Blanchflower1 Posted November 20, 2010 Share Posted November 20, 2010 OK, I have a question to ask SI about FM. Will FM 2012 be a 64-bit software? If that is the case, FM fans with high end systems could load up ALL the leagues in the game PLUS other leagues not included in the game with no problems. Moreover, FM would be able to read 4 or more GB of RAM. I posed this same question last year and you guys said that it will take 2 or 3 years for it to happen. So will we see a 64-bit version of the game next year, SI? Cheers! Link to post Share on other sites More sharing options...
wally13 Posted November 20, 2010 Share Posted November 20, 2010 Be nice lol ive 12gb ram doing nothing at moment on my system Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 20, 2010 Author Share Posted November 20, 2010 Be nice lol ive 12gb ram doing nothing at moment on my system How is the speed with all 117 leagues running? Link to post Share on other sites More sharing options...
dafuge Posted November 20, 2010 Share Posted November 20, 2010 Be nice lol ive 12gb ram doing nothing at moment on my system Just out of interest, what sort of stuff do you do that uses that much? Link to post Share on other sites More sharing options...
asdpoo Posted November 20, 2010 Share Posted November 20, 2010 More importantly, when will FM start using more than 1 cpu core outside match calculation? Link to post Share on other sites More sharing options...
wally13 Posted November 20, 2010 Share Posted November 20, 2010 How is the speed with all 117 leagues running? Not tried all leagues yet pal but i have about 25 leagues loaded with all there 2nd divisions as playable except england were i have all leagues playable,well up to blue square there's about 80.0000 players loaded and its quick dafuge dont really use it for owt lol besides fm but got really good deal so thought what the hell. i dont plan on buying a new one for a while Link to post Share on other sites More sharing options...
fabioke Posted November 20, 2010 Share Posted November 20, 2010 This would be a dream, better than all the new features that are listed this year. just imagine all leagues loaded up. Link to post Share on other sites More sharing options...
gazzamark Posted November 20, 2010 Share Posted November 20, 2010 How much RAM does FM11 use? I remember on previous versions it was limited to 2GB. Link to post Share on other sites More sharing options...
wally13 Posted November 20, 2010 Share Posted November 20, 2010 How much RAM does FM11 use? I remember on previous versions it was limited to 2GB. Still same Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 21, 2010 Author Share Posted November 21, 2010 Any news about this from SI? FM 2012 should be 64 bit. This would allow players to add in edited new leagues into their game world, thus, having the ability to play more than 82 nations. If I am correct, it is currently impossible to play more than 82 nations in FM because it is still a 32-bit game. By moving on to 64-bit, the user can load up ALL the 208 nations which are affiliated to FIFA PLUS other non-FIFA nations as well! Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 21, 2010 Author Share Posted November 21, 2010 Not tried all leagues yet pal but i have about 25 leagues loaded with all there 2nd divisions as playable except england were i have all leagues playable,well up to blue square there's about 80.0000 players loaded and its quick dafuge dont really use it for owt lol besides fm but got really good deal so thought what the hell. i dont plan on buying a new one for a while You should try loading up ALL the leagues with your system, mate! Link to post Share on other sites More sharing options...
Tubey84 Posted November 21, 2010 Share Posted November 21, 2010 Hang on a mo... what exactly does effect the speed of the game if 2gb of RAM is the limit for the game? Or, put another way, what stops anyone who has over 2gb of RAM and a standard/semi-decent GFX card from running a fair number of leagues? Like... 32-bit Vista, 4GB RAM, nVidia 9500 GT for instance ^^ Link to post Share on other sites More sharing options...
wally13 Posted November 21, 2010 Share Posted November 21, 2010 Hang on a mo... what exactly does effect the speed of the game if 2gb of RAM is the limit for the game?Or, put another way, what stops anyone who has over 2gb of RAM and a standard/semi-decent GFX card from running a fair number of leagues? Like... 32-bit Vista, 4GB RAM, nVidia 9500 GT for instance ^^ 4GB ram and a half decent cpu is more then enough Link to post Share on other sites More sharing options...
Neji Posted November 21, 2010 Share Posted November 21, 2010 How much RAM does FM11 use? I remember on previous versions it was limited to 2GB. Still same If you're on a 64-bit OS, FM will use upto 4GB. Link to post Share on other sites More sharing options...
wally13 Posted November 21, 2010 Share Posted November 21, 2010 If you're on a 64-bit OS, FM will use upto 4GB. Correct neji thats what i ment :o Link to post Share on other sites More sharing options...
Ishu Posted November 21, 2010 Share Posted November 21, 2010 Hang on a mo... what exactly does effect the speed of the game if 2gb of RAM is the limit for the game?Or, put another way, what stops anyone who has over 2gb of RAM and a standard/semi-decent GFX card from running a fair number of leagues? Like... 32-bit Vista, 4GB RAM, nVidia 9500 GT for instance ^^ CPU is the most important. Followed by RAM. Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 21, 2010 Author Share Posted November 21, 2010 If you're on a 64-bit OS, FM will use upto 4GB. But if FM becomes 64-bit, it will use more than 4GB of RAM. Am I correct about this Neji? Link to post Share on other sites More sharing options...
themoffster Posted November 21, 2010 Share Posted November 21, 2010 If you have a 32bit OS, you will use 3/3.5GB RAM at the most (this is the limit of 32bit, well actually it is 4GB, but Windows seems to only use up to 3.5GB). If you have a 64bit OS, you can use practically infinite RAM (not exactly infinite, but anyone reading this won't have more RAM on their system that 64bit can use). Therefore if you have a 32bit piece of software running on a 64bit OS, it will use up to 4GB RAM (the 32bit limit). If the software was 64bit on a 64bit OS, you can use this 'infinite' RAM which would mean that in FM's case, you could load every player/league etc and the game would fly. Link to post Share on other sites More sharing options...
jakobx Posted November 21, 2010 Share Posted November 21, 2010 No...the game wouldnt fly. The more players / leagues you add the slower the game gets. The main bottleneck is the CPU. Link to post Share on other sites More sharing options...
SCIAG Posted November 21, 2010 Share Posted November 21, 2010 A tiny, tiny number of computers are currently 64-bit. I don't think it's really worth SI's while to bother making the game 64-bit. Very few programs are, and SI aren't exactly going to gain sales by making it 64-bit. Link to post Share on other sites More sharing options...
Ishu Posted November 21, 2010 Share Posted November 21, 2010 OpenCL (Using Graphic card along with CPU for processing) will be more reasonable than 64bit. Link to post Share on other sites More sharing options...
AndyPass Posted November 21, 2010 Share Posted November 21, 2010 This may be a very daft question, but is it possible to make a normal version for 32 bit players, and a special version for 64bit players? I know nothing about programming, so I've no idea if this is straight forward or not. Link to post Share on other sites More sharing options...
Aim_Less Posted November 21, 2010 Share Posted November 21, 2010 A tiny, tiny number of computers are currently 64-bit. I don't think it's really worth SI's while to bother making the game 64-bit. Very few programs are, and SI aren't exactly going to gain sales by making it 64-bit. there are more 64bit windows 7 users than 32 bits This may be a very daft question, but is it possible to make a normal version for 32 bit players, and a special version for 64bit players?I know nothing about programming, so I've no idea if this is straight forward or not. its possible the only thing need is instead of a 32bits exe file it has to be 64bits and some extra binaries . them could make them together because it wont affect the 32bits version Link to post Share on other sites More sharing options...
SCIAG Posted November 21, 2010 Share Posted November 21, 2010 there are more 64bit windows 7 users than 32 bits There are more Windows XP users than Windows 7. At least 59% of PC users are on 32-bit OSes, and that's assuming all Mac and Windows 7 users are on 64-bits. Link to post Share on other sites More sharing options...
carragherisgod Posted November 22, 2010 Share Posted November 22, 2010 I'd prefer if FM could utilize the processing power of the GPU. That would be SWEET I don 't think there is any need for a x64 version to be honest. It's fair quick enough the way it is. Link to post Share on other sites More sharing options...
FMADDICT69 Posted November 22, 2010 Share Posted November 22, 2010 A tiny, tiny number of computers are currently 64-bit. I don't think it's really worth SI's while to bother making the game 64-bit. Very few programs are, and SI aren't exactly going to gain sales by making it 64-bit. thats funny, i can honestly say that i dont know a single person that still running a 32bit system, i have built hundreds of systems for friends and family and every single 1 of them for the last 2-3 years has always been 64bit. not just that, but all my online gaming buddies are also 64bit (obvious being gamers). not to mention that 64bit pc's/laptops are going for peanuts in the shops these days. so basically everyone will be on 64bit within a few years. well everyone that owns there own computer and not a cheap work laptop or something. lol Link to post Share on other sites More sharing options...
santy001 Posted November 22, 2010 Share Posted November 22, 2010 Even if 90% of users were on 64 bit operating systems (which is no where near the case), if they went to 64 bit exclusively they'd still be cutting 10% of the market off for what reason exactly? Link to post Share on other sites More sharing options...
Aim_Less Posted November 22, 2010 Share Posted November 22, 2010 According to Steam hardware survey Windows 7 64 bit 33.37% +1.12% Windows XP 32 bit 26.55% -1.38% Windows Vista 32 bit 13.65% -0.22% Windows 7 11.81% -0.32% Windows Vista 64 bit 8.68% +0.43% MacOS 10.6.4 64 bit 2.92% +0.56% MacOS 10.6.3 64 bit 1.22% -0.37% Windows XP 64 bit 0.77% +0.05% MacOS 10.5.8 64 bit 0.59% +0.08% Windows 2003 64 bit 0.28% +0.03% Other 0.16% +0.01% For FM Current Players: 7,658 Peak Today: 28,316 Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 22, 2010 Author Share Posted November 22, 2010 Still no official response from SI? I suspect that if Football Manager 2012 is 32-bit, Football Manager 2013 or 2014 would be 4-bit! It is not a question of whether SI would switch to 64-bit, it is a question of WHEN they will do it!! Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 22, 2010 Author Share Posted November 22, 2010 I'd prefer if FM could utilize the processing power of the GPU. That would be SWEET I don 't think there is any need for a x64 version to be honest. It's fair quick enough the way it is. No it is not quick on my system because I have ALL 117 leagues loaded up! Link to post Share on other sites More sharing options...
Skooma Posted November 22, 2010 Share Posted November 22, 2010 A tiny, tiny number of computers are currently 64-bit. I don't think it's really worth SI's while to bother making the game 64-bit. Very few programs are, and SI aren't exactly going to gain sales by making it 64-bit. And most of them will never ever touch this game anyway. The 64-bit computers are mostly in the hands of gamers. http://store.steampowered.com/hwsurvey/ If you pull up the OS statistics about 40% of people who use Steam and participated in that survey run a 64 bit OS. FM is sold on Steam. It isn't a majority yet but it is getting there. Link to post Share on other sites More sharing options...
GillsMan Posted November 22, 2010 Share Posted November 22, 2010 Just out of interest, what sort of stuff do you do that uses that much? If he used VMWare - that is a RAM hog and would easily use that much! Link to post Share on other sites More sharing options...
cynet Posted November 22, 2010 Share Posted November 22, 2010 64 bit is a luxury with regards to software and not many pc's have it as it is not regarded important enough when companies sell there pc computers and laptops. SI i doubt will ever bother with 64 bit as it is a costly development for a limited range. Link to post Share on other sites More sharing options...
SI Staff Ter Posted November 22, 2010 SI Staff Share Posted November 22, 2010 Still no official response from SI? I suspect that if Football Manager 2012 is 32-bit, Football Manager 2013 or 2014 would be 4-bit! It is not a question of whether SI would switch to 64-bit, it is a question of WHEN they will do it!! I don't think it's been decided yet. I'm sure it will be discussed again when we sit down and discuss what we're going to do for the next game. Even then it's unlikely we would announce anything about it until we start revealing details about the next game. Link to post Share on other sites More sharing options...
Delvish Posted November 22, 2010 Share Posted November 22, 2010 A tiny, tiny number of computers are currently 64-bit. I don't think it's really worth SI's while to bother making the game 64-bit. Very few programs are, and SI aren't exactly going to gain sales by making it 64-bit. A tiny, huh ? Where did you get that info from, 7 year old computer magazine ? Or you think that everybody is playing 2010 game on a pre-2003 systems ? There are large amount of x64 cpu's these days since the architecture was introduced back in 2003. 32bit should be really put to rest now, and Windows XP will be long gone soon enough. P.S. As was said above, the x64 version of FM 2012 would beat all the novelties combined in the next year's release. Link to post Share on other sites More sharing options...
jakobx Posted November 22, 2010 Share Posted November 22, 2010 Ok , so what do you people expect would happen if FM was released as a 64bit binary? Do you think its going to be faster or what? I dont get it. Is someone running out of memory with many leagues loaded? Link to post Share on other sites More sharing options...
Delvish Posted November 22, 2010 Share Posted November 22, 2010 Ok , so what do you people expect would happen if FM was released as a 64bit binary? Do you think its going to be faster or what? I dont get it. Is someone running out of memory with many leagues loaded? Yes. I, for one, want a faster game processing as I'm not really satisfied with game speed we have at the moment. Native x64 applications can see significant performance improvements, particularly for computationally intensive applications. Link to post Share on other sites More sharing options...
santy001 Posted November 22, 2010 Share Posted November 22, 2010 Since 2003 my mother, brother, father, grandfather, aunt and cousin have all bought a variation of computers &/or laptops. They all had 32 bit systems because they didn't need to pay the extra for 64 bit because they don't use it, myself (gamer) and my uncle (video editor) bought 64 bit systems because we wanted them and know what we're doing. It's only in the last 12 months or so computers available in PC world, Currys etc have really taken on 64 bit. They didn't do it before because it would have been stupid to give their customers something which had a longer life when an upgrade would be embraced soon. Link to post Share on other sites More sharing options...
x42bn6 Posted November 22, 2010 Share Posted November 22, 2010 It makes sense to make the next iteration at least 64-bit functionally-ready (even if there isn't any sort of 64-bit optimisation), because 64-bit is going to have a significant portion of market share in a year's time, let alone 2. Nearly 50% of Windows 7 users are 64-bit ones now! http://www.zdnet.com/blog/hardware/windows-7-boosts-64-bit-adoption/8862 Link to post Share on other sites More sharing options...
Doctor Who Posted November 22, 2010 Share Posted November 22, 2010 It's not impossible to buy a new laptop from Dell with a 32 bit architechture.... but almost impossible. I work for a software company, and we've announced to our customers, that from next year we'll no longer release software for 32-bit. I'm old enough to remember the mess when 16 bit became obsolete, and I think everybody in the industry has an obligation to facilitate a faster transaction to the new architechture this time. Link to post Share on other sites More sharing options...
HHUK Posted November 22, 2010 Share Posted November 22, 2010 The introduction of 64 bit wasn't good at all, there's still tons of compatability issues with many applications and games. I can see why it's good but until the industry does a complete 100% switchover I'm not too interested. I run Windows 7 64 and x86 and I prefer x86. The high consumer uptake of 64 bit is down to most pre-made computers having 64 bit Windows 7 installed. It's not out of consumer choice, I know very few serious gamers who'll go out of their way to install a 64 bit operating system. Link to post Share on other sites More sharing options...
FMADDICT69 Posted November 22, 2010 Share Posted November 22, 2010 I know very few serious gamers who'll go out of their way to install a 64 bit operating system. you must be joking? its the gamers that are pushing for 64 bit to be fully utilised. 3 of the biggest games to be released lately - bfbc2, medal of honour and CoD black ops are all very high spec games. and if you play them on a 32 bit system you are seriously restricted with your RAM. gamers these days are all starting to install more than 4GB of ram. 32 bit OS systems cont use more than 3.5GB of ram. hence they use 64 bit OS's FM itself is mainly restricted by your processor and RAM. simply put, 64 bit is the way forward and no one knows this better than the gaming community. Link to post Share on other sites More sharing options...
x42bn6 Posted November 22, 2010 Share Posted November 22, 2010 Does it really matter if it's not actually chosen, though? The fact remains that a lot of Windows 7 versions being shipped are 64-bit and this is only going to get larger as time goes on. Link to post Share on other sites More sharing options...
carragherisgod Posted November 22, 2010 Share Posted November 22, 2010 you must be joking?its the gamers that are pushing for 64 bit to be fully utilised. 3 of the biggest games to be released lately - bfbc2, medal of honour and CoD black ops are all very high spec games. and if you play them on a 32 bit system you are seriously restricted with your RAM. gamers these days are all starting to install more than 4GB of ram. 32 bit OS systems cont use more than 3.5GB of ram. hence they use 64 bit OS's FM itself is mainly restricted by your processor and RAM. simply put, 64 bit is the way forward and no one knows this better than the gaming community. That my friend is 100% true. Well said. Link to post Share on other sites More sharing options...
Blanchflower1 Posted November 23, 2010 Author Share Posted November 23, 2010 I don't think it's been decided yet. I'm sure it will be discussed again when we sit down and discuss what we're going to do for the next game. Even then it's unlikely we would announce anything about it until we start revealing details about the next game. Thanks for the response Ter! I will ask the same question one year from now! Link to post Share on other sites More sharing options...
Delvish Posted November 23, 2010 Share Posted November 23, 2010 I can see why it's good but until the industry does a complete 100% switchover I'm not too interested.The high consumer uptake of 64 bit is down to most pre-made computers having 64 bit Windows 7 installed. It's not out of consumer choice You don't expect the switchover to be completed in 1 day, do you ? Perhaps this is the reason they are supplying pre-made systems with x64 version in the first place. Besides, Win7 64bit is backwards compatible with 32bit applications, so I don't see any reason to prefer x86 over x64. Link to post Share on other sites More sharing options...
carragherisgod Posted November 24, 2010 Share Posted November 24, 2010 To be honest, I think Microsoft should have done a lot more to push x64 OSes. I mean, just look at Windows XP Professional x64. What an awesome operating system. I love it (still use it more than Window 7 x64) but I've never ONCE seen Microsoft advertise it. Don't get me wrong, W7 is very good, but XP x64 is the bees knees Link to post Share on other sites More sharing options...
samdiatmh Posted November 24, 2010 Share Posted November 24, 2010 The introduction of 64 bit wasn't good at all, there's still tons of compatability issues with many applications and games.I can see why it's good but until the industry does a complete 100% switchover I'm not too interested. I run Windows 7 64 and x86 and I prefer x86. The high consumer uptake of 64 bit is down to most pre-made computers having 64 bit Windows 7 installed. It's not out of consumer choice, I know very few serious gamers who'll go out of their way to install a 64 bit operating system. Most (no sorry), practically ALL systems built with 4GB RAM or less with come pre-installed with 32-bit Although wouldn't a 64bit game take out the 32bit gamers market? (so until 32bit is COMPLETELY out of the market, i can see this continuing for a little while yet) That said, I want to upgrade my computer to 64bit, is there a way to do without having to copy EVERY file onto somewhere external? Link to post Share on other sites More sharing options...
carragherisgod Posted November 24, 2010 Share Posted November 24, 2010 That said, I want to upgrade my computer to 64bit, is there a way to do without having to copy EVERY file onto somewhere external? Yes. But not in every circumstance. Info here: Miscrosoft Windows 7 Upgrade FAQ Link to post Share on other sites More sharing options...
x42bn6 Posted November 24, 2010 Share Posted November 24, 2010 To be honest, I think Microsoft should have done a lot more to push x64 OSes. I mean, just look at Windows XP Professional x64. What an awesome operating system. I love it (still use it more than Window 7 x64) but I've never ONCE seen Microsoft advertise it. Don't get me wrong, W7 is very good, but XP x64 is the bees knees Because driver support for XP x64 is absolutely rubbish. Nobody wrote drivers for this version - they all looked on to Vista and 7 64-bit. Good OS, yes - if you can find the drivers! Most (no sorry), practically ALL systems built with 4GB RAM or less with come pre-installed with 32-bitAlthough wouldn't a 64bit game take out the 32bit gamers market? (so until 32bit is COMPLETELY out of the market, i can see this continuing for a little while yet) That said, I want to upgrade my computer to 64bit, is there a way to do without having to copy EVERY file onto somewhere external? I recommend formatting when installing a new OS regardless - it's a much more stable way of doing things and benefits you in the long-term. Link to post Share on other sites More sharing options...
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