gibbsey617 Posted March 13, 2010 Share Posted March 13, 2010 how do u find out the players pa??? Link to post Share on other sites More sharing options...
Bolson Posted March 13, 2010 Share Posted March 13, 2010 You can do it in the official editor or Genie Scout. You can't do it in game. Link to post Share on other sites More sharing options...
Muhtesem Posted March 16, 2010 Share Posted March 16, 2010 just have a look to editor . and also you can search football manager real team editor. FMRTE .. google it Link to post Share on other sites More sharing options...
Dar2000 Posted March 16, 2010 Share Posted March 16, 2010 Your scouts can see PA. They wont give you the number, but their reports should give you a good indication of it. Better to use the scouts instead of cheating imo Link to post Share on other sites More sharing options...
mrmeee17 Posted March 16, 2010 Share Posted March 16, 2010 Your scouts can see PA. They wont give you the number, but their reports should give you a good indication of it.Better to use the scouts instead of cheating imo I think they changed it so that the AI can longer see PA. Instead they gauge potential by extrapolating CA and estimating intelligently etc. Link to post Share on other sites More sharing options...
r0x0r Posted March 16, 2010 Share Posted March 16, 2010 There is a way to see them in game without an external editor. This worked in 10.2, but I haven't tried in 10.3 yet seeing as I'd rather have a proper career game first before messing around with knowing CA/PA and the like. http://footballmenagerblog.blogspot.com/2009/11/ingame-hidden-attributes-viewer.html That blog gives you the files and instructions on how to install them. Link to post Share on other sites More sharing options...
fols Posted March 16, 2010 Share Posted March 16, 2010 why cant i sign in? Link to post Share on other sites More sharing options...
r0x0r Posted March 16, 2010 Share Posted March 16, 2010 I think they changed it so that the AI can longer see PA. Instead they gauge potential by extrapolating CA and estimating intelligently etc. I think they do actually have a peak at the PA, but then apply a "fuzzy"ness to it based on JPA and CA. For instance, the bigger CA->PA gap, the "fuzzier" the view, and the lower the JPA the fuzzier the view. Therefore a top scout may see a player with 150 PA as anything from 140-160, while an awful one may see him as anything from 100-200 randomly. edit: Okay, in 10.3 they've changed it so PA and CA are hidden. That blog still shows you how to see injury prone-ness and the like though. Link to post Share on other sites More sharing options...
Smurf Posted March 16, 2010 Share Posted March 16, 2010 As manager, you should be able to view the PA the same way. Link to post Share on other sites More sharing options...
jayahr Posted March 16, 2010 Share Posted March 16, 2010 As manager, you should be able to view the PA the same way. No, you shouldn't. Knowing the PA exactly would take a huge chunk of the fun out of the game. I know it because I have played management games in the past which had fixed potential settings which were visible. It was a big downer. And before you argue this would be realistic, then let me say, no it isn't. PA doesn't even exist in real life. It's just a figure which has proven to work well for the balancing of the game. So rl managers cannot see this either. They can, just as we, watch them play or tell others to watch them play and report what they think. End of story, no PA there. Link to post Share on other sites More sharing options...
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