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Goal Setting (Player improvement)


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In GCSE PE we had to learn about improving yourself or others if you was a coach. I can't remember exactly what they were but there was 5 main phases the main ones were feedback, is it realistic and goal setting. Now i think this should be implemented in FM2012 or 2011 if there is still time to add it because coaches like Sir alex would talk to rooney and discuss his goals for the season E.g no red cards, score atleast 10 goals or 10 assists, something like that. The realistic part is if Sir Alex said score 30 goals, dont get booked once and have 20 assists there is no way he could do that, so the goals would be rejected. Now for the feedback, if SAF said score 10 goals minimum, Rooney could turn around and say i think i can get 20, they would discuss the realistic possibility of him scoring that and SAF can accepted his goals. Achieving these set goals would improve him as a player and also improve his morale, failure wouldn't necessary make him a worse play maybe destroy his morale or something. This works with the current system, when you ask a player to shoot with power, you could set them a goal of scoring 5 power shots or placed shots if you asked them to place shots more. Players could get a small stat increase on completing the goals set, Obviously the more difficult the goal the better he improves. If you set it to one goal a season for drogba, he isnt going to be affected at all and may even lose faith in you and/or lose morale.

So what do you guys think of my idea?

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I like it. It's seems like a good way to motivate (or demotivate...) your striker. It would have to be implemented in a simpler way than some other features are, though. For example, on Rooney's personal page, it could say that he was hoping for 20 goals this season. Then you could either tell him it's unrealistic (to prevent disappointment when he fails to reach his goal), or tell him to be more ambitious. Of course, either of those options could backfire. So that would be my slightly changed version of your idea: players set their own goals, and you have a chance to influence them. It would also be nice if you could promise a player a bonus if he reaches the goal you set him.

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I like it. It's seems like a good way to motivate (or demotivate...) your striker. It would have to be implemented in a simpler way than some other features are, though. For example, on Rooney's personal page, it could say that he was hoping for 20 goals this season. Then you could either tell him it's unrealistic (to prevent disappointment when he fails to reach his goal), or tell him to be more ambitious. Of course, either of those options could backfire. So that would be my slightly changed version of your idea: players set their own goals, and you have a chance to influence them. It would also be nice if you could promise a player a bonus if he reaches the goal you set him.

I like the idea to set players goals, however I wouldn't make it very specific such as "I expect you to get 20 assists this year". Something along the lines of "I'm expecting big things from you this season - improve on your assists and tackling and you'll have an exceptional season" - something like this?

It can be a form of motivation....not a form of incentive

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Man management and motivation are huge parts in modern day football and any future additions would be great in FM. I think FM severly lacks any form of communication with players. Just praising their form to the media isn't exactly sufficient.

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You'd certainly have to know your players! Some wouldn't appreciate 'goals' for the season. Others (*cough* Berbatov *cough*) would already think they couldn't improve on 'greatness', and so would resent and reject your demand/request for more effort to meet certain targets.

That said, there's got to be more to player improvement than simply setting targets like 'I want 10 goals and as many assists this season'. Perhaps an expanded player interaction module could include performance feedback? We, as managers, now have the analytical tool to review in-game events. That should be used not just for minor tactical tweaking (or major resetting if something's going badly wrong), but also to help us to help the players improve, allowing us to make suggestions without it being a permanent set change (as is the case with PPMs).

For example, if I think Bendtner needs to improve his movement in and around the box, I could suggest it without it becoming a 'drop deep to gain possession' style PPM - because it's not really the same thing at all, and in any case, I might want the player to consider doing a thing more often as and when the match situation allows, not all the time as a PPM.

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nice idea but i guess it shouldn't affect stats because think of a young star which achieve these goals from when he's 18 years old: he will become a monster. But this would be an interesting feature as long as it affects morale, self-confidence or something of this kind.

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  • 2 weeks later...

Not sure about this. Generally I have a team of 30(ish) players, I wouldn't like to tell 30 players my individual expectations for them. What if you told your goalie not to conceade a certain amount in the season? If they pass the amount their morale might dip making their performances worse.

I agree that man management should be improved on FM, but I am not sure this is the way to do it.

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I started a thread with a similar idea a while back, but got no responses! Here's what I had to say...

I had this posted in the wishlist thread, but I'd like to give it a little more space to generate discussion (and hopefully inspiration!). The idea is an extension of the existing player interaction module for future versions.

I think it would be interesting to have pre-season interactions with players, where you can propose individual objectives for them to achieve. Higher Ambition players would be more motivated by difficult goals, and insulted by anything they see as too easy. Low Ambition players could find themselves demotivated by anything too difficult. Perhaps as a player is reaching his objective, his performances increase or decrease depending on Determination and Pressure attributes.

Example objectives:

-- Score X league goals

-- Keep Y clean sheets

-- Start Z league matches

-- Earn an international call-up

-- Make the World Footballer of the Year shortlist

There could also be training-related goals, such as pushing a young player to increase for example his physical ability, weaker foot, or a training attribute area i.e. Aerobic, or even just one particular attribute. Of course this would act to the detriment of other areas of training, pushing the player to be a specialist. We already have this option with PPMs, but to extend it to direct attribute training would be a step forwards in terms of player development.

Interactions where there is a good player/manager relationship would be more likely to succeed, and repeated achievements of proposed goals would lead to a stronger relationship being forged.

A feedback session would take place at the end of the season, with the manager able to congratulate players for reaching their goals, reassure them that even though they missed out, they came close, or to tell them that next season they will be given a harder/easier personal objective.

Another possibility for this system is giving players going out on loan an objective, with the promise that if it is reached, they will be given more first-team football on their return.

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I quite like the idea. I'd personally prefer it to be attributes related (e.g. "Hey, Wayne, I'd like you to try and become more composed on the ball") as i feel that things like goal tallies would be a lot more... robotic? I mean, 19 goals is probably fine if the target was 20, but is 18? Is 17? Things like injuries and "the way the ball bounces" could have an even bigger effect for just one player than for a whole team.

Also, if a player easily beats his target (let's say you ask your young substitute striker to get five goals, but he ends up playing a lot because Rooney or Drogba gets injured and scores 5 by November), you should be able to re-evaluate his goals.

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