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10.3, thanks for ruining my game :@


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so im not the only person that has found this but since downloading the 10.3 patch my game is ruined, its nothing but constant red cards, losing to stupid little teams and 14 injuries in 7 games is a little bit much. thanks alot.

patch 10.3 is absolute muck.. its slower and sum ppl you cud find on the patch 10.0 version you cant find on patch 10.3 version its stupid.. i wud reccomend re installing your game to get rid of the patch thats what u done

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Injuries are slightly higher than previously but not "a bit high". They are still lower than RL so I would expect SI to increase them slightly again for FM11.

As for the rest its all down to your tactics/teamtalks etc etc.

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Injuries are slightly higher than previously but not "a bit high". They are still lower than RL so I would expect SI to increase them slightly again for FM11.

As for the rest its all down to your tactics/teamtalks etc etc.

This says it all.

There have been plenty of threads about injuries and as Cougar rightly says they're still not quite high enough.

As well as tactics and teamtalks you need to look carefully at your training and squad rotation.

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10.3 = :thup:

This. I love 10.3 patch. This made the game better than ever.

patch 10.3 is absolute muck.. its slower and sum ppl you cud find on the patch 10.0 version you cant find on patch 10.3 version its stupid.. i wud reccomend re installing your game to get rid of the patch thats what u done

If you really talking about missing players between patches, you don't need to re-install the game. Start a new game and select default 10.0 database to use release-time DB.

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Re injuries: in my experience there are fewer injuries than in real life but there are more long-term injuries. I had one guy missing 8 months, another one missing 6 months and several of my players were out for 2-4 months, all within one and a half season.

So, there should be more niggly injuries but the amount of serious ones should be toned down.

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Actually you need to see the stats to see what were they faulting your centrebacks for. I had a centreback who would get like 5.6+ etc for the 1st half most of the time, but when I checked the stats, it was mostly due to missing passes. He had low passing. But overall, this tackles and interceptions were pretty decent and he would be close to 7 by fulltime.

I didn't play 10.2. I upgraded 10.1 to 10.3 direct and one thing I notice is that the defenders stop clearing ridiculous balls all the way to the outline for corner even though the opposition is nowhere close to him and there are alot of better options.

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i've seen one red card in the last 6 months of playing. and that was for the oppo player.

the only player that constantly gets injured for me is fernando torres. the guy is so injury prone. 2 and a half years of barely stringing 5 games together so i sold him at 29 years old.

i do get patches of red cards every now and then but it seems fine to me.

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I am quite satisfied with 10.3 even if it is far from perfect, but it is easily the best of the patches for 2010. So once again the third installment of a patch in each of the series is the best. Maybe next time they don't have to have three tries to get it "right"? Who am I kidding? It is a tradition, which must be upheld to extent the longevity till the next part in the series. Right?

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I am quite satisfied with 10.3 even if it is far from perfect, but it is easily the best of the patches for 2010. So once again the third installment of a patch in each of the series is the best. Maybe next time they don't have to have three tries to get it "right"? Who am I kidding? It is a tradition, which must be upheld to extent the longevity till the next part in the series. Right?

Aye, there will be 3 patches next season, illd put money on it. I'm loving fm2010 too much too care anyways.

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Aye, there will be 3 patches next season, illd put money on it. I'm loving fm2010 too much too care anyways.
I wouldn't go as far as saying I don't care either way, but what is the most important thing, is the fact that SI games always makes sure that they get it right(to a satisfactory level) in the end. Not all game developers can boast of the same.

This being said, I somewhat wish they didn't have to backpedal with each start of a new installment in the series, but in fact be at least as good as the prior in the last state. Which would result in being closer to being perfect, when we reach the 3rd patch(if need be).

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just look at the recent injuries of ballack essien and now westermann.

i bet you would just rage and reload your save if stuff like that happens ingame...so stop bitching about "too many injuries" srsly.

protip1:try lower tackling for less cards

protip2:seems like your tactics suck

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I'm playing 10.3 and I enjoy playing the game and having much success :)

There are some injuries but nothing beyond a realistic level.

If you want to complain, you might provide some more detailed and constructive arguments. :thdn:

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i also wanted to add that i think this thread should be locked because it is not 110% supportive of the work of SI, there should be no room on these boards for any form of criticism relating to FM10

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All I can really say is, (based on what you have said)...

- Change your tactics

- Lower your training schedule

10.3 is bloody brilliant, so much better than all the previous patches.

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i also wanted to add that i think this thread should be locked because it is not 110% supportive of the work of SI, there should be no room on these boards for any form of criticism relating to FM10

This is exactly the forum for criticism, as long as its constructive! Which this thread isn't.

If this place was purely an SI love in, the game would never have moved forward in the ways it has.

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so im not the only person that has found this but since downloading the 10.3 patch my game is ruined, its nothing but constant red cards, losing to stupid little teams and 14 injuries in 7 games is a little bit much. thanks alot.
errrr thats ridiculous, go chill out and watch some porn
This is exactly the forum for criticism, as long as its constructive! Which this thread isn't.

If this place was purely an SI love in, the game would never have moved forward in the ways it has.

Respect your view but, make no mistake, an SI love in is exactly what these forums have become.....no room for dissent - feel free to suggest improvements but please do not criticise SI in any, way, shape or form.

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Respect your view but, make no mistake, an SI love in is exactly what these forums have become.....no room for dissent - feel free to suggest improvements but please do not criticise SI in any, way, shape of form.

A very myopic view mate. Take a look around.

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Respect your view but, make no mistake, an SI love in is exactly what these forums have become.....no room for dissent - feel free to suggest improvements but please do not criticise SI in any, way, shape or form.

You are online here for 18 months now. You should know better.

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Respect your view but, make no mistake, an SI love in is exactly what these forums have become.....no room for dissent - feel free to suggest improvements but please do not criticise SI in any, way, shape or form.

These forums have always welcomed constructive criticism of the game, it is good for progress. What we do not welcome is unsupported rants about the game.

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Most of the beta testers come from the forums, and the people who get picked are the people who can constructively criticise and find faults with the game. It's ridiculous to suggest that SI are in any way unhappy with constructive criticism as like Dafuge says it's good for progress.

The forums have never been about a love in for SI, but you've got to also accept that as this is the official SI forum and the game is massively successful with millions of happy customers over the years, then yes there may be a lot of people who have little bad to say. It is after all a very good game. With faults, but a very good game nonetheless.

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Injuries comes very much down to your training and your tactics - if you play slower, more methodical football with short passes then against lesser teams you are likely to get more injuries. Many more infact, its only natural as the AI will have tackling set to hard and to close down often to prevent you from playing.

A very simple way around a fair amount of in-match injuries for me is to start the game in the first 5 minutes how you normally would, then switch to longer and more direct styles as the AI will usually be on closing down often and hard tackling you will find they open up a lot more and can't get near to your players who have the skill to play quickly and precisely over bigger distances. You should also tire them out more, I usually change back to default for the last 10 - 15 minutes of the first half and then go right at them again in the second, but you can do it the other way around.

At around 60 minutes, bring on a few fresh players in midfield and upfront - your opponents should be very tired from the constant shifting of tactics and still trying to close your team down whilst you have no injuries and fresh players on the pitch now. Your team should now be able to find all the space they need with a slower, shorter passing game and dissect opponents up.

I know how you feel though, why should you ever have to face the problems that real life managers face? Part of the fun is dealing with an injury crisis, or how to overcome a little team who sit back and park the bus or try to clatter you off the pitch. I always start as Stoke and I do it the exact opposite way, I don't suffer too many injuries (until I convert the team to a bunch of softies who like to play short slow passing) but inflict a lot of injuries and pull off a great deal of relatively speaking surprise results.

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  • 2 weeks later...

I dont care what the reasons for the excessive injuries are on 10.3 they are an absolute joke,its virtually impossible to get through a game without at least 1 player getting injured,you cant tell me thats realistic.It seemed perfect on 10.2 so why change it back?

What with the injury problems,Corner bug's,wingers and 442 formations not working its fair to say 10.3 is no 9.3. Awful patch.

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Injuries, esp players injuring each other in training.

Lack of goals from headers (all but doing away with the need for a super finisher who can also jump head the ball, which is the rarest and most expensive player in the game)

etc etc

Is why I still, and will always keep to patch 10.2

I don't even notice super goalie with my tacs.

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patch 10.3 is absolute muck.. its slower and sum ppl you cud find on the patch 10.0 version you cant find on patch 10.3 version its stupid.. i wud reccomend re installing your game to get rid of the patch thats what u done

English please :confused:

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Injuries, esp players injuring each other in training.

Lack of goals from headers (all but doing away with the need for a super finisher who can also jump head the ball, which is the rarest and most expensive player in the game)

etc etc

Is why I still, and will always keep to patch 10.2

I don't even notice super goalie with my tacs.

I was plying in serie C1 in Italy and my target man scored 45 goals in 44 games throughout the course of the season. Most f them were headers and all i did between that season and the one before when he scored less than 20 goals was bring in a better right midfielder.

Before you ask that target man was already at the club when i started the game so its not like i bought a player far too good for that level. He had good jumping and heading for that level and high finishing and i set up my tactics to make the most of his aerial ability.

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Re injuries: in my experience there are fewer injuries than in real life but there are more long-term injuries. I had one guy missing 8 months, another one missing 6 months and several of my players were out for 2-4 months, all within one and a half season.

So, there should be more niggly injuries but the amount of serious ones should be toned down.

I don't remember getting a 3+ month injury at all in FM2010 :confused:

Lack of goals from headers (all but doing away with the need for a super finisher who can also jump head the ball, which is the rarest and most expensive player in the game)

This is my major annoyance with 10.3. The amount of headers going over the bar is way too high.

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Okay I played a full season playing with a 4-4-2 diamond and using the same training i have used over about 10 seasons no problem and have had no excessive injuries. Played half of my current season and again no real injuries and then suddenly for no apparent reason injury after injury.

Screenshot of how I would set out my main team as you can see it has been decimated. Consider also Julinho the fit stiker is on his first day back full training after being injured for 3 weeks and Pereira has only been back for a couple of games. The rest have low condition as they have just been involved in a game.

injuries.png?t=1276721660

Only have 8 games left and have fallen from a comfortable 1st place with a 9 point lead to second 3 points behind with a game in hand. Not to mention exits in uefa cup, italian cup etc. Could you imagine any team losing that many players irl? When I first started getting the injuries I adjusted the previous training set up I used to no avail :(. A lot of the players at the bottom fit aren't really good enough tbh as first teamers only really sueful to come in and fill a gap every so often.

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Nine injuries consecutively isn't the worst compared to real life. I would suggest either toning down the work rate on your tactics, toning down the work rate on your training or (my personal choice) having a bigger pool of good quality players (I'm assuming you're a biggish club who can afford that).

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If you had read my post you would have read I have already done so when the inintial problems started to no avail. You have to admit that it looks pretty bad. Man U earlier in the season irl struggled with defenders thats one of the worst I can think of but if you look at mine thats a massive chunk out of the team. True I need better players in back up but you can't expect me to have players willing to sit in the reserves who have the same type of ability. The fact they are mainly all key players or back up players to the key players is the problem. All the non important players seem to be fine. Plus teh fact the type of injuries aren't just the odd days they are out for weeks and in some cases months. So missing so many players over so so many games.

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It's nine players, and that's not huge, and many points during the season (and all the previous ones) as posted in a lot of the endless injury bug threads have shown that there are multiple teams with worse problems, using the Premiership alone as evidence.

As regards having players with similar ablility as backup, if you're backup is generally afround the 140 CA mark then they''l be good enough to get enough games with any team. It's what I do, and the few players who are unhappy get moved on.

Also your post only addressed one of my points, the training one (which should be reduced before the injury crisis not after).

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Meh whatever just seems pretty convienient for my rivals the timing of it all. Was looking pretty unstoppable before hand :(

Yeah it's a bit of a bummer. In my current game I was leading the league all season, but started losing form in April with Valenica at home, and Atletico and Real away as 3 of my last four. Lucky Barca tanked worse than me. At one stage they had 2 in hand and were four points behind and had 1 win and 1 draw against me. I was sweating a brick, until my loss to Real gave me the title;)

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