit the quality of teams you're likely to be up against.

Setting friendlies can be so time-consuming, offering games to opponents who have no intent on ever accepting, guessing about open dates or conflicts, et cetera. If I pick a date first, it could only show teams that are available on that date. If I pick a team first, it could show me the dates that team is available. How about that lovely little 'filter out unrealistic targets' check-box option, too?


Joining a new club - if they have sacked a manager due to underperformance and are languishing below pre-season predictions, and you take the job, they should create new expectations for you based on their current standing...ie get us out of the relegation zone and in to a safe position.

Manager expectations - lower league clubs should always consider how far you have taken them up to now before sacking you when relegated from the Prem League with say Southport. Making it challenging is one thing, but overall achievement ( ie Wenger at Arsenal ) at a club should be taken in to consideration.

Being knocked out of cups - linked with manager expectations, if you are a lower league club and are knocked out the league cup in round 2 by Man Utd, the board should take in to account the opposition that defeated you before getting to peeved about not getting to round 3 as per expectations.

All good points giving your performances some context and judging you according to that. Again the complaint is the Board considers little about a team's situation or history when determining when/if to sack a manager.

Gentleman
04-08-2008, 18:12
Gentleman - The Wishlist thread was started so that we didn't have several "My ideas for FMxx" threads as at one point there were 12 of them on the front page alone. Huge lists don't promote organised discussion and it's very hard to keep track of what is going on in them. We do look over the wishlist thread when it's coming to the time to discuss ideas for our next game though as well as the other idea topics that we've taken an interest in.
Oh, don't get me wrong, I certainly do understand about how you try to avoid tons of threads about the same subject. I was merely trying to say that it would be easier to have one per version of FM, so the thread doesn't grow to a silly 30 pages with a huge amount of ancient posts. As you can see by the numerous replies, hardly anyone even bothers to read back to see if it has been mentioned before, which is of course not really helpful for any discussions between people who read the forum.
Unless, of course, you don't want them to. Which seems to be the case, looking at the other half of your reply ;-)


It's much better and I personally prefer a single topic about a particular idea where that idea or area alone can be discussed and other users can give their opinions and add to the discussion.
I completely agree with that idea, but due to a lack of overview of which issues are already being discussed (a search doesn't always come up with the most appropriate topics), I thought that would be an idea.
Hence the thought to have a list of all proposed suggestions (or at least the decent ones, or the ones SI agree on being decent) in one (moderated/sticky) post with links to their own threads, so people can either comment on them, or discuss them in the proper threads.

Of course this means more moderating on the forum and a lot of transparency about what SI indeed consider a good suggestion - and looking at SI, I should've realized that you're not taking this approach, knowing how SI like to surprise us with features rather than announcing them ;-)

An overview would create a lot more discussion though, as people can easily browse to the proper thread SI assigned as the place to discuss that issue. But that's not my call, hence the suggestion in my previous post :-) I just thought I'd point it out, although I didn't expect to get a response - or even this fast.

Nevertheless, thank you for explaining, Ter. Glad to see someone from SI posting in this thread after a long time as well :-)

Tommy vercetti
04-08-2008, 18:39
I think that these would be really good to put in game:1)In one thread i found interesting when one guy said that it would be good to fix when assistant tells you that xx player is good or bad that he didnt even seen him playing as i said before in my post-players should be judged by their performances.
2)I dont see often that clubs loan players for example-club who would like to sign player whose reputation isnt very high and is unknown or player from its affiliate should loan player on short term-1-6 months to see him how he plays(something like trial),but also clubs should loan players with higher reputation like when barcelona needed backup for victor valdes and loaned manuel pinto-from celta for a fee,i want to say that in my manager game this wouldnt be possible because pinto would be key player and they wouldnt want to give him to me for a fee higher than his value.Also one great example is when Alex ferguson loaned Larsson to Man utd.
Smaller clubs like Slavia Prague also loaned players from Inter milan.
3)Then I dont see point of even having lower reputation leagues like N.Ireland because when i want to take some club from its league(Linfield for example)which is far best club in country and try to buy some player outside the league i cant buy anyone same thing with other leagues even higher reputation.They bought player from Swindon,Notthingam,Wrexham,Everton although they were all having N.Ireland nationality but I cant even persuade those players please fix that(big thanks if you already have).
4)Make pitch look more realistic with better graphic look of grass.
5)In game in Romanian league i havent seen that clubs are buying Moldovian,serbian,or portugal players which they naturaly do.
6)I would like that prices of players are showed like for example-5.000.000,00(and valute of that country $ for instance)because it looks better to me than 50K.Like in transfermarkt.
Also it would be excellent if when i would buy some player in same country that price would be in valute of that country.

I hope that there is time to put these in new game.

Thanks for your time

dankrzyz
04-08-2008, 18:53
I completely agree with that idea, but due to a lack of overview of which issues are already being discussed (a search doesn't always come up with the most appropriate topics), I thought that would be an idea.

OOTP Developments (the leader in baseball sims the same way FM is in football/soccer) organized the idea threads to their last annual update as follows: http://www.ootpdevelopments.com/board/suggestions-next-version-ootp/

Skip over the first 10 user-created threads and the rest of the page you will see the topic-by-topic suggestion threads. The topics are basic, like "finances", "scouting", "new features", "game interface", "league set-up options", et cetera. These are stickied and moderated to keep people on topic and on task.

Just an idea.

Spagbol
04-08-2008, 19:13
3) With respect to transfers - frankly it should be easier to offload players. After a relegation I quite often want to offload some of my highest earners, and will offer them out to clubs. Even if you offer them on a free, quite often you'll get 50 responses saying: 'We didn't consider this deal value for money'. It just seems a bit bizarre.

Totally agree, I've seen in the news so many times in the last couple of weeks "I've told X he should look for a new club for himself, as he has no future here." I'd like to see similar in the game if you set a player to 'no longer needed'. His status should indicate 'doesn't want to leave club' or 'currently looking for a new club' and you should get news items saying

"Player X's agent has contacted you knowing the following teams would be interested in player X:"

And then you'd get a list of what teams were interested and what they'd be willing to offer. THEN you could hit the 'offer to clubs' button at the bottom of the news item, set your asking price and know you're going to get positive responses.

Spagbol
04-08-2008, 19:44
I'm quite keen on being able to be an assistant manager idea now.



I wasn't previously, but if it's done in a very similar way to how you could be the U-21 manager of a country I'd enjoy it. Obviously you wouldn't get to buy players, but you'd manager the reserves instead of the first team. I know it may sound boring to some, but you don't have to accept jobs as assistant managers.

norbak
05-08-2008, 10:30
Things I would like to change in future games:

1)
When playing a FM08 save game, you almost never see some new Rooney, Aguero, Cristiano etc. being created when every season is over. I'm playing with Everton in 2017 and if you take a look at the player search list vs. the list when you start a completely new game you see a big age difference. It's a shame. There aren't created enough big talents or wonderkids if you compare to the 2007/2008 season players. This also means that the big teams starts playing and buying rubish players and the average age on each team is very high.

2007 player search list: http://img98.imageshack.us/my.php?image=2007zf4.jpg
2017 player search list: http://img135.imageshack.us/my.php?image=2017mc7.jpg


2)
Foreigns clubs aren't as active on the transfer market as the clubs in your own league or country. This means that after 10 seasons has past they have a lot of grey players (and often crazy ones!) and you can still get your ass kicked! Again, this could be solved by creating more regens after each season and maybe some more young talents who could become a future ronaldo.

I'm not saying that we need to create an army of wonderkids, but it just doesn't seem realistic that there aren't created ANY crazy 16-18 year old talents out there.
I just like to play my games a long time so I believe I'm being a bit punished because of the player-creation-system isn't working as I think it should (Sorry SI, I still love you guys! ;))

Sorry for my crappy english and gramma ;)

Dexza66
05-08-2008, 12:59
it would be cool if you could be the chairman or start a consortium to buy a club and then become chairman/manager. Maybe you could have different levels of starting cash and then as the game goes on you earn more money. So say you start off with 20million buy a coca cola league 1 or 2 side then they become successful so the club makes more and more money so then you can either buy a new bigger club or upgrade your own.

The whole aspect of business really needs to be adjusted like stadiums should be different and you should have a say in how they look their features and things like corporate seats and all those sorts of things. Also training facilities shouldn't just be a number from 1-20 because there is a lot more variation you should be able to purchase different aspects of training facilities like hi-tech gym equipment, hyperbaric chambers, clubs personal swimming pools etc. You should also have control over where you train if you do not own your own facilities like small clubs might have to go to very small gyms to train.

More so with the business things like shirt sales and the general way in which a club makes revenue needs to have more involvement from the player. The money in the game is a very important thing when buying players but you can't even control ticket prices and things like this so if your club starts going broke the ability to recover is very hands off. Sponsorship should be chosen by the club not just given and it shouldn't be limited to just one sponsor almost as many sponsors as clubs can get without annoying other sponsors.

Something different might be the potential for leagues to change over time. Like the number of teams or tiers in a nation the layout of cups or the introduction of new cups or competitions. Maybe over time the equality between european leagues and asian leagues and american leagues etc. gets closer so a new world champions league is developed to find the ultimate club.

And the potential thing.... you can't really limit a persons potential because even though not every player in the world is going to become ronaldo you can't decide at 16 a player has the potential to be. in reality almost anyone has the potential to play professional soccer at some level but often life circumstances, commitment and other factors limit just how could some actually becomes. If you to the training ethic and mentality of someone like ronaldo and gave it to any young person then set then up in a big soccer club they would be able to become a very very good soccer player. Saying this person is only ever going to be good enough to play for a blue-square premier team before hes play a proffesional match is a joke. A players ultimate potential should never be limited only certain physilogical attributes like strength and speed should be limited because genetics limit these attributes. instead a player should have a current ability then suspected potential but say a player only expected to play in coca cola league 1 becomes really determined for whatever reason he then can train and focus harder and become a premier league player, even a worldclass player.

thats all i can think of for now.

norbak
05-08-2008, 13:17
it would be cool if you could be the chairman or start a consortium to buy a club and then become chairman/manager.

This idea has been mentioned a lot of times but I don't see it having a future. The concept of theidea would destroy the manager-aspect of the game.
It's called Football Manager - not Football Chairman ;) I would stop playing the game if that would be implemented. Doesn't belong to our beloved Football Manager ;)

isuckatfm
05-08-2008, 15:15
Quick flicks for the fixtures screen.

So instead of the back and forth I click on one fixture, click the quick flick to go to +1 or -1 while retaining whatever view I selected (Overview, match stats, home player stats etc.).

x42bn6
05-08-2008, 22:24
I'd like managers to be a bit more ambitious or proactive. I managed to sign Pato on a free and I was the only person competing for his signature (besides Milan who bizarrely didn't try very hard to keep him) - hardly realistic in the real world. If Pato had 1 month left on his contract, the whole world would be after him.

Korzon3k
06-08-2008, 11:07
I want to see in FM 2009 more details about your favourite clubs. Let's see: You play Manchester United and your favourite club is HSV than if HSV will play the match and after the end of the match you have detailed informations about played match.

Sorry for my english, I am from Poland :)

Obi-Wan Kenobi
06-08-2008, 15:21
In light of the ruling regarding Messi today, FM09 should allow us to withdraw any player from an Olympic Games call-up.

jakes
06-08-2008, 20:52
When you buy a player who does not qualify for a work permit, and then while he is on your books (or maybe because you bought him)he starts playing enough international matches to qualify for a work permit, but he cannot re-apply for the permit in FM08.

FM09 should definitely give the functionality of re-applying for a work permit at a later date, and not only give the options of either receiving a work permit upon purchase or being denied a work permit upon purchase and need to spend 3 years on loan in belgium to qualify for a work permit... (real life example being Manucho at Man Utd - he didn't qualify for a work permit when they bought him, but he has now played enough games for Angola and they are in the process of re-applying... imagine them having to wait 3 years before he can play for them)

LutonNil
06-08-2008, 21:55
Getting slightly miffed when my star player gets the hump when I substitute him - he is only 19 and hasn't really got the physical attributes yet to play 90 minutes every game

I would like to explain to him why he was taken off

"You were on a yellow card"
"I was trying to save you for the next game"
"I wanted to give one of the reserves a few minutes on the pitch"
"You were getting tired"
"You were injured you dick!!"

grade
06-08-2008, 22:22
LOL That last one is great idea. ;)

Tommy vercetti
07-08-2008, 09:04
I have been playing Fifa manager and there wasnt nothing specialy about it,but one thing left mark on me and that was news system and better made press conferences which add realistic touch to game.
When you put in player and later again substitute he should be angry and say "why did you embarrassed me" as in fifa,also more press conferences after important games or big wins or losses-where journalist asks you will you resign from your job or not,etc.
You should also ad that your acts can have positive or negative consenquences like on game,and also players,fans,board you should choose wisely what will you say or do.
Also i saw that in fifa you could allow your players to go in pubs but i could say "if you get drunk you will not be in team or something" and i would like that you include this in game.
Better interaction with game should be main core of new game.

Fifa 09 main site skin is beautiful and i think that you could make something like that for FM 09 also with bigger nation flags in main menu.

Cheers

ILuvManUforeva
07-08-2008, 09:32
This may have already been mentioned but something I'd like to see implemented is in the area of player transfers.

When bidding to buy a hot young talent who isn't ready for the first team at the top level yet, there should be a loan-back option to include in the transfer clauses, so you can send them back to their initial club to gain more experience.

SavageNick
07-08-2008, 11:13
I'd just like to say a round of applause to Gentleman - outstanding post m8! It was very well organised despite the size, and I agree with basically everything you've posted.

Since I haven't read the other 30 pages of this thread (mainly because I can't be bothered to find where the "Features for 09" posts start) I'll assume other people have already posted this, but will do it anyway ;)

My main 2 gripes (as some of the posters on here will know after the various threads I've started/joined recently) are the 2D Match engine, and Team Talks.

Firstly, Team talks. Basically, IMHO these are more dangerous than helpful. More than once I've been completely at a loss as to what to say to my players at half time. Being 2-0 up against UTD when I'm leeds in their first season (in recent memory) in the prem, I am absolutely mentally happy with the team, however, god forbid I actually say something positive to the team! If I do, they commit total suicide and I lose 4-2 (this actually happened, it was pretty damn painful). The "best" thing to say to them, is to say nothing. Does that sound as rediculous to any1 else as it does to me? When in gods' name would a manager say NOTHING to a team when they are 2-0 up against the biggest team in the world??? Seriously, this needs to be fixed. At the very least, give us something to say to the team that will HELP!

Now the 2D match engine. The first of my points is code related, the rest are purely cosmetic (and lets be honest, the cosmetic ones can REALLY sell a new game). I would like to see more consistency when it comes to Shots. Clearly, super-keepering doesn't exist as this would be silly, but it seems to me that the 2D engine has to try and "make up" the difference between it and the normal engine. For example, your strikers can't score, because their shots are rubbish, however in the 2D engine they look pretty damn good - this makes people think they have been robbed, when actually its their tactics/strikers not working properly. The other changes I would like to see are better "depth" in the engine. Atm, when the ball is hoofed high, you can see it because the ball gets smaller etc, I would LOVE to see the players doing much the same thing when they jump/fall over (not necessarily getting bigger/smaller, just some visual indicator). This would help with tactics aswell, as managers would be able to see if a player is winning headers, is simply taking the ball on his chest while staying on the ground or even that he is being muscled off the ball and pushed over. Plus it would look cool imho. Another thing I would like to see is tricks. In real life, players like Ronaldo and Robinho basically CONSTANTLY do tricks when they have the ball, hence their very high flair and "Tries tricks" in the game - however, you don't seem to see any of this in the engine. It would be a massive improvement imho to see players doing some step overs or something similar before belting past a defender.

Thats my 2p

Jambo
07-08-2008, 11:43
Need to really be able to kick 'new network clients' during online play. I host a clan and the amount of times I've had to take the game down and reload due to this is ridiculous.

iDUNO
07-08-2008, 13:43
Might of been said but incase it hasnt ill go for it. From playin several diff football games over the years theres only been a few things that have stuck that make me thing Football manager should have that, that would be awsome ect, one being the kits and all that, im not talking about havning the prem kits an badges an stuff im talkin about like on pro evo where u can edit kits where you have a library of diff paternd kits to choose from, so every season if you want you cud just change the style of kit over to something keeps things fresh makes the game look new every season, and on fifa you could choose wich sponsor you wanted but it didnt show this sponsor on your kit, the idea being on FM to be able to choose ur sponsors and then for it to be displayed on ur kit. Im not sure how it could be made to work, but im sure some sort of template system sorta thing is how it could be done with a library of template kits and being able to choose one each season getting different options for different sponsors, obviously you wouldnt have to go overboard with it you would only need about 3 templates to each sponsor. FM tactically is sound theres so much depth to it, in my opinion some work on the other aspect of the game should have alot of stuff added like others have said more in depth press conferences little bit more interaction with players and staff thats all FM needs really weve got a perfect game, so more detail is the only way to make it better.

LeedsinPremierLeague
07-08-2008, 18:38
Major concerns:
1. Player transfer: No Portuguese, French (except Lyon), Dutch or Greek teams have the money or the reputation to hire EPL, Serie A, La Liga or Bundesliga players. Only players that requested a transfer or play secondary roles in their clubs move outside these 4 big leagues. In recent FMs this was not taken into account and some transfers are ridiculous.
The gap between the reputation of EPL, Serie A, La Liga and the Bundesliga and the other leagues should be much higher than the 17 (0-20 scale) that is given to the Bundesliga and the 15 that is given to the French (same level as the Brazilian and Argentinian) or the 14 that is given to the Portuguese or Dutch league.
The game is not reflecting what is happening nowadays. Small clubs like Wigan or Sunderland will be able to attract the best players from Portugal, Argentina, Holland, Greece or Turkey. Nowadays players will prefer to move to the EPL to avoid relegation than to go to the Champions League.
2. Player movement is controlled by: 1st. league reputation 2nd. basic wage 3rd. club reputation
If the first two change dramatically, the third factor is meaningless.
3. Player awards: Big awards should only go to players whose world reputation is higher than 150, for example. This would avoid a lot of stupid events...
4. Football Agents: It should be possible to introduce that in the game. It is a very complex thing, because the football agents have a huge influence on the player, but it would be nice to see how a simple change from a small agent to a big name one could change a player mentality. Example: Joao Moutinho from Sporting changed to Pini Zahavi and now wants to leave Sporting to go to England.
5. Tactics: using 442 you should have to have at least two players who know how to defend. It is usual to see a team with 4 attacking midfielders winning trophies...That has never happened before! You cannot put Ronaldo, Anderson, Nani and Park in the midfield and expect to be successful.
6. Finances should reflect modern football. Instead of balance, transfer money and wage budget you should stick to a Balance and a SEASON BUDGET which would include everything. The Balance reflects the present and the SEASON BUDGET is the money that you can spend during one season. This would be great because small clubs in big leagues have a lot more money to spend than big clubs in lower leagues have. Example: Ajax or Benfica budget vs Sunderland or Wigan.
7. It should be easy to loan players to lower league sides...
8. Clubs should not sell players that are available for loan. Most of the times if a player is available for loan you can buy him at a very low price with no trouble at all.

fcdallas1982
07-08-2008, 20:31
Add the champions league to the Concacaf. It starts in August and all the teams are set now. I'd love it. =)

Hamenaglar
07-08-2008, 21:13
I'm quite keen on being able to be an assistant manager idea now.



I wasn't previously, but if it's done in a very similar way to how you could be the U-21 manager of a country I'd enjoy it. Obviously you wouldn't get to buy players, but you'd manager the reserves instead of the first team. I know it may sound boring to some, but you don't have to accept jobs as assistant managers.

I would love that too. However it would have to be implemented very carefully. I don't think just managing reserves would be enough.

LutonNil
07-08-2008, 21:18
Another couple of things:

Stop AI clubs from bidding for my players the day after they have just signed a new contract!! - bloody annoying



More players should be regenerated in non active leagues - I am only playing with English leagues active and there are no players (only greys) in any of the European U19 teams - should be at least 20 players generated between 14 and 17 per year in each country and less worthless English players generated without clubs

Do away with clubless youth players (or at least reduce it by 90%) and regenerate them so they come through the youth system of every club - 4 or 5 per year per club would be about right

addlestone_cfc
07-08-2008, 22:39
As a manager i should have the option to ask the groundsman to 'prepare' the pitch according to my teams or the opposition teams style of play.

ie my team likes to play quick, flowing direct football. i should ask him to water the surface before the game to allow this.

ie2 the opposition team likes to play slick flowing football. i should ask him to not flatten the surface and keep it rough and bumpy and then get my team playing long aerial football

this could even lead to actually knowing how capable your groundsman is and maybe allowing for myself as the manager to either select the groundsman myself or recommend to the board what level of groundsman the club should have. at the moment all we have is the option to make the pitch a certain size. this is only a small part of what the groundsman would actually get involved in.

Hamenaglar
08-08-2008, 17:39
Getting rid of the CA/PA system so that players could be developed depending on their mental attributes, traning, luck, level of opposition they play.

Hauler24
08-08-2008, 17:43
Better Regens... period.

CAFC Nick
08-08-2008, 17:54
Only a few requests from me, and im basically echoing what everyone else has said. I would liek there ot be more interaction between other managers and players and even officials etc. I would like there to be the system where if you complain after a match about a referee and the replay turns out to be correct, then maybe that official is given a warning of left out of the refereeing roster for the next week (like what happens in the Premiership) instead of just either "The FA stay silent over criticism" or getting served a touchline ban.

The only other request I have is just to fix the match engine from 08 where you would have 20 shots on target and score 1 whereas the opposition would have 2 shots on target and score 2.

Other than that I just love this game too much to want it all changed!

llama3
08-08-2008, 18:53
why? and what makes you an authority to decide which idea is idiotic and which not? he's a consumer of the game and writes what he'd like to see. i'd like to see similar things as well. if you don't like the feature requested then don't add support and that's enough but it doesn't give you a right to bark at people..

as for the idea, i think roles of assistant manager and being promoted in the club management/board after seasons of success as manager are great ideas. An assistant manager could eventually be promoted to be a manager and/or get contract offers from somewhere else while he's an assistant manager, like Quiroz of ManU once coaching Real and now Portugal.

Just wait, I will add my wishes now.

to be honest if he doesnt say that he dislikes the idea then that gives the illusion of support, i think an idea does need to be criticised as well as supported so we can identify potential flaws in the plan. he is a consumer as well so he gets as much right to say what he would not like on his game

llama3
08-08-2008, 18:57
few ideas i have seen and liked:
addlestone_cfc mentioned about giving groundsman instructions depending on your style and opposition.
sorro mentioned about a head scout and again i agree
i further agree with comments relating to better regens, with better attributes, often they rarely improve to decent attributes, especially penalty taking

i would like to see the ridiculous coloured bars for sevilla and anderlect and monaco removed, their main colours are white, and it mucks up what kits teams wear when they play them, the amount of times i see sevilla travel to various spanish clubs and both teams changing is a bit of a farce.

i would also like a bit more freedom editing kits on the editor, i.e. to be able to select the number colours etc which currently you cant, and the game normally makes the numbers black or white disregarding what our editing says

matfarrell
08-08-2008, 19:04
On the 2d pitch, maybe players have free kick routines like running over the ball, also when they hav long shots a more realistic curl on the ball not some bizarre outside of the foot 35 yarder that looks like a roberto carlos free kick!

llama3
08-08-2008, 19:12
oh PLEASE more realistic transfer fees:

If Joe Bloggs is a 5m rated DC then i shouldnt have to pay 14.5m to actually sign him, if his value is 5m i cant imagine a reason why i should have to pay more than about 7.25m or maybe up to 8m for him.

Facers1
08-08-2008, 20:28
I think that players should also retire at a decent age .... example jaime carragher is 39 and playing for A BSN TEAM ... not realistic

MKL92
09-08-2008, 10:02
In light of the recent Messi debate - whether he should go to the olympics - the Argentine FA (or whoever) have employed a huge insurance policy on him. So if Messi got injured at the Olympics, then Barcelona will be compensated for that.
I was just wondering if compensation on your top player(s) could be implemented. eg You are Man Utd, and International call ups have taken place in September. If Ronaldo got injured for say 9 months - you would want compensation for losing one of your best players for the rest of the season.

Hamenaglar
09-08-2008, 10:27
Several options in player instructions, such as Cut in, shoot vs. pass and maybe few others.

Mizta05
11-08-2008, 16:53
Sorry if this has been mentioned before but here are some of my suggestions for improving future versions.

First of all, i'd like to se a change in the scandinavian leagues with regards to transfers, as the clubs very quickly begin to use an absurd amount of money. See as how i'm from Denmark and as such only have an in-debt knowledge of transfers by danish clubs and to a lesser extend by other scandinavian clubs, I do not know whether this is a problem in other leagues as well. I do, however, have a suggestion as to how this problem might be solved.

In Denmark, clubs often have (profitable) business ventures on the side and as such football is only part of the 'company' that is the football club. The prime example in Denmark is Football Club Copenhagen (FCK), which is currently one of the top clubs in the world business wise. In the game, I believe, they are also the richest Danish club and thus also the club that spends the most unrealistic amount of money each year on transfers. In real life, however, they cannot just go out and spend every penny they have on new players, as much of their balance is tied up in the other businesses that constitutes the parent-organisation that FCK is a part of, Parken Sport and Entertainment.
Therefore, my proposal would be as follows. Create a feature in which clubs from Denmark, and other countries if necessary, can use only a certain amount of the balance on transfers. Say in Denmark, for instance, a club might only be allowede to use 20 percent of the balance for transfers, the rest being used for management and investment or something like that. However, the balance could still be used on projects such as improving training facilities etc. Needless to say, the idea still needs some polishing but in my mind it would be a way to mangage the problem of unrealistic overspending by scandinavian clubs.

Another problem I have with the game is the transfer engine, or what it's called. Basically, i think it is working ok, but i would like to see more negotiations and it becoming easier to sell players.

Let's say i'm Ajax Amsterdam and Juventus is interested in buying my star striker Huntelaar. They inquire what the price on the player is, and see as how he is my star I start off with a price tag of 35 million euros, which might be unrealistic but if I am to sell him I want as much for him as possible, right? Yet maybe I might consider a lower price if offered one. This is a scenario that plays out in many transfers in the real world, where clubs start out wanting a certain price but through negotiation ends up settling for less.
This is not properly implemented in the game in my oppinion. Take the abovemetioned example. Most of the time, i would get a message stating that they have withdrawn their enquiry or something like that, eventhough i have selected that the (counter) offer is negotiable. I would like to see that Juventus instead comes with an offer in the area of what they would like to pay for him, say 28m and 15 percent sell-on or whatever. Then I would be able to make a counter offer of 32 million plus whatever, etc. I imagine that is how most tranfers are negotiated in real life at least. And if I don't wan't to sell for less than 35m I could always select that the offer is non negotiable.
This is an area that I believe is important to improve.

My third suggestion also concerns transfers. Again, this is something I know happens in the Danish league and I would be surprised if it does not happen in other leagues as well. I'll present it with an example. I'm the Danish club Brndby IF and Martin Retov has played for me for six years (in RL he has just been sold). He is a good player, but i have some youngsters that are pushing for playing time on the first team. Retov is the right age and good enough to go abroad and try off his talent, but he has not yet asked to be sold to a bigger club. As the game is now, I could try to offer him to other clubs, but this would almost certainly be rewarded with the same reaction by the player as if he was transfer listed, and his team mates might become angry as well. I don't wan't to disrupt the harmony in the squad and certainly not disgruntle a loyal, long serving player.
Therefore, I would like to be able to interact with the player to ask him if he feels ready to move on or something like that, and be able to subsequently ask around to hear if any club might be interested in the player (by offering him to other clubs for example) without causing an outcry.
It could also be tied in with a feature that would allow cash strapped clubs to ask their most expensive players if they would mind being sold/offered to other clubs to lessen the wage burden, or simply for smaller clubs to earn a buck on a player. This is a feature I would like to see implemented.

Finally, I would like to see more interaction from the scouts. For instance, it would be nice to get, or be able to request, a report from your scouts on wether there are any promising/worthwhile players in your feeder clubs. Also, I believe that clubs should have a 'chief' scout as I understand many clubs i RL have, one perhaps appointed by you. This scout, presumably your best scout, could be asked to make a final report on any player you are considering signing. For instance, you have found a player in brasil and your scout in South America rates him as a decent prospect. Then you can get your chief scout to take a look at him as well and he will be able to give a more complete and accurated report on the player.

Just some suggestions from me that I belive could improve this otherwise fantastic game. Hopefully, someone from SI will take a look at them and think the same :).

Patrick

dankrzyz
11-08-2008, 22:12
The manager history screen is confusing! I would love to be able to sort past achievements by type (league wins, cup wins, et cetera). For cup history, it would be nice to eliminate the "won 1st rd" "won 2nd rd" "won 3rd rd" over and over if you won all the way to the semifinals. Just say "advanced to semifinals".

Also a simple manager history, year by year, showing which team he managed, what the team's record/points were under his management, and league finishes. Same for international or league cups (furthest round advanced to). Manager history is such a great aspect to the game and making it clearer would be great.

ajc
12-08-2008, 01:32
Not sure if this has been mentioned before - only a small thing. In the managers info screen it tells you how many leagues/cups you have won. Would like to be able to click on it so it gives you a breakdown of what you have won would be better for when you get later in the game !
eg:leagues won - 4 premiership titles,1 la liga title. Cups won - 2 champions league,1 community sheild,2 spanish cup and so on!!

Onyewu
12-08-2008, 02:12
I would like to see a "Commissioner Mode" for solitary play. It would allow me to control this virtual universe.

My reasoning is that I like to play the season of several teams as they happen in real life (actual schedule, player line-ups, etc.). Where it becomes difficult is during the transfer windows when I try to replicate my teams transfers (without success sometimes), while in the meantime other teams are signing the likes of Ronaldinho which creates an unfair advantage (in my little world). Although I do enjoy being fired!!

The "commissioner mode" may work well in the "FM Live" game?????

This option/practice is available in other sporting games (Action PC Games, Diamond Mind, Pursue the Pennant and FaceOff Hockey for example). To me it is awkward having such little control over the game.


Thanks for listening.

LutonNil
12-08-2008, 02:55
An improvement on the medical side of things

Facilities ranging from local hospital to state of the art medical/rehabilitation centre at the club - the better the facilities the quicker a player returns from injury

Also employing a club doctor to oversee treatment or recommend sending to a specialist (which would cost money)

Tommy vercetti
12-08-2008, 08:27
This is only cosmetic thing:Make that flags in country/league section are moving like they are blown in the wind,also make this for club shirts.

In feeder clubs and clubs that are in lower leagues there are never any players that my assistant or scout describe as an good or hot prospect and that should be mostly young players,in real world there are many talented players but very few of them become world class players only by their talents,they should work very hard to become top players but there are also players that are not so talented but are hard working and they are becoming successful.

Thats all from me,I hope that demo will come out very soon and that i wont be disappointed

Cheers

Lupe Leb
12-08-2008, 14:13
A pop-up in match screen who you can see some important latest scores... you can choose some games to track.

GillsMan
12-08-2008, 15:17
Getting rid of the CA/PA system so that players could be developed depending on their mental attributes, traning, luck, level of opposition they play.

Actually, that's not a bad idea you know. Though there has to be some PA element built into the game. No matter how much training and luck I receive, and no matter if I was playing against the best players in the world, with all the will in the world, I'll still be crap. But to a degree I think there's sense in what you're saying.

as260191
12-08-2008, 15:25
Don't know if this has been mentioned, but I think that the option to make your manager's face using the facegen software would be a nice gimmicky touch, then you can see how he ages over time, and it would also affect the appearance of any sons you might get.

Fqdd
12-08-2008, 15:33
I just think there should be more news/press conferences concerning managers' and players' history, for instance:

You've managed a club for a couple of seasons, and you've won a couple of trophies and then move to another club. Then you play against your former club in the League or the CL, there should be some news or questions about that, like there already is with the players, shouldn't it? And make the already existing question more developed, or coming up with different questions.

In brief, more involvement by the media concerning the Clubs', Managers' and Players' history...


cheers

GillsMan
12-08-2008, 15:33
Finally, I would like to see more interaction from the scouts. For instance, it would be nice to get, or be able to request, a report from your scouts on wether there are any promising/worthwhile players in your feeder clubs. Also, I believe that clubs should have a 'chief' scout as I understand many clubs i RL have, one perhaps appointed by you. This scout, presumably your best scout, could be asked to make a final report on any player you are considering signing. For instance, you have found a player in brasil and your scout in South America rates him as a decent prospect. Then you can get your chief scout to take a look at him as well and he will be able to give a more complete and accurated report on the player.

Just some suggestions from me that I belive could improve this otherwise fantastic game. Hopefully, someone from SI will take a look at them and think the same :).

Patrick
They're all good ideas, but this one I particularly like. I like the idea of having a chief scout and being able to have him run the rule over someone one of my "lesser" scouts has recommended. Good idea.

The Enforcer
12-08-2008, 18:35
I would like to see the return of a feature that used to be in the SIGames CM3-series, but disappeared when it became the FM-Series. It relates to filter options in the Player Search section of the game, where you can specify the maximum or minimum values for a number of attributes to be used to filter a list of players. In the CM3 series, there was the option of specifying how many of the values should match your criteria.

For Example, if you are looking for a targetman with values above 15 in heading, jumping, strength, bravery, composure, off the ball, finishing, balance, aggression, work rate, determination, teamwork, it is unlikely that you may find someone with all of these, so you used to be able to ask the filter to reveal players with an attribute score of 15 for any ten of the twelve selected attributes.

dankrzyz
12-08-2008, 19:09
For Example, if you are looking for a targetman with values above 15 in heading, jumping, strength, bravery, composure, off the ball, finishing, balance, aggression, work rate, determination, teamwork, it is unlikely that you may find someone with all of these, so you used to be able to ask the filter to reveal players with an attribute score of 15 for any ten of the twelve selected attributes.

I would use this all the time.

dankrzyz
12-08-2008, 19:15
A pop-up in match screen who you can see some important latest scores... you can choose some games to track.

..for example, your fierce rivals and other rivals, your (manager's) favorite club, teams you're in competition with in the league (toward the end of the season), potential next-match teams if you're in a cup. Just a few ideas.

adebajo
12-08-2008, 19:21
I'd love to have the option of withdrawing a player from international games during the league season. For example, I had a CL final to play and an FA cup final too only to find out that my best players Christiano Ronaldo and a few others were not allowed to play because they've been called up to the national squad without my knowledge. This resulted in having to play reserve players in a Champions League final of all things, surely those players would like to play in the final.

Options would be to provide;
(1) A player option to accept/refuse the call up during the league season.
(2) The manager/club to have the final say whether to allow/refuse the player permission to go.

adebajo
12-08-2008, 19:24
I'd love to see the overall goals scored in all the cups and league by a player per season rather then just the only goals scored in the premiership alone by a player.

ajc
12-08-2008, 19:43
I'd love to see the overall goals scored in all the cups and league by a player per season rather then just the only goals scored in the premiership alone by a player.

I agree with this much better to see torres has scored his 50 goals but shows as 28!

Richie Brill
12-08-2008, 21:18
why? and what makes you an authority to decide which idea is idiotic and which not? he's a consumer of the game and writes what he'd like to see. i'd like to see similar things as well. if you don't like the feature requested then don't add support and that's enough but it doesn't give you a right to bark at people..

as for the idea, i think roles of assistant manager and being promoted in the club management/board after seasons of success as manager are great ideas. An assistant manager could eventually be promoted to be a manager and/or get contract offers from somewhere else while he's an assistant manager, like Quiroz of ManU once coaching Real and now Portugal.

Just wait, I will add my wishes now.

Well I guess the "idiot" you replied to has never noticed that Assistant Manager and Football Manager have 1 thing in common, the word MANAGER! The assistant is just as important as the manager in my opinion and there should be an opportunity to be the assistant manager.

My old login got lost
12-08-2008, 21:37
Discussed earlier, another vote for an 'unsackable' option from me. You don't have to use it any more than you do 'no real players' or adding Harchester United.
Some people want to be 'Barcelona' instead of being 'Barcelona manager'.
I know for a fact that if I get sacked in my Barcelona job, I'll just re-add a manager because it's my 'big club' game in FM08, I only ever have one per version and I'm 9 years in. I'm not starting a new game now.

lawler09
12-08-2008, 22:43
my idea is the idea of tabs. (sorry if this has been posted before!)

Quick photshop idea im talking about ----> http://i37.photobucket.com/albums/e91/lawler_09/footballmanagertabs.jpg

i feel this would help especially when searching for players during transfer windows. i hate clicking on one player, then moving on to the next, then finding myself wanting to go back. takes an age. whereas this idea lets you move between players quickly and easy.

MunkD
12-08-2008, 23:18
I think that players should also retire at a decent age .... example jaime carragher is 39 and playing for A BSN TEAM ... not realistic

Actually you can find quite a few old boys playing in the lower leagues. Maybe not the Jamie Carraghers but Frank Sinclairs got to be atleast 36 by now and he's still playing for Huddersfield in league one, Robbie Fowlers still going, so is Andy Cole and Dwight Yorke. Torre Andre Flo has just retired but only due to injury, there's plenty of golden oldies about.

Back on topic, I'd like the strapping 6'4" center half to easily out jump the 5'9" light weight winger and clear the ball up field during the last 10 minutes when drawing/leading by a single goal. I'm getting fed up with my team of giants heading behind 8 times in a row against some circus midgets with the smallest of the lot grabbing the goal.

I'd like the board to be more flexible with contract negotions with certain players. I've got the club captain who came through the ranks and spent his entire career at the club agreeing to a major paycut with his final contract but the board wont loosen the purse strings for an extra 4k on his apperence fee (despite saving about a total of 4 million on his wages).

Finally, I'd like AI managers to stop stock piling useless youngers and highly paid OAPs in the reserves and generally ruining every club I intend to manage. If I get the England job down the line and find it full of Frenchmen then Steve McClaren will die.

BigBillyBob
13-08-2008, 12:58
Can we have a staff shortlist?

Often when staff rejects your offer they accept an offer down the line?

It would just make things a little more easier.

Younging
13-08-2008, 13:07
the option to disable some of the pointless news comments that reoccur, i.e. face a froemr player at a different club and the disaalowed goal that doesnt nothing other than fine you or be silent and mock you.

Jamie1weston
13-08-2008, 14:41
i would like to see:

- more player interaction (with your own players and players you wish to sign i.e. telling them your ambitions for the club so they are more inclined to sign for you)
- improved scouting
- a more indepth view on how your training is affecting your players
- possibly an option to start as an assistant manager to a larger team before managing (only as an option though as not everyone would want this)

WillemII@Tilburg
14-08-2008, 08:35
I would really like AI-clubs to stop bidding the same amount of cash for a player 20 times in one transfer window when I clearly told them I wasn't going to accept that bid. Especially with players that are much wanted, this is very annoying, since you often have multiple clubs bidding the same amount over and over again... very frustrating.

I want a match-engine like the current CM. It's a bit more 3D (you can see hight etc.), but it's still very much a model that leaves much to your own imagination. I want pitch-invasions by fans, I want confetti, fireworks etc. when winning a competition and I want to see my blobs (players) on a podium with a cup after winning a competion.

AND I want a screen which ONLY shows the competitions I won (and/or runner up and/or promotion/relegation which you should be able to turn off/on). There was such a screen in CM97/98 (long time ago, I know), and it has never returned. The screen I'm talking about shows something like this:

2007/8: Serie A winners (Juventus)
2007/8: Italian Cup runner-up (Juventus)
2010/11: Promotion from Dutch First Division (VVV)
2011/12: Relegation from Dutch Premier Division (VVV)
2013/14: Champions League winners (Ajax)
etc.

This screen gave you a clear overview of the things you had achieved as a manager. The screens we now have that replaced the one I'm talking about, also shows how you did in all rounds of every cup you participated in and this makes the screen very untidy. It's a small thing to add and would make me very happy.

I also want to see a small map of the world/land/city with the location of my club/stadium. This makes it so much cooler to see what clubs are rivals etc.

LeedsinPremierLeague
14-08-2008, 09:45
DATABASE
1. In the last few years I have suggested that the database should be built in blocks. This way you could download updates on the French, English or German leagues independently. My knowledge of the French, Italian or German leagues is not as good as the Portuguese or the English. You already have researches but most of the times - and though their contribution is extremely valuable - you have to go through a never ending process of editing. There are people who update the entire database and make it available for everyone. So there is a lot more candidates if you only have to focus on updating your own country database and download the remaining blocks. Better, simpler and you dont have to wait until February or March to start playing the game.
2. If 1. is totally impossible, the Editor and Database should be released in early September so that all the potential users could start updating and changing the database to make it better and more realistic.
By October or November, you could start playing the game instead of starting to change everything that is incorrect.

Alekos
14-08-2008, 20:25
I really want from the developers to add 3rd Division of Greece and also the Cypriot league since already have included leagues from other countries with much lower reputation...

Satan\'s Little Helper
14-08-2008, 21:30
Can we ask players to mark a particular position please. So, rather than man mark (which will mark the player which the AI deems appropriate, for good or ill), or mark specific player (which can go wrong when the opposition moves players around) can I ask my right sided full back to mark left midfield, or alternatively I might want to mark their left full back. If they move personnel then I'll mark whomever moves into that position, unless I deliberately change it.

Another feature which I'd appreciate, although this may be more difficult to implement, is to set alternative formations and tactics to match the opposition. If I set up a 442 against a 433, then I might ask one centre back to man mark, the other to sweep and the full backs to man mark. If the opposition go 442 then I'll ask both centre backs to man mark and the full backs to go zonal. If I could advise my players to adapt in this manner before I start then I won't be stuck with hassle and, more importantly, the crucial delay, when the opposition switch formations mid game. I don't think it's beyond the wit of man to tell a back four to adapt when the opposition adapt. I don't expect them to react to every change imaginable but if I can anticipate it before it happens then I should be able to tell my players how to react when it does happen.

That last point is related to the general problem of the opposition being able to change tactics more quickly than a human player. I don't believe I should have to wait five minutes to change my positioning, or indeed to make a substitution. The ball goes out of play every 30/60 seconds, I should be able to make a change almost instantaneously.

lukegjpotter
15-08-2008, 12:13
A feature where you could ask a feeder club what kind of player(s) that they would like to get from you on loan this season, or have first preference on your loan listed players.

And coach reports where the coach recomends what a certian player should be doing for the given season.

Coach A recomends Player X be loaned out to Affilate T/League N

S'poreBBR
15-08-2008, 16:13
when I ask for player recommendation from my own player, he recommends someone from his own country. I will like to widen the range of players he will recommend if possible.

shefki2008
15-08-2008, 18:10
I would like to be able to tell my General Manager or Chairman who i want to sign and have them negotiate with the club a fee, before or after i the manager has agreed personal terms with the player....AS IT HAPPENS IN REAL LIFE FOOTBALL....or so i believe.