entiscool Posted July 26, 2010 Share Posted July 26, 2010 I have always wondered what goes into the creation of each player, attribute point wise, but have never seemed to find a proper answer. Recently I've been wanting to create my own players, but I am unsure of how the attribute points given correlate to Potential and Current ability. I recently had someone tell me that flair is not a weighted attribute, so I guess this has no effect over all on the players CA and PA no matter how high, right? So in short, I am wondering which attributes actually do add up to create each players CA and PA? Also, when I am entering in a players attribute points, am I entering his current abillity or his potential abillity? Thanks. Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 I would have thought the CA and PA was created independantly, regardless of the attributes. Link to post Share on other sites More sharing options...
entiscool Posted July 26, 2010 Author Share Posted July 26, 2010 Hmmm, I may be wrong, but I have always thought that the players attribute points add up to create the players CA/PA and had been wondering which attributes actually contribute to his CA/PA. Link to post Share on other sites More sharing options...
Cougar2010 Posted July 26, 2010 Share Posted July 26, 2010 Hmmm, I may be wrong, but I have always thought that the players attribute points add up to create the players CA/PA and had been wondering which attributes actually contribute to his CA/PA. They do with attributes weighted differently for each position. For instance marking is heavily weighted for a DC but virtually free for a ST. Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 The CA and PA are entered separately. There is no "total" of attributes amassed. Some attributes can be improved upon as the player nears towards his PA, but some cannot. Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 PS. If you're creating your own players, I would use an already created player as a template. ie. a Rooney or a Crouch would have the same position, but differing attributes - so decide what type of player you wish to create. Link to post Share on other sites More sharing options...
entiscool Posted July 26, 2010 Author Share Posted July 26, 2010 OKay, I am really confused. So for instance, let's say a player has 15 dribbling and 15 crossing, I would have thought this is 30 points on his CA. I must be wrong, is there a file or something where I can see which attributes count as how many points? I once tried to create Zidane on FM09, I gave him the attributes I thought fair, but when I created the game, the majority of his stats had dropped 1 point from what I had entered. I moved his PA/CA to 200/200 but still the attributes weren't showing up as I had entered. Is there an article or something which can help me in creating players, as I am obviously too stupid to work it out for myself Link to post Share on other sites More sharing options...
Neji Posted July 26, 2010 Share Posted July 26, 2010 It doesn't work like that and no one knows the forumla outside of SI I don't think. Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 You enter the CA/PA separately from the attributes. There are no calculations. Plus, there are 36 or so different attributes. If a player had 19 or 20 for each of those - he would end up with a CA of 700+ with your theory. Like I mentioned earlier - use an already existing player as a template. Much easier than filling it all in yourself. Link to post Share on other sites More sharing options...
Cougar2010 Posted July 26, 2010 Share Posted July 26, 2010 You enter the CA/PA separately from the attributes. There are no calculations.Plus, there are 36 or so different attributes. If a player had 19 or 20 for each of those - he would end up with a CA of 700+ with your theory. Like I mentioned earlier - use an already existing player as a template. Much easier than filling it all in yourself. Attributes carry weighting as I've explained up the page. I don't know the exact ratios but even the most heavily weighted may not be 1:1. There was a table kicking around at one point for an older version showing the weightings for each position but I can't find it at present. Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 Attributes carry weighting as I've explained up the page. I don't know the exact ratios but even the most heavily weighted may not be 1:1.There was a table kicking around at one point for an older version showing the weightings for each position but I can't find it at present. I appreciate that point, I'm just disagree with the whole "15 + 15 = 30 CA" aspect. And the fact that creating your own players generally ends in disappointment! Link to post Share on other sites More sharing options...
Braenn Posted July 26, 2010 Share Posted July 26, 2010 Here's the table with the weightings http://community.sigames.com/showthread.php/18848-Current-Ability-and-Atrributes-Research?p=3275601&viewfull=1#post3275601 Link to post Share on other sites More sharing options...
SWaRFeGa Posted July 26, 2010 Share Posted July 26, 2010 Here's the table with the weightingshttp://community.sigames.com/showthread.php/18848-Current-Ability-and-Atrributes-Research?p=3275601&viewfull=1#post3275601 Woww. All those calcs really muck my head up Link to post Share on other sites More sharing options...
SCIAG Posted July 26, 2010 Share Posted July 26, 2010 I remember seeing a screenshot taken of the research tools a very long time ago (about two years). I believe the "6" rating in that table is equivalent to about 0.52 points of CA, though the player in question was Maldini, so the weightings are a mix of full back and centre back. Link to post Share on other sites More sharing options...
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