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List of General Hints and Tips


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I always hear people talking about how they would like to be able to read all of the hits and tips in the forums, so here it is

Enjoy it (: I recommend you to read all of them. A lot of nice hints and tips.

1.When choosing your captain, the most important attribute to consider is his influence.

2.A player with a high penalty-taking attribute is likely to be a good choice to take your spot-kicks

3.A player with a high corner attribute would be a good choice to take your corners.

4.If you want to be a danger from throw-ins, choose a player with a high long throws attribute to take them.

5.With the right guidance a youngster described as a 'Wonderkid' could become a world class player.

6.Withdrawing a player from international duty with his national team may adversely affect his morale, or worse, cause the player to dislike you.

7.Rejecting a job offer from another club will improve your popularity with your club's board and the fans.

8.Players with high adaptability are less likely to get homesick as they are better able to adjust to new countries and cultures.

9.Teams in a strong financial position who consistently fill out their stadiums are prime candidates for stadium expansion

10.The board may decide to build a new stadium if you don't own your current ground or if you are unable to expand it further.

11.Sending youngsters out on loan is a great way for them to get competitive match experience.

12.When a player has just returned from injury it's a good idea to build his match fitness up through reserve fixtures and then slowly reintroduce him back into the first-team.

13.The ratings for reflexes, handling, communication, jumping and positioning are generally a good indicator for how good a goalkeeper is

14.If you're looking for a good wing-back pay special attention to an individual's positioning, tackling, stamina, pace and acceleration

15.Positioning, tackling, pace and anticipation are just some of the important characteristics that make for a good full-back

16.A good centre-back will usually have high ratings for tackling, jumping, positioning, heading, strength, marking, bravery and team work.

17.Pace, dribbling, passing, off the ball, creativity, stamina and crossing are just some of the important characteristics that make for a good winger.

18.Passing, off the ball, creativity, technique, dribbling and stamina are just some of the important characteristics that make for a good attacking midfielder

19.A good defensive midfielder will most likely have high ratings for tackling, work rate, stamina and positioning.

20.Pace, acceleration, dribbling, technique, finishing and off the ball are just some of the important characteristics that make for a good pacey striker.

21.Jumping, heading, strength and off the ball are just some of the important characteristics that make for a good target man.

22.The better a physio the more able he is to accurately predict how long a player will take to recover from injury.

23.When a player is outraged over something it can indicate that he is quite temperamental and maybe has a low level of professionalism.

24.When a player is worried or upset over something it can indicate that he doesn't handle pressure very well.

25.Be wary when declaring an interest in another job. Your current employers may not take too kindly to you casting glances elsewhere.

26.You can increase your popularity with your club's board if you deny speculation in the media that links you to another job.

27.If your players are picking up lots of injuries in training, keep a close eye on the type of injury that has occurred and think about reducing the intensity of your strength or aerobic training.

28.You can improve squad morale by winning football matches or rewarding them with new contracts.

29.You can damage a player's morale if you continuously make offers for players at other clubs who play in the same position.

30.Be careful when asking an injured player to take an injection and play through the pain barrier for a game. There is a risk that you may upset him so save these instances for really important

matches.

31.One of the best ways to ensure you do not run into debt is by keeping an eye on your total wage budget. The board will be more appreciative if you stay within the limits set

32.When managing a low profile club, arranging friendly games during the pre-season against high profile teams is a great way to boost your club's finances through additional gate receipts.

33.Notes can be used to record useful information about a player such as whether he responds better to criticism or praise.

34.Having players in your squad who list one another as favoured personnel will generally benefit the team.

35.When negotiating contract terms with a player, you should consider how additional bonuses may impact your club's finances.

36.When setting club competition bonuses, a higher bonus is likely to motivate your players more, but be careful not to stretch the finances too thinly.

37.When setting club competition bonuses, a low bonus may save the club a lot of money, but it may also upset or demoralise your players.[

38.Sometimes placing a left footed striker in the right attacking slot increases the chances that he will score goals. Swapping strikers also makes them hard to man-mark.

39.If you are heavy favourites for an upcoming match, casting doubts on your team can sometimes make your side even more determined to prove you wrong.

40.When consulting your Groundsman over pitch dimensions, it is important to keep in mind how your team plays. Having a wide pitch may suit teams that play with wingers whereas it may have a

detrimental effect on a team that plays narrow and through the middle.

41.It is possible to make a player 'Available For Reserve Squad'. This could prove useful for players in your first-team squad who are just on their way back from an injury lay-off.

42.You will now be asked by your reserve team manager for the first team players you wish to be available for reserve game. This will allow for the first team players to stay fit and match

practised.

43.A forward arrow on the tactical screen indicates a player has been instructed to make forward runs often. Consider the player's positional responsibilities and his level of fitness when making

these instructions.

44.When joining a new club as Manager, staff who were at the club before you joined will always accept 'Mutual Termination' of their contract.

45.Frequently altering the squad status of a player risks unsettling him and may make him unhappy.

46.Players aged 24 and above are less likely to see dramatic improvements to their attributes through training or natural progression.

47.Goalkeepers will generally peak and enjoy their best footballing years between the ages of 31 and 35.

48.Defenders will generally peak and enjoy their best footballing years between the ages of 27 and 32.

49.Midfielders will generally peak and enjoy their best footballing years between the ages of 27 and 32.

50.Strikers will generally peak and enjoy their best footballing years between the ages of 26 and 31.

51.Players will naturally develop their mental attributes through experience as they get older.

52.Physical attributes decline naturally and sometimes dramatically towards the end of their playing careers.

53.You can check out what past club stars and favourites are doing now by selecting the 'Where Are They Now' option from the 'Best Eleven' screen.

54.You can now ask your board to relay the pitch if it has fallen into a poor state.

55.When answering questions in press conferences your players will be listening and may react one way or another to your answers.

56.It is possible to build up positive or negative relationships with journalists through your interaction in press conferences. A good relationship with a journalist may result in favourable reports,

but a poor one may bring criticism.

57.You can manually balance the funds allotted to you between the transfer and wage budgets. To do this select 'Adjust wage and transfer budgets' from the list of board requests at the board

room. This is particularly useful if your board are unwilling to give you any more transfer or wage funds.

58.If your club have not been packing out the stands, the board will consider allocating a match a 'fan day', where offers are made to allow fans into the stadium cut-price.

59.It is possible to go over and re-establish what has been said in a press conference by going to your personal history and selecting 'Press Conference' from the 'tree' menu in the side-bar

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***Transfer Hits and Tips***

1.Players who are transfer-listed are generally available at a knock-down price and are easier to sign.

2.When approaching to sign a player on a free-transfer who is under the age of 24, the buying club will have to pay the selling club compensation.[

3.All incoming and outgoing transfer dealings can be handled within the 'Transfer Centre', which easily allows you to see all the important transfer details on one screen.

4.Signing a player with a massive reputation can provide a commercial windfall through shirt sales.

5.A player may be more willing to sign for a club if they are one of his favourite teams.

6.If you offer an injured player to clubs, they are less likely to show interest until the player is over his injury.

7.A club may have more luck in signing a player if they are one of his favoured clubs.

8.Praising another manager in the media and building friendships with other managers may help your chances of having a transfer bid accepted for one of their players.

9.Making enemies with other managers by openly criticising them may damage your chances of having a transfer bid accepted for one of their players.

10.When viewing a player profile for a player at another club, you can declare your interest in him by selecting 'Player Interaction' from the actions menu.

11.Should you wish to sign a player who is also interested in joining your club, you can sometimes unsettle him by 'declaring interest', which can make it easier to sign him in the long run.

12.Be careful when declaring interest in a player as you can unsettle those at your club who play in the same position.

13.When sending a player out on loan, with the 'Can be recalled' clause active, a club can recall the player at 24 hours' notice.

14.When sending a player out on a loan which involves a fee, the club cannot recall the player for the duration of the loan.

15.When sending a player out on loan, a club can prevent him from becoming cup-tied by ensuring the 'Can play in cup matches' clause is not active.

16.When trying to sign a player from another club who is on a long-term contract, be prepared that you may have to pay more than his estimated value to land him.

17.To avoid losing your players to other clubs on free transfers, you should look to renew contracts for those who are in the final year of their deal.

18.You can offer contracts to virtual 'greyed out' players from your own team. This is particularly useful if you're a low profile club and in need of players.

19.To increase your chances of selling a player, go to his profile and select 'Offer To Clubs' from the actions menu.

20.If you offer too many of your players to other clubs in a short space of time, you may damage your team's morale as other players become worried that they're next in line.

21.Setting a player's squad status to 'Not needed by the club' will increase the chances of the player agreeing terms with another club.

22.The game clock will stop at more regular intervals on transfer window deadline day to give clubs a chance to rush through last-minute deals.

23.Trialists are not allowed to play in competitive matches. They are only eligible to play in friendly games or reserve team fixtures.

24.You can sign a player that has played competitive matches for two different clubs in the space of a year, but he will not be eligible to play until that year has passed.

25.When managing a lower league club, you may be invited to an exit trials match. At this match, players released by their club will be playing to showcase their talents and hopefully pick up a

new club.

26.When you receive news that you have successfully signed a player, you can immediately place them in the correct training schedule by selecting the 'Player Training' button at the bottom of

the news report.

27.You can find out which players a club is prepared to loan out by browsing to their squad screen and selecting 'Loan Report' from the actions menu.

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***Assistant Manager Hints and Tips***

1.When viewing your team screen you can get your Assistant Manager's assessment of your squad by selecting 'Get Team Report' from the actions menu.

2.You can get your Assistant Manager to arrange pre-season friendly games by selecting 'Manager' -> 'Options' from the menubar and selecting 'Responsible for arranging friendly matches.

3.You can get your Assistant Manager to renew your players' contracts by selecting 'Manager' -> 'Options' from the menubar and selecting 'Contract renewals handled by Assistant

Manager/coach'.

4.When viewing your team screen you can get your Assistant Manager to pick your squad for a match by selecting 'Ask To Pick' from the actions menu.

5.The relationships that form between the backroom staff can now be stronger. This can mean that backroom staff, who have each other set as favourite staff, may leave the club together

when the manager is sacked or gets a new job.

6.Your assistant manager will now give you up-to-the-minute feedback when in a game, providing analysis on tactics, performance, statistics and his pre-match observations.

7.You can get your Assistant Manager to speak to the media and handle press conferences in your place by selecting 'Manager' -> 'Team Name -> 'Settings' from the menubar and then selecting

'Responsible for attending press conferences'.

8.It is now possible to keep up with all the transfer gossip and rumours for each league. To find out the latest news and reports simply go to the relevant league screen and select 'Transfer

Rumours' from the 'tree' menu in the side-bar.

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***Training Hints and Tips***

1.Players who are very versatile are more likely to successfully retrain to a new position.

2.Players who are very versatile are less likely to lose new positions they've learned through retraining when they're not playing or retraining the position.

3.When managing a semi-professional club, it's a good idea to try and tie down key players to full-time contracts to maximise their training time.

4.Staff on part-time contracts have less time to train players than full-time staff.

5.Intense physical training is best carried out in pre-season, before the domestic season is under way.

6.Too much intense physical training during the season is likely to tire your players out faster and increase the risk of injuries.

7.Player's attributes will naturally decrease during the off-season, when they are away on holiday or doing very little training.

8.The strength training category covers a player's natural fitness, stamina, strength and work rate.

9.The aerobic training category covers a player's acceleration, agility, balance, jumping, pace and reflexes.

10.The goalkeeping training category covers a player's aerial ability, handling, kicking, throwing and one-on-ones.

11.The tactics training category covers a player's anticipation, decisions, positioning, movement, team work and command of area.

12.The defending training category covers a player's tackling, marking and concentration.

13.The attacking training category covers a player's passing and creativity.

14.The shooting training category covers a player's finishing, long shots and composure.

15.The set-pieces training category covers a player's crossing, corners, free kicks, penalty taking and long throws.

16.When assigning coaches to training schedules, take care not to overwork them. Even the best coaches can't give the players the attention to detail they want if they've too much to do.

17.Remember that your youth players are still developing and as such will tire quicker. Be considerate with your workloads when devising youth schedules.

18.Youth team coaches only train youth players, they do not work with or train senior players.

19.Goalkeeping coaches work with and train both senior and youth goalkeepers.

20.Fitness coaches work with the senior and youth players, but only deal with the physical aspects of training.

21.First-team coaches only work with and train the senior players, they do not work with or train youth players.

22.General coaches work with and train both senior and youth players.

23.Retraining a player to play in a new position can be a cost-effective way of providing additional cover for your team without having to make a new signing

24.When training players for lower league clubs, it would be important to focus more on the physical aspects such as pace and stamina.

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***Scouting Hints and Tips***

1.When viewing your team screen you can find out the level of scouting knowledge your club has by selecting 'Knowledge' from the scouting section in the 'tree' menu in the side-bar.

2.Your club's level of scouting knowledge can be increased by either signing scouts who already have a large knowledge base, acquiring an affiliate club or by sending your existing scouts out to

investigate new territories.

3.Scouting your next opposition will give you an insight into their tactics and key players and help you plan your tactical approach for the game.

4.If you are managing a national team, it is now possible for you to scout players eligible for selection.

5.Parent clubs automatically expand their scouting network by using scouting knowledge from feeder clubs.

6.When signing scouts from a foreign country, your team will benefit from the scout's knowledge of players from that nation.

7.Scouting a player more than once will increase the likelihood of the scout finding out more about his strengths and weaknesses.

8.The more scouting knowledge your club has, the more players will appear on the player search screen.

9.Assigning a scout to 'Scout Next Opposition' and to a country/region in another continent will result in that scout spending a lot of time travelling rather than actually scouting players.

10.You can change which scout closely tracks and follows the progress of any of your players out on loan by selecting 'Manager' -> 'Options' and then choosing your desired scout.

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***Match Hints and Tips***

1.When an icon with a green cross appears next to a player it indicates he is carrying a knock.

2.Using easy or normal tackling in a match will reduce the risk of your team picking up cautions or red cards, particularly if the game is being officiated by a strict referee.

3.Be aware of how the weather can affect your team's performances. Bad conditions are more likely to penalise those who play a short passing game, try adopting a more direct style at times like

this.

4.Players with low stamina may tire and struggle to play at their best, particularly in poor weather conditions or high tempo games.

5.When watching a match you can keep an eye on the opposing team's formation and changes made during the game by selecting 'Formations' from the 'tree' menu in the side-bar.

6.When using the 'Use Playmaker' tactic, your players will generally look to try and pass the ball to the person you've assigned to that role.[

7.A playmaker is someone who generally looks to receive the ball and dictate play

8.A target man is someone who will look to bring others into play via flick-ons or holding up the ball.

9.Constantly changing your tactic and making dramatic alterations to the style of play will not help your players settle or find their rhythm and is likely to have an adverse affect on the team's

performances.

10.Allowing too many players to have a high level of creative freedom will likely see your team fail to adhere to your tactical instructions. Use creative freedom sparingly for full effect.

11.Passing style and tempo are linked. A short passing game works best with a slower tempo, whilst a direct, counter attacking style needs to be swift and quick

12.If you like to play possession football and dictate the tempo setting your goalkeeper's distribution to short and to a near player may help you succeed.

13.Time-Wasting is useful late in the game but be sensible - employ it too early it can backfire and cost you the game.

14.Taking the time to set up player positions on set-pieces can be very rewarding. Taking advantage in these situations is often the difference between a draw and a win.

15.Allowing your players to close down often will naturally put the opposition players under duress, but be aware that good players will find ways to avoid pressure and expose your team.

16.Players who pick up knocks but have no injury indicator may be able to shake off their injury and return to a good level of fitness later in the game.

17.Determination can be a key attribute. Players with low determination usually react badly to going a goal down.

18.If you find you're leaving too much space behind your defence, try setting your centre-backs mentality to 'Ultra Defensive' or using a deeper defensive .

19.=When playing against a strong team, you may get some success by playing on the counter attack. This can be particularly effective when playing away from home.

20.When trying to hang onto a result, a good way to wind down the clock is to employ time wasting tactics in the latter stages of a game.

21.Defenders with low concentration are more prone to making costly mistakes in defence.

22.Strikers with low composure are more prone to buckling under the pressure and missing one-on-one opportunities to score.

23.New signings need time to settle in and gel with their new team-mates.

24.Too many new signings in a short space of time can upset the balance and rhythm of your team.

25.Foreign players with a distinctly different football cultural upbringing may take a while to settle into playing a different style of play.

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*** Team Talks Hints and Tips ***

1.Ensure that your players don't become complacent when leading well at half-time. Make sure they get the job done.

2.A confidence boost at half-time can often be what your players need to win the second-half and turn a game around.

3.Telling your players exactly what you think of them may buck their ideas up. Give them the hairdryer treatment when you feel it is needed, but be aware that some players may become

disgruntled and complain to the media.

4.Remember how your players react to certain instructions in certain situations. Their mental attributes will determine how effective your instructions are.

5.Keep your players happy. Praising wins keeps morale up and provides greater impetus for the team to string good performances together.

6.If morale is low, harsh team talks are unlikely to improve things. Aim to encourage your players and give them a lift.

7.Pre-game expectations will impact on performances. Telling your players you expect a win in games you aren't clear favourites for adds unnecessary pressure.

8.Informing your players that you expect a defeat may lower morale, although it can have a beneficial effect should you go on to lose as your players may not get too downhearted by events.

9.Be more generous with your praise for good performances when playing away from home.

10.Be less harsh with your criticism for poor performances when playing away from home.

11.Be more demanding of your players when playing at home, where your fans will be expectant of you to push on to try to get the right result.

12.Team talks can be very useful for morale, but don't always follow the same route. Constantly saying the same thing to your players may have less of an affect in the long-run.

13.Think carefully about singling out players for criticism or praise. Only do it when it's merited or risk causing rifts in the squad if the player or his team-mates feel it was unjust.

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*** Player Interaction Hints and Tips ***

1.A good way to help avoid upsetting a dropped player is to warn him that you plan to rest him in advance. The player is less likely to get upset if you tell him you intend to rest him prior to the

game.

2.A player is more likely to agree to a rest if he is starting to feel jaded, especially after a tough prolonged period of games.

3.When resting a player, choose the length of rest carefully as many players don't enjoy being out of action for too long.

4.Once a player enters the latter stages of his playing career he will start telling you his long-term plans. This will give you an idea of what he wants to do when he hangs up his boots.

5.A good way to strengthen your relationship with a player is to sign someone they have recommended to you.

6.You can strengthen your relationship with a player if you sign the backroom staff member they have highly recommended to you.

7.You can have more control over the way your players play by asking them to learn or unlearn preferred moves.

8.When asking players to learn or unlearn moves they may reject your request. Be careful of annoying players when requesting them to learn or unlearn moves as they may feel that doing so will

not benefit their game.

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*** Unsorted Hints and Tips ***

1.It is possible to check on your fans' confidence. This can be an important indication of whether your team is heading in the right direction and producing the expected results.

2.Parent clubs are more open to accepting loan offers from their feeder clubs than other teams.

3.Players at parent clubs are more open to accepting loan offers from feeder clubs where a loan agreement exists between the teams.

4.During an impending board takeover, an enforced transfer embargo will prevent clubs from signing new players until the takeover is complete.

5.You can offer youth players full-time future contracts which automatically come into affect when they are eligible.

6.Criticising referees too often could land you a touchline ban, forcing you to leave the next match in the hands of your Assistant Manager.

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*** General Hints and Tips ***

1.You can keep an eye on what your club's board think of the job you're doing by visiting the board room screen. Select 'Manager' -> 'Board Room' from the menubar.

2.When viewing your players' profile you can check his progress in training over the past 12 months by selecting 'Attributes' from the tree menu under the training section.

3.You can place job advertisements for staff on the jobs screen by selecting 'Manager' -> 'Jobs' from the menubar and then 'Place Advert' from the actions menu.

4.When adding a manager to the game you can choose your past footballing experience by selecting the 'Past Experience' dropdown menu.

5.When adding a manager to the game you can take control of a random team by selecting 'Randomise' from the select team panel.

6.When viewing a player profile you can take a look at his injury history by selecting the 'Injuries' section in the tree menu.

7.You can view all the transfers from around the game world by selecting 'World' -> 'Transfers' from the menubar.

8.When viewing a league table you can look at a graph of a team's progress throughout the season by clicking on the team's position.

9.You can view the annual player awards in the game by selecting 'World' -> 'Awards' from the menubar.

10.To compare attributes and statistics between two players, go to the first player's profile, then go to the second player's profile and click on the 'Compare With' option in the actions menu.

11.You can interact with any player in the game world by viewing his profile and then selecting 'Player Interaction' from the actions menu.

12.When viewing a player's profile you can check to see what positions he can play in by selecting the 'Position' section in the tree menu.

13.When viewing a player's profile from your team you can view a coach report by selecting 'Overview' from his training section in the tree menu.

14.When playing with more than one human manager you can switch users by selecting 'Manager' -> 'Changer User' from the menubar.

15.When playing with more than one human manager you can switch users by selecting the pop-up arrow next to 'Home' on the breadcrumbs menu.

16.You can add a new human manager to the game at any time by selecting 'Options' -> 'New User' from the menubar.

17.You must respond to all news items that require a response before you can continue the game.

18.You can find out where a team plays, its stadium capacity and lots of other information on the club information screen.

19.When viewing another manager's profile you can interact with them by selecting 'Manager Interaction' from the actions menu.

20.You can go on holiday and choose various holiday options by selecting 'Manager' -> 'Go On Holiday' from the menubar.

21.You can compare your managerial feats against the all-time greats in the Hall of Fame screen by selecting 'Options' -> 'Hall of Fame' from the menubar.

22.You can change the look of the game by selecting 'Options' -> 'Preferences' and then choosing a skin from the skin dropdown menu in the 'Display & Sound' section.

23.To quit the game go to 'Options' -> 'Quit Game' from the menubar. WHY would you want to do that though? :D

24.When viewing your team screen you can make a comment about your opposing team's manager by selecting 'Manager Interaction' -> 'Next Opponent Comment' from the actions menu.

25.When viewing your team screen you can make a comment about the manager of the team you played previously by selecting 'Manager Interaction' -> 'Previous Opponent Comment' from the

actions menu.

26.When viewing a profile of a player from your team you can select any of his attributes and view his training history for that attribute over the past 12 months.

27.You can view notes and reminders that you have created on the notebook screen by selecting 'Manager' -> 'Notebook' from the menubar.

28.When viewing a player profile you can view and create notes on the player by selecting 'Misc' -> 'View Notes' from the actions menu.

29.When viewing the team screen you can see the squads full player information statuses by selecting 'View' -> 'Full Player Status' on the squad panel.

30.When viewing the team screen, if a player has an icon in the 'Inf' column you can go directly to the related status details section by selecting the icon.

31.You can retire from the game and remove your manager completely from the game world, by selecting 'Manager' -> 'Options' -> 'Retire' from the menubar.

32.You can resign from your club and become unemployed by selecting 'Manager' -> 'Options' -> 'Resign' from the menubar.

33.When viewing a team screen you can check the club's past competition history by selecting 'Competitions' from the 'History' section on the tree menu.

34.When viewing your manager snapshot screen you can customise which panels are visible by selecting another panel in the dropdown menu on each of the panels.

35.When viewing the team screen you can see the player's current season statistics by selecting 'View' -> 'Stats' on the squad panel.

36.When viewing your tactics screen you can set or change player runs by right-clicking and dragging the arrow to the desired position on the pitch panel.

37.When viewing your tactics screen you can swap two players' positions around by dragging the position button of the player you want to swap onto another player.

38.When viewing the tactics screen you can change your team instructions by selecting 'Instructions' -> 'Team Instructions' from the tactics panel

39.When viewing the tactics screen you can set individual player instructions by selecting the row of a picked player in the squad list.

40.When viewing individual player instructions you can choose a pre-defined instruction template by selecting 'Set To' from the tactics panel.

41.When viewing the tactics screen you can save the current tactic to your list of custom tactics by selecting 'Tactics' -> 'Save...' from the players panel.

42.When viewing the tactics screen, customise your formation by selecting 'Instructions' -> 'Positions' on the tactics panel, and then dragging and dropping the players on the pitch.

43.When viewing your team screen you can hide the goalkeepers from the squad list by selecting 'Show Filters' and deselecting 'Goalkeepers' from the squad panel.

44.When viewing your team screen you can hide the defenders from the squad list by selecting 'Show Filters' and deselecting 'Defenders' from the squad panel.

45.When viewing your team screen you can hide the midfielders from the squad list by selecting 'Show Filters' and deselecting 'Midfielders' from the squad panel.

46.When viewing your team screen you can hide the attackers from the squad list by selecting 'Show Filters' and deselecting 'Attackers' from the squad panel.

47.When viewing your team screen you can hide the players unavailable for the next game by selecting 'Show Filters' and deselecting 'Unavailable' from the squad panel.

48.When viewing your team screen you can hide the players who are on loan or on trial at the club by selecting 'Show Filters' and deselecting 'On loan or trial' from the squad panel.

49.When viewing player profiles, you can see a graphical representation instead of numbers by turning on the 'Show graphical attributes in profile' setting in the 'Display and Sound' section on the

preferences screen.

50.When viewing a team screen you can change the squad list into a dual-column format by selecting 'View' -> 'Overview' on the squad panel.

51.You can add other teams' players to your shortlist by right-clicking on them and selecting 'Add To Shortlist' from the pop-up menu.

52.When viewing a team screen you can view a list of staff at the club by selecting 'Staff' from the tree menu.

53.You can save your game by selecting 'Options' -> 'Save Game' from the menubar.

54.You can save your game by holding down Control and pressing the 'S' key on your keyboard.

55.When viewing your tactics screen you can set up generic left and right set-piece routines by selecting 'Instructions' -> 'Team Instructions' from the tactics panel

56.When viewing your tactics screen you can set up specific free kick defensive instructions for players by selecting 'View' -> 'Defending Free Kicks' from the players panel.

57.When viewing your tactics screen you can set up specific free kick attacking instructions for players by selecting 'View' -> 'Attacking Free Kicks' from the players panel.

58.When viewing your tactics screen you can set up specific defensive corner instructions for players by selecting 'View' -> 'Defending Corners' from the players panel.

59.When viewing your tactics screen you can set up a priority order for your captains by selecting 'Instructions' -> 'Captains' from the squad panel and dragging players onto the list.

60.When viewing your tactics screen you can set up a priority order of playmakers by selecting 'Instructions' -> 'Playmakers' from the squad panel and dragging players onto the list.

61.When viewing your tactics screen you can set up a priority order of target men by selecting 'Instructions' -> 'Target Men' from the squad panel and dragging players onto the list.

62.When viewing your tactics screen you can set up a priority order of penalty takers by selecting 'Instructions' -> 'Penalty Takers' from the squad panel and dragging players onto the list.

63.When viewing your tactics screen you can set up a priority order for your left and right corner takers by selecting 'Instructions' -> 'Corners' from the squad panel and dragging players onto the

list.

64.When viewing your tactics screen you can set up a priority order for your left and right throw in takers by selecting 'Instructions' -> 'Throw In Takers' from the squad panel and dragging

players onto the list.

65.When viewing your tactics screen, if an individual player instruction is not ticked he will automatically carry out the equivalent team instruction.

66.When viewing your tactics screen you can delete, import and export your tactics by selecting 'Tactics' -> 'Edit Tactics...' from the squad list.

67.When viewing your team screen you can select a position in the top row to remove a player from that position.

68.When viewing the add manager screen you can set the favourite club for your manager by using the 'Favourite Team' option.

69.When viewing the match overview screen, selecting on the number indicating the minute a goal was scored will show a replay of the goal.[

70.The action zones screen displays a visual graphic of how much time each team has spent in a particular zone of the field, giving you an idea of who has held the upper hand during the game

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I read the first 3 lines and then stopped.

"1.When choosing your captain, the most important attribute to consider is his influence.

2.A player with a high penalty-taking attribute is likely to be a good choice to take your spot-kicks

3.A player with a high corner attribute would be a good choice to take your corners."

I mean oh really ?

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Oba Martins,

Appreciate your comment but I don't think it is wasting my time, i am sure some people enjoy reading it since they were asking for it in the forums.

Thank you

Dont worry Johhnyhugs, it is appreciated! Ive also seen threads from newcomers asking for these so well done :thup:

Some people have no respect for people's hard work.

Exactly, if they have nothing constructive to say then they should not post :)

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Brilliant guide, ignore people who are slating it, yes some tips are blatant BUT some people are new to FM2010 and FM alone, Ive been playing since championship manager days and it was obvious to me but maybe not others.

*OP: If you tidy it up abit, include a line between each tip then I reckon it should be stickied some where*

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Nice work mate, for people like me that were not born with the special gift of knowing everything there is to know about Football Sims this will come in handy as the tips dont seem to stay on screen for very long.

Maybe one day I will be like some others........after shutting myself off from the real world and playing FM 24/7 like a hermit ;)

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*OP: If you tidy it up a bit, include a line between each tip then I reckon it should be stickied some where*

Totally agree. This is brilliant for newcomers and there are a few gems in there that more experienced hands will go: "Y'know what, I never thought of that!"

Someone should sticky a tidied up version of this. Btw Johnny, how on earth did you compile this? I just have a picture of you with a notepad in hand frantically jotting them down as they show up :D

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Btw Johnny, how on earth did you compile this? I just have a picture of you with a notepad in hand frantically jotting them down as they show up

If this is indeed a list of the tips that show up then I should imagine its in an .xml some where within the deepest boundrys of FM directory lol, but total creds to johnny for compiling it.

*Johnny, copy the entire tips list etc into word and tidy it up bud so the mods can sticky it without having to wait etc, there probably more likely to do it if its ready and less work for them to wait :D, maybe they can move a few post to make it an on going list without the post inbetween each topic lol.

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If this is indeed a list of the tips that show up then I should imagine its in an .xml some where within the deepest boundrys of FM directory lol, but total creds to johnny for compiling it.

Well, not really that deep. :)

On a standard installation, you'll get it be extracting

C:\Program Files\Sports Interactive\Football Manager 2010\data\hints.fmf

with the Resource Archiver from the tools folder.

Still - it takes a patient man to delete all the xml stuff and just keep the hints :):thup:

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